// license:BSD-3-Clause // copyright-holders:David Graves, Brian Troha // thanks-to:Richard Bush /*************************************************************************** Asuka & Asuka (+ Taito/Visco games on similar hardware) ============= David Graves, Brian Troha Made out of: Rastan driver by Jarek Burczynski MAME Taito F2 driver Raine source - very special thanks to Richard Bush and the Raine Team. two different drivers for Bonze Adventure that were written at the same time by Yochizo and Frotz Bonze Adventure (c) 1988 Taito Corporation Asuka & Asuka (c) 1988 Taito Corporation Maze of Flott (c) 1989 Taito Corporation Galmedes (c) 1992 Visco Corporation Earth Joker (c) 1993 Visco Corporation Kokontouzai Eto Monogatari (c) 1994 Visco Corporation Main CPU: MC68000 uses irq 5 (4 in bonze, 4&5 in cadash). Sound : Z80 & YM2151 + MSM5205 (YM2610 in bonze) Chips : TC0100SCN + TC0002OBJ + TC0110PCR (+ C-Chip in bonze) (Bryan McPhail: My Bonze uses TC0100SCN + PC0900J (OBJ) + TC0110PCR + TC0140SYT (SND)) Memory map for Asuka & Asuka ---------------------------- The other games seem identical but Eto is slightly different. 0x000000 - 0x0fffff : ROM (not all used for each game) 0x100000 - 0x103fff : 16k of RAM 0x200000 - 0x20000f : palette generator 0x400000 - 0x40000f : input ports and dipswitches 0x3a0000 - 0x3a0003 : sprite control 0x3e0000 - 0x3e0003 : communication with sound CPU 0xc00000 - 0xc2000f : TC0100SCN (see video/tc0100scn.cpp) 0xd00000 - 0xd007ff : sprite RAM Cadashu Info (Malcor) --------------------- Main PCB (JAMMA) K1100528A Main processor - 68000 12MHz - HD64180RP8 8MHz (8 bit processor, dual channel DMAC, memory mapped I/O, used for multigame link) Misc custom ICs including three PQFPs, one PGA, and one SIP From "garmedes.txt" ------------------- The following cord is written, on PCB: K1100388A J1100169A M6100708A There are the parts that were written as B68 on this PCB. The original title of the game called B68 is unknown. This PCB is the same as the one that is used with EARTH-JOKER. *************************************************************************** Bonze Adventure, Taito, 1988 Hardware info by Guru Last Update: 25th August 2021 PCB Layout ---------- MAIN BOARD J1100144A K1100330A Sticker: K1100330B JIGOKU MEGURI |-------------------------------------------------------------------| |MB3735 YM2610 Z0840004PSC B41-03.IC1| |VOL B41-04.IC48 B41_13.IC20 | | |-------| CXK5864 | | 4556 TL074 YM3016F |TAITO | |-------| | |Y |TC0140SYT 16MHz | TAITO | | | TMM2063 |-------| |TC0100SCN CXK58256 | | TL074 TMM2063 |-------| | | TC0110PCR CXK58256 | | TC0070RGB 26.868MHz | |J 2018 |---------| B41-02.IC6| |A 2018 | TAITO | | |M 2018 | PC0900J | | |M PC050CM 2018 | | | |A |---------| | | |-------------| | | | B41_05.IC43 | | | |-------------| 12MHz B41-01.IC15 | | 48CR-1(x6) | | |------------------| B41_12.IC25 B41_10.IC15 | | | 68000 | MB3771| | |------------------| B41_11-1.IC26 B41_09-1.IC17 | | B41-08.IC45 B41-06.IC34 | | SWB SWA B41-07.IC46 TMM2064 TMM2064 | |-------------------------------------------------------------------| Notes: MB3735 - Fujitsu MB3735 20W BTL mono power amplifier MB3771 - Fujitsu MB3771 power supply monitor IC. This is used to provide the power-on reset. SWA/SWB - 8-position DIP switch 4556 - 4556 dual operational amplifier TL074 - Texas Instruments TL074 JFET Low-Noise Quad OP Amp VOL - 5k volume pot CXK58256 - Sony CXK58256 32k x8-bit static RAM CXK5864 - Sony CXK5864 8k x8-bit static RAM TMM2064 - Toshiba TMM2064 8k x8-bit static RAM 2018 - Toshiba TMM2018 2k x8-bit static RAM or equivalent Motorola MCM2016 or HM3-65728 or Sony CXK5816 68000 - Motorola MC68000P12 CPU. Clock input 8.000MHz [16/2] Z0840004PSC - Zilog Z0840006PSC Z80 CPU. Clock input 4.000MHz [16/4] YM2610 - Yamaha YM2610 sound chip. Clock input 8.000MHz [16/2] YM3016-F - Yamaha Y3016-F 2-Channel Serial & Binary Input Floating D/A Converter (SOIC16) Clock input 2.66666MHz (16/2/3, source = pin 64 of YM2610) TC0070RGB - 5-bit RGB Video Mixer/RGB DAC (Ceramic Flat Pack SIL25) PC050CM - Taito PC050CM custom SIL28 ceramic module for coins, coin lockout and coin counters TC0140SYT - Taito custom TC0140SYT sound communication IC TC0110PCR - Taito custom palette generator IC TC0100SCN - Taito custom tilemap generator IC PC0900J - Taito custom sprite generator IC 48CR-1 - Custom resistor array used for inputs Y - 3 pin connector for 2nd speaker output (mono only) HSync - 15.55385kHz VSync - 60.054Hz B41-01.IC15 - MN234000 mask ROM (main program) B41-02.IC6 - MN234000 mask ROM (sprites) B41-03.IC1 - MN234000 mask ROM (tiles) B41-04.IC48 - MN234000 mask ROM (ADPCM samples) B41_05.IC43 - Taito TC0030CMD hybrid custom IC containing uPD78C11 MCU with 4k x8-bit mask ROM, uPD27C64 8k x8-bit EPROM, uPD4464 8k x8-bit static RAM & logic glue. Clock input 12.000MHz. This chip is known as a 'C-Chip'. Only the EPROM differs between different games. B41-06.IC34 - MMI PAL16L8 marked 'B41-06' B41-07.IC46 - MMI PAL16L8 marked 'B41-07' B41-08.IC45 - MMI PAL20L8 marked 'B41-08' B41_09-1.IC17 - Toshiba TMM27512 64k x8-bit EPROM (main program) B41_10.IC15 - Toshiba TMM27512 64k x8-bit EPROM (main program) B41_11-1.IC26 - Toshiba TMM27512 64k x8-bit EPROM (main program) B41_12.IC25 - Toshiba TMM27512 64k x8-bit EPROM (main program) B41_13.IC20 - Toshiba TMM27512 64k x8-bit EPROM (sound program) *************************************************************************** Use of TC0100SCN ---------------- Asuka & Asuka: $e6a init code clearing TC0100SCN areas is erroneous. It only clears 1/8 of the BG layers; then it clears too much of the rowscroll areas [0xc000, 0xc400] causing overrun into next 64K block. Asuka is one of the early Taito games using the TC0100SCN. (Ninja Warriors was probably the first.) They didn't bother using its FG (text) layer facility, instead placing text in the BG / sprite layers. Maze of Flott [(c) one year later] and most other games with the TC0100SCN do use the FG layer for text (Driftout is an exception). Stephh's notes (based on the game M68000 code and some tests) : 1) 'bonzeadv', 'jigkmgri' and 'bonzeadvu' - Region stored at 0x03fffe.w - Sets : * 'bonzeadv' : region = 0x0002 * 'jigkmgri' : region = 0x0000 * 'bonzeadvu': region = 0x0001 - These 3 games are 100% the same, only region differs ! - Coinage relies on the region (code at 0x02d344) : * 0x0000 (Japan) and 0x0001 (US) use TAITO_COINAGE_JAPAN_OLD_LOC() * 0x0002 (World) uses TAITO_COINAGE_WORLD_LOC() - Notice screen only if region = 0x0000 - Texts and game name rely on the region : * 0x0000 : most texts in Japanese - game name is "Jigoku Meguri" * other : all texts in English - game name is "Bonze Adventure" - Bonus lives aren't awarded correctly due to bogus code at 0x00961e : 00961E: 302D 0B7E move.w ($b7e,A5), D0 009622: 0240 0018 andi.w #$18, D0 009626: E648 lsr.w #3, D0 Here is what the correct code should be : 00961E: 302D 0B7E move.w ($b7e,A5), D0 009622: 0240 0030 andi.w #$30, D0 009626: E848 lsr.w #4, D0 - DSWB bit 7 was previously used to allow map viewing (C-Chip test ?), but it is now unused due to "bra" instruction at 0x007572 2) 'bonzeadvo' - Region stored at 0x03fffe.w - Sets : * 'bonzeadvo' : region = 0x0002 - The only difference is that the following code is missing : 00D218: 08AD 0004 15DE bclr #$4, ($15de,A5) So the "crouch" bit wasn't always reset, which may cause you to consume all your magic powers in less than 4 frames ! See bonzeadv0107u1ora full report on MAME Testers site - Same other notes as for 'bonzeadv' 3) 'asuka*' - No region - BOTH sets use TAITO_COINAGE_JAPAN_OLD_LOC() for coinage, so I wonder if the World version isn't a US version - Additional notice screen in 'asukaj' 4) 'mofflott' - Region stored at 0x03fffe.w - Sets : * 'mofflott' : region = 0x0001 - Coinage relies on the region (code at 0x0145ec) : * 0x0001 (Japan) and 0x0002 (US ?) use TAITO_COINAGE_JAPAN_OLD_LOC() * 0x0003 (World) uses TAITO_COINAGE_WORLD_LOC() - Notice screen only if region = 0x0001 5) 'cadash*' - Region stored at 0x07fffe.w - Sets : * 'cadash' : region = 0x0003 * 'cadashj' : region = 0x0001 * 'cadashu' : region = 0x0002 * 'cadashfr' : region = 0x0003 * 'cadashit' : region = 0x0003 - These 5 games are 100% the same, only region differs ! However each version requires its specific texts - Coinage relies on the region (code at 0x0013d6) : * 0x0001 (Japan) uses TAITO_COINAGE_JAPAN_OLD_LOC() * 0x0002 (US) uses TAITO_COINAGE_US_LOC() * 0x0003 (World) uses TAITO_COINAGE_WORLD_LOC() - Notice screen only if region = 0x0001 or region = 0x0002 - FBI logo only if region = 0x0002 - I can't tell about the Italian and Japanese versions, but translation in the French version is really poor ! 6) 'galmedes' - No region (not a Taito game anyway) - Coinage relies on "Coin Mode" Dip Switch (code at 0x0801c0) : * "Mode A" uses TAITO_COINAGE_JAPAN_OLD_LOC() * "Mode B" uses TAITO_COINAGE_WORLD_LOC() - Notice screen 7) 'earthjkr' - No region (not a Taito game anyway) - Game uses TAITO_COINAGE_JAPAN_OLD_LOC() - Notice screen only if "Copyright" Dip Switch set to "Visco" 8) 'eto' - No region (not a Taito game anyway) - Game uses TAITO_COINAGE_JAPAN_OLD_LOC() - No notice screen TODO ---- Mofflot: $14c46 sub inits sound system: in a pause loop during this it reads a dummy address. Earthjkr: Wrong screen size? Left edge of green blueprints in attract looks like it's incorrectly off screen. Cadash: Hooks for twin arcade machine setup: will involve emulating an extra microcontroller, the 07 ROM might be the program for it. Cadash background colors don't reinitialize properly with save states. Galmedes: Test mode has select1/2 stuck at on. Eto: $76d0 might be a protection check? It reads to and writes from the program ROM. Doesn't seem to cause problems though. DIP locations verified for: - bonzeadv (manual) - cadash (manual) - asuka (manual) - mofflott (manual) - galmedes (manual) ***************************************************************************/ #include "emu.h" #include "audio/taitosnd.h" #include "includes/taitoipt.h" #include "machine/taitocchip.h" #include "machine/taitoio.h" #include "video/pc090oj.h" #include "video/tc0100scn.h" #include "video/tc0110pcr.h" #include "cpu/m68000/m68000.h" #include "cpu/z180/z180.h" #include "cpu/z80/z80.h" #include "machine/74157.h" #include "machine/timer.h" #include "machine/watchdog.h" #include "sound/msm5205.h" #include "sound/ymopm.h" #include "sound/ymopn.h" #include "screen.h" #include "speaker.h" namespace { class base_state : public driver_device { public: base_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag) , m_audiobank(*this, "audiobank") , m_maincpu(*this, "maincpu") , m_audiocpu(*this, "audiocpu") , m_pc090oj(*this, "pc090oj") , m_tc0100scn(*this, "tc0100scn") { } void init_earthjkr(); void eto(machine_config &config); protected: virtual void machine_start() override; // memory pointers required_memory_bank m_audiobank; // devices required_device m_maincpu; required_device m_audiocpu; required_device m_pc090oj; required_device m_tc0100scn; void coin_control_w(u8 data); void sound_bankswitch_w(u8 data); void variable_colpri_cb(u32 &sprite_colbank, u32 &pri_mask, u16 sprite_ctrl); void fixed_colpri_cb(u32 &sprite_colbank, u32 &pri_mask, u16 sprite_ctrl); uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); DECLARE_WRITE_LINE_MEMBER(screen_vblank); void z80_map(address_map &map); private: void eto_map(address_map &map); }; class msm_state : public base_state { public: msm_state(const machine_config &mconfig, device_type type, const char *tag) : base_state(mconfig, type, tag) , m_sound_data(*this, "msm") , m_msm(*this, "msm") , m_adpcm_select(*this, "adpcm_select") { } void mofflott(machine_config &config); void asuka(machine_config &config); protected: virtual void machine_start() override; virtual void machine_reset() override; private: // memory pointers required_region_ptr m_sound_data; // misc u16 m_adpcm_pos = 0; bool m_adpcm_ff = false; // devices required_device m_msm; required_device m_adpcm_select; void msm5205_address_w(u8 data); void msm5205_start_w(u8 data); void msm5205_stop_w(u8 data); DECLARE_WRITE_LINE_MEMBER(msm5205_vck); void asuka_map(address_map &map); void z80_map(address_map &map); }; class bonzeadv_state : public base_state { public: bonzeadv_state(const machine_config &mconfig, device_type type, const char *tag) : base_state(mconfig, type, tag) , m_cchip(*this, "cchip") , m_cchip_irq_clear(*this, "cchip_irq_clear") { } void bonzeadv(machine_config &config); private: // devices required_device m_cchip; required_device m_cchip_irq_clear; void counters_w(u8 data); INTERRUPT_GEN_MEMBER(interrupt); TIMER_DEVICE_CALLBACK_MEMBER(cchip_irq_clear_cb); void main_map(address_map &map); void z80_map(address_map &map); }; class cadash_state : public base_state { public: cadash_state(const machine_config &mconfig, device_type type, const char *tag) : base_state(mconfig, type, tag) , m_shared_ram(*this, "sharedram") { } void cadash(machine_config &config); protected: virtual void machine_start() override; private: // memory pointers required_shared_ptr m_shared_ram; emu_timer *m_int5_timer = nullptr; TIMER_CALLBACK_MEMBER(interrupt5); u16 share_r(offs_t offset); void share_w(offs_t offset, u16 data); INTERRUPT_GEN_MEMBER(interrupt); void main_map(address_map &map); void sub_io(address_map &map); void sub_map(address_map &map); }; /************************************************************** SPRITE READ AND WRITE HANDLERS **************************************************************/ void base_state::variable_colpri_cb(u32 &sprite_colbank, u32 &pri_mask, u16 sprite_ctrl) { sprite_colbank = (sprite_ctrl & 0x3c) << 2; pri_mask = (sprite_ctrl & 1) ? 0xfc : 0xf0; // variable sprite/tile priority } void base_state::fixed_colpri_cb(u32 &sprite_colbank, u32 &pri_mask, u16 sprite_ctrl) { sprite_colbank = (sprite_ctrl & 0x3c) << 2; pri_mask = 0xf0; // sprites over top bg layer } /************************************************************** SCREEN REFRESH **************************************************************/ uint32_t base_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) { u8 layer[3]; m_tc0100scn->tilemap_update(); layer[0] = m_tc0100scn->bottomlayer(); layer[1] = layer[0] ^ 1; layer[2] = 2; screen.priority().fill(0, cliprect); // Ensure screen blanked even when bottom layer not drawn due to disable bit bitmap.fill(0, cliprect); m_tc0100scn->tilemap_draw(screen, bitmap, cliprect, layer[0], TILEMAP_DRAW_OPAQUE, 1); m_tc0100scn->tilemap_draw(screen, bitmap, cliprect, layer[1], 0, 2); m_tc0100scn->tilemap_draw(screen, bitmap, cliprect, layer[2], 0, 4); m_pc090oj->draw_sprites(screen, bitmap, cliprect); return 0; } /*********************************************************** INTERRUPTS ***********************************************************/ TIMER_CALLBACK_MEMBER(cadash_state::interrupt5) { m_maincpu->set_input_line(5, HOLD_LINE); } INTERRUPT_GEN_MEMBER(cadash_state::interrupt) { m_int5_timer->adjust(m_maincpu->cycles_to_attotime(500)); m_maincpu->set_input_line(4, HOLD_LINE); // interrupt vector 4 } /************************************************ SOUND ************************************************/ void base_state::sound_bankswitch_w(u8 data) { m_audiobank->set_entry(data & 0x03); } WRITE_LINE_MEMBER(msm_state::msm5205_vck) { if (!state) return; m_adpcm_ff = !m_adpcm_ff; m_adpcm_select->select_w(m_adpcm_ff); if (m_adpcm_ff) { m_adpcm_select->ba_w(m_sound_data[m_adpcm_pos]); m_adpcm_pos = (m_adpcm_pos + 1) & 0xffff; } } void msm_state::msm5205_address_w(u8 data) { m_adpcm_pos = (m_adpcm_pos & 0x00ff) | (data << 8); } void msm_state::msm5205_start_w(u8 data) { m_msm->reset_w(0); m_adpcm_ff = false; } void msm_state::msm5205_stop_w(u8 data) { m_msm->reset_w(1); m_adpcm_pos &= 0xff00; } u16 cadash_state::share_r(offs_t offset) { return m_shared_ram[offset]; } void cadash_state::share_w(offs_t offset, u16 data) { m_shared_ram[offset] = data & 0xff; } void base_state::coin_control_w(u8 data) { machine().bookkeeping().coin_lockout_w(0, ~data & 0x01); machine().bookkeeping().coin_lockout_w(1, ~data & 0x02); machine().bookkeeping().coin_counter_w(0, data & 0x04); machine().bookkeeping().coin_counter_w(1, data & 0x08); } /*********************************************************** MEMORY STRUCTURES ***********************************************************/ void bonzeadv_state::main_map(address_map &map) { map(0x000000, 0x03ffff).rom(); map(0x080000, 0x0fffff).rom(); map(0x10c000, 0x10ffff).ram(); map(0x200000, 0x200007).rw("tc0110pcr", FUNC(tc0110pcr_device::word_r), FUNC(tc0110pcr_device::step1_word_w)); map(0x390000, 0x390001).portr("DSWA"); map(0x3a0000, 0x3a0001).w(m_pc090oj, FUNC(pc090oj_device::sprite_ctrl_w)); map(0x3b0000, 0x3b0001).portr("DSWB"); map(0x3c0000, 0x3c0001).w("watchdog", FUNC(watchdog_timer_device::reset16_w)); map(0x3d0000, 0x3d0001).nopr(); map(0x3e0001, 0x3e0001).w("tc0140syt", FUNC(tc0140syt_device::master_port_w)); map(0x3e0003, 0x3e0003).rw("tc0140syt", FUNC(tc0140syt_device::master_comm_r), FUNC(tc0140syt_device::master_comm_w)); map(0x800000, 0x8007ff).rw(m_cchip, FUNC(taito_cchip_device::mem68_r), FUNC(taito_cchip_device::mem68_w)).umask16(0x00ff); map(0x800800, 0x800fff).rw(m_cchip, FUNC(taito_cchip_device::asic_r), FUNC(taito_cchip_device::asic68_w)).umask16(0x00ff); map(0xc00000, 0xc0ffff).rw(m_tc0100scn, FUNC(tc0100scn_device::ram_r), FUNC(tc0100scn_device::ram_w)); // tilemaps map(0xc20000, 0xc2000f).rw(m_tc0100scn, FUNC(tc0100scn_device::ctrl_r), FUNC(tc0100scn_device::ctrl_w)); map(0xd00000, 0xd03fff).rw(m_pc090oj, FUNC(pc090oj_device::word_r), FUNC(pc090oj_device::word_w)); // sprite RAM } void msm_state::asuka_map(address_map &map) { map(0x000000, 0x0fffff).rom(); map(0x100000, 0x103fff).ram(); map(0x1076f0, 0x1076f1).nopr(); // Mofflott init does dummy reads here map(0x200000, 0x20000f).rw("tc0110pcr", FUNC(tc0110pcr_device::word_r), FUNC(tc0110pcr_device::step1_word_w)); map(0x3a0000, 0x3a0003).w(m_pc090oj, FUNC(pc090oj_device::sprite_ctrl_w)); map(0x3e0000, 0x3e0001).nopr(); map(0x3e0001, 0x3e0001).w("ciu", FUNC(pc060ha_device::master_port_w)); map(0x3e0003, 0x3e0003).rw("ciu", FUNC(pc060ha_device::master_comm_r), FUNC(pc060ha_device::master_comm_w)); map(0x400000, 0x40000f).rw("tc0220ioc", FUNC(tc0220ioc_device::read), FUNC(tc0220ioc_device::write)).umask16(0x00ff); map(0xc00000, 0xc0ffff).rw(m_tc0100scn, FUNC(tc0100scn_device::ram_r), FUNC(tc0100scn_device::ram_w)); // tilemaps map(0xc10000, 0xc103ff).nopw(); // error in Asuka init code map(0xc20000, 0xc2000f).rw(m_tc0100scn, FUNC(tc0100scn_device::ctrl_r), FUNC(tc0100scn_device::ctrl_w)); map(0xd00000, 0xd03fff).rw(m_pc090oj, FUNC(pc090oj_device::word_r), FUNC(pc090oj_device::word_w)); // sprite RAM } void cadash_state::main_map(address_map &map) { map(0x000000, 0x07ffff).rom(); map(0x080000, 0x080003).w(m_pc090oj, FUNC(pc090oj_device::sprite_ctrl_w)); map(0x0c0000, 0x0c0001).nopr(); map(0x0c0001, 0x0c0001).w("ciu", FUNC(pc060ha_device::master_port_w)); map(0x0c0003, 0x0c0003).rw("ciu", FUNC(pc060ha_device::master_comm_r), FUNC(pc060ha_device::master_comm_w)); map(0x100000, 0x107fff).ram(); map(0x800000, 0x800fff).rw(FUNC(cadash_state::share_r), FUNC(cadash_state::share_w)); // network RAM map(0x900000, 0x90000f).rw("tc0220ioc", FUNC(tc0220ioc_device::read), FUNC(tc0220ioc_device::write)).umask16(0x00ff); map(0xa00000, 0xa0000f).rw("tc0110pcr", FUNC(tc0110pcr_device::word_r), FUNC(tc0110pcr_device::step1_4bpg_word_w)); map(0xb00000, 0xb03fff).rw(m_pc090oj, FUNC(pc090oj_device::word_r), FUNC(pc090oj_device::word_w)); // sprite RAM map(0xc00000, 0xc0ffff).rw(m_tc0100scn, FUNC(tc0100scn_device::ram_r), FUNC(tc0100scn_device::ram_w)); // tilemaps map(0xc20000, 0xc2000f).rw(m_tc0100scn, FUNC(tc0100scn_device::ctrl_r), FUNC(tc0100scn_device::ctrl_w)); } void base_state::eto_map(address_map &map) { // N.B. tc100scn mirror overlaps spriteram map(0x000000, 0x0fffff).rom(); map(0x100000, 0x10000f).rw("tc0110pcr", FUNC(tc0110pcr_device::word_r), FUNC(tc0110pcr_device::step1_word_w)); map(0x200000, 0x203fff).ram(); map(0x300000, 0x30000f).rw("tc0220ioc", FUNC(tc0220ioc_device::read), FUNC(tc0220ioc_device::write)).umask16(0x00ff); map(0x400000, 0x40000f).r("tc0220ioc", FUNC(tc0220ioc_device::read)).umask16(0x00ff); // service mode mirror map(0x4a0000, 0x4a0003).w(m_pc090oj, FUNC(pc090oj_device::sprite_ctrl_w)); map(0x4e0000, 0x4e0001).nopr(); map(0x4e0001, 0x4e0001).w("ciu", FUNC(pc060ha_device::master_port_w)); map(0x4e0003, 0x4e0003).rw("ciu", FUNC(pc060ha_device::master_comm_r), FUNC(pc060ha_device::master_comm_w)); map(0xc00000, 0xc0ffff).w(m_tc0100scn, FUNC(tc0100scn_device::ram_w)); map(0xc00000, 0xc03fff).rw(m_pc090oj, FUNC(pc090oj_device::word_r), FUNC(pc090oj_device::word_w)); // sprite RAM map(0xd00000, 0xd0ffff).rw(m_tc0100scn, FUNC(tc0100scn_device::ram_r), FUNC(tc0100scn_device::ram_w)); // tilemaps map(0xd20000, 0xd2000f).rw(m_tc0100scn, FUNC(tc0100scn_device::ctrl_r), FUNC(tc0100scn_device::ctrl_w)); } /***************************************************************************/ void bonzeadv_state::z80_map(address_map &map) { map(0x0000, 0x3fff).rom(); map(0x4000, 0x7fff).bankr(m_audiobank); map(0xc000, 0xdfff).ram(); map(0xe000, 0xe003).rw("ymsnd", FUNC(ym2610_device::read), FUNC(ym2610_device::write)); map(0xe200, 0xe200).w("tc0140syt", FUNC(tc0140syt_device::slave_port_w)); map(0xe201, 0xe201).rw("tc0140syt", FUNC(tc0140syt_device::slave_comm_r), FUNC(tc0140syt_device::slave_comm_w)); map(0xe400, 0xe403).nopw(); // pan map(0xe600, 0xe600).nopw(); map(0xee00, 0xee00).nopw(); map(0xf000, 0xf000).nopw(); map(0xf200, 0xf200).w(FUNC(bonzeadv_state::sound_bankswitch_w)); } // no MSM5205 void base_state::z80_map(address_map &map) { map(0x0000, 0x3fff).rom(); map(0x4000, 0x7fff).bankr(m_audiobank); map(0x8000, 0x8fff).ram(); map(0x9000, 0x9001).rw("ymsnd", FUNC(ym2151_device::read), FUNC(ym2151_device::write)); map(0xa000, 0xa000).w("ciu", FUNC(pc060ha_device::slave_port_w)); map(0xa001, 0xa001).rw("ciu", FUNC(pc060ha_device::slave_comm_r), FUNC(pc060ha_device::slave_comm_w)); } void msm_state::z80_map(address_map &map) { base_state::z80_map(map); // map(0x9002, 0x9100).nopr(); map(0xb000, 0xb000).w(FUNC(msm_state::msm5205_address_w)); map(0xc000, 0xc000).w(FUNC(msm_state::msm5205_start_w)); map(0xd000, 0xd000).w(FUNC(msm_state::msm5205_stop_w)); } /* Cadash communication CPU is a z180. [0x8000]: at pc=31, z180 checks a byte ... if it's equal to 0x4d ("M") then the board is in master mode, otherwise it's in slave mode. Right now, the z180 is too fast, so it never checks it properly ... maybe I'm missing a z180 halt line that's lying to somewhere on m68k side. [0x8002]: puts T in master mode, R in slave mode ... looks a rather obvious flag that says the current Tx / Rx state [0x8080-0x80ff]: slave data [0x8100-0x817f]: master data Internal I/O Asynchronous SCI regs are then checked ... we can't emulate this at the current time, needs two MAME instances. m68k M communicates with z180 M through shared ram, then the z180 M communicates with z180 S through these ASCI regs ... finally, the z180 S communicates with m68k S with its own shared ram. In short: m68k M -> z180 M <-> z180 S <- m68k S */ void cadash_state::sub_map(address_map &map) { map(0x0000, 0x7fff).rom(); map(0x8000, 0x87ff).ram().share(m_shared_ram); } void cadash_state::sub_io(address_map &map) { map(0x00, 0x3f).ram(); // z180 internal I/O regs } /*********************************************************** INPUT PORTS, DIPs ***********************************************************/ #define CADASH_PLAYERS_INPUT( player ) \ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) \ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) \ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(player) \ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(player) \ INPUT_GENERIC_JOY_HIGH_NIBBLE(player, IP_ACTIVE_LOW, PORT_8WAY, RIGHT, LEFT, DOWN, UP) // different players and system inputs than 'asuka' static INPUT_PORTS_START( bonzeadv ) // 0x390000 -> 0x10cb7c ($b7c,A5) PORT_START("DSWA") TAITO_MACHINE_COCKTAIL_LOC(SWA) TAITO_COINAGE_WORLD_LOC(SWA) // 0x3b0000 -> 0x10cb7e ($b7e,A5) PORT_START("DSWB") TAITO_DIFFICULTY_LOC(SWB) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SWB:3,4") // see notes PORT_DIPSETTING( 0x08, "40k 100k" ) // 300k 1000k 1500k 2000k 2500k 3000k 3500k 5000k PORT_DIPSETTING( 0x0c, "50k 150k" ) // 500k 1000k 2000k 3000k 4000k 5000k 6000k 7000k PORT_DIPSETTING( 0x04, "60k 200k" ) // 500k 1000k 2000k 3000k 4000k 5000k 6000k 7000k PORT_DIPSETTING( 0x00, "80k 250k" ) // 500k 1000k 2000k 3000k 4000k 5000k 6000k 7000k PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) PORT_DIPLOCATION("SWB:5,6") PORT_DIPSETTING( 0x20, "2" ) PORT_DIPSETTING( 0x30, "3" ) PORT_DIPSETTING( 0x10, "4" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SWB:7") PORT_DIPSETTING( 0x40, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SWB:8" ) // see notes PORT_START("800007") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_START("800009") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(1) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(1) PORT_START("80000B") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_TILT ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_START("80000D") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL // as with all c-chip through ADC reads this ends up on 0x80 instead of 0x08 PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( jigkmgri ) PORT_INCLUDE(bonzeadv) PORT_MODIFY("DSWA") TAITO_COINAGE_JAPAN_OLD_LOC(SWA) INPUT_PORTS_END static INPUT_PORTS_START( asuka ) // 0x400000 -> 0x103618 PORT_START("DSWA") TAITO_MACHINE_NO_COCKTAIL_LOC(SWA) TAITO_COINAGE_JAPAN_OLD_LOC(SWA) // 0x400002 -> 0x10361c PORT_START("DSWB") TAITO_DIFFICULTY_LOC(SWB) PORT_DIPNAME( 0x0c, 0x0c, "Bonus Points" ) PORT_DIPLOCATION("SWB:3,4") // for each plane shot after each end of level boss PORT_DIPSETTING( 0x0c, "500" ) PORT_DIPSETTING( 0x08, "1500" ) PORT_DIPSETTING( 0x04, "2000" ) PORT_DIPSETTING( 0x00, "2500" ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) PORT_DIPLOCATION("SWB:5,6") PORT_DIPSETTING( 0x10, "1" ) PORT_DIPSETTING( 0x20, "2" ) PORT_DIPSETTING( 0x30, "3" ) PORT_DIPSETTING( 0x00, "4" ) PORT_DIPNAME( 0xc0, 0x80, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SWB:7,8") PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0xc0, "Up To Level 2" ) PORT_DIPSETTING( 0x80, "Up To Level 3" ) PORT_DIPSETTING( 0x40, DEF_STR( Yes ) ) PORT_START("IN0") TAITO_JOY_UDLR_2_BUTTONS( 1 ) PORT_START("IN1") TAITO_JOY_UDLR_2_BUTTONS( 2 ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_TILT ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) INPUT_PORTS_END static INPUT_PORTS_START( mofflott ) PORT_INCLUDE(asuka) // 0x400000 -> 0x100a92.b PORT_MODIFY("DSWA") TAITO_MACHINE_COCKTAIL_LOC(SWA) // 0x400002 -> 0x100a93.b PORT_MODIFY("DSWB") TAITO_DIFFICULTY_LOC(SWB) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SWB:3,4") PORT_DIPSETTING( 0x0c, "20k And Every 50k" ) PORT_DIPSETTING( 0x08, "50k And Every 100k" ) PORT_DIPSETTING( 0x04, "100k Only" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) PORT_DIPLOCATION("SWB:5,6") PORT_DIPSETTING( 0x00, "2" ) PORT_DIPSETTING( 0x30, "3" ) PORT_DIPSETTING( 0x10, "4" ) PORT_DIPSETTING( 0x20, "5" ) PORT_DIPNAME( 0x40, 0x40, "Invulnerability (Cheat)") PORT_DIPLOCATION("SWB:7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, "Number Of Keys" ) PORT_DIPLOCATION("SWB:8") PORT_DIPSETTING( 0x00, "B 14" ) // Hard PORT_DIPSETTING( 0x80, "A 16" ) // Easy INPUT_PORTS_END // different players and system inputs than 'asuka' static INPUT_PORTS_START( cadash ) // 0x900000 -> 0x10317a ($317a,A5) PORT_START("DSWA") TAITO_MACHINE_NO_COCKTAIL_LOC(SWA) TAITO_COINAGE_WORLD_LOC(SWA) // 0x900002 -> 0x10317c ($317c,A5) PORT_START("DSWB") TAITO_DIFFICULTY_LOC(SWB) PORT_DIPNAME( 0x0c, 0x0c, "Starting Time" ) PORT_DIPLOCATION("SWB:3,4") PORT_DIPSETTING( 0x00, "5:00" ) PORT_DIPSETTING( 0x04, "6:00" ) PORT_DIPSETTING( 0x0c, "7:00" ) PORT_DIPSETTING( 0x08, "8:00" ) // Round cleared Added time // 1 8:00 // 2 10:00 // 3 8:00 // 4 7:00 // 5 9:00 PORT_DIPNAME( 0x30, 0x30, "Added Time (after round clear)" ) PORT_DIPLOCATION("SWB:5,6") PORT_DIPSETTING( 0x00, "Default - 2:00" ) PORT_DIPSETTING( 0x10, "Default - 1:00" ) PORT_DIPSETTING( 0x30, "Default" ) PORT_DIPSETTING( 0x20, "Default + 1:00" ) PORT_DIPNAME( 0xc0, 0xc0, "Communication Mode" ) PORT_DIPLOCATION("SWB:7,8") PORT_DIPSETTING( 0xc0, "Stand alone" ) PORT_DIPSETTING( 0x80, "Master" ) PORT_DIPSETTING( 0x00, "Slave" ) // PORT_DIPSETTING( 0x40, "Stand alone" ) PORT_START("IN0") CADASH_PLAYERS_INPUT( 1 ) PORT_START("IN1") CADASH_PLAYERS_INPUT( 2 ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_TILT ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( cadashj ) PORT_INCLUDE(cadash) PORT_MODIFY("DSWA") TAITO_COINAGE_JAPAN_OLD_LOC(SWA) INPUT_PORTS_END static INPUT_PORTS_START( cadashu ) PORT_INCLUDE(cadash) PORT_MODIFY("DSWA") TAITO_COINAGE_US_LOC(SWA) INPUT_PORTS_END static INPUT_PORTS_START( galmedes ) PORT_INCLUDE(asuka) // 0x400000 -> 0x100982 PORT_MODIFY("DSWA") PORT_DIPNAME( 0x08, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWA:4") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SWA:5,6") PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) PORT_CONDITION("DSWB",0x80,EQUALS,0x00) PORT_DIPSETTING( 0x10, DEF_STR( 3C_1C ) ) PORT_CONDITION("DSWB",0x80,EQUALS,0x00) PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSWB",0x80,EQUALS,0x80) PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSWB",0x80,EQUALS,0x00) PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) ) PORT_CONDITION("DSWB",0x80,EQUALS,0x80) PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) ) PORT_CONDITION("DSWB",0x80,EQUALS,0x00) PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C ) ) PORT_CONDITION("DSWB",0x80,EQUALS,0x80) PORT_DIPSETTING( 0x20, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSWB",0x80,EQUALS,0x80) PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SWA:7,8") PORT_DIPSETTING( 0x40, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSWB",0x80,EQUALS,0x80) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_1C ) ) PORT_CONDITION("DSWB",0x80,EQUALS,0x80) PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C ) ) PORT_CONDITION("DSWB",0x80,EQUALS,0x80) PORT_DIPSETTING( 0x80, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSWB",0x80,EQUALS,0x80) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSWB",0x80,EQUALS,0x00) PORT_DIPSETTING( 0x80, DEF_STR( 1C_3C ) ) PORT_CONDITION("DSWB",0x80,EQUALS,0x00) PORT_DIPSETTING( 0x40, DEF_STR( 1C_4C ) ) PORT_CONDITION("DSWB",0x80,EQUALS,0x00) PORT_DIPSETTING( 0x00, DEF_STR( 1C_6C ) ) PORT_CONDITION("DSWB",0x80,EQUALS,0x00) // 0x400002 -> 0x100984 PORT_MODIFY("DSWB") TAITO_DIFFICULTY_LOC(SWB) PORT_DIPNAME( 0x0c, 0x08, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SWB:3,4") PORT_DIPSETTING( 0x08, "Every 100k" ) PORT_DIPSETTING( 0x0c, "100k And Every 200k" ) PORT_DIPSETTING( 0x04, "150k And Every 200k" ) PORT_DIPSETTING( 0x00, "Every 200k" ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) PORT_DIPLOCATION("SWB:5,6") PORT_DIPSETTING( 0x20, "1" ) PORT_DIPSETTING( 0x10, "2" ) PORT_DIPSETTING( 0x30, "3" ) PORT_DIPSETTING( 0x00, "4" ) PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SWB:7" ) // Listed as "Unused" PORT_DIPNAME( 0x80, 0x80, "Coin Mode" ) PORT_DIPLOCATION("SWB:8") PORT_DIPSETTING( 0x80, "Mode A (Japan)" ) // Mode A is TAITO_COINAGE_JAPAN_OLD PORT_DIPSETTING( 0x00, "Mode B (World)" ) // Mode B is TAITO_COINAGE_WORLD INPUT_PORTS_END static INPUT_PORTS_START( earthjkr ) PORT_INCLUDE(asuka) // DSWA: 0x400000 -> 0x100932 // 0x400002 -> 0x1009842 PORT_MODIFY("DSWB") PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SWB:3,4") PORT_DIPSETTING( 0x00, "100k and 300k" ) PORT_DIPSETTING( 0x08, "100k only" ) PORT_DIPSETTING( 0x04, "200k only" ) PORT_DIPSETTING( 0x0c, DEF_STR( None ) ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) PORT_DIPLOCATION("SWB:5,6") PORT_DIPSETTING( 0x00, "1" ) PORT_DIPSETTING( 0x30, "2" ) PORT_DIPSETTING( 0x20, "3" ) PORT_DIPSETTING( 0x10, "4" ) PORT_DIPNAME( 0x40, 0x40, "Copyright" ) PORT_DIPLOCATION("SWB:7") // code at 0x00b982 and 0x00dbce PORT_DIPSETTING( 0x40, "Visco" ) // Japan notice screen ON PORT_DIPSETTING( 0x00, "Visco (distributed by Romstar)" ) // Japan notice screen OFF PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SWB:8" ) INPUT_PORTS_END static INPUT_PORTS_START( earthjkrp ) PORT_INCLUDE(asuka) PORT_MODIFY("DSWB") PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SWB:7" ) PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SWB:8" ) INPUT_PORTS_END static INPUT_PORTS_START( eto ) PORT_INCLUDE(asuka) // DSWA: 0x300000 -> 0x200914 // 0x300002 -> 0x200916 PORT_MODIFY("DSWB") PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "SWB:3" ) PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SWB:4" ) PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SWB:5" ) PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SWB:6" ) // value stored at 0x20090a but not read back PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SWB:7" ) PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SWB:8" ) INPUT_PORTS_END /*********************************************************** MACHINE DRIVERS ***********************************************************/ void base_state::machine_start() { // configure the banks m_audiobank->configure_entries(0, 4, memregion("audiocpu")->base(), 0x04000); } void msm_state::machine_start() { base_state::machine_start(); save_item(NAME(m_adpcm_pos)); save_item(NAME(m_adpcm_ff)); } void msm_state::machine_reset() { m_adpcm_pos = 0; m_adpcm_ff = false; } void cadash_state::machine_start() { base_state::machine_start(); m_int5_timer = timer_alloc(FUNC(cadash_state::interrupt5), this); } WRITE_LINE_MEMBER(base_state::screen_vblank) { // rising edge if (state) { m_pc090oj->eof_callback(); } } INTERRUPT_GEN_MEMBER(bonzeadv_state::interrupt) { m_maincpu->set_input_line(4, HOLD_LINE); m_cchip->ext_interrupt(ASSERT_LINE); m_cchip_irq_clear->adjust(attotime::zero); } TIMER_DEVICE_CALLBACK_MEMBER(bonzeadv_state::cchip_irq_clear_cb) { m_cchip->ext_interrupt(CLEAR_LINE); } void bonzeadv_state::counters_w(u8 data) { machine().bookkeeping().coin_lockout_w(1, data & 0x80); machine().bookkeeping().coin_lockout_w(0, data & 0x40); machine().bookkeeping().coin_counter_w(1, data & 0x20); machine().bookkeeping().coin_counter_w(0, data & 0x10); } void bonzeadv_state::bonzeadv(machine_config &config) { // basic machine hardware M68000(config, m_maincpu, XTAL(16'000'000) / 2); // checked on PCB m_maincpu->set_addrmap(AS_PROGRAM, &bonzeadv_state::main_map); m_maincpu->set_vblank_int("screen", FUNC(bonzeadv_state::interrupt)); Z80(config, m_audiocpu, XTAL(16'000'000) / 4); // sound CPU, also required for test mode m_audiocpu->set_addrmap(AS_PROGRAM, &bonzeadv_state::z80_map); TAITO_CCHIP(config, m_cchip, 12_MHz_XTAL); // 12MHz OSC near C-Chip m_cchip->in_pa_callback().set_ioport("800007"); m_cchip->in_pb_callback().set_ioport("800009"); m_cchip->in_pc_callback().set_ioport("80000B"); m_cchip->in_ad_callback().set_ioport("80000D"); m_cchip->out_pb_callback().set(FUNC(bonzeadv_state::counters_w)); TIMER(config, m_cchip_irq_clear).configure_generic(FUNC(bonzeadv_state::cchip_irq_clear_cb)); config.set_maximum_quantum(attotime::from_hz(600)); WATCHDOG_TIMER(config, "watchdog"); // video hardware screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); screen.set_refresh_hz(60); screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); screen.set_size(40*8, 32*8); screen.set_visarea(0*8, 40*8-1, 3*8, 31*8-1); screen.set_screen_update(FUNC(bonzeadv_state::screen_update)); screen.screen_vblank().set(FUNC(bonzeadv_state::screen_vblank)); screen.set_palette("tc0110pcr"); PC090OJ(config, m_pc090oj, 0); m_pc090oj->set_offsets(0, 8); m_pc090oj->set_palette("tc0110pcr"); m_pc090oj->set_colpri_callback(FUNC(bonzeadv_state::fixed_colpri_cb)); TC0100SCN(config, m_tc0100scn, 0); m_tc0100scn->set_palette("tc0110pcr"); TC0110PCR(config, "tc0110pcr", 0); // sound hardware SPEAKER(config, "mono").front_center(); ym2610_device &ymsnd(YM2610(config, "ymsnd", XTAL(16'000'000)/2)); ymsnd.irq_handler().set_inputline(m_audiocpu, 0); ymsnd.add_route(0, "mono", 0.25); ymsnd.add_route(1, "mono", 1.0); ymsnd.add_route(2, "mono", 1.0); tc0140syt_device &tc0140syt(TC0140SYT(config, "tc0140syt", 0)); tc0140syt.set_master_tag(m_maincpu); tc0140syt.set_slave_tag(m_audiocpu); } void msm_state::asuka(machine_config &config) { // basic machine hardware M68000(config, m_maincpu, XTAL(16'000'000)/2); // verified on PCB m_maincpu->set_addrmap(AS_PROGRAM, &msm_state::asuka_map); m_maincpu->set_vblank_int("screen", FUNC(msm_state::irq5_line_hold)); Z80(config, m_audiocpu, XTAL(16'000'000)/4); // verified on PCB m_audiocpu->set_addrmap(AS_PROGRAM, &msm_state::z80_map); config.set_maximum_quantum(attotime::from_hz(600)); tc0220ioc_device &tc0220ioc(TC0220IOC(config, "tc0220ioc", 0)); tc0220ioc.read_0_callback().set_ioport("DSWA"); tc0220ioc.read_1_callback().set_ioport("DSWB"); tc0220ioc.read_2_callback().set_ioport("IN0"); tc0220ioc.read_3_callback().set_ioport("IN1"); tc0220ioc.write_4_callback().set(FUNC(msm_state::coin_control_w)); tc0220ioc.read_7_callback().set_ioport("IN2"); // video hardware screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); screen.set_refresh_hz(60); screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); screen.set_size(40*8, 32*8); screen.set_visarea(0*8, 40*8-1, 2*8, 32*8-1); screen.set_screen_update(FUNC(msm_state::screen_update)); screen.screen_vblank().set(FUNC(msm_state::screen_vblank)); screen.set_palette("tc0110pcr"); PC090OJ(config, m_pc090oj, 0); m_pc090oj->set_offsets(0, 8); m_pc090oj->set_usebuffer(true); m_pc090oj->set_palette("tc0110pcr"); m_pc090oj->set_colpri_callback(FUNC(msm_state::variable_colpri_cb)); TC0100SCN(config, m_tc0100scn, 0); m_tc0100scn->set_palette("tc0110pcr"); TC0110PCR(config, "tc0110pcr", 0); // sound hardware SPEAKER(config, "mono").front_center(); ym2151_device &ymsnd(YM2151(config, "ymsnd", 16_MHz_XTAL/4)); // verified on PCB ymsnd.irq_handler().set_inputline(m_audiocpu, 0); ymsnd.port_write_handler().set_membank(m_audiobank).mask(0x03); ymsnd.add_route(0, "mono", 0.25); ymsnd.add_route(1, "mono", 0.25); MSM5205(config, m_msm, XTAL(384'000)); // verified on PCB m_msm->vck_legacy_callback().set(FUNC(msm_state::msm5205_vck)); // VCK function m_msm->set_prescaler_selector(msm5205_device::S48_4B); // 8 kHz m_msm->add_route(ALL_OUTPUTS, "mono", 0.5); LS157(config, m_adpcm_select, 0); m_adpcm_select->out_callback().set("msm", FUNC(msm5205_device::data_w)); pc060ha_device &ciu(PC060HA(config, "ciu", 0)); ciu.set_master_tag(m_maincpu); ciu.set_slave_tag(m_audiocpu); } void cadash_state::cadash(machine_config &config) { // basic machine hardware M68000(config, m_maincpu, XTAL(32'000'000)/2); // 68000p12 running at 16Mhz, verified on PCB m_maincpu->set_addrmap(AS_PROGRAM, &cadash_state::main_map); m_maincpu->set_vblank_int("screen", FUNC(cadash_state::interrupt)); Z80(config, m_audiocpu, XTAL(8'000'000)/2); // verified on PCB m_audiocpu->set_addrmap(AS_PROGRAM, &cadash_state::z80_map); z180_device &subcpu(HD64180RP(config, "subcpu", XTAL(8'000'000))); // 8MHz HD64180RP8 Z180 subcpu.set_addrmap(AS_PROGRAM, &cadash_state::sub_map); subcpu.set_addrmap(AS_IO, &cadash_state::sub_io); config.set_maximum_quantum(attotime::from_hz(600)); tc0220ioc_device &tc0220ioc(TC0220IOC(config, "tc0220ioc", 0)); tc0220ioc.read_0_callback().set_ioport("DSWA"); tc0220ioc.read_1_callback().set_ioport("DSWB"); tc0220ioc.read_2_callback().set_ioport("IN0"); tc0220ioc.read_3_callback().set_ioport("IN1"); tc0220ioc.write_4_callback().set(FUNC(cadash_state::coin_control_w)); tc0220ioc.read_7_callback().set_ioport("IN2"); // video hardware screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); screen.set_refresh_hz(60); screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); screen.set_size(40*8, 32*8); screen.set_visarea(0*8, 40*8-1, 2*8, 32*8-1); screen.set_screen_update(FUNC(cadash_state::screen_update)); screen.screen_vblank().set(FUNC(cadash_state::screen_vblank)); screen.set_palette("tc0110pcr"); PC090OJ(config, m_pc090oj, 0); m_pc090oj->set_offsets(0, 8); m_pc090oj->set_usebuffer(true); m_pc090oj->set_palette("tc0110pcr"); m_pc090oj->set_colpri_callback(FUNC(cadash_state::fixed_colpri_cb)); TC0100SCN(config, m_tc0100scn, 0); m_tc0100scn->set_offsets(1, 0); m_tc0100scn->set_palette("tc0110pcr"); TC0110PCR(config, "tc0110pcr", 0); // sound hardware SPEAKER(config, "mono").front_center(); ym2151_device &ymsnd(YM2151(config, "ymsnd", 8_MHz_XTAL/2)); // verified on PCB ymsnd.irq_handler().set_inputline(m_audiocpu, 0); ymsnd.port_write_handler().set_membank(m_audiobank).mask(0x03); ymsnd.add_route(0, "mono", 0.50); ymsnd.add_route(1, "mono", 0.50); pc060ha_device &ciu(PC060HA(config, "ciu", 0)); ciu.set_master_tag(m_maincpu); ciu.set_slave_tag(m_audiocpu); } void msm_state::mofflott(machine_config &config) { // basic machine hardware M68000(config, m_maincpu, 8000000); // 8 MHz ??? m_maincpu->set_addrmap(AS_PROGRAM, &msm_state::asuka_map); m_maincpu->set_vblank_int("screen", FUNC(msm_state::irq5_line_hold)); Z80(config, m_audiocpu, 4000000); // 4 MHz ??? m_audiocpu->set_addrmap(AS_PROGRAM, &msm_state::z80_map); config.set_maximum_quantum(attotime::from_hz(600)); tc0220ioc_device &tc0220ioc(TC0220IOC(config, "tc0220ioc", 0)); tc0220ioc.read_0_callback().set_ioport("DSWA"); tc0220ioc.read_1_callback().set_ioport("DSWB"); tc0220ioc.read_2_callback().set_ioport("IN0"); tc0220ioc.read_3_callback().set_ioport("IN1"); tc0220ioc.write_4_callback().set(FUNC(msm_state::coin_control_w)); tc0220ioc.read_7_callback().set_ioport("IN2"); // video hardware screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); screen.set_refresh_hz(60); screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); screen.set_size(40*8, 32*8); screen.set_visarea(0*8, 40*8-1, 2*8, 32*8-1); screen.set_screen_update(FUNC(msm_state::screen_update)); screen.screen_vblank().set(FUNC(msm_state::screen_vblank)); screen.set_palette("tc0110pcr"); PC090OJ(config, m_pc090oj, 0); m_pc090oj->set_offsets(0, 8); m_pc090oj->set_palette("tc0110pcr"); m_pc090oj->set_colpri_callback(FUNC(msm_state::variable_colpri_cb)); TC0100SCN(config, m_tc0100scn, 0); m_tc0100scn->set_offsets(1, 0); m_tc0100scn->set_palette("tc0110pcr"); TC0110PCR(config, "tc0110pcr", 0); // sound hardware SPEAKER(config, "mono").front_center(); ym2151_device &ymsnd(YM2151(config, "ymsnd", 4000000)); ymsnd.irq_handler().set_inputline(m_audiocpu, 0); ymsnd.port_write_handler().set_membank(m_audiobank).mask(0x03); ymsnd.add_route(0, "mono", 0.25); ymsnd.add_route(1, "mono", 0.25); MSM5205(config, m_msm, 384000); m_msm->vck_legacy_callback().set(FUNC(msm_state::msm5205_vck)); // VCK function m_msm->set_prescaler_selector(msm5205_device::S48_4B); // 8 kHz m_msm->add_route(ALL_OUTPUTS, "mono", 0.5); LS157(config, m_adpcm_select, 0); m_adpcm_select->out_callback().set("msm", FUNC(msm5205_device::data_w)); pc060ha_device &ciu(PC060HA(config, "ciu", 0)); ciu.set_master_tag(m_maincpu); ciu.set_slave_tag(m_audiocpu); } void base_state::eto(machine_config &config) { // basic machine hardware M68000(config, m_maincpu, 8000000); // 8 MHz ??? m_maincpu->set_addrmap(AS_PROGRAM, &base_state::eto_map); m_maincpu->set_vblank_int("screen", FUNC(base_state::irq5_line_hold)); Z80(config, m_audiocpu, 4000000); // 4 MHz ??? m_audiocpu->set_addrmap(AS_PROGRAM, &base_state::z80_map); config.set_maximum_quantum(attotime::from_hz(600)); tc0220ioc_device &tc0220ioc(TC0220IOC(config, "tc0220ioc", 0)); tc0220ioc.read_0_callback().set_ioport("DSWA"); tc0220ioc.read_1_callback().set_ioport("DSWB"); tc0220ioc.read_2_callback().set_ioport("IN0"); tc0220ioc.read_3_callback().set_ioport("IN1"); tc0220ioc.write_4_callback().set(FUNC(base_state::coin_control_w)); tc0220ioc.read_7_callback().set_ioport("IN2"); // video hardware screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); screen.set_refresh_hz(60); screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); screen.set_size(40*8, 32*8); screen.set_visarea(0*8, 40*8-1, 2*8, 32*8-1); screen.set_screen_update(FUNC(base_state::screen_update)); screen.screen_vblank().set(FUNC(base_state::screen_vblank)); screen.set_palette("tc0110pcr"); PC090OJ(config, m_pc090oj, 0); m_pc090oj->set_offsets(0, 8); m_pc090oj->set_palette("tc0110pcr"); m_pc090oj->set_colpri_callback(FUNC(base_state::variable_colpri_cb)); TC0100SCN(config, m_tc0100scn, 0); m_tc0100scn->set_offsets(1, 0); m_tc0100scn->set_palette("tc0110pcr"); TC0110PCR(config, "tc0110pcr", 0); // sound hardware SPEAKER(config, "mono").front_center(); ym2151_device &ymsnd(YM2151(config, "ymsnd", 4000000)); ymsnd.irq_handler().set_inputline(m_audiocpu, 0); ymsnd.port_write_handler().set_membank(m_audiobank).mask(0x03); ymsnd.add_route(0, "mono", 0.50); ymsnd.add_route(1, "mono", 0.50); pc060ha_device &ciu(PC060HA(config, "ciu", 0)); ciu.set_master_tag(m_maincpu); ciu.set_slave_tag(m_audiocpu); } /*************************************************************************** DRIVERS ***************************************************************************/ ROM_START( bonzeadv ) ROM_REGION( 0x100000, "maincpu", 0 ) // 68000 code ROM_LOAD16_BYTE( "b41-09-1.17", 0x00000, 0x10000, CRC(af821fbc) SHA1(55bc13742033a31c92d6268d6b8344062ca78633) ) ROM_LOAD16_BYTE( "b41-11-1.26", 0x00001, 0x10000, CRC(823fff00) SHA1(b8b8cafbe860136c202d8d9f3ed5a54e2f4df363) ) ROM_LOAD16_BYTE( "b41-10.16", 0x20000, 0x10000, CRC(4ca94d77) SHA1(69a9f6bcb6d5e4132eed50860bdfe8d6b6d914cd) ) ROM_LOAD16_BYTE( "b41-15.25", 0x20001, 0x10000, CRC(aed7a0d0) SHA1(99ffc0b0e88b81231756610bf48df5365e12603b) ) // 0x040000 - 0x7ffff is intentionally empty ROM_LOAD16_WORD_SWAP( "b41-01.15", 0x80000, 0x80000, CRC(5d072fa4) SHA1(6ffe1b8531381eb6dd3f1fec18c91294a6aca9f6) ) ROM_REGION( 0x2000, "cchip:cchip_eprom", 0 ) ROM_LOAD( "cchip_b41-05.43", 0x0000, 0x2000, CRC(75c52553) SHA1(87bbaefab90e7d43f63556fbae3e937baf9d397b) ) ROM_REGION( 0x80000, "tc0100scn", 0 ) ROM_LOAD16_WORD_SWAP( "b41-03.1", 0x00000, 0x80000, CRC(736d35d0) SHA1(7d41a7d71e117714bbd2cdda2953589cda6e763a) ) // SCR tiles (8 x 8) ROM_REGION( 0x80000, "pc090oj", 0 ) ROM_LOAD16_WORD_SWAP( "b41-02.7", 0x00000, 0x80000, CRC(29f205d9) SHA1(9e9f0c2755a9aa5acfe2601911bfa07d8d61164c) ) // Sprites (16 x 16) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "b41-13.20", 0x00000, 0x10000, CRC(9e464254) SHA1(b6f6126b54c15320ecaa652d0eeabaa4cd94bd26) ) // banked // no ADPCM-A samples ROM_REGION( 0x80000, "ymsnd:adpcmb", 0 ) ROM_LOAD( "b41-04.48", 0x00000, 0x80000, CRC(c668638f) SHA1(07238a6cb4d93ffaf6351657163b5d80f0dbf688) ) ROM_END ROM_START( bonzeadvo ) ROM_REGION( 0x100000, "maincpu", 0 ) // 68000 code ROM_LOAD16_BYTE( "b41-09.17", 0x00000, 0x10000, CRC(06818710) SHA1(b8045f4e15246231a5645d22bb965953f7fb47a3) ) ROM_LOAD16_BYTE( "b41-11.26", 0x00001, 0x10000, CRC(33c4c2f4) SHA1(3f1e76932d8f7e06e976b968a711177d25254bef) ) ROM_LOAD16_BYTE( "b41-10.16", 0x20000, 0x10000, CRC(4ca94d77) SHA1(69a9f6bcb6d5e4132eed50860bdfe8d6b6d914cd) ) ROM_LOAD16_BYTE( "b41-15.25", 0x20001, 0x10000, CRC(aed7a0d0) SHA1(99ffc0b0e88b81231756610bf48df5365e12603b) ) // 0x040000 - 0x7ffff is intentionally empty ROM_LOAD16_WORD_SWAP( "b41-01.15", 0x80000, 0x80000, CRC(5d072fa4) SHA1(6ffe1b8531381eb6dd3f1fec18c91294a6aca9f6) ) ROM_REGION( 0x2000, "cchip:cchip_eprom", 0 ) ROM_LOAD( "cchip_b41-05.43", 0x0000, 0x2000, CRC(75c52553) SHA1(87bbaefab90e7d43f63556fbae3e937baf9d397b) ) ROM_REGION( 0x80000, "tc0100scn", 0 ) ROM_LOAD16_WORD_SWAP( "b41-03.1", 0x00000, 0x80000, CRC(736d35d0) SHA1(7d41a7d71e117714bbd2cdda2953589cda6e763a) ) // SCR tiles (8 x 8) ROM_REGION( 0x80000, "pc090oj", 0 ) ROM_LOAD16_WORD_SWAP( "b41-02.7", 0x00000, 0x80000, CRC(29f205d9) SHA1(9e9f0c2755a9aa5acfe2601911bfa07d8d61164c) ) // Sprites (16 x 16) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "b41-13.20", 0x00000, 0x10000, CRC(9e464254) SHA1(b6f6126b54c15320ecaa652d0eeabaa4cd94bd26) ) // banked // no ADPCM-A samples ROM_REGION( 0x80000, "ymsnd:adpcmb", 0 ) ROM_LOAD( "b41-04.48", 0x00000, 0x80000, CRC(c668638f) SHA1(07238a6cb4d93ffaf6351657163b5d80f0dbf688) ) ROM_END ROM_START( bonzeadvu ) ROM_REGION( 0x100000, "maincpu", 0 ) // 68000 code ROM_LOAD16_BYTE( "b41-09-1.17", 0x00000, 0x10000, CRC(af821fbc) SHA1(55bc13742033a31c92d6268d6b8344062ca78633) ) ROM_LOAD16_BYTE( "b41-11-1.26", 0x00001, 0x10000, CRC(823fff00) SHA1(b8b8cafbe860136c202d8d9f3ed5a54e2f4df363) ) ROM_LOAD16_BYTE( "b41-10.16", 0x20000, 0x10000, CRC(4ca94d77) SHA1(69a9f6bcb6d5e4132eed50860bdfe8d6b6d914cd) ) ROM_LOAD16_BYTE( "b41-14.25", 0x20001, 0x10000, CRC(37def16a) SHA1(b0a3b7206db55e29454672fffadf4e2a64eed873) ) // 0x040000 - 0x7ffff is intentionally empty ROM_LOAD16_WORD_SWAP( "b41-01.15", 0x80000, 0x80000, CRC(5d072fa4) SHA1(6ffe1b8531381eb6dd3f1fec18c91294a6aca9f6) ) ROM_REGION( 0x2000, "cchip:cchip_eprom", 0 ) ROM_LOAD( "cchip_b41-05.43", 0x0000, 0x2000, CRC(75c52553) SHA1(87bbaefab90e7d43f63556fbae3e937baf9d397b) ) ROM_REGION( 0x80000, "tc0100scn", 0 ) ROM_LOAD16_WORD_SWAP( "b41-03.1", 0x00000, 0x80000, CRC(736d35d0) SHA1(7d41a7d71e117714bbd2cdda2953589cda6e763a) ) // SCR tiles (8 x 8) ROM_REGION( 0x80000, "pc090oj", 0 ) ROM_LOAD16_WORD_SWAP( "b41-02.7", 0x00000, 0x80000, CRC(29f205d9) SHA1(9e9f0c2755a9aa5acfe2601911bfa07d8d61164c) ) // Sprites (16 x 16) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "b41-13.20", 0x00000, 0x10000, CRC(9e464254) SHA1(b6f6126b54c15320ecaa652d0eeabaa4cd94bd26) ) // banked // no ADPCM-A samples ROM_REGION( 0x80000, "ymsnd:adpcmb", 0 ) ROM_LOAD( "b41-04.48", 0x00000, 0x80000, CRC(c668638f) SHA1(07238a6cb4d93ffaf6351657163b5d80f0dbf688) ) ROM_END ROM_START( jigkmgri ) ROM_REGION( 0x100000, "maincpu", 0 ) // 68000 code ROM_LOAD16_BYTE( "b41-09-1.17", 0x00000, 0x10000, CRC(af821fbc) SHA1(55bc13742033a31c92d6268d6b8344062ca78633) ) ROM_LOAD16_BYTE( "b41-11-1.26", 0x00001, 0x10000, CRC(823fff00) SHA1(b8b8cafbe860136c202d8d9f3ed5a54e2f4df363) ) ROM_LOAD16_BYTE( "b41-10.16", 0x20000, 0x10000, CRC(4ca94d77) SHA1(69a9f6bcb6d5e4132eed50860bdfe8d6b6d914cd) ) ROM_LOAD16_BYTE( "b41-12.25", 0x20001, 0x10000, CRC(40d9c1fc) SHA1(6f03d263e10559988aaa2be00d9bbf55f2fb864e) ) // 0x040000 - 0x7ffff is intentionally empty ROM_LOAD16_WORD_SWAP( "b41-01.15", 0x80000, 0x80000, CRC(5d072fa4) SHA1(6ffe1b8531381eb6dd3f1fec18c91294a6aca9f6) ) ROM_REGION( 0x2000, "cchip:cchip_eprom", 0 ) ROM_LOAD( "cchip_b41-05.43", 0x0000, 0x2000, CRC(75c52553) SHA1(87bbaefab90e7d43f63556fbae3e937baf9d397b) ) ROM_REGION( 0x80000, "tc0100scn", 0 ) ROM_LOAD16_WORD_SWAP( "b41-03.1", 0x00000, 0x80000, CRC(736d35d0) SHA1(7d41a7d71e117714bbd2cdda2953589cda6e763a) ) // Tiles (8 x 8) ROM_REGION( 0x80000, "pc090oj", 0 ) ROM_LOAD16_WORD_SWAP( "b41-02.7", 0x00000, 0x80000, CRC(29f205d9) SHA1(9e9f0c2755a9aa5acfe2601911bfa07d8d61164c) ) // Sprites (16 x 16) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "b41-13.20", 0x00000, 0x10000, CRC(9e464254) SHA1(b6f6126b54c15320ecaa652d0eeabaa4cd94bd26) ) // banked // no ADPCM-A samples ROM_REGION( 0x80000, "ymsnd:adpcmb", 0 ) ROM_LOAD( "b41-04.48", 0x00000, 0x80000, CRC(c668638f) SHA1(07238a6cb4d93ffaf6351657163b5d80f0dbf688) ) ROM_END ROM_START( bonzeadvp ) // Labels consists of hand written checksum values of the ROMs ROM_REGION( 0x100000, "maincpu", 0 ) // 68000 code ROM_LOAD16_BYTE( "0l.ic17", 0x00000, 0x10000, CRC(9e046e6f) SHA1(a05ed46930bcfa8f59fda6f1d370b841ad261258) ) ROM_LOAD16_BYTE( "0h.ic26", 0x00001, 0x10000, CRC(3e2b2628) SHA1(66ee0e5d2c38c467edc3f22b83b73643764ae8f0) ) ROM_LOAD16_BYTE( "1h.ic16", 0x20000, 0x10000, CRC(52f31b98) SHA1(8a20a79350073438522361d3f598afa42f0f62ed) ) ROM_LOAD16_BYTE( "1l.ic25", 0x20001, 0x10000, CRC(c7e79b98) SHA1(1d92861c6337362cdd9d31a2da944d8eb3171170) ) // 0x040000 - 0x7ffff is intentionally empty ROM_LOAD16_BYTE( "fd65.ic20", 0x80001, 0x20000, CRC(c32f3bd5) SHA1(d9db14ec26cac5504a61058e87da4e404647ca94) ) // these 4 == b41-01.15 but split ROM_LOAD16_BYTE( "49eb.ic26", 0x80000, 0x20000, CRC(c747650b) SHA1(ef03931d233ec1f9e61d45d02abb23e69edd8c15) ) // ^ ROM_LOAD16_BYTE( "a418.ic23", 0xc0001, 0x20000, CRC(51b02be6) SHA1(20e3423aea359f3ca92dd24f4f87351d93c279b6) ) // ^ ROM_LOAD16_BYTE( "0e7e.ic28", 0xc0000, 0x20000, CRC(dc1f9fd0) SHA1(88addfa2c3bb854efd88a3556d23a7607b6ec848) ) // ^ ROM_REGION( 0x2000, "cchip:cchip_eprom", 0 ) ROM_LOAD( "cchip_b41-05.43", 0x0000, 0x2000, CRC(75c52553) SHA1(87bbaefab90e7d43f63556fbae3e937baf9d397b) ) // is the C-Chip the same as the final? ROM_REGION( 0x80000, "tc0100scn", 0 ) ROM_LOAD16_BYTE( "abbe.ic9", 0x00001, 0x20000, CRC(50e6581c) SHA1(230724d65c9b1ea5d72117dca077464dd599ad68) ) // first 2 == first half b41-03.1 but split ROM_LOAD16_BYTE( "0ac8.ic15", 0x00000, 0x20000, CRC(29002fc4) SHA1(5ddbefc0d173865802362990e99a3b542c096412) ) // ^ ROM_LOAD16_BYTE( "5ebf.ic5", 0x40001, 0x20000, CRC(dac6f11f) SHA1(8c79d05ca539ebfbec35c7426c207937745c1949) ) // these 2 have differences ROM_LOAD16_BYTE( "77c8.ic12", 0x40000, 0x20000, CRC(d8aaae12) SHA1(240dda7d7e74ffc6a084c39ca19903fd35ad0157) ) // ^ ROM_REGION( 0x80000, "pc090oj", 0 ) ROM_LOAD16_BYTE( "9369.ic19", 0x00001, 0x20000, CRC(a9dd7f90) SHA1(c3acf2dcd9325b9a74967d4b9cfff59bdb4045c6) ) // these 4 == b41-02.7 but split ROM_LOAD16_BYTE( "e3ed.ic25", 0x00000, 0x20000, CRC(7cc66ee2) SHA1(145d3bd0e3ef765874fc679e709391d516e74ef0) ) // ^ ROM_LOAD16_BYTE( "03eb.ic16", 0x40001, 0x20000, CRC(39f32715) SHA1(5c555fde1ae0bb1e796e0122157bc694392122f3) ) // ^ ROM_LOAD16_BYTE( "b8e1.ic22", 0x40000, 0x20000, CRC(15b836cf) SHA1(0f7e5cb6a57c336125909e28af664fe7387947d4) ) // ^ ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "b41-13.20", 0x00000, 0x10000, CRC(9e464254) SHA1(b6f6126b54c15320ecaa652d0eeabaa4cd94bd26) ) // missing from dump // banked // no ADPCM-A samples ROM_REGION( 0x80000, "ymsnd:adpcmb", 0 ) ROM_LOAD( "6089.ic17", 0x00000, 0x20000, CRC(b092783c) SHA1(e13f765e2884b6194926bf982595de18376ffef9) ) // these 4 == b41-04.48 but split ROM_LOAD( "2e1f.ic14", 0x20000, 0x20000, CRC(df1f87c0) SHA1(ad3df38c22f1bb7bdc449922bd3c2a5c78aa87f8) ) // ^ ROM_LOAD( "f66e.ic11", 0x40000, 0x20000, CRC(c6df1b3e) SHA1(84d6ad3e3af565060aa4324c6e3e91e4dc5089b6) ) // ^ ROM_LOAD( "49d7.ic7", 0x60000, 0x20000, CRC(5584c02c) SHA1(00402df66debb257c97a609a37de0f8eeeb6e9f0) ) // ^ ROM_END ROM_START( asuka ) // Taito PCB: ASKA&ASKA - K1100388A / J1100169A ROM_REGION( 0x100000, "maincpu", 0 ) // 1024k for 68000 code ROM_LOAD16_BYTE( "b68-13.ic23", 0x00000, 0x20000, CRC(855efb3e) SHA1(644e02e207adeaec7839c824688d88ab8d046418) ) ROM_LOAD16_BYTE( "b68-12.ic8", 0x00001, 0x20000, CRC(271eeee9) SHA1(c08e347be4aae929c0ab95ff7618edaa1a7d6da9) ) // 0x040000 - 0x7ffff is intentionally empty ROM_LOAD16_WORD( "b68-03.ic30", 0x80000, 0x80000, CRC(d3a59b10) SHA1(35a2ff18b64e73ac5e17484354c0cc58bc2cd7fc) ) // Fix ROM ROM_REGION( 0x80000, "tc0100scn", 0 ) ROM_LOAD16_WORD_SWAP( "b68-01.ic3", 0x00000, 0x80000, CRC(89f32c94) SHA1(74fbb699e05e2336509cb5ac06ed94335ff870d5) ) // SCR tiles (8 x 8) ROM_REGION( 0xa0000, "pc090oj", 0 ) ROM_LOAD16_WORD_SWAP( "b68-02.ic6", 0x00000, 0x80000, CRC(f5018cd3) SHA1(860ce140ae369556d03d5d78987b87c0d6070df5) ) // Sprites (16 x 16) ROM_LOAD16_BYTE ( "b68-07.ic5", 0x80001, 0x10000, CRC(c113acc8) SHA1(613c61a78df73dcb0b9c9018ae829e865baac772) ) ROM_LOAD16_BYTE ( "b68-06.ic4", 0x80000, 0x10000, CRC(f517e64d) SHA1(8be491bfe0f7eed58521de9d31da677acf635c23) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "b68-11.ic27", 0x00000, 0x10000, CRC(c378b508) SHA1(1b145fe736b924f298e02532cf9f26cc18b42ca7) ) // banked ROM_REGION( 0x10000, "msm", 0 ) ROM_LOAD( "b68-10.ic24", 0x00000, 0x10000, CRC(387aaf40) SHA1(47c583564ef1d49ece15f97221b2e073e8fb0544) ) ROM_REGION( 0x144, "pals", 0 ) ROM_LOAD( "b68-04.ic32", 0x00000, 0x144, CRC(9be618d1) SHA1(61ee33c3db448a05ff8f455e77fe17d51106baec) ) ROM_LOAD( "b68-05.ic43", 0x00000, 0x104, CRC(d6524ccc) SHA1(f3b56253692aebb63278d47832fc27b8b212b59c) ) ROM_END ROM_START( asukaj ) ROM_REGION( 0x100000, "maincpu", 0 ) // 1024k for 68000 code ROM_LOAD16_BYTE( "b68-09-1.ic23", 0x00000, 0x20000, CRC(d61be555) SHA1(c1c711df1f39ae6ec9ee964c93fa4d7ef46cd271) ) ROM_LOAD16_BYTE( "b68-08-1.ic8", 0x00001, 0x20000, CRC(e916f17b) SHA1(f5b662ac1533c76beac501a053528a595f36258a) ) // 0x040000 - 0x7ffff is intentionally empty ROM_LOAD16_WORD( "b68-03.ic30", 0x80000, 0x80000, CRC(d3a59b10) SHA1(35a2ff18b64e73ac5e17484354c0cc58bc2cd7fc) ) // Fix ROM ROM_REGION( 0x80000, "tc0100scn", 0 ) ROM_LOAD16_WORD_SWAP( "b68-01.ic3", 0x00000, 0x80000, CRC(89f32c94) SHA1(74fbb699e05e2336509cb5ac06ed94335ff870d5) ) // SCR tiles (8 x 8) ROM_REGION( 0xa0000, "pc090oj", 0 ) ROM_LOAD16_WORD_SWAP( "b68-02.ic6", 0x00000, 0x80000, CRC(f5018cd3) SHA1(860ce140ae369556d03d5d78987b87c0d6070df5) ) // Sprites (16 x 16) ROM_LOAD16_BYTE ( "b68-07.ic5", 0x80001, 0x10000, CRC(c113acc8) SHA1(613c61a78df73dcb0b9c9018ae829e865baac772) ) ROM_LOAD16_BYTE ( "b68-06.ic4", 0x80000, 0x10000, CRC(f517e64d) SHA1(8be491bfe0f7eed58521de9d31da677acf635c23) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "b68-11.ic27", 0x00000, 0x10000, CRC(c378b508) SHA1(1b145fe736b924f298e02532cf9f26cc18b42ca7) ) // banked ROM_REGION( 0x10000, "msm", 0 ) ROM_LOAD( "b68-10.ic24", 0x00000, 0x10000, CRC(387aaf40) SHA1(47c583564ef1d49ece15f97221b2e073e8fb0544) ) ROM_REGION( 0x144, "pals", 0 ) ROM_LOAD( "b68-04.ic32", 0x00000, 0x144, CRC(9be618d1) SHA1(61ee33c3db448a05ff8f455e77fe17d51106baec) ) ROM_LOAD( "b68-05.ic43", 0x00000, 0x104, CRC(d6524ccc) SHA1(f3b56253692aebb63278d47832fc27b8b212b59c) ) ROM_END ROM_START( asukaja ) ROM_REGION( 0x100000, "maincpu", 0 ) // 1024k for 68000 code ROM_LOAD16_BYTE( "b68-09.ic23", 0x00000, 0x20000, CRC(1eaa1bbb) SHA1(01ca6a5f3c47dab49654b84601119714eb329cc5) ) ROM_LOAD16_BYTE( "b68-08.ic8", 0x00001, 0x20000, CRC(8cc96e60) SHA1(dc94f3fd48c0407ec72e8330bc688e9e16d39213) ) // 0x040000 - 0x7ffff is intentionally empty ROM_LOAD16_WORD( "b68-03.ic30", 0x80000, 0x80000, CRC(d3a59b10) SHA1(35a2ff18b64e73ac5e17484354c0cc58bc2cd7fc) ) // Fix ROM ROM_REGION( 0x80000, "tc0100scn", 0 ) ROM_LOAD16_WORD_SWAP( "b68-01.ic3", 0x00000, 0x80000, CRC(89f32c94) SHA1(74fbb699e05e2336509cb5ac06ed94335ff870d5) ) // SCR tiles (8 x 8) ROM_REGION( 0xa0000, "pc090oj", 0 ) ROM_LOAD16_WORD_SWAP( "b68-02.ic6", 0x00000, 0x80000, CRC(f5018cd3) SHA1(860ce140ae369556d03d5d78987b87c0d6070df5) ) // Sprites (16 x 16) ROM_LOAD16_BYTE ( "b68-07.ic5", 0x80001, 0x10000, CRC(c113acc8) SHA1(613c61a78df73dcb0b9c9018ae829e865baac772) ) ROM_LOAD16_BYTE ( "b68-06.ic4", 0x80000, 0x10000, CRC(f517e64d) SHA1(8be491bfe0f7eed58521de9d31da677acf635c23) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "b68-11.ic27", 0x00000, 0x10000, CRC(c378b508) SHA1(1b145fe736b924f298e02532cf9f26cc18b42ca7) ) // banked ROM_REGION( 0x10000, "msm", 0 ) ROM_LOAD( "b68-10.ic24", 0x00000, 0x10000, CRC(387aaf40) SHA1(47c583564ef1d49ece15f97221b2e073e8fb0544) ) ROM_REGION( 0x144, "pals", 0 ) ROM_LOAD( "b68-04.ic32", 0x00000, 0x144, CRC(9be618d1) SHA1(61ee33c3db448a05ff8f455e77fe17d51106baec) ) ROM_LOAD( "b68-05.ic43", 0x00000, 0x104, CRC(d6524ccc) SHA1(f3b56253692aebb63278d47832fc27b8b212b59c) ) ROM_END ROM_START( mofflott ) ROM_REGION( 0x100000, "maincpu", 0 ) // 1024k for 68000 code ROM_LOAD16_BYTE( "c17-09.bin", 0x00000, 0x20000, CRC(05ee110f) SHA1(8cedd911d3fdcca1e409260d12dd03a2fb35ef86) ) ROM_LOAD16_BYTE( "c17-08.bin", 0x00001, 0x20000, CRC(d0aacffd) SHA1(2c5ec4020aad2c1cd3a004dc70a12e0d77eb6aa7) ) // 0x40000 - 0x7ffff is intentionally empty ROM_LOAD16_WORD( "c17-03.bin", 0x80000, 0x80000, CRC(27047fc3) SHA1(1f88a7a42a94bac0e164a69896ae168ab821fbb3) ) // Fix ROM ROM_REGION( 0x80000, "tc0100scn", 0 ) ROM_LOAD16_WORD_SWAP( "c17-01.bin", 0x00000, 0x80000, CRC(e9466d42) SHA1(93d533a9a992e3ff537e914577ede41729235826) ) // SCR tiles (8 x 8) ROM_REGION( 0xa0000, "pc090oj", 0 ) ROM_LOAD16_WORD_SWAP( "c17-02.bin", 0x00000, 0x80000, CRC(8860a8db) SHA1(372adea8835a9524ece30ab71181ef9d05b120e9) ) // Sprites (16 x 16) ROM_LOAD16_BYTE ( "c17-05.bin", 0x80001, 0x10000, CRC(57ac4741) SHA1(3188ff0866324c68fba8e9745a0cb186784cb53d) ) ROM_LOAD16_BYTE ( "c17-04.bin", 0x80000, 0x10000, CRC(f4250410) SHA1(1f5f6baca4aa695ce2ae5c65adcb460da872a239) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "c17-07.bin", 0x00000, 0x10000, CRC(cdb7bc2c) SHA1(5113055c954a39918436db75cc06b53c29c60728) ) // banked ROM_REGION( 0x10000, "msm", 0 ) ROM_LOAD( "c17-06.bin", 0x00000, 0x10000, CRC(5c332125) SHA1(408f42df18b38347c8a4e177a9484162a66877e1) ) ROM_END ROM_START( cadash ) ROM_REGION( 0x80000, "maincpu", 0 ) // 512k for 68000 code ROM_LOAD16_BYTE( "c21_14.ic11", 0x00000, 0x20000, CRC(5daf13fb) SHA1(c2be42b2cdc90b6463ce87211cf711c951b17fab) ) ROM_LOAD16_BYTE( "c21_16.ic15", 0x00001, 0x20000, CRC(cbaa2e75) SHA1(c41ea71f2b0e72bf993dfcfd30f1994cae9f52a0) ) ROM_LOAD16_BYTE( "c21_13.ic10", 0x40000, 0x20000, CRC(6b9e0ee9) SHA1(06314b9c0be19314e6b6ecb5274a63eb36b642f5) ) ROM_LOAD16_BYTE( "c21_17.ic14", 0x40001, 0x20000, CRC(bf9a578a) SHA1(42bde46081db6be2f61eaf171438ecc9264d18be) ) ROM_REGION( 0x80000, "tc0100scn", 0 ) ROM_LOAD16_WORD_SWAP( "c21-02.9", 0x00000, 0x80000, CRC(205883b9) SHA1(5aafee8cab3f949a7db91bcc26912f331041b51e) ) // SCR tiles (8 x 8) ROM_REGION( 0x80000, "pc090oj", 0 ) ROM_LOAD16_WORD_SWAP( "c21-01.1", 0x00000, 0x80000, CRC(1ff6f39c) SHA1(742f296efc8073fafa73da2c8d7d26ca9514b6bf) ) // Sprites (16 x 16) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "c21-08.38", 0x00000, 0x10000, CRC(dca495a0) SHA1(4e0f401f1b967da75f33fd7294860ad0b4bf2dce) ) // banked ROM_REGION( 0x08000, "subcpu", 0 ) // HD64180RP8 code (link) ROM_LOAD( "c21-07.57", 0x00000, 0x08000, CRC(f02292bd) SHA1(0a5c06a048ad67f90e0d766b504582e9eef035f7) ) ROM_REGION( 0x0800, "plds", 0 ) ROM_LOAD( "pal16l8b-c21-09.ic34", 0x0000, 0x0104, CRC(4b296700) SHA1(79d6c8fb13e30795d9c1f49885ada658f9722b68) ) ROM_LOAD( "pal16l8b-c21-10.ic45", 0x0200, 0x0104, CRC(35642f00) SHA1(a04403536b0ef7e8e7251dfc47274a6c8772fd2d) ) ROM_LOAD( "pal16l8b-c21-11-1.ic46", 0x0400, 0x0104, CRC(f4791e24) SHA1(7e3bbffec7b8f9171e6e09706e5622fef3c99ca0) ) ROM_LOAD( "pal20l8b-c21-12.ic47", 0x0600, 0x0144, CRC(bbc2cc97) SHA1(d4a68f28e0d3f5a3b39ecc25640bc9197ad0260b) ) ROM_END ROM_START( cadashp ) ROM_REGION( 0x80000, "maincpu", 0 ) // 512k for 68000 code ROM_LOAD16_BYTE( "euro main h.ic11", 0x00000, 0x20000, CRC(9dae00ca) SHA1(e80a069d1afbc624fa3e9cbe9c18bcd0364b3889) ) ROM_LOAD16_BYTE( "euro main l.ic15", 0x00001, 0x20000, CRC(ba66b6a5) SHA1(26040c847209c2fd25805eefb99c280b12564a17) ) ROM_LOAD16_BYTE( "euro data h.bin", 0x40000, 0x20000, CRC(bcce9d44) SHA1(e20a79e1e1c3367f92d05a2313cbeee122c1d3c5) ) ROM_LOAD16_BYTE( "euro data l.bin", 0x40001, 0x20000, CRC(21f5b591) SHA1(6ff70f79bca705407ab9a4825466826bc2dbab32) ) ROM_REGION( 0x08000, "subcpu", 0 ) // HD64180RP8 code (link) ROM_LOAD( "com.ic57", 0x00000, 0x08000, CRC(bae1a92f) SHA1(dbe10a02a294dfa7d6052a692c3a49aad85d6ffd) ) // all other ROMs are under some kind of epoxy, assuming to be the same.. ROM_REGION( 0x80000, "tc0100scn", 0 ) ROM_LOAD16_WORD_SWAP( "c21-02.9", 0x00000, 0x80000, CRC(205883b9) SHA1(5aafee8cab3f949a7db91bcc26912f331041b51e) ) // SCR tiles (8 x 8) ROM_REGION( 0x80000, "pc090oj", 0 ) ROM_LOAD16_WORD_SWAP( "c21-01.1", 0x00000, 0x80000, CRC(1ff6f39c) SHA1(742f296efc8073fafa73da2c8d7d26ca9514b6bf) ) // Sprites (16 x 16) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "c21-08.38", 0x00000, 0x10000, CRC(dca495a0) SHA1(4e0f401f1b967da75f33fd7294860ad0b4bf2dce) ) // banked ROM_REGION( 0x0800, "plds", 0 ) ROM_LOAD( "pal16l8b-c21-09.ic34", 0x0000, 0x0104, CRC(4b296700) SHA1(79d6c8fb13e30795d9c1f49885ada658f9722b68) ) ROM_LOAD( "pal16l8b-c21-10.ic45", 0x0200, 0x0104, CRC(35642f00) SHA1(a04403536b0ef7e8e7251dfc47274a6c8772fd2d) ) ROM_LOAD( "pal16l8b-c21-11-1.ic46", 0x0400, 0x0104, CRC(f4791e24) SHA1(7e3bbffec7b8f9171e6e09706e5622fef3c99ca0) ) ROM_LOAD( "pal20l8b-c21-12.ic47", 0x0600, 0x0144, CRC(bbc2cc97) SHA1(d4a68f28e0d3f5a3b39ecc25640bc9197ad0260b) ) ROM_END ROM_START( cadashj ) ROM_REGION( 0x80000, "maincpu", 0 ) // 512k for 68000 code ROM_LOAD16_BYTE( "c21_04-2.ic11", 0x00000, 0x20000, CRC(7a9c1828) SHA1(491eea29efc47159ad904e734a980c444bfbd8aa) ) ROM_LOAD16_BYTE( "c21_06-2.ic15", 0x00001, 0x20000, CRC(c9d6440a) SHA1(2555af4c4043811a53e9f069d97571672237c18e) ) ROM_LOAD16_BYTE( "c21_03-2.ic10", 0x40000, 0x20000, CRC(30afc320) SHA1(d4c1d1ef30be633244c6b71b24491d6eb3562cef) ) ROM_LOAD16_BYTE( "c21_05-2.ic14", 0x40001, 0x20000, CRC(2bc93209) SHA1(3352659ea9364ca9462343f03e26dd10087d6834) ) ROM_REGION( 0x80000, "tc0100scn", 0 ) ROM_LOAD16_WORD_SWAP( "c21-02.9", 0x00000, 0x80000, CRC(205883b9) SHA1(5aafee8cab3f949a7db91bcc26912f331041b51e) ) // SCR tiles (8 x 8) ROM_REGION( 0x80000, "pc090oj", 0 ) ROM_LOAD16_WORD_SWAP( "c21-01.1", 0x00000, 0x80000, CRC(1ff6f39c) SHA1(742f296efc8073fafa73da2c8d7d26ca9514b6bf) ) // Sprites (16 x 16) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "c21-08.38", 0x00000, 0x10000, CRC(dca495a0) SHA1(4e0f401f1b967da75f33fd7294860ad0b4bf2dce) ) // banked ROM_REGION( 0x08000, "subcpu", ROMREGION_ERASE00 ) // HD64180RP8 code (link) ROM_LOAD( "c21-07.57", 0x00000, 0x08000, CRC(f02292bd) SHA1(0a5c06a048ad67f90e0d766b504582e9eef035f7) ) ROM_REGION( 0x0800, "plds", 0 ) ROM_LOAD( "pal16l8b-c21-09.ic34", 0x0000, 0x0104, CRC(4b296700) SHA1(79d6c8fb13e30795d9c1f49885ada658f9722b68) ) ROM_LOAD( "pal16l8b-c21-10.ic45", 0x0200, 0x0104, CRC(35642f00) SHA1(a04403536b0ef7e8e7251dfc47274a6c8772fd2d) ) ROM_LOAD( "pal16l8b-c21-11-1.ic46", 0x0400, 0x0104, CRC(f4791e24) SHA1(7e3bbffec7b8f9171e6e09706e5622fef3c99ca0) ) ROM_LOAD( "pal20l8b-c21-12.ic47", 0x0600, 0x0144, CRC(bbc2cc97) SHA1(d4a68f28e0d3f5a3b39ecc25640bc9197ad0260b) ) ROM_END ROM_START( cadashj1 ) ROM_REGION( 0x80000, "maincpu", 0 ) // 512k for 68000 code ROM_LOAD16_BYTE( "c21_04-1.ic11", 0x00000, 0x20000, CRC(cc22ebe5) SHA1(170787e7ab2055af593f3f2596cab44feb53b060) ) ROM_LOAD16_BYTE( "c21_06-1.ic15", 0x00001, 0x20000, CRC(26e03304) SHA1(c8b271e455dde312c8871dc8dd4d3f0f063fa894) ) ROM_LOAD16_BYTE( "c21_03-1.ic10", 0x40000, 0x20000, CRC(c54888ed) SHA1(8a58da25eb8986a1c6496290e82344840badef0a) ) ROM_LOAD16_BYTE( "c21_05-1.ic14", 0x40001, 0x20000, CRC(834018d2) SHA1(0b1a29316f90a98478b47d7fa3f05c68e5ddd9b3) ) ROM_REGION( 0x80000, "tc0100scn", 0 ) ROM_LOAD16_WORD_SWAP( "c21-02.9", 0x00000, 0x80000, CRC(205883b9) SHA1(5aafee8cab3f949a7db91bcc26912f331041b51e) ) // SCR tiles (8 x 8) ROM_REGION( 0x80000, "pc090oj", 0 ) ROM_LOAD16_WORD_SWAP( "c21-01.1", 0x00000, 0x80000, CRC(1ff6f39c) SHA1(742f296efc8073fafa73da2c8d7d26ca9514b6bf) ) // Sprites (16 x 16) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "c21-08.38", 0x00000, 0x10000, CRC(dca495a0) SHA1(4e0f401f1b967da75f33fd7294860ad0b4bf2dce) ) // banked ROM_REGION( 0x08000, "subcpu", ROMREGION_ERASE00 ) // HD64180RP8 code (link), the board this set was from did not have the link section populated ROM_LOAD( "c21-07.57", 0x00000, 0x08000, CRC(f02292bd) SHA1(0a5c06a048ad67f90e0d766b504582e9eef035f7) ) ROM_REGION( 0x0800, "plds", 0 ) ROM_LOAD( "pal16l8b-c21-09.ic34", 0x0000, 0x0104, CRC(4b296700) SHA1(79d6c8fb13e30795d9c1f49885ada658f9722b68) ) ROM_LOAD( "pal16l8b-c21-10.ic45", 0x0200, 0x0104, CRC(35642f00) SHA1(a04403536b0ef7e8e7251dfc47274a6c8772fd2d) ) ROM_LOAD( "pal16l8b-c21-11-1.ic46", 0x0400, 0x0104, CRC(f4791e24) SHA1(7e3bbffec7b8f9171e6e09706e5622fef3c99ca0) ) ROM_LOAD( "pal20l8b-c21-12.ic47", 0x0600, 0x0144, CRC(bbc2cc97) SHA1(d4a68f28e0d3f5a3b39ecc25640bc9197ad0260b) ) ROM_END ROM_START( cadashjo ) ROM_REGION( 0x80000, "maincpu", 0 ) // 512k for 68000 code ROM_LOAD16_BYTE( "c21_04.ic11", 0x00000, 0x20000, CRC(be7d3f12) SHA1(16e445317d053a19fc430625743f4afa54ce1d8e) ) ROM_LOAD16_BYTE( "c21_06.ic15", 0x00001, 0x20000, CRC(1db3fe02) SHA1(3abb341596eed8f991ed2002d2e7b71fa2dd099d) ) ROM_LOAD16_BYTE( "c21_03.ic10", 0x40000, 0x20000, CRC(7e31c5a3) SHA1(a0abc5862d594800934a4792de4ec655f60c1f23) ) ROM_LOAD16_BYTE( "c21_05.ic14", 0x40001, 0x20000, CRC(a4f4901d) SHA1(a3e8d9ad033e6fb1c8383669e6e59f2f79386e32) ) ROM_REGION( 0x80000, "tc0100scn", 0 ) ROM_LOAD16_WORD_SWAP( "c21-02.9", 0x00000, 0x80000, CRC(205883b9) SHA1(5aafee8cab3f949a7db91bcc26912f331041b51e) ) // SCR tiles (8 x 8) ROM_REGION( 0x80000, "pc090oj", 0 ) ROM_LOAD16_WORD_SWAP( "c21-01.1", 0x00000, 0x80000, CRC(1ff6f39c) SHA1(742f296efc8073fafa73da2c8d7d26ca9514b6bf) ) // Sprites (16 x 16) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "c21-08.38", 0x00000, 0x10000, CRC(dca495a0) SHA1(4e0f401f1b967da75f33fd7294860ad0b4bf2dce) ) // banked ROM_REGION( 0x08000, "subcpu", ROMREGION_ERASE00 ) // HD64180RP8 code (link), the board this set was from did not have the link section populated ROM_LOAD( "c21-07.57", 0x00000, 0x08000, CRC(f02292bd) SHA1(0a5c06a048ad67f90e0d766b504582e9eef035f7) ) ROM_REGION( 0x0800, "plds", 0 ) ROM_LOAD( "pal16l8b-c21-09.ic34", 0x0000, 0x0104, CRC(4b296700) SHA1(79d6c8fb13e30795d9c1f49885ada658f9722b68) ) ROM_LOAD( "pal16l8b-c21-10.ic45", 0x0200, 0x0104, CRC(35642f00) SHA1(a04403536b0ef7e8e7251dfc47274a6c8772fd2d) ) ROM_LOAD( "pal16l8b-c21-11-1.ic46", 0x0400, 0x0104, CRC(f4791e24) SHA1(7e3bbffec7b8f9171e6e09706e5622fef3c99ca0) ) ROM_LOAD( "pal20l8b-c21-12.ic47", 0x0600, 0x0144, CRC(bbc2cc97) SHA1(d4a68f28e0d3f5a3b39ecc25640bc9197ad0260b) ) ROM_END ROM_START( cadashu ) ROM_REGION( 0x80000, "maincpu", 0 ) // 512k for 68000 code ROM_LOAD16_BYTE( "c21_14-2.ic11", 0x00000, 0x20000, CRC(f823d418) SHA1(5b4a0b42fb5a2e1ba1e25465762cdc24c41b33f8) ) ROM_LOAD16_BYTE( "c21_16-2.ic15", 0x00001, 0x20000, CRC(90165577) SHA1(b8e163cf60933aaaa53873fbc866d8d1750240ab) ) ROM_LOAD16_BYTE( "c21_13-2.ic10", 0x40000, 0x20000, CRC(92dcc3ae) SHA1(7d11c6d8b54468f0c56b4f58adc176e4d46a62eb) ) ROM_LOAD16_BYTE( "c21_15-2.ic14", 0x40001, 0x20000, CRC(f915d26a) SHA1(cdc7e6a35077ebff937350aee1eee332352e9383) ) ROM_REGION( 0x80000, "tc0100scn", 0 ) ROM_LOAD16_WORD_SWAP( "c21-02.9", 0x00000, 0x80000, CRC(205883b9) SHA1(5aafee8cab3f949a7db91bcc26912f331041b51e) ) // SCR tiles (8 x 8) ROM_REGION( 0x80000, "pc090oj", 0 ) ROM_LOAD16_WORD_SWAP( "c21-01.1", 0x00000, 0x80000, CRC(1ff6f39c) SHA1(742f296efc8073fafa73da2c8d7d26ca9514b6bf) ) // Sprites (16 x 16) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "c21-08.38", 0x00000, 0x10000, CRC(dca495a0) SHA1(4e0f401f1b967da75f33fd7294860ad0b4bf2dce) ) // banked ROM_REGION( 0x08000, "subcpu", 0 ) // HD64180RP8 code (link) ROM_LOAD( "c21-07.57", 0x00000, 0x08000, CRC(f02292bd) SHA1(0a5c06a048ad67f90e0d766b504582e9eef035f7) ) ROM_REGION( 0x0800, "plds", 0 ) ROM_LOAD( "pal16l8b-c21-09.ic34", 0x0000, 0x0104, CRC(4b296700) SHA1(79d6c8fb13e30795d9c1f49885ada658f9722b68) ) ROM_LOAD( "pal16l8b-c21-10.ic45", 0x0200, 0x0104, CRC(35642f00) SHA1(a04403536b0ef7e8e7251dfc47274a6c8772fd2d) ) ROM_LOAD( "pal16l8b-c21-11-1.ic46", 0x0400, 0x0104, CRC(f4791e24) SHA1(7e3bbffec7b8f9171e6e09706e5622fef3c99ca0) ) ROM_LOAD( "pal20l8b-c21-12.ic47", 0x0600, 0x0144, CRC(bbc2cc97) SHA1(d4a68f28e0d3f5a3b39ecc25640bc9197ad0260b) ) ROM_END ROM_START( cadashu1 ) ROM_REGION( 0x80000, "maincpu", 0 ) // 512k for 68000 code ROM_LOAD16_BYTE( "c21_14-x.ic11", 0x00000, 0x20000, CRC(64f22e5e) SHA1(3a68a4460173e7a90611c2ade8aa313700f98cf9) ) // These program ROMs are most likely Rev 1 ROM_LOAD16_BYTE( "c21_16-x.ic15", 0x00001, 0x20000, CRC(77f5d79f) SHA1(eddfa55fd1e3038f98e3b49ec4e146b0edb92b8f) ) // Need to verify proper label and revision ROM_LOAD16_BYTE( "c21_13-x.ic10", 0x40000, 0x20000, CRC(488fd6d6) SHA1(fda175bbc4f41c821922fb7310b14f6c74575174) ) ROM_LOAD16_BYTE( "c21_15-x.ic14", 0x40001, 0x20000, CRC(3a44a8b4) SHA1(19a9775872824d0f3596a1cea379f7b325a7e878) ) ROM_REGION( 0x80000, "tc0100scn", 0 ) ROM_LOAD16_WORD_SWAP( "c21-02.9", 0x00000, 0x80000, CRC(205883b9) SHA1(5aafee8cab3f949a7db91bcc26912f331041b51e) ) // SCR tiles (8 x 8) ROM_REGION( 0x80000, "pc090oj", 0 ) ROM_LOAD16_WORD_SWAP( "c21-01.1", 0x00000, 0x80000, CRC(1ff6f39c) SHA1(742f296efc8073fafa73da2c8d7d26ca9514b6bf) ) // Sprites (16 x 16) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "c21-08.38", 0x00000, 0x10000, CRC(dca495a0) SHA1(4e0f401f1b967da75f33fd7294860ad0b4bf2dce) ) // banked ROM_REGION( 0x08000, "subcpu", 0 ) // HD64180RP8 code (link) ROM_LOAD( "c21-07.57", 0x00000, 0x08000, CRC(f02292bd) SHA1(0a5c06a048ad67f90e0d766b504582e9eef035f7) ) ROM_REGION( 0x0800, "plds", 0 ) ROM_LOAD( "pal16l8b-c21-09.ic34", 0x0000, 0x0104, CRC(4b296700) SHA1(79d6c8fb13e30795d9c1f49885ada658f9722b68) ) ROM_LOAD( "pal16l8b-c21-10.ic45", 0x0200, 0x0104, CRC(35642f00) SHA1(a04403536b0ef7e8e7251dfc47274a6c8772fd2d) ) ROM_LOAD( "pal16l8b-c21-11-1.ic46", 0x0400, 0x0104, CRC(f4791e24) SHA1(7e3bbffec7b8f9171e6e09706e5622fef3c99ca0) ) ROM_LOAD( "pal20l8b-c21-12.ic47", 0x0600, 0x0144, CRC(bbc2cc97) SHA1(d4a68f28e0d3f5a3b39ecc25640bc9197ad0260b) ) ROM_END ROM_START( cadashi ) ROM_REGION( 0x80000, "maincpu", 0 ) // 512k for 68000 code ROM_LOAD16_BYTE( "c21_27-1.ic11", 0x00000, 0x20000, CRC(d1d9e613) SHA1(296c188daec962bdb4e78e20f1cc4c7d1f4dda09) ) ROM_LOAD16_BYTE( "c21_29-1.ic15", 0x00001, 0x20000, CRC(142256ef) SHA1(9ffc64d7c900bfa0300de9e6d18c7458f4c76ed7) ) ROM_LOAD16_BYTE( "c21_26-1.ic10", 0x40000, 0x20000, CRC(c9cf6e30) SHA1(872c871cd60e0aa7149660277f67f90748d82743) ) ROM_LOAD16_BYTE( "c21_28-1.ic14", 0x40001, 0x20000, CRC(641fc9dd) SHA1(1497e39f6b250de39ef2785aaca7e68a803612fa) ) ROM_REGION( 0x80000, "tc0100scn", 0 ) ROM_LOAD16_WORD_SWAP( "c21-02.9", 0x00000, 0x80000, CRC(205883b9) SHA1(5aafee8cab3f949a7db91bcc26912f331041b51e) ) // SCR tiles (8 x 8) ROM_REGION( 0x80000, "pc090oj", 0 ) ROM_LOAD16_WORD_SWAP( "c21-01.1", 0x00000, 0x80000, CRC(1ff6f39c) SHA1(742f296efc8073fafa73da2c8d7d26ca9514b6bf) ) // Sprites (16 x 16) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "c21-08.38", 0x00000, 0x10000, CRC(dca495a0) SHA1(4e0f401f1b967da75f33fd7294860ad0b4bf2dce) ) // banked ROM_REGION( 0x08000, "subcpu", 0 ) // HD64180RP8 code (link) ROM_LOAD( "c21-07.57", 0x00000, 0x08000, CRC(f02292bd) SHA1(0a5c06a048ad67f90e0d766b504582e9eef035f7) ) ROM_REGION( 0x0800, "plds", 0 ) ROM_LOAD( "pal16l8b-c21-09.ic34", 0x0000, 0x0104, CRC(4b296700) SHA1(79d6c8fb13e30795d9c1f49885ada658f9722b68) ) ROM_LOAD( "pal16l8b-c21-10.ic45", 0x0200, 0x0104, CRC(35642f00) SHA1(a04403536b0ef7e8e7251dfc47274a6c8772fd2d) ) ROM_LOAD( "pal16l8b-c21-11-1.ic46", 0x0400, 0x0104, CRC(f4791e24) SHA1(7e3bbffec7b8f9171e6e09706e5622fef3c99ca0) ) ROM_LOAD( "pal20l8b-c21-12.ic47", 0x0600, 0x0144, CRC(bbc2cc97) SHA1(d4a68f28e0d3f5a3b39ecc25640bc9197ad0260b) ) ROM_END ROM_START( cadashf ) ROM_REGION( 0x80000, "maincpu", 0 ) // 512k for 68000 code ROM_LOAD16_BYTE( "c21_19.ic11", 0x00000, 0x20000, CRC(4d70543b) SHA1(4fc8d4a9f978232a484af3d91bf8eea2afc839a7) ) ROM_LOAD16_BYTE( "c21_21.ic15", 0x00001, 0x20000, CRC(0e5b9950) SHA1(872919bab057fc9e5baffe5dfe35b1b8c1ed0105) ) ROM_LOAD16_BYTE( "c21_18.ic10", 0x40000, 0x20000, CRC(8a19e59b) SHA1(b42a0c8273ca6f202a5dc6e33965423da3b074d8) ) ROM_LOAD16_BYTE( "c21_20.ic14", 0x40001, 0x20000, CRC(b96acfd9) SHA1(d05b55fd5bbf8fd0e5a7272d1951f27a4900371f) ) ROM_REGION( 0x80000, "tc0100scn", 0 ) ROM_LOAD16_WORD_SWAP( "c21-02.9", 0x00000, 0x80000, CRC(205883b9) SHA1(5aafee8cab3f949a7db91bcc26912f331041b51e) ) // SCR tiles (8 x 8) ROM_REGION( 0x80000, "pc090oj", 0 ) ROM_LOAD16_WORD_SWAP( "c21-01.1", 0x00000, 0x80000, CRC(1ff6f39c) SHA1(742f296efc8073fafa73da2c8d7d26ca9514b6bf) ) // Sprites (16 x 16) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "c21-08.38", 0x00000, 0x10000, CRC(dca495a0) SHA1(4e0f401f1b967da75f33fd7294860ad0b4bf2dce) ) // banked ROM_REGION( 0x08000, "subcpu", 0 ) // HD64180RP8 code (link) ROM_LOAD( "c21-07.57", 0x00000, 0x08000, CRC(f02292bd) SHA1(0a5c06a048ad67f90e0d766b504582e9eef035f7) ) ROM_REGION( 0x0800, "plds", 0 ) ROM_LOAD( "pal16l8b-c21-09.ic34", 0x0000, 0x0104, CRC(4b296700) SHA1(79d6c8fb13e30795d9c1f49885ada658f9722b68) ) ROM_LOAD( "pal16l8b-c21-10.ic45", 0x0200, 0x0104, CRC(35642f00) SHA1(a04403536b0ef7e8e7251dfc47274a6c8772fd2d) ) ROM_LOAD( "pal16l8b-c21-11-1.ic46", 0x0400, 0x0104, CRC(f4791e24) SHA1(7e3bbffec7b8f9171e6e09706e5622fef3c99ca0) ) ROM_LOAD( "pal20l8b-c21-12.ic47", 0x0600, 0x0144, CRC(bbc2cc97) SHA1(d4a68f28e0d3f5a3b39ecc25640bc9197ad0260b) ) ROM_END ROM_START( cadashg ) ROM_REGION( 0x80000, "maincpu", 0 ) // 512k for 68000 code ROM_LOAD16_BYTE( "c21_23-1.ic11", 0x00000, 0x20000, CRC(30ddbabe) SHA1(f48ea6fe36c4d9fe291232fd7adddb8f3547270f) ) ROM_LOAD16_BYTE( "c21_25-1.ic15", 0x00001, 0x20000, CRC(24e10611) SHA1(6f406267777dd693a3869ccb34fe3f2f8dea857d) ) ROM_LOAD16_BYTE( "c21_22-1.ic10", 0x40000, 0x20000, CRC(daf58b2d) SHA1(7a64df848f46f27bb6f9757ce0cc81311c2f172f) ) ROM_LOAD16_BYTE( "c21_24-1.ic14", 0x40001, 0x20000, CRC(2359b93e) SHA1(9a5ce34dd8667a987ab8b6e6246f0ad032af868f) ) ROM_REGION( 0x80000, "tc0100scn", 0 ) ROM_LOAD16_WORD_SWAP( "c21-02.9", 0x00000, 0x80000, CRC(205883b9) SHA1(5aafee8cab3f949a7db91bcc26912f331041b51e) ) // SCR tiles (8 x 8) ROM_REGION( 0x80000, "pc090oj", 0 ) ROM_LOAD16_WORD_SWAP( "c21-01.1", 0x00000, 0x80000, CRC(1ff6f39c) SHA1(742f296efc8073fafa73da2c8d7d26ca9514b6bf) ) // Sprites (16 x 16) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "c21-08.38", 0x00000, 0x10000, CRC(dca495a0) SHA1(4e0f401f1b967da75f33fd7294860ad0b4bf2dce) ) // banked ROM_REGION( 0x08000, "subcpu", 0 ) // HD64180RP8 code (link) ROM_LOAD( "c21-07.57", 0x00000, 0x08000, CRC(f02292bd) SHA1(0a5c06a048ad67f90e0d766b504582e9eef035f7) ) ROM_REGION( 0x0800, "plds", 0 ) ROM_LOAD( "pal16l8b-c21-09.ic34", 0x0000, 0x0104, CRC(4b296700) SHA1(79d6c8fb13e30795d9c1f49885ada658f9722b68) ) ROM_LOAD( "pal16l8b-c21-10.ic45", 0x0200, 0x0104, CRC(35642f00) SHA1(a04403536b0ef7e8e7251dfc47274a6c8772fd2d) ) ROM_LOAD( "pal16l8b-c21-11-1.ic46", 0x0400, 0x0104, CRC(f4791e24) SHA1(7e3bbffec7b8f9171e6e09706e5622fef3c99ca0) ) ROM_LOAD( "pal20l8b-c21-12.ic47", 0x0600, 0x0144, CRC(bbc2cc97) SHA1(d4a68f28e0d3f5a3b39ecc25640bc9197ad0260b) ) ROM_END ROM_START( cadashgo ) ROM_REGION( 0x80000, "maincpu", 0 ) // 512k for 68000 code ROM_LOAD16_BYTE( "c21_23.ic11", 0x00000, 0x20000, CRC(fad37785) SHA1(f61bccb29d354a57cebaa0c773f212bffbba19d5) ) ROM_LOAD16_BYTE( "c21_25.ic15", 0x00001, 0x20000, CRC(594dda9f) SHA1(ab9fcd44fb316b64cbb8a5265563dcade417895d) ) ROM_LOAD16_BYTE( "c21_22.ic10", 0x40000, 0x20000, CRC(7610a9b4) SHA1(25c858f25efdbd4c25cbd1cc64fc68c9aba762ea) ) ROM_LOAD16_BYTE( "c21_24.ic14", 0x40001, 0x20000, CRC(551d947e) SHA1(237397dfe1e4dcd76acc37536304dd526d2d6f41) ) ROM_REGION( 0x80000, "tc0100scn", 0 ) ROM_LOAD16_WORD_SWAP( "c21-02.9", 0x00000, 0x80000, CRC(205883b9) SHA1(5aafee8cab3f949a7db91bcc26912f331041b51e) ) // SCR tiles (8 x 8) ROM_REGION( 0x80000, "pc090oj", 0 ) ROM_LOAD16_WORD_SWAP( "c21-01.1", 0x00000, 0x80000, CRC(1ff6f39c) SHA1(742f296efc8073fafa73da2c8d7d26ca9514b6bf) ) // Sprites (16 x 16) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "c21-08.38", 0x00000, 0x10000, CRC(dca495a0) SHA1(4e0f401f1b967da75f33fd7294860ad0b4bf2dce) ) // banked ROM_REGION( 0x08000, "subcpu", 0 ) // HD64180RP8 code (link) ROM_LOAD( "c21-07.57", 0x00000, 0x08000, CRC(f02292bd) SHA1(0a5c06a048ad67f90e0d766b504582e9eef035f7) ) ROM_REGION( 0x0800, "plds", 0 ) ROM_LOAD( "pal16l8b-c21-09.ic34", 0x0000, 0x0104, CRC(4b296700) SHA1(79d6c8fb13e30795d9c1f49885ada658f9722b68) ) ROM_LOAD( "pal16l8b-c21-10.ic45", 0x0200, 0x0104, CRC(35642f00) SHA1(a04403536b0ef7e8e7251dfc47274a6c8772fd2d) ) ROM_LOAD( "pal16l8b-c21-11-1.ic46", 0x0400, 0x0104, CRC(f4791e24) SHA1(7e3bbffec7b8f9171e6e09706e5622fef3c99ca0) ) ROM_LOAD( "pal20l8b-c21-12.ic47", 0x0600, 0x0144, CRC(bbc2cc97) SHA1(d4a68f28e0d3f5a3b39ecc25640bc9197ad0260b) ) ROM_END ROM_START( cadashs ) // no labels on the program ROMs ROM_REGION( 0x80000, "maincpu", 0 ) // 512k for 68000 code ROM_LOAD16_BYTE( "ic11", 0x00000, 0x20000, CRC(6c11743e) SHA1(847266a04090b34e20985d65f4d1f7e7776efa02) ) ROM_LOAD16_BYTE( "ic15", 0x00001, 0x20000, CRC(73224356) SHA1(28f8fa58bf62d8f9aa94115b84568f20810f5342) ) ROM_LOAD16_BYTE( "ic10", 0x40000, 0x20000, CRC(57d659d9) SHA1(6bf0c7d514a65bd1a0d51fe1c6bb208419d016e6) ) ROM_LOAD16_BYTE( "ic14", 0x40001, 0x20000, CRC(53c1b195) SHA1(5985304fa65a3f33a26fbd5dcccb153de6860841) ) ROM_REGION( 0x80000, "tc0100scn", 0 ) ROM_LOAD16_WORD_SWAP( "c21-02.9", 0x00000, 0x80000, CRC(205883b9) SHA1(5aafee8cab3f949a7db91bcc26912f331041b51e) ) // SCR tiles (8 x 8) ROM_REGION( 0x80000, "pc090oj", 0 ) ROM_LOAD16_WORD_SWAP( "c21-01.1", 0x00000, 0x80000, CRC(1ff6f39c) SHA1(742f296efc8073fafa73da2c8d7d26ca9514b6bf) ) // Sprites (16 x 16) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "c21-08.38", 0x00000, 0x10000, CRC(dca495a0) SHA1(4e0f401f1b967da75f33fd7294860ad0b4bf2dce) ) // banked ROM_REGION( 0x08000, "subcpu", 0 ) // HD64180RP8 code (link) ROM_LOAD( "c21-07.57", 0x00000, 0x08000, CRC(f02292bd) SHA1(0a5c06a048ad67f90e0d766b504582e9eef035f7) ) ROM_REGION( 0x0800, "plds", 0 ) ROM_LOAD( "pal16l8b-c21-09.ic34", 0x0000, 0x0104, CRC(4b296700) SHA1(79d6c8fb13e30795d9c1f49885ada658f9722b68) ) ROM_LOAD( "pal16l8b-c21-10.ic45", 0x0200, 0x0104, CRC(35642f00) SHA1(a04403536b0ef7e8e7251dfc47274a6c8772fd2d) ) ROM_LOAD( "pal16l8b-c21-11-1.ic46", 0x0400, 0x0104, CRC(f4791e24) SHA1(7e3bbffec7b8f9171e6e09706e5622fef3c99ca0) ) ROM_LOAD( "pal20l8b-c21-12.ic47", 0x0600, 0x0144, CRC(bbc2cc97) SHA1(d4a68f28e0d3f5a3b39ecc25640bc9197ad0260b) ) ROM_END ROM_START( galmedes ) // Taito PCB: K1100388A / J1100169A ROM_REGION( 0x100000, "maincpu", 0 ) // 1024k for 68000 code ROM_LOAD16_BYTE( "gm-prg1.ic23", 0x00000, 0x20000, CRC(32a70753) SHA1(3bd094b7ae600dbc87ba74e8b2d6b86a68346f4f) ) ROM_LOAD16_BYTE( "gm-prg0.ic8", 0x00001, 0x20000, CRC(fae546a4) SHA1(484cad5287daa495b347f6b5b065f3b3d02d8f0e) ) // 0x40000 - 0x7ffff is intentionally empty ROM_LOAD16_WORD( "gm-30.ic30", 0x80000, 0x80000, CRC(4da2a407) SHA1(7bd0eb629dd7022a16e328612c786c544267f7bc) ) // Fix ROM ROM_REGION( 0x80000, "tc0100scn", 0 ) ROM_LOAD16_WORD_SWAP( "gm-scn.ic3", 0x00000, 0x80000, CRC(3bab0581) SHA1(56b79a4ffd9f4880a63450b7d1b79f029de75e20) ) // SCR tiles (8 x 8) ROM_REGION( 0x80000, "pc090oj", 0 ) ROM_LOAD16_WORD_SWAP( "gm-obj.ic6", 0x00000, 0x80000, CRC(7a4a1315) SHA1(e2010ee4222415fd55ba3102003be4151d29e39b) ) // Sprites (16 x 16) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "gm-snd.ic27", 0x00000, 0x10000, CRC(d6f56c21) SHA1(ff9743448ac8ce57a2f8c33a26145e7b92cbe3c3) ) // banked ROM_REGION( 0x10000, "msm", ROMREGION_ERASEFF ) // Empty socket on Galmedes - but sound chips present ROM_REGION( 0x144, "pals", 0 ) ROM_LOAD( "b68-04.ic32", 0x00000, 0x144, CRC(9be618d1) SHA1(61ee33c3db448a05ff8f455e77fe17d51106baec) ) ROM_LOAD( "b68-05.ic43", 0x00000, 0x104, CRC(d6524ccc) SHA1(f3b56253692aebb63278d47832fc27b8b212b59c) ) ROM_END ROM_START( earthjkr ) // Taito PCB: K1100388A / J1100169A ROM_REGION( 0x100000, "maincpu", 0 ) // 1024k for 68000 code ROM_LOAD16_BYTE( "ej_3b.ic23", 0x00000, 0x20000, BAD_DUMP CRC(bdd86fc2) SHA1(96578860ed03718f8a68847b367eac6c81b79ca2) ) ROM_LOAD16_BYTE( "ej_3a.ic8", 0x00001, 0x20000, CRC(9c8050c6) SHA1(076c882f75787e8120de66ff0dcd2cb820513c45) ) // 0x40000 - 0x7ffff is intentionally empty ROM_LOAD16_WORD( "ej_30e.ic30", 0x80000, 0x80000, CRC(49d1f77f) SHA1(f6c9b2fc88b77cc9baa5be48da5c3eb72310e471) ) // Fix ROM ROM_REGION( 0x80000, "tc0100scn", 0 ) ROM_LOAD16_WORD_SWAP( "ej_chr-0.ic3", 0x00000, 0x80000, CRC(ac675297) SHA1(2a34e1eae3a4be84dbf709053f5e8a781b1073fc) ) // SCR tiles (8 x 8) - mask ROM ROM_REGION( 0xa0000, "pc090oj", 0 ) ROM_LOAD16_WORD_SWAP( "ej_obj-0.ic6", 0x00000, 0x80000, CRC(5f21ac47) SHA1(45c94ffb53ee9b822b0676f6fb151fed4ce6d967) ) // Sprites (16 x 16) - mask ROM ROM_LOAD16_BYTE ( "ej_1.ic5", 0x80001, 0x10000, CRC(cb4891db) SHA1(af1112608cdd897ef6028ef617f5ca69d7964861) ) ROM_LOAD16_BYTE ( "ej_0.ic4", 0x80000, 0x10000, CRC(b612086f) SHA1(625748fcb698ec57b7b3ce46019cf85de99aaaa1) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "ej_2.ic27", 0x00000, 0x10000, CRC(42ba2566) SHA1(c437388684b565c7504d6bad6accd73aa000faca) ) // banked ROM_REGION( 0x10000, "msm", ROMREGION_ERASEFF ) // Empty socket on U.N. Defense Force: Earth Joker - but sound chips present ROM_REGION( 0x144, "pals", 0 ) ROM_LOAD( "b68-04.ic32", 0x00000, 0x144, CRC(9be618d1) SHA1(61ee33c3db448a05ff8f455e77fe17d51106baec) ) ROM_LOAD( "b68-05.ic43", 0x00000, 0x104, CRC(d6524ccc) SHA1(f3b56253692aebb63278d47832fc27b8b212b59c) ) ROM_END ROM_START( earthjkra ) ROM_REGION( 0x100000, "maincpu", 0 ) // 1024k for 68000 code // Blank ROM labels, might be for the Korean market, although region handling is unchanged. Very close to parent set, but some clearly additional intentional changes that can't be attributed to the bitrot in the parent ROM_LOAD16_BYTE( "ejok_ic23", 0x00000, 0x20000, CRC(cbd29731) SHA1(4cbbdc9352cb203b6b5ec37c1b11c09d827960fc) ) // ejok_ic23 vs ej_3b.ic23 99.945831% similar (71 changed bytes) ROM_LOAD16_BYTE( "ejok_ic8", 0x00001, 0x20000, CRC(cfd4953c) SHA1(6aa91ebca4444070841c1f8307430bc787656df3) ) // ejok_ic8 vs ej_3a.ic8 99.945831% similar (71 changed bytes) // 0x40000 - 0x7ffff is intentionally empty ROM_LOAD16_WORD( "ejok_ic30", 0x80000, 0x80000, CRC(49d1f77f) SHA1(f6c9b2fc88b77cc9baa5be48da5c3eb72310e471) ) // Fix ROM ROM_REGION( 0x80000, "tc0100scn", 0 ) ROM_LOAD16_WORD_SWAP( "ej_chr-0.ic3", 0x00000, 0x80000, CRC(ac675297) SHA1(2a34e1eae3a4be84dbf709053f5e8a781b1073fc) ) // SCR tiles (8 x 8) - mask ROM ROM_REGION( 0xa0000, "pc090oj", 0 ) ROM_LOAD16_WORD_SWAP( "ej_obj-0.ic6", 0x00000, 0x80000, CRC(5f21ac47) SHA1(45c94ffb53ee9b822b0676f6fb151fed4ce6d967) ) // Sprites (16 x 16) - mask ROM ROM_LOAD16_BYTE ( "ejok_ic5", 0x80001, 0x10000, CRC(cb4891db) SHA1(af1112608cdd897ef6028ef617f5ca69d7964861) ) ROM_LOAD16_BYTE ( "ejok_ic4", 0x80000, 0x10000, CRC(b612086f) SHA1(625748fcb698ec57b7b3ce46019cf85de99aaaa1) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "ejok_ic28", 0x00000, 0x10000, CRC(42ba2566) SHA1(c437388684b565c7504d6bad6accd73aa000faca) ) // banked ROM_REGION( 0x10000, "msm", ROMREGION_ERASEFF ) // Empty socket on U.N. Defense Force: Earth Joker - but sound chips present ROM_REGION( 0x144, "pals", 0 ) ROM_LOAD( "b68-04.ic32", 0x00000, 0x144, CRC(9be618d1) SHA1(61ee33c3db448a05ff8f455e77fe17d51106baec) ) ROM_LOAD( "b68-05.ic43", 0x00000, 0x104, CRC(d6524ccc) SHA1(f3b56253692aebb63278d47832fc27b8b212b59c) ) ROM_END ROM_START( earthjkrb ) // Taito PCB: K1100726A / J1100169B ROM_REGION( 0x100000, "maincpu", 0 ) // 1024k for 68000 code // Very close to earthjkra set. Labels are numbered in the same way as earthjkrp, but 3 and 4 ones are swapped (Maybe a typo in earthjkrp ?). In this case 4 is placed at ic24 position and 3 is placed at ic8 position ROM_LOAD16_BYTE( "4.ic23", 0x00000, 0x20000, CRC(250f09f8) SHA1(124f65a499414b4ec06cf6c370850cdc962dd2ee) ) // 4.ic23 vs ejok_ic23 99.967957% similar (42 changed bytes) ROM_LOAD16_BYTE( "3.ic8", 0x00001, 0x20000, CRC(88fc1c5d) SHA1(83d4177603c5671ece906810f01284a477388bf7) ) // 3.ic8 vs ejok_ic8 99.967957% similar (42 changed bytes) // 0x40000 - 0x7ffff is intentionally empty ROM_LOAD16_WORD( "ic30e.ic30", 0x80000, 0x80000, CRC(49d1f77f) SHA1(f6c9b2fc88b77cc9baa5be48da5c3eb72310e471) ) // Fix ROM ROM_REGION( 0x80000, "tc0100scn", 0 ) ROM_LOAD16_WORD_SWAP( "ej_chr-0.ic3", 0x00000, 0x80000, CRC(ac675297) SHA1(2a34e1eae3a4be84dbf709053f5e8a781b1073fc) ) // SCR tiles (8 x 8) - mask ROM ROM_REGION( 0xa0000, "pc090oj", 0 ) ROM_LOAD16_WORD_SWAP( "ej_obj-0.ic6", 0x00000, 0x80000, CRC(5f21ac47) SHA1(45c94ffb53ee9b822b0676f6fb151fed4ce6d967) ) // Sprites (16 x 16) - mask ROM ROM_LOAD16_BYTE ( "1.ic5", 0x80001, 0x10000, CRC(cb4891db) SHA1(af1112608cdd897ef6028ef617f5ca69d7964861) ) ROM_LOAD16_BYTE ( "0.ic4", 0x80000, 0x10000, CRC(b612086f) SHA1(625748fcb698ec57b7b3ce46019cf85de99aaaa1) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "2.ic27", 0x00000, 0x10000, CRC(42ba2566) SHA1(c437388684b565c7504d6bad6accd73aa000faca) ) // banked ROM_REGION( 0x10000, "msm", ROMREGION_ERASEFF ) // Empty socket on U.N. Defense Force: Earth Joker - but sound chips present ROM_REGION( 0x144, "pals", 0 ) ROM_LOAD( "b68-04.ic32", 0x00000, 0x144, CRC(9be618d1) SHA1(61ee33c3db448a05ff8f455e77fe17d51106baec) ) ROM_LOAD( "b68-05.ic43", 0x00000, 0x104, CRC(d6524ccc) SHA1(f3b56253692aebb63278d47832fc27b8b212b59c) ) ROM_END // Known to exist (not dumped) a Japanese version with ROMs 3 & 4 also stamped "A" same as above or different version?? // Also known to exist (not dumped) a US version of Earth Joker, title screen shows "DISTRIBUTED BY ROMSTAR, INC." ROMs were numbered // from 0 through 4 and the fix ROM at IC30 is labeled 1 even though IC5 is also labeled as 1 similar to the below set: // (ROMSTAR license is set by a dipswitch, is set mentioned above really undumped?) ROM_START( earthjkrp ) // was production PCB complete with mask ROM, could just be an early revision, not proto ROM_REGION( 0x100000, "maincpu", 0 ) // 1024k for 68000 code ROM_LOAD16_BYTE( "3.ic23", 0x00001, 0x20000, CRC(26c33225) SHA1(b039c47d0776c90813ab52c867e95989cab2c567) ) ROM_LOAD16_BYTE( "4.ic8", 0x00000, 0x20000, CRC(e9b1ef0c) SHA1(5e104146d37922a8c7e93696c2c156223653025b) ) // 0x40000 - 0x7ffff is intentionally empty ROM_LOAD16_WORD( "5.ic30", 0x80000, 0x80000, CRC(bf760b2d) SHA1(4aff36623e5a31ab86c77461fa93e40e77f08edd) ) // Fix ROM ROM_REGION( 0x80000, "tc0100scn", 0 ) ROM_LOAD16_WORD_SWAP( "ej_chr-0.ic3", 0x00000, 0x80000, CRC(ac675297) SHA1(2a34e1eae3a4be84dbf709053f5e8a781b1073fc) ) // SCR tiles (8 x 8) - mask ROM ROM_REGION( 0xa0000, "pc090oj", 0 ) ROM_LOAD16_WORD_SWAP( "ej_obj-0.ic6", 0x00000, 0x80000, CRC(5f21ac47) SHA1(45c94ffb53ee9b822b0676f6fb151fed4ce6d967) ) // Sprites (16 x 16) - mask ROM ROM_LOAD16_BYTE ( "1.ic5", 0x80001, 0x10000, CRC(cb4891db) SHA1(af1112608cdd897ef6028ef617f5ca69d7964861) ) ROM_LOAD16_BYTE ( "0.ic4", 0x80000, 0x10000, CRC(b612086f) SHA1(625748fcb698ec57b7b3ce46019cf85de99aaaa1) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "2.ic27", 0x00000, 0x10000, CRC(42ba2566) SHA1(c437388684b565c7504d6bad6accd73aa000faca) ) // banked ROM_REGION( 0x10000, "msm", ROMREGION_ERASEFF ) // Empty socket on U.N. Defense Force: Earth Joker - but sound chips present ROM_REGION( 0x144, "pals", 0 ) ROM_LOAD( "b68-04.ic32", 0x00000, 0x144, CRC(9be618d1) SHA1(61ee33c3db448a05ff8f455e77fe17d51106baec) ) ROM_LOAD( "b68-05.ic43", 0x00000, 0x104, CRC(d6524ccc) SHA1(f3b56253692aebb63278d47832fc27b8b212b59c) ) ROM_END ROM_START( eto ) ROM_REGION( 0x100000, "maincpu", 0 ) // 1024k for 68000 code ROM_LOAD16_BYTE( "eto-1.ic23", 0x00000, 0x20000, CRC(44286597) SHA1(ac37e5edbf9d187f60232adc5e9ebed45b3d2fe2) ) ROM_LOAD16_BYTE( "eto-0.ic8", 0x00001, 0x20000, CRC(57b79370) SHA1(25f83eada982ef654260fe92016d42a90005a05c) ) // 0x40000 - 0x7ffff is intentionally empty ROM_LOAD16_WORD( "eto-2.ic30", 0x80000, 0x80000, CRC(12f46fb5) SHA1(04db8b6ccd0051668bd2930275efa0265c0cfd2b) ) // Fix ROM ROM_REGION( 0x80000, "tc0100scn", 0 ) ROM_LOAD16_WORD_SWAP( "eto-4.ic3", 0x00000, 0x80000, CRC(a8768939) SHA1(a2cbbd3e10ed48ba32a680b2e40ea03900cf33fa) ) // Sprites (16 x 16) ROM_REGION( 0x80000, "pc090oj", 0 ) ROM_LOAD16_WORD_SWAP( "eto-3.ic6", 0x00000, 0x80000, CRC(dd247397) SHA1(53a7bf877fd7e5f3daf295a698f4012447b6f113) ) // SCR tiles (8 x 8) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "eto-5.ic27", 0x00000, 0x10000, CRC(b3689da0) SHA1(812d2e0a794403df9f0a5035784f14cd070ea080) ) // banked ROM_END void base_state::init_earthjkr() { u16 *rom = (u16 *)memregion("maincpu")->base(); // 357c -> 317c, I think this is bitrot, see ROM loading for which ROM needs redumping, causes rowscroll to be broken on final stage (writes to ROM area instead) // code is correct in the 'prototype?' set rom[0x7aaa/2] = 0x317c; } } // Anonymous namespace GAME( 1988, bonzeadv, 0, bonzeadv, bonzeadv, bonzeadv_state, empty_init, ROT0, "Taito Corporation Japan", "Bonze Adventure (World, Newer)", MACHINE_SUPPORTS_SAVE ) GAME( 1988, bonzeadvo, bonzeadv, bonzeadv, bonzeadv, bonzeadv_state, empty_init, ROT0, "Taito Corporation Japan", "Bonze Adventure (World, Older)", MACHINE_SUPPORTS_SAVE ) GAME( 1988, bonzeadvu, bonzeadv, bonzeadv, jigkmgri, bonzeadv_state, empty_init, ROT0, "Taito America Corporation", "Bonze Adventure (US)", MACHINE_SUPPORTS_SAVE ) GAME( 1988, jigkmgri, bonzeadv, bonzeadv, jigkmgri, bonzeadv_state, empty_init, ROT0, "Taito Corporation", "Jigoku Meguri (Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 1988, bonzeadvp, bonzeadv, bonzeadv, jigkmgri, bonzeadv_state, empty_init, ROT0, "Taito Corporation Japan", "Bonze Adventure (World, prototype)", MACHINE_SUPPORTS_SAVE ) GAME( 1988, asuka, 0, asuka, asuka, msm_state, empty_init, ROT270, "Taito Corporation", "Asuka & Asuka (World)", MACHINE_SUPPORTS_SAVE ) GAME( 1988, asukaj, asuka, asuka, asuka, msm_state, empty_init, ROT270, "Taito Corporation", "Asuka & Asuka (Japan, version 1)", MACHINE_SUPPORTS_SAVE ) GAME( 1988, asukaja, asuka, asuka, asuka, msm_state, empty_init, ROT270, "Taito Corporation", "Asuka & Asuka (Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 1989, mofflott, 0, mofflott, mofflott, msm_state, empty_init, ROT270, "Taito Corporation", "Maze of Flott (Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 1989, cadash, 0, cadash, cadash, cadash_state, empty_init, ROT0, "Taito Corporation Japan", "Cadash (World)", MACHINE_SUPPORTS_SAVE | MACHINE_NODEVICE_LAN ) GAME( 1989, cadashj, cadash, cadash, cadashj, cadash_state, empty_init, ROT0, "Taito Corporation", "Cadash (Japan, version 2)", MACHINE_SUPPORTS_SAVE | MACHINE_NODEVICE_LAN ) GAME( 1989, cadashj1, cadash, cadash, cadashj, cadash_state, empty_init, ROT0, "Taito Corporation", "Cadash (Japan, version 1)", MACHINE_SUPPORTS_SAVE | MACHINE_NODEVICE_LAN ) GAME( 1989, cadashjo, cadash, cadash, cadashj, cadash_state, empty_init, ROT0, "Taito Corporation", "Cadash (Japan, oldest version)", MACHINE_SUPPORTS_SAVE | MACHINE_NODEVICE_LAN ) GAME( 1989, cadashu, cadash, cadash, cadashu, cadash_state, empty_init, ROT0, "Taito America Corporation", "Cadash (US, version 2)", MACHINE_SUPPORTS_SAVE | MACHINE_NODEVICE_LAN ) GAME( 1989, cadashu1, cadash, cadash, cadashu, cadash_state, empty_init, ROT0, "Taito America Corporation", "Cadash (US, version 1?)", MACHINE_SUPPORTS_SAVE | MACHINE_NODEVICE_LAN ) GAME( 1989, cadashi, cadash, cadash, cadash, cadash_state, empty_init, ROT0, "Taito Corporation Japan", "Cadash (Italy)", MACHINE_SUPPORTS_SAVE | MACHINE_NODEVICE_LAN ) GAME( 1989, cadashf, cadash, cadash, cadash, cadash_state, empty_init, ROT0, "Taito Corporation Japan", "Cadash (France)", MACHINE_SUPPORTS_SAVE | MACHINE_NODEVICE_LAN ) GAME( 1989, cadashg, cadash, cadash, cadash, cadash_state, empty_init, ROT0, "Taito Corporation Japan", "Cadash (Germany, version 1)", MACHINE_SUPPORTS_SAVE | MACHINE_NODEVICE_LAN ) GAME( 1989, cadashgo, cadash, cadash, cadash, cadash_state, empty_init, ROT0, "Taito Corporation Japan", "Cadash (Germany)", MACHINE_SUPPORTS_SAVE | MACHINE_NODEVICE_LAN ) GAME( 1989, cadashp, cadash, cadash, cadashj, cadash_state, empty_init, ROT0, "Taito Corporation Japan", "Cadash (World, prototype)", MACHINE_SUPPORTS_SAVE | MACHINE_NODEVICE_LAN) GAME( 1989, cadashs, cadash, cadash, cadash, cadash_state, empty_init, ROT0, "Taito Corporation Japan", "Cadash (Spain, version 1)", MACHINE_SUPPORTS_SAVE | MACHINE_NODEVICE_LAN ) GAME( 1992, galmedes, 0, asuka, galmedes, msm_state, empty_init, ROT270, "Visco", "Galmedes (Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 1993, earthjkr, 0, asuka, earthjkr, msm_state, init_earthjkr, ROT270, "Visco", "U.N. Defense Force: Earth Joker (US / Japan, set 1)", MACHINE_SUPPORTS_SAVE ) // sets 1 + 2 + 3 have ROMSTAR (US?) license and no region disclaimer if you change the dipswitch GAME( 1993, earthjkra, earthjkr, asuka, earthjkr, msm_state, empty_init, ROT270, "Visco", "U.N. Defense Force: Earth Joker (US / Japan, set 2)", MACHINE_SUPPORTS_SAVE ) GAME( 1993, earthjkrb, earthjkr, asuka, earthjkr, msm_state, empty_init, ROT270, "Visco", "U.N. Defense Force: Earth Joker (US / Japan, set 3)", MACHINE_SUPPORTS_SAVE ) GAME( 1993, earthjkrp, earthjkr, asuka, earthjkrp, msm_state, empty_init, ROT270, "Visco", "U.N. Defense Force: Earth Joker (Japan, prototype?)", MACHINE_SUPPORTS_SAVE ) GAME( 1994, eto, 0, eto, eto, base_state, empty_init, ROT0, "Visco", "Kokontouzai Eto Monogatari (Japan)", MACHINE_SUPPORTS_SAVE )