// license:BSD-3-Clause // copyright-holders:Vas Crabb /*************************************************************************** ui/quitmenu.h Menus involved in quitting MAME. ***************************************************************************/ #include "emu.h" #include "quitmenu.h" #include "uiinput.h" namespace ui { menu_confirm_quit::menu_confirm_quit(mame_ui_manager &mui, render_container &container) : autopause_menu<>(mui, container) { set_one_shot(true); set_process_flags(PROCESS_CUSTOM_ONLY | PROCESS_NOINPUT); } menu_confirm_quit::~menu_confirm_quit() { } void menu_confirm_quit::custom_render(void *selectedref, float top, float bottom, float x, float y, float x2, float y2) { ui().draw_text_box( container(), util::string_format( _("Are you sure you want to quit?\n\n" "Press %1$s to quit\n" "Press %2$s to return to emulation"), ui().get_general_input_setting(IPT_UI_SELECT), ui().get_general_input_setting(IPT_UI_CANCEL)), text_layout::text_justify::CENTER, 0.5f, 0.5f, UI_RED_COLOR); } void menu_confirm_quit::populate(float &customtop, float &custombottom) { } void menu_confirm_quit::handle(event const *ev) { if (machine().ui_input().pressed(IPT_UI_SELECT)) machine().schedule_exit(); else if (machine().ui_input().pressed(IPT_UI_CANCEL)) stack_pop(); } } // namespace ui