From 74fe6e9d5ca562915fcb70614d36d1b5101e695b Mon Sep 17 00:00:00 2001 From: Vas Crabb Date: Mon, 13 Jun 2022 16:53:23 +1000 Subject: -Got rid of some legacy MESS support glue. * Got rid of the special-casing for the "mess" subtarget name. * Got rid of the MESS-specific Windows resources, emuator info source and man page. * Added subtarget name to the internal name and original name in Windows resources. -ui: Put the system-specific items on the input settings menu together, and fixed the crosshair visibility settings. --- src/frontend/mame/ui/miscmenu.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/frontend/mame/ui/miscmenu.cpp') diff --git a/src/frontend/mame/ui/miscmenu.cpp b/src/frontend/mame/ui/miscmenu.cpp index 58792ef56c8..55a2aab986f 100644 --- a/src/frontend/mame/ui/miscmenu.cpp +++ b/src/frontend/mame/ui/miscmenu.cpp @@ -453,8 +453,8 @@ void menu_crosshair::populate(float &customtop, float &custombottom) // Make sure to keep these matched to the CROSSHAIR_VISIBILITY_xxx types static char const *const vis_text[] = { - N_p("menu-crosshair", "Always"), N_p("menu-crosshair", "Never"), + N_p("menu-crosshair", "Always"), N_p("menu-crosshair", "When moved") }; bool use_auto = false; -- cgit v1.2.3-70-g09d2