From ae2cc6853d935d3daeadd84b0b740af82ea9c41e Mon Sep 17 00:00:00 2001 From: npwoods Date: Wed, 21 Aug 2019 09:28:44 -0400 Subject: Extracting input sequence cleaning logic into an seq_clean() function and exposing to LUA --- src/frontend/mame/luaengine.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/frontend/mame/luaengine.cpp') diff --git a/src/frontend/mame/luaengine.cpp b/src/frontend/mame/luaengine.cpp index 356c6a73ab6..688dca7aa44 100644 --- a/src/frontend/mame/luaengine.cpp +++ b/src/frontend/mame/luaengine.cpp @@ -2027,6 +2027,7 @@ void lua_engine::initialize() * input:seq_pressed(seq) - get pressed state for input_seq * input:seq_to_tokens(seq) - get KEYCODE_* string tokens for seq * input:seq_name(seq) - get seq friendly name + * input:seq_clean(seq) - clean the seq and remove invalid elements * input:seq_poll_start(class, [opt] start_seq) - start polling for input_item_class passed as string * (switch/abs[olute]/rel[ative]/max[imum]) * input:seq_poll() - poll once, returns true if input was fetched @@ -2043,6 +2044,7 @@ void lua_engine::initialize() "seq_pressed", [](input_manager &input, sol::user seq) { return input.seq_pressed(seq); }, "seq_to_tokens", [](input_manager &input, sol::user seq) { return input.seq_to_tokens(seq); }, "seq_name", [](input_manager &input, sol::user seq) { return input.seq_name(seq); }, + "seq_clean", [](input_manager &input, sol::user seq) { input_seq cleaned_seq = input.seq_clean(seq); return sol::make_user(cleaned_seq); }, "seq_poll_start", [](input_manager &input, const char *cls_string, sol::object seq) { input_item_class cls; if (!strcmp(cls_string, "switch")) -- cgit v1.2.3