summaryrefslogtreecommitdiffstats
path: root/plugins
Commit message (Collapse)AuthorAgeFilesLines
* Files for 0.245.1 Robbbert2022-07-091-1/+2
|
* -plugins.data: Reworked the code substantialy. Vas Crabb2022-06-2511-384/+661
| | | | | | | | | | | | | | | | * Use the plugin data folder for storing the cache. The history folder may be read-only or shared with different configurations. * Don't create the cache database or surrounding folder if there's nothing to store in it. * Actually use prepared queries multiple times rather than always destroying them after a single use. * Added proper error checking for most database operations. * Improved query performance by avoiding outer joins and table scans. -bus/nubus: Made the Macintosh Display Cards map the blue channel to white with monochrome monitors. Also added logging for PLL configuration to help debug how CRTC and RAMDAC clocks work in the future.
* Mac-related emulation fixes: Vas Crabb2022-06-201-52/+60
| | | | | | | * bus/nubus: Started emulating SuperMac Spectrum/8 CRTC. * bus/nubus: Respect Apple 4•8 screen base register. * cpu/m68000: Fixed disassembly of bit field extract instructions. * Also cleaned up data plugin a little.
* ui, docs: Added menus to fill a couple of gaps, improved consistency. (#9915) Vas Crabb2022-06-112-3/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Added menus for controlling toggle inputs, and showing recognised input devices and control state. Moved input menu options off main menu to a submenu, as there are a lot of them now. Moved menu heading drawing into base class, added headings to more menus, and made headings more consistent with the menu items used to reach them. Also made terminology more consistent. Changed the default names for buttons and hat switches/D-pads to use 1-based numbering. DirectInput still returns 0-based button numbers for some devices. Removed local copy of MinGW xaudio2.h as it’s now included in the MSYS2 package. Also fixed building the DirectSound sound output module with the SDL OSD on Windows - the Windows headers are sensitive to include order. Started adding documentation for menus, to hopefully help people find menus they remember seeing but can't recall how to access. For translators, this makes terminology more consistent. In particular: * "Settings" is preferred over "configuration" in a number of places, as the latter can be construed as referring specifically to settings stored in .cfg files in the cfg_directory folder. Also, references to saving machine configuration could be interpreted as relating to the settings on the "Machine Configuration" menu. * The controls on host input devices (e.g. keys, buttons, joystick axes) are referred to as "controls", while emulated inputs are referred to as "inputs". * The menus for assigning host controls to emulated inputs are called "input assignments" menus to distinguish them from other input settings menus. * Combinations of controls that can be assigned to emulated inputs are referred to as "combinations" rather than "sequences". * The potentially confusing term "ROM set" has been removed altogether. Use "short name" to refer to a device or system's identifier. * "System" is used in almost places to refer to a complete, runnable system rather than "Machine". * "Driver" is now only used to refer to source files where systems or devices are defined - it is no longer used to refer to individual systems. * A few more menus have message context for the messages. This makes it a bit easier to guess where the messages are used. It also means you can use different translations in different places if necessary (e.g. if the same English text should be translated differently as an item in one menu and as a heading in another).
* hiscore.dat: updates [Leezer] cracyc2022-03-231-229/+377
|
* Lua engine improvements (#9453) Vas Crabb2022-03-234-20/+20
| | | | | | | | | | | | | | | | | | | | | | Made auto-boot script errors and plugin bootstrap errors fatal. Run auto-boot scripts in a sandbox. Globals can be accessed, but not set. The sandbox is cleared on hard reset, but not on soft reset. Added (hopefully) useful to string metafunctions to device_t and address space that show short names and tags. Fixed issues in plugins that surface when strict type checking is enabled, as this means numbers and nil are not automatically converted to strings. Plugins should be tested with debug builds to check for this. Made save item read_block raise an error on invalid arguments rather than returning an empty string, and made it use luaL_buffer directly rather than using the helper wrapper. Changed some more function bindings to use set_function to avoid issues related to ThePhD/sol2#608, and got rid of some unnecessary lambda captures.
* plugins/cheatfind: don't try to call a handler for the previous menu option cracyc2022-03-051-0/+1
|
* hiscore.dat: fix renamed sets cracyc2022-02-131-15/+22
| | | | hiscore.dat: Add "Mega Man 2: The Power Fighters (Hispanic 960712)" (megaman2h), fix "1000 Miglia: Great 1000 Miles Rally" (gtmr/gtmra/gtmro/gtmrusa) and add clones (gtmrb/gtmro) (#9285)
* Moved localised I/O port name lookup into I/O port manager. Vas Crabb2021-12-093-4/+4
| | | | | | | | | | | | | | Added pseudo format specifiers to controller port names: %p for player and %% for literal percent symbol. This lets you get the localised player identifier in overridden input names (see NES and Neo-Geo for examples), and reduces the number of messages to translate. For translators, the new messages are mostly previously existing messages with wording adjusted for clarity (e.g. referring to "media" rather than "ROMs" in several places, as things like disk and tape images are included). It's also possible to localise the "???" dipslayed for an input without a valid name, but that should never actually appear in practice.
* srcclean in preparation for release of MAME 0.238. Vas Crabb2021-11-211-1/+1
| | | | | | | Patched up positron.cpp input ports - you shouldn’t use PORT_NAME when the key cap label is just the characters it produces anyway, and you’re supposed to use the actual character a key produces for PORT_CHAR or "natural" keyboard mode/paste will be unnatural.
* plugins: Work around menu not remembering selection when ref is nullptr. Vas Crabb2021-11-081-1/+3
|
* plugins: Rewrote timer plugin fixing multiple issues. Vas Crabb2021-11-067-106/+317
| | | | | | | | | | | | | | | | | | | | Added emulated time recording as well as wall clock time. Fixed recording time for multiple software items per system. An incorrect constraint on the database table meant that time was only being recorded for a single software item per system. Detect the "empty" driver so the time spent at the selection menu isn't recorded (you'd get multiple entries for this due to the way options leak when returning to the system selection menu). Included schema migration code to update existing timer plugin databases. Also replaced some unnecessary floating point code with integer maths, added log messages, and made the plugin unload unload its database access code during emulation. Changed other plugins' use of paths with trailing slashes as this causes stat to fail on Windows.
* plugins: Reduced amnesia for autofire and inputmacro plugins. Vas Crabb2021-11-058-89/+131
| | | | | | Made autofire and inputmacro plugins capable of remembering settings if the host input device for the binding is missing or if an input for a slot device that isn't present is referenced.
* plugins/cheat: one more flag cracyc2021-11-031-1/+1
|
* plugins: fix cheatfind menu flags and write xml cheat text to ui container ↵ cracyc2021-11-033-27/+30
| | | | so it's not sideways on rotated screens
* Two small fixes (bad menu flags in cheat plugin, copy/paste in docs). Vas Crabb2021-11-041-4/+4
|
* frontend: Don't let the non-menus get as far as trying to draw. Vas Crabb2021-11-041-1/+1
|
* plugins: Ensure state is destroyed on stop. Vas Crabb2021-11-041-3/+5
|
* plugins: Simplify logic in autofire and inputmacro plugins to try and avoid ↵ Vas Crabb2021-11-044-63/+51
| | | | leaking state across sessions.
* -emu/ioport.cpp: Fixed "MAME lost my joystick settings!!!1!11! Vas Crabb2021-11-031-79/+127
| | | | -plugins: Gave the timecode plugin an option to count emulated frames.
* Fixed Windows build as well - default input overrides in OSD modules are ↵ Vas Crabb2021-11-021-1/+1
| | | | annoying.
* plugins: Fixed obligatory copy/paste error in new timecode plugin. Vas Crabb2021-11-021-1/+1
|
* plugins: Moved the timecode recording functionality to a plugin. Vas Crabb2021-11-029-18/+328
|
* Fix various usability issues: Vas Crabb2021-11-021-12/+37
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | frontend: Made it so you can press UI On Screen Display to hide the Analog Controls menu and see the response to your inputs without the risk of changing settings, and see more axes at once and scroll them for systems with very large number of axes. Also ensure the axis being configured is visible when the menu is visible, and made the menu behave a bit more like the system input assignments menu (including previous/next group navigation). frontend: Allow Lua to draw to the UI container - this addresses the main complaint in #7475. Note that drawing to the UI container will draw over any UI elements, including menus. Plugins can check menu_active to avoid drawing over menus. Also removed some unnecessary use of sol::overload. frontend: Improved info/image box navigation on the system/softwre selection menus, and cleaned up some leftover code that came from the copy/pasted event handling functions. frontend: Fixed sliders menu not handling Alt+Shift as intended (thanks Coverity). Fixed a couple of harmless Coverity errors, too. emu/inpttype.ipp: Made the default assignment for Save State recognise right shift. plugins: Added next/previous group navigation to input macro edit menu. docs: Added basic description of the system and software selection menus, and corrected a couple of errors in the Lua reference.
* -frontend: Refactored menu event handling and fixed a number of issues. (#8777) Vas Crabb2021-10-3117-348/+411
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Moved common code for drawing about box, info viewer, and other text box menus to a base class; removed the last of the info viewer logic and the multi-line item hack from the base menu class. * Added previous/next group navigation for general inputs and plugin input selection menus. * Moved message catalog logic to lib/util, allowing osd and emu to use localised messages. * Made the base menu class use the UI manager’s feature for holding session state rather than a static map and mutex. * Improved menu event handling model, and fixed many issues, particularly with menus behaving badly when hidden/shown. * Added better support for menus that don’t participate in the usual menu stack, like the menuless sliders and the save/load state menus. * Made a number of menus refresh state when being shown after being hidden (fixes MT08121 among other issues). * Fixed indication of mounted slot option in the slot option details menu. * Improved appearance of background menus when emulation isn't running - draw all menus in the stack, and darken the background menus to make the edges of the active menu clearer. * Fixed locale issues in -listxml. -debugger: Made GUI debuggers more uniform. * Added new memory view features to Win32 debugger. * Fixed spelling of hexadecimal in Cocoa debugger and added decimal address option. * Fixed duplicate keyboard shortcut in Cocoa debugger (Shift-Cmd-D was both new device window and 64-bit float format). * Made keyboard shortcuts slightly more consistent across debuggers. -plugins: Moved input selection menu and sequence polling code to a common library. Fixed the issue that prevented keyboard inputs being mapped with -steadykey on. -docs: Started adding some documentation for MAME's internal UI, and updated the list of example front-ends. -Regenerated message catalog sources. For translators, the new strings are mostly: * The names of the inputs provided by the OS-dependent layer for things like fullscreen and video features. These show up in the user interface inputs menu. * The names for automatically generated views. These show up in the video options menu - test with a system with a lot of screens to see more variants. * The input macro plugin UI. * A few format strings for analog input assignments. * A few strings for the about box header.
* plugins/console: fix crash cracyc2021-10-301-6/+10
|
* -nes.xml: Added Latin title from box art for Yeongjaekeom Cocoma games. Vas Crabb2021-10-252-2/+2
| | | | -pluins/hiscore: Bumped version since storage location has changed.
* plugins/data: srcclean Vas Crabb2021-10-251-2/+2
|
* plugin/data: handle multiple blocks in dat cracyc2021-10-252-7/+12
|
* plugins: Use SPDX short identifiers for licenses in exports (more precise ↵ Vas Crabb2021-10-2515-14/+22
| | | | and easier to localise), use CC0 for hiscore plugin rather than CC0.
* Plugin updates: Vas Crabb2021-10-243-53/+111
| | | | | | | | | | | | | | | Changed the hiscore plugin to save inside the "hiscore" folder in the plugin data directory. The old hiscore path setting has already been removed from MAME for some time. This means the plugin was always saving in the "hi" folder in the working directory with no way to change it, which is problematic on Linux and macOS, particularly for distro packagers. There are lots of plugin and UI changes in this release, so we may as well get this out of the way now. Also made it possible to change the "timed save" option from the Plugin Options menu, and save that in the data folder, too. Documented the input macro plugin. The only undocumented plugins now are the cheat plugin, the cheat finder plugin, and the port name plugin.
* -docs: Started documenting plugins. Vas Crabb2021-10-242-8/+8
| | | | | | | | | * Also added a couple of missing command-line options, and added a local table of contents to the (rather long) command line options page. -Added a separate CI target for localisation updates that produces an artefact, and removed the message catalogs from the trigger paths for the Linux CI build.
* plugins/timer: Fixed ticking when menu is left on the screen. Vas Crabb2021-10-221-5/+11
|
* -Cleaned up CI targets: Vas Crabb2021-10-223-2/+37
| | | | | | | | | | | | | * Restricted Linux CI build to only run on changes to code, translations, software lists, and build scripts. * Restricted Windows/macOS CO to only run on changes to code and build scripts. They provide nothing over Linux for the other stuff. * Added plugin properties and controller file validation to the "hash" workflow. * Added a workflow for building documentation, so pull requests that affect documentation will at least get a basic check in advance. -plugins/autofire: Bumped version as configuration format has changed.
* Plugin usability improvements: Vas Crabb2021-10-223-54/+182
| | | | | | | | | | * autofire, inputmacro: Made left/right repeat when held (makes setting long delays/durations easier). * autofire, inputmacro: Added headings for devices in input selection menus (helps when controller buttons have identical names, e.g. AES) * autofire: Made intial selection when moving between menus intuitive, log some errors on saving/loading configuration. * autofire: Fixed two errors in Chinese localisations.
* frontend: Beter provision for plugins with multiple menu levels. Vas Crabb2021-10-211-7/+50
| | | | | | | | | Make it possible for a plugin to specify which item should be selected on repopulate. Also allowed plugins to specify the UI heading flag for menu items. Updated input macro plugin to select sane items when changing menus. Other plugins not updated yet, but may be at some point in the future.
* -plugins: Added an input macro plugin. Vas Crabb2021-10-215-2/+899
| | | | | | | -plugins: Sort input selection menus for autofire plugin. -frontend: Fixed another case where the menus may not automatically scroll the first item into view.
* frontend: Don't show plugin options menu in main menu before start - it ↵ Vas Crabb2021-10-201-5/+5
| | | | doesn't work anyway.
* Tie up a few loose ends: Vas Crabb2021-10-203-21/+18
| | | | | | | | | | | debugger: Octal cheats for octal address spaces. frontend: Pass events for automatically generated menu items to the plugin - they will have index zero. frontend: Don't try calling the data plugin from the main menu if the system isn't starting yet - doing so will prevent the data plugin from loading at all.
* More user experience improvements: Vas Crabb2021-10-153-34/+48
| | | | | | | | | | | | | | | | | | | | | | | | | | | frontend: Made it possible to cancel a media audit while it's in progress. Also made the media audit multi-threaded so it's faster. frontend: Made the DIP switches in the DIP switch preview clickable. frontend: Made the system and software selection menus leave focus on the same system when clearing the search rather than jumping to the first item. Also fixed a couple of bugs in the logic for keeping the selected item visible. frontend: Fixed a few places that weren't showing localised system names. frontend: Made UI Cancel clear a search in the file manager the same way it does on the system and sofware selection menus. frontend: Made it possible for plugin menus to handle UI Cancel more naturally, backing up to the previous plugin menu rather than dropping straight back to the list of plugins. Updated the autofire, cheat and cheatfind plugins, and fixed a few other issues in the cheatfind plugin. debugger: Made the mount and unmount commands accept instance names as well as brief instance names. Also updated another page of debugger documentation.
* Re-generated translations for I/O port names. Vas Crabb2021-10-112-3/+4
| | | | | | | | | Trying to collect messages from everything at once hits some limit in xgettext and causes messages to be lost no, so I've split it up by the second-level source directories. For some reason xgettext thinks overloaded Lua functions are blasphemy, so that has to be worked around, too.
* frontend: Keep cleaning up. Vas Crabb2021-10-112-9/+11
| | | | | | | | | | | | | | | | | | | Got rid of one of the UI audit inputs. There only needs to be one, and the options can be presented in the confirmation menu. Two secret keystrokes is too confusing. Also got rid of the long-obsolete UI Toggle Debugger input. Added audit media button to the toolbar so it's a bit less opaque, and it can be accessed with a mouse/trackball (not just by knowing the key mapping). Made default I/O port names localisable. Made autofire plugin save port fields using the { port, mask, type } tuple, the same way MAME does. Unfortunately this will break existing autofire configuration, but it should be more stable going forward. Added some more UI keys to the default key mappings documentation.
* Overdue internal UI enhancements (#8674) Vas Crabb2021-10-091-0/+2
| | | | | | | | | | | | | | | | * frontend: Added support for message context to localisations. * frontend: Added string_view versions of the message lookup functions. * frontend: Added a few more folder options to the internal UI. * emu/softlist.cpp: Use more appropriate containers. * Switched to Python 3 by default - this will become a requirement. * Updated msgfmt.py for message context support. * frontend: Show all software item info in the internal UI. * frontend: Search alternate titles in software selection menu. * 3rdparty/utf8proc: Updated to v2.6.1 (has several fixes). * frontend: Added software filters for common info fields. * frontend: Allow UI manager to hold onto persistent session data. * frontend: Cache software lists for eight machines. * frontend: Added support for loading localised system names. * frontend: Add UI for selecting localised system names.
* hiscore.dat: Updates [Leezer] cracyc2021-07-201-157/+229
|
* Strip CRs from history.xml (#8115) Julian Sikorski2021-05-301-0/+1
|
* srcclean for release Vas Crabb2021-05-231-5/+5
|
* Mostly revert "Create console history file in homepath (#8026)" Vas Crabb2021-05-0710-79/+11
| | | | | | The change to make the console plugin work is preserved. This reverts commit 25137717c9392d142650fcd679b09c400a2f5c4a.
* Create console history file in homepath (#8026) Szunti2021-05-0310-13/+81
| | | | | | | | | | | * Fix console history path, homepath is a core option * Create missing directories recursively in lua plugins. * Add lfs to global environment in a less magical way. require normally doesn't bind the name globally just returns the module, mame sets a preloader that does bind lfs globally, but maybe it's less surprising to do it explicitly
* init.lua: Change "historypath" (only supposed to be used for DATs) to ↵ AJR2021-05-021-2/+2
| | | | "homepath" (where plugin data should reside)
* Save line history for the console and other minor fixes Szunti2021-04-251-12/+42
| | | | | | | Changed a loadstring to load, since lua 5.3 loadstring is not available. Made sure the linenoise thread returns a string. After Ctrl+D stop reading lines.