summaryrefslogtreecommitdiffstats
path: root/docs/release/scripts/minimaws/lib/lxparse.py (unfollow)
Commit message (Collapse)AuthorFilesLines
2021-11-23New working clone (#8871) algestam2-1/+18
----------------- Frogling [algestam, Milan Galcik]
2021-11-24Bump version to 0.238mame0238 Vas Crabb2-4/+4
2021-11-24frontend: Fixed another case where the system selection menu could get ↵ Vas Crabb1-3/+9
confused when changing filters.
2021-11-23namcos22: add some system22 game versions to title [sjy96525] (#8869) sjy5251-3/+3
2021-11-23- balsente.cpp: correct cd12.18a.romcd12 ROM name and reference for Grudge ↵ Ivan Vangelista4-14/+21
Match 00.91 proto [Brian Troha] - expro2.cpp: doc update – adds known Comad PCB numbers to various sets [Brian Troha] - galspnbl.cpp: Adds some PCB info in header and corrects clock of 68000 based on OSC [Brian Troha] - segac2.cpp: doc update – adds Sega game ID# for Columns 2 (Japan) [Brian Troha]
2021-11-23New working clones Ivan Vangelista2-1/+28
------------------ Majestic Twelve - The Space Invaders Part IV (US) [Arcadecomponents.com]
2021-11-23-frontend: Fixed crashes switching between favourites and other filters. Vas Crabb4-16/+29
* Also made the system and software selection menus a bit less eager to reselect the first item. -docs: Bumped documentation version to 0.238.
2021-11-22New working clone (#8867) algestam2-4/+24
* New working clone ----------------- Kot-rybolov [algestam, Milan Galcik]
2021-11-22New working clones Ivan Vangelista3-7/+90
------------------ The Lord of King (bootleg, protected) [Siftware]
2021-11-22CG-1V/GAE1 video/audio fixes (#8859) David Haywood7-69/+301
* CG-1V/GAE1 video/audio fixes - support y scroll in rowscroll mode - prevent shadow sprites from corrupting previously drawn shadow sprites - fix cases of samples not being played where the 2nd chunk addresses are written first - remove old hack to work around ancient MAME number of colour limits * Misc Gaelco improvements - fixed thoop, squash priorities - added IRQ acks - set Maniac Square prototype to 1992, and de-cloned it. I'm told this was an earlier project that was redone from scratch for the released game - demoted Thunder Hoop to NOT WORKING due to the stage 4 crash
2021-11-22hp_taco: added support for writing hp9825-format tapes (#8860) fulivi2-28/+47
2021-11-22ZR107 Tilemap Position Fixes [sjy96525] (#8864) sjy5251-1/+1
2021-11-22fmtowns: disable FMR backwards compatibility text rendering, fixes display ↵ Barry Rodewald1-0/+2
regression
2021-11-23fmtowns: disable FMR backwards compatibility text rendering, fixes display ↵ Barry Rodewald1-0/+2
regression
2021-11-22plat2: Added outputs. Split zira into a derived class. Robbbert2-194/+274
2021-11-21geneve: Added option for new boot EPROM Michael Zapf1-3/+9
2021-11-21Revert "stupid git" AJR1-4/+16
This reverts commit 4dc7a7780723294b8cf050004b7177d9bc5cb251.
2021-11-21render.cpp: Use simple_list instead of std::list for containers; remove old ↵ AJR2-119/+39
remnants of "internal" debugger
2021-11-21screen.cpp: Fix old editing errors in comments AJR1-2/+2
2021-11-21stupid git AJR1-16/+4
2021-11-22Minor cleanup: Vas Crabb2-33/+13
* machine/wd_fdc.cpp: Code style consistency fixes. * language/Greek: Removed obsolete messages.
2021-11-21ti99/geneve: Added WHTech SCSI adapter card Michael Zapf4-0/+835
2021-11-22*Added sailormndc Robbbert3-6/+45
2021-11-22sgi_mips.xml: Removed a stray quote. Vas Crabb1-1/+1
2021-11-21Apple softlist update for November 2021 (#8850) Firehawke9-21/+183
Apple II software list support adjustments: * change 'flop525' to 'flop_a2' where 3.5s also in same lists * Add apple2gs_flop_clcracked and make it default for IIgs. New working software list additions (apple2_flop_orig.xml) ---------------------------------------------------------- Wargle! [4am, Firehawke] A Question of Scruples [4am, Firehawke] J-Bird [4am, Firehawke] Star Dance [4am, Firehawke] Disk Organizer (Version 2.6) [4am, Firehawke] Super Disk Copy (Version 3.8) [4am, Firehawke] Nibbles Away ][ (Version C3) [4am, Firehawke] Essential Data Duplicator (Version 4.4) [4am, Firehawke] New working software list additions (apple2_flop_clcracked.xml) --------------------------------------------------------------- Numberball (cleanly cracked) [4am, Firehawke] PFS:File (Version A.00) (cleanly cracked) [4am, Firehawke]
2021-11-21Updated Greek translation. (#8857) BraiNKilleRGR1-32/+32
2021-11-21*Added dkongdu, ffightaert, sailormnrt Robbbert5-6/+112
2021-11-21arcade.lua: removed taito_x.h since it doesn't exist anymore Ivan Vangelista1-1/+0
2021-11-21srcclean in preparation for release of MAME 0.238. Vas Crabb27-474/+477
Patched up positron.cpp input ports - you shouldn’t use PORT_NAME when the key cap label is just the characters it produces anyway, and you’re supposed to use the actual character a key produces for PORT_CHAR or "natural" keyboard mode/paste will be unnatural.
2021-11-20vgmplay.xml: Added 10 new entries and 1 updated entry [vgmrips.net, Tafoid] Scott Stone1-10/+605
2021-11-21stargame.cpp: removed unneeded things Robbbert1-41/+7
2021-11-20Miscellaneous #include cleanup AJR20-25/+6
2021-11-20apple2gs: add debugger annotations for the Animation Toolset [R. Belmont, ↵ arbee1-3/+10
Antoine Vignau]
2021-11-20bus/nes: Added support for boards using the SMD133 ASIC. (#8840) 0kmg10-96/+223
* bus/nes: Added support for boards using the SMD133 ASIC. New working software list additions (nes.xml) ----------------------------------- Data East All-Star Collection [anonymous] Mega Man 8 in 1 (PL-0006) [anonymous] Super Games 143 in 1 (The Best Games of NES) [anonymous] Software list items promoted to working (nes.xml) --------------------------------------- CoolBoy 198 in 1 CoolBoy 400 in 1 CoolBoy 400 in 1 (alt, 403 games) Game 450 in 1 Game 500 in 1 Pocket Games 150 in 1 Super Game 218 in 1 (JF2181) Super Game 360 in 1 Super Game 402 in 1
2021-11-20fm77av.xml: add protected Deep Forest image (#8849) r091-0/+22
Also marked the existing one as cracked. New working software list additions ----------------------------------- Deep Forest [Katsura82, rockleevk, r09]
2021-11-20rawthrillspc.cpp: Add HDD dump for "The Fast And The Furious" [Victor ↵ ClawGrip1-1/+6
Fernandez (City Game)] (#8851)
2021-11-21mame.lst: moved blkshpsq to the correct place. Robbbert1-1/+1
2021-11-21stargame.cpp: WIP, spcship is working Robbbert2-44/+530
2021-11-20New machines marked as NOT_WORKING Nigel Barnes4-0/+983
---------------------------------- Positron 9000 [Binary Dinosaurs, Nigel Barnes]
2021-11-20tiamc1: extend kot title, there's an elektronika handheld with the same title hap1-1/+1
2021-11-21emu/rendersw.hxx: Support texture wrap/clamp properly for (A)RGB formats. Vas Crabb1-356/+443
Also got rid of names starting with an underscore followed by an uppercase letter, as they are reserved. Yes, get_texel_rgb32 and get_texel_argb32 are identical - thew were already identical before.
2021-11-20hh_sm510: Remove uncertain Fowling IDs (#8848) algestam1-1/+1
2021-11-20hh_sm510: small correction to fowling svg hap2-29/+26
2021-11-20tr808: correct release year hap1-1/+1
2021-11-20New machines marked as NOT_WORKING hap8-123/+167
---------------------------------- TR-808 Rhythm Composer [afx303, DinSync]
2021-11-19bus/snes/sa1.cpp: Flesh out some SA1 features, Fix SNES timing, interrupt ↵ cam9007-543/+772
(#8673)
2021-11-19tms32031.cpp: Add TMS320VC33 emulation support, Add notes (#8766) cam9004-42/+125
2021-11-19bus/nes: Added partial code for unlicensed game Dragon Fighter. (#8833) 0kmg7-6/+91
2021-11-19gp9001.cpp: added initialization register (0x0E) values for remaining games ↵ Sergio G1-1/+7
(#8843)
2021-11-19naomi.cpp: fix the bg offset to be based on the param base so non-zero bases ↵ Jennifer Taylor1-1/+4
get backgrounds. (#8844)