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2021-11-03bus/nes_ctrl: Added emulation for IGS Tap-tap Mat controller. (#8772) 0kmg7-203/+273
* Refactored Family Trainer and Tap-tap Mat into common base class. Software list items promoted to working (nes.xml) --------------------------------------- Super Mogura Tataki!! Pokkun Moguraa (Japan)
2021-11-02new NOT_WORKING clone MetalliC2-3/+25
--------------------- Mushiking The King Of Beetle (2K3 2ND Ver. 1.000-, China) [Jorge Valero, MetalliC, rtw]
2021-11-03emu/ioport.h: Fixed stupid mismatched friend declaration that GCC blithely ↵ Vas Crabb1-1/+1
ignores.
2021-11-03-emu/ioport.cpp: Fixed "MAME lost my joystick settings!!!1!11! Vas Crabb7-161/+272
-plugins: Gave the timecode plugin an option to count emulated frames.
2021-11-02at: correct mba032q year typo hap1-1/+1
2021-11-02Fixed Windows build as well - default input overrides in OSD modules are ↵ Vas Crabb3-9/+4
annoying.
2021-11-02mc68328: Moved #define macros into enums within the class. (#8781) [Ryan Holtz] MooglyGuy2-338/+330
2021-11-02plugins: Fixed obligatory copy/paste error in new timecode plugin. Vas Crabb1-1/+1
2021-11-02plugins: Moved the timecode recording functionality to a plugin. Vas Crabb27-345/+474
2021-11-02docs: Fix an error in the Lua reference that I copy/pasted without noticing. Vas Crabb1-2/+2
2021-11-02Fix various usability issues: Vas Crabb18-268/+686
frontend: Made it so you can press UI On Screen Display to hide the Analog Controls menu and see the response to your inputs without the risk of changing settings, and see more axes at once and scroll them for systems with very large number of axes. Also ensure the axis being configured is visible when the menu is visible, and made the menu behave a bit more like the system input assignments menu (including previous/next group navigation). frontend: Allow Lua to draw to the UI container - this addresses the main complaint in #7475. Note that drawing to the UI container will draw over any UI elements, including menus. Plugins can check menu_active to avoid drawing over menus. Also removed some unnecessary use of sol::overload. frontend: Improved info/image box navigation on the system/softwre selection menus, and cleaned up some leftover code that came from the copy/pasted event handling functions. frontend: Fixed sliders menu not handling Alt+Shift as intended (thanks Coverity). Fixed a couple of harmless Coverity errors, too. emu/inpttype.ipp: Made the default assignment for Save State recognise right shift. plugins: Added next/previous group navigation to input macro edit menu. docs: Added basic description of the system and software selection menus, and corrected a couple of errors in the Lua reference.
2021-11-02gts3, gts3a: WIP Robbbert2-395/+486
2021-11-01gt913: log two more unknown sound commands (#8779) Devin Acker1-3/+11
2021-11-01bus/nes_ctrl: Fixed Family Trainer button reads. (#8773) 0kmg2-29/+21
* Column input reads now are now shifted to correct bit, fixing reads for top two rows. * Button presses are correctly 0 bits. * Multiple rows can be scanned per read. * Flipped key bindings on mat side A - now left/right correspond to left/right on mat.
2021-11-01ctk2100: added to mame.lst Robbbert1-0/+3
2021-10-31frontend: Make all the textbox menus use the custom navigation flag, on the ↵ Vas Crabb4-2/+6
off chance they become scrollable somehow.
2021-10-31-frontend: Refactored menu event handling and fixed a number of issues. (#8777) Vas Crabb174-63290/+84402
* Moved common code for drawing about box, info viewer, and other text box menus to a base class; removed the last of the info viewer logic and the multi-line item hack from the base menu class. * Added previous/next group navigation for general inputs and plugin input selection menus. * Moved message catalog logic to lib/util, allowing osd and emu to use localised messages. * Made the base menu class use the UI manager’s feature for holding session state rather than a static map and mutex. * Improved menu event handling model, and fixed many issues, particularly with menus behaving badly when hidden/shown. * Added better support for menus that don’t participate in the usual menu stack, like the menuless sliders and the save/load state menus. * Made a number of menus refresh state when being shown after being hidden (fixes MT08121 among other issues). * Fixed indication of mounted slot option in the slot option details menu. * Improved appearance of background menus when emulation isn't running - draw all menus in the stack, and darken the background menus to make the edges of the active menu clearer. * Fixed locale issues in -listxml. -debugger: Made GUI debuggers more uniform. * Added new memory view features to Win32 debugger. * Fixed spelling of hexadecimal in Cocoa debugger and added decimal address option. * Fixed duplicate keyboard shortcut in Cocoa debugger (Shift-Cmd-D was both new device window and 64-bit float format). * Made keyboard shortcuts slightly more consistent across debuggers. -plugins: Moved input selection menu and sequence polling code to a common library. Fixed the issue that prevented keyboard inputs being mapped with -steadykey on. -docs: Started adding some documentation for MAME's internal UI, and updated the list of example front-ends. -Regenerated message catalog sources. For translators, the new strings are mostly: * The names of the inputs provided by the OS-dependent layer for things like fullscreen and video features. These show up in the user interface inputs menu. * The names for automatically generated views. These show up in the video options menu - test with a system with a lot of screens to see more variants. * The input macro plugin UI. * A few format strings for analog input assignments. * A few strings for the about box header.
2021-10-30f8: Add callback for overriding the normal reset address AJR3-4/+16
2021-10-30New machines marked as NOT_WORKING AJR4-0/+178
---------------------------------- F387X PEP System [Bitsavers]
2021-10-30osdcore: fix buffer overflow with osd_output stack hap1-2/+2
2021-10-30plugins/console: fix crash cracyc1-6/+10
2021-10-30New clones marked as NOT_WORKING Ivan Vangelista2-0/+18
-------------------------------- Teenage Mutant Ninja Turtles (1.01) [Inkochnito, PinMAME]
2021-10-29sgi_mips: new software list additions from jrra.zone (#8769) Michael D1-0/+347
2021-10-29fmtowns_flop_*.xml: 4 new dumps, verified originals (#8770) r092-144/+186
- Verified the Futoppara FD Heisei disks as dumped from original disks and moved them to fmtowns_flop_orig.xml [cyo.the.vile] - Removed the old handcrafted Columns image New working software list additions (fmtowns_flop_orig.xml) ----------------------------------------------------------- Gorby no Pipeline Daisakusen [Katsura82, rockleevk, r09] Tama CG-shuu - Mai [cyo.the.vile] New not working software list additions (fmtowns_flop_orig.xml) --------------------------------------------------------------- Columns [Katsura82, rockleevk, r09] Musirou - Ongaku Kyoushitsu Ver. 2.0 [cyo.the.vile]
2021-10-29New working clones Ivan Vangelista2-0/+42
------------------ Super Street Fighter II: The New Challengers Super 2 (bootleg, USA 930911) [Genaro Rodarte]
2021-10-29removed leftover Miodrag Milanovic1-1/+1
2021-10-29screen: fix buffer overflow crash with VIDEO_VARIABLE_WIDTH screens [AmatCoder] hap1-2/+2
2021-10-29bgfx: fix flurry of bogus warning messages hap1-1/+1
2021-10-29saa1099.cpp: Fix output behavior when both noise and tone are enabled (#8767) cam9001-9/+24
2021-10-29-mc68328: Cleaned up register handlers and structure. [Ryan Holtz] (#8771) MooglyGuy2-2421/+2358
2021-10-29fanucspmg: add correct contact url to comment hap1-0/+1
2021-10-29selmenu: fix wrongly placed messagebox hap8-12/+12
2021-10-29originals -> parents Robbbert1-2/+2
2021-10-28bus/nes: Removed bogus mirroring and banking bits from NAMCOT 3446. (#8768) 0kmg1-14/+5
2021-10-28bus/nes: Simplify 8K banking with existing parameterized function. (#8765) 0kmg2-58/+22
* bus/nes: Simplify 8K banking with existing parameterized function. * remove some useless semicolons
2021-10-28*Removed Monster Zero, because it will be in MAME 0.238 Robbbert1-1/+0
2021-10-27debugger: support octal on the Mac native debugger [R. Belmont] arbee1-4/+65
2021-10-27bus/nes: Fixed 4-screen mirroring when loading loose .nes files. (#8764) 0kmg1-27/+29
- Also, tweaked logging so newer .nes files show backwards compatible fields.
2021-10-28amstrad: Return 0xFF on PPI port A when the PSG is inactive. Fixes Puzzle ↵ Barry Rodewald1-1/+2
Bobble.
2021-10-27cococart.cpp: Fix copy-and-paste mistake AJR1-1/+1
2021-10-27pc8801_flop.xml: Fixed sha1 length issue with commented rom. Scott Stone1-1/+1
2021-10-27debugger/qt/memorywindow.cpp: Remove leftover printf AJR1-2/+0
2021-10-27Debug memory view improvements AJR4-53/+225
- Add options for 1-byte, 2-byte, 4-byte and 8-byte octal data display, which are selected automatically for memory spaces configured as octal. Octal data has also been made editable. - Add options for displaying addresses in decimal or octal as alternatives to the typical hexadecimal format. This also affects the address expression box. - Prevent the cursor from moving left from the first address or right from the maximum address. Note that the new options have only been hooked up for the Qt debugger. The Windows and OS X debuggers should also be updated to include them.
2021-10-28gts80: fixed mistakes in comments Robbbert1-2/+1
2021-10-27New working clones Ivan Vangelista2-9/+25
------------------ Grudge Match (v00.90, prototype) [Kevin Eshbach, Brian Troha, simzy]
2021-10-27- mjkjidai.cpp: identified coinage dips, very minor cleanups Ivan Vangelista4-63/+65
- apple2gs_flop_clcracked.xml: fixed sha1 for gpcirc
2021-10-27New working software list additions hap3-4/+17
----------------------------------- entex_sag: Pac-Man 2 [Kevin Horton, Rik]
2021-10-27new NOT_WORKING machine (Casio CTK-2100) (#8757) Devin Acker15-119/+1114
* ctk2100: preliminary work * ctk2100: possible keyboard hookup * ctk2100: hook up rudimentary timers * ctk2100: add ports and hook up the LCD * ctk2100: timer tweaks, input tweaks * ctk2100: fix I/O port reads (stops constant LCD resets) * gt913: increase key polling rate (fixes ctk2100 test mode) * ctk2100: add ADCs, clean up and comment some other stuff * lpc210x: add the PL190 VIC here too while i'm at it * vic_pl192: fix clang build * unidasm: add gt913
2021-10-27Files for 0.237tag237 Robbbert48-748/+2430
2021-10-26- cps2.cpp: corrected some overdumps for avsp [Guru] Ivan Vangelista2-131/+100
- rgum.cpp: identified some dips, minor comments update