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-rw-r--r--src/osd/modules/render/drawsdl.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/osd/modules/render/drawsdl.h b/src/osd/modules/render/drawsdl.h
index cdb64802b8a..51194c8496f 100644
--- a/src/osd/modules/render/drawsdl.h
+++ b/src/osd/modules/render/drawsdl.h
@@ -55,14 +55,14 @@ private:
void yuv_lookup_set(unsigned int pen, unsigned char red,
unsigned char green, unsigned char blue);
- INT32 m_blittimer;
+ int32_t m_blittimer;
SDL_Renderer *m_sdl_renderer;
SDL_Texture *m_texture_id;
// YUV overlay
- UINT32 *m_yuv_lookup;
- UINT16 *m_yuv_bitmap;
+ uint32_t *m_yuv_lookup;
+ uint16_t *m_yuv_bitmap;
// if we leave scaling to SDL and the underlying driver, this
// is the render_target_width/height to use
@@ -82,7 +82,7 @@ struct sdl_scale_mode
int mult_h; /* Height multiplier */
const char *sdl_scale_mode_hint; /* what to use as a hint ? */
int pixel_format; /* Pixel/Overlay format */
- void (*yuv_blit)(const UINT16 *bitmap, UINT8 *ptr, const int pitch, const UINT32 *lookup, const int width, const int height);
+ void (*yuv_blit)(const uint16_t *bitmap, uint8_t *ptr, const int pitch, const uint32_t *lookup, const int width, const int height);
};
#endif // __DRAWSDL1__