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-rw-r--r--src/mame/machine/msx_s1985.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mame/machine/msx_s1985.cpp b/src/mame/machine/msx_s1985.cpp
index fddbd56315e..2ee9f73668d 100644
--- a/src/mame/machine/msx_s1985.cpp
+++ b/src/mame/machine/msx_s1985.cpp
@@ -3,6 +3,8 @@
#include "emu.h"
#include "msx_s1985.h"
+#include "fileio.h"
+
const uint8_t manufacturer_id = 0xfe;
DEFINE_DEVICE_TYPE(MSX_S1985, msx_s1985_device, "msx_s1985", "MSX-Engine S1985")
ommitgraph'>* gba.xml: documented some more Game Boy Advance PCBs. [Fabio Priuli] etabeta782016-06-061-4399/+4805 * more consistency fixes. nw. etabeta782016-05-291-2/+2 * Cleanups and version bumpmame0174 Miodrag Milanovic2016-05-251-20/+20 * another (and last for this development cycle) round of etabeta782016-05-241-1/+1 * more naming consistency across lists. nw. etabeta782016-05-231-9/+9 * gba.cpp: Added preliminary support for the 3D Matrix Memory etabeta782016-05-171-6/+6 * brought SNES softlist on par with latest dumps from various etabeta782016-05-101-2/+2 * whops. nw. etabeta782016-05-091-2/+2 * misc info updates and a couple of redumps that I missed etabeta782016-05-091-75/+100 * many more from my backlog. in particular: replaced Teshu Budui 2 etabeta782016-05-061-9/+219 * a first dive in my huge backlog. nw. etabeta782016-05-041-35/+39 * backlog clear (nw) David Haywood2015-12-141-0/+34 * one more dump, courtesy of Anna's reminder, and a small cmpro fix. nw.