diff options
Diffstat (limited to 'src/mame/includes/btime.h')
-rw-r--r-- | src/mame/includes/btime.h | 58 |
1 files changed, 29 insertions, 29 deletions
diff --git a/src/mame/includes/btime.h b/src/mame/includes/btime.h index bd0fbaa92cd..4d4cef6df61 100644 --- a/src/mame/includes/btime.h +++ b/src/mame/includes/btime.h @@ -33,28 +33,28 @@ public: } /* memory pointers */ - optional_shared_ptr<UINT8> m_rambase; - required_shared_ptr<UINT8> m_videoram; - required_shared_ptr<UINT8> m_colorram; - optional_shared_ptr<UINT8> m_bnj_backgroundram; - optional_shared_ptr<UINT8> m_zoar_scrollram; - optional_shared_ptr<UINT8> m_lnc_charbank; - optional_shared_ptr<UINT8> m_deco_charram; - optional_shared_ptr<UINT8> m_spriteram; // used by disco -// UINT8 * m_decrypted; - optional_shared_ptr<UINT8> m_audio_rambase; + optional_shared_ptr<uint8_t> m_rambase; + required_shared_ptr<uint8_t> m_videoram; + required_shared_ptr<uint8_t> m_colorram; + optional_shared_ptr<uint8_t> m_bnj_backgroundram; + optional_shared_ptr<uint8_t> m_zoar_scrollram; + optional_shared_ptr<uint8_t> m_lnc_charbank; + optional_shared_ptr<uint8_t> m_deco_charram; + optional_shared_ptr<uint8_t> m_spriteram; // used by disco +// uint8_t * m_decrypted; + optional_shared_ptr<uint8_t> m_audio_rambase; /* video-related */ std::unique_ptr<bitmap_ind16> m_background_bitmap; - UINT8 m_btime_palette; - UINT8 m_bnj_scroll1; - UINT8 m_bnj_scroll2; - UINT8 m_btime_tilemap[4]; + uint8_t m_btime_palette; + uint8_t m_bnj_scroll1; + uint8_t m_bnj_scroll2; + uint8_t m_btime_tilemap[4]; /* audio-related */ - UINT8 m_audio_nmi_enable_type; - UINT8 m_audio_nmi_enabled; - UINT8 m_audio_nmi_state; + uint8_t m_audio_nmi_enable_type; + uint8_t m_audio_nmi_enabled; + uint8_t m_audio_nmi_state; /* protection-related (for mmonkey) */ int m_protection_command; @@ -116,18 +116,18 @@ public: DECLARE_MACHINE_RESET(mmonkey); DECLARE_VIDEO_START(bnj); DECLARE_VIDEO_START(disco); - UINT32 screen_update_btime(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); - UINT32 screen_update_cookrace(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); - UINT32 screen_update_lnc(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); - UINT32 screen_update_eggs(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); - UINT32 screen_update_bnj(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); - UINT32 screen_update_zoar(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); - UINT32 screen_update_disco(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + uint32_t screen_update_btime(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + uint32_t screen_update_cookrace(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + uint32_t screen_update_lnc(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + uint32_t screen_update_eggs(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + uint32_t screen_update_bnj(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + uint32_t screen_update_zoar(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + uint32_t screen_update_disco(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); TIMER_DEVICE_CALLBACK_MEMBER(audio_nmi_gen); - void draw_chars( bitmap_ind16 &bitmap, const rectangle &cliprect, UINT8 transparency, UINT8 color, int priority ); - void draw_background( bitmap_ind16 &bitmap, const rectangle &cliprect, UINT8* tmap, UINT8 color ); - void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect, UINT8 color, - UINT8 sprite_y_adjust, UINT8 sprite_y_adjust_flip_screen, - UINT8 *sprite_ram, offs_t interleave ); + void draw_chars( bitmap_ind16 &bitmap, const rectangle &cliprect, uint8_t transparency, uint8_t color, int priority ); + void draw_background( bitmap_ind16 &bitmap, const rectangle &cliprect, uint8_t* tmap, uint8_t color ); + void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect, uint8_t color, + uint8_t sprite_y_adjust, uint8_t sprite_y_adjust_flip_screen, + uint8_t *sprite_ram, offs_t interleave ); }; |