diff options
Diffstat (limited to 'src/mame/drivers/sf.cpp')
-rw-r--r-- | src/mame/drivers/sf.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/mame/drivers/sf.cpp b/src/mame/drivers/sf.cpp index a97deabca80..03386115e6f 100644 --- a/src/mame/drivers/sf.cpp +++ b/src/mame/drivers/sf.cpp @@ -534,7 +534,7 @@ void sf_state::machine_reset() m_fgscroll = 0; } -static MACHINE_CONFIG_START( sfan, sf_state ) +static MACHINE_CONFIG_START( sfan ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000, XTAL_8MHz) @@ -574,12 +574,12 @@ static MACHINE_CONFIG_START( sfan, sf_state ) MCFG_SOUND_ROUTE(1, "rspeaker", 0.60) MCFG_SOUND_ADD("msm1", MSM5205, 384000) - MCFG_MSM5205_PRESCALER_SELECTOR(MSM5205_SEX_4B) /* 8KHz playback ? */ + MCFG_MSM5205_PRESCALER_SELECTOR(SEX_4B) /* 8KHz playback ? */ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0) MCFG_SOUND_ADD("msm2", MSM5205, 384000) - MCFG_MSM5205_PRESCALER_SELECTOR(MSM5205_SEX_4B) /* 8KHz playback ? */ + MCFG_MSM5205_PRESCALER_SELECTOR(SEX_4B) /* 8KHz playback ? */ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0) MACHINE_CONFIG_END @@ -1023,9 +1023,9 @@ ROM_END -GAME( 1987, sf, 0, sfus, sfus, driver_device, 0, ROT0, "Capcom", "Street Fighter (US, set 1)", MACHINE_SUPPORTS_SAVE ) // Shows Capcom copyright -GAME( 1987, sfua, sf, sfjp, sfjp, driver_device, 0, ROT0, "Capcom", "Street Fighter (US, set 2) (protected)", MACHINE_SUPPORTS_SAVE ) // Shows Capcom USA copyright -GAME( 1987, sfj, sf, sfjp, sfjp, driver_device, 0, ROT0, "Capcom", "Street Fighter (Japan) (protected)", MACHINE_SUPPORTS_SAVE ) -GAME( 1987, sfjan,sf, sfan, sfan, driver_device, 0, ROT0, "Capcom", "Street Fighter (Japan, pneumatic buttons)", MACHINE_SUPPORTS_SAVE ) -GAME( 1987, sfan, sf, sfan, sfan, driver_device, 0, ROT0, "Capcom", "Street Fighter (World, pneumatic buttons)", MACHINE_SUPPORTS_SAVE ) -GAME( 1987, sfp, sf, sfp, sfan, driver_device, 0, ROT0, "Capcom", "Street Fighter (prototype)", MACHINE_SUPPORTS_SAVE ) +GAME( 1987, sf, 0, sfus, sfus, sf_state, 0, ROT0, "Capcom", "Street Fighter (US, set 1)", MACHINE_SUPPORTS_SAVE ) // Shows Capcom copyright +GAME( 1987, sfua, sf, sfjp, sfjp, sf_state, 0, ROT0, "Capcom", "Street Fighter (US, set 2) (protected)", MACHINE_SUPPORTS_SAVE ) // Shows Capcom USA copyright +GAME( 1987, sfj, sf, sfjp, sfjp, sf_state, 0, ROT0, "Capcom", "Street Fighter (Japan) (protected)", MACHINE_SUPPORTS_SAVE ) +GAME( 1987, sfjan,sf, sfan, sfan, sf_state, 0, ROT0, "Capcom", "Street Fighter (Japan, pneumatic buttons)", MACHINE_SUPPORTS_SAVE ) +GAME( 1987, sfan, sf, sfan, sfan, sf_state, 0, ROT0, "Capcom", "Street Fighter (World, pneumatic buttons)", MACHINE_SUPPORTS_SAVE ) +GAME( 1987, sfp, sf, sfp, sfan, sf_state, 0, ROT0, "Capcom", "Street Fighter (prototype)", MACHINE_SUPPORTS_SAVE ) |