diff options
Diffstat (limited to 'src/mame/drivers/segag80r.cpp')
-rw-r--r-- | src/mame/drivers/segag80r.cpp | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/src/mame/drivers/segag80r.cpp b/src/mame/drivers/segag80r.cpp index 1ec19493e82..f278a775a67 100644 --- a/src/mame/drivers/segag80r.cpp +++ b/src/mame/drivers/segag80r.cpp @@ -169,7 +169,7 @@ offs_t segag80r_state::decrypt_offset(address_space &space, offs_t offset) { /* ignore anything but accesses via opcode $32 (LD $(XXYY),A) */ offs_t pc = space.device().safe_pcbase(); - if ((UINT16)pc == 0xffff || space.read_byte(pc) != 0x32) + if ((uint16_t)pc == 0xffff || space.read_byte(pc) != 0x32) return offset; /* fetch the low byte of the address and munge it */ @@ -195,7 +195,7 @@ WRITE8_MEMBER(segag80r_state::usb_ram_w){ m_usbsnd->ram_w(space, decrypt_offset( * *************************************/ -inline UINT8 segag80r_state::demangle(UINT8 d7d6, UINT8 d5d4, UINT8 d3d2, UINT8 d1d0) +inline uint8_t segag80r_state::demangle(uint8_t d7d6, uint8_t d5d4, uint8_t d3d2, uint8_t d1d0) { return ((d7d6 << 7) & 0x80) | ((d7d6 << 2) & 0x40) | ((d5d4 << 5) & 0x20) | ((d5d4 << 0) & 0x10) | @@ -211,10 +211,10 @@ READ8_MEMBER(segag80r_state::mangled_ports_r) /* read as two bits from each of 4 ports. For this reason, the input */ /* ports have been organized logically, and are demangled at runtime. */ /* 4 input ports each provide 8 bits of information. */ - UINT8 d7d6 = ioport("D7D6")->read(); - UINT8 d5d4 = ioport("D5D4")->read(); - UINT8 d3d2 = ioport("D3D2")->read(); - UINT8 d1d0 = ioport("D1D0")->read(); + uint8_t d7d6 = ioport("D7D6")->read(); + uint8_t d5d4 = ioport("D5D4")->read(); + uint8_t d3d2 = ioport("D3D2")->read(); + uint8_t d1d0 = ioport("D1D0")->read(); int shift = offset & 3; return demangle(d7d6 >> shift, d5d4 >> shift, d3d2 >> shift, d1d0 >> shift); } @@ -226,17 +226,17 @@ READ8_MEMBER(segag80r_state::spaceod_mangled_ports_r) /* versus cocktail cabinets; we fix this here. The input ports are */ /* coded for cocktail mode; for upright mode, we manually shuffle the */ /* bits around. */ - UINT8 d7d6 = ioport("D7D6")->read(); - UINT8 d5d4 = ioport("D5D4")->read(); - UINT8 d3d2 = ioport("D3D2")->read(); - UINT8 d1d0 = ioport("D1D0")->read(); + uint8_t d7d6 = ioport("D7D6")->read(); + uint8_t d5d4 = ioport("D5D4")->read(); + uint8_t d3d2 = ioport("D3D2")->read(); + uint8_t d1d0 = ioport("D1D0")->read(); int shift = offset & 3; /* tweak bits for the upright case */ - UINT8 upright = d3d2 & 0x04; + uint8_t upright = d3d2 & 0x04; if (upright) { - UINT8 fc = ioport("FC")->read(); + uint8_t fc = ioport("FC")->read(); d7d6 |= 0x60; d5d4 = (d5d4 & ~0x1c) | ((~fc & 0x20) >> 3) | /* IPT_BUTTON2 */ @@ -250,8 +250,8 @@ READ8_MEMBER(segag80r_state::spaceod_mangled_ports_r) READ8_MEMBER(segag80r_state::spaceod_port_fc_r) { - UINT8 upright = ioport("D3D2")->read() & 0x04; - UINT8 fc = ioport("FC")->read(); + uint8_t upright = ioport("D3D2")->read() & 0x04; + uint8_t fc = ioport("FC")->read(); /* tweak bits for the upright case */ if (upright) @@ -1404,13 +1404,13 @@ ROM_END void segag80r_state::monsterb_expand_gfx(const char *region) { - UINT8 *dest; + uint8_t *dest; int i; /* expand the background ROMs; A11/A12 of each ROM is independently controlled via */ /* banking */ dest = memregion(region)->base(); - std::vector<UINT8> temp(0x4000); + std::vector<uint8_t> temp(0x4000); memcpy(&temp[0], dest, 0x4000); /* 16 effective total banks */ |