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-rw-r--r--src/mame/drivers/pse.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/mame/drivers/pse.cpp b/src/mame/drivers/pse.cpp
index 04fb75b79a1..e09712ffca0 100644
--- a/src/mame/drivers/pse.cpp
+++ b/src/mame/drivers/pse.cpp
@@ -55,7 +55,7 @@ public:
}
// devices
- required_device<netlist_mame_device_t> m_maincpu;
+ required_device<netlist_mame_device> m_maincpu;
required_device<fixedfreq_device> m_video;
protected:
@@ -98,7 +98,7 @@ void pse_state::video_start()
{
}
-static MACHINE_CONFIG_START( pse, pse_state )
+static MACHINE_CONFIG_START( pse )
/* basic machine hardware */
MCFG_DEVICE_ADD("maincpu", NETLIST_CPU, NETLIST_CLOCK)
@@ -204,9 +204,9 @@ ROM_START( gametree )
ROM_END
-GAME( 1976, bazooka, 0, pse, 0, driver_device, 0, ROT0, "Project Support Engineering", "Bazooka [TTL]", MACHINE_IS_SKELETON )
-GAME( 1977, bazookabr, bazooka, pse, 0, driver_device, 0, ROT0, "Taito do Brasil", "Bazooka (Brazil) [TTL]", MACHINE_IS_SKELETON )
-GAME( 1977, dpatrol, 0, pse, 0, driver_device, 0, ROT0, "Project Support Engineering", "Desert Patrol [TTL]", MACHINE_IS_SKELETON )
-GAME( 1977, dpatrola, dpatrol, pse, 0, driver_device, 0, ROT0, "Project Support Engineering (Telegames license)", "Desert Patrol (set 2) [TTL]", MACHINE_IS_SKELETON )
-GAME( 1978, gametree, 0, pse, 0, driver_device, 0, ROT0, "Project Support Engineering", "Game Tree [TTL]", MACHINE_IS_SKELETON )
-//GAME( 1976, knightar, 0, pse, 0, driver_device, 0, ROT0, "Project Support Engineering", "Knights in Armor [TTL]", MACHINE_IS_SKELETON )
+GAME( 1976, bazooka, 0, pse, 0, pse_state, 0, ROT0, "Project Support Engineering", "Bazooka [TTL]", MACHINE_IS_SKELETON )
+GAME( 1977, bazookabr, bazooka, pse, 0, pse_state, 0, ROT0, "Taito do Brasil", "Bazooka (Brazil) [TTL]", MACHINE_IS_SKELETON )
+GAME( 1977, dpatrol, 0, pse, 0, pse_state, 0, ROT0, "Project Support Engineering", "Desert Patrol [TTL]", MACHINE_IS_SKELETON )
+GAME( 1977, dpatrola, dpatrol, pse, 0, pse_state, 0, ROT0, "Project Support Engineering (Telegames license)", "Desert Patrol (set 2) [TTL]", MACHINE_IS_SKELETON )
+GAME( 1978, gametree, 0, pse, 0, pse_state, 0, ROT0, "Project Support Engineering", "Game Tree [TTL]", MACHINE_IS_SKELETON )
+//GAME( 1976, knightar, 0, pse, 0, pse_state, 0, ROT0, "Project Support Engineering", "Knights in Armor [TTL]", MACHINE_IS_SKELETON )