diff options
Diffstat (limited to 'src/mame/drivers/popeye.cpp')
-rw-r--r-- | src/mame/drivers/popeye.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mame/drivers/popeye.cpp b/src/mame/drivers/popeye.cpp index 93646d51a2b..6e006797024 100644 --- a/src/mame/drivers/popeye.cpp +++ b/src/mame/drivers/popeye.cpp @@ -454,7 +454,7 @@ WRITE8_MEMBER(popeye_state::popeye_portB_w) m_dswbit = (data & 0x0e) >> 1; } -static MACHINE_CONFIG_START( skyskipr, popeye_state ) +static MACHINE_CONFIG_START( skyskipr ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", Z80, XTAL_8MHz/2) /* 4 MHz */ MCFG_CPU_PROGRAM_MAP(skyskipr_map) @@ -762,9 +762,9 @@ DRIVER_INIT_MEMBER(popeye_state,popeye) } -GAME( 1981, skyskipr, 0, skyskipr, skyskipr, popeye_state, skyskipr, ROT0, "Nintendo", "Sky Skipper", MACHINE_SUPPORTS_SAVE ) -GAME( 1982, popeye, 0, popeye, popeye, popeye_state, popeye, ROT0, "Nintendo", "Popeye (revision D)", MACHINE_SUPPORTS_SAVE ) -GAME( 1982, popeyeu, popeye, popeye, popeye, popeye_state, popeye, ROT0, "Nintendo", "Popeye (revision D not protected)", MACHINE_SUPPORTS_SAVE ) -GAME( 1982, popeyef, popeye, popeye, popeyef, popeye_state, popeye, ROT0, "Nintendo", "Popeye (revision F)", MACHINE_SUPPORTS_SAVE ) -GAME( 1982, popeyebl, popeye, popeyebl, popeye, driver_device, 0, ROT0, "bootleg", "Popeye (bootleg)", MACHINE_SUPPORTS_SAVE ) -GAME( 1981, popeyej, popeye, popeyej, popeye, popeye_state, skyskipr, ROT0, "Nintendo", "Popeye (Japan, Sky Skipper hardware)", MACHINE_SUPPORTS_SAVE ) // this is the original Japanese release on the same hardware as Sky Skipper +GAME( 1981, skyskipr, 0, skyskipr, skyskipr, popeye_state, skyskipr, ROT0, "Nintendo", "Sky Skipper", MACHINE_SUPPORTS_SAVE ) +GAME( 1982, popeye, 0, popeye, popeye, popeye_state, popeye, ROT0, "Nintendo", "Popeye (revision D)", MACHINE_SUPPORTS_SAVE ) +GAME( 1982, popeyeu, popeye, popeye, popeye, popeye_state, popeye, ROT0, "Nintendo", "Popeye (revision D not protected)", MACHINE_SUPPORTS_SAVE ) +GAME( 1982, popeyef, popeye, popeye, popeyef, popeye_state, popeye, ROT0, "Nintendo", "Popeye (revision F)", MACHINE_SUPPORTS_SAVE ) +GAME( 1982, popeyebl, popeye, popeyebl, popeye, popeye_state, 0, ROT0, "bootleg", "Popeye (bootleg)", MACHINE_SUPPORTS_SAVE ) +GAME( 1981, popeyej, popeye, popeyej, popeye, popeye_state, skyskipr, ROT0, "Nintendo", "Popeye (Japan, Sky Skipper hardware)", MACHINE_SUPPORTS_SAVE ) // this is the original Japanese release on the same hardware as Sky Skipper |