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Diffstat (limited to 'src/mame/drivers/ms32.cpp')
-rw-r--r--src/mame/drivers/ms32.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mame/drivers/ms32.cpp b/src/mame/drivers/ms32.cpp
index 62cdec58fd9..e075b3c865f 100644
--- a/src/mame/drivers/ms32.cpp
+++ b/src/mame/drivers/ms32.cpp
@@ -180,7 +180,7 @@ Super Strong Warriors
CUSTOM_INPUT_MEMBER(ms32_state::mahjong_ctrl_r)
{
- UINT32 mj_input;
+ uint32_t mj_input;
switch (m_mahjong_input_select[0])
{
@@ -2187,7 +2187,7 @@ void ms32_state::configure_banks()
DRIVER_INIT_MEMBER(ms32_state,ms32_common)
{
- m_nvram_8 = std::make_unique<UINT8[]>(0x2000);
+ m_nvram_8 = std::make_unique<uint8_t[]>(0x2000);
configure_banks();
}
@@ -2240,7 +2240,7 @@ DRIVER_INIT_MEMBER(ms32_state,47pie2)
DRIVER_INIT_MEMBER(ms32_state,f1superb)
{
#if 0 // we shouldn't need this hack, something else is wrong, and the x offsets are never copied either, v70 problems??
- UINT32 *pROM = (UINT32 *)memregion("maincpu")->base();
+ uint32_t *pROM = (uint32_t *)memregion("maincpu")->base();
pROM[0x19d04/4]=0x167a021a; // bne->br : sprite Y offset table is always copied to RAM
#endif
DRIVER_INIT_CALL(ss92046_01);