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-rw-r--r--src/mame/drivers/limenko.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/mame/drivers/limenko.cpp b/src/mame/drivers/limenko.cpp
index aa249e7be94..b4157858677 100644
--- a/src/mame/drivers/limenko.cpp
+++ b/src/mame/drivers/limenko.cpp
@@ -730,7 +730,7 @@ GFXDECODE_END
*****************************************************************************************************/
-static MACHINE_CONFIG_START( limenko, limenko_state )
+static MACHINE_CONFIG_START( limenko )
MCFG_CPU_ADD("maincpu", E132XN, 20000000*4) /* 4x internal multiplier */
MCFG_CPU_PROGRAM_MAP(limenko_map)
MCFG_CPU_IO_MAP(limenko_io_map)
@@ -766,7 +766,7 @@ static MACHINE_CONFIG_START( limenko, limenko_state )
MCFG_SOUND_ROUTE(1, "rspeaker", 1.0)
MACHINE_CONFIG_END
-static MACHINE_CONFIG_START( spotty, limenko_state )
+static MACHINE_CONFIG_START( spotty )
MCFG_CPU_ADD("maincpu", GMS30C2232, 20000000) /* 20 MHz, no internal multiplier */
MCFG_CPU_PROGRAM_MAP(spotty_map)
MCFG_CPU_IO_MAP(spotty_io_map)
@@ -796,7 +796,7 @@ static MACHINE_CONFIG_START( spotty, limenko_state )
MCFG_GENERIC_LATCH_8_ADD("soundlatch")
- MCFG_OKIM6295_ADD("oki", 4000000 / 4 , OKIM6295_PIN7_HIGH) //?
+ MCFG_OKIM6295_ADD("oki", 4000000 / 4 , PIN7_HIGH) //?
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END
@@ -1161,10 +1161,10 @@ DRIVER_INIT_MEMBER(limenko_state,spotty)
save_item(NAME(m_spotty_sound_cmd));
}
-GAME( 2000, dynabomb, 0, limenko, sb2003, limenko_state, dynabomb, ROT0, "Limenko", "Dynamite Bomber (Korea, Rev 1.5)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2000, legendoh, 0, limenko, legendoh, limenko_state, legendoh, ROT0, "Limenko", "Legend of Heroes", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2003, sb2003, 0, limenko, sb2003, limenko_state, sb2003, ROT0, "Limenko", "Super Bubble 2003 (World, Ver 1.0)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2003, sb2003a, sb2003, limenko, sb2003, limenko_state, sb2003, ROT0, "Limenko", "Super Bubble 2003 (Asia, Ver 1.0)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
+GAME( 2000, dynabomb, 0, limenko, sb2003, limenko_state, dynabomb, ROT0, "Limenko", "Dynamite Bomber (Korea, Rev 1.5)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
+GAME( 2000, legendoh, 0, limenko, legendoh, limenko_state, legendoh, ROT0, "Limenko", "Legend of Heroes", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
+GAME( 2003, sb2003, 0, limenko, sb2003, limenko_state, sb2003, ROT0, "Limenko", "Super Bubble 2003 (World, Ver 1.0)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
+GAME( 2003, sb2003a, sb2003, limenko, sb2003, limenko_state, sb2003, ROT0, "Limenko", "Super Bubble 2003 (Asia, Ver 1.0)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
// this game only uses the same graphics chip used in Limenko's system
-GAME( 2001, spotty, 0, spotty, spotty, limenko_state, spotty, ROT0, "Prince Co.", "Spotty (Ver. 2.0.2)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
+GAME( 2001, spotty, 0, spotty, spotty, limenko_state, spotty, ROT0, "Prince Co.", "Spotty (Ver. 2.0.2)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )