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Diffstat (limited to 'src/mame/drivers/labyrunr.cpp')
-rw-r--r--src/mame/drivers/labyrunr.cpp366
1 files changed, 326 insertions, 40 deletions
diff --git a/src/mame/drivers/labyrunr.cpp b/src/mame/drivers/labyrunr.cpp
index d50d0164826..6d17fdc9bac 100644
--- a/src/mame/drivers/labyrunr.cpp
+++ b/src/mame/drivers/labyrunr.cpp
@@ -11,15 +11,299 @@
***************************************************************************/
#include "emu.h"
-#include "includes/labyrunr.h"
+
#include "includes/konamipt.h"
+#include "video/k007121.h"
+#include "video/k051733.h"
#include "cpu/m6809/hd6309.h"
#include "machine/watchdog.h"
#include "sound/ymopn.h"
+#include "emupal.h"
+#include "screen.h"
#include "speaker.h"
+#include "tilemap.h"
+
+
+namespace {
+
+class labyrunr_state : public driver_device
+{
+public:
+ labyrunr_state(const machine_config &mconfig, device_type type, const char *tag) :
+ driver_device(mconfig, type, tag),
+ m_maincpu(*this,"maincpu"),
+ m_k007121(*this, "k007121"),
+ m_gfxdecode(*this, "gfxdecode"),
+ m_screen(*this, "screen"),
+ m_palette(*this, "palette"),
+ m_scrollram(*this, "scrollram"),
+ m_spriteram(*this, "spriteram"),
+ m_videoram(*this, "videoram%u", 1U),
+ m_mainbank(*this, "mainbank")
+ { }
+
+ void labyrunr(machine_config &config);
+
+protected:
+ virtual void machine_start() override;
+ virtual void video_start() override;
+
+private:
+ // devices
+ required_device<cpu_device> m_maincpu;
+ required_device<k007121_device> m_k007121;
+ required_device<gfxdecode_device> m_gfxdecode;
+ required_device<screen_device> m_screen;
+ required_device<palette_device> m_palette;
+
+ // memory pointers
+ required_shared_ptr<uint8_t> m_scrollram;
+ required_shared_ptr<uint8_t> m_spriteram;
+ required_shared_ptr_array<uint8_t, 2> m_videoram;
+ required_memory_bank m_mainbank;
+
+ // video-related
+ tilemap_t *m_layer[2]{};
+ rectangle m_clip[2]{};
+
+ void bankswitch_w(uint8_t data);
+ template <uint8_t Which> void vram_w(offs_t offset, uint8_t data);
+ template <uint8_t Which> TILE_GET_INFO_MEMBER(get_tile_info);
+ void palette(palette_device &palette) const;
+ uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
+ DECLARE_WRITE_LINE_MEMBER(vblank_irq);
+ INTERRUPT_GEN_MEMBER(timer_interrupt);
+ void prg_map(address_map &map);
+};
+
+
+// video
+
+void labyrunr_state::palette(palette_device &palette) const
+{
+ const uint8_t *color_prom = memregion("proms")->base();
+
+ for (int pal = 0; pal < 8; pal++)
+ {
+ if (pal & 1)
+ {
+ // chars, no lookup table
+ for (int i = 0; i < 0x100; i++)
+ palette.set_pen_indirect((pal << 8) | i, (pal << 4) | (i & 0x0f));
+ }
+ else
+ {
+ // sprites
+ for (int i = 0; i < 0x100; i++)
+ {
+ uint8_t const ctabentry = !color_prom[i] ? 0 : ((pal << 4) | (color_prom[i] & 0x0f));
+
+ palette.set_pen_indirect((pal << 8) | i, ctabentry);
+ }
+ }
+ }
+}
+
+
+
+/***************************************************************************
+
+ Callbacks for the TileMap code
+
+***************************************************************************/
+
+template <uint8_t Which>
+TILE_GET_INFO_MEMBER(labyrunr_state::get_tile_info)
+{
+ uint8_t ctrl_3 = m_k007121->ctrlram_r(3);
+ uint8_t ctrl_4 = m_k007121->ctrlram_r(4);
+ uint8_t ctrl_5 = m_k007121->ctrlram_r(5);
+ uint8_t ctrl_6 = m_k007121->ctrlram_r(6);
+ int attr = m_videoram[Which][tile_index];
+ int code = m_videoram[Which][tile_index + 0x400];
+ int bit0 = (ctrl_5 >> 0) & 0x03;
+ int bit1 = (ctrl_5 >> 2) & 0x03;
+ int bit2 = (ctrl_5 >> 4) & 0x03;
+ int bit3 = (ctrl_5 >> 6) & 0x03;
+ int bank = ((attr & 0x80) >> 7) |
+ ((attr >> (bit0 + 2)) & 0x02) |
+ ((attr >> (bit1 + 1)) & 0x04) |
+ ((attr >> (bit2 )) & 0x08) |
+ ((attr >> (bit3 - 1)) & 0x10) |
+ ((ctrl_3 & 0x01) << 5);
+ int mask = (ctrl_4 & 0xf0) >> 4;
+
+ bank = (bank & ~(mask << 1)) | ((ctrl_4 & mask) << 1);
+
+ tileinfo.set(0,
+ code + bank * 256,
+ ((ctrl_6 & 0x30) * 2 + 16) + (attr & 7),
+ 0);
+ tileinfo.category = Which ? (attr & 0x40) >> 6 : 0;
+}
+
+
+/***************************************************************************
+
+ Start the video hardware emulation.
+
+***************************************************************************/
+
+void labyrunr_state::video_start()
+{
+ m_layer[0] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(labyrunr_state::get_tile_info<0>)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
+ m_layer[1] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(labyrunr_state::get_tile_info<1>)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
+
+ m_layer[0]->set_transparent_pen(0);
+ m_layer[1]->set_transparent_pen(0);
+
+ m_clip[0] = m_screen->visible_area();
+ m_clip[0].min_x += 40;
+
+ m_clip[1] = m_screen->visible_area();
+ m_clip[1].max_x = 39;
+ m_clip[1].min_x = 0;
+
+ m_layer[0]->set_scroll_cols(32);
+}
+
+
+
+/***************************************************************************
+
+ Memory Handlers
+
+***************************************************************************/
+
+template <uint8_t Which>
+void labyrunr_state::vram_w(offs_t offset, uint8_t data)
+{
+ m_videoram[Which][offset] = data;
+ m_layer[Which]->mark_tile_dirty(offset & 0x3ff);
+}
+
+
+
+/***************************************************************************
+
+ Screen Refresh
+***************************************************************************/
+
+uint32_t labyrunr_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
+{
+ uint8_t ctrl_0 = m_k007121->ctrlram_r(0);
+ rectangle finalclip0, finalclip1;
+
+ screen.priority().fill(0, cliprect);
+ bitmap.fill(m_palette->black_pen(), cliprect);
+
+ if (~m_k007121->ctrlram_r(3) & 0x20)
+ {
+ finalclip0 = m_clip[0];
+ finalclip1 = m_clip[1];
+
+ finalclip0 &= cliprect;
+ finalclip1 &= cliprect;
+
+ m_layer[0]->set_scrollx(0, ctrl_0 - 40);
+ m_layer[1]->set_scrollx(0, 0);
+
+ for (int i = 0; i < 32; i++)
+ {
+ // enable colscroll
+ if ((m_k007121->ctrlram_r(1) & 6) == 6) // it's probably just one bit, but it's only used once in the game so I don't know which it's
+ m_layer[0]->set_scrolly((i + 2) & 0x1f, m_k007121->ctrlram_r(2) + m_scrollram[i]);
+ else
+ m_layer[0]->set_scrolly((i + 2) & 0x1f, m_k007121->ctrlram_r(2));
+ }
+
+ m_layer[0]->draw(screen, bitmap, finalclip0, TILEMAP_DRAW_OPAQUE | TILEMAP_DRAW_CATEGORY(0), 0);
+ m_k007121->sprites_draw(bitmap, cliprect, m_gfxdecode->gfx(0), *m_palette, m_spriteram, (m_k007121->ctrlram_r(6) & 0x30) * 2, 40, 0, screen.priority(), (m_k007121->ctrlram_r(3) & 0x40) >> 5);
+ m_layer[0]->draw(screen, bitmap, finalclip0, TILEMAP_DRAW_OPAQUE | TILEMAP_DRAW_CATEGORY(1), 0);
+ // we ignore the transparency because layer1 is drawn only at the top of the screen also covering sprites
+ m_layer[1]->draw(screen, bitmap, finalclip1, TILEMAP_DRAW_OPAQUE, 0);
+ }
+ else
+ {
+ int use_clip3[2] = { 0, 0 };
+ rectangle finalclip3;
+
+ // custom cliprects needed for the weird effect used in the ending sequence to hide and show the needed part of text
+ finalclip0.min_y = finalclip1.min_y = cliprect.min_y;
+ finalclip0.max_y = finalclip1.max_y = cliprect.max_y;
+
+ if (m_k007121->ctrlram_r(1) & 1)
+ {
+ finalclip0.min_x = cliprect.max_x - ctrl_0 + 8;
+ finalclip0.max_x = cliprect.max_x;
+
+ if (ctrl_0 >= 40)
+ {
+ finalclip1.min_x = cliprect.min_x;
+ }
+ else
+ {
+ use_clip3[0] = 1;
+
+ finalclip1.min_x = 40 - ctrl_0;
+ }
+
+ finalclip1.max_x = cliprect.max_x - ctrl_0 + 8;
+
+ }
+ else
+ {
+ if (ctrl_0 >= 40)
+ {
+ finalclip0.min_x = cliprect.min_x;
+ }
+ else
+ {
+ use_clip3[1] = 1;
+
+ finalclip0.min_x = 40 - ctrl_0;
+ }
+
+ finalclip0.max_x = cliprect.max_x - ctrl_0 + 8;
+
+ finalclip1.min_x = cliprect.max_x - ctrl_0 + 8;
+ finalclip1.max_x = cliprect.max_x;
+ }
+
+ if (use_clip3[0] || use_clip3[1])
+ {
+ finalclip3.min_y = cliprect.min_y;
+ finalclip3.max_y = cliprect.max_y;
+ finalclip3.min_x = cliprect.min_x;
+ finalclip3.max_x = 40 - ctrl_0 - 8;
+ }
+
+ m_layer[0]->set_scrollx(0, ctrl_0 - 40);
+ m_layer[1]->set_scrollx(0, ctrl_0 - 40);
+
+ m_layer[0]->draw(screen, bitmap, finalclip0, TILEMAP_DRAW_CATEGORY(0), 0);
+ if (use_clip3[0])
+ m_layer[0]->draw(screen, bitmap, finalclip3, TILEMAP_DRAW_CATEGORY(0), 0);
+
+ m_k007121->sprites_draw(bitmap, cliprect, m_gfxdecode->gfx(0), *m_palette, m_spriteram, (m_k007121->ctrlram_r(6) & 0x30) * 2,40,0,screen.priority(),(m_k007121->ctrlram_r(3) & 0x40) >> 5);
+
+ m_layer[0]->draw(screen, bitmap, finalclip0, TILEMAP_DRAW_CATEGORY(1), 0);
+ if (use_clip3[0])
+ m_layer[0]->draw(screen, bitmap, finalclip3, TILEMAP_DRAW_CATEGORY(1), 0);
+
+ m_layer[1]->draw(screen, bitmap, finalclip1, 0, 0);
+ if (use_clip3[1])
+ m_layer[1]->draw(screen, bitmap, finalclip3, 0, 0);
+
+ }
+ return 0;
+}
+
+
+// machine
WRITE_LINE_MEMBER(labyrunr_state::vblank_irq)
{
@@ -27,29 +311,29 @@ WRITE_LINE_MEMBER(labyrunr_state::vblank_irq)
m_maincpu->set_input_line(HD6309_IRQ_LINE, HOLD_LINE);
}
-INTERRUPT_GEN_MEMBER(labyrunr_state::labyrunr_timer_interrupt)
+INTERRUPT_GEN_MEMBER(labyrunr_state::timer_interrupt)
{
if (m_k007121->ctrlram_r(7) & 0x01)
device.execute().pulse_input_line(INPUT_LINE_NMI, attotime::zero);
}
-void labyrunr_state::labyrunr_bankswitch_w(uint8_t data)
+void labyrunr_state::bankswitch_w(uint8_t data)
{
- if (data & 0xe0) popmessage("bankswitch %02x", data);
+ if (data & 0xe0) logerror("bankswitch %02x", data);
- /* bits 0-2 = bank number */
- membank("bank1")->set_entry(data & 0x07); // shall we check if data&7 > #banks?
+ // bits 0-2 = bank number
+ m_mainbank->set_entry(data & 0x07); // shall we check if data & 7 > #banks?
- /* bits 3 and 4 are coin counters */
+ // bits 3 and 4 are coin counters
machine().bookkeeping().coin_counter_w(0, data & 0x08);
machine().bookkeeping().coin_counter_w(1, data & 0x10);
}
-void labyrunr_state::labyrunr_map(address_map &map)
+void labyrunr_state::prg_map(address_map &map)
{
map(0x0000, 0x0007).w(m_k007121, FUNC(k007121_device::ctrl_w));
- map(0x0020, 0x005f).ram().share("scrollram");
+ map(0x0020, 0x005f).ram().share(m_scrollram);
map(0x0800, 0x0800).rw("ym1", FUNC(ym2203_device::data_r), FUNC(ym2203_device::data_w));
map(0x0801, 0x0801).rw("ym1", FUNC(ym2203_device::status_r), FUNC(ym2203_device::address_w));
map(0x0900, 0x0900).rw("ym2", FUNC(ym2203_device::data_r), FUNC(ym2203_device::data_w));
@@ -57,15 +341,15 @@ void labyrunr_state::labyrunr_map(address_map &map)
map(0x0a00, 0x0a00).portr("P2");
map(0x0a01, 0x0a01).portr("P1");
map(0x0b00, 0x0b00).portr("SYSTEM");
- map(0x0c00, 0x0c00).w(FUNC(labyrunr_state::labyrunr_bankswitch_w));
+ map(0x0c00, 0x0c00).w(FUNC(labyrunr_state::bankswitch_w));
map(0x0d00, 0x0d1f).rw("k051733", FUNC(k051733_device::read), FUNC(k051733_device::write));
map(0x0e00, 0x0e00).w("watchdog", FUNC(watchdog_timer_device::reset_w));
map(0x1000, 0x10ff).ram().w(m_palette, FUNC(palette_device::write_indirect)).share("palette");
map(0x1800, 0x1fff).ram();
- map(0x2000, 0x2fff).ram().share("spriteram");
- map(0x3000, 0x37ff).ram().w(FUNC(labyrunr_state::labyrunr_vram1_w)).share("videoram1");
- map(0x3800, 0x3fff).ram().w(FUNC(labyrunr_state::labyrunr_vram2_w)).share("videoram2");
- map(0x4000, 0x7fff).bankr("bank1");
+ map(0x2000, 0x2fff).ram().share(m_spriteram);
+ map(0x3000, 0x37ff).ram().w(FUNC(labyrunr_state::vram_w<0>)).share(m_videoram[0]);
+ map(0x3800, 0x3fff).ram().w(FUNC(labyrunr_state::vram_w<1>)).share(m_videoram[1]);
+ map(0x4000, 0x7fff).bankr(m_mainbank);
map(0x8000, 0xffff).rom();
}
@@ -95,7 +379,7 @@ static INPUT_PORTS_START( labyrunr )
PORT_START("DSW1")
KONAMI_COINAGE_LOC(DEF_STR( Free_Play ), DEF_STR( None ), SW1)
- /* "None" = coin slot B disabled */
+ // "None" = coin slot B disabled
PORT_START("DSW2")
PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
@@ -148,7 +432,7 @@ static const gfx_layout gfxlayout =
};
static GFXDECODE_START( gfx_labyrunr )
- GFXDECODE_ENTRY( "gfx1", 0, gfxlayout, 0, 8*16 )
+ GFXDECODE_ENTRY( "gfx", 0, gfxlayout, 0, 8*16 )
GFXDECODE_END
/***************************************************************************
@@ -161,30 +445,30 @@ void labyrunr_state::machine_start()
{
uint8_t *ROM = memregion("maincpu")->base();
- membank("bank1")->configure_entries(0, 6, &ROM[0x10000], 0x4000);
+ m_mainbank->configure_entries(0, 6, &ROM[0x10000], 0x4000);
}
void labyrunr_state::labyrunr(machine_config &config)
{
- /* basic machine hardware */
- HD6309(config, m_maincpu, 3000000*4); /* 24MHz/8? */
- m_maincpu->set_addrmap(AS_PROGRAM, &labyrunr_state::labyrunr_map);
- m_maincpu->set_periodic_int(FUNC(labyrunr_state::labyrunr_timer_interrupt), attotime::from_hz(4*60));
+ // basic machine hardware
+ HD6309(config, m_maincpu, 3000000 * 4); // 24MHz / 8?
+ m_maincpu->set_addrmap(AS_PROGRAM, &labyrunr_state::prg_map);
+ m_maincpu->set_periodic_int(FUNC(labyrunr_state::timer_interrupt), attotime::from_hz(4 * 60));
WATCHDOG_TIMER(config, "watchdog");
- /* video hardware */
+ // video hardware
screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
screen.set_refresh_hz(60);
screen.set_vblank_time(ATTOSECONDS_IN_USEC(0));
screen.set_size(37*8, 32*8);
screen.set_visarea(0*8, 35*8-1, 2*8, 30*8-1);
- screen.set_screen_update(FUNC(labyrunr_state::screen_update_labyrunr));
+ screen.set_screen_update(FUNC(labyrunr_state::screen_update));
screen.set_palette(m_palette);
screen.screen_vblank().set(FUNC(labyrunr_state::vblank_irq));
GFXDECODE(config, m_gfxdecode, m_palette, gfx_labyrunr);
- PALETTE(config, m_palette, FUNC(labyrunr_state::labyrunr_palette));
+ PALETTE(config, m_palette, FUNC(labyrunr_state::palette));
m_palette->set_format(palette_device::xBGR_555, 2*8*16*16, 128);
K007121(config, m_k007121, 0);
@@ -192,7 +476,7 @@ void labyrunr_state::labyrunr(machine_config &config)
K051733(config, "k051733", 0);
- /* sound hardware */
+ // sound hardware
SPEAKER(config, "mono").front_center();
ym2203_device &ym1(YM2203(config, "ym1", 3000000));
@@ -219,53 +503,55 @@ void labyrunr_state::labyrunr(machine_config &config)
***************************************************************************/
ROM_START( tricktrp )
- ROM_REGION( 0x28000, "maincpu", 0 ) /* code + banked roms */
+ ROM_REGION( 0x28000, "maincpu", 0 ) // code + banked ROMs
ROM_LOAD( "771e04", 0x10000, 0x08000, CRC(ba2c7e20) SHA1(713dcc0e65bf9431f2c0df9db1210346a9476a52) )
ROM_CONTINUE( 0x08000, 0x08000 )
ROM_LOAD( "771e03", 0x18000, 0x10000, CRC(d0d68036) SHA1(8589ee07e229259341a4cc22bc64de8f06536472) )
- ROM_REGION( 0x40000, "gfx1", 0 )
- ROM_LOAD16_BYTE( "771e01a", 0x00000, 0x10000, CRC(103ffa0d) SHA1(1949c49ca3b243e4cfb5fb19ecd3a1e1492cfddd) ) /* tiles + sprites */
+ ROM_REGION( 0x40000, "gfx", 0 )
+ ROM_LOAD16_BYTE( "771e01a", 0x00000, 0x10000, CRC(103ffa0d) SHA1(1949c49ca3b243e4cfb5fb19ecd3a1e1492cfddd) ) // tiles + sprites
ROM_LOAD16_BYTE( "771e01c", 0x00001, 0x10000, CRC(cfec5be9) SHA1(2b6a32e2608a70c47d1ec9b4de38b5c3a0898cde) )
ROM_LOAD16_BYTE( "771d01b", 0x20000, 0x10000, CRC(07f2a71c) SHA1(63c79e75e71539e69d4d9d35e629a6021124f6d0) )
ROM_LOAD16_BYTE( "771d01d", 0x20001, 0x10000, CRC(f6810a49) SHA1(b40e9f0d0919188a05c1990347da8dc8ff12d65a) )
ROM_REGION( 0x0100, "proms", 0 )
- ROM_LOAD( "771d02.08d", 0x0000, 0x0100, CRC(3d34bb5a) SHA1(3f3c845f1197457244e7c7e4f9b2a03c278613e4) ) /* sprite lookup table */
- /* there is no char lookup table */
+ ROM_LOAD( "771d02.08d", 0x0000, 0x0100, CRC(3d34bb5a) SHA1(3f3c845f1197457244e7c7e4f9b2a03c278613e4) ) // sprite lookup table
+ // there is no char lookup table
ROM_END
ROM_START( labyrunr )
- ROM_REGION( 0x28000, "maincpu", 0 ) /* code + banked roms */
+ ROM_REGION( 0x28000, "maincpu", 0 ) // code + banked ROMs
ROM_LOAD( "771j04.10f", 0x10000, 0x08000, CRC(354a41d0) SHA1(302e8f5c469ad3f615aeca8005ebde6b6051aaae) )
ROM_CONTINUE( 0x08000, 0x08000 )
ROM_LOAD( "771j03.08f", 0x18000, 0x10000, CRC(12b49044) SHA1(e9b22fb093cfb746a9767e94ef5deef98bed5b7a) )
- ROM_REGION( 0x40000, "gfx1", 0 )
- ROM_LOAD( "771d01.14a", 0x00000, 0x40000, CRC(15c8f5f9) SHA1(e4235e1315d0331f3ce5047834a68764ed43aa4b) ) /* tiles + sprites */
+ ROM_REGION( 0x40000, "gfx", 0 )
+ ROM_LOAD( "771d01.14a", 0x00000, 0x40000, CRC(15c8f5f9) SHA1(e4235e1315d0331f3ce5047834a68764ed43aa4b) ) // tiles + sprites
ROM_REGION( 0x0100, "proms", 0 )
- ROM_LOAD( "771d02.08d", 0x0000, 0x0100, CRC(3d34bb5a) SHA1(3f3c845f1197457244e7c7e4f9b2a03c278613e4) ) /* sprite lookup table */
- /* there is no char lookup table */
+ ROM_LOAD( "771d02.08d", 0x0000, 0x0100, CRC(3d34bb5a) SHA1(3f3c845f1197457244e7c7e4f9b2a03c278613e4) ) // sprite lookup table
+ // there is no char lookup table
ROM_END
ROM_START( labyrunrk )
- ROM_REGION( 0x28000, "maincpu", 0 ) /* code + banked roms */
+ ROM_REGION( 0x28000, "maincpu", 0 ) // code + banked ROMs
ROM_LOAD( "771k04.10f", 0x10000, 0x08000, CRC(9816ab35) SHA1(6efb0332f4a62f20889f212682ee7225e4a182a9) )
ROM_CONTINUE( 0x08000, 0x08000 )
ROM_LOAD( "771k03.8f", 0x18000, 0x10000, CRC(48d732ae) SHA1(8bc7917397f32cf5f995b3763ae921725e27de05) )
- ROM_REGION( 0x40000, "gfx1", 0 )
- ROM_LOAD16_BYTE( "771d01a.13a", 0x00000, 0x10000, CRC(0cd1ed1a) SHA1(eac6c106de28acc54535ae1fb99f778c1ed4013e) ) /* tiles + sprites */
+ ROM_REGION( 0x40000, "gfx", 0 )
+ ROM_LOAD16_BYTE( "771d01a.13a", 0x00000, 0x10000, CRC(0cd1ed1a) SHA1(eac6c106de28acc54535ae1fb99f778c1ed4013e) ) // tiles + sprites
ROM_LOAD16_BYTE( "771d01c.13a", 0x00001, 0x10000, CRC(d75521fe) SHA1(72f0c4d9511bc70d77415f50be93293026305bd5) )
ROM_LOAD16_BYTE( "771d01b", 0x20000, 0x10000, CRC(07f2a71c) SHA1(63c79e75e71539e69d4d9d35e629a6021124f6d0) )
ROM_LOAD16_BYTE( "771d01d", 0x20001, 0x10000, CRC(f6810a49) SHA1(b40e9f0d0919188a05c1990347da8dc8ff12d65a) )
ROM_REGION( 0x0100, "proms", 0 )
- ROM_LOAD( "771d02.08d", 0x0000, 0x0100, CRC(3d34bb5a) SHA1(3f3c845f1197457244e7c7e4f9b2a03c278613e4) ) /* sprite lookup table */
- /* there is no char lookup table */
+ ROM_LOAD( "771d02.08d", 0x0000, 0x0100, CRC(3d34bb5a) SHA1(3f3c845f1197457244e7c7e4f9b2a03c278613e4) ) // sprite lookup table
+ // there is no char lookup table
ROM_END
+} // anonymous namespace
+
GAME( 1987, tricktrp, 0, labyrunr, labyrunr, labyrunr_state, empty_init, ROT90, "Konami", "Trick Trap (World?)", MACHINE_SUPPORTS_SAVE )
GAME( 1987, labyrunr, tricktrp, labyrunr, labyrunr, labyrunr_state, empty_init, ROT90, "Konami", "Labyrinth Runner (Japan)", MACHINE_SUPPORTS_SAVE )