diff options
Diffstat (limited to 'src/mame/drivers/labyrunr.cpp')
-rw-r--r-- | src/mame/drivers/labyrunr.cpp | 366 |
1 files changed, 326 insertions, 40 deletions
diff --git a/src/mame/drivers/labyrunr.cpp b/src/mame/drivers/labyrunr.cpp index d50d0164826..6d17fdc9bac 100644 --- a/src/mame/drivers/labyrunr.cpp +++ b/src/mame/drivers/labyrunr.cpp @@ -11,15 +11,299 @@ ***************************************************************************/ #include "emu.h" -#include "includes/labyrunr.h" + #include "includes/konamipt.h" +#include "video/k007121.h" +#include "video/k051733.h" #include "cpu/m6809/hd6309.h" #include "machine/watchdog.h" #include "sound/ymopn.h" +#include "emupal.h" +#include "screen.h" #include "speaker.h" +#include "tilemap.h" + + +namespace { + +class labyrunr_state : public driver_device +{ +public: + labyrunr_state(const machine_config &mconfig, device_type type, const char *tag) : + driver_device(mconfig, type, tag), + m_maincpu(*this,"maincpu"), + m_k007121(*this, "k007121"), + m_gfxdecode(*this, "gfxdecode"), + m_screen(*this, "screen"), + m_palette(*this, "palette"), + m_scrollram(*this, "scrollram"), + m_spriteram(*this, "spriteram"), + m_videoram(*this, "videoram%u", 1U), + m_mainbank(*this, "mainbank") + { } + + void labyrunr(machine_config &config); + +protected: + virtual void machine_start() override; + virtual void video_start() override; + +private: + // devices + required_device<cpu_device> m_maincpu; + required_device<k007121_device> m_k007121; + required_device<gfxdecode_device> m_gfxdecode; + required_device<screen_device> m_screen; + required_device<palette_device> m_palette; + + // memory pointers + required_shared_ptr<uint8_t> m_scrollram; + required_shared_ptr<uint8_t> m_spriteram; + required_shared_ptr_array<uint8_t, 2> m_videoram; + required_memory_bank m_mainbank; + + // video-related + tilemap_t *m_layer[2]{}; + rectangle m_clip[2]{}; + + void bankswitch_w(uint8_t data); + template <uint8_t Which> void vram_w(offs_t offset, uint8_t data); + template <uint8_t Which> TILE_GET_INFO_MEMBER(get_tile_info); + void palette(palette_device &palette) const; + uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + DECLARE_WRITE_LINE_MEMBER(vblank_irq); + INTERRUPT_GEN_MEMBER(timer_interrupt); + void prg_map(address_map &map); +}; + + +// video + +void labyrunr_state::palette(palette_device &palette) const +{ + const uint8_t *color_prom = memregion("proms")->base(); + + for (int pal = 0; pal < 8; pal++) + { + if (pal & 1) + { + // chars, no lookup table + for (int i = 0; i < 0x100; i++) + palette.set_pen_indirect((pal << 8) | i, (pal << 4) | (i & 0x0f)); + } + else + { + // sprites + for (int i = 0; i < 0x100; i++) + { + uint8_t const ctabentry = !color_prom[i] ? 0 : ((pal << 4) | (color_prom[i] & 0x0f)); + + palette.set_pen_indirect((pal << 8) | i, ctabentry); + } + } + } +} + + + +/*************************************************************************** + + Callbacks for the TileMap code + +***************************************************************************/ + +template <uint8_t Which> +TILE_GET_INFO_MEMBER(labyrunr_state::get_tile_info) +{ + uint8_t ctrl_3 = m_k007121->ctrlram_r(3); + uint8_t ctrl_4 = m_k007121->ctrlram_r(4); + uint8_t ctrl_5 = m_k007121->ctrlram_r(5); + uint8_t ctrl_6 = m_k007121->ctrlram_r(6); + int attr = m_videoram[Which][tile_index]; + int code = m_videoram[Which][tile_index + 0x400]; + int bit0 = (ctrl_5 >> 0) & 0x03; + int bit1 = (ctrl_5 >> 2) & 0x03; + int bit2 = (ctrl_5 >> 4) & 0x03; + int bit3 = (ctrl_5 >> 6) & 0x03; + int bank = ((attr & 0x80) >> 7) | + ((attr >> (bit0 + 2)) & 0x02) | + ((attr >> (bit1 + 1)) & 0x04) | + ((attr >> (bit2 )) & 0x08) | + ((attr >> (bit3 - 1)) & 0x10) | + ((ctrl_3 & 0x01) << 5); + int mask = (ctrl_4 & 0xf0) >> 4; + + bank = (bank & ~(mask << 1)) | ((ctrl_4 & mask) << 1); + + tileinfo.set(0, + code + bank * 256, + ((ctrl_6 & 0x30) * 2 + 16) + (attr & 7), + 0); + tileinfo.category = Which ? (attr & 0x40) >> 6 : 0; +} + + +/*************************************************************************** + + Start the video hardware emulation. + +***************************************************************************/ + +void labyrunr_state::video_start() +{ + m_layer[0] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(labyrunr_state::get_tile_info<0>)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32); + m_layer[1] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(labyrunr_state::get_tile_info<1>)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32); + + m_layer[0]->set_transparent_pen(0); + m_layer[1]->set_transparent_pen(0); + + m_clip[0] = m_screen->visible_area(); + m_clip[0].min_x += 40; + + m_clip[1] = m_screen->visible_area(); + m_clip[1].max_x = 39; + m_clip[1].min_x = 0; + + m_layer[0]->set_scroll_cols(32); +} + + + +/*************************************************************************** + + Memory Handlers + +***************************************************************************/ + +template <uint8_t Which> +void labyrunr_state::vram_w(offs_t offset, uint8_t data) +{ + m_videoram[Which][offset] = data; + m_layer[Which]->mark_tile_dirty(offset & 0x3ff); +} + + + +/*************************************************************************** + + Screen Refresh +***************************************************************************/ + +uint32_t labyrunr_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) +{ + uint8_t ctrl_0 = m_k007121->ctrlram_r(0); + rectangle finalclip0, finalclip1; + + screen.priority().fill(0, cliprect); + bitmap.fill(m_palette->black_pen(), cliprect); + + if (~m_k007121->ctrlram_r(3) & 0x20) + { + finalclip0 = m_clip[0]; + finalclip1 = m_clip[1]; + + finalclip0 &= cliprect; + finalclip1 &= cliprect; + + m_layer[0]->set_scrollx(0, ctrl_0 - 40); + m_layer[1]->set_scrollx(0, 0); + + for (int i = 0; i < 32; i++) + { + // enable colscroll + if ((m_k007121->ctrlram_r(1) & 6) == 6) // it's probably just one bit, but it's only used once in the game so I don't know which it's + m_layer[0]->set_scrolly((i + 2) & 0x1f, m_k007121->ctrlram_r(2) + m_scrollram[i]); + else + m_layer[0]->set_scrolly((i + 2) & 0x1f, m_k007121->ctrlram_r(2)); + } + + m_layer[0]->draw(screen, bitmap, finalclip0, TILEMAP_DRAW_OPAQUE | TILEMAP_DRAW_CATEGORY(0), 0); + m_k007121->sprites_draw(bitmap, cliprect, m_gfxdecode->gfx(0), *m_palette, m_spriteram, (m_k007121->ctrlram_r(6) & 0x30) * 2, 40, 0, screen.priority(), (m_k007121->ctrlram_r(3) & 0x40) >> 5); + m_layer[0]->draw(screen, bitmap, finalclip0, TILEMAP_DRAW_OPAQUE | TILEMAP_DRAW_CATEGORY(1), 0); + // we ignore the transparency because layer1 is drawn only at the top of the screen also covering sprites + m_layer[1]->draw(screen, bitmap, finalclip1, TILEMAP_DRAW_OPAQUE, 0); + } + else + { + int use_clip3[2] = { 0, 0 }; + rectangle finalclip3; + + // custom cliprects needed for the weird effect used in the ending sequence to hide and show the needed part of text + finalclip0.min_y = finalclip1.min_y = cliprect.min_y; + finalclip0.max_y = finalclip1.max_y = cliprect.max_y; + + if (m_k007121->ctrlram_r(1) & 1) + { + finalclip0.min_x = cliprect.max_x - ctrl_0 + 8; + finalclip0.max_x = cliprect.max_x; + + if (ctrl_0 >= 40) + { + finalclip1.min_x = cliprect.min_x; + } + else + { + use_clip3[0] = 1; + + finalclip1.min_x = 40 - ctrl_0; + } + + finalclip1.max_x = cliprect.max_x - ctrl_0 + 8; + + } + else + { + if (ctrl_0 >= 40) + { + finalclip0.min_x = cliprect.min_x; + } + else + { + use_clip3[1] = 1; + + finalclip0.min_x = 40 - ctrl_0; + } + + finalclip0.max_x = cliprect.max_x - ctrl_0 + 8; + + finalclip1.min_x = cliprect.max_x - ctrl_0 + 8; + finalclip1.max_x = cliprect.max_x; + } + + if (use_clip3[0] || use_clip3[1]) + { + finalclip3.min_y = cliprect.min_y; + finalclip3.max_y = cliprect.max_y; + finalclip3.min_x = cliprect.min_x; + finalclip3.max_x = 40 - ctrl_0 - 8; + } + + m_layer[0]->set_scrollx(0, ctrl_0 - 40); + m_layer[1]->set_scrollx(0, ctrl_0 - 40); + + m_layer[0]->draw(screen, bitmap, finalclip0, TILEMAP_DRAW_CATEGORY(0), 0); + if (use_clip3[0]) + m_layer[0]->draw(screen, bitmap, finalclip3, TILEMAP_DRAW_CATEGORY(0), 0); + + m_k007121->sprites_draw(bitmap, cliprect, m_gfxdecode->gfx(0), *m_palette, m_spriteram, (m_k007121->ctrlram_r(6) & 0x30) * 2,40,0,screen.priority(),(m_k007121->ctrlram_r(3) & 0x40) >> 5); + + m_layer[0]->draw(screen, bitmap, finalclip0, TILEMAP_DRAW_CATEGORY(1), 0); + if (use_clip3[0]) + m_layer[0]->draw(screen, bitmap, finalclip3, TILEMAP_DRAW_CATEGORY(1), 0); + + m_layer[1]->draw(screen, bitmap, finalclip1, 0, 0); + if (use_clip3[1]) + m_layer[1]->draw(screen, bitmap, finalclip3, 0, 0); + + } + return 0; +} + + +// machine WRITE_LINE_MEMBER(labyrunr_state::vblank_irq) { @@ -27,29 +311,29 @@ WRITE_LINE_MEMBER(labyrunr_state::vblank_irq) m_maincpu->set_input_line(HD6309_IRQ_LINE, HOLD_LINE); } -INTERRUPT_GEN_MEMBER(labyrunr_state::labyrunr_timer_interrupt) +INTERRUPT_GEN_MEMBER(labyrunr_state::timer_interrupt) { if (m_k007121->ctrlram_r(7) & 0x01) device.execute().pulse_input_line(INPUT_LINE_NMI, attotime::zero); } -void labyrunr_state::labyrunr_bankswitch_w(uint8_t data) +void labyrunr_state::bankswitch_w(uint8_t data) { - if (data & 0xe0) popmessage("bankswitch %02x", data); + if (data & 0xe0) logerror("bankswitch %02x", data); - /* bits 0-2 = bank number */ - membank("bank1")->set_entry(data & 0x07); // shall we check if data&7 > #banks? + // bits 0-2 = bank number + m_mainbank->set_entry(data & 0x07); // shall we check if data & 7 > #banks? - /* bits 3 and 4 are coin counters */ + // bits 3 and 4 are coin counters machine().bookkeeping().coin_counter_w(0, data & 0x08); machine().bookkeeping().coin_counter_w(1, data & 0x10); } -void labyrunr_state::labyrunr_map(address_map &map) +void labyrunr_state::prg_map(address_map &map) { map(0x0000, 0x0007).w(m_k007121, FUNC(k007121_device::ctrl_w)); - map(0x0020, 0x005f).ram().share("scrollram"); + map(0x0020, 0x005f).ram().share(m_scrollram); map(0x0800, 0x0800).rw("ym1", FUNC(ym2203_device::data_r), FUNC(ym2203_device::data_w)); map(0x0801, 0x0801).rw("ym1", FUNC(ym2203_device::status_r), FUNC(ym2203_device::address_w)); map(0x0900, 0x0900).rw("ym2", FUNC(ym2203_device::data_r), FUNC(ym2203_device::data_w)); @@ -57,15 +341,15 @@ void labyrunr_state::labyrunr_map(address_map &map) map(0x0a00, 0x0a00).portr("P2"); map(0x0a01, 0x0a01).portr("P1"); map(0x0b00, 0x0b00).portr("SYSTEM"); - map(0x0c00, 0x0c00).w(FUNC(labyrunr_state::labyrunr_bankswitch_w)); + map(0x0c00, 0x0c00).w(FUNC(labyrunr_state::bankswitch_w)); map(0x0d00, 0x0d1f).rw("k051733", FUNC(k051733_device::read), FUNC(k051733_device::write)); map(0x0e00, 0x0e00).w("watchdog", FUNC(watchdog_timer_device::reset_w)); map(0x1000, 0x10ff).ram().w(m_palette, FUNC(palette_device::write_indirect)).share("palette"); map(0x1800, 0x1fff).ram(); - map(0x2000, 0x2fff).ram().share("spriteram"); - map(0x3000, 0x37ff).ram().w(FUNC(labyrunr_state::labyrunr_vram1_w)).share("videoram1"); - map(0x3800, 0x3fff).ram().w(FUNC(labyrunr_state::labyrunr_vram2_w)).share("videoram2"); - map(0x4000, 0x7fff).bankr("bank1"); + map(0x2000, 0x2fff).ram().share(m_spriteram); + map(0x3000, 0x37ff).ram().w(FUNC(labyrunr_state::vram_w<0>)).share(m_videoram[0]); + map(0x3800, 0x3fff).ram().w(FUNC(labyrunr_state::vram_w<1>)).share(m_videoram[1]); + map(0x4000, 0x7fff).bankr(m_mainbank); map(0x8000, 0xffff).rom(); } @@ -95,7 +379,7 @@ static INPUT_PORTS_START( labyrunr ) PORT_START("DSW1") KONAMI_COINAGE_LOC(DEF_STR( Free_Play ), DEF_STR( None ), SW1) - /* "None" = coin slot B disabled */ + // "None" = coin slot B disabled PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") @@ -148,7 +432,7 @@ static const gfx_layout gfxlayout = }; static GFXDECODE_START( gfx_labyrunr ) - GFXDECODE_ENTRY( "gfx1", 0, gfxlayout, 0, 8*16 ) + GFXDECODE_ENTRY( "gfx", 0, gfxlayout, 0, 8*16 ) GFXDECODE_END /*************************************************************************** @@ -161,30 +445,30 @@ void labyrunr_state::machine_start() { uint8_t *ROM = memregion("maincpu")->base(); - membank("bank1")->configure_entries(0, 6, &ROM[0x10000], 0x4000); + m_mainbank->configure_entries(0, 6, &ROM[0x10000], 0x4000); } void labyrunr_state::labyrunr(machine_config &config) { - /* basic machine hardware */ - HD6309(config, m_maincpu, 3000000*4); /* 24MHz/8? */ - m_maincpu->set_addrmap(AS_PROGRAM, &labyrunr_state::labyrunr_map); - m_maincpu->set_periodic_int(FUNC(labyrunr_state::labyrunr_timer_interrupt), attotime::from_hz(4*60)); + // basic machine hardware + HD6309(config, m_maincpu, 3000000 * 4); // 24MHz / 8? + m_maincpu->set_addrmap(AS_PROGRAM, &labyrunr_state::prg_map); + m_maincpu->set_periodic_int(FUNC(labyrunr_state::timer_interrupt), attotime::from_hz(4 * 60)); WATCHDOG_TIMER(config, "watchdog"); - /* video hardware */ + // video hardware screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); screen.set_refresh_hz(60); screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); screen.set_size(37*8, 32*8); screen.set_visarea(0*8, 35*8-1, 2*8, 30*8-1); - screen.set_screen_update(FUNC(labyrunr_state::screen_update_labyrunr)); + screen.set_screen_update(FUNC(labyrunr_state::screen_update)); screen.set_palette(m_palette); screen.screen_vblank().set(FUNC(labyrunr_state::vblank_irq)); GFXDECODE(config, m_gfxdecode, m_palette, gfx_labyrunr); - PALETTE(config, m_palette, FUNC(labyrunr_state::labyrunr_palette)); + PALETTE(config, m_palette, FUNC(labyrunr_state::palette)); m_palette->set_format(palette_device::xBGR_555, 2*8*16*16, 128); K007121(config, m_k007121, 0); @@ -192,7 +476,7 @@ void labyrunr_state::labyrunr(machine_config &config) K051733(config, "k051733", 0); - /* sound hardware */ + // sound hardware SPEAKER(config, "mono").front_center(); ym2203_device &ym1(YM2203(config, "ym1", 3000000)); @@ -219,53 +503,55 @@ void labyrunr_state::labyrunr(machine_config &config) ***************************************************************************/ ROM_START( tricktrp ) - ROM_REGION( 0x28000, "maincpu", 0 ) /* code + banked roms */ + ROM_REGION( 0x28000, "maincpu", 0 ) // code + banked ROMs ROM_LOAD( "771e04", 0x10000, 0x08000, CRC(ba2c7e20) SHA1(713dcc0e65bf9431f2c0df9db1210346a9476a52) ) ROM_CONTINUE( 0x08000, 0x08000 ) ROM_LOAD( "771e03", 0x18000, 0x10000, CRC(d0d68036) SHA1(8589ee07e229259341a4cc22bc64de8f06536472) ) - ROM_REGION( 0x40000, "gfx1", 0 ) - ROM_LOAD16_BYTE( "771e01a", 0x00000, 0x10000, CRC(103ffa0d) SHA1(1949c49ca3b243e4cfb5fb19ecd3a1e1492cfddd) ) /* tiles + sprites */ + ROM_REGION( 0x40000, "gfx", 0 ) + ROM_LOAD16_BYTE( "771e01a", 0x00000, 0x10000, CRC(103ffa0d) SHA1(1949c49ca3b243e4cfb5fb19ecd3a1e1492cfddd) ) // tiles + sprites ROM_LOAD16_BYTE( "771e01c", 0x00001, 0x10000, CRC(cfec5be9) SHA1(2b6a32e2608a70c47d1ec9b4de38b5c3a0898cde) ) ROM_LOAD16_BYTE( "771d01b", 0x20000, 0x10000, CRC(07f2a71c) SHA1(63c79e75e71539e69d4d9d35e629a6021124f6d0) ) ROM_LOAD16_BYTE( "771d01d", 0x20001, 0x10000, CRC(f6810a49) SHA1(b40e9f0d0919188a05c1990347da8dc8ff12d65a) ) ROM_REGION( 0x0100, "proms", 0 ) - ROM_LOAD( "771d02.08d", 0x0000, 0x0100, CRC(3d34bb5a) SHA1(3f3c845f1197457244e7c7e4f9b2a03c278613e4) ) /* sprite lookup table */ - /* there is no char lookup table */ + ROM_LOAD( "771d02.08d", 0x0000, 0x0100, CRC(3d34bb5a) SHA1(3f3c845f1197457244e7c7e4f9b2a03c278613e4) ) // sprite lookup table + // there is no char lookup table ROM_END ROM_START( labyrunr ) - ROM_REGION( 0x28000, "maincpu", 0 ) /* code + banked roms */ + ROM_REGION( 0x28000, "maincpu", 0 ) // code + banked ROMs ROM_LOAD( "771j04.10f", 0x10000, 0x08000, CRC(354a41d0) SHA1(302e8f5c469ad3f615aeca8005ebde6b6051aaae) ) ROM_CONTINUE( 0x08000, 0x08000 ) ROM_LOAD( "771j03.08f", 0x18000, 0x10000, CRC(12b49044) SHA1(e9b22fb093cfb746a9767e94ef5deef98bed5b7a) ) - ROM_REGION( 0x40000, "gfx1", 0 ) - ROM_LOAD( "771d01.14a", 0x00000, 0x40000, CRC(15c8f5f9) SHA1(e4235e1315d0331f3ce5047834a68764ed43aa4b) ) /* tiles + sprites */ + ROM_REGION( 0x40000, "gfx", 0 ) + ROM_LOAD( "771d01.14a", 0x00000, 0x40000, CRC(15c8f5f9) SHA1(e4235e1315d0331f3ce5047834a68764ed43aa4b) ) // tiles + sprites ROM_REGION( 0x0100, "proms", 0 ) - ROM_LOAD( "771d02.08d", 0x0000, 0x0100, CRC(3d34bb5a) SHA1(3f3c845f1197457244e7c7e4f9b2a03c278613e4) ) /* sprite lookup table */ - /* there is no char lookup table */ + ROM_LOAD( "771d02.08d", 0x0000, 0x0100, CRC(3d34bb5a) SHA1(3f3c845f1197457244e7c7e4f9b2a03c278613e4) ) // sprite lookup table + // there is no char lookup table ROM_END ROM_START( labyrunrk ) - ROM_REGION( 0x28000, "maincpu", 0 ) /* code + banked roms */ + ROM_REGION( 0x28000, "maincpu", 0 ) // code + banked ROMs ROM_LOAD( "771k04.10f", 0x10000, 0x08000, CRC(9816ab35) SHA1(6efb0332f4a62f20889f212682ee7225e4a182a9) ) ROM_CONTINUE( 0x08000, 0x08000 ) ROM_LOAD( "771k03.8f", 0x18000, 0x10000, CRC(48d732ae) SHA1(8bc7917397f32cf5f995b3763ae921725e27de05) ) - ROM_REGION( 0x40000, "gfx1", 0 ) - ROM_LOAD16_BYTE( "771d01a.13a", 0x00000, 0x10000, CRC(0cd1ed1a) SHA1(eac6c106de28acc54535ae1fb99f778c1ed4013e) ) /* tiles + sprites */ + ROM_REGION( 0x40000, "gfx", 0 ) + ROM_LOAD16_BYTE( "771d01a.13a", 0x00000, 0x10000, CRC(0cd1ed1a) SHA1(eac6c106de28acc54535ae1fb99f778c1ed4013e) ) // tiles + sprites ROM_LOAD16_BYTE( "771d01c.13a", 0x00001, 0x10000, CRC(d75521fe) SHA1(72f0c4d9511bc70d77415f50be93293026305bd5) ) ROM_LOAD16_BYTE( "771d01b", 0x20000, 0x10000, CRC(07f2a71c) SHA1(63c79e75e71539e69d4d9d35e629a6021124f6d0) ) ROM_LOAD16_BYTE( "771d01d", 0x20001, 0x10000, CRC(f6810a49) SHA1(b40e9f0d0919188a05c1990347da8dc8ff12d65a) ) ROM_REGION( 0x0100, "proms", 0 ) - ROM_LOAD( "771d02.08d", 0x0000, 0x0100, CRC(3d34bb5a) SHA1(3f3c845f1197457244e7c7e4f9b2a03c278613e4) ) /* sprite lookup table */ - /* there is no char lookup table */ + ROM_LOAD( "771d02.08d", 0x0000, 0x0100, CRC(3d34bb5a) SHA1(3f3c845f1197457244e7c7e4f9b2a03c278613e4) ) // sprite lookup table + // there is no char lookup table ROM_END +} // anonymous namespace + GAME( 1987, tricktrp, 0, labyrunr, labyrunr, labyrunr_state, empty_init, ROT90, "Konami", "Trick Trap (World?)", MACHINE_SUPPORTS_SAVE ) GAME( 1987, labyrunr, tricktrp, labyrunr, labyrunr, labyrunr_state, empty_init, ROT90, "Konami", "Labyrinth Runner (Japan)", MACHINE_SUPPORTS_SAVE ) |