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-rw-r--r--src/mame/drivers/gamemasters.cpp150
1 files changed, 150 insertions, 0 deletions
diff --git a/src/mame/drivers/gamemasters.cpp b/src/mame/drivers/gamemasters.cpp
new file mode 100644
index 00000000000..612e9324d3d
--- /dev/null
+++ b/src/mame/drivers/gamemasters.cpp
@@ -0,0 +1,150 @@
+// license:BSD-3-Clause
+// copyright-holders:AJR
+/****************************************************************************
+
+ Skeleton driver for redemption games by GameMasters, Inc.
+
+ Not much is known about this Atlanta-based company and its games, aside
+ from a number of flyers.
+
+****************************************************************************/
+
+#include "emu.h"
+
+#include "cpu/m6502/r65c02.h"
+#include "machine/nvram.h"
+//#include "machine/ticket.h"
+#include "sound/ay8910.h"
+#include "speaker.h"
+
+
+class gamemasters_state : public driver_device
+{
+public:
+ gamemasters_state(const machine_config &mconfig, device_type type, const char *tag)
+ : driver_device(mconfig, type, tag)
+ , m_maincpu(*this, "maincpu")
+ {
+ }
+
+ void gmsshoot(machine_config &config);
+private:
+ DECLARE_WRITE8_MEMBER(output_1100);
+ DECLARE_WRITE8_MEMBER(output_1300);
+ DECLARE_WRITE8_MEMBER(output_1520);
+ DECLARE_WRITE8_MEMBER(output_1540);
+
+ void mem_map(address_map &map);
+
+ required_device<cpu_device> m_maincpu;
+};
+
+
+WRITE8_MEMBER(gamemasters_state::output_1100)
+{
+ logerror("%s: Writing %02X to 1100\n", machine().describe_context(), data);
+}
+
+WRITE8_MEMBER(gamemasters_state::output_1300)
+{
+ logerror("%s: Writing %02X to 1300\n", machine().describe_context(), data);
+}
+
+WRITE8_MEMBER(gamemasters_state::output_1520)
+{
+ logerror("%s: Writing %02X to 1520\n", machine().describe_context(), data);
+}
+
+WRITE8_MEMBER(gamemasters_state::output_1540)
+{
+ logerror("%s: Writing %02X to 1540 + %X\n", machine().describe_context(), data, offset);
+}
+
+void gamemasters_state::mem_map(address_map &map)
+{
+ map(0x0000, 0x07ff).ram().share("nvram");
+ map(0x1100, 0x1100).w(this, FUNC(gamemasters_state::output_1300));
+ map(0x1300, 0x1300).w(this, FUNC(gamemasters_state::output_1300));
+ map(0x1400, 0x1400).portr("IN0");
+ map(0x1500, 0x1500).portr("IN1");
+ map(0x1520, 0x1520).w(this, FUNC(gamemasters_state::output_1520));
+ map(0x1540, 0x1540).select(0x20).w(this, FUNC(gamemasters_state::output_1540));
+ map(0x1600, 0x1601).w("aysnd", FUNC(ay8910_device::data_address_w));
+ map(0x1601, 0x1601).r("aysnd", FUNC(ay8910_device::data_r));
+ map(0xe000, 0xffff).rom().region("maincpu", 0);
+}
+
+
+MACHINE_CONFIG_START(gamemasters_state::gmsshoot)
+ MCFG_DEVICE_ADD("maincpu", R65C02, 4_MHz_XTAL / 4) // divider not verified
+ MCFG_DEVICE_PROGRAM_MAP(mem_map)
+
+ MCFG_NVRAM_ADD_0FILL("nvram") // MK48Z02B-25
+
+ // LCD video?
+
+ SPEAKER(config, "mono").front_center();
+ MCFG_DEVICE_ADD("aysnd", AY8912, 4_MHz_XTAL / 4)
+ MCFG_AY8910_PORT_A_READ_CB(IOPORT("DSW"))
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30)
+MACHINE_CONFIG_END
+
+
+static INPUT_PORTS_START(gmsshoot)
+ // Flyer: "Sharpshooter can be set to have quarters or tokens in, and/or quarters or tokens out."
+ // "Ticket Dispenser" and "Optional Dollar Bill Acceptor" are also mentioned as features.
+ PORT_START("DSW")
+ PORT_DIPNAME(0x01, 0x00, DEF_STR(Unknown)) PORT_DIPLOCATION("SW2:1")
+ PORT_DIPSETTING(0x01, DEF_STR(Off))
+ PORT_DIPSETTING(0x00, DEF_STR(On))
+ PORT_DIPNAME(0x02, 0x00, DEF_STR(Unknown)) PORT_DIPLOCATION("SW2:2")
+ PORT_DIPSETTING(0x02, DEF_STR(Off))
+ PORT_DIPSETTING(0x00, DEF_STR(On))
+ PORT_DIPNAME(0x04, 0x00, DEF_STR(Unknown)) PORT_DIPLOCATION("SW2:3")
+ PORT_DIPSETTING(0x04, DEF_STR(Off))
+ PORT_DIPSETTING(0x00, DEF_STR(On))
+ PORT_DIPNAME(0x08, 0x08, DEF_STR(Unknown)) PORT_DIPLOCATION("SW2:4")
+ PORT_DIPSETTING(0x08, DEF_STR(Off))
+ PORT_DIPSETTING(0x00, DEF_STR(On))
+ PORT_DIPNAME(0x10, 0x10, DEF_STR(Unknown)) PORT_DIPLOCATION("SW2:5")
+ PORT_DIPSETTING(0x10, DEF_STR(Off))
+ PORT_DIPSETTING(0x00, DEF_STR(On))
+ PORT_DIPNAME(0x20, 0x00, DEF_STR(Unknown)) PORT_DIPLOCATION("SW2:6")
+ PORT_DIPSETTING(0x20, DEF_STR(Off))
+ PORT_DIPSETTING(0x00, DEF_STR(On))
+ PORT_DIPNAME(0x40, 0x00, DEF_STR(Unknown)) PORT_DIPLOCATION("SW2:7")
+ PORT_DIPSETTING(0x40, DEF_STR(Off))
+ PORT_DIPSETTING(0x00, DEF_STR(On))
+ PORT_DIPNAME(0x80, 0x00, DEF_STR(Unknown)) PORT_DIPLOCATION("SW2:8")
+ PORT_DIPSETTING(0x80, DEF_STR(Off))
+ PORT_DIPSETTING(0x00, DEF_STR(On))
+
+ PORT_START("IN0")
+ PORT_BIT(0x01, 0x01, IPT_UNKNOWN)
+ PORT_BIT(0x02, 0x02, IPT_UNKNOWN)
+ PORT_BIT(0x04, 0x04, IPT_UNKNOWN)
+ PORT_BIT(0x08, 0x08, IPT_UNKNOWN)
+ PORT_BIT(0x10, 0x10, IPT_UNKNOWN)
+ PORT_BIT(0x20, 0x20, IPT_UNKNOWN)
+ PORT_BIT(0x40, 0x40, IPT_UNKNOWN)
+ PORT_BIT(0x80, 0x80, IPT_UNUSED)
+
+ PORT_START("IN1")
+ PORT_BIT(0x01, 0x01, IPT_UNUSED)
+ PORT_BIT(0x02, 0x02, IPT_UNKNOWN)
+ PORT_BIT(0x04, 0x04, IPT_UNKNOWN)
+ PORT_BIT(0x08, 0x08, IPT_UNKNOWN)
+ PORT_BIT(0x10, 0x10, IPT_UNKNOWN)
+ PORT_BIT(0x20, 0x20, IPT_UNKNOWN)
+ PORT_BIT(0x40, 0x40, IPT_UNKNOWN)
+ PORT_BIT(0x80, 0x80, IPT_UNKNOWN)
+INPUT_PORTS_END
+
+
+ROM_START(gmsshoot)
+ ROM_REGION(0x2000, "maincpu", 0)
+ ROM_LOAD("sharp_shooter__u20_2764.bin", 0x0000, 0x2000, CRC(902bd63b) SHA1(606e9d1083677d7eb90ad3626a6340238a260253)) // M2764AFI
+ROM_END
+
+
+GAME(1989, gmsshoot, 0, gmsshoot, gmsshoot, gamemasters_state, empty_init, ROT0, "GameMasters", "Sharpshooter (coin pusher)", MACHINE_IS_SKELETON_MECHANICAL) // flyer and PCB dated 1988, but program strings claim 1989 copyright