diff options
Diffstat (limited to 'src/mame/drivers/flipjack.cpp')
-rw-r--r-- | src/mame/drivers/flipjack.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/mame/drivers/flipjack.cpp b/src/mame/drivers/flipjack.cpp index 777686e7b7b..63d63b9803e 100644 --- a/src/mame/drivers/flipjack.cpp +++ b/src/mame/drivers/flipjack.cpp @@ -109,16 +109,16 @@ public: required_device<cpu_device> m_audiocpu; required_device<hd6845_device> m_crtc; - required_shared_ptr<UINT8> m_fbram; - required_shared_ptr<UINT8> m_vram; - required_shared_ptr<UINT8> m_cram; + required_shared_ptr<uint8_t> m_fbram; + required_shared_ptr<uint8_t> m_vram; + required_shared_ptr<uint8_t> m_cram; required_device<gfxdecode_device> m_gfxdecode; required_device<palette_device> m_palette; - UINT8 m_soundlatch; - UINT8 m_bank; - UINT8 m_layer; + uint8_t m_soundlatch; + uint8_t m_bank; + uint8_t m_layer; DECLARE_WRITE8_MEMBER(flipjack_sound_nmi_ack_w); DECLARE_WRITE8_MEMBER(flipjack_soundlatch_w); @@ -129,7 +129,7 @@ public: DECLARE_WRITE8_MEMBER(flipjack_portc_w); virtual void machine_start() override; DECLARE_PALETTE_INIT(flipjack); - UINT32 screen_update_flipjack(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); + uint32_t screen_update_flipjack(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); }; @@ -142,7 +142,7 @@ public: PALETTE_INIT_MEMBER(flipjack_state, flipjack) { // from prom - const UINT8 *color_prom = memregion("proms")->base(); + const uint8_t *color_prom = memregion("proms")->base(); for (int i = 0; i < 0x40; i++) { palette.set_pen_color(2*i+1, pal1bit(i >> 1), pal1bit(i >> 2), pal1bit(i >> 0)); @@ -155,7 +155,7 @@ PALETTE_INIT_MEMBER(flipjack_state, flipjack) } -UINT32 flipjack_state::screen_update_flipjack(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) +uint32_t flipjack_state::screen_update_flipjack(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) { int x,y,count; @@ -164,7 +164,7 @@ UINT32 flipjack_state::screen_update_flipjack(screen_device &screen, bitmap_rgb3 // draw playfield if (m_layer & 2) { - const UINT8 *blit_data = memregion("gfx2")->base(); + const uint8_t *blit_data = memregion("gfx2")->base(); count = 0; @@ -172,7 +172,7 @@ UINT32 flipjack_state::screen_update_flipjack(screen_device &screen, bitmap_rgb3 { for(x=0;x<256;x+=8) { - UINT32 pen_r,pen_g,pen_b,color; + uint32_t pen_r,pen_g,pen_b,color; int xi; pen_r = (blit_data[count] & 0xff)>>0; @@ -217,7 +217,7 @@ UINT32 flipjack_state::screen_update_flipjack(screen_device &screen, bitmap_rgb3 { for(x=0;x<256;x+=8) { - UINT32 pen,color; + uint32_t pen,color; int xi; pen = (m_fbram[count] & 0xff)>>0; @@ -422,7 +422,7 @@ GFXDECODE_END void flipjack_state::machine_start() { - UINT8 *ROM = memregion("maincpu")->base(); + uint8_t *ROM = memregion("maincpu")->base(); membank("bank1")->configure_entries(0, 2, &ROM[0x10000], 0x2000); membank("bank1")->set_entry(0); |