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-rw-r--r--src/mame/drivers/drdmania.cpp125
1 files changed, 115 insertions, 10 deletions
diff --git a/src/mame/drivers/drdmania.cpp b/src/mame/drivers/drdmania.cpp
index 7e8c9a9b890..95e66fd299e 100644
--- a/src/mame/drivers/drdmania.cpp
+++ b/src/mame/drivers/drdmania.cpp
@@ -57,6 +57,8 @@
#include "machine/nvram.h"
#include "sound/ay8910.h"
#include "screen.h"
+#include "tilemap.h"
+#include "emupal.h"
#include "speaker.h"
class drdmania_state : public driver_device
@@ -65,39 +67,123 @@ public:
drdmania_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag)
, m_maincpu(*this, "maincpu")
+ , m_screen(*this, "screen")
+ , m_gfxdecode(*this, "gfxdecode")
+ , m_fgram(*this, "fgram")
{
}
void drdmania(machine_config &config);
+ void init_drdmania();
+
+protected:
+ virtual void video_start() override;
+
private:
void mem_map(address_map &map);
void io_map(address_map &map);
required_device<cpu_device> m_maincpu;
+ required_device<screen_device> m_screen;
+ required_device<gfxdecode_device> m_gfxdecode;
+ required_shared_ptr<uint8_t> m_fgram;
+
+ tilemap_t *m_fg_tilemap;
+
+ uint8_t unk_port00_r();
+
+ void fgram_w(offs_t offset, uint8_t data);
+ TILE_GET_INFO_MEMBER(get_fg_tile_info);
+
+ uint32_t screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
};
void drdmania_state::mem_map(address_map &map)
{
- map(0x0000, 0x7fff).rom().region("maincpu", 0);
+ map(0x0000, 0xbfff).rom().region("maincpu", 0x0000);
+
+ map(0xc000, 0xc7ff).ram(); // stack is here, but also writes ASCII strings as if it were a tilemap, but tile ROMs don't decode as ASCII
+ map(0xd000, 0xd3ff).ram().w(FUNC(drdmania_state::fgram_w)).share("fgram"); // vram? fills with value of blank tile
}
+uint8_t drdmania_state::unk_port00_r()
+{
+ return machine().rand();
+}
+
+
void drdmania_state::io_map(address_map &map)
{
+ map(0x00, 0x00).r(FUNC(drdmania_state::unk_port00_r));
+
+ map.global_mask(0xff);
}
static INPUT_PORTS_START(drdmania)
INPUT_PORTS_END
+static const gfx_layout tiles8x8_layout =
+{
+ 8,8,
+ RGN_FRAC(1,3),
+ 3,
+ { RGN_FRAC(0,3), RGN_FRAC(1,3), RGN_FRAC(2,3) },
+ { 0, 1, 2, 3, 4, 5, 6, 7 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
+ 8*8
+};
+
+static GFXDECODE_START( gfxa )
+ GFXDECODE_ENTRY( "gfx1", 0, tiles8x8_layout, 0, 1 )
+GFXDECODE_END
+
+void drdmania_state::fgram_w(offs_t offset, uint8_t data)
+{
+ m_fgram[offset] = data;
+ m_fg_tilemap->mark_tile_dirty(offset);
+}
+
+
+TILE_GET_INFO_MEMBER(drdmania_state::get_fg_tile_info)
+{
+ int code = m_fgram[tile_index];
+ tileinfo.set(0,code,0,0);
+}
+
+
+void drdmania_state::video_start()
+{
+ m_fg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(drdmania_state::get_fg_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
+}
+
+uint32_t drdmania_state::screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect)
+{
+ m_fg_tilemap->draw(screen, bitmap, cliprect, 0, 0);
+ return 0;
+}
+
+
+
void drdmania_state::drdmania(machine_config &config)
{
Z80(config, m_maincpu, 18.432_MHz_XTAL / 4); // divider not verified
m_maincpu->set_addrmap(AS_PROGRAM, &drdmania_state::mem_map);
m_maincpu->set_addrmap(AS_IO, &drdmania_state::io_map);
+ m_maincpu->set_vblank_int("screen", FUNC(drdmania_state::irq0_line_hold));
//NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_0); // MK48Z02B-20
- //SCREEN(config, "screen", SCREEN_TYPE_RASTER);
+ SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
+ m_screen->set_refresh_hz(60);
+ m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0));
+ m_screen->set_size(256, 256);
+ m_screen->set_visarea(0, 256-1, 0, 256-1);
+ m_screen->set_screen_update(FUNC(drdmania_state::screen_update));
+
+ GFXDECODE(config, m_gfxdecode, "palette", gfxa);
+
+ PALETTE(config, "palette").set_format(palette_device::xRGB_444, 0x100).set_endianness(ENDIANNESS_BIG);
SPEAKER(config, "mono").front_center();
@@ -105,17 +191,36 @@ void drdmania_state::drdmania(machine_config &config)
}
ROM_START(drdmania)
- ROM_REGION(0x08000, "maincpu", 0)
+ ROM_REGION(0x0c000, "maincpu", 0)
ROM_LOAD( "dardomania_dmp01_v2.1.ic38", 0x00000, 0x8000, CRC(9f24336f) SHA1(9a82b851d5c67a50118a3669d3bc5793e94219e4) )
-
- ROM_REGION(0x20000, "unsorted", 0)
- ROM_LOAD( "dardomania_dmp02_v2.1.ic33", 0x00000, 0x8000, CRC(e5dbf948) SHA1(241be0f2969b962bba602548dab3e2bdbf8f0696) ) // 1ST AND 2ND HALF IDENTICAL
- ROM_LOAD( "dardomania_dmp03_v2.1.ic21", 0x08000, 0x8000, CRC(b458975e) SHA1(862d62d147ac09b86aa8d2c54b2e03a6c5436f85) ) // 1ST AND 2ND HALF IDENTICAL
- ROM_LOAD( "dardomania_dmp04_v2.1.ic16", 0x10000, 0x8000, CRC(8564d0ba) SHA1(38c81173f1cf788d1a524abfae9ef7b6697383e4) ) // 1ST AND 2ND HALF IDENTICAL
- ROM_LOAD( "dardomania_dmp05_v2.1.ic10", 0x18000, 0x8000, CRC(e24f2a02) SHA1(16f3a9c80b3d60c66b070521a90c958b0fc690e7) ) // 1ST AND 2ND HALF IDENTICAL
+ // seems to have some bad bytes eg rst $08 instructions which should be calls but end up resetting it instead, see init
+ ROM_LOAD( "dardomania_dmp02_v2.1.ic33", 0x08000, 0x4000, BAD_DUMP CRC(e5dbf948) SHA1(241be0f2969b962bba602548dab3e2bdbf8f0696) ) // 1ST AND 2ND HALF IDENTICAL
+ ROM_IGNORE(0x4000)
+
+ ROM_REGION(0xc000, "gfx1", 0)
+ ROM_LOAD( "dardomania_dmp03_v2.1.ic21", 0x00000, 0x4000, CRC(b458975e) SHA1(862d62d147ac09b86aa8d2c54b2e03a6c5436f85) ) // 1ST AND 2ND HALF IDENTICAL
+ ROM_IGNORE(0x4000)
+ ROM_LOAD( "dardomania_dmp04_v2.1.ic16", 0x04000, 0x4000, CRC(8564d0ba) SHA1(38c81173f1cf788d1a524abfae9ef7b6697383e4) ) // 1ST AND 2ND HALF IDENTICAL
+ ROM_IGNORE(0x4000)
+ ROM_LOAD( "dardomania_dmp05_v2.1.ic10", 0x08000, 0x4000, CRC(e24f2a02) SHA1(16f3a9c80b3d60c66b070521a90c958b0fc690e7) ) // 1ST AND 2ND HALF IDENTICAL
+ ROM_IGNORE(0x4000)
ROM_REGION(0x20, "proms", 0)
ROM_LOAD( "n82s123n.ic49", 0x00, 0x20, CRC(dcbd2352) SHA1(ce72e84129ed1b455aaf648e1dfaa4333e7e7628) )
ROM_END
-GAME(1994, drdmania, 0, drdmania, drdmania, drdmania_state, empty_init, ROT0, "Sleic", "Dardomania (v2.1)", MACHINE_IS_SKELETON_MECHANICAL)
+void drdmania_state::init_drdmania()
+{
+ uint8_t *ROM = memregion("maincpu")->base();
+ ROM[0x8de0] ^= 0x02; // these are 0xcf in ROM so bit 0x02 got flipped? 3 calls in a row are incorrect in this way, so call addresses are suspect too
+ ROM[0x8de1] ^= 0x02; // call address
+
+ ROM[0x8de3] ^= 0x02; // call opcode
+
+ ROM[0x8de6] ^= 0x02; // call opcode
+ ROM[0x8de7] ^= 0x02; // call address
+
+ ROM[0x8e00] ^= 0x02; // wrong, different bit flipped?
+}
+
+GAME(1994, drdmania, 0, drdmania, drdmania, drdmania_state, init_drdmania, ROT0, "Sleic", "Dardomania (v2.1)", MACHINE_NOT_WORKING | MACHINE_MECHANICAL )