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Diffstat (limited to 'src/mame/drivers/bbusters.cpp')
-rw-r--r-- | src/mame/drivers/bbusters.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mame/drivers/bbusters.cpp b/src/mame/drivers/bbusters.cpp index a856853fc5f..c9cdc938d14 100644 --- a/src/mame/drivers/bbusters.cpp +++ b/src/mame/drivers/bbusters.cpp @@ -269,7 +269,7 @@ READ16_MEMBER(bbusters_state::control_3_r) { static const char *const port[] = { "GUNX1", "GUNY1", "GUNX2", "GUNY2", "GUNX3", "GUNY3" }; - UINT16 retdata = ioport(port[m_gun_select])->read(); + uint16_t retdata = ioport(port[m_gun_select])->read(); retdata >>=1; // by lowering the precision of the gun reading hardware the game seems to work better |