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Diffstat (limited to 'docs/release/src/osd/winui/help/cntx_help.txt')
-rw-r--r-- | docs/release/src/osd/winui/help/cntx_help.txt | 220 |
1 files changed, 220 insertions, 0 deletions
diff --git a/docs/release/src/osd/winui/help/cntx_help.txt b/docs/release/src/osd/winui/help/cntx_help.txt new file mode 100644 index 00000000000..61e8b1db51f --- /dev/null +++ b/docs/release/src/osd/winui/help/cntx_help.txt @@ -0,0 +1,220 @@ +.topic HIDC_ADSTICK +Selects appropriate host controller for emulated controls. +.topic HIDC_ANTIALIAS +Enables anti-aliasing of vector lines providing a smoother look. +.topic HIDC_ARTWORK_CROP +Enables cropping external artwork down to selected window or resolution +.topic HIDC_ASPECT +Enables manual override of MameUI's 4:3 or 3:4 aspect ratio calculation. Rarely used. +.topic HIDC_ASPECTRATIOD +Enables manual override of MameUI's 4:3 or 3:4 aspect ratio calculation. Rarely used. +.topic HIDC_ASPECTRATION +Enables manual override of MameUI's 4:3 or 3:4 aspect ratio calculation. Rarely used. +.topic HIDC_AUDIO_LATENCY +Selects the level of audio latency, adjusting this can often eliminate desync of the sound and associated scratchiness. +.topic HIDC_AUTOFRAMESKIP +Enables automatic frame skipping during emulation attempting to keep at 100%. +.topic HIDC_BACKDROPS +Enables the backdrops of artwork in supported games. +.topic HIDC_BEAM +Selects the width of the vector lines in vector games. +.topic HIDC_BEZELS +Enables the bezel artwork in supported games. +.topic HIDC_BIOS +Selects a particular BIOS in a driver family or individual games e.g. NeoGeo. +.topic HIDC_BRIGHTCORRECT +Selects the brightness level of the screen [but not artwork or UI]. +.topic HIDC_BROADCAST +Enables programmatically broadcasting the game being played to attached devices. +.topic HIDC_CHEAT +Enables cheat capability using the in-game [tab] menu. +.topic HIDC_COINLOCKOUT +Enables arcade operator coin lockout behaviour. +.topic HIDC_CONTRAST +Selects the contrast level of the screen [but not artwork or UI]. +.topic HIDC_CYCLETIMESEC +.topic HIDC_D3D_FILTER +Enables bilinear filtering during image stretch. +.topic HIDC_D3D_VERSION +Selects the version of Direct3D to use, 9 by default. +.topic HIDC_DEBUG +.topic HIDC_DEFAULT_INPUT +Selects .\ctrlr\*.cfg files to use for custom controller mappings. +.topic HIDC_DIAL +Selects appropriate host controller for emulated controls. +.topic HIDC_DUAL_LIGHTGUN +Enables support for dual light guns. +.topic HIDC_ENABLE_AUTOSAVE +Enables MameUI to use the contents of the \sav directory to restart a game at last quit. +.topic HIDC_FILTER_CLONES +Enables filtering out clones, leaving only parent games showing. +.topic HIDC_FILTER_EDIT +Allows typing in text to filter, including: gamename, description, driver, and manufacturer. +.topic HIDC_FILTER_HORIZONTAL +Enables filtering out horizontal games, leaving only vertical games showing. +.topic HIDC_FILTER_NONWORKING +Enables filtering out non-working games, leaving only working games showing. +.topic HIDC_FILTER_ORIGINALS +Enables filtering out parent games, leaving only clones showing. +.topic HIDC_FILTER_RASTER +Enables filtering out raster games, leaving only vector games showing. +.topic HIDC_FILTER_UNAVAILABLE +Enables filtering out unavailable games, leaving only available games showing. +.topic HIDC_FILTER_VECTOR +Enables filtering out vector games, leaving only raster games showing. +.topic HIDC_FILTER_VERTICAL +Enables filtering out vertical games, leaving only horizontal games showing. +.topic HIDC_FILTER_WORKING +Enables filtering out working games, leaving only non-working games showing. +.topic HIDC_FLICKER +Selects the flicker level for vector lines. +.topic HIDC_FLIPX +Enables flipping the screen horizontally. +.topic HIDC_FLIPY +Enables flipping the screen vertically. +.topic HIDC_FRAMESKIP +Selects the number of frames skipped during emulation. +.topic HIDC_FSBRIGHTNESS +Selects the level of the full-screen brightness including artwork and UI. +.topic HIDC_FSCONTRAST +Selects the level of the full-screen contrast including artwork and UI. +.topic HIDC_FSGAMMA +Selects the level of the full-screen gamma including artwork and UI. +.topic HIDC_GAME_CAPTION +Attempts to remove the titlebar from a windowed game. +.topic HIDC_GAMMA +Selects the gamma level of the screen [but not artwork or UI]. +.topic HIDC_HIDE_MOUSE +Enables hiding the mouse cursor on launch, useful for fullscreen UI w/ keyboard controlled cabinets, etc. +.topic HIDC_HIGH_PRIORITY +Selects MameUI's thread priority, default is 0. Running at real-time 1 is not recommended for potential control lag and sound desync. +.topic HIDC_HISTORY +Enables display of the history.dat file if present in the root directory. +.topic HIDC_HWSTRETCH +Enables hardware stretch for DirectDraw. +.topic HIDC_JDZ +Selects the level for an analogue joystick's deadzone. +.topic HIDC_JOY_GUI +Enables controlling the MameUI GUI with a gamepad. +.topic HIDC_JOYSTICK +Enables gamepad control within games. +.topic HIDC_JSAT +Selects the level for an analogue joystick's saturation. +.topic HIDC_KEEPASPECT +Enables creating windows for games that are way out of proportion e.g. thick, or tall. +.topic HIDC_LANGUAGECHECK +.topic HIDC_LANGUAGEEDIT +.topic HIDC_LIGHTGUN +Enables lightgun devices. +.topic HIDC_LIGHTGUNDEVICE +Selects appropriate host controller for emulated controls. +.topic HIDC_LOG +Enables programmatic logging as a game is played, saved out to file. +.topic HIDC_MAXIMIZE +Enables maximizing the game window or creating a very small window. +.topic HIDC_MOUSE +Enables mouse support within games. +.topic HIDC_MULTITHREAD_RENDERING +Enables handing off the final video blit to a second thread. Still experimental [.118] and may cause issues. +.topic HIDC_NUMSCREENS +Selects number of screens for MameUI to produce, windowed or multi-head physical monitors. +.topic HIDC_OVERLAYS +Enables art overlays in supported games. +.topic HIDC_PADDLE +Selects appropriate host controller for emulated controls. +.topic HIDC_PAUSEBRIGHT +Selects level of brightness for screen when paused. +.topic HIDC_PEDAL +Selects appropriate host controller for emulated controls. +.topic HIDC_POSITIONAL +Selects appropriate host controller for emulated controls. +.topic HIDC_PRESCALE +Selects level of prescaling, the higher the number, the sharper the stretched filtered image. +.topic HIDC_PROP_RESET +Enables resetting recent changes to the open tab. +.topic HIDC_RANDOM_BG +Enables random GUI background selection on restart, *.png files in \bkground directory. +.topic HIDC_REFRESH +Selects host monitor refresh rate. +.topic HIDC_REFRESHSPEED +Enables altering the speed of gameplay to keep the refresh rate lower than the screen. +.topic HIDC_RELOAD +Enables reload functionality for second button on lightguns. +.topic HIDC_RESET_DEFAULT +Enables resetting of games to default settings. +.topic HIDC_RESET_EFFECT +Enables resetting and clearing out the *.png effect chosen. +.topic HIDC_RESET_FILTERS +Enables resetting and clearing filters applied to folders. +.topic HIDC_RESET_GAMES +Enables resetting games to use default options. +.topic HIDC_RESET_UI +Enables resetting the options to fresh MameUI install settings. +.topic HIDC_ROTATE +Selects rotation setting for game display. Use the Auto options for pivot LCDs. +.topic HIDC_SAMPLERATE +Selects the output samplerate for games. +.topic HIDC_SAMPLES +Enables the use of external samples. +.topic HIDC_SCREEN +Selects screenX depends on the number of screens setting. Allows different settings for each screen. +.topic HIDC_SCREENSELECT +Selects the physical monitor to display window or full-screen multi-head output. +.topic HIDC_SELECT_EFFECT +Selects a *.png file in the \artwork directory for creating monitor-like effects. +.topic HIDC_SIZES +Selects from DirectX interrogated resolutions. +.topic HIDC_SKIP_GAME_INFO +Enables skipping game info screen when games started. +.topic HIDC_SPEED +Selects the speed of gameplay, relative to realtime; smaller numbers are slower. +.topic HIDC_SLEEP +Enables giving more timeslices back to the system, allowing MameUI to 'play nicer' with other apps. +.topic HIDC_START_GAME_CHECK +Enables running a mini-audit on application launch. +.topic HIDC_STEADYKEY +Enables the steadykey hack. +.topic HIDC_STRETCH_SCREENSHOT_LARGER +Enables increasing the size of the art pane items if the window is expanded. +.topic HIDC_SWITCHRES +Enables the switching of resolutions in fullscreen gaming. +.topic HIDC_SYNCREFRESH +Enables syncing the game internal speed to the host monitor. +.topic HIDC_THROTTLE +Enables throttling games to run at 100%. +.topic HIDC_TRACKBALL +Selects appropriate host controller for emulated controls. +.topic HIDC_TRIPLE_BUFFER +Enables the use of triple buffering during fullscreen gaming. +.topic HIDC_USE_DEFAULT +Enables reseting to default. +.topic HIDC_USE_MOUSE +Selects appropriate host controller for emulated controls. +.topic HIDC_USE_SOUND +Enables sound within games. +.topic HIDC_VIDEO_MODE +Selects the default rendering method. +.topic HIDC_VIEW +Selects the view in use in games. +.topic HIDC_VOLUME +Selects the volume level in games. +.topic HIDC_WAITVSYNC +Enables waiting for vertical sync. +.topic HIDC_WINDOWED +Enables running games in a window. +.topic HIDC_HLSL_ALPHA +Adjusts the alpha. +.topic HIDC_HLSL_CURV +Adjusts the curvature. +.topic HIDC_HLSL_SAT +Adjusts the saturation. +.topic HIDC_HLSL_SHADOW +Adjusts the effect of the shadowmask on the picture. +.topic HIDC_HLSL_PIN +Adjusts the pincushion distortion. +.topic HIDC_HLSL_FLOOR +.topic HIDC_HLSL_SCALE +.topic HIDC_HLSL_POWER +.topic HIDC_HLSL_PLIFE +.topic HIDC_HLSL_ON +Enables HLSL video enhancements. |