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Diffstat (limited to 'docs/release/src/mame/drivers/konamigx.cpp')
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diff --git a/docs/release/src/mame/drivers/konamigx.cpp b/docs/release/src/mame/drivers/konamigx.cpp new file mode 100644 index 00000000000..b841ca023d2 --- /dev/null +++ b/docs/release/src/mame/drivers/konamigx.cpp @@ -0,0 +1,4007 @@ +// license:BSD-3-Clause +// copyright-holders:R. Belmont, Acho A. Tang, Phil Stroffolino, Olivier Galibert +/************************************************************************** + * + * konamigx.cpp - Konami System GX + * Driver by R. Belmont, Acho A. Tang, and Phil Stroffolino. + * ESC protection emulation by Olivier Galibert. + * + * Basic hardware consists of: + * - MC68EC020 main CPU at 24 MHz + * - MC68000 sound CPU with 2x K054539 PCM chips plus a TMS57002 DASP for effects + * + * Tilemaps are handled by the old familiar K054156 with a new partner K056832. + * This combination is mostly compatible with the 156/157 combo but now sports + * up to 8 bits per pixel as well as larger 128x64 tile planes. + * + * Sprites are handled by a K053246 combined with a K055673. This combo was + * actually used on some 16 bit Konami games as well. It appears identical + * to the standard 246/247 combo except with 5-8 bits per pixel. + * + * Video output is handled by a K055555 mixer/priority encoder. This is a much + * more capable beast than the earlier 53251, supporting a background gradient + * and flexible priority handling among other features. It's combined with the + * 54338 alpha blending engine first seen in Xexex for flexible blending. + * + * There are actually 4 types of System GX hardware, which are differentiated + * by their ROM board. The most common is the "Type 2". + * + * 68020 memory map for Type 2: + * 000000: BIOS ROM (128k) + * 200000: game program ROM (1 meg, possibly up to 2) + * 400000: data ROMs + * c00000: Work RAM (128k) + * cc0000: Protection chip + * d00000: 054157 ROM readback for memory test + * d20000: sprite RAM (4k) + * d40000: 054157/056832 tilemap generator (VACSET) + * d44000: tile bank selectors (VSCCS) + * d48000: 053246/055673 sprite generator (OBJSET1) + * d4a000: more readback for sprite generator (OBJSET2) + * d4c000: CCU1 registers (CCUS1) + * 00: HCH 6M/288 8M/384 12M/576 224 256 + * 02: HCL HCH 01 01 02 VCH 01 01 + * 04: HFPH HCL 7f ff ff VCL 07 20 + * 06: HFPL HFPH 00 00 00 VFP 11 0c + * 08: HBPH HFPL 10 19 23 VBP 0e 0e + * 0A: HBPL HBPH 00 00 00 VSW 07 05 + * 10: VCH HBPL 30 3f 4d + * 12: VCL HSW 03 04 09 + * 14: VFP + * 16: VBP + * 18: VSW/HSW + * 1A: INT TIME + * 1C: INT1ACK (read VCTH) INT1 = V blank + * 1E: INT2ACK (read VCTL) INT2 = H blank + * d4e000: CCU2 registers (CCUS2) + * d50000: K055555 8-bit-per-pixel priority encoder (PCUCS) + * d52000: shared RAM with audio 68000 (SOUNDCS) + * d56000: EEPROM comms, bit 7 is watchdog, bit 5 is frame?? (WRPOR1) + * d56001: IRQ acknowledge (bits 0->3 = irq 1->4), IRQ enable in hi nibble (bits 4->7 = irq 1->4) + * d58000: control register (OBJCHA, 68000 enable/disable, probably more) (WRPOR2) + * d5a000: dipswitch bank 1 (RDPORT1) + * d5a001: dipswitch bank 2 + * d5a002: input port (service switch) + * d5a003: EEPROM data/ready in bit 0 + * d5c000: player 1 inputs (RDPORT2) + * d5c001: player 2 inputs + * d5e000: test switch (RDPORT3) + * d80000: K054338 alpha blender registers + * d90000: palette RAM for tilemaps + * da0000: tilemap RAM (8k window, bankswitched by d40033) + * dc0000: LANCRAMCS + * dd0000: LANCIOCS + * dd2000: RS232C-1 + * dd4000: RS232C-2 + * dd6000: trackball 1 + * dd8000: trackball 2 + * dda000: ADC-WRPORT + * ddc000: ADC-RDPORT + * dde000: EXT-WRPORT + * de0000: EXT_RDPORT + * e00000: type3/4: PSAC2 registers + * e20000: type3/4: unk. register + * e40000: type3/4: unk. register + * e60000: type3/4: PSAC2 linecontrol RAM + * e80000: type3/4: main monitor's palette + * ea0000: type3/4: sub monitor's palette + * ec0000: type3/4: frame flag + * f00000: 32k of RnG2 additional RAM + * + * IRQs: + * 1: VBL (at 60 Hz) + * 2: HBL + * 3: Sprite DMA complete + * 4: from protection device, indicates command completion for "ESC" chip + * + */ + +#include "emu.h" +#include "includes/konamigx.h" + +#include "cpu/m68000/m68000.h" +#include "cpu/tms57002/tms57002.h" +#include "cpu/z80/z80.h" +#include "machine/eepromser.h" +#include "sound/k054539.h" +#include "sound/k056800.h" +#include "rendlay.h" +#include "speaker.h" + + +// TODO: check on PCB +#define MASTER_CLOCK XTAL(24'000'000) +#define SUB_CLOCK XTAL(16'000'000) + +/**********************************************************************************/ +/* + Konami ESC (E Security Chip) protection chip found on: + - Salamander 2 + - Sexy Parodius + - Twinbee Yahhoo + - Dragoon Might + - Daisu-Kiss + + The ESC is a custom microcontroller with external SRAM connected + to it. It's microprogram is uploaded by the host game. The ESC + has complete DMA access to the entire 68020 address space, like + most Konami protection devices. + + Most games use the same or a compatible microprogram. This + program gathers the sprite information scattered around work RAM + and builds a sprite list in sprite RAM which is properly sorted + in priority order. The Japanese version of Gokujou Parodius + contains a 68020 version of this program at 0x2a285c. The code + below is almost a direct translation into C of that routine. + + Salamander 2 uses a different work RAM format and a different + ESC program, and Dragoon Might uses a third format and program. + These games haven't been reverse-engineered yet and so have + no sprites. + + Winning Spike and the Type 4 games use a new protection chip + made from a Xilinx FPGA. See type4_prot_w for details. + +*/ + +/* constant names mostly taken from sexy parodius, which includes + a debug protection routine with asserts intact! Cracking the ESC + would have been much more difficult without it. + */ + +#define ESC_INIT_CONSTANT 0x0108db04 +#define ESC_OBJECT_MAGIC_ID 0xfef724fb +#define ESTATE_END 2 +#define ESTATE_ERROR 3 + +// opcode 1 +// dragoonj +// ESC Opcode 1 : 000000xx 000000xx 00000xx0 00000000 +// tbyahhoo sprites at c00000 +// ESC Opcode 1 : 0000ffff 0000ffff 0000ffff 0000000e +// sexyparo sprites at c00604 +// ESC Opcode 1 : 00000000 00000000 00d20000 00000000 +// ESC Opcode 1 : 00000000 00000000 00d21000 00000000 +// salmndr2 +// ESC Opcode 1 : 00c1f7f8 0022002c 00c00060 00010014 +// tokkae +// ESC Opcode 1 : 00c00000 0000000x 00000023 0000ffff +// puzldama +// ESC Opcode 1 : 002xxxxx 00236102 xxxxxx01 xxxxxxxx + +// Say hello to gokuparo at 0x2a285c + +/*! +@todo + - Daisu Kiss: sets up 0x00257e28 as set variable in a 2p game after beating specific stages, and causes a game breaking sticky sprite. + It actually also sets up something that looks like non-sprite sub-commands in the same area (example is for character select), I'm inclined to think upper bits are actually used for something else: + 00010005 + 00000006 + 000e0002 + 002e0080 + - Sexy Parodius: sets up p1 as 2 at start of stage 1, 4 during stage 3A (attract mode), p4 is autoincremented at each gameplay frame. Related to missing effects? + - Tokimeki Memorial: wrong horizontal flip for mode select arrows; + */ + +static struct sprite_entry { + int pri; + uint32_t adr; +} sprites[0x100]; + +void konamigx_state::generate_sprites(address_space &space, uint32_t src, uint32_t spr, int count) +{ + int scount = 0; + int ecount = 0; + + for(int i=0; i<count; i++) { + uint32_t adr = src + 0x100*i; + int pri; + if(!space.read_word(adr+2)) + continue; + pri = space.read_word(adr+28); + + if(pri < 256) { + sprites[ecount].pri = pri; + sprites[ecount].adr = adr; + ecount++; + } + } + //qsort(sprites, ecount, sizeof(struct sprite_entry), pri_comp); + + for(int i=0; i<ecount; i++) { + uint32_t adr = sprites[i].adr; + if(adr) { + uint32_t set =(space.read_word(adr) << 16)|space.read_word(adr+2); + uint16_t glob_x = space.read_word(adr+4); + uint16_t glob_y = space.read_word(adr+8); + uint16_t flip_x = space.read_word(adr+12) ? 0x1000 : 0x0000; + uint16_t flip_y = space.read_word(adr+14) ? 0x2000 : 0x0000; + uint16_t glob_f = flip_x | (flip_y ^ 0x2000); + uint16_t zoom_x = space.read_word(adr+20); + uint16_t zoom_y = space.read_word(adr+22); + uint16_t color_val = 0x0000; + uint16_t color_mask = 0xffff; + uint16_t color_set = 0x0000; + uint16_t color_rotate = 0x0000; + uint16_t v; + + v = space.read_word(adr+24); + if(v & 0x8000) { + color_mask = 0xf3ff; + color_val |= (v & 3) << 10; + } + + v = space.read_word(adr+26); + if(v & 0x8000) { + color_mask &= 0xfcff; + color_val |= (v & 3) << 8; + } + + v = space.read_word(adr+18); + if(v & 0x8000) { + color_mask &= 0xff1f; + color_val |= v & 0xe0; + } + + v = space.read_word(adr+16); + if(v & 0x8000) + color_set = v & 0x1f; + if(v & 0x4000) + color_rotate = v & 0x1f; + + if(!zoom_x) + zoom_x = 0x40; + if(!zoom_y) + zoom_y = 0x40; + + if(set >= 0x200000 && set < 0xd00000) + { + uint16_t count2 = space.read_word(set); + + set += 2; + while(count2) { + uint16_t idx = space.read_word(set); + uint16_t flip = space.read_word(set+2); + uint16_t col = space.read_word(set+4); + short y = space.read_word(set+6); + short x = space.read_word(set+8); + + if(idx == 0xffff) { + set = (flip<<16) | col; + if(set >= 0x200000 && set < 0xd00000) + continue; + else + break; + } + + if(zoom_y != 0x40) + y = y*0x40/zoom_y; + if(zoom_x != 0x40) + x = x*0x40/zoom_x; + + if(flip_x) + x = glob_x - x; + else + x = glob_x + x; + if(x < -256 || x > 512+32) + goto next; + + if(flip_y) + y = glob_y - y; + else + y = glob_y + y; + if(y < -256 || y > 512) + goto next; + + col = (col & color_mask) | color_val; + if(color_set) + col = (col & 0xffe0) | color_set; + if(color_rotate) + col = (col & 0xffe0) | ((col + color_rotate) & 0x1f); + + space.write_word(spr , (flip ^ glob_f) | sprites[i].pri); + space.write_word(spr+ 2, idx); + space.write_word(spr+ 4, y); + space.write_word(spr+ 6, x); + space.write_word(spr+ 8, zoom_y); + space.write_word(spr+10, zoom_x); + space.write_word(spr+12, col); + spr += 16; + scount++; + if(scount == 256) + return; + next: + count2--; + set += 10; + } + } + } + } + while(scount < 256) { + space.write_word(spr, scount); + scount++; + spr += 16; + } +} + +void konamigx_state::tkmmpzdm_esc(address_space &space, uint32_t p1, uint32_t p2, uint32_t p3, uint32_t p4) +{ + konamigx_esc_alert(m_workram, 0x0142, 0x100, 0); +} + +void konamigx_state::dragoonj_esc(address_space &space, uint32_t p1, uint32_t p2, uint32_t p3, uint32_t p4) +{ + konamigx_esc_alert(m_workram, 0x5c00, 0x100, 0); +} + +void konamigx_state::sal2_esc(address_space &space, uint32_t p1, uint32_t p2, uint32_t p3, uint32_t p4) +{ + konamigx_esc_alert(m_workram, 0x1c8c, 0x172, 1); +} + +void konamigx_state::sexyparo_esc(address_space &space, uint32_t p1, uint32_t p2, uint32_t p3, uint32_t p4) +{ + // The d20000 should probably be p3 + // TODO: debugging bootcamp, remove once finished +#ifdef UNUSED_FUNCTION + if (p1 != 0) + { + logerror("sexyparo_esc P1 param: %02x\n", p1); + } +#endif + generate_sprites(space, 0xc00604, 0xd20000, 0xfc); +} + +void konamigx_state::tbyahhoo_esc(address_space &space, uint32_t p1, uint32_t p2, uint32_t p3, uint32_t p4) +{ + generate_sprites(space, 0xc00000, 0xd20000, 0x100); +} + +void konamigx_state::daiskiss_esc(address_space &space, uint32_t p1, uint32_t p2, uint32_t p3, uint32_t p4) +{ + generate_sprites(space, 0xc00000, 0xd20000, 0x100); +} + +WRITE32_MEMBER(konamigx_state::esc_w) +{ + uint32_t opcode; + uint32_t params; + + /* ignore nullptr writes to the ESC (these appear to be "keepalives" on the real hardware) */ + if (!data) + { + return; + } + + /* ignore out-of-range addresses */ + if ((data < 0xc00000) || (data > 0xc1ffff)) + { + return; + } + + /* the master opcode can be at an unaligned address, so get it "safely" */ + opcode = (space.read_word(data+2))|(space.read_word(data)<<16); + + /* if there's an OBJECT_MAGIC_ID, that means + there is a valid ESC command packet. */ + if (opcode == ESC_OBJECT_MAGIC_ID) + { + int i; + /* get the subop now */ + opcode = space.read_byte(data+8); + params = (space.read_word(data+12) << 16) | space.read_word(data+14); + + switch(opcode) { + case 5: // Reset + break; + case 2: // Load program + for(i=0; i<4096; i++) + m_esc_program[i] = space.read_byte(params+i); +/* + { + FILE *f; + + f = fopen("esc.bin", "wb"); + fwrite(esc_program, 4096, 1, f); + fclose(f); + + logerror("Dumping ESC program\n"); + } +*/ + break; + case 1: // Run program + if(m_esc_cb) { + uint32_t p1 = (space.read_word(params+0)<<16) | space.read_word(params+2); + uint32_t p2 = (space.read_word(params+4)<<16) | space.read_word(params+6); + uint32_t p3 = (space.read_word(params+8)<<16) | space.read_word(params+10); + uint32_t p4 = (space.read_word(params+12)<<16) | space.read_word(params+14); + (this->*m_esc_cb)(space, p1, p2, p3, p4); + } + break; + default: +// logerror("Unknown ESC opcode %d\n", opcode); + break; + } + space.write_byte(data+9, ESTATE_END); + + if (m_gx_wrport1_1 & 0x10) + { + m_gx_rdport1_3 &= ~8; + m_maincpu->set_input_line(4, HOLD_LINE); + } + } + else + { + /* INIT_CONSTANT means just for the ESC to initialize itself, + there is not normal command parsing here. */ + if (opcode == ESC_INIT_CONSTANT) + { +// logerror("Got ESC_INIT_CONSTANT, 'booting' ESC\n"); + return; + } + + /* unknown constant (never been seen in any game..) */ + } +} + +/**********************************************************************************/ +/* EEPROM handlers */ + +CUSTOM_INPUT_MEMBER(konamigx_state::gx_rdport1_3_r) +{ + return (m_gx_rdport1_3 >> 1); +} + +WRITE32_MEMBER(konamigx_state::eeprom_w) +{ + uint32_t odata; + + if (ACCESSING_BITS_24_31) + { + odata = data >> 24; + /* + bit 7: afr, a watchdog timer bit + bit 6: objscan + bit 5: background color select: 0 = 338 solid color, 1 = 5^5 gradient + bit 4: coin counter 2 + bit 3: coin counter 1 + bit 2: eeprom clock + bit 1: eeprom chip select + bit 0: eeprom data + */ + + m_eepromout->write(odata, 0xff); + + machine().bookkeeping().coin_counter_w(0, odata & 0x08); + machine().bookkeeping().coin_counter_w(1, odata & 0x10); + + m_gx_wrport1_0 = odata; + } + + if (ACCESSING_BITS_16_23) + { + /* + bit 7 = mask all IRQ + bit 6 = LAN IRQ enable + bit 5 = CCU2 IRQ enable + bit 4 = ESC IRQ enable + bit 3 = EXCPU IRQ enable + bit 2 = OBJ IRQ enable + bit 1 = CCU1-INT2 enable + bit 0 = CCU1-INT1 enable + */ + + m_gx_wrport1_1 = (data>>16)&0xff; +// logerror("write %x to IRQ register (PC=%x)\n", m_gx_wrport1_1, m_maincpu->pc()); + + // m_gx_syncen is to ensure each IRQ is triggered at least once after being enabled + if (m_gx_wrport1_1 & 0x80) + m_gx_syncen |= m_gx_wrport1_1 & 0x1f; + } +} + +WRITE32_MEMBER(konamigx_state::control_w) +{ + // TODO: derive from reported PCB XTALs + const uint32_t pixclock[4] = { 6'000'000, 8'000'000, 12'000'000, 16'000'000 }; + //logerror("write %x to control register (mask=%x)\n", data, mem_mask); + + // known controls: + // bit 23 = reset graphics chips + // bit 22 = 0 to halt 68000, 1 to let it run (SOUNDRESET) + // bit 21 = VRAM-CHARD 0=VRAM, 1=ROM + // bit 20 = OBJCHA line for '246 + // bit 19 = select top 2 sprite priority bits to be 14/15 or 16/17 of the + // spritelist "color" word. + // bit 18 = if 0, the top 2 sprite priority bits are "11" else use bit 19's + // results. + // bit 17 = DOTSEL1 : 0 = 6M, 1=8M, 2=12M, 3=16M + // bit 16 = DOTSEL0 + if (ACCESSING_BITS_16_23) + { + if (data & 0x400000) + { + // Enable sound CPU and DSP + m_soundcpu->set_input_line(INPUT_LINE_HALT, CLEAR_LINE); + m_soundcpu->set_input_line(INPUT_LINE_RESET, CLEAR_LINE); + + if (m_sound_ctrl & 0x10) + m_dasp->set_input_line(INPUT_LINE_RESET, CLEAR_LINE); + } + else + { + m_sound_ctrl = 0; + + // Reset sound CPU and DSP + m_soundcpu->set_input_line(INPUT_LINE_HALT, ASSERT_LINE); + m_soundcpu->set_input_line(INPUT_LINE_RESET, ASSERT_LINE); + m_dasp->set_input_line(INPUT_LINE_RESET, ASSERT_LINE); + m_k056832->reset(); + } + + m_k055673->k053246_set_objcha_line((data&0x100000) ? ASSERT_LINE : CLEAR_LINE); + + m_gx_wrport2 = (data>>16)&0xff; + + if(m_prev_pixel_clock != (m_gx_wrport2 & 3)) + { + m_k053252->set_unscaled_clock(pixclock[m_gx_wrport2 & 3]); + m_prev_pixel_clock = m_gx_wrport2 & 3; + } + } +} + + +/**********************************************************************************/ +/* IRQ controllers */ + +TIMER_CALLBACK_MEMBER(konamigx_state::boothack_callback) +{ + // Restore main CPU normal operating frequency + m_maincpu->set_clock_scale(1.0f); +} + +/* + GX object DMA timings: + + 6Mhz dotclock: 42.7us(clear) / 341.3us(transfer) + 8Mhz dotclock: 32.0us(clear) / 256.0us(transfer) + 12Mhz dotclock: 42.7us(clear) / 341.3us(transfer) +*/ + +TIMER_CALLBACK_MEMBER(konamigx_state::dmaend_callback) +{ + // foul-proof (CPU0 could be deactivated while we wait) + if (m_resume_trigger && m_suspension_active) + { + m_suspension_active = 0; + machine().scheduler().trigger(m_resume_trigger); + } + + // DMA busy flag must be cleared before triggering IRQ 3 + m_gx_rdport1_3 &= ~2; + + // IRQ 3 is the "object DMA end" IRQ also happens during vblank + if ((m_gx_wrport1_1 & 0x84) == 0x84 || (m_gx_syncen & 4)) + { + m_gx_syncen &= ~4; + + // lower OBJINT-REQ flag and trigger interrupt + m_gx_rdport1_3 &= ~0x80; + m_maincpu->set_input_line(3, HOLD_LINE); + } +} + +void konamigx_state::dmastart_callback(int data) +{ + int sprite_timing; + + // raise the DMA busy flag + // TODO: is it supposed to raise even if DMA is disabled? + m_gx_rdport1_3 |= 2; + + // begin transfer if DMAEN(bit4 of OBJSET1) is set (see p.48) + if (m_k055673->k053246_read_register(5) & 0x10) + { + // disabled by default since it doesn't work too well in MAME + konamigx_objdma(); + } + + // simulate DMA delay + // TODO: Rushing Heroes doesn't like reported sprite timings, probably due of sprite protection being issued istantly or requires the double buffering ... + if(m_gx_rushingheroes_hack == 1) + sprite_timing = 64; + else + sprite_timing = m_gx_wrport2 & 1 ? (256+32) : (342+42); + m_dmadelay_timer->adjust(attotime::from_usec(sprite_timing)); +} + + +INTERRUPT_GEN_MEMBER(konamigx_state::konamigx_type2_vblank_irq) +{ + // lift idle suspension + if (m_resume_trigger && m_suspension_active) + { + m_suspension_active = 0; + machine().scheduler().trigger(m_resume_trigger); + } + + // IRQ 1 is the main 60hz vblank interrupt + if (m_gx_syncen & 0x20) + { + m_gx_syncen &= ~0x20; + + if ((m_gx_wrport1_1 & 0x81) == 0x81 || (m_gx_syncen & 1)) + { + m_gx_syncen &= ~1; + // TODO: enabling ASSERT_LINE breaks opengolf, annoying. + device.execute().set_input_line(1, HOLD_LINE); + } + } + + dmastart_callback(0); +} + +TIMER_DEVICE_CALLBACK_MEMBER(konamigx_state::konamigx_type2_scanline) +{ + int scanline = param; + + if(scanline == 48) + { + if (m_gx_syncen & 0x40) + { + m_gx_syncen &= ~0x40; + + if ((m_gx_wrport1_1 & 0x82) == 0x82 || (m_gx_syncen & 2)) + { + popmessage("HBlank IRQ enabled, contact MAMEdev"); + m_gx_syncen &= ~2; + m_maincpu->set_input_line(2, HOLD_LINE); + } + } + + } +} + +TIMER_DEVICE_CALLBACK_MEMBER(konamigx_state::konamigx_type4_scanline) +{ + int scanline = param; + + if (scanline == 240) + { + // lift idle suspension + if (m_resume_trigger && m_suspension_active) + { + m_suspension_active = 0; + machine().scheduler().trigger(m_resume_trigger); + } + + // IRQ 1 is the main 60hz vblank interrupt + // the m_gx_syncen & 0x20 test doesn't work on type 3 or 4 ROM boards, likely because the ROM board + // generates the timing in those cases. With this change, rushing heroes and rng2 boot :) + + // maybe this interrupt should only be every 30fps, or maybe there are flags to prevent the game running too fast + // the real hardware should output the display for each screen on alternate frames + // if(device->m_screen->frame_number() & 1) + if (1) // m_gx_syncen & 0x20) + { + m_gx_syncen &= ~0x20; + + if ((m_gx_wrport1_1 & 0x81) == 0x81 || (m_gx_syncen & 1)) + { + m_gx_syncen &= ~1; + m_maincpu->set_input_line(1, HOLD_LINE); + + } + } + + dmastart_callback(0); + } + else if(scanline < 240) // hblank + { + // IRQ 2 is a programmable interrupt with scanline resolution + if (m_gx_syncen & 0x40) + { + m_gx_syncen &= ~0x40; + + if ((m_gx_wrport1_1 & 0x82) == 0x82 || (m_gx_syncen & 2)) + { + m_gx_syncen &= ~2; + m_maincpu->set_input_line(2, HOLD_LINE); + } + } + } +} + + +/**********************************************************************************/ +/* input handlers */ + +/* National Semiconductor ADC0834 4-channel serial ADC emulation */ + +double konamigx_state::adc0834_callback(uint8_t input) +{ + switch (input) + { + case ADC083X_CH0: + return (double)(5 * m_an0->read()) / 255.0; // steer + case ADC083X_CH1: + return (double)(5 * m_an1->read()) / 255.0; // gas + case ADC083X_VREF: + return 5; + } + return 0; +} + + +READ32_MEMBER(konamigx_state::le2_gun_H_r) +{ + int p1x = m_light0_x->read()*290/0xff+20; + int p2x = m_light1_x->read()*290/0xff+20; + + return (p1x<<16)|p2x; +} + +READ32_MEMBER(konamigx_state::le2_gun_V_r) +{ + int p1y = m_light0_y->read()*224/0xff; + int p2y = m_light1_y->read()*224/0xff; + + // make "off the bottom" reload too + if (p1y >= 0xdf) p1y = 0; + if (p2y >= 0xdf) p2y = 0; + + return (p1y<<16)|p2y; +} + +/**********************************************************************************/ +/* system or game dependent handlers */ + +READ32_MEMBER(konamigx_state::type1_roz_r1) +{ + uint32_t *ROM = (uint32_t *)memregion("gfx3")->base(); + + return ROM[offset]; +} + +READ32_MEMBER(konamigx_state::type1_roz_r2) +{ + uint32_t *ROM = (uint32_t *)memregion("gfx3")->base(); + + ROM += (0x600000/2); + + return ROM[offset]; +} + +READ32_MEMBER(konamigx_state::type3_sync_r) +{ + if(m_konamigx_current_frame==0) + return -1; // return 0xfffffffe | 1; + else + return 0;// return 0xfffffffe | 0; +} + + +/* + Run and Gun 2, Rushing Heroes, Winning Spike, and Vs. Net Soccer contain a XILINX FPGA that serves as security. + + RnG2's version is "K002204" + Rushing Heroes' is "K0000035891" + Vs Net Soccer is "003462" + Winning Spike's is "0000032652" + + RnG2's is used to generate the sprite list just like the ESC, among other tasks. (RnG2 sends many commands per frame to the protection). + + Rushing Heroes is much simpler and uses only 1 command during gameplay. They set up a giant table of pointers + at C10200->C102EF (see the routine at 2043CE. C10001 contains which monitor they want to update (main or sub) + and it changes the pointers accordingly). This sets up the palettes, the sprite list, and the ROZ tilemap, from the looks of things. + + Here are the lists constructed by Rushing Heroes (I've reordered the original code so it's in linear address order). + Vs. Net Soccer does the same thing starting at 2064DC (in fact, Rushing Heroes appears to be heavily based on Vs. Net's code). + + main monitor (2043da) sub monitor (204616) + move.l #$C0C000,($C10200).l move.l #$C1C000,($C10200).l + move.l #$C10000,($C10204).l move.l #$C20000,($C10204).l + move.l #$C0C000,($C10208).l move.l #$C1C000,($C10208).l + move.l #$C0C200,($C1020C).l move.l #$C1C200,($C1020C).l + move.l #$C0C200,($C10210).l move.l #$C1C200,($C10210).l + move.l #$C0D800,($C10214).l move.l #$C1D800,($C10214).l + move.l #$C0D800,($C10218).l move.l #$C1D800,($C10218).l + move.l #$C0EE00,($C1021C).l move.l #$C1EE00,($C1021C).l + move.l #$C0EE00,($C10220).l move.l #$C1EE00,($C10220).l + move.l #$C0F200,($C10224).l move.l #$C1F200,($C10224).l + move.l #$C0EE00,($C10228).l move.l #$C1EE00,($C10228).l + move.l #$C0EE00,($C1022C).l move.l #$C1EE00,($C1022C).l + move.l #$C0F000,($C10230).l move.l #$C1F000,($C10230).l + move.l #$C1C200,($C10234).l move.l #$C0C200,($C10234).l + move.l #$C1EE00,($C10238).l move.l #$C0EE00,($C10238).l + move.l #$C0A000,($C1023C).l move.l #$C1A000,($C1023C).l + move.l #$C0C000,($C10240).l move.l #$C1C000,($C10240).l + move.l #$C0A000,($C10244).l move.l #$C1A000,($C10244).l + move.l #$C10000,($C10248).l move.l #$C20000,($C10248).l + move.l #$C0FA00,($C1024C).l move.l #$C1FA00,($C1024C).l + move.l #$C1A000,($C10250).l move.l #$C0A000,($C10250).l + move.l #$C00000,($C10260).l move.l #$C10000,($C10260).l + move.l #$C10000,($C10264).l move.l #$C00000,($C10264).l + move.l #$C00800,($C10268).l move.l #$C10800,($C10268).l + move.l #$C01000,($C1026C).l move.l #$C11000,($C1026C).l + move.l #$C00500,($C10270).l move.l #$C10500,($C10270).l + move.l #$C00520,($C10274).l move.l #$C10520,($C10274).l + move.l #$C00540,($C10278).l move.l #$C10540,($C10278).l + move.l #$C00560,($C1027C).l move.l #$C10560,($C1027C).l + move.l #$C100C0,($C10280).l move.l #$C100E0,($C10280).l + move.l #$C100D0,($C10284).l move.l #$C100F0,($C10284).l + move.l #$C100E0,($C10288).l move.l #$C100C0,($C10288).l + move.l #$C100F0,($C1028C).l move.l #$C100D0,($C1028C).l + move.l #$E82000,($C10290).l move.l #$EA2000,($C10290).l palette segment (E80000 = main monitor palette, EA0000 = sub monitor palette) + move.l #$E83000,($C10294).l move.l #$EA3000,($C10294).l palette segment + move.l #$E84000,($C10298).l move.l #$EA4000,($C10298).l palette segment + move.l #$E85000,($C1029C).l move.l #$EA5000,($C1029C).l palette segment + move.l #$E80000,($C102A0).l move.l #$EA0000,($C102A0).l palette segment + move.l #$E86000,($C102A4).l move.l #$EA6000,($C102A4).l palette segment + move.l #$E86800,($C102A8).l move.l #$EA6800,($C102A8).l palette segment + move.l #$D20000,($C102B0).l move.l #$D21000,($C102B0).l sprite list + move.l #$D21000,($C102B4).l move.l #$D22000,($C102B4).l sprite end + move.l #$C09000,($C102B8).l move.l #$C19000,($C102B8).l + move.l #$C0A000,($C102BC).l move.l #$C1A000,($C102BC).l + move.l #$C00700,($C102C0).l move.l #$C10700,($C102C0).l + move.l #$C00780,($C102C4).l move.l #$C10780,($C102C4).l + move.l #$C10700,($C102C8).l move.l #$C00700,($C102C8).l + move.l #$C10780,($C102CC).l move.l #$C00780,($C102CC).l + move.l #$C02070,($C102D0).l move.l #$C12070,($C102D0).l + move.l #$C09000,($C102D4).l move.l #$C19000,($C102D4).l + move.l #$C12070,($C102D8).l move.l #$C02070,($C102D8).l + move.l #$C19000,($C102DC).l move.l #$C09000,($C102DC).l + move.l #$C12000,($C102E0).l move.l #$C12000,($C102E0).l + move.l #$C20000,($C102E4).l move.l #$C20000,($C102E4).l + move.l #$C10300,($C102E8).l move.l #$C10300,($C102E8).l + move.l #$C10400,($C102EC).l move.l #$C10400,($C102EC).l +*/ + +WRITE32_MEMBER(konamigx_state::type4_prot_w) +{ + int clk; + int i; + + if (offset == 1) + { + m_last_prot_op = data>>16; + } + else + { + data >>= 16; + + clk = data & 0x200; + if ((clk == 0) && (m_last_prot_clk != 0)) + { + if (m_last_prot_op != -1) + { +// osd_printf_debug("type 4 prot command: %x\n", m_last_prot_op); + /* + known commands: + rng2 rushhero vsnet winspike what + ------------------------------------------------------------------------------ + 0a56 0d96 0d14 0d1c memcpy from c01000 to c01400 for 0x400 bytes + 0b16 generate sprite list at c01000 or c08400 (not sure entirely, see routine at 209922 in rungun2) + 0d97 0515 parse big DMA list at c10200 + 057a copy 4 bytes from c00f10 to c10f00 and 4 bytes from c00f30 to c0fe00 + */ + if ((m_last_prot_op == 0xa56) || (m_last_prot_op == 0xd96) || (m_last_prot_op == 0xd14) || (m_last_prot_op == 0xd1c)) + { + // memcpy from c01000 to c01400 for 0x400 bytes (startup check for type 4 games) + for (i = 0; i < 0x400; i += 2) + { + space.write_word(0xc01400+i, space.read_word(0xc01000+i)); + } + } + else if(m_last_prot_op == 0x57a) // winspike + { + /* player 1 input buffer protection */ + space.write_dword(0xc10f00, space.read_dword(0xc00f10)); + space.write_dword(0xc10f04, space.read_dword(0xc00f14)); + /* player 2 input buffer protection */ + space.write_dword(0xc10f20, space.read_dword(0xc00f20)); + space.write_dword(0xc10f24, space.read_dword(0xc00f24)); + /* ... */ + space.write_dword(0xc0fe00, space.read_dword(0xc00f30)); + space.write_dword(0xc0fe04, space.read_dword(0xc00f34)); + } + else if(m_last_prot_op == 0xd97) // rushhero + { + int src = 0xc09ff0; + int dst = 0xd20000; + int spr; + + for (spr = 0; spr < 256; spr++) + { + for (i = 0; i <= 0x10; i += 4) + { + space.write_dword(dst + i, space.read_dword(src+i)); + } + + src -= 0x10; + dst += 0x10; + } + + /* Input buffer copiers, only this command is executed so it's safe to assume that's polled here */ + space.write_byte(0xc01cc0, ~space.read_byte(0xc00507)); + space.write_byte(0xc01cc1, ~space.read_byte(0xc00527)); + space.write_byte(0xc01cc4, ~space.read_byte(0xc00547)); + space.write_byte(0xc01cc5, ~space.read_byte(0xc00567)); + } + else if(m_last_prot_op == 0xb16) // slamdnk2 + { + int src = 0xc01000; + int dst = 0xd20000; + int spr; + + for (spr = 0; spr < 0x100; spr++) + { + space.write_word(dst, space.read_word(src)); + src += 4; + dst += 2; + } + + //maybe here there's a [$d8001f] <- 0x31 write too? + } + else if(m_last_prot_op == 0x515) // vsnetscr screen 1 + { + int adr; + //printf("GXT4: command %x %d (PC=%x)\n", m_last_prot_op, cc++, m_maincpu->pc()); + for (adr = 0; adr < 0x400; adr += 2) + space.write_word(0xc01c00+adr, space.read_word(0xc01800+adr)); + } + else if(m_last_prot_op == 0x115d) // vsnetscr screen 2 + { + int adr; + //printf("GXT4: command %x %d (PC=%x)\n", m_last_prot_op, cc++, m_maincpu->pc()); + for (adr = 0; adr < 0x400; adr += 2) + space.write_word(0xc18c00+adr, space.read_word(0xc18800+adr)); + } + else + { + //printf("GXT4: unknown protection command %x (PC=%x)\n", m_last_prot_op, m_maincpu->pc()); + } + + if (m_gx_wrport1_1 & 0x10) + { + m_gx_rdport1_3 &= ~8; + m_maincpu->set_input_line(4, HOLD_LINE); + } + + // don't accidentally do a phony command + m_last_prot_op = -1; + } + } + m_last_prot_clk = clk; + } +} + +// cabinet lamps for type 1 games +WRITE32_MEMBER(konamigx_state::type1_cablamps_w) +{ + m_lamp = BIT(data, 24); +} + +/**********************************************************************************/ +/* 68EC020 memory handlers */ +/**********************************************************************************/ + +void konamigx_state::gx_base_memmap(address_map &map) +{ + map(0x000000, 0x01ffff).rom(); // BIOS ROM + map(0x200000, 0x3fffff).rom(); // main program ROM + map(0x400000, 0x7fffff).rom(); // data ROM + map(0xc00000, 0xc1ffff).ram().share("workram"); + map(0xd00000, 0xd01fff).r(m_k056832, FUNC(k056832_device::k_5bpp_rom_long_r)); + map(0xd20000, 0xd20fff).rw(m_k055673, FUNC(k055673_device::k053247_word_r), FUNC(k055673_device::k053247_word_w)); + map(0xd21000, 0xd21fff).ram(); // second bank of sprite RAM, accessed thru ESC + map(0xd22000, 0xd23fff).ram(); // extra bank checked at least by sexyparo, pending further investigation. + map(0xd40000, 0xd4003f).w(m_k056832, FUNC(k056832_device::word_w)); + map(0xd44000, 0xd4400f).w(FUNC(konamigx_state::konamigx_tilebank_w)); + map(0xd48000, 0xd48007).w(m_k055673, FUNC(k055673_device::k053246_w)); + map(0xd4a000, 0xd4a00f).r(m_k055673, FUNC(k055673_device::k055673_rom_word_r)); + map(0xd4a010, 0xd4a01f).w(m_k055673, FUNC(k055673_device::k055673_reg_word_w)); + map(0xd4c000, 0xd4c01f).rw(m_k053252, FUNC(k053252_device::read), FUNC(k053252_device::write)).umask32(0xff00ff00); + map(0xd4e000, 0xd4e01f).nopw(); // left-over for "secondary" CCU, apparently (used by type 3/4 for slave screen?) + map(0xd50000, 0xd500ff).w(m_k055555, FUNC(k055555_device::K055555_long_w)); + map(0xd52000, 0xd5201f).rw(m_k056800, FUNC(k056800_device::host_r), FUNC(k056800_device::host_w)).umask32(0xff00ff00); + map(0xd56000, 0xd56003).w(FUNC(konamigx_state::eeprom_w)); + map(0xd58000, 0xd58003).w(FUNC(konamigx_state::control_w)); + map(0xd5a000, 0xd5a003).portr("SYSTEM_DSW"); + map(0xd5c000, 0xd5c003).portr("INPUTS"); + map(0xd5e000, 0xd5e003).portr("SERVICE"); + map(0xd80000, 0xd8001f).w(m_k054338, FUNC(k054338_device::word_w)); + map(0xda0000, 0xda1fff).rw(m_k056832, FUNC(k056832_device::ram_word_r), FUNC(k056832_device::ram_word_w)); + map(0xda2000, 0xda3fff).rw(m_k056832, FUNC(k056832_device::ram_word_r), FUNC(k056832_device::ram_word_w)); +} + +void konamigx_state::gx_type1_map(address_map &map) +{ + gx_base_memmap(map); + map(0xd90000, 0xd97fff).ram().w(m_palette, FUNC(palette_device::write32)).share("palette"); + map(0xdc0000, 0xdc1fff).ram(); // LAN RAM? (Racin' Force has, Open Golf doesn't) + map(0xdd0000, 0xdd00ff).nopr().nopw(); // LAN board + map(0xdda000, 0xddafff).portw("ADC-WRPORT"); + map(0xddc000, 0xddcfff).portr("ADC-RDPORT"); + map(0xdde000, 0xdde003).w(FUNC(konamigx_state::type1_cablamps_w)); + map(0xe00000, 0xe0001f).ram().share("k053936_0_ctrl"); + map(0xe20000, 0xe2000f).nopw(); + map(0xe40000, 0xe40003).nopw(); + map(0xe80000, 0xe81fff).ram().share("k053936_0_line"); // chips 21L+19L / S + map(0xec0000, 0xedffff).ram().w(FUNC(konamigx_state::konamigx_t1_psacmap_w)).share("psacram"); // chips 20J+23J+18J / S + map(0xf00000, 0xf3ffff).r(FUNC(konamigx_state::type1_roz_r1)); // ROM readback + map(0xf40000, 0xf7ffff).r(FUNC(konamigx_state::type1_roz_r2)); // ROM readback + map(0xf80000, 0xf80fff).ram(); // chip 21Q / S + map(0xfc0000, 0xfc00ff).ram(); // chip 22N / S +} + +void konamigx_state::gx_type2_map(address_map &map) +{ + gx_base_memmap(map); + map(0xcc0000, 0xcc0003).w(FUNC(konamigx_state::esc_w)); + map(0xd90000, 0xd97fff).ram().w(m_palette, FUNC(palette_device::write32)).share("palette"); +} + +void konamigx_state::gx_type3_map(address_map &map) +{ + gx_base_memmap(map); + map(0xd90000, 0xd97fff).ram(); + //map(0xcc0000, 0xcc0007).w(FUNC(konamigx_state::type4_prot_w)); + map(0xe00000, 0xe0001f).ram().share("k053936_0_ctrl"); + //map(0xe20000, 0xe20003).nopw(); + map(0xe40000, 0xe40003).w(FUNC(konamigx_state::konamigx_type3_psac2_bank_w)).share("psac2_bank"); + map(0xe60000, 0xe60fff).ram().share("k053936_0_line"); + map(0xe80000, 0xe83fff).ram().share("paletteram"); // main monitor palette + map(0xea0000, 0xea3fff).ram().share("subpaletteram"); + map(0xec0000, 0xec0003).r(FUNC(konamigx_state::type3_sync_r)); + //map(0xf00000, 0xf07fff).ram(); +} + +void konamigx_state::gx_type4_map(address_map &map) +{ + gx_base_memmap(map); + map(0xcc0000, 0xcc0007).w(FUNC(konamigx_state::type4_prot_w)); + map(0xd90000, 0xd97fff).ram(); + map(0xe00000, 0xe0001f).ram().share("k053936_0_ctrl"); + map(0xe20000, 0xe20003).nopw(); + map(0xe40000, 0xe40003).nopw(); + map(0xe60000, 0xe60fff).ram().share("k053936_0_line"); // 29C & 29G (PSAC2 line control) + map(0xe80000, 0xe87fff).ram().share("paletteram"); // 11G/13G/15G (main screen palette RAM) + map(0xea0000, 0xea7fff).ram().share("subpaletteram"); // 5G/7G/9G (sub screen palette RAM) + map(0xec0000, 0xec0003).r(FUNC(konamigx_state::type3_sync_r)); // type 4 polls this too + map(0xf00000, 0xf07fff).ram().w(FUNC(konamigx_state::konamigx_t4_psacmap_w)).share("psacram"); // PSAC2 tilemap +// map(0xf00000, 0xf07fff).ram(); +} + +/**********************************************************************************/ +/* Sound handling */ + +READ16_MEMBER(konamigx_state::tms57002_status_word_r) +{ + return (m_dasp->dready_r() ? 4 : 0) | + (m_dasp->pc0_r() ? 2 : 0) | + (m_dasp->empty_r() ? 1 : 0); +} + +WRITE16_MEMBER(konamigx_state::tms57002_control_word_w) +{ + if (ACCESSING_BITS_0_7) + { + if (!(data & 1)) + m_soundcpu->set_input_line(M68K_IRQ_2, CLEAR_LINE); + + m_dasp->pload_w(data & 4); + m_dasp->cload_w(data & 8); + m_dasp->set_input_line(INPUT_LINE_RESET, data & 0x10 ? CLEAR_LINE : ASSERT_LINE); + + m_sound_ctrl = data; + } +} + +/* 68000 memory handling */ +void konamigx_state::gxsndmap(address_map &map) +{ + map(0x000000, 0x03ffff).rom(); + map(0x100000, 0x10ffff).ram(); + map(0x200000, 0x2004ff).rw(m_k054539_1, FUNC(k054539_device::read), FUNC(k054539_device::write)).umask16(0xff00); + map(0x200000, 0x2004ff).rw(m_k054539_2, FUNC(k054539_device::read), FUNC(k054539_device::write)).umask16(0x00ff); + map(0x300001, 0x300001).rw(m_dasp, FUNC(tms57002_device::data_r), FUNC(tms57002_device::data_w)); + map(0x400000, 0x40001f).rw(m_k056800, FUNC(k056800_device::sound_r), FUNC(k056800_device::sound_w)).umask16(0x00ff); + map(0x500000, 0x500001).rw(FUNC(konamigx_state::tms57002_status_word_r), FUNC(konamigx_state::tms57002_control_word_w)); + map(0x580000, 0x580001).nopw(); // 'NRES' - D2: K056602 /RESET +} + +void konamigx_state::gxtmsmap(address_map &map) +{ + map(0x00000, 0x3ffff).ram(); +} + + +WRITE_LINE_MEMBER(konamigx_state::k054539_irq_gen) +{ + if (m_sound_ctrl & 1) + { + // Trigger an interrupt on the rising edge + if (!m_sound_intck && state) + m_soundcpu->set_input_line(M68K_IRQ_2, ASSERT_LINE); + } + + m_sound_intck = state; +} + +/**********************************************************************************/ +/* port maps */ + +/* here we collect players' inputs: they are shared among all the ports */ +static INPUT_PORTS_START( common ) + PORT_START("SERVICE") + PORT_BIT( 0x01000000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x02000000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x04000000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_SERVICE_NO_TOGGLE( 0x08000000, IP_ACTIVE_LOW ) + PORT_BIT( 0x10000000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x20000000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x40000000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80000000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("INPUTS") + PORT_BIT( 0x00000001, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(4) + PORT_BIT( 0x00000002, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(4) + PORT_BIT( 0x00000004, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(4) + PORT_BIT( 0x00000008, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(4) + PORT_BIT( 0x00000010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4) + PORT_BIT( 0x00000020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4) + PORT_BIT( 0x00000040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4) + PORT_BIT( 0x00000080, IP_ACTIVE_LOW, IPT_START4 ) + PORT_BIT( 0x00000100, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3) + PORT_BIT( 0x00000200, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3) + PORT_BIT( 0x00000400, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3) + PORT_BIT( 0x00000800, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3) + PORT_BIT( 0x00001000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) + PORT_BIT( 0x00002000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3) + PORT_BIT( 0x00004000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3) + PORT_BIT( 0x00008000, IP_ACTIVE_LOW, IPT_START3 ) + + PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) + PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0x01000000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x02000000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x04000000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x08000000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x10000000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x20000000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x40000000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) + PORT_BIT( 0x80000000, IP_ACTIVE_LOW, IPT_START1 ) + + PORT_START("SYSTEM_DSW") + // d5a000 = DIP switches #1 (RDPORT1) + // d5a001 = DIP switches #2 + // d5a002 = input port: service4/3/2/1 coin 4/3/2/1 + // d5a003 = objint stat, exioint stat, trackint stat, excgint stat, escint stat, + // excpuint stat, objdma stat, eeprom do + + // note: racin' force expects bit 1 of the eeprom port to toggle + PORT_BIT( 0x00000001, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, do_read) + PORT_BIT( 0x000000fe, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(DEVICE_SELF, konamigx_state, gx_rdport1_3_r, nullptr) + PORT_BIT( 0x00000100, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x00000200, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x00000400, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x00000800, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x00001000, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x00002000, IP_ACTIVE_LOW, IPT_SERVICE2 ) + PORT_BIT( 0x00004000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x00008000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0xffff0000, IP_ACTIVE_LOW, IPT_UNUSED ) /* DIP#1 & DIP#2 */ + + PORT_START( "EEPROMOUT" ) + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, di_write) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, cs_write) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, clk_write) +INPUT_PORTS_END + + +static INPUT_PORTS_START( konamigx ) + PORT_INCLUDE( common ) + + PORT_MODIFY("SYSTEM_DSW") + PORT_DIPNAME( 0x00010000, 0x00010000, "Foo") + PORT_DIPSETTING( 0x00000000, "Foo") + PORT_DIPSETTING( 0x00010000, "Bar") + PORT_DIPNAME( 0x00020000, 0x00020000, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x00020000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00040000, 0x00040000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00040000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00080000, 0x00080000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00080000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00100000, 0x00100000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00100000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00200000, 0x00200000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00200000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00400000, 0x00400000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00400000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00800000, 0x00800000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00800000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x01000000, 0x00000000, DEF_STR( Stereo )) + PORT_DIPSETTING( 0x00000000, DEF_STR( Stereo )) + PORT_DIPSETTING( 0x01000000, DEF_STR( Mono )) + PORT_DIPNAME( 0x02000000, 0x02000000, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x02000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x04000000, 0x04000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x08000000, 0x08000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x08000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x10000000, 0x10000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x20000000, 0x20000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x40000000, 0x40000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x80000000, 0x80000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) +INPUT_PORTS_END + + +static INPUT_PORTS_START( racinfrc ) + /* racin force needs Player 2 Button 1 ("IN3" & 0x10) set to get past the calibration screen */ + PORT_INCLUDE( konamigx ) + + PORT_START("ADC-WRPORT") + PORT_BIT( 0x1000000, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("adc0834", adc083x_device, clk_write) + PORT_BIT( 0x2000000, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("adc0834", adc083x_device, di_write) + PORT_BIT( 0x4000000, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("adc0834", adc083x_device, cs_write) + + PORT_START("ADC-RDPORT") + PORT_BIT( 0x1000000, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_READ_LINE_DEVICE_MEMBER("adc0834", adc083x_device, do_read) + + PORT_START("AN0") /* mask default type sens delta min max */ + PORT_BIT( 0xff, 0x80, IPT_PADDLE ) PORT_MINMAX(0x38,0xc8) PORT_SENSITIVITY(35) PORT_KEYDELTA(35) PORT_REVERSE + + PORT_START("AN1") + PORT_BIT( 0xff, 0xf0, IPT_PEDAL ) PORT_MINMAX(0x90,0xff) PORT_SENSITIVITY(35) PORT_KEYDELTA(35) PORT_CODE_INC(KEYCODE_LCONTROL) PORT_REVERSE +INPUT_PORTS_END + +static INPUT_PORTS_START( le2 ) + PORT_INCLUDE( common ) + + PORT_MODIFY("INPUTS") + PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Unmapped P2 B1 for gun games */ + PORT_BIT( 0x10000000, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Unmapped P1 B1 for gun games */ + + PORT_MODIFY("SERVICE") + PORT_BIT( 0x04000000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) /* for gun games */ + PORT_BIT( 0x00000100, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x00000200, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x00000400, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) /* for gun games */ + PORT_BIT( 0x00000800, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x00001000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x00002000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x00004000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x00008000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_MODIFY("SYSTEM_DSW") + PORT_BIT( 0x00ff0000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_DIPNAME( 0x01000000, 0x01000000, DEF_STR( Stereo )) + PORT_DIPSETTING( 0x01000000, DEF_STR( Stereo )) + PORT_DIPSETTING( 0x00000000, DEF_STR( Mono )) + PORT_DIPNAME( 0x02000000, 0x02000000, "Coin Mechanism") + PORT_DIPSETTING( 0x02000000, "Common") + PORT_DIPSETTING( 0x00000000, "Independent") + // TODO: inverted for le2j + PORT_DIPNAME( 0x04000000, 0x04000000, "Stage Select" ) + PORT_DIPSETTING( 0x04000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x08000000, 0x00000000, "Mirror" ) + PORT_DIPSETTING( 0x00000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x10000000, 0x10000000, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x10000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x20000000, 0x20000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x40000000, 0x40000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x80000000, 0x80000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + + PORT_START("LIGHT0_X") /* mask default type sens delta min max */ + PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_SENSITIVITY(35) PORT_KEYDELTA(15) PORT_PLAYER(1) + + PORT_START("LIGHT0_Y") + PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_SENSITIVITY(35) PORT_KEYDELTA(15) PORT_PLAYER(1) + + PORT_START("LIGHT1_X") + PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_SENSITIVITY(35) PORT_KEYDELTA(15) PORT_PLAYER(2) + + PORT_START("LIGHT1_Y") + PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_SENSITIVITY(35) PORT_KEYDELTA(15) PORT_PLAYER(2) +INPUT_PORTS_END + + +static INPUT_PORTS_START( le2_flip ) + PORT_INCLUDE( le2 ) + + PORT_MODIFY("LIGHT0_Y") + PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_SENSITIVITY(35) PORT_KEYDELTA(15) PORT_PLAYER(1) PORT_REVERSE + + PORT_MODIFY("LIGHT1_Y") + PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_SENSITIVITY(35) PORT_KEYDELTA(15) PORT_PLAYER(2) PORT_REVERSE +INPUT_PORTS_END + +static INPUT_PORTS_START( gokuparo ) + PORT_INCLUDE( common ) + + PORT_MODIFY("SYSTEM_DSW") + PORT_BIT( 0x00008000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_DIPNAME( 0x01000000, 0x00000000, DEF_STR( Stereo )) + PORT_DIPSETTING( 0x00000000, DEF_STR( Stereo )) + PORT_DIPSETTING( 0x01000000, DEF_STR( Mono )) + PORT_DIPNAME( 0x02000000, 0x02000000, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x02000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x04000000, 0x04000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x08000000, 0x08000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x08000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x10000000, 0x10000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x20000000, 0x20000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x40000000, 0x40000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x80000000, 0x80000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) +INPUT_PORTS_END + +static INPUT_PORTS_START( puzldama ) + PORT_INCLUDE( common ) + + PORT_MODIFY("SYSTEM_DSW") + PORT_BIT( 0x00008000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_DIPNAME( 0x01000000, 0x00000000, DEF_STR( Stereo )) + PORT_DIPSETTING( 0x00000000, DEF_STR( Stereo )) + PORT_DIPSETTING( 0x01000000, DEF_STR( Mono )) + PORT_DIPNAME( 0x02000000, 0x02000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x02000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x04000000, 0x04000000, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x04000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x08000000, 0x08000000, DEF_STR( Cabinet ) ) + PORT_DIPSETTING( 0x08000000, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x00000000, "Vs. cabinet" ) + PORT_DIPNAME( 0x10000000, 0x10000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x20000000, 0x20000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x40000000, 0x40000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x80000000, 0x80000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPSETTING( 0x02000000, DEF_STR( High ) ) +INPUT_PORTS_END + +static INPUT_PORTS_START( dragoonj ) + PORT_INCLUDE( common ) + + PORT_MODIFY("INPUTS") + PORT_BIT( 0x00000001, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x00000002, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x00000004, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x00000008, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x00000010, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x00000020, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x00000040, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x00000080, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x00000100, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) + PORT_BIT( 0x00000200, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(2) + PORT_BIT( 0x00000400, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_PLAYER(2) + PORT_BIT( 0x00000800, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x00001000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) + PORT_BIT( 0x00002000, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(1) + PORT_BIT( 0x00004000, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_PLAYER(1) + PORT_BIT( 0x00008000, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_MODIFY("SYSTEM_DSW") + PORT_BIT( 0x00008000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_DIPNAME( 0x01000000, 0x00000000, DEF_STR( Stereo )) + PORT_DIPSETTING( 0x00000000, DEF_STR( Stereo )) + PORT_DIPSETTING( 0x01000000, DEF_STR( Mono )) + PORT_DIPNAME( 0x02000000, 0x02000000, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x02000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x04000000, 0x04000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x08000000, 0x08000000, DEF_STR( Cabinet ) ) + PORT_DIPSETTING( 0x08000000, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x00000000, "Vs. cabinet" ) + PORT_DIPNAME( 0x10000000, 0x10000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x20000000, 0x20000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x40000000, 0x40000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x80000000, 0x80000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPSETTING( 0x02000000, DEF_STR( High ) ) +INPUT_PORTS_END + +static INPUT_PORTS_START( type3 ) + PORT_INCLUDE( common ) + + PORT_MODIFY("SYSTEM_DSW") + PORT_BIT( 0x00000400, IP_ACTIVE_LOW, IPT_COIN3 ) + PORT_BIT( 0x00000800, IP_ACTIVE_LOW, IPT_COIN4 ) + PORT_BIT( 0x00004000, IP_ACTIVE_LOW, IPT_SERVICE3 ) + PORT_BIT( 0x00008000, IP_ACTIVE_LOW, IPT_SERVICE4 ) + PORT_DIPNAME( 0x01000000, 0x00000000, DEF_STR( Stereo )) + PORT_DIPSETTING( 0x00000000, DEF_STR( Stereo )) + PORT_DIPSETTING( 0x01000000, DEF_STR( Mono )) + PORT_DIPNAME( 0x02000000, 0x02000000, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x02000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x04000000, 0x04000000, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x04000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x08000000, 0x08000000, "Screens" ) + PORT_DIPSETTING( 0x08000000, "1" ) + PORT_DIPSETTING( 0x00000000, "2" ) + PORT_DIPNAME( 0x10000000, 0x10000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x20000000, 0x20000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x40000000, 0x40000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x80000000, 0x80000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPSETTING( 0x02000000, DEF_STR( High ) ) +INPUT_PORTS_END + + +/**********************************************************************************/ +/* hardware definitions */ + +/* i think we could reduce the number of machine drivers with different visible areas by adjusting the sprite + positioning on a per game basis too */ + +static const gfx_layout bglayout_8bpp = +{ + 16,16, + RGN_FRAC(1,1), + 8, + { 0, 1, 2, 3, 4, 5, 6, 7 }, + { 0*128, 1*128, 2*128, 3*128, 4*128, 5*128, 6*128, 7*128, 8*128, 9*128, 10*128, 11*128, 12*128, 13*128, 14*128, 15*128 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, + 16*128 +}; + +// for scanrows on tilemap +#if 0 +static const gfx_layout t1_charlayout6 = +{ + 16, 16, + RGN_FRAC(1,1), + 6, + { 20, 16, 12, 8, 4, 0 }, + { 3, 2, 1, 0, 27, 26, 25, 24, 51, 50, 49, 48, 75, 74, 73, 72 }, + { 0, 12*8, 12*8*2, 12*8*3, 12*8*4, 12*8*5, 12*8*6, 12*8*7, + 12*8*8, 12*8*9, 12*8*10, 12*8*11, 12*8*12, 12*8*13, 12*8*14, 12*8*15 }, + 16*16*6 +}; + +static const gfx_layout t1_charlayout8 = +{ + 16, 16, + RGN_FRAC(1,1), + 8, + { 28, 24, 20, 16, 12, 8, 4, 0 }, + { 3, 2, 1, 0, 35, 34, 33, 32, 67, 66, 65, 64, 99, 98, 97, 96 }, + { 0, 16*8, 16*8*2, 16*8*3, 16*8*4, 16*8*5, 16*8*6, 16*8*7, + 16*8*8, 16*8*9, 16*8*10, 16*8*11, 16*8*12, 16*8*13, 16*8*14, 16*8*15 }, + 16*16*8 +}; +#endif + +// for scancols on tilemap +static const gfx_layout t1_charlayout6 = +{ + 16, 16, + RGN_FRAC(1,1), + 6, + { 20, 16, 12, 8, 4, 0 }, + { 0, 12*8, 12*8*2, 12*8*3, 12*8*4, 12*8*5, 12*8*6, 12*8*7, + 12*8*8, 12*8*9, 12*8*10, 12*8*11, 12*8*12, 12*8*13, 12*8*14, 12*8*15 }, + { 3, 2, 1, 0, 27, 26, 25, 24, 51, 50, 49, 48, 75, 74, 73, 72 }, + 16*16*6 +}; + +static const gfx_layout t1_charlayout8 = +{ + 16, 16, + RGN_FRAC(1,1), + 8, + { 28, 24, 20, 16, 12, 8, 4, 0 }, + { 0, 16*8, 16*8*2, 16*8*3, 16*8*4, 16*8*5, 16*8*6, 16*8*7, + 16*8*8, 16*8*9, 16*8*10, 16*8*11, 16*8*12, 16*8*13, 16*8*14, 16*8*15 }, + { 3, 2, 1, 0, 35, 34, 33, 32, 67, 66, 65, 64, 99, 98, 97, 96 }, + 16*16*8 +}; + +/* type 1 (opengolf + racinfrc) use 6 and 8 bpp planar layouts for the 53936 */ +static GFXDECODE_START( gfx_opengolf ) + GFXDECODE_ENTRY( "gfx3", 0, t1_charlayout8, 0x0000, 8 ) + GFXDECODE_ENTRY( "gfx4", 0, t1_charlayout6, 0x0000, 8 ) +GFXDECODE_END + +static GFXDECODE_START( gfx_racinfrc ) + GFXDECODE_ENTRY( "gfx3", 0, t1_charlayout6, 0x0000, 8 ) + GFXDECODE_ENTRY( "gfx4", 0, t1_charlayout6, 0x0000, 8 ) +GFXDECODE_END + +/* type 3 & 4 games use a simple 8bpp decode for the 53936 */ +static GFXDECODE_START( gfx_type3 ) + GFXDECODE_ENTRY( "gfx3", 0, bglayout_8bpp, 0x1000, 8 ) +GFXDECODE_END + +static GFXDECODE_START( gfx_type4 ) + GFXDECODE_ENTRY( "gfx3", 0, bglayout_8bpp, 0x1800, 8 ) +GFXDECODE_END + +WRITE_LINE_MEMBER(konamigx_state::vblank_irq_ack_w) +{ + m_maincpu->set_input_line(1, CLEAR_LINE); + m_gx_syncen |= 0x20; +} + +WRITE_LINE_MEMBER(konamigx_state::hblank_irq_ack_w) +{ + m_maincpu->set_input_line(2, CLEAR_LINE); + m_gx_syncen |= 0x40; +} + +void konamigx_state::konamigx(machine_config &config) +{ + /* basic machine hardware */ + M68EC020(config, m_maincpu, MASTER_CLOCK); + m_maincpu->set_addrmap(AS_PROGRAM, &konamigx_state::gx_type2_map); + m_maincpu->set_vblank_int("screen", FUNC(konamigx_state::konamigx_type2_vblank_irq)); + + M68000(config, m_soundcpu, SUB_CLOCK/2); + m_soundcpu->set_addrmap(AS_PROGRAM, &konamigx_state::gxsndmap); + + TMS57002(config, m_dasp, MASTER_CLOCK/2); + m_dasp->set_addrmap(AS_DATA, &konamigx_state::gxtmsmap); + + K053252(config, m_k053252, MASTER_CLOCK/4); + m_k053252->set_offsets(24, 16); + m_k053252->int1_ack().set(FUNC(konamigx_state::vblank_irq_ack_w)); + m_k053252->int2_ack().set(FUNC(konamigx_state::hblank_irq_ack_w)); + m_k053252->set_screen("screen"); + + config.m_minimum_quantum = attotime::from_hz(6000); + + MCFG_MACHINE_START_OVERRIDE(konamigx_state,konamigx) + MCFG_MACHINE_RESET_OVERRIDE(konamigx_state,konamigx) + + EEPROM_93C46_16BIT(config, "eeprom"); + + /* video hardware */ + SCREEN(config, m_screen, SCREEN_TYPE_RASTER); + m_screen->set_video_attributes(VIDEO_UPDATE_AFTER_VBLANK); + m_screen->set_raw(8000000, 384+24+64+40, 0, 383, 224+16+8+16, 0, 223); + /* These parameters are actual value written to the CCU. + tbyahhoo attract mode desync is caused by another matter. */ + + //MCFG_SCREEN_vblank_time(ATTOSECONDS_IN_USEC(600)) + // TODO: WTF, without these most games crashes? Some legacy call in video code??? + m_screen->set_size(1024, 1024); + m_screen->set_visarea(24, 24+288-1, 16, 16+224-1); + m_screen->set_screen_update(FUNC(konamigx_state::screen_update_konamigx)); + + PALETTE(config, m_palette).set_format(palette_device::xRGB_888, 8192); + m_palette->enable_shadows(); + m_palette->enable_hilights(); + + K056832(config, m_k056832, 0); + m_k056832->set_tile_callback(FUNC(konamigx_state::type2_tile_callback), this); + m_k056832->set_config(K056832_BPP_5, 0, 0); + m_k056832->set_palette(m_palette); + + K055555(config, m_k055555, 0); + + K054338(config, m_k054338, 0, m_k055555); + m_k054338->set_screen(m_screen); + m_k054338->set_alpha_invert(1); + + K055673(config, m_k055673, 0); + m_k055673->set_sprite_callback(FUNC(konamigx_state::type2_sprite_callback), this); + m_k055673->set_config(K055673_LAYOUT_GX, -26, -23); + m_k055673->set_screen(m_screen); + m_k055673->set_palette(m_palette); + + MCFG_VIDEO_START_OVERRIDE(konamigx_state, konamigx_5bpp) + + /* sound hardware */ + SPEAKER(config, "lspeaker").front_left(); + SPEAKER(config, "rspeaker").front_right(); + + m_dasp->add_route(0, "lspeaker", 0.3); // Connected to the aux input of respective 54539. + m_dasp->add_route(1, "rspeaker", 0.3); + m_dasp->add_route(2, "lspeaker", 0.3); + m_dasp->add_route(3, "rspeaker", 0.3); + + K056800(config, m_k056800, XTAL(18'432'000)); + m_k056800->int_callback().set_inputline(m_soundcpu, M68K_IRQ_1); + + K054539(config, m_k054539_1, XTAL(18'432'000)); + m_k054539_1->set_device_rom_tag("k054539"); + m_k054539_1->timer_handler().set(FUNC(konamigx_state::k054539_irq_gen)); + m_k054539_1->add_route(0, "dasp", 0.5, 0); + m_k054539_1->add_route(1, "dasp", 0.5, 1); + m_k054539_1->add_route(0, "lspeaker", 1.0); + m_k054539_1->add_route(1, "rspeaker", 1.0); + + K054539(config, m_k054539_2, XTAL(18'432'000)); + m_k054539_2->set_device_rom_tag("k054539"); + m_k054539_2->add_route(0, "dasp", 0.5, 2); + m_k054539_2->add_route(1, "dasp", 0.5, 3); + m_k054539_2->add_route(0, "lspeaker", 1.0); + m_k054539_2->add_route(1, "rspeaker", 1.0); +} + +void konamigx_state::konamigx_bios(machine_config &config) +{ + konamigx(config); + + m_k056832->set_config(K056832_BPP_4, 0, 0); +} + +void konamigx_state::gokuparo(machine_config &config) +{ + konamigx(config); + m_k055673->set_config(K055673_LAYOUT_GX, -46, -23); +} + +void konamigx_state::sexyparo(machine_config &config) +{ + konamigx(config); + + m_k056832->set_tile_callback(FUNC(konamigx_state::alpha_tile_callback), this); + + m_k055673->set_config(K055673_LAYOUT_GX, -42, -23); +} + +void konamigx_state::tbyahhoo(machine_config &config) +{ + konamigx(config); + + m_k056832->set_config(K056832_BPP_5, 0, 0); +} + +void konamigx_state::dragoonj(machine_config &config) +{ + konamigx(config); + MCFG_VIDEO_START_OVERRIDE(konamigx_state, dragoonj) + + m_k053252->set_offsets(24+16, 16); + + m_k056832->set_config(K056832_BPP_5, 1, 0); + + m_k055673->set_sprite_callback(FUNC(konamigx_state::dragoonj_sprite_callback), this); + m_k055673->set_config(K055673_LAYOUT_RNG, -53, -23); +} + +void konamigx_state::le2(machine_config &config) +{ + konamigx(config); + MCFG_VIDEO_START_OVERRIDE(konamigx_state, le2) + + TIMER(config, "scantimer").configure_scanline(FUNC(konamigx_state::konamigx_type2_scanline), "screen", 0, 1); + + m_k056832->set_config(K056832_BPP_8, 1, 0); + + m_k055673->set_sprite_callback(FUNC(konamigx_state::le2_sprite_callback), this); + m_k055673->set_config(K055673_LAYOUT_LE2, -46, -23); +} + +void konamigx_state::konamigx_6bpp(machine_config &config) +{ + konamigx(config); + MCFG_VIDEO_START_OVERRIDE(konamigx_state, konamigx_6bpp) + + m_k056832->set_config(K056832_BPP_6, 0, 0); + + m_k055673->set_config(K055673_LAYOUT_GX, -46, -23); +} + +void konamigx_state::salmndr2(machine_config &config) +{ + konamigx(config); + m_k056832->set_config(K056832_BPP_6, 1, 0); + + m_k055673->set_sprite_callback(FUNC(konamigx_state::salmndr2_sprite_callback), this); + m_k055673->set_config(K055673_LAYOUT_GX6, -48, -23); +} + +void konamigx_state::opengolf(machine_config &config) +{ + konamigx(config); + + m_screen->set_raw(8000000, 384+24+64+40, 0, 383, 224+16+8+16, 0, 223); + m_screen->set_visarea(40, 40+384-1, 16, 16+224-1); + + GFXDECODE(config, m_gfxdecode, m_palette, gfx_opengolf); + + MCFG_VIDEO_START_OVERRIDE(konamigx_state, opengolf) + + m_k055673->set_config(K055673_LAYOUT_GX6, -53, -23); + + m_maincpu->set_addrmap(AS_PROGRAM, &konamigx_state::gx_type1_map); + + adc0834_device &adc(ADC0834(config, "adc0834")); + adc.set_input_callback(FUNC(konamigx_state::adc0834_callback)); +} + +void konamigx_state::racinfrc(machine_config &config) +{ + konamigx(config); + //m_screen->set_raw(6000000, 384+24+64+40, 0, 383, 224+16+8+16, 0, 223); + //m_screen->set_visarea(32, 32+384-1, 16, 16+224-1); + + GFXDECODE(config, m_gfxdecode, m_palette, gfx_racinfrc); + + MCFG_VIDEO_START_OVERRIDE(konamigx_state, racinfrc) + + m_k053252->set_offsets(24-8+16, 0); + + m_k056832->set_config(K056832_BPP_6, 0, 0); + + m_k055673->set_config(K055673_LAYOUT_GX, -53, -23); + + m_maincpu->set_addrmap(AS_PROGRAM, &konamigx_state::gx_type1_map); + + adc0834_device &adc(ADC0834(config, "adc0834", 0)); + adc.set_input_callback(FUNC(konamigx_state::adc0834_callback)); +} + +void konamigx_state::gxtype3(machine_config &config) +{ + konamigx(config); + + m_maincpu->set_addrmap(AS_PROGRAM, &konamigx_state::gx_type3_map); + TIMER(config, "scantimer").configure_scanline(FUNC(konamigx_state::konamigx_type4_scanline), "screen", 0, 1); + + config.set_default_layout(layout_dualhsxs); + + GFXDECODE(config, m_gfxdecode, m_palette, gfx_type3); + + MCFG_VIDEO_START_OVERRIDE(konamigx_state, konamigx_type3) + + m_k053252->set_offsets(0, 16); + m_k053252->set_slave_screen("screen2"); + + m_k056832->set_config(K056832_BPP_6, 0, 2); + + m_k055673->set_config(K055673_LAYOUT_GX6, -132, -23); + + PALETTE(config.replace(), m_palette).set_entries(16384); + m_palette->enable_shadows(); + m_palette->enable_hilights(); + + m_screen->set_video_attributes(VIDEO_UPDATE_AFTER_VBLANK | VIDEO_ALWAYS_UPDATE); + m_screen->set_size(1024, 1024); + m_screen->set_visarea(0, 576-1, 16, 32*8-1-16); + m_screen->set_screen_update(FUNC(konamigx_state::screen_update_konamigx_left)); + + screen_device &screen2(SCREEN(config, "screen2", SCREEN_TYPE_RASTER)); + screen2.set_video_attributes(VIDEO_UPDATE_AFTER_VBLANK | VIDEO_ALWAYS_UPDATE); + screen2.set_raw(6000000, 288+16+32+48, 0, 287, 224+16+8+16, 0, 223); + screen2.set_size(1024, 1024); + screen2.set_visarea(0, 576-1, 16, 32*8-1-16); + screen2.set_screen_update(FUNC(konamigx_state::screen_update_konamigx_right)); +} + +void konamigx_state::gxtype4(machine_config &config) +{ + konamigx(config); + + m_maincpu->set_addrmap(AS_PROGRAM, &konamigx_state::gx_type4_map); + TIMER(config, "scantimer").configure_scanline(FUNC(konamigx_state::konamigx_type4_scanline), "screen", 0, 1); + + config.set_default_layout(layout_dualhsxs); + + m_screen->set_video_attributes(VIDEO_UPDATE_AFTER_VBLANK | VIDEO_ALWAYS_UPDATE); + //m_screen->set_size(128*8, 264); + //m_screen->set_visarea(0, 384-1, 16, 32*8-1-16); + m_screen->set_screen_update(FUNC(konamigx_state::screen_update_konamigx_left)); + + screen_device &screen2(SCREEN(config, "screen2", SCREEN_TYPE_RASTER)); + screen2.set_video_attributes(VIDEO_UPDATE_AFTER_VBLANK | VIDEO_ALWAYS_UPDATE); + screen2.set_raw(6000000, 288+16+32+48, 0, 287, 224+16+8+16, 0, 223); + screen2.set_size(1024, 1024); + screen2.set_visarea(0, 384-1, 16, 32*8-1-16); + screen2.set_screen_update(FUNC(konamigx_state::screen_update_konamigx_right)); + + PALETTE(config.replace(), m_palette).set_entries(8192); + m_palette->enable_shadows(); + m_palette->enable_hilights(); + + GFXDECODE(config, m_gfxdecode, m_palette, gfx_type4); + MCFG_VIDEO_START_OVERRIDE(konamigx_state, konamigx_type4) + + m_k053252->set_offsets(0, 16); + m_k053252->set_slave_screen("screen2"); + + m_k056832->set_config(K056832_BPP_8, 0, 0); + + m_k055673->set_config(K055673_LAYOUT_GX6, -79, -24); // -23 looks better in intro +} + +void konamigx_state::gxtype4_vsn(machine_config &config) +{ + gxtype4(config); + config.set_default_layout(layout_dualhsxs); + + //m_screen->set_size(128*8, 32*8); + //m_screen->set_visarea(0, 576-1, 16, 32*8-1-16); + + m_k053252->set_offsets(0, 16); + + subdevice<screen_device>("screen2")->set_size(1024, 1024); + subdevice<screen_device>("screen2")->set_visarea(0, 576-1, 16, 32*8-1-16); + + MCFG_VIDEO_START_OVERRIDE(konamigx_state, konamigx_type4_vsn) + + m_k056832->set_config(K056832_BPP_8, 0, 2); // set djmain_hack to 2 to kill layer association or half the tilemaps vanish on screen 0 + + m_k055673->set_config(K055673_LAYOUT_GX6, -132, -23); +} + +void konamigx_state::gxtype4sd2(machine_config &config) +{ + gxtype4(config); + MCFG_VIDEO_START_OVERRIDE(konamigx_state, konamigx_type4_sd2) + + m_k055673->set_config(K055673_LAYOUT_GX6, -81, -23); +} + +void konamigx_state::winspike(machine_config &config) +{ + konamigx(config); + //m_screen->set_visible_area(38, 38+384-1, 16, 16+224-1); + + m_k053252->set_offsets(24+15, 16); + + m_k056832->set_tile_callback(FUNC(konamigx_state::alpha_tile_callback), this); + m_k056832->set_config(K056832_BPP_8, 0, 2); + + m_k055673->set_config(K055673_LAYOUT_LE2, -53, -23); +} + + +/**********************************************************************************/ +/* BIOS and ROM maps */ + +#define GX_BIOS ROM_LOAD("300a01.34k", 0x000000, 128*1024, CRC(d5fa95f5) SHA1(c483aa98ff8ef40cdac359c19ad23fea5ecc1906) ) + +ROM_START(konamigx) + ROM_REGION( 0x800000, "maincpu", ROMREGION_ERASEFF ) + GX_BIOS + + /* sound program */ + ROM_REGION( 0x40000, "soundcpu", ROMREGION_ERASE00 ) + // TODO: Bus Error, I guess? + //ROM_FILL( 4, 1, 0x00 ) + //ROM_FILL( 5, 1, 0x00 ) + ROM_FILL( 6, 1, 0x01 ) + //ROM_FILL( 7, 1, 0x00 ) + ROM_FILL( 0x100, 1, 0x60 ) + ROM_FILL( 0x101, 1, 0xfe ) + + /* tiles */ + ROM_REGION( 0x600000, "k056832", ROMREGION_ERASEFF ) + /* sprites */ + ROM_REGION( 0x500000, "k055673", ROMREGION_ERASEFF ) + /* sound samples */ + ROM_REGION( 0x400000, "k054539", ROMREGION_ERASE00 ) +ROM_END + +#define SPR_WOR_DROM_LOAD(name,offset,length,crc) ROMX_LOAD(name, offset, length, crc, ROM_GROUPWORD | ROM_SKIP(5)) +#define SPR_5TH_ROM_LOAD(name,offset,length,crc) ROMX_LOAD(name, offset, length, crc, ROM_GROUPBYTE | ROM_SKIP(5)) + +#define TILE_WORD_ROM_LOAD(name,offset,length,crc) ROMX_LOAD(name, offset, length, crc, ROM_GROUPDWORD | ROM_SKIP(1)) +#define TILE_BYTE_ROM_LOAD(name,offset,length,crc) ROMX_LOAD(name, offset, length, crc, ROM_GROUPBYTE | ROM_SKIP(4)) + +#define TILE_WORDS2_ROM_LOAD(name,offset,length,crc) ROMX_LOAD(name, offset, length, crc, ROM_GROUPDWORD | ROM_SKIP(2)) +#define TILE_BYTES2_ROM_LOAD(name,offset,length,crc) ROMX_LOAD(name, offset, length, crc, ROM_GROUPWORD | ROM_SKIP(4)) + +#define T1_PSAC6_ROM_LOAD(name,offset,length,crc) ROMX_LOAD(name, offset, length, crc, ROM_GROUPBYTE | ROM_SKIP(2)) +#define T1_PSAC8_ROM_LOAD(name,offset,length,crc) ROMX_LOAD(name, offset, length, crc, ROM_GROUPBYTE | ROM_SKIP(3)) + +#define _48_WORD_ROM_LOAD(name,offset,length,crc) ROMX_LOAD(name, offset, length, crc, ROM_GROUPWORD | ROM_SKIP(4)) + + +/* Gokujou Parodius version JAD (Japan) */ +ROM_START( gokuparo ) + /* main program */ + ROM_REGION( 0x800000, "maincpu", 0 ) + GX_BIOS + ROM_LOAD32_WORD_SWAP( "321jad02.21b", 0x200002, 512*1024, CRC(c2e548c0) SHA1(48fbcc96d1f56bb3abb5098400536a18a676d934) ) + ROM_LOAD32_WORD_SWAP( "321jad04.27b", 0x200000, 512*1024, CRC(916a7951) SHA1(d6f56ff5f6c6708939767e69a3ebc7c7eddb6003) ) + + /* sound program */ + ROM_REGION( 0x40000, "soundcpu", 0 ) + ROM_LOAD16_BYTE("321b06.9c", 0x000000, 128*1024, CRC(da810554) SHA1(f253e1aa137eecf283d8b083ef2b3b049e8366f4) ) + ROM_LOAD16_BYTE("321b07.7c", 0x000001, 128*1024, CRC(c47634c0) SHA1(20e4105df5bbc33edd01894e78f74ed5f173576e) ) + + /* tiles */ + ROM_REGION( 0x600000, "k056832", ROMREGION_ERASE00 ) + TILE_WORD_ROM_LOAD( "321b14.17h", 0x000000, 2*1024*1024, CRC(437d0057) SHA1(30c449200e0510dc664289b527bade6e10dbe57a) ) + TILE_BYTE_ROM_LOAD( "321b12.13g", 0x000004, 512*1024, CRC(5f9edfa0) SHA1(36d54c5fe498a4d0fa64757cef11c56c67518258) ) + + /* sprites */ + ROM_REGION( 0x500000, "k055673", ROMREGION_ERASE00 ) + ROM_LOAD32_WORD( "321b11.25g", 0x000000, 2*1024*1024, CRC(c6e2e74d) SHA1(3875a50923e46e2986dbe2573453af5c7fa726f7) ) + ROM_LOAD32_WORD( "321b10.28g", 0x000002, 2*1024*1024, CRC(ea9f8c48) SHA1(b5e880015887308a5f1c1c623011d9b0903e848f) ) + ROM_LOAD( "321b09.30g", 0x400000, 1*1024*1024, CRC(94add237) SHA1(9a6d0a9727e7fa02d91ece220b145074a6741a95) ) + + /* sound data */ + ROM_REGION( 0x400000, "k054539", 0 ) + ROM_LOAD( "321b17.9g", 0x000000, 2*1024*1024, CRC(b3e8d5d8) SHA1(6644a414e7f0e69ded9aa1bf892566002cebae26) ) + ROM_LOAD( "321b18.7g", 0x200000, 2*1024*1024, CRC(2c561ad0) SHA1(6265054072ba1c2837dd96e0259b20bc50457160) ) + + ROM_REGION16_BE( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error + ROM_LOAD( "gokuparo.nv", 0x0000, 0x080, CRC(15c0f2d9) SHA1(57c7462e3b1e15652ec5d682a1be3786926ddecd) ) +ROM_END + +/* Fantastic Journey version EAA (Euro) */ +ROM_START( fantjour ) + /* main program */ + ROM_REGION( 0x800000, "maincpu", 0 ) + GX_BIOS + ROM_LOAD32_WORD_SWAP( "321eaa02.21b", 0x200002, 512*1024, CRC(afaf9d17) SHA1(a12214c6e634862d6507f56719b55d4a23a0ef0f) ) + ROM_LOAD32_WORD_SWAP( "321eaa04.27b", 0x200000, 512*1024, CRC(b2cfe225) SHA1(7fd43acb1dd853a7980e7fcf48971ae28175e421) ) + + /* sound program */ + ROM_REGION( 0x40000, "soundcpu", 0 ) + ROM_LOAD16_BYTE("321b06.9c", 0x000000, 128*1024, CRC(da810554) SHA1(f253e1aa137eecf283d8b083ef2b3b049e8366f4) ) + ROM_LOAD16_BYTE("321b07.7c", 0x000001, 128*1024, CRC(c47634c0) SHA1(20e4105df5bbc33edd01894e78f74ed5f173576e) ) + + /* tiles */ + ROM_REGION( 0x600000, "k056832", ROMREGION_ERASE00 ) + TILE_WORD_ROM_LOAD( "321b14.17h", 0x000000, 2*1024*1024, CRC(437d0057) SHA1(30c449200e0510dc664289b527bade6e10dbe57a) ) + TILE_BYTE_ROM_LOAD( "321b12.13g", 0x000004, 512*1024, CRC(5f9edfa0) SHA1(36d54c5fe498a4d0fa64757cef11c56c67518258) ) + + /* sprites */ + ROM_REGION( 0x500000, "k055673", ROMREGION_ERASE00 ) + ROM_LOAD32_WORD( "321b11.25g", 0x000000, 2*1024*1024, CRC(c6e2e74d) SHA1(3875a50923e46e2986dbe2573453af5c7fa726f7) ) + ROM_LOAD32_WORD( "321b10.28g", 0x000002, 2*1024*1024, CRC(ea9f8c48) SHA1(b5e880015887308a5f1c1c623011d9b0903e848f) ) + ROM_LOAD( "321b09.30g", 0x400000, 1*1024*1024, CRC(94add237) SHA1(9a6d0a9727e7fa02d91ece220b145074a6741a95) ) + + /* sound data */ + ROM_REGION( 0x400000, "k054539", 0 ) + ROM_LOAD( "321b17.9g", 0x000000, 2*1024*1024, CRC(b3e8d5d8) SHA1(6644a414e7f0e69ded9aa1bf892566002cebae26) ) + ROM_LOAD( "321b18.7g", 0x200000, 2*1024*1024, CRC(2c561ad0) SHA1(6265054072ba1c2837dd96e0259b20bc50457160) ) + + ROM_REGION16_BE( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error + ROM_LOAD( "fantjour.nv", 0x0000, 0x080, CRC(35b7d8e1) SHA1(5f0e3799ff9c63af3e55b040cc52b2a9e7a76168) ) +ROM_END + +/* Fantastic Journey version AAA (Asia) */ +ROM_START( fantjoura ) + /* main program */ + ROM_REGION( 0x800000, "maincpu", 0 ) + GX_BIOS + ROM_LOAD32_WORD_SWAP( "321aaa02.21b", 0x200002, 512*1024, CRC(5efb62f8) SHA1(637ea9809bd49c865f6d565d2707ddb110f9bea2) ) + ROM_LOAD32_WORD_SWAP( "321aaa04.27b", 0x200000, 512*1024, CRC(507becce) SHA1(feaced6562569679ea3813546cbcb8fa40709dd5) ) + + /* sound program */ + ROM_REGION( 0x40000, "soundcpu", 0 ) + ROM_LOAD16_BYTE("321b06.9c", 0x000000, 128*1024, CRC(da810554) SHA1(f253e1aa137eecf283d8b083ef2b3b049e8366f4) ) + ROM_LOAD16_BYTE("321b07.7c", 0x000001, 128*1024, CRC(c47634c0) SHA1(20e4105df5bbc33edd01894e78f74ed5f173576e) ) + + /* tiles */ + ROM_REGION( 0x600000, "k056832", ROMREGION_ERASE00 ) + TILE_WORD_ROM_LOAD( "321b14.17h", 0x000000, 2*1024*1024, CRC(437d0057) SHA1(30c449200e0510dc664289b527bade6e10dbe57a) ) + TILE_BYTE_ROM_LOAD( "321b12.13g", 0x000004, 512*1024, CRC(5f9edfa0) SHA1(36d54c5fe498a4d0fa64757cef11c56c67518258) ) + + /* sprites */ + ROM_REGION( 0x500000, "k055673", ROMREGION_ERASE00 ) + ROM_LOAD32_WORD( "321b11.25g", 0x000000, 2*1024*1024, CRC(c6e2e74d) SHA1(3875a50923e46e2986dbe2573453af5c7fa726f7) ) + ROM_LOAD32_WORD( "321b10.28g", 0x000002, 2*1024*1024, CRC(ea9f8c48) SHA1(b5e880015887308a5f1c1c623011d9b0903e848f) ) + ROM_LOAD( "321b09.30g", 0x400000, 1*1024*1024, CRC(94add237) SHA1(9a6d0a9727e7fa02d91ece220b145074a6741a95) ) + + /* sound data */ + ROM_REGION( 0x400000, "k054539", 0 ) + ROM_LOAD( "321b17.9g", 0x000000, 2*1024*1024, CRC(b3e8d5d8) SHA1(6644a414e7f0e69ded9aa1bf892566002cebae26) ) + ROM_LOAD( "321b18.7g", 0x200000, 2*1024*1024, CRC(2c561ad0) SHA1(6265054072ba1c2837dd96e0259b20bc50457160) ) + + ROM_REGION16_BE( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error + ROM_LOAD( "fantjoura.nv", 0x0000, 0x080, CRC(d13b1ec1) SHA1(0f4aedd0aa9682b0b68b9f7745946a3bc1e76714) ) +ROM_END + +/* Salamander 2 version JAA (Japan) */ +ROM_START( salmndr2 ) + /* main program */ + ROM_REGION( 0x800000, "maincpu", 0 ) + GX_BIOS + ROM_LOAD32_WORD_SWAP( "521jaa02.31b", 0x200002, 512*1024, CRC(f6c3a95b) SHA1(c4ef3631eca898e5787fb2d356355da7e5d475eb) ) + ROM_LOAD32_WORD_SWAP( "521jaa03.27b", 0x200000, 512*1024, CRC(c3be5e0a) SHA1(13bbce62c4d04a657de4594cc4d258e2468a59a4) ) + + /* sound program */ + ROM_REGION( 0x40000, "soundcpu", 0 ) + ROM_LOAD16_BYTE("521-a04.9c", 0x000000, 64*1024, CRC(efddca7a) SHA1(ac6b45044b6abeb2455ec21a61322185bf1c7219) ) + ROM_LOAD16_BYTE("521-a05.7c", 0x000001, 64*1024, CRC(51a3af2c) SHA1(94d220ae619d53747bd3e762000ed59cf1b4d305) ) + + /* tiles */ + ROM_REGION( 0x800000, "k056832", ROMREGION_ERASE00 ) + TILE_WORDS2_ROM_LOAD("521-a09.17h", 0x000000, 2*1024*1024, CRC(fb9e2f5e) SHA1(acb41616625d6976ad50e184787ab74e29f86039) ) + TILE_WORDS2_ROM_LOAD("521-a11.15h", 0x300000, 1*1024*1024, CRC(25e0a6e5) SHA1(592e9f183f077e9272a4f0ead441b5bfd8029816) ) + TILE_BYTES2_ROM_LOAD("521-a13.13c", 0x000004, 2*1024*1024, CRC(3ed7441b) SHA1(57e3e8035c056cf46a383d228c76a7da7def134f) ) + + /* sprites */ + ROM_REGION( 0x600000, "k055673", ROMREGION_ERASE00 ) + _48_WORD_ROM_LOAD( "521-a08.25g", 0x000000, 2*1024*1024, CRC(f24f76bd) SHA1(823f614d436901241743c923206cb61d8bbb5c58) ) + _48_WORD_ROM_LOAD( "521-a07.28g", 0x000002, 2*1024*1024, CRC(50ef9b7a) SHA1(104eac2bce43e99d4adc208145afe7be9156628e) ) + _48_WORD_ROM_LOAD( "521-a06.30g", 0x000004, 2*1024*1024, CRC(cba5db2c) SHA1(505efdf8571ae28d8788dcafbfffcfb67e3189ce) ) + + /* sound data */ + ROM_REGION( 0x400000, "k054539", 0 ) + ROM_LOAD( "521-a12.9g", 0x000000, 2*1024*1024, CRC(66614d3b) SHA1(e1e5ebe546bced6ab74b0af500acf0f3308902a4) ) + ROM_LOAD( "521-a13.7g", 0x200000, 1*1024*1024, CRC(c3322475) SHA1(1774524ff031e0c4a7f3432810e968d37f9c6331) ) + + ROM_REGION16_BE( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error + ROM_LOAD( "salmndr2.nv", 0x0000, 0x080, CRC(60cdea03) SHA1(6aa597d391b5d7db67e599ec54d98600983966fc) ) +ROM_END + +/* Salamander 2 version AAB (Asia) */ +ROM_START( salmndr2a ) + /* main program */ + ROM_REGION( 0x800000, "maincpu", 0 ) + GX_BIOS + ROM_LOAD32_WORD_SWAP( "521aab02.31b", 0x200002, 512*1024, CRC(ac9d151f) SHA1(aabd17a41a42cbbe9b62a9751cdb264e714cac6a) ) + ROM_LOAD32_WORD_SWAP( "521aab03.27b", 0x200000, 512*1024, CRC(feecf34d) SHA1(c37959199afedd3deee9d4c248ec83ccccf9a401) ) + + /* sound program */ + ROM_REGION( 0x40000, "soundcpu", 0 ) + ROM_LOAD16_BYTE("521-a04.9c", 0x000000, 64*1024, CRC(efddca7a) SHA1(ac6b45044b6abeb2455ec21a61322185bf1c7219) ) + ROM_LOAD16_BYTE("521-a05.7c", 0x000001, 64*1024, CRC(51a3af2c) SHA1(94d220ae619d53747bd3e762000ed59cf1b4d305) ) + + /* tiles */ + ROM_REGION( 0x800000, "k056832", ROMREGION_ERASE00 ) + TILE_WORDS2_ROM_LOAD("521-a09.17h", 0x000000, 2*1024*1024, CRC(fb9e2f5e) SHA1(acb41616625d6976ad50e184787ab74e29f86039) ) + TILE_WORDS2_ROM_LOAD("521-a11.15h", 0x300000, 1*1024*1024, CRC(25e0a6e5) SHA1(592e9f183f077e9272a4f0ead441b5bfd8029816) ) + TILE_BYTES2_ROM_LOAD("521-a13.13c", 0x000004, 2*1024*1024, CRC(3ed7441b) SHA1(57e3e8035c056cf46a383d228c76a7da7def134f) ) + + /* sprites */ + ROM_REGION( 0x600000, "k055673", ROMREGION_ERASE00 ) + _48_WORD_ROM_LOAD( "521-a08.25g", 0x000000, 2*1024*1024, CRC(f24f76bd) SHA1(823f614d436901241743c923206cb61d8bbb5c58) ) + _48_WORD_ROM_LOAD( "521-a07.28g", 0x000002, 2*1024*1024, CRC(50ef9b7a) SHA1(104eac2bce43e99d4adc208145afe7be9156628e) ) + _48_WORD_ROM_LOAD( "521-a06.30g", 0x000004, 2*1024*1024, CRC(cba5db2c) SHA1(505efdf8571ae28d8788dcafbfffcfb67e3189ce) ) + + /* sound data */ + ROM_REGION( 0x400000, "k054539", 0 ) + ROM_LOAD( "521-a12.9g", 0x000000, 2*1024*1024, CRC(66614d3b) SHA1(e1e5ebe546bced6ab74b0af500acf0f3308902a4) ) + ROM_LOAD( "521-a13.7g", 0x200000, 1*1024*1024, CRC(c3322475) SHA1(1774524ff031e0c4a7f3432810e968d37f9c6331) ) + + ROM_REGION16_BE( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error + ROM_LOAD( "salmndr2a.nv", 0x0000, 0x080, CRC(3a98a8f9) SHA1(08c2d164620a4d8ad902d502acea8ad621931198) ) +ROM_END + +/* Twinbee Yahhoo! */ +ROM_START( tbyahhoo ) + /* main program */ + ROM_REGION( 0x800000, "maincpu", 0 ) + GX_BIOS + ROM_LOAD32_WORD_SWAP( "424jaa02.31b", 0x200002, 512*1024, CRC(0416ad78) SHA1(a94c37a95e431c8f8cc3db66713faed406ab27c4) ) + ROM_LOAD32_WORD_SWAP( "424jaa04.27b", 0x200000, 512*1024, CRC(bcbe0e40) SHA1(715f72a172a0662e6e65a57baa1f5a18d6210389) ) + + /* sound program */ + ROM_REGION( 0x40000, "soundcpu", 0 ) + ROM_LOAD16_BYTE("424a06.9c", 0x000000, 128*1024, CRC(a4760e14) SHA1(78dbd309f3f7fa61e92c9554e594449a7d4eed5a) ) + ROM_LOAD16_BYTE("424a07.7c", 0x000001, 128*1024, CRC(fa90d7e2) SHA1(6b6dee29643309005834416bdfdb18d74f34cb1b) ) + + /* tiles */ + ROM_REGION( 0x500000, "k056832", ROMREGION_ERASE00 ) + TILE_WORD_ROM_LOAD( "424a14.17h", 0x000000, 2*1024*1024, CRC(b1d9fce8) SHA1(143ed2f03ac10a0f18d878c0ee0509a5714e4664) ) + TILE_BYTE_ROM_LOAD( "424a12.13g", 0x000004, 512*1024, CRC(7f9cb8b1) SHA1(f5e18d70fcb572bb85f9b064995fc0ab0bb581e8) ) + + /* sprites */ + ROM_REGION( 0x500000, "k055673", ROMREGION_ERASE00 ) + ROM_LOAD32_WORD( "424a11.25g", 0x000000, 2*1024*1024, CRC(29592688) SHA1(a4b44e9153988a510915af83116e3c18dd15642f) ) + ROM_LOAD32_WORD( "424a10.28g", 0x000002, 2*1024*1024, CRC(cf24e5e3) SHA1(095bf2ae4f47c6e4768515ae5e22c982fbc660a5) ) + ROM_LOAD( "424a09.30g", 0x400000, 1*1024*1024, CRC(daa07224) SHA1(198cafa3d0ead2aa2593be066c6f372e66c11c44) ) + + /* sound data */ + ROM_REGION( 0x400000, "k054539", 0 ) + ROM_LOAD( "424a17.9g", 0x000000, 2*1024*1024, CRC(e9dd9692) SHA1(c289019c8d1dd71b3cec26479c39b649de804707) ) + ROM_LOAD( "424a18.7g", 0x200000, 2*1024*1024, CRC(0f0d9f3a) SHA1(57f6b113b80f06964b7e672ad517c1654c5569c5) ) + + ROM_REGION16_BE( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error + ROM_LOAD( "tbyahhoo.nv", 0x0000, 0x080, CRC(1e6fa2f8) SHA1(fceb6617a4e02babfc1678bae9f6a131c1d759f5) ) +ROM_END + +/* Daisu-Kiss */ +ROM_START( daiskiss ) + /* main program */ + ROM_REGION( 0x800000, "maincpu", 0 ) + GX_BIOS + ROM_LOAD32_WORD_SWAP( "535jaa02.31b", 0x200002, 512*1024, CRC(e5b3e0e5) SHA1(94910d79299e99022a1759998304b87440694ca0) ) + ROM_LOAD32_WORD_SWAP( "535jaa03.27b", 0x200000, 512*1024, CRC(9dc10140) SHA1(0c4cc20b2c8ff5080fbd4ceb9446e6940b12cc53) ) + + /* sound program */ + ROM_REGION( 0x40000, "soundcpu", 0 ) + ROM_LOAD16_BYTE("535a08.9c", 0x000000, 128*1024, CRC(449416a7) SHA1(c79bf0d68c8639f67eb17f24f1bc10dd867a4c37) ) + ROM_LOAD16_BYTE("535a09.7c", 0x000001, 128*1024, CRC(8ec57ab4) SHA1(bd8e12c796d42d2cb27c1e47dc6253bfb74a2887) ) + + /* tiles */ + ROM_REGION( 0x500000, "k056832", ROMREGION_ERASE00 ) + TILE_WORD_ROM_LOAD( "535a19.17h", 0x000000, 2*1024*1024, CRC(fa1c59d1) SHA1(7344afab2b8101f979c35ff9ec8d9c18475bb821) ) + TILE_BYTE_ROM_LOAD( "535a18.13g", 0x000004, 512*1024, CRC(d02e5103) SHA1(43c63a718a034636bad29d2def054d8b48f071e3) ) + + /* sprites */ + ROM_REGION( 0x500000, "k055673", ROMREGION_ERASE00 ) + ROM_LOAD32_WORD( "535a17.25g", 0x000000, 1*1024*1024, CRC(b12070e2) SHA1(51a763bf0e2c1d5c2b9983fcd4304d74c7fe6dd1) ) + ROM_LOAD32_WORD( "535a13.28g", 0x000002, 1*1024*1024, CRC(10cf9d05) SHA1(6c6e51082ce340643d381863fec9b220e3d0ac53) ) + ROM_LOAD( "535a11.30g", 0x400000, 512*1024, CRC(2b176b0f) SHA1(ecf4114d95a308be8f96a5c602c0f5ed5ffc8f29) ) + + /* sound data */ + ROM_REGION( 0x200000, "k054539", 0 ) + ROM_LOAD( "535a22.9g", 0x000000, 2*1024*1024, CRC(7ee59acb) SHA1(782bf15f205e9fe7bd069f6445eb8187837dee32) ) +ROM_END + +/* Sexy Parodius version JAA (Japan) */ +ROM_START( sexyparo ) + /* main program */ + ROM_REGION( 0x800000, "maincpu", 0 ) + GX_BIOS + ROM_LOAD32_WORD_SWAP( "533jaa02.31b", 0x200002, 512*1024, CRC(b8030abc) SHA1(ee0add1513f620e35583a6ec1e773f53ea27e455) ) + ROM_LOAD32_WORD_SWAP( "533jaa03.27b", 0x200000, 512*1024, CRC(4a95e80d) SHA1(ff0aef613745c07b5891e66b6b1759e048599214) ) + + /* sound program */ + ROM_REGION( 0x40000, "soundcpu", 0 ) + ROM_LOAD16_BYTE("533a08.9c", 0x000000, 128*1024, CRC(06d14cff) SHA1(21c01a06eabfacc4ac1d83bfad389f3dfa41b95f) ) + ROM_LOAD16_BYTE("533a09.7c", 0x000001, 128*1024, CRC(a93c6f0b) SHA1(bee1abab985c7163212cad1a4bc0a427804dfed3) ) + + /* tiles */ + ROM_REGION( 0x500000, "k056832", ROMREGION_ERASE00 ) + TILE_WORD_ROM_LOAD( "533a19.17h", 0x000000, 2*1024*1024, CRC(3ec1843e) SHA1(5d2c37f1eb299c846daa63f35ccd5334a516a1f5) ) + TILE_BYTE_ROM_LOAD( "533a18.13g", 0x000004, 512*1024, CRC(d3e0d058) SHA1(c50bdb3493501bfbbe092d01f5d4c38bfa3412f8) ) + + /* sprites */ + ROM_REGION( 0x600000, "k055673", ROMREGION_ERASE00 ) + ROM_LOAD32_WORD( "533a17.25g", 0x000000, 2*1024*1024, CRC(9947af57) SHA1(a8f67cb49cf55e8402de352bb530c7c90c643144) ) + ROM_LOAD32_WORD( "533a13.28g", 0x000002, 2*1024*1024, CRC(58f1fc38) SHA1(9662b4fb036ffe90f294ee36fa52a0c1e1dbd116) ) + ROM_LOAD( "533a11.30g", 0x400000, 2*1024*1024, CRC(983105e1) SHA1(c688f6f73fab16107f01523081558a2e02a5311c) ) + + /* sound data */ + ROM_REGION( 0x400000, "k054539", 0 ) + ROM_LOAD( "533a22.9g", 0x000000, 2*1024*1024, CRC(97233814) SHA1(dba20a81517796b7baf7c82551bd7f1c1a8ecd7e) ) + ROM_LOAD( "533a23.7g", 0x200000, 2*1024*1024, CRC(1bb7552b) SHA1(3c6f96b4ab97737c3634c08b94dd304d5517d88d) ) +ROM_END + +/* Sexy Parodius version AAA (Asia) */ +ROM_START( sexyparoa ) + /* main program */ + ROM_REGION( 0x800000, "maincpu", 0 ) + GX_BIOS + ROM_LOAD32_WORD_SWAP( "533aaa02.31b", 0x200002, 512*1024, CRC(4fdc4298) SHA1(6aa0d6d00dada9d1bfe2b29cd342b11e2d42bf5a) ) + ROM_LOAD32_WORD_SWAP( "533aaa03.27b", 0x200000, 512*1024, CRC(9c5e07cb) SHA1(4d7dbd9b0e47d501ab3f22c48942bb9e54450d87) ) + + /* sound program */ + ROM_REGION( 0x40000, "soundcpu", 0 ) + ROM_LOAD16_BYTE("533aaa08.9c", 0x000000, 128*1024, CRC(f2e2c963) SHA1(5b4ac1df208467cfac2927ce0b340090d631f190) ) + ROM_LOAD16_BYTE("533aaa09.7c", 0x000001, 128*1024, CRC(49086451) SHA1(8fdbeb5889e476dfd3f31619d5b5280a0494de69) ) + + /* tiles */ + ROM_REGION( 0x500000, "k056832", ROMREGION_ERASE00 ) + TILE_WORD_ROM_LOAD( "533a19.17h", 0x000000, 2*1024*1024, CRC(3ec1843e) SHA1(5d2c37f1eb299c846daa63f35ccd5334a516a1f5) ) + TILE_BYTE_ROM_LOAD( "533a18.13g", 0x000004, 512*1024, CRC(d3e0d058) SHA1(c50bdb3493501bfbbe092d01f5d4c38bfa3412f8) ) + + /* sprites */ + ROM_REGION( 0x600000, "k055673", ROMREGION_ERASE00 ) + ROM_LOAD32_WORD( "533a17.25g", 0x000000, 2*1024*1024, CRC(9947af57) SHA1(a8f67cb49cf55e8402de352bb530c7c90c643144) ) + ROM_LOAD32_WORD( "533a13.28g", 0x000002, 2*1024*1024, CRC(58f1fc38) SHA1(9662b4fb036ffe90f294ee36fa52a0c1e1dbd116) ) + ROM_LOAD( "533a11.30g", 0x400000, 2*1024*1024, CRC(983105e1) SHA1(c688f6f73fab16107f01523081558a2e02a5311c) ) + + /* sound data */ + ROM_REGION( 0x400000, "k054539", 0 ) + ROM_LOAD( "533a22.9g", 0x000000, 2*1024*1024, CRC(97233814) SHA1(dba20a81517796b7baf7c82551bd7f1c1a8ecd7e) ) + ROM_LOAD( "533a23.7g", 0x200000, 2*1024*1024, CRC(1bb7552b) SHA1(3c6f96b4ab97737c3634c08b94dd304d5517d88d) ) +ROM_END + +ROM_START( rungun2 ) + /* main program */ + ROM_REGION( 0x800000, "maincpu", 0 ) + GX_BIOS + ROM_LOAD32_WORD_SWAP( "505uaa03.27b", 0x200000, 512*1024, CRC(ad7f9ded) SHA1(824448daeb6109b822667e54baa1c73484642ac9) ) + ROM_LOAD32_WORD_SWAP( "505uaa02.31b", 0x200002, 512*1024, CRC(cfca23f7) SHA1(dfea871f0aaf6b2db6d924ddfd4174e7a14333e8) ) + + /* data roms */ + ROM_LOAD32_WORD_SWAP( "505a05.29r", 0x400000, 1024*1024, CRC(5da5d695) SHA1(02bfbfa4ba0213a23819828a9be02923740dccd6) ) + ROM_LOAD32_WORD_SWAP( "505a04.31r", 0x400002, 1024*1024, CRC(11a73f01) SHA1(0738f347f1b639130d512f31034888d2063767c0) ) + + /* sound program */ + ROM_REGION( 0x40000, "soundcpu", 0 ) + ROM_LOAD16_BYTE("505a06.9m", 0x000000, 128*1024, CRC(920013f1) SHA1(6bd7f2bdeaa777412d12eeef4ba6c7f952805739) ) + ROM_LOAD16_BYTE("505a07.7m", 0x000001, 128*1024, CRC(5641c603) SHA1(1af1f92032e7f870e1668e8d720742fb53c4d0e2) ) + + /* tiles */ + ROM_REGION( 0x600000, "k056832", ROMREGION_ERASE00 ) + ROM_LOAD16_BYTE( "505a21.11r", 0x000000, 1024*1024, CRC(03fda175) SHA1(4fdf7cfaa0d4024a2c40bba1f229c41e0627b8c8) ) + ROM_LOAD16_BYTE( "505a20.11m", 0x000001, 1024*1024, CRC(a6a300fb) SHA1(290d97c6ec36e3cab8e6fcd5310030e00fb0ce07) ) + + /* sprites */ + ROM_REGION( 0x1800000, "k055673", ROMREGION_ERASE00 ) + _48_WORD_ROM_LOAD( "505a19.14r", 0x0000000, 2*1024*1024, CRC(ffde4f17) SHA1(df93853f7bd3c775a15836b0ca9042f75eb65630) ) + _48_WORD_ROM_LOAD( "505a15.18r", 0x0000002, 2*1024*1024, CRC(d9ab1e6c) SHA1(748a61d939bd335c1b50f440e819303552b3d5a1) ) + _48_WORD_ROM_LOAD( "505a11.23r", 0x0000004, 2*1024*1024, CRC(75c13df0) SHA1(6680f75a67ca510fac29b65bce32fef64e844695) ) + _48_WORD_ROM_LOAD( "505a17.16r", 0x0600000, 2*1024*1024, CRC(8176f2f5) SHA1(d7944314b35bcd5301bbfba8a5b1ed6b35b9b888) ) + _48_WORD_ROM_LOAD( "505a13.21r", 0x0600002, 2*1024*1024, CRC(e60c5191) SHA1(02a8af81682838800489aa1123a453045d70acd8) ) + _48_WORD_ROM_LOAD( "505a09.25r", 0x0600004, 2*1024*1024, CRC(3e1d5a15) SHA1(ec4d46c2f2cc57e6193865357ffb3d62a9eecd4f) ) + _48_WORD_ROM_LOAD( "505a18.18m", 0x0c00000, 2*1024*1024, CRC(c12bacfe) SHA1(5b5f4dd9a51c7a305dd4de1354cd1df2ce75c932) ) + _48_WORD_ROM_LOAD( "505a14.14m", 0x0c00002, 2*1024*1024, CRC(356a75b0) SHA1(5f8b7a9d06d4207f19ed0f7c89513226488afde1) ) + _48_WORD_ROM_LOAD( "505a10.23m", 0x0c00004, 2*1024*1024, CRC(fc315ee0) SHA1(4dab661e0bd8e5386e52d514a1511ceba6e5b7bd) ) + _48_WORD_ROM_LOAD( "505a16.16m", 0x1200000, 2*1024*1024, CRC(ca9c2193) SHA1(cc3fb558b834e0b7914879ab47c3750170d257f4) ) + _48_WORD_ROM_LOAD( "505a12.21m", 0x1200002, 2*1024*1024, CRC(421d5034) SHA1(f7a85b7e41f3ddf9ddbdc6f8b6d3dbf8ba40d61b) ) + _48_WORD_ROM_LOAD( "505a08.25m", 0x1200004, 2*1024*1024, CRC(442ed3ec) SHA1(d44e1c4e9f8c63a8f754f8d20064cec15ae0b6d6) ) + + /* PSAC2 tiles */ + ROM_REGION( 0x200000, "gfx3", 0 ) + ROM_LOAD("505a24.22h", 0x000000, 2*1024*1024, CRC(70e906da) SHA1(4b1a412a71910633f48c6a0b9fd6949dcc82e365) ) + + /* sound data */ + ROM_REGION( 0x400000, "k054539", 0 ) + ROM_LOAD( "505a23.7r", 0x000000, 2*1024*1024, CRC(67f03445) SHA1(9b5c1d1bb7b0ee275862d10effd9daed49568af4) ) + ROM_LOAD( "505a22.9r", 0x200000, 2*1024*1024, CRC(c2b67a9d) SHA1(9ff091972d7fad50bf0df2b3d8b5ee989e3df27f) ) +ROM_END + +/* Slam Dunk 2 */ +ROM_START( slamdnk2 ) + /* main program */ + ROM_REGION( 0x800000, "maincpu", 0 ) + GX_BIOS + ROM_LOAD32_WORD_SWAP( "505jaa03.29m", 0x200000, 512*1024, CRC(52513794) SHA1(8a8fadb0eb582db53163620982dd53d1e5f8ca4c) ) + ROM_LOAD32_WORD_SWAP( "505jaa02.31m", 0x200002, 512*1024, CRC(9f72d48e) SHA1(6dd0520d0f0312e46f21ad4f6c41e47f3b5cb16b) ) + + /* data roms */ + ROM_LOAD32_WORD_SWAP( "505a05.29r", 0x400000, 1024*1024, CRC(5da5d695) SHA1(02bfbfa4ba0213a23819828a9be02923740dccd6) ) + ROM_LOAD32_WORD_SWAP( "505a04.31r", 0x400002, 1024*1024, CRC(11a73f01) SHA1(0738f347f1b639130d512f31034888d2063767c0) ) + + /* sound program */ + ROM_REGION( 0x40000, "soundcpu", 0 ) + ROM_LOAD16_BYTE("505a06.9m", 0x000000, 128*1024, CRC(920013f1) SHA1(6bd7f2bdeaa777412d12eeef4ba6c7f952805739) ) + ROM_LOAD16_BYTE("505a07.7m", 0x000001, 128*1024, CRC(5641c603) SHA1(1af1f92032e7f870e1668e8d720742fb53c4d0e2) ) + + /* tiles */ + ROM_REGION( 0x600000, "k056832", ROMREGION_ERASE00 ) + ROM_LOAD16_BYTE( "505a21.11r", 0x000000, 1024*1024, CRC(03fda175) SHA1(4fdf7cfaa0d4024a2c40bba1f229c41e0627b8c8) ) + ROM_LOAD16_BYTE( "505a20.11m", 0x000001, 1024*1024, CRC(a6a300fb) SHA1(290d97c6ec36e3cab8e6fcd5310030e00fb0ce07) ) + + /* sprites */ + ROM_REGION( 0x1800000, "k055673", ROMREGION_ERASE00 ) + _48_WORD_ROM_LOAD( "505a19.14r", 0x0000000, 2*1024*1024, CRC(ffde4f17) SHA1(df93853f7bd3c775a15836b0ca9042f75eb65630) ) + _48_WORD_ROM_LOAD( "505a15.18r", 0x0000002, 2*1024*1024, CRC(d9ab1e6c) SHA1(748a61d939bd335c1b50f440e819303552b3d5a1) ) + _48_WORD_ROM_LOAD( "505a11.23r", 0x0000004, 2*1024*1024, CRC(75c13df0) SHA1(6680f75a67ca510fac29b65bce32fef64e844695) ) + _48_WORD_ROM_LOAD( "505a17.16r", 0x0600000, 2*1024*1024, CRC(8176f2f5) SHA1(d7944314b35bcd5301bbfba8a5b1ed6b35b9b888) ) + _48_WORD_ROM_LOAD( "505a13.21r", 0x0600002, 2*1024*1024, CRC(e60c5191) SHA1(02a8af81682838800489aa1123a453045d70acd8) ) + _48_WORD_ROM_LOAD( "505a09.25r", 0x0600004, 2*1024*1024, CRC(3e1d5a15) SHA1(ec4d46c2f2cc57e6193865357ffb3d62a9eecd4f) ) + _48_WORD_ROM_LOAD( "505a18.18m", 0x0c00000, 2*1024*1024, CRC(c12bacfe) SHA1(5b5f4dd9a51c7a305dd4de1354cd1df2ce75c932) ) + _48_WORD_ROM_LOAD( "505a14.14m", 0x0c00002, 2*1024*1024, CRC(356a75b0) SHA1(5f8b7a9d06d4207f19ed0f7c89513226488afde1) ) + _48_WORD_ROM_LOAD( "505a10.23m", 0x0c00004, 2*1024*1024, CRC(fc315ee0) SHA1(4dab661e0bd8e5386e52d514a1511ceba6e5b7bd) ) + _48_WORD_ROM_LOAD( "505a16.16m", 0x1200000, 2*1024*1024, CRC(ca9c2193) SHA1(cc3fb558b834e0b7914879ab47c3750170d257f4) ) + _48_WORD_ROM_LOAD( "505a12.21m", 0x1200002, 2*1024*1024, CRC(421d5034) SHA1(f7a85b7e41f3ddf9ddbdc6f8b6d3dbf8ba40d61b) ) + _48_WORD_ROM_LOAD( "505a08.25m", 0x1200004, 2*1024*1024, CRC(442ed3ec) SHA1(d44e1c4e9f8c63a8f754f8d20064cec15ae0b6d6) ) + + + /* PSAC2 tiles */ + ROM_REGION( 0x200000, "gfx3", 0 ) + ROM_LOAD("505a24.22h", 0x000000, 2*1024*1024, CRC(70e906da) SHA1(4b1a412a71910633f48c6a0b9fd6949dcc82e365) ) + + /* sound data */ + ROM_REGION( 0x400000, "k054539", 0 ) + ROM_LOAD( "505a23.7r", 0x000000, 2*1024*1024, CRC(67f03445) SHA1(9b5c1d1bb7b0ee275862d10effd9daed49568af4) ) + ROM_LOAD( "505a22.9r", 0x200000, 2*1024*1024, CRC(c2b67a9d) SHA1(9ff091972d7fad50bf0df2b3d8b5ee989e3df27f) ) +ROM_END + +/* Rushing Heroes */ +ROM_START( rushhero ) + /* main program */ + ROM_REGION( 0x800000, "maincpu", 0 ) + GX_BIOS + ROM_LOAD32_WORD_SWAP( "605uab03.29m", 0x200000, 512*1024, CRC(c5b8d31d) SHA1(6c5b359e1fcf511c50d6a876946631fc38a6dade) ) + ROM_LOAD32_WORD_SWAP( "605uab02.31m", 0x200002, 512*1024, CRC(94c3d835) SHA1(f48d34987fa6575a2c41d3ca3359e9e2cbc817e0) ) + + /* data roms */ + ROM_LOAD32_WORD_SWAP( "605a05.29r", 0x400000, 1024*1024, CRC(9bca4297) SHA1(c20be1ffcee8bd56f69d4fcc19d0035b3f74b8f2) ) + ROM_LOAD32_WORD_SWAP( "605a04.31r", 0x400002, 1024*1024, CRC(f6788154) SHA1(093c145d5348b4f10193acc258f5539bd59138a1) ) + + /* sound program */ + ROM_REGION( 0x40000, "soundcpu", 0 ) + ROM_LOAD16_BYTE("605a06.9m", 0x000000, 128*1024, CRC(9ca03dce) SHA1(008106e864d8390d7ae8645a2fe06d0eaaa746e0) ) + ROM_LOAD16_BYTE("605a07.7m", 0x000001, 128*1024, CRC(3116a8b0) SHA1(f0899d7027464d9aad45ffa6a464288a51a80dc1) ) + + /* tiles */ + ROM_REGION( 0x600000, "k056832", ROMREGION_ERASE00 ) + ROM_LOAD16_BYTE( "605a21.11r", 0x000000, 1024*1024, CRC(0e5add29) SHA1(f80d81ff8110825ba19ebc3cf50480b8cf275571) ) + ROM_LOAD16_BYTE( "605a20.11m", 0x000001, 1024*1024, CRC(a8fb4288) SHA1(b0ee6c2add5a8063f771ac8bbdfd78c0382a5036) ) + + /* sprites */ + ROM_REGION( 0x3000000, "k055673", ROMREGION_ERASE00 ) + _48_WORD_ROM_LOAD( "605a19.14r", 0x0000000, 4*1024*1024, CRC(293427d0) SHA1(c31f93797bda09ea7e990100a5556eb0fde64968) ) + _48_WORD_ROM_LOAD( "605a15.18r", 0x0000002, 4*1024*1024, CRC(19e6e356) SHA1(b2568e14d6fb9a9792f95aafcf694dbf00c0d2c8) ) + _48_WORD_ROM_LOAD( "605a11.23r", 0x0000004, 4*1024*1024, CRC(bc61339c) SHA1(77a5737501bf8ffd7ae4192a6e5924c479eb6655) ) + _48_WORD_ROM_LOAD( "605a17.16r", 0x0c00000, 4*1024*1024, CRC(7a8f1cf9) SHA1(4c07f846915bded61c40876a10f5457e8895ad58) ) + _48_WORD_ROM_LOAD( "605a13.21r", 0x0c00002, 4*1024*1024, CRC(9a6dff6d) SHA1(cbc200bde5933098e768db8d3021f77bdfe454b8) ) + _48_WORD_ROM_LOAD( "605a09.25r", 0x0c00004, 4*1024*1024, CRC(624fd486) SHA1(edd81d5487f8239ffa89b931430cf41f06a17cf6) ) + _48_WORD_ROM_LOAD( "605a18.14m", 0x1800000, 4*1024*1024, CRC(4d4dbecb) SHA1(7c3cb2739d6b729d855d652b1991c7af6cd79d1c) ) + _48_WORD_ROM_LOAD( "605a14.18m", 0x1800002, 4*1024*1024, CRC(b5115d76) SHA1(48c3119afb649c58d4df36806fe5530ddd379782) ) + _48_WORD_ROM_LOAD( "605a10.23m", 0x1800004, 4*1024*1024, CRC(4f47d434) SHA1(c4503993c738e1b8df6f045f5a82504363682db7) ) + _48_WORD_ROM_LOAD( "605a16.16m", 0x2400000, 4*1024*1024, CRC(aab542ca) SHA1(9728b028f48768236f47a7a9bddb27944297b583) ) + _48_WORD_ROM_LOAD( "605a12.21m", 0x2400002, 4*1024*1024, CRC(194ffad0) SHA1(1c56f4e89bfe72b435793b907e7ca3e62ecddf4b) ) + _48_WORD_ROM_LOAD( "605a08.25m", 0x2400004, 4*1024*1024, CRC(ea80ddfd) SHA1(4be61af09bcc80c97505196a6f43797753d14f85) ) + + /* PSAC2 tiles */ + ROM_REGION( 0x200000, "gfx3", 0 ) + ROM_LOAD("605a24.22h", 0x000000, 2*1024*1024, CRC(73f06065) SHA1(8ca6747204a4c2cf59f19bcc9fce280e796e4a6e) ) + + /* sound data */ + ROM_REGION( 0x400000, "k054539", 0 ) + ROM_LOAD( "605a23.7r", 0x000000, 4*1024*1024, CRC(458ecee1) SHA1(4adcbbff312597716c6db1cd5df6cdf7022d4961) ) +ROM_END + +/* Taisen Tokkae-dama */ +ROM_START( tokkae ) + /* main program */ + ROM_REGION( 0x800000, "maincpu", 0 ) + GX_BIOS + ROM_LOAD32_WORD_SWAP( "615jaa02.31b", 0x200002, 512*1024, CRC(f66d6dbf) SHA1(16c4a84e37475d3773b505f33f8a0ee8168f282f) ) + ROM_LOAD32_WORD_SWAP( "615jaa03.27b", 0x200000, 512*1024, CRC(b7760e2b) SHA1(7903d8c2d32ef7d324e965e52544a9a41abf62fd) ) + + /* sound program */ + ROM_REGION( 0x40000, "soundcpu", 0 ) + ROM_LOAD16_BYTE("615a08.9c", 0x000000, 128*1024, CRC(a5340de4) SHA1(96d74624f44423e57fe8fcecadecdd76d91c27bc) ) + ROM_LOAD16_BYTE("615a09.7c", 0x000001, 128*1024, CRC(c61f954c) SHA1(5242a2872db1db9ab4edd9951c2ac2d872f06dc7) ) + + /* tiles */ + ROM_REGION( 0x500000, "k056832", ROMREGION_ERASE00 ) + TILE_WORDS2_ROM_LOAD( "615a19.17h", 0x000000, 1*1024*1024, CRC(07749e1e) SHA1(79a5f979b1dc7fa92ae37af03447edf4885ecdf8) ) + TILE_BYTES2_ROM_LOAD( "615a20.13c", 0x000004, 512*1024, CRC(9911b5a1) SHA1(7dc9348fd23331ca7614db27dc5f280610f87a20) ) + + /* sprites */ + ROM_REGION( 0xa00000, "k055673", ROMREGION_ERASE00 ) + ROM_LOAD32_WORD( "615a17.25g", 0x000000, 2*1024*1024, CRC(b864654b) SHA1(bbd74c992ba3c3c629520e68687d7c8f3c26d0b9) ) + ROM_LOAD32_WORD( "615a13.28g", 0x000002, 2*1024*1024, CRC(4e8afa1a) SHA1(d980104ddf9670e689236f381db3345471aff6fd) ) + ROM_LOAD32_WORD( "615a16.18h", 0x400000, 2*1024*1024, CRC(dfa0f0fe) SHA1(4f68767f8329f6348055a472d923557e7dec3154) ) + ROM_LOAD32_WORD( "615a12.27g", 0x400002, 2*1024*1024, CRC(fbc563fd) SHA1(19a6544297e0eade09e69741b9e3d8b32c7e2794) ) + + ROM_LOAD( "615a11.30g", 0x800000, 2*1024*1024, CRC(f25946e4) SHA1(e7744cdbeccc7325fdb31e134fed71d4cf8f9b0a) ) + + /* sound data */ + ROM_REGION( 0x400000, "k054539", 0 ) + ROM_LOAD( "615a22.9g", 0x000000, 2*1024*1024, CRC(ea7e47dd) SHA1(5bf5bad9427b083757c400eaf58c63a6267c1caf) ) + ROM_LOAD( "615a23.7g", 0x200000, 2*1024*1024, CRC(22d71f36) SHA1(3f24bb4cd8e1d693b42219e05960ad0c756b08cb) ) + + ROM_REGION16_BE( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error + ROM_LOAD( "tokkae.nv", 0x0000, 0x080, CRC(5a6f8da6) SHA1(f68c67c98e99669904e23d5eac7e13a9c57bc394) ) +ROM_END + +/* Tokimeki Memorial Taisen Puzzle-dama */ +ROM_START( tkmmpzdm ) + /* main program */ + ROM_REGION( 0x800000, "maincpu", 0 ) + GX_BIOS + ROM_LOAD32_WORD_SWAP( "515jab02.31b", 0x200002, 512*1024, CRC(60d4d577) SHA1(5320ce2e004f01ca73e2f2048a622f14ab7a053d) ) + ROM_LOAD32_WORD_SWAP( "515jab03.27b", 0x200000, 512*1024, CRC(c383413d) SHA1(1227e4c8bfdb5149896da81efa0109a55ae62708) ) + + /* sound program */ + ROM_REGION( 0x40000, "soundcpu", 0 ) + ROM_LOAD16_BYTE("515a04.9c", 0x000000, 128*1024, CRC(a9b7bb45) SHA1(ad11a7b5c24a03658ff4309dbd8c7334f4adf7b4) ) + ROM_LOAD16_BYTE("515a05.7c", 0x000001, 128*1024, CRC(dea4ca2f) SHA1(5d11469a93293381228233baad6896e098994d9b) ) + + /* tiles */ + ROM_REGION( 0x500000, "k056832", ROMREGION_ERASE00 ) + TILE_WORDS2_ROM_LOAD( "515a11.17h", 0x000000, 1024*1024, CRC(8689852d) SHA1(42ba16a9dfba47132fe07c6b1d044c5b32753220) ) + TILE_BYTES2_ROM_LOAD( "515a12.13c", 0x000004, 512*1024, CRC(6936f94a) SHA1(e2c7fc327638ee39eef6109c4f164eaf98972f00) ) + + /* sprites */ + ROM_REGION( 0xa00000, "k055673", ROMREGION_ERASE00 ) + ROM_LOAD32_WORD( "515a10.25g", 0x000000, 2*1024*1024, CRC(e6e7ab7e) SHA1(3f7ddab4b814673264b542d2a8761c56f82f2180) ) + ROM_LOAD32_WORD( "515a08.28g", 0x000002, 2*1024*1024, CRC(5613daea) SHA1(43480c8104582cc27d8ab6920ec113e660de5ae7) ) + ROM_LOAD32_WORD( "515a09.18h", 0x400000, 2*1024*1024, CRC(28ffdb48) SHA1(8511def7bb151f912755c2bbcb0cae1a2e52f405) ) + ROM_LOAD32_WORD( "515a07.27g", 0x400002, 2*1024*1024, CRC(246e6cb1) SHA1(a320e0820895717c765d07f80cf7983b502af8f0) ) + ROM_LOAD( "515a06.30g", 0x800000, 2*1024*1024, CRC(13b7b953) SHA1(4393c5b3515f3ded9db3ac5d59308f99f40f2b76) ) + + /* sound data */ + ROM_REGION( 0x400000, "k054539", 0 ) + ROM_LOAD( "515a13.9g", 0x000000, 2*1024*1024, CRC(4b066b00) SHA1(874dd49847b10e6d9c39decb81557534baa36d79) ) + ROM_LOAD( "515a14.7g", 0x200000, 2*1024*1024, CRC(128cc944) SHA1(b0cd2ec1b9a2ac936d57b6d6c2a70f9c13dc97a5) ) + + ROM_REGION16_BE( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error + ROM_LOAD( "tkmmpzdm.nv", 0x0000, 0x080, CRC(850ab8c4) SHA1(fea5ceb3f2cea61fb19bdb1b8f1496d1c06bfff1) ) +ROM_END + +/* Winning Spike - Version EAA (Euro) */ +ROM_START( winspike ) + /* main program */ + ROM_REGION( 0x800000, "maincpu", 0 ) + GX_BIOS + ROM_LOAD32_WORD_SWAP( "705eaa02.31b", 0x200002, 512*1024, CRC(522d1bbd) SHA1(08280a90c64adacfe4d1f0abc939bbf3f8265aeb) ) + ROM_LOAD32_WORD_SWAP( "705eaa03.27b", 0x200000, 512*1024, CRC(778de17b) SHA1(6ccf1169542259c05d16cff706f782837eeafb46) ) + + /* sound program */ + ROM_REGION( 0x40000, "soundcpu", 0 ) + ROM_LOAD16_BYTE("705a08.9c", 0x000000, 128*1024, CRC(0d531639) SHA1(14a72925f75528e7b4d6b701b2b51f4557f031f0) ) + ROM_LOAD16_BYTE("705a09.7c", 0x000001, 128*1024, CRC(24e58845) SHA1(a01caced5bad9d98a3f33d72ca5eb9096c45e4ba) ) + + /* tiles: length of 1 meg each is TRUSTED by the internal checksum code */ + /* do NOT change these to the 4 meg dumps again, those are WRONG!!!!!!! */ + ROM_REGION( 0x800000, "k056832", ROMREGION_ERASE00 ) + ROM_LOAD16_BYTE( "705a19.17h", 0x000000, 0x100000, CRC(bab84b30) SHA1(8522a0dc5e37524f51d632e9d975e949a14c0dc3) ) + ROM_LOAD16_BYTE( "705a18.22h", 0x000001, 0x100000, CRC(eb97fb5f) SHA1(13de0ad060fd6f1312fa10edde1fef6481e8df64) ) + + /* sprites */ + ROM_REGION( 0x1000000, "k055673", ROMREGION_ERASE00 ) + ROM_LOAD64_WORD( "705a17.25g", 0x000000, 0x400000, CRC(971d2812) SHA1(ee0819faf6f6c8420d5d3742cb39dfb76b9ce7a4) ) + ROM_LOAD64_WORD( "705a13.28g", 0x000002, 0x400000, CRC(3b62584b) SHA1(69718f47ff1e8d65a11972af1ed5068db175f625) ) + ROM_LOAD64_WORD( "705a11.30g", 0x000004, 0x400000, CRC(68542ce9) SHA1(a4294da1d1026e3a9d070575e5855935389a705f) ) + ROM_LOAD64_WORD( "705a10.33g", 0x000006, 0x400000, CRC(fc4dc78b) SHA1(520cdcf9ca20ec1c84be734e06e183e7a871090b) ) + + /* sound data */ + ROM_REGION( 0x400000, "k054539", 0 ) + ROM_LOAD( "705a22.9g", 0x000000, 4*1024*1024, CRC(1a9246f6) SHA1(a40ff43310d035f7b88c4e397a4ee75151578c17) ) +ROM_END + + +/* +Winning Spike (Version JAA) +Konami, 1997 + +System GX with Type 2 ROM board. + +PCB No: PWB454204C + +Not much on this PCB, 6 logic IC's, 1 unknown PLCC84 (stamped 0000032652) +and the ROMs, that's all. Main GX motherboard is standard (PWB300456A) + +ROMs : + Filename Type + ---------------------------- + 705JAA03.27B 27C4096 + 705JAA02.31B 27C4096 + 705A10.33G (16M/32M) + 705A11.30G (16M/32M) + 705A13.28G (8M) (Alternate read (13a) is 8M, initial read is 32M, since ROMCMP doesn't give a error about the 32M read) + 705A17.25G (16M/32M) + 705A18.13G (8M/16M/32M) + 705A19.10G (8M/16M/32M) + 705A22.9G (8M/16M/32M) + 705A08.9C 27C010 + 705A09.7C 27C010 +*/ + +/* Winning Spike - Version JAA (Japan) */ +ROM_START( winspikej ) + /* main program */ + ROM_REGION( 0x800000, "maincpu", 0 ) + GX_BIOS + ROM_LOAD32_WORD_SWAP( "705jaa02.31b", 0x200002, 512*1024, CRC(85f11b03) SHA1(ab597d16df654179050cc029179aaf946f0426c5) ) + ROM_LOAD32_WORD_SWAP( "705jaa03.27b", 0x200000, 512*1024, CRC(1d5e3922) SHA1(b5e1fd1ea4f872159522e64c2725bf8441a58ef9) ) + + /* sound program */ + ROM_REGION( 0x40000, "soundcpu", 0 ) + ROM_LOAD16_BYTE("705a08.9c", 0x000000, 128*1024, CRC(0d531639) SHA1(14a72925f75528e7b4d6b701b2b51f4557f031f0) ) + ROM_LOAD16_BYTE("705a09.7c", 0x000001, 128*1024, CRC(24e58845) SHA1(a01caced5bad9d98a3f33d72ca5eb9096c45e4ba) ) + + /* tiles: length of 1 meg each is TRUSTED by the internal checksum code */ + /* do NOT change these to the 4 meg dumps again, those are WRONG!!!!!!! */ + ROM_REGION( 0x800000, "k056832", ROMREGION_ERASE00 ) + ROM_LOAD16_BYTE( "705a19.17h", 0x000000, 0x100000, CRC(bab84b30) SHA1(8522a0dc5e37524f51d632e9d975e949a14c0dc3) ) + ROM_LOAD16_BYTE( "705a18.22h", 0x000001, 0x100000, CRC(eb97fb5f) SHA1(13de0ad060fd6f1312fa10edde1fef6481e8df64) ) + + /* sprites */ + ROM_REGION( 0x1000000, "k055673", ROMREGION_ERASE00 ) + ROM_LOAD64_WORD( "705a17.25g", 0x000000, 0x400000, CRC(971d2812) SHA1(ee0819faf6f6c8420d5d3742cb39dfb76b9ce7a4) ) + ROM_LOAD64_WORD( "705a13.28g", 0x000002, 0x400000, CRC(3b62584b) SHA1(69718f47ff1e8d65a11972af1ed5068db175f625) ) + ROM_LOAD64_WORD( "705a11.30g", 0x000004, 0x400000, CRC(68542ce9) SHA1(a4294da1d1026e3a9d070575e5855935389a705f) ) + ROM_LOAD64_WORD( "705a10.33g", 0x000006, 0x400000, CRC(fc4dc78b) SHA1(520cdcf9ca20ec1c84be734e06e183e7a871090b) ) + + /* sound data */ + ROM_REGION( 0x400000, "k054539", 0 ) + ROM_LOAD( "705a22.9g", 0x000000, 4*1024*1024, CRC(1a9246f6) SHA1(a40ff43310d035f7b88c4e397a4ee75151578c17) ) +ROM_END + +/* Crazy Cross */ +ROM_START( crzcross ) + /* main program */ + ROM_REGION( 0x800000, "maincpu", 0 ) + GX_BIOS + ROM_LOAD32_WORD_SWAP( "315eaa02.31b", 0x200002, 512*1024, CRC(9c0faa4b) SHA1(b6ebe712e791678a4ce16767d2d80872963c6507) ) + ROM_LOAD32_WORD_SWAP( "315eaa04.27b", 0x200000, 512*1024, CRC(c89dd3e5) SHA1(933d1b1e3bf7ac7a7cda4b1968a02f3f0769c86b) ) + + /* sound program */ + ROM_REGION( 0x40000, "soundcpu", 0 ) + ROM_LOAD16_BYTE("315a06.9c", 0x000000, 128*1024, CRC(06580a9f) SHA1(75e13aa13e3c1060cdd630c101d6644b3904317f) ) + ROM_LOAD16_BYTE("315a07.7c", 0x000001, 128*1024, CRC(431c58f3) SHA1(4888e305875d56cca5e1d792bdf27e57b3e42b03) ) + + /* tiles */ + ROM_REGION( 0xa00000, "k056832", ROMREGION_ERASE00 ) + TILE_WORD_ROM_LOAD( "315a14.17h", 0x000000, 512*1024, CRC(0ab731e0) SHA1(1f7d6ce40e689e1dddfee656bb46bd044012c2d6) ) + TILE_BYTE_ROM_LOAD( "315a12.13g", 0x000004, 2*1024*1024, CRC(3047b8d2) SHA1(99fa4d20ee5aae89b9093ceb581f187bc9acc0ae) ) + + /* sprites */ + ROM_REGION( 0x500000, "k055673", ROMREGION_ERASE00 ) + ROM_LOAD32_WORD( "315a11.25g", 0x000000, 2*1024*1024, CRC(b8a99c29) SHA1(60086f663aa6cbfc3fb378caeb2509c65637564e) ) + ROM_LOAD32_WORD( "315a10.28g", 0x000002, 2*1024*1024, CRC(77d175dc) SHA1(73506df30db5ce38a9a21a1dce3e8b4cc1dfa7be) ) + ROM_LOAD( "315a09.30g", 0x400000, 1*1024*1024, CRC(82580329) SHA1(99749a67f1843dfd0fe93cc6bbcbc126b7bb7fb4) ) + + /* sound data */ + ROM_REGION( 0x400000, "k054539", 0 ) + ROM_LOAD( "315a17.9g", 0x000000, 2*1024*1024, CRC(ea763d61) SHA1(2a7dcb2a2a23c9fea62fb82ffc18949bf15b9f6f) ) + ROM_LOAD( "315a18.7g", 0x200000, 2*1024*1024, CRC(6e416cee) SHA1(145a766ad2fa2b692692053dd36e0caf51d67a56) ) + + ROM_REGION16_BE( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error + ROM_LOAD( "crzcross.nv", 0x0000, 0x080, CRC(446f178c) SHA1(84b02192c26459c1b798f07b96768e1013b57666) ) +ROM_END + +/* Taisen Puzzle-dama */ +ROM_START( puzldama ) + /* main program */ + ROM_REGION( 0x800000, "maincpu", 0 ) + GX_BIOS + ROM_LOAD32_WORD_SWAP( "315jaa02.31b", 0x200002, 512*1024, CRC(e0a35c7d) SHA1(6f35dc0c43fa331fc71968c67f111fb73e5add2f) ) + ROM_LOAD32_WORD_SWAP( "315jaa04.27b", 0x200000, 512*1024, CRC(abe4f0e7) SHA1(ece76088c61eddcad2efb554937d24d642d38be6) ) + + /* sound program */ + ROM_REGION( 0x40000, "soundcpu", 0 ) + ROM_LOAD16_BYTE("315a06.9c", 0x000000, 128*1024, CRC(06580a9f) SHA1(75e13aa13e3c1060cdd630c101d6644b3904317f) ) + ROM_LOAD16_BYTE("315a07.7c", 0x000001, 128*1024, CRC(431c58f3) SHA1(4888e305875d56cca5e1d792bdf27e57b3e42b03) ) + + /* tiles */ + ROM_REGION( 0xa00000, "k056832", ROMREGION_ERASE00 ) + TILE_WORD_ROM_LOAD( "315a14.17h", 0x000000, 512*1024, CRC(0ab731e0) SHA1(1f7d6ce40e689e1dddfee656bb46bd044012c2d6) ) + TILE_BYTE_ROM_LOAD( "315a12.13g", 0x000004, 2*1024*1024, CRC(3047b8d2) SHA1(99fa4d20ee5aae89b9093ceb581f187bc9acc0ae) ) + + /* sprites */ + ROM_REGION( 0x500000, "k055673", ROMREGION_ERASE00 ) + ROM_LOAD32_WORD( "315a11.25g", 0x000000, 2*1024*1024, CRC(b8a99c29) SHA1(60086f663aa6cbfc3fb378caeb2509c65637564e) ) + ROM_LOAD32_WORD( "315a10.28g", 0x000002, 2*1024*1024, CRC(77d175dc) SHA1(73506df30db5ce38a9a21a1dce3e8b4cc1dfa7be) ) + ROM_LOAD( "315a09.30g", 0x400000, 1*1024*1024, CRC(82580329) SHA1(99749a67f1843dfd0fe93cc6bbcbc126b7bb7fb4) ) + + /* sound data */ + ROM_REGION( 0x400000, "k054539", 0 ) + ROM_LOAD( "315a17.9g", 0x000000, 2*1024*1024, CRC(ea763d61) SHA1(2a7dcb2a2a23c9fea62fb82ffc18949bf15b9f6f) ) + ROM_LOAD( "315a18.7g", 0x200000, 2*1024*1024, CRC(6e416cee) SHA1(145a766ad2fa2b692692053dd36e0caf51d67a56) ) + + ROM_REGION16_BE( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error + ROM_LOAD( "puzldama.nv", 0x0000, 0x080, CRC(bda98b84) SHA1(f4b03130bdc2a5bc6f0fc9ca21603109d82703b4) ) +ROM_END + +/* Dragoon Might */ +ROM_START( dragoonj ) + /* main program */ + ROM_REGION( 0x800000, "maincpu", 0 ) + GX_BIOS + ROM_LOAD32_WORD_SWAP( "417jaa02.31b", 0x200002, 512*1024, CRC(533cbbd5) SHA1(4b7a0345ce0e503c647c7cde6f284ad0ee10f0ff) ) + ROM_LOAD32_WORD_SWAP( "417jaa03.27b", 0x200000, 512*1024, CRC(8e1f883f) SHA1(e9f25c0fae7491c55812fda336436a2884c4d417) ) + + /* data roms */ + ROM_LOAD32_WORD_SWAP( "417a04.26c", 0x400002, 1024*1024, CRC(dc574747) SHA1(43cbb6a08c27bb96bb25568c3b636c44fff3e08e) ) + ROM_LOAD32_WORD_SWAP( "417a05.23c", 0x400000, 1024*1024, CRC(2ee2c587) SHA1(a1b2b288c375a3406d4b12e66c973484c03fe26e) ) + + /* sound program */ + ROM_REGION( 0x40000, "soundcpu", 0 ) + ROM_LOAD16_BYTE("417a06.9c", 0x000000, 128*1024, CRC(8addbbee) SHA1(fdb38fab1fd65b7362578b108bf6128e926b5f13) ) + ROM_LOAD16_BYTE("417a07.7c", 0x000001, 128*1024, CRC(c1fd7584) SHA1(1b204165ef07b6b53f47adc16eed69d11dab53b2) ) + + /* tiles */ + ROM_REGION( 0x400000, "k056832", ROMREGION_ERASE00 ) + TILE_WORD_ROM_LOAD( "417a16.17h", 0x000000, 2*1024*1024, CRC(88b2213b) SHA1(ac4ac57618cf98d7486b147f5494e6943bff1a4d) ) + + /* sprites */ + ROM_REGION( 0x1000000, "k055673", ROMREGION_ERASE00 ) + ROM_LOAD32_WORD( "417a15.25g", 0x000000, 2*1024*1024, CRC(83bccd01) SHA1(c0e65c43115164c3f64ac14a449c65c4e3e3c4cf) ) + ROM_LOAD32_WORD( "417a11.28g", 0x000002, 2*1024*1024, CRC(624a7c4c) SHA1(5fda37cd02b4dcb328b80b29041214c685c77a78) ) + ROM_LOAD32_WORD( "417a14.18h", 0x400000, 2*1024*1024, CRC(fbf551f1) SHA1(871c5804aba9845aa04596db51def3ba3b8bae30) ) + ROM_LOAD32_WORD( "417a10.27g", 0x400002, 2*1024*1024, CRC(18fde49f) SHA1(f85b2981172be2cddc5d691bb803f0133a36cb1a) ) + ROM_LOAD32_WORD( "417a13.20h", 0x800000, 2*1024*1024, CRC(d2e3959d) SHA1(efe516e6b84c67c0a154726a0f7f7054ee866738) ) + ROM_LOAD32_WORD( "417a09.30g", 0x800002, 2*1024*1024, CRC(b5653e24) SHA1(ffa44d6b65feef298fa4dcc064ebd173c7cc22aa) ) + ROM_LOAD32_WORD( "417a12.23h", 0xc00000, 2*1024*1024, CRC(25496115) SHA1(e53164f8ad95187011059c465a67fff1d18ba888) ) + ROM_LOAD32_WORD( "417a08.33g", 0xc00002, 2*1024*1024, CRC(801e9d93) SHA1(9364d802b4ca03e652b25304c8298be8de8936b4) ) + + /* sound data */ + ROM_REGION( 0x200000, "k054539", 0 ) + ROM_LOAD( "417a17.9g", 0x000000, 2*1024*1024, CRC(88d47dfd) SHA1(b5d6dd7ee9ac0c427dc3e714a97945c954260913) ) + + ROM_REGION16_BE( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error + ROM_LOAD( "dragoonj.nv", 0x0000, 0x080, CRC(cbe16082) SHA1(da48893f3584ae2e034c73d4338b220107a884da) ) +ROM_END + +/* Dragoon Might (Asia) */ +ROM_START( dragoona ) + /* main program */ + ROM_REGION( 0x800000, "maincpu", 0 ) + GX_BIOS + ROM_LOAD32_WORD_SWAP( "417aab02.31b", 0x200002, 512*1024, CRC(0421c19c) SHA1(7b79685047df996f6eda6d9bd6327d7a1cf40dd6) ) + ROM_LOAD32_WORD_SWAP( "417aab03.27b", 0x200000, 512*1024, CRC(813dd8d5) SHA1(fb07e4836662d179902b751fefcf19f004a4f009) ) + + /* data roms */ + ROM_LOAD32_WORD_SWAP( "417a04.26c", 0x400002, 1024*1024, CRC(dc574747) SHA1(43cbb6a08c27bb96bb25568c3b636c44fff3e08e) ) + ROM_LOAD32_WORD_SWAP( "417a05.23c", 0x400000, 1024*1024, CRC(2ee2c587) SHA1(a1b2b288c375a3406d4b12e66c973484c03fe26e) ) + + /* sound program */ + ROM_REGION( 0x40000, "soundcpu", 0 ) + ROM_LOAD16_BYTE("417a06.9c", 0x000000, 128*1024, CRC(8addbbee) SHA1(fdb38fab1fd65b7362578b108bf6128e926b5f13) ) + ROM_LOAD16_BYTE("417a07.7c", 0x000001, 128*1024, CRC(c1fd7584) SHA1(1b204165ef07b6b53f47adc16eed69d11dab53b2) ) + + /* tiles */ + ROM_REGION( 0x400000, "k056832", ROMREGION_ERASE00 ) + TILE_WORD_ROM_LOAD( "417a16.17h", 0x000000, 2*1024*1024, CRC(88b2213b) SHA1(ac4ac57618cf98d7486b147f5494e6943bff1a4d) ) + + /* sprites */ + ROM_REGION( 0x1000000, "k055673", ROMREGION_ERASE00 ) + ROM_LOAD32_WORD( "417a15.25g", 0x000000, 2*1024*1024, CRC(83bccd01) SHA1(c0e65c43115164c3f64ac14a449c65c4e3e3c4cf) ) + ROM_LOAD32_WORD( "417a11.28g", 0x000002, 2*1024*1024, CRC(624a7c4c) SHA1(5fda37cd02b4dcb328b80b29041214c685c77a78) ) + ROM_LOAD32_WORD( "417a14.18h", 0x400000, 2*1024*1024, CRC(fbf551f1) SHA1(871c5804aba9845aa04596db51def3ba3b8bae30) ) + ROM_LOAD32_WORD( "417a10.27g", 0x400002, 2*1024*1024, CRC(18fde49f) SHA1(f85b2981172be2cddc5d691bb803f0133a36cb1a) ) + ROM_LOAD32_WORD( "417a13.20h", 0x800000, 2*1024*1024, CRC(d2e3959d) SHA1(efe516e6b84c67c0a154726a0f7f7054ee866738) ) + ROM_LOAD32_WORD( "417a09.30g", 0x800002, 2*1024*1024, CRC(b5653e24) SHA1(ffa44d6b65feef298fa4dcc064ebd173c7cc22aa) ) + ROM_LOAD32_WORD( "417a12.23h", 0xc00000, 2*1024*1024, CRC(25496115) SHA1(e53164f8ad95187011059c465a67fff1d18ba888) ) + ROM_LOAD32_WORD( "417a08.33g", 0xc00002, 2*1024*1024, CRC(801e9d93) SHA1(9364d802b4ca03e652b25304c8298be8de8936b4) ) + + /* sound data */ + ROM_REGION( 0x200000, "k054539", 0 ) + ROM_LOAD( "417a17.9g", 0x000000, 2*1024*1024, CRC(88d47dfd) SHA1(b5d6dd7ee9ac0c427dc3e714a97945c954260913) ) + + ROM_REGION16_BE( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error + ROM_LOAD( "dragoona.nv", 0x0000, 0x080, CRC(7980ad2b) SHA1(dccaab02d23edbd81ae13441fbac0dbd7112c258) ) +ROM_END + +/* Soccer Superstars (94.12.19 - Europe ver EAC) Writes EAA to EEPROM and reports as EAA despite chip labels EAC */ +ROM_START( soccerss ) + /* main program */ + ROM_REGION( 0x800000, "maincpu", 0 ) + GX_BIOS + ROM_LOAD32_WORD_SWAP( "427eac02.28m", 0x200000, 512*1024, CRC(1817b218) SHA1(d69c70f0d8f1cbf385046c755a9533c01fe1eb4a) ) + ROM_LOAD32_WORD_SWAP( "427eac03.30m", 0x200002, 512*1024, CRC(8a17f509) SHA1(c3944b766499f2b6f217357159a02e54e44060c2) ) + + /* data roms */ + ROM_LOAD32_WORD_SWAP( "427a04.28r", 0x400000, 0x080000, CRC(c7d3e1a2) SHA1(5e1e4f4c97def36902ad853248014a7af62e0c5e) ) + ROM_LOAD32_WORD_SWAP( "427a05.30r", 0x400002, 0x080000, CRC(5372f0a5) SHA1(36e8d0a73918cbd018c1865d1a05445daba8997c) ) + + /* sound program */ + ROM_REGION( 0x40000, "soundcpu", 0 ) + ROM_LOAD16_BYTE("427a07.6m", 0x000000, 128*1024, CRC(8dbaf4c7) SHA1(cb69bf94090a4871b35e7ba1f58e3225077b82cd) ) + ROM_LOAD16_BYTE("427a06.9m", 0x000001, 128*1024, CRC(979df65d) SHA1(7499e9a27aa562692bd3a296789696492a6254bc) ) + + /* tiles */ + ROM_REGION( 0x500000, "k056832", ROMREGION_ERASE00 ) + TILE_WORDS2_ROM_LOAD( "427a15.11r", 0x000000, 0x100000, CRC(33ce2b8e) SHA1(b0936386cdc7c41f33b1d7b4f5ce25fe618d1286) ) + TILE_BYTES2_ROM_LOAD( "427a14.143", 0x000004, 0x080000, CRC(7575a0ed) SHA1(92fda2747ac090f93e60cff8478af6721b949dc2) ) + + /* sprites */ + ROM_REGION( 0xc00000, "k055673", ROMREGION_ERASE00 ) + _48_WORD_ROM_LOAD( "427a13.18r", 0x000000, 2*1024*1024, CRC(815a9b87) SHA1(7d9d5932fff7dd7aa4cbccf0c8d3784dc8042e70) ) + _48_WORD_ROM_LOAD( "427a11.23r", 0x000002, 2*1024*1024, CRC(c1ca74c1) SHA1(b7286df8e59f8f1939ebf17aaf9345a857b0b100) ) + _48_WORD_ROM_LOAD( "427a09.137", 0x000004, 2*1024*1024, CRC(56bdd480) SHA1(01d164aedc77f71f6310cfd739c00b33289a2e7e) ) + _48_WORD_ROM_LOAD( "427a12.21r", 0x600000, 2*1024*1024, CRC(97d6fd38) SHA1(8d2895850cafdea95db08c84e7eeea90a1921515) ) + _48_WORD_ROM_LOAD( "427a10.25r", 0x600002, 2*1024*1024, CRC(6b3ccb41) SHA1(b246ef350a430e60f0afd1b80ff48139c325e926) ) + _48_WORD_ROM_LOAD( "427a08.140", 0x600004, 2*1024*1024, CRC(221250af) SHA1(fd24e7f0e3024df5aa08506523953c5e35d2267b) ) + + /* PSAC2 tiles */ + ROM_REGION( 0x100000, "gfx3", ROMREGION_ERASE00 ) + ROM_LOAD( "427a18.145", 0x000000, 0x100000, CRC(bb6e6ec6) SHA1(aa1365a4318866d9e7e74461a6e6c113f83b6771) ) + + /* PSAC2 map data */ + ROM_REGION( 0x080000, "gfx4", ROMREGION_ERASE00 ) + // 4 banks of 0x20000? (only the first 2 seem valid tho) + // maybe this is CPU addressable and the 'garbage' is sprite related? + ROM_LOAD( "427a17.24c", 0x000000, 0x080000, CRC(fb6eb01f) SHA1(28cdb30ff70ee5fc7624e18fe048dd85dfa49ace) ) + /* 0x00000-0x1ffff pitch+crowd */ + + /* 0x20000-0x2ffff attract screens */ + /* 0x30000-0x3ffff garbage? */ + + /* 0x40000-0x4ffff blank */ + /* 0x50000-0x5ffff garbage? */ + + /* 0x60000-0x6ffff blank */ + /* 0x70000-0x7ffff garbage? */ + + /* sound data */ + ROM_REGION( 0x400000, "k054539", 0 ) + ROM_LOAD( "427a16.9r", 0x000000, 2*1024*1024, CRC(39547265) SHA1(c0efd68c0c1ea59141045150842f36d43e1f01d8) ) + + ROM_REGION16_BE( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error + ROM_LOAD( "soccerss.nv", 0x0000, 0x080, CRC(f222dae4) SHA1(fede48a4e1fe91cf2b17ff3f3996bca4816fc283) ) +ROM_END + +/* Soccer Superstars (94.12.19 - U.S.A. ver UAC) Writes UAA to EEPROM and reports as UAA despite chip labels UAC */ +ROM_START( soccerssu ) + /* main program */ + ROM_REGION( 0x800000, "maincpu", 0 ) + GX_BIOS + ROM_LOAD32_WORD_SWAP( "427uac02.28m", 0x200000, 512*1024, CRC(cd999967) SHA1(6731b8f15ec73148993e3bce251f2392590da162) ) + ROM_LOAD32_WORD_SWAP( "427uac03.30m", 0x200002, 512*1024, CRC(2edd4d49) SHA1(4118908dd84ebff2571cd7e4ce72951120ee82a9) ) + + /* data roms */ + ROM_LOAD32_WORD_SWAP( "427a04.28r", 0x400000, 0x080000, CRC(c7d3e1a2) SHA1(5e1e4f4c97def36902ad853248014a7af62e0c5e) ) + ROM_LOAD32_WORD_SWAP( "427a05.30r", 0x400002, 0x080000, CRC(5372f0a5) SHA1(36e8d0a73918cbd018c1865d1a05445daba8997c) ) + + /* sound program */ + ROM_REGION( 0x40000, "soundcpu", 0 ) + ROM_LOAD16_BYTE("427a07.6m", 0x000000, 128*1024, CRC(8dbaf4c7) SHA1(cb69bf94090a4871b35e7ba1f58e3225077b82cd) ) + ROM_LOAD16_BYTE("427a06.9m", 0x000001, 128*1024, CRC(979df65d) SHA1(7499e9a27aa562692bd3a296789696492a6254bc) ) + + /* tiles */ + ROM_REGION( 0x500000, "k056832", ROMREGION_ERASE00 ) + TILE_WORDS2_ROM_LOAD( "427a15.11r", 0x000000, 0x100000, CRC(33ce2b8e) SHA1(b0936386cdc7c41f33b1d7b4f5ce25fe618d1286) ) + TILE_BYTES2_ROM_LOAD( "427a14.143", 0x000004, 0x080000, CRC(7575a0ed) SHA1(92fda2747ac090f93e60cff8478af6721b949dc2) ) + + /* sprites */ + ROM_REGION( 0xc00000, "k055673", ROMREGION_ERASE00 ) + _48_WORD_ROM_LOAD( "427a13.18r", 0x000000, 2*1024*1024, CRC(815a9b87) SHA1(7d9d5932fff7dd7aa4cbccf0c8d3784dc8042e70) ) + _48_WORD_ROM_LOAD( "427a11.23r", 0x000002, 2*1024*1024, CRC(c1ca74c1) SHA1(b7286df8e59f8f1939ebf17aaf9345a857b0b100) ) + _48_WORD_ROM_LOAD( "427a09.137", 0x000004, 2*1024*1024, CRC(56bdd480) SHA1(01d164aedc77f71f6310cfd739c00b33289a2e7e) ) + _48_WORD_ROM_LOAD( "427a12.21r", 0x600000, 2*1024*1024, CRC(97d6fd38) SHA1(8d2895850cafdea95db08c84e7eeea90a1921515) ) + _48_WORD_ROM_LOAD( "427a10.25r", 0x600002, 2*1024*1024, CRC(6b3ccb41) SHA1(b246ef350a430e60f0afd1b80ff48139c325e926) ) + _48_WORD_ROM_LOAD( "427a08.140", 0x600004, 2*1024*1024, CRC(221250af) SHA1(fd24e7f0e3024df5aa08506523953c5e35d2267b) ) + + /* PSAC2 tiles */ + ROM_REGION( 0x100000, "gfx3", ROMREGION_ERASE00 ) + ROM_LOAD( "427a18.145", 0x000000, 0x100000, CRC(bb6e6ec6) SHA1(aa1365a4318866d9e7e74461a6e6c113f83b6771) ) + + /* PSAC2 map data */ + ROM_REGION( 0x080000, "gfx4", ROMREGION_ERASE00 ) + // 4 banks of 0x20000? (only the first 2 seem valid tho) + // maybe this is CPU addressable and the 'garbage' is sprite related? + ROM_LOAD( "427a17.24c", 0x000000, 0x080000, CRC(fb6eb01f) SHA1(28cdb30ff70ee5fc7624e18fe048dd85dfa49ace) ) + /* 0x00000-0x1ffff pitch+crowd */ + + /* 0x20000-0x2ffff attract screens */ + /* 0x30000-0x3ffff garbage? */ + + /* 0x40000-0x4ffff blank */ + /* 0x50000-0x5ffff garbage? */ + + /* 0x60000-0x6ffff blank */ + /* 0x70000-0x7ffff garbage? */ + + /* sound data */ + ROM_REGION( 0x400000, "k054539", 0 ) + ROM_LOAD( "427a16.9r", 0x000000, 2*1024*1024, CRC(39547265) SHA1(c0efd68c0c1ea59141045150842f36d43e1f01d8) ) + + ROM_REGION16_BE( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error + ROM_LOAD( "soccerssu.nv", 0x0000, 0x080, CRC(812f6878) SHA1(fc4975211720a7eb413bceda8109231cb1c00834) ) +ROM_END + +/* Soccer Superstars (94.12.19 - Japan ver JAC) Writes JAB to EEPROM and reports as JAC */ +ROM_START( soccerssj ) + /* main program */ + ROM_REGION( 0x800000, "maincpu", 0 ) + GX_BIOS + ROM_LOAD32_WORD_SWAP( "427jac02.28m", 0x200000, 512*1024, CRC(399fe89d) SHA1(e42cf87cff8cd421afd121621ba1f67c43f728ef) ) + ROM_LOAD32_WORD_SWAP( "427jac03.30m", 0x200002, 512*1024, CRC(f9c6ab08) SHA1(371b05a3990436a16b77b3d58aa235202abe78db) ) + + /* data roms */ + ROM_LOAD32_WORD_SWAP( "427a04.28r", 0x400000, 0x080000, CRC(c7d3e1a2) SHA1(5e1e4f4c97def36902ad853248014a7af62e0c5e) ) + ROM_LOAD32_WORD_SWAP( "427a05.30r", 0x400002, 0x080000, CRC(5372f0a5) SHA1(36e8d0a73918cbd018c1865d1a05445daba8997c) ) + + /* sound program */ + ROM_REGION( 0x40000, "soundcpu", 0 ) + ROM_LOAD16_BYTE("427a07.6m", 0x000000, 128*1024, CRC(8dbaf4c7) SHA1(cb69bf94090a4871b35e7ba1f58e3225077b82cd) ) + ROM_LOAD16_BYTE("427a06.9m", 0x000001, 128*1024, CRC(979df65d) SHA1(7499e9a27aa562692bd3a296789696492a6254bc) ) + + /* tiles */ + ROM_REGION( 0x500000, "k056832", ROMREGION_ERASE00 ) + TILE_WORDS2_ROM_LOAD( "427a15.11r", 0x000000, 0x100000, CRC(33ce2b8e) SHA1(b0936386cdc7c41f33b1d7b4f5ce25fe618d1286) ) + TILE_BYTES2_ROM_LOAD( "427a14.143", 0x000004, 0x080000, CRC(7575a0ed) SHA1(92fda2747ac090f93e60cff8478af6721b949dc2) ) + + /* sprites */ + ROM_REGION( 0xc00000, "k055673", ROMREGION_ERASE00 ) + _48_WORD_ROM_LOAD( "427a13.18r", 0x000000, 2*1024*1024, CRC(815a9b87) SHA1(7d9d5932fff7dd7aa4cbccf0c8d3784dc8042e70) ) + _48_WORD_ROM_LOAD( "427a11.23r", 0x000002, 2*1024*1024, CRC(c1ca74c1) SHA1(b7286df8e59f8f1939ebf17aaf9345a857b0b100) ) + _48_WORD_ROM_LOAD( "427a09.137", 0x000004, 2*1024*1024, CRC(56bdd480) SHA1(01d164aedc77f71f6310cfd739c00b33289a2e7e) ) + _48_WORD_ROM_LOAD( "427a12.21r", 0x600000, 2*1024*1024, CRC(97d6fd38) SHA1(8d2895850cafdea95db08c84e7eeea90a1921515) ) + _48_WORD_ROM_LOAD( "427a10.25r", 0x600002, 2*1024*1024, CRC(6b3ccb41) SHA1(b246ef350a430e60f0afd1b80ff48139c325e926) ) + _48_WORD_ROM_LOAD( "427a08.140", 0x600004, 2*1024*1024, CRC(221250af) SHA1(fd24e7f0e3024df5aa08506523953c5e35d2267b) ) + + /* PSAC2 tiles */ + ROM_REGION( 0x100000, "gfx3", ROMREGION_ERASE00 ) + ROM_LOAD( "427a18.145", 0x000000, 0x100000, CRC(bb6e6ec6) SHA1(aa1365a4318866d9e7e74461a6e6c113f83b6771) ) + + /* PSAC2 map data */ + ROM_REGION( 0x080000, "gfx4", ROMREGION_ERASE00 ) + ROM_LOAD( "427a17.24c", 0x000000, 0x080000, CRC(fb6eb01f) SHA1(28cdb30ff70ee5fc7624e18fe048dd85dfa49ace) ) + + /* sound data */ + ROM_REGION( 0x400000, "k054539", 0 ) + ROM_LOAD( "427a16.9r", 0x000000, 2*1024*1024, CRC(39547265) SHA1(c0efd68c0c1ea59141045150842f36d43e1f01d8) ) + + ROM_REGION16_BE( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error + ROM_LOAD( "soccerssj.nv", 0x0000, 0x080, CRC(7440255e) SHA1(af379b5b1f765f9050f18fbd41c5031c5ad4918b) ) +ROM_END + +/* Soccer Superstars (94.12.3 - Japan ver JAA) Writes JAA to EEPROM and reports as JAA */ +ROM_START( soccerssja ) + /* main program */ + ROM_REGION( 0x800000, "maincpu", 0 ) + GX_BIOS + ROM_LOAD32_WORD_SWAP( "427jaa02.28m", 0x200000, 512*1024, CRC(210f9ba7) SHA1(766fc821d1c7aaf9e306c6e2379d85e7aa50738c) ) + ROM_LOAD32_WORD_SWAP( "427jaa03.30m", 0x200002, 512*1024, CRC(f76add04) SHA1(755dff41ce3b0488ed8f9f5feebfe95a22b70d16) ) + + /* data roms */ + ROM_LOAD32_WORD_SWAP( "427a04.28r", 0x400000, 0x080000, CRC(c7d3e1a2) SHA1(5e1e4f4c97def36902ad853248014a7af62e0c5e) ) + ROM_LOAD32_WORD_SWAP( "427a05.30r", 0x400002, 0x080000, CRC(5372f0a5) SHA1(36e8d0a73918cbd018c1865d1a05445daba8997c) ) + + /* sound program */ + ROM_REGION( 0x40000, "soundcpu", 0 ) + ROM_LOAD16_BYTE("427a07.6m", 0x000000, 128*1024, CRC(8dbaf4c7) SHA1(cb69bf94090a4871b35e7ba1f58e3225077b82cd) ) + ROM_LOAD16_BYTE("427a06.9m", 0x000001, 128*1024, CRC(979df65d) SHA1(7499e9a27aa562692bd3a296789696492a6254bc) ) + + /* tiles */ + ROM_REGION( 0x500000, "k056832", ROMREGION_ERASE00 ) + TILE_WORDS2_ROM_LOAD( "427a15.11r", 0x000000, 0x100000, CRC(33ce2b8e) SHA1(b0936386cdc7c41f33b1d7b4f5ce25fe618d1286) ) + TILE_BYTES2_ROM_LOAD( "427a14.143", 0x000004, 0x080000, CRC(7575a0ed) SHA1(92fda2747ac090f93e60cff8478af6721b949dc2) ) + + /* sprites */ + ROM_REGION( 0xc00000, "k055673", ROMREGION_ERASE00 ) + _48_WORD_ROM_LOAD( "427a13.18r", 0x000000, 2*1024*1024, CRC(815a9b87) SHA1(7d9d5932fff7dd7aa4cbccf0c8d3784dc8042e70) ) + _48_WORD_ROM_LOAD( "427a11.23r", 0x000002, 2*1024*1024, CRC(c1ca74c1) SHA1(b7286df8e59f8f1939ebf17aaf9345a857b0b100) ) + _48_WORD_ROM_LOAD( "427a09.137", 0x000004, 2*1024*1024, CRC(56bdd480) SHA1(01d164aedc77f71f6310cfd739c00b33289a2e7e) ) + _48_WORD_ROM_LOAD( "427a12.21r", 0x600000, 2*1024*1024, CRC(97d6fd38) SHA1(8d2895850cafdea95db08c84e7eeea90a1921515) ) + _48_WORD_ROM_LOAD( "427a10.25r", 0x600002, 2*1024*1024, CRC(6b3ccb41) SHA1(b246ef350a430e60f0afd1b80ff48139c325e926) ) + _48_WORD_ROM_LOAD( "427a08.140", 0x600004, 2*1024*1024, CRC(221250af) SHA1(fd24e7f0e3024df5aa08506523953c5e35d2267b) ) + + /* PSAC2 tiles */ + ROM_REGION( 0x100000, "gfx3", ROMREGION_ERASE00 ) + ROM_LOAD( "427a18.145", 0x000000, 0x100000, CRC(bb6e6ec6) SHA1(aa1365a4318866d9e7e74461a6e6c113f83b6771) ) + + /* PSAC2 map data */ + ROM_REGION( 0x080000, "gfx4", ROMREGION_ERASE00 ) + ROM_LOAD( "427a17.24c", 0x000000, 0x080000, CRC(fb6eb01f) SHA1(28cdb30ff70ee5fc7624e18fe048dd85dfa49ace) ) + + /* sound data */ + ROM_REGION( 0x400000, "k054539", 0 ) + ROM_LOAD( "427a16.9r", 0x000000, 2*1024*1024, CRC(39547265) SHA1(c0efd68c0c1ea59141045150842f36d43e1f01d8) ) + + ROM_REGION16_BE( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error + ROM_LOAD( "soccerssja.nv", 0x0000, 0x080, CRC(60dba700) SHA1(087b086b29748727b41fdd4c154ff9b4bef42959) ) +ROM_END + +/* Soccer Superstars (94.12.19 - Asia ver AAA) Writes AAA to EEPROM and reports as AAA */ +ROM_START( soccerssa ) + /* main program */ + ROM_REGION( 0x800000, "maincpu", 0 ) + GX_BIOS + ROM_LOAD32_WORD_SWAP( "427aaa02.28m", 0x200000, 512*1024, CRC(a001d4bf) SHA1(424d6ee1fed8c0278bf87e989f88a90b34387068) ) + ROM_LOAD32_WORD_SWAP( "427aaa03.30m", 0x200002, 512*1024, CRC(83d37f48) SHA1(c96e564ec39d74c9f4447d7f339d7861a7cead14) ) + + /* data roms */ + ROM_LOAD32_WORD_SWAP( "427a04.28r", 0x400000, 0x080000, CRC(c7d3e1a2) SHA1(5e1e4f4c97def36902ad853248014a7af62e0c5e) ) + ROM_LOAD32_WORD_SWAP( "427a05.30r", 0x400002, 0x080000, CRC(5372f0a5) SHA1(36e8d0a73918cbd018c1865d1a05445daba8997c) ) + + /* sound program */ + ROM_REGION( 0x40000, "soundcpu", 0 ) + ROM_LOAD16_BYTE("427a07.6m", 0x000000, 128*1024, CRC(8dbaf4c7) SHA1(cb69bf94090a4871b35e7ba1f58e3225077b82cd) ) + ROM_LOAD16_BYTE("427a06.9m", 0x000001, 128*1024, CRC(979df65d) SHA1(7499e9a27aa562692bd3a296789696492a6254bc) ) + + /* tiles */ + ROM_REGION( 0x500000, "k056832", ROMREGION_ERASE00 ) + TILE_WORDS2_ROM_LOAD( "427a15.11r", 0x000000, 0x100000, CRC(33ce2b8e) SHA1(b0936386cdc7c41f33b1d7b4f5ce25fe618d1286) ) + TILE_BYTES2_ROM_LOAD( "427a14.143", 0x000004, 0x080000, CRC(7575a0ed) SHA1(92fda2747ac090f93e60cff8478af6721b949dc2) ) + + /* sprites */ + ROM_REGION( 0xc00000, "k055673", ROMREGION_ERASE00 ) + _48_WORD_ROM_LOAD( "427a13.18r", 0x000000, 2*1024*1024, CRC(815a9b87) SHA1(7d9d5932fff7dd7aa4cbccf0c8d3784dc8042e70) ) + _48_WORD_ROM_LOAD( "427a11.23r", 0x000002, 2*1024*1024, CRC(c1ca74c1) SHA1(b7286df8e59f8f1939ebf17aaf9345a857b0b100) ) + _48_WORD_ROM_LOAD( "427a09.137", 0x000004, 2*1024*1024, CRC(56bdd480) SHA1(01d164aedc77f71f6310cfd739c00b33289a2e7e) ) + _48_WORD_ROM_LOAD( "427a12.21r", 0x600000, 2*1024*1024, CRC(97d6fd38) SHA1(8d2895850cafdea95db08c84e7eeea90a1921515) ) + _48_WORD_ROM_LOAD( "427a10.25r", 0x600002, 2*1024*1024, CRC(6b3ccb41) SHA1(b246ef350a430e60f0afd1b80ff48139c325e926) ) + _48_WORD_ROM_LOAD( "427a08.140", 0x600004, 2*1024*1024, CRC(221250af) SHA1(fd24e7f0e3024df5aa08506523953c5e35d2267b) ) + + /* PSAC2 tiles */ + ROM_REGION( 0x100000, "gfx3", ROMREGION_ERASE00 ) + ROM_LOAD( "427a18.145", 0x000000, 0x100000, CRC(bb6e6ec6) SHA1(aa1365a4318866d9e7e74461a6e6c113f83b6771) ) + + /* PSAC2 map data */ + ROM_REGION( 0x080000, "gfx4", ROMREGION_ERASE00 ) + ROM_LOAD( "427a17.24c", 0x000000, 0x080000, CRC(fb6eb01f) SHA1(28cdb30ff70ee5fc7624e18fe048dd85dfa49ace) ) + + /* sound data */ + ROM_REGION( 0x400000, "k054539", 0 ) + ROM_LOAD( "427a16.9r", 0x000000, 2*1024*1024, CRC(39547265) SHA1(c0efd68c0c1ea59141045150842f36d43e1f01d8) ) + + ROM_REGION16_BE( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error + ROM_LOAD( "soccerssa.nv", 0x0000, 0x080, CRC(e3a3f3d5) SHA1(374cf5bbcc459c56ebbba5068406f6d767bcb608) ) +ROM_END + +/* Vs. Net Soccer TODO: Hook up ROM tests. */ + +/* Vs. Net Soccer (ver EAD) */ +ROM_START( vsnetscr ) + /* main program */ + ROM_REGION( 0x800000, "maincpu", 0 ) + GX_BIOS + ROM_LOAD32_WORD_SWAP( "627ead03.29m", 0x200000, 0x080000, CRC(2da707e2) SHA1(3273c671e417abc4e82cd0d4f5d01dd4c9c432f9) ) + ROM_LOAD32_WORD_SWAP( "627ead02.31m", 0x200002, 0x080000, CRC(01ab336a) SHA1(6e7ab03a82548cc5bd17938df0baf47381dd86aa) ) + + ROM_LOAD32_WORD_SWAP( "627a05.29r", 0x400000, 1024*1024, CRC(be4e7b3c) SHA1(f44e7b1913aa54f759bd31bb86fdedbb9747b2d5) ) + ROM_LOAD32_WORD_SWAP( "627a04.31r", 0x400002, 1024*1024, CRC(17334e9a) SHA1(82cdba016c29160550c43feee7a4feff6e1184aa) ) + + /* sound program */ + ROM_REGION( 0x40000, "soundcpu", 0 ) + ROM_LOAD16_BYTE("627b06.9m", 0x000000, 128*1024, CRC(c8337b9d) SHA1(574c674676f493ca4b5a135728ce01e664d1293d) ) + ROM_LOAD16_BYTE("627b07.7m", 0x000001, 128*1024, CRC(d7d92579) SHA1(929b8e90cfef2ef14d84173267b637e4efdb6867) ) + + /* tiles */ + ROM_REGION( 0x500000, "k056832", ROMREGION_ERASE00 ) + ROM_LOAD16_BYTE( "627a21.11r", 0x000000, 1024*1024, CRC(d0755fb8) SHA1(de37ea2a7969a97b6f2abccb7dc2a58950482bf0) ) + ROM_LOAD16_BYTE( "627a20.11m", 0x000001, 1024*1024, CRC(f68b28f2) SHA1(1463717ed581494fcab77a80dc6ffd3ab82ab1fa) ) + + ROM_REGION( 0x1800000, "k055673", ROMREGION_ERASEFF ) + _48_WORD_ROM_LOAD( "627a19.14r", 0x0000000, 4*1024*1024, CRC(39989087) SHA1(9a1da422cc71c2e9512361511b8482a33ada6396) ) + _48_WORD_ROM_LOAD( "627a15.18r", 0x0000002, 4*1024*1024, CRC(94c557e9) SHA1(3eb2b47d4143b1caeaaf529b5843d6cb0b517eb2) ) + _48_WORD_ROM_LOAD( "627a11.23r", 0x0000004, 4*1024*1024, CRC(8185b19f) SHA1(4a8cc3613e743b2de786663f4f7097e7236a8b74) ) + _48_WORD_ROM_LOAD( "627a17.16r", 0x0c00000, 4*1024*1024, CRC(5c79a0a5) SHA1(a96740d9c5901f2533415985fc83a05c6b562727) ) + _48_WORD_ROM_LOAD( "627a13.21r", 0x0c00002, 4*1024*1024, CRC(934c758b) SHA1(f33f0c337038e50386ea2dbaa0e0b1480c413720) ) + _48_WORD_ROM_LOAD( "627a09.25r", 0x0c00004, 4*1024*1024, CRC(980b0f87) SHA1(137cc79d75881ddbabb90f0a1622bda9caf475ca) ) + + /* PSAC2 tiles */ + ROM_REGION( 0x200000, "gfx3", ROMREGION_ERASE00) + ROM_LOAD( "627a24.22h", 0x000000, 0x200000, CRC(2cd73305) SHA1(5a46148c08198499639adc4b6936af0b2b530bc9) ) + + /* sound data */ + ROM_REGION( 0x400000, "k054539", 0 ) + ROM_LOAD( "627a23.7r", 0x000000, 0x400000, CRC(d70c59dd) SHA1(c33caca20611202fb489d9416083f41754b1d6e1) ) +ROM_END + +/* Vs. Net Soccer (ver EAB) */ +ROM_START( vsnetscreb ) + /* main program */ + ROM_REGION( 0x800000, "maincpu", 0 ) + GX_BIOS + ROM_LOAD32_WORD_SWAP( "627eab03.29m", 0x200000, 0x080000, CRC(878b2369) SHA1(c92783ef1eb33c0596a9354e97f30f8c017e842c) ) + ROM_LOAD32_WORD_SWAP( "627eab02.31m", 0x200002, 0x080000, CRC(cc76bce8) SHA1(54a4047412a98a5c4f64a8bc2fd3cda9c07e58b3) ) + + ROM_LOAD32_WORD_SWAP( "627a05.29r", 0x400000, 1024*1024, CRC(be4e7b3c) SHA1(f44e7b1913aa54f759bd31bb86fdedbb9747b2d5) ) + ROM_LOAD32_WORD_SWAP( "627a04.31r", 0x400002, 1024*1024, CRC(17334e9a) SHA1(82cdba016c29160550c43feee7a4feff6e1184aa) ) + + /* sound program */ + ROM_REGION( 0x40000, "soundcpu", 0 ) + ROM_LOAD16_BYTE("627b06.9m", 0x000000, 128*1024, CRC(c8337b9d) SHA1(574c674676f493ca4b5a135728ce01e664d1293d) ) + ROM_LOAD16_BYTE("627b07.7m", 0x000001, 128*1024, CRC(d7d92579) SHA1(929b8e90cfef2ef14d84173267b637e4efdb6867) ) + + /* tiles */ + ROM_REGION( 0x500000, "k056832", ROMREGION_ERASE00 ) + ROM_LOAD16_BYTE( "627a21.11r", 0x000000, 1024*1024, CRC(d0755fb8) SHA1(de37ea2a7969a97b6f2abccb7dc2a58950482bf0) ) + ROM_LOAD16_BYTE( "627a20.11m", 0x000001, 1024*1024, CRC(f68b28f2) SHA1(1463717ed581494fcab77a80dc6ffd3ab82ab1fa) ) + + ROM_REGION( 0x1800000, "k055673", ROMREGION_ERASEFF ) + _48_WORD_ROM_LOAD( "627a19.14r", 0x0000000, 4*1024*1024, CRC(39989087) SHA1(9a1da422cc71c2e9512361511b8482a33ada6396) ) + _48_WORD_ROM_LOAD( "627a15.18r", 0x0000002, 4*1024*1024, CRC(94c557e9) SHA1(3eb2b47d4143b1caeaaf529b5843d6cb0b517eb2) ) + _48_WORD_ROM_LOAD( "627a11.23r", 0x0000004, 4*1024*1024, CRC(8185b19f) SHA1(4a8cc3613e743b2de786663f4f7097e7236a8b74) ) + _48_WORD_ROM_LOAD( "627a17.16r", 0x0c00000, 4*1024*1024, CRC(5c79a0a5) SHA1(a96740d9c5901f2533415985fc83a05c6b562727) ) + _48_WORD_ROM_LOAD( "627a13.21r", 0x0c00002, 4*1024*1024, CRC(934c758b) SHA1(f33f0c337038e50386ea2dbaa0e0b1480c413720) ) + _48_WORD_ROM_LOAD( "627a09.25r", 0x0c00004, 4*1024*1024, CRC(980b0f87) SHA1(137cc79d75881ddbabb90f0a1622bda9caf475ca) ) + + /* PSAC2 tiles */ + ROM_REGION( 0x200000, "gfx3", ROMREGION_ERASE00) + ROM_LOAD( "627a24.22h", 0x000000, 0x200000, CRC(2cd73305) SHA1(5a46148c08198499639adc4b6936af0b2b530bc9) ) + + /* sound data */ + ROM_REGION( 0x400000, "k054539", 0 ) + ROM_LOAD( "627a23.7r", 0x000000, 0x400000, CRC(d70c59dd) SHA1(c33caca20611202fb489d9416083f41754b1d6e1) ) +ROM_END + +/* Vs. Net Soccer (ver UAB) */ +ROM_START( vsnetscru ) + /* main program */ + ROM_REGION( 0x800000, "maincpu", 0 ) + GX_BIOS + ROM_LOAD32_WORD_SWAP( "627uab03.29m", 0x200000, 512*1024, CRC(53ca7eec) SHA1(d2d5a491417849c31aaff61a93da4ab2e94495d4) ) + ROM_LOAD32_WORD_SWAP( "627uab02.31m", 0x200002, 512*1024, CRC(c352cc6f) SHA1(d8d0d802eb6bd0910e35dcc6b81b7ac9036e32ea) ) + + ROM_LOAD32_WORD_SWAP( "627a05.29r", 0x400000, 1024*1024, CRC(be4e7b3c) SHA1(f44e7b1913aa54f759bd31bb86fdedbb9747b2d5) ) + ROM_LOAD32_WORD_SWAP( "627a04.31r", 0x400002, 1024*1024, CRC(17334e9a) SHA1(82cdba016c29160550c43feee7a4feff6e1184aa) ) + + /* sound program */ + ROM_REGION( 0x40000, "soundcpu", 0 ) + ROM_LOAD16_BYTE("627b06.9m", 0x000000, 128*1024, CRC(c8337b9d) SHA1(574c674676f493ca4b5a135728ce01e664d1293d) ) + ROM_LOAD16_BYTE("627b07.7m", 0x000001, 128*1024, CRC(d7d92579) SHA1(929b8e90cfef2ef14d84173267b637e4efdb6867) ) + + /* tiles */ + ROM_REGION( 0x500000, "k056832", ROMREGION_ERASE00 ) + ROM_LOAD16_BYTE( "627a21.11r", 0x000000, 1024*1024, CRC(d0755fb8) SHA1(de37ea2a7969a97b6f2abccb7dc2a58950482bf0) ) + ROM_LOAD16_BYTE( "627a20.11m", 0x000001, 1024*1024, CRC(f68b28f2) SHA1(1463717ed581494fcab77a80dc6ffd3ab82ab1fa) ) + + ROM_REGION( 0x1800000, "k055673", ROMREGION_ERASEFF ) + _48_WORD_ROM_LOAD( "627a19.14r", 0x0000000, 4*1024*1024, CRC(39989087) SHA1(9a1da422cc71c2e9512361511b8482a33ada6396) ) + _48_WORD_ROM_LOAD( "627a15.18r", 0x0000002, 4*1024*1024, CRC(94c557e9) SHA1(3eb2b47d4143b1caeaaf529b5843d6cb0b517eb2) ) + _48_WORD_ROM_LOAD( "627a11.23r", 0x0000004, 4*1024*1024, CRC(8185b19f) SHA1(4a8cc3613e743b2de786663f4f7097e7236a8b74) ) + _48_WORD_ROM_LOAD( "627a17.16r", 0x0c00000, 4*1024*1024, CRC(5c79a0a5) SHA1(a96740d9c5901f2533415985fc83a05c6b562727) ) + _48_WORD_ROM_LOAD( "627a13.21r", 0x0c00002, 4*1024*1024, CRC(934c758b) SHA1(f33f0c337038e50386ea2dbaa0e0b1480c413720) ) + _48_WORD_ROM_LOAD( "627a09.25r", 0x0c00004, 4*1024*1024, CRC(980b0f87) SHA1(137cc79d75881ddbabb90f0a1622bda9caf475ca) ) + + /* PSAC2 tiles */ + ROM_REGION( 0x200000, "gfx3", ROMREGION_ERASE00) + ROM_LOAD( "627a24.22h", 0x000000, 0x200000, CRC(2cd73305) SHA1(5a46148c08198499639adc4b6936af0b2b530bc9) ) + + /* sound data */ + ROM_REGION( 0x400000, "k054539", 0 ) + ROM_LOAD( "627a23.7r", 0x000000, 0x400000, CRC(d70c59dd) SHA1(c33caca20611202fb489d9416083f41754b1d6e1) ) +ROM_END + + +/* +Versus Net Soccer (Version JAB) +Konami, 1996 + +This game runs on Konami GX hardware. + +PCB Layouts +----------- + +Main Board + +SYSTEM GX MOTHER PCB +PWB300456A +|----------------------------------------------| +|056602 058232 | +| 514256 514256 8464 68EC000 | +| TMS57002 056800 058141| +|S_OUT PAL1 8464 | +| CY7C185 | +| CY7C185 CY7C185 PAL2 | +| 058144 62256 056832| +|J 48MHz 058143 | +| 056820 18.432MHz 62256 | +|A 056766 32MHz | +| 93C46 62256 055555| +|M 056879 68EC020 | +| 056879 | +|M | +| 8464 | +|A 62256 62256 058142| +| 62256 62256 8464 | +|CN5 | +| TEST_SW | +| 300A01.34K | +|CN6 055673| +|DIPSW CN3 CN4 | +|----------------------------------------------| +Notes: + This version mother board has the game board connectors on top, + meaning the game board plugs in above the mother board. A small + cable feeds the RGB from the game board to the JAMMA connector via + an adapter board for the 1st screen. Another small cable is used + to connect the 2nd RGB output to the 'versus' cabinet/monitor. + + 68020 clock: 24.000MHz (QFP100) + 68000 clock: 8.000MHz (PLCC68) + VSync : 60Hz + + S_OUT: Connector for right speaker sound output. + CN3 : Connector for 3rd player controls + CN4 : Connector for 4th player controls + CN5 : Connector for player 1 gun + CN6 : Connector for player 2 gun + + RAM: + CY7C185: 8K x8 SRAM + 8464 : 8K x8 SRAM + 62256 : 32K x8 SRAM + 514256 : 256K x4 DRAM + + Konami Customs: + 056602 - custom ceramic package near AMP, SIP38) + 058232 - custom SIP14 + 056820 - custom SIP13 + 058144 - QFP160 + 056766 - QFP64 + 056879 (x2) - QFP120 + 058143 - QFP160 + 058142 - QFP120 + 058141 - QFP120 + 056832 - TQFP144 + 055555 - TQFP176 + 055673 - TQFP176 + + +Game Board (This sits on top of the Mother PCB) + +SYSTEM GX SUB PCB TYPE 4 +PWB 301798A + |-----------------------------------------| + | MC44200 814260 | + |RGB2_OUT 814260 | + | 058146 627B07.7M 627A23.7R | + | CY7C185 | + | CY7C185 627B06.9M *9R | +|----| CY7C185 PAL1 | +|RGB1_OUT CY7C185 627A20.11M 627A21.11R | +| MC44200 CY7C185 | +| PAL2 *14M 627A19.14R | +| PAL3 | +| PAL4 *16M 627A17.16R | +| | +|84256 *18M 627A15.18R | +|84256 627A24.22H | +| *21M 627A13.21R | +| | +| 053936 *23M 627A11.23R | +| PAL5 | +| 8464 8464 *25M 627A09.25R | +| | +| 003462 627JAB03.29M 627A05.29R | +| 627JAB02.31M 627A04.31R | +|----------------------------------------------| +Notes: + *: Unpopulated ROM positions. + + Konami Customs: + 003462 - Xilinx PLCC84 FPGA stamped 003462 + 053936 - QFP80, also marked KS10011-PF PSAC2 + 058146 - TQFP176 + + RAM: + 814260 : 256K x16 DRAM + 84256 : 32K x8 SRAM + 8464 : 8K x8 SRAM + CY7C185: 8K x8 SRAM + + PALs: + PAL1: PALCE16V8 stamped 002207 + PAL2: PALCE16V8 stamped 000141 + PAL3: PALCE16V8 stamped 002205 + PAL4: PALCE16V8 stamped 002206 + PAL5: PALCE16V8 stamped 000143 +*/ + +/* Vs. Net Soccer (ver JAB) */ +ROM_START( vsnetscrj ) + /* main program */ + ROM_REGION( 0x800000, "maincpu", 0 ) + GX_BIOS + ROM_LOAD32_WORD_SWAP( "627jab03.29m", 0x200000, 512*1024, CRC(68c4bb17) SHA1(db109998221d0cc41d3fd5c9339773c7077edbf4) ) + ROM_LOAD32_WORD_SWAP( "627jab02.31m", 0x200002, 512*1024, CRC(f10929d7) SHA1(304001d44ed762682a4606a849305a9352e9bec3) ) + + ROM_LOAD32_WORD_SWAP( "627a05.29r", 0x400000, 1024*1024, CRC(be4e7b3c) SHA1(f44e7b1913aa54f759bd31bb86fdedbb9747b2d5) ) + ROM_LOAD32_WORD_SWAP( "627a04.31r", 0x400002, 1024*1024, CRC(17334e9a) SHA1(82cdba016c29160550c43feee7a4feff6e1184aa) ) + + /* sound program */ + ROM_REGION( 0x40000, "soundcpu", 0 ) + ROM_LOAD16_BYTE("627b06.9m", 0x000000, 128*1024, CRC(c8337b9d) SHA1(574c674676f493ca4b5a135728ce01e664d1293d) ) + ROM_LOAD16_BYTE("627b07.7m", 0x000001, 128*1024, CRC(d7d92579) SHA1(929b8e90cfef2ef14d84173267b637e4efdb6867) ) + + /* tiles */ + ROM_REGION( 0x500000, "k056832", ROMREGION_ERASE00 ) + ROM_LOAD16_BYTE( "627a21.11r", 0x000000, 1024*1024, CRC(d0755fb8) SHA1(de37ea2a7969a97b6f2abccb7dc2a58950482bf0) ) + ROM_LOAD16_BYTE( "627a20.11m", 0x000001, 1024*1024, CRC(f68b28f2) SHA1(1463717ed581494fcab77a80dc6ffd3ab82ab1fa) ) + + ROM_REGION( 0x1800000, "k055673", ROMREGION_ERASEFF ) + _48_WORD_ROM_LOAD( "627a19.14r", 0x0000000, 4*1024*1024, CRC(39989087) SHA1(9a1da422cc71c2e9512361511b8482a33ada6396) ) + _48_WORD_ROM_LOAD( "627a15.18r", 0x0000002, 4*1024*1024, CRC(94c557e9) SHA1(3eb2b47d4143b1caeaaf529b5843d6cb0b517eb2) ) + _48_WORD_ROM_LOAD( "627a11.23r", 0x0000004, 4*1024*1024, CRC(8185b19f) SHA1(4a8cc3613e743b2de786663f4f7097e7236a8b74) ) + _48_WORD_ROM_LOAD( "627a17.16r", 0x0c00000, 4*1024*1024, CRC(5c79a0a5) SHA1(a96740d9c5901f2533415985fc83a05c6b562727) ) + _48_WORD_ROM_LOAD( "627a13.21r", 0x0c00002, 4*1024*1024, CRC(934c758b) SHA1(f33f0c337038e50386ea2dbaa0e0b1480c413720) ) + _48_WORD_ROM_LOAD( "627a09.25r", 0x0c00004, 4*1024*1024, CRC(980b0f87) SHA1(137cc79d75881ddbabb90f0a1622bda9caf475ca) ) + + /* PSAC2 tiles */ + ROM_REGION( 0x200000, "gfx3", ROMREGION_ERASE00) + ROM_LOAD( "627a24.22h", 0x000000, 0x200000, CRC(2cd73305) SHA1(5a46148c08198499639adc4b6936af0b2b530bc9) ) + + /* sound data */ + ROM_REGION( 0x400000, "k054539", 0 ) + ROM_LOAD( "627a23.7r", 0x000000, 0x400000, CRC(d70c59dd) SHA1(c33caca20611202fb489d9416083f41754b1d6e1) ) +ROM_END + +/* Vs. Net Soccer (ver AAA) */ +ROM_START( vsnetscra ) + /* main program */ + ROM_REGION( 0x800000, "maincpu", 0 ) + GX_BIOS + ROM_LOAD32_WORD_SWAP( "627aaa03.29m", 0x200000, 0x080000, CRC(50e23a50) SHA1(82cf1b051cfb2f94567c5a4199802960798c1152) ) + ROM_LOAD32_WORD_SWAP( "627aaa02.31m", 0x200002, 0x080000, CRC(e3d21afe) SHA1(28c213106087da425f85bb7f3398aca98964ea38) ) + + ROM_LOAD32_WORD_SWAP( "627a05.29r", 0x400000, 1024*1024, CRC(be4e7b3c) SHA1(f44e7b1913aa54f759bd31bb86fdedbb9747b2d5) ) + ROM_LOAD32_WORD_SWAP( "627a04.31r", 0x400002, 1024*1024, CRC(17334e9a) SHA1(82cdba016c29160550c43feee7a4feff6e1184aa) ) + + /* sound program - this is version AAA, should it really be using B revision sound program? */ + ROM_REGION( 0x40000, "soundcpu", 0 ) + ROM_LOAD16_BYTE("627b06.9m", 0x000000, 128*1024, CRC(c8337b9d) SHA1(574c674676f493ca4b5a135728ce01e664d1293d) ) + ROM_LOAD16_BYTE("627b07.7m", 0x000001, 128*1024, CRC(d7d92579) SHA1(929b8e90cfef2ef14d84173267b637e4efdb6867) ) + + /* tiles */ + ROM_REGION( 0x500000, "k056832", ROMREGION_ERASE00 ) + ROM_LOAD16_BYTE( "627a21.11r", 0x000000, 1024*1024, CRC(d0755fb8) SHA1(de37ea2a7969a97b6f2abccb7dc2a58950482bf0) ) + ROM_LOAD16_BYTE( "627a20.11m", 0x000001, 1024*1024, CRC(f68b28f2) SHA1(1463717ed581494fcab77a80dc6ffd3ab82ab1fa) ) + + ROM_REGION( 0x1800000, "k055673", ROMREGION_ERASEFF ) + _48_WORD_ROM_LOAD( "627a19.14r", 0x0000000, 4*1024*1024, CRC(39989087) SHA1(9a1da422cc71c2e9512361511b8482a33ada6396) ) + _48_WORD_ROM_LOAD( "627a15.18r", 0x0000002, 4*1024*1024, CRC(94c557e9) SHA1(3eb2b47d4143b1caeaaf529b5843d6cb0b517eb2) ) + _48_WORD_ROM_LOAD( "627a11.23r", 0x0000004, 4*1024*1024, CRC(8185b19f) SHA1(4a8cc3613e743b2de786663f4f7097e7236a8b74) ) + _48_WORD_ROM_LOAD( "627a17.16r", 0x0c00000, 4*1024*1024, CRC(5c79a0a5) SHA1(a96740d9c5901f2533415985fc83a05c6b562727) ) + _48_WORD_ROM_LOAD( "627a13.21r", 0x0c00002, 4*1024*1024, CRC(934c758b) SHA1(f33f0c337038e50386ea2dbaa0e0b1480c413720) ) + _48_WORD_ROM_LOAD( "627a09.25r", 0x0c00004, 4*1024*1024, CRC(980b0f87) SHA1(137cc79d75881ddbabb90f0a1622bda9caf475ca) ) + + /* PSAC2 tiles */ + ROM_REGION( 0x200000, "gfx3", ROMREGION_ERASE00) + ROM_LOAD( "627a24.22h", 0x000000, 0x200000, CRC(2cd73305) SHA1(5a46148c08198499639adc4b6936af0b2b530bc9) ) + + /* sound data */ + ROM_REGION( 0x400000, "k054539", 0 ) + ROM_LOAD( "627a23.7r", 0x000000, 0x400000, CRC(d70c59dd) SHA1(c33caca20611202fb489d9416083f41754b1d6e1) ) +ROM_END + +/* Lethal Enforcers II */ +ROM_START( le2 ) + /* main program */ + ROM_REGION( 0x800000, "maincpu", 0 ) + GX_BIOS + ROM_LOAD32_BYTE( "312eaa05.26b", 0x200000, 128*1024, CRC(875f6561) SHA1(8ede0697ff91134011f9fb5eb26e596cbc6e8f12) ) + ROM_LOAD32_BYTE( "312eaa04.28b", 0x200001, 128*1024, CRC(d5fb8d30) SHA1(824d6a43bed5aff2f65096922620ff5bff3b29f9) ) + ROM_LOAD32_BYTE( "312eaa03.30b", 0x200002, 128*1024, CRC(cfe07036) SHA1(cd7181ace76feb0e684a51db488b64b86ced5f55) ) + ROM_LOAD32_BYTE( "312eaa02.33b", 0x200003, 128*1024, CRC(5094b965) SHA1(cb597b663c49d0f63af770fd6ce344e5df9a1ed9) ) + + /* sound program */ + ROM_REGION( 0x40000, "soundcpu", 0 ) + ROM_LOAD16_BYTE("312b06.9c", 0x000000, 128*1024, CRC(a6f62539) SHA1(b333e02c55237a0429d8c5386ec68b67797a1107) ) + ROM_LOAD16_BYTE("312b07.7c", 0x000001, 128*1024, CRC(1aa19c41) SHA1(5b879fb17ac514f266e63db6af50f2f4af7da32c) ) + + /* tiles */ + ROM_REGION( 0x800000, "k056832", ROMREGION_ERASE00 ) + ROM_LOAD16_BYTE( "312a14.17h", 0x000000, 2*1024*1024, CRC(dc862f19) SHA1(8ec9f8715b622462fb8c79a48162c161eb9fe13b) ) + ROM_LOAD16_BYTE( "312a12.22h", 0x000001, 2*1024*1024, CRC(98c04ddd) SHA1(7bc7af21625466e75003da9fd950437249e75b78) ) + ROM_LOAD16_BYTE( "312a15.15h", 0x400000, 2*1024*1024, CRC(516f2941) SHA1(07415fec2d96fe6b707f801a9e9e963186d83d6a) ) + ROM_LOAD16_BYTE( "312a13.20h", 0x400001, 2*1024*1024, CRC(16e5fdaa) SHA1(f04e09ee4207eb2bd67533997d36f4b3cf42a439) ) + + /* sprites */ + ROM_REGION( 0x800000, "k055673", ROMREGION_ERASE00 ) + ROM_LOAD64_WORD( "312a11.25g", 0x000000, 2*1024*1024, CRC(5f474357) SHA1(1f6d99f1ea69e07a65731ea4eae5917452cfcab6) ) + ROM_LOAD64_WORD( "312a10.28g", 0x000002, 2*1024*1024, CRC(3c570d04) SHA1(ebbf7d28726e98c8895c9bf901f8b2dd38018c77) ) + ROM_LOAD64_WORD( "312a09.30g", 0x000004, 2*1024*1024, CRC(b2c5d6d5) SHA1(8248612275ca862c6688de5c6f24f37aeb3f9fe5) ) + ROM_LOAD64_WORD( "312a08.33g", 0x000006, 2*1024*1024, CRC(29015d56) SHA1(7273270804ecefd8f59469c2c2a8a89fb045a12b) ) + + /* sound data */ + ROM_REGION( 0x400000, "k054539", 0 ) + ROM_LOAD( "312a17.9g", 0x000000, 2*1024*1024, CRC(ed101448) SHA1(ef1342f37fbbb092eddee0c237b40989ad42cf26) ) + ROM_LOAD( "312a18.7g", 0x200000, 1*1024*1024, CRC(5717abd7) SHA1(d304d733e7fca0363ea6b3872c2d3bbe4edf1179) ) + + ROM_REGION16_BE( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with invisible error + ROM_LOAD( "le2.nv", 0x0000, 0x080, CRC(fec3bc2e) SHA1(64040364d7db12f54e5c11f28a28e030bcf9a0f7) ) +ROM_END + +/* Lethal Enforcers II (US Version) */ +ROM_START( le2u ) + /* main program */ + ROM_REGION( 0x800000, "maincpu", 0 ) + GX_BIOS + ROM_LOAD32_BYTE( "312uaa05.26b", 0x200000, 128*1024, CRC(973aa500) SHA1(ad834b0fed37502ff3e3fe7f608fd5dbe172f452) ) + ROM_LOAD32_BYTE( "312uaa04.28b", 0x200001, 128*1024, CRC(cba39552) SHA1(243f2115047d9e646f69368d78b18be47b7eacc6) ) + ROM_LOAD32_BYTE( "312uaa03.30b", 0x200002, 128*1024, CRC(20bc94e6) SHA1(652ca7b3b7ece9e702134691373e913ce3651401) ) + ROM_LOAD32_BYTE( "312uaa02.33b", 0x200003, 128*1024, CRC(04f3bd9e) SHA1(0617fd065efeae8c5fa665a65ed69a246d7a8ed7) ) + + /* sound program */ + ROM_REGION( 0x40000, "soundcpu", 0 ) + ROM_LOAD16_BYTE("312a06.9c", 0x000000, 128*1024, CRC(ff6f2cd4) SHA1(a52cab6b64b54bd60e96437ed91277c76293af2d) ) + ROM_LOAD16_BYTE("312a07.7c", 0x000001, 128*1024, CRC(3d31e989) SHA1(1fdf205b0f9c21093bc6147aaacdf178aa628508) ) + + /* tiles */ + ROM_REGION( 0x800000, "k056832", ROMREGION_ERASE00 ) + ROM_LOAD16_BYTE( "312a14.17h", 0x000000, 2*1024*1024, CRC(dc862f19) SHA1(8ec9f8715b622462fb8c79a48162c161eb9fe13b) ) + ROM_LOAD16_BYTE( "312a12.22h", 0x000001, 2*1024*1024, CRC(98c04ddd) SHA1(7bc7af21625466e75003da9fd950437249e75b78) ) + ROM_LOAD16_BYTE( "312a15.15h", 0x400000, 2*1024*1024, CRC(516f2941) SHA1(07415fec2d96fe6b707f801a9e9e963186d83d6a) ) + ROM_LOAD16_BYTE( "312a13.20h", 0x400001, 2*1024*1024, CRC(16e5fdaa) SHA1(f04e09ee4207eb2bd67533997d36f4b3cf42a439) ) + + /* sprites */ + ROM_REGION( 0x800000, "k055673", ROMREGION_ERASE00 ) + ROM_LOAD64_WORD( "312a11.25g", 0x000000, 2*1024*1024, CRC(5f474357) SHA1(1f6d99f1ea69e07a65731ea4eae5917452cfcab6) ) + ROM_LOAD64_WORD( "312a10.28g", 0x000002, 2*1024*1024, CRC(3c570d04) SHA1(ebbf7d28726e98c8895c9bf901f8b2dd38018c77) ) + ROM_LOAD64_WORD( "312a09.30g", 0x000004, 2*1024*1024, CRC(b2c5d6d5) SHA1(8248612275ca862c6688de5c6f24f37aeb3f9fe5) ) + ROM_LOAD64_WORD( "312a08.33g", 0x000006, 2*1024*1024, CRC(29015d56) SHA1(7273270804ecefd8f59469c2c2a8a89fb045a12b) ) + + /* sound data */ + ROM_REGION( 0x400000, "k054539", 0 ) + ROM_LOAD( "312a17.9g", 0x000000, 2*1024*1024, CRC(ed101448) SHA1(ef1342f37fbbb092eddee0c237b40989ad42cf26) ) + ROM_LOAD( "312a18.7g", 0x200000, 1*1024*1024, CRC(5717abd7) SHA1(d304d733e7fca0363ea6b3872c2d3bbe4edf1179) ) + + ROM_REGION16_BE( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with invisible error + ROM_LOAD( "le2u.nv", 0x0000, 0x080, CRC(d46b3878) SHA1(81bf4331547ce977eaa185f7281625fb695f6deb) ) +ROM_END + +/* Lethal Enforcers II (Japan version) */ +ROM_START( le2j ) + /* main program */ + ROM_REGION( 0x800000, "maincpu", 0 ) + GX_BIOS + + ROM_LOAD32_BYTE( "312jaa05.26b", 0x200000, 0x020000, CRC(7eaa6ce2) SHA1(59d3460be98ac32ebea0422c2a9962556a9e964e) ) + ROM_LOAD32_BYTE( "312jaa04.28b", 0x200001, 0x020000, CRC(c3d19ddc) SHA1(3bc3e705567e8e59e56a40ae64381082c4f22271) ) + ROM_LOAD32_BYTE( "312jaa03.30b", 0x200002, 0x020000, CRC(9ad95a7c) SHA1(397b301f8bc4d5f039f47263ad73da5afc14712c) ) + ROM_LOAD32_BYTE( "312jaa02.33b", 0x200003, 0x020000, CRC(e971cb87) SHA1(53e2e7c4b96e4331df27d4788aa1bb81efddf9f0) ) + + /* sound program */ + ROM_REGION( 0x40000, "soundcpu", 0 ) + ROM_LOAD16_BYTE("312b06.9c", 0x000000, 128*1024, CRC(a6f62539) SHA1(b333e02c55237a0429d8c5386ec68b67797a1107) ) + ROM_LOAD16_BYTE("312b07.7c", 0x000001, 128*1024, CRC(1aa19c41) SHA1(5b879fb17ac514f266e63db6af50f2f4af7da32c) ) + + /* tiles */ + ROM_REGION( 0x800000, "k056832", ROMREGION_ERASE00 ) + ROM_LOAD16_BYTE( "312a14.17h", 0x000000, 2*1024*1024, CRC(dc862f19) SHA1(8ec9f8715b622462fb8c79a48162c161eb9fe13b) ) + ROM_LOAD16_BYTE( "312a12.22h", 0x000001, 2*1024*1024, CRC(98c04ddd) SHA1(7bc7af21625466e75003da9fd950437249e75b78) ) + ROM_LOAD16_BYTE( "312a15.15h", 0x400000, 2*1024*1024, CRC(516f2941) SHA1(07415fec2d96fe6b707f801a9e9e963186d83d6a) ) + ROM_LOAD16_BYTE( "312a13.20h", 0x400001, 2*1024*1024, CRC(16e5fdaa) SHA1(f04e09ee4207eb2bd67533997d36f4b3cf42a439) ) + + /* sprites */ + ROM_REGION( 0x800000, "k055673", ROMREGION_ERASE00 ) + ROM_LOAD64_WORD( "312a11.25g", 0x000000, 2*1024*1024, CRC(5f474357) SHA1(1f6d99f1ea69e07a65731ea4eae5917452cfcab6) ) + ROM_LOAD64_WORD( "312a10.28g", 0x000002, 2*1024*1024, CRC(3c570d04) SHA1(ebbf7d28726e98c8895c9bf901f8b2dd38018c77) ) + ROM_LOAD64_WORD( "312a09.30g", 0x000004, 2*1024*1024, CRC(b2c5d6d5) SHA1(8248612275ca862c6688de5c6f24f37aeb3f9fe5) ) + ROM_LOAD64_WORD( "312a08.33g", 0x000006, 2*1024*1024, CRC(29015d56) SHA1(7273270804ecefd8f59469c2c2a8a89fb045a12b) ) + + /* sound data */ + ROM_REGION( 0x400000, "k054539", 0 ) + ROM_LOAD( "312a17.9g", 0x000000, 2*1024*1024, CRC(ed101448) SHA1(ef1342f37fbbb092eddee0c237b40989ad42cf26) ) + ROM_LOAD( "312a18.7g", 0x200000, 1*1024*1024, CRC(5717abd7) SHA1(d304d733e7fca0363ea6b3872c2d3bbe4edf1179) ) + + ROM_REGION16_BE( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with invisible error + ROM_LOAD( "le2j.nv", 0x0000, 0x080, CRC(f6790425) SHA1(f233f3c09c4cdbd1c6e5204fc6554a4826b44c59) ) +ROM_END + +/* Racin' Force */ +ROM_START( racinfrc ) + /* main program */ + ROM_REGION( 0x800000, "maincpu", 0 ) + GX_BIOS + ROM_LOAD32_WORD_SWAP( "250eac02.34n", 0x200000, 512*1024, CRC(df2a48c0) SHA1(f9491f969b9d8e39735b1d2e451b2194dfa933f4) ) + ROM_LOAD32_WORD_SWAP( "250eac03.31n", 0x200002, 512*1024, CRC(6da86a4d) SHA1(cff7bde43e2ce902a077974b999f3db484b83020) ) + + /* data roms */ + ROM_LOAD32_WORD_SWAP( "250a04.34s", 0x400000, 2*1024*1024, CRC(45e4d43c) SHA1(a668431d53b50fd41e1fa3c8959c0dc96e50c52b) ) + ROM_LOAD32_WORD_SWAP( "250a05.31s", 0x400002, 2*1024*1024, CRC(a235af3e) SHA1(381cd16552f007ccb508411a03fdfd18e32203d0) ) + + /* sound program */ + ROM_REGION( 0x40000, "soundcpu", 0 ) + ROM_LOAD16_BYTE("250a06.8p", 0x000000, 128*1024, CRC(2d0a3ff1) SHA1(ce4261d5f86821e98e971a35403c793506d0566b) ) + ROM_LOAD16_BYTE("250a07.6p", 0x000001, 128*1024, CRC(612b670a) SHA1(255515fa5096fcc4681b32defa0ae855286d8ed1) ) + + /* tiles */ + ROM_REGION( 0x300000, "k056832", ROMREGION_ERASE00 ) + TILE_WORDS2_ROM_LOAD( "250a15.19y", 0x000000, 0x100000, CRC(60abc472) SHA1(ff360d81222e2d8cd55b907ca5a9947f958aaaab) ) + TILE_BYTES2_ROM_LOAD( "250a14.21y", 0x000004, 0x080000, CRC(d14abf98) SHA1(14827a01deb659c96fd38a5c76f1c9cead5f83c7) ) + + /* sprites */ + ROM_REGION( 0xa00000, "k055673", ROMREGION_ERASE00 ) + ROM_LOAD32_WORD( "250a12.26y", 0x000000, 0x200000, CRC(e4ca3cff) SHA1(5dfddda4b5257e98a53fb8669714004ae3aeb3a7) ) + ROM_LOAD32_WORD( "250a10.31y", 0x000002, 0x200000, CRC(75c02d12) SHA1(3ca471d887b92261b1c3f50777903df13f07b1a9) ) + ROM_LOAD32_WORD( "250a13.24y", 0x400000, 0x200000, CRC(7aeef929) SHA1(9f656e2ede27aea7d51f0f0a3a91a8f2c2d250c0) ) + ROM_LOAD32_WORD( "250a11.28y", 0x400002, 0x200000, CRC(dfbce309) SHA1(831444e7a7588833ffc9b712412f7aef34a7fa2e) ) + ROM_LOAD( "250a08.36y", 0x800000, 0x200000, CRC(25ff6414) SHA1(0af4ef7fe00d7da5fcb5dd0770d470a556c62d61) ) + + /* K053936 tiles (CROM and HROM from the schematics) */ + ROM_REGION( 0x300000, "gfx3", ROMREGION_ERASE00 ) + T1_PSAC6_ROM_LOAD( "250a20.10d", 0x000000, 0x100000, CRC(26a2fcaf) SHA1(d2e38dc0c61e6fed93441dfe2b811993ac9f0ad3) ) + T1_PSAC6_ROM_LOAD( "250a21.7d", 0x000001, 0x100000, CRC(370d7771) SHA1(59ab52287d5aca37baa68d941db165d8da212c69) ) + T1_PSAC6_ROM_LOAD( "250a22.5d", 0x000002, 0x100000, CRC(c66a7775) SHA1(80087b2a3a221f8b2d6c4d1c1c535602e611b561) ) + + ROM_REGION( 0x300000, "gfx4", ROMREGION_ERASE00 ) + T1_PSAC6_ROM_LOAD( "250a24.10h", 0x000000, 0x100000, CRC(a14547da) SHA1(a379ff2f62b340a6ea46c84878a865ccff0d132c) ) + T1_PSAC6_ROM_LOAD( "250a25.7h", 0x000001, 0x100000, CRC(58310501) SHA1(e0be82f112fd86cdb448c9c8ceda0ad4cc03e3e4) ) + T1_PSAC6_ROM_LOAD( "250a26.5h", 0x000002, 0x100000, CRC(f72e4cbe) SHA1(822895b42fe4dc8fc1c55501009b6d6e57ee46a1) ) + + /* sound data */ + ROM_REGION( 0x400000, "k054539", 0 ) + ROM_LOAD( "250a17.14y", 0x000000, 2*1024*1024, CRC(adefa079) SHA1(d25911e3a02d92dc936c3d7e9d76fc270bd1a75a) ) + ROM_LOAD( "250a18.12y", 0x200000, 2*1024*1024, CRC(8014a2eb) SHA1(d82f0a7d559340ae05a78ecc8bb69bb35b9c0658) ) + + // note, it seems impossible to calibrate the controls (again!), this has nothing to do with the default eeprom! + ROM_REGION16_BE( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error + ROM_LOAD( "racinfrc.nv", 0x0000, 0x080, CRC(dc88c693) SHA1(a7967f390db043570803c79edf984a3e6bdbd172) ) +ROM_END + + +/* Racin' Force */ +ROM_START( racinfrcu ) + /* main program */ + ROM_REGION( 0x800000, "maincpu", 0 ) + GX_BIOS + ROM_LOAD32_WORD_SWAP( "250uab02.34n", 0x200000, 512*1024, CRC(315040c6) SHA1(940d54c1eb898d9a44d823f9f5ae9e91a20f746f) ) + ROM_LOAD32_WORD_SWAP( "250uab03.31n", 0x200002, 512*1024, CRC(171134ab) SHA1(308b7e76a80c3d860a15408a144b1e0f76fcee87) ) + + /* data roms */ + ROM_LOAD32_WORD_SWAP( "250a04.34s", 0x400000, 2*1024*1024, CRC(45e4d43c) SHA1(a668431d53b50fd41e1fa3c8959c0dc96e50c52b) ) + ROM_LOAD32_WORD_SWAP( "250a05.31s", 0x400002, 2*1024*1024, CRC(a235af3e) SHA1(381cd16552f007ccb508411a03fdfd18e32203d0) ) + + /* sound program */ + ROM_REGION( 0x40000, "soundcpu", 0 ) + ROM_LOAD16_BYTE("250a06.8p", 0x000000, 128*1024, CRC(2d0a3ff1) SHA1(ce4261d5f86821e98e971a35403c793506d0566b) ) + ROM_LOAD16_BYTE("250a07.6p", 0x000001, 128*1024, CRC(612b670a) SHA1(255515fa5096fcc4681b32defa0ae855286d8ed1) ) + + /* tiles */ + ROM_REGION( 0x300000, "k056832", ROMREGION_ERASE00 ) + TILE_WORDS2_ROM_LOAD( "250a15.19y", 0x000000, 0x100000, CRC(60abc472) SHA1(ff360d81222e2d8cd55b907ca5a9947f958aaaab) ) + TILE_BYTES2_ROM_LOAD( "250a14.21y", 0x000004, 0x080000, CRC(d14abf98) SHA1(14827a01deb659c96fd38a5c76f1c9cead5f83c7) ) + + /* sprites */ + ROM_REGION( 0xa00000, "k055673", ROMREGION_ERASE00 ) + ROM_LOAD32_WORD( "250a12.26y", 0x000000, 0x200000, CRC(e4ca3cff) SHA1(5dfddda4b5257e98a53fb8669714004ae3aeb3a7) ) + ROM_LOAD32_WORD( "250a10.31y", 0x000002, 0x200000, CRC(75c02d12) SHA1(3ca471d887b92261b1c3f50777903df13f07b1a9) ) + ROM_LOAD32_WORD( "250a13.24y", 0x400000, 0x200000, CRC(7aeef929) SHA1(9f656e2ede27aea7d51f0f0a3a91a8f2c2d250c0) ) + ROM_LOAD32_WORD( "250a11.28y", 0x400002, 0x200000, CRC(dfbce309) SHA1(831444e7a7588833ffc9b712412f7aef34a7fa2e) ) + ROM_LOAD( "250a08.36y", 0x800000, 0x200000, CRC(25ff6414) SHA1(0af4ef7fe00d7da5fcb5dd0770d470a556c62d61) ) + + /* K053936 tiles (CROM and HROM from the schematics) */ + ROM_REGION( 0x300000, "gfx3", ROMREGION_ERASE00 ) + T1_PSAC6_ROM_LOAD( "250a20.10d", 0x000000, 0x100000, CRC(26a2fcaf) SHA1(d2e38dc0c61e6fed93441dfe2b811993ac9f0ad3) ) + T1_PSAC6_ROM_LOAD( "250a21.7d", 0x000001, 0x100000, CRC(370d7771) SHA1(59ab52287d5aca37baa68d941db165d8da212c69) ) + T1_PSAC6_ROM_LOAD( "250a22.5d", 0x000002, 0x100000, CRC(c66a7775) SHA1(80087b2a3a221f8b2d6c4d1c1c535602e611b561) ) + + ROM_REGION( 0x300000, "gfx4", ROMREGION_ERASE00 ) + T1_PSAC6_ROM_LOAD( "250a24.10h", 0x000000, 0x100000, CRC(a14547da) SHA1(a379ff2f62b340a6ea46c84878a865ccff0d132c) ) + T1_PSAC6_ROM_LOAD( "250a25.7h", 0x000001, 0x100000, CRC(58310501) SHA1(e0be82f112fd86cdb448c9c8ceda0ad4cc03e3e4) ) + T1_PSAC6_ROM_LOAD( "250a26.5h", 0x000002, 0x100000, CRC(f72e4cbe) SHA1(822895b42fe4dc8fc1c55501009b6d6e57ee46a1) ) + + /* sound data */ + ROM_REGION( 0x400000, "k054539", 0 ) + ROM_LOAD( "250a17.14y", 0x000000, 2*1024*1024, CRC(adefa079) SHA1(d25911e3a02d92dc936c3d7e9d76fc270bd1a75a) ) + ROM_LOAD( "250a18.12y", 0x200000, 2*1024*1024, CRC(8014a2eb) SHA1(d82f0a7d559340ae05a78ecc8bb69bb35b9c0658) ) + + // note, it seems impossible to calibrate the controls (again!), this has nothing to do with the default eeprom! + ROM_REGION16_BE( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error + ROM_LOAD( "racinfrcu.nv", 0x0000, 0x080, CRC(369e1a84) SHA1(bfed0145d89550b1a1661f3ccc612505053063f8) ) +ROM_END + + +/* +Open Golf Championship - version EAE +Konami, 1994 + +This game runs on Konami GX hardware (Type 1 bottom board) + +Top Board = Standard System GX CPU Board (PWB354192C) + +PCB Layout (Bottom Board) + +PWB354207B +-------------------------------------- +A23 +A22 A26 +A21 A25 A07 M514256(x12) +A20 A24 A06 + A18 + A17 + 41256 A16 + 41256 CXK5864 056540 A15 + 053936 CXK5864 A14 + 41256 CXK5864 A13 + A12 + A11 + D03 A05 A10 + D02 A04 A09 + A08 +-------------------------------------- + +*/ + +ROM_START( opengolf ) + /* main program */ + ROM_REGION( 0x800000, "maincpu", 0 ) + GX_BIOS + ROM_LOAD32_WORD_SWAP( "218eae02.34n", 0x200000, 512*1024, CRC(6f99ddb0) SHA1(99b18c571ce5b67dc8572ffef737b7b6beaf740e) ) + ROM_LOAD32_WORD_SWAP( "218eae03.31n", 0x200002, 512*1024, CRC(c173cf3c) SHA1(f78fd40717997e913b0183f9f2d03a0433071c93) ) + ROM_LOAD32_WORD_SWAP( "218eae02.34n", 0x300000, 512*1024, CRC(6f99ddb0) SHA1(99b18c571ce5b67dc8572ffef737b7b6beaf740e) ) + ROM_LOAD32_WORD_SWAP( "218eae03.31n", 0x300002, 512*1024, CRC(c173cf3c) SHA1(f78fd40717997e913b0183f9f2d03a0433071c93) ) + + /* data roms */ + ROM_LOAD32_WORD_SWAP( "218a04.34s", 0x400000, 512*1024, CRC(e50043a7) SHA1(d3a8e214362c34c4151408f422c9b1c723f7f01c) ) + ROM_LOAD32_WORD_SWAP( "218a05.31s", 0x400002, 512*1024, CRC(46c6b5d3) SHA1(e59c6d2dac9db635589149e4b4852e5f6a9c3c4f) ) + + /* sound program */ + ROM_REGION( 0x40000, "soundcpu", 0 ) + ROM_LOAD16_BYTE("218a06.8p", 0x000000, 128*1024, CRC(6755ccf9) SHA1(3bcb18302c385a937c748cf586970c12cef21b38) ) + ROM_LOAD16_BYTE("218a07.6p", 0x000001, 128*1024, CRC(221e5293) SHA1(44b0b4fa37da4c19c29d4d2e5b93b94fbec03633) ) + + /* tiles */ + ROM_REGION( 0x600000, "k056832", ROMREGION_ERASE00 ) + TILE_WORD_ROM_LOAD( "218a15.19y", 0x000000, 2*1024*1024, CRC(78ddc8af) SHA1(24313881dbf7e1b06da008080b0143c3ca5e15b1) ) + TILE_WORD_ROM_LOAD( "218a16.16y", 0x280000, 512*1024, CRC(a41a3ec8) SHA1(dfef4c3e4d6d4e453a4958f2bd52788497c64093) ) + TILE_BYTE_ROM_LOAD( "218a14.22y", 0x000004, 1*1024*1024, CRC(508cd75e) SHA1(adfaac92bc55f60b178a5817c48774a664d8980d) ) + + /* sprites */ + ROM_REGION( 0x900000, "k055673", ROMREGION_ERASE00 ) + _48_WORD_ROM_LOAD( "218a12.26y", 0x000000, 2*1024*1024, CRC(83158653) SHA1(b7e43d63f12a793b18ce9fc9cc2c38352d211905) ) + _48_WORD_ROM_LOAD( "218a10.31y", 0x000002, 2*1024*1024, CRC(059bfee3) SHA1(e7f4621313b7f9a6cad81d455700172654bc7404) ) + _48_WORD_ROM_LOAD( "218a08.35y", 0x000004, 2*1024*1024, CRC(5b7098f3) SHA1(91bedf731e94d1554f9a8f86f79425a2c58bbaf9) ) + _48_WORD_ROM_LOAD( "218a13.24y", 0x600000, 1*1024*1024, CRC(b9ffd12a) SHA1(f8a689957b8ff966a38f999a679cdbf18a6dfc77) ) + _48_WORD_ROM_LOAD( "218a11.28y", 0x600002, 1*1024*1024, CRC(b57231e5) SHA1(e1cd1854e909ca53dc2c32b27e5f9bb2217b0e4c) ) + _48_WORD_ROM_LOAD( "218a09.33y", 0x600004, 1*1024*1024, CRC(13627443) SHA1(b51758e19ed7d6bb1e313f7c8a509ad1aad8b22c) ) + + /* K053936 tiles (CROM and HROM from the schematics) */ + ROM_REGION( 0x800000, "gfx3", ROMREGION_ERASE00 ) + T1_PSAC8_ROM_LOAD( "218a20.10d", 0x000000, 0x200000, CRC(f0ac2d6f) SHA1(acae9e20d663932a9a44a2e1089546338442c71f) ) + T1_PSAC8_ROM_LOAD( "218a21.7d", 0x000001, 0x200000, CRC(cb15122a) SHA1(2d159dcfbd4a7fc6e824c1be0cc5b81dee7ce8a3) ) + T1_PSAC8_ROM_LOAD( "218a22.5d", 0x000002, 0x200000, CRC(1b08d7dc) SHA1(2b963dbc415a30d3545ea730e47a592798f30a45) ) + T1_PSAC8_ROM_LOAD( "218a23.3d", 0x000003, 0x200000, CRC(1e4224b5) SHA1(f34849d500a35001944da6b8864c796e7a0a7224) ) + + ROM_REGION( 0x600000, "gfx4", ROMREGION_ERASE00 ) + T1_PSAC6_ROM_LOAD( "218a24.10h", 0x000000, 0x200000, CRC(e938d96a) SHA1(176a9bfd252f01bc034ca348d018705926a1a545) ) + T1_PSAC6_ROM_LOAD( "218a25.7h", 0x000001, 0x200000, CRC(11600c2d) SHA1(721c9361761dd20810ff18c63543b222c98a47a4) ) + T1_PSAC6_ROM_LOAD( "218a26.5h", 0x000002, 0x200000, CRC(b37e4b7a) SHA1(3d21e540a366f6ef8ba761855fceecd8591179d7) ) + + /* sound data */ + ROM_REGION( 0x400000, "k054539", 0 ) + ROM_LOAD( "218a17.14y", 0x000000, 2*1024*1024, CRC(0b525127) SHA1(218b306c12e1094a676815b7dddaf13bf19be2d5) ) + ROM_LOAD( "218a18.12y", 0x200000, 1*1024*1024, CRC(98ec4cfb) SHA1(638753f9d9269719a37133b9c39c242507fdd8ac) ) + + ROM_REGION16_BE( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error + ROM_LOAD( "opengolf.nv", 0x0000, 0x080, CRC(d49bf7c3) SHA1(294c772a2f562c01e7c4d15068ba4e80e9522f9f) ) +ROM_END + +/* Konami's Open Golf Championship - version EAD */ +ROM_START( opengolf2 ) + /* main program */ + ROM_REGION( 0x800000, "maincpu", 0 ) + GX_BIOS + ROM_LOAD32_WORD_SWAP( "218ead02.34n", 0x200000, 512*1024, CRC(eeb58816) SHA1(fe88a4515b552975f78897543bc564495b69dd68) ) + ROM_LOAD32_WORD_SWAP( "218ead03.31n", 0x200002, 512*1024, CRC(5c36f84c) SHA1(8dcbc9e1a8857be9d407a9d0e962a62b963e7187) ) + ROM_LOAD32_WORD_SWAP( "218ead02.34n", 0x300000, 512*1024, CRC(eeb58816) SHA1(fe88a4515b552975f78897543bc564495b69dd68) ) + ROM_LOAD32_WORD_SWAP( "218ead03.31n", 0x300002, 512*1024, CRC(5c36f84c) SHA1(8dcbc9e1a8857be9d407a9d0e962a62b963e7187) ) + + /* data roms */ + ROM_LOAD32_WORD_SWAP( "218a04.34s", 0x400000, 512*1024, CRC(e50043a7) SHA1(d3a8e214362c34c4151408f422c9b1c723f7f01c) ) + ROM_LOAD32_WORD_SWAP( "218a05.31s", 0x400002, 512*1024, CRC(46c6b5d3) SHA1(e59c6d2dac9db635589149e4b4852e5f6a9c3c4f) ) + + /* sound program */ + ROM_REGION( 0x40000, "soundcpu", 0 ) + ROM_LOAD16_BYTE("218a06.8p", 0x000000, 128*1024, CRC(6755ccf9) SHA1(3bcb18302c385a937c748cf586970c12cef21b38) ) + ROM_LOAD16_BYTE("218a07.6p", 0x000001, 128*1024, CRC(221e5293) SHA1(44b0b4fa37da4c19c29d4d2e5b93b94fbec03633) ) + + /* tiles */ + ROM_REGION( 0x600000, "k056832", ROMREGION_ERASE00 ) + TILE_WORD_ROM_LOAD( "218a15.19y", 0x000000, 2*1024*1024, CRC(78ddc8af) SHA1(24313881dbf7e1b06da008080b0143c3ca5e15b1) ) + TILE_WORD_ROM_LOAD( "218a16.16y", 0x280000, 512*1024, CRC(a41a3ec8) SHA1(dfef4c3e4d6d4e453a4958f2bd52788497c64093) ) + TILE_BYTE_ROM_LOAD( "218a14.22y", 0x000004, 1*1024*1024, CRC(508cd75e) SHA1(adfaac92bc55f60b178a5817c48774a664d8980d) ) + + /* sprites */ + ROM_REGION( 0x900000, "k055673", ROMREGION_ERASE00 ) + _48_WORD_ROM_LOAD( "218a12.26y", 0x000000, 2*1024*1024, CRC(83158653) SHA1(b7e43d63f12a793b18ce9fc9cc2c38352d211905) ) + _48_WORD_ROM_LOAD( "218a10.31y", 0x000002, 2*1024*1024, CRC(059bfee3) SHA1(e7f4621313b7f9a6cad81d455700172654bc7404) ) + _48_WORD_ROM_LOAD( "218a08.35y", 0x000004, 2*1024*1024, CRC(5b7098f3) SHA1(91bedf731e94d1554f9a8f86f79425a2c58bbaf9) ) + _48_WORD_ROM_LOAD( "218a13.24y", 0x600000, 1*1024*1024, CRC(b9ffd12a) SHA1(f8a689957b8ff966a38f999a679cdbf18a6dfc77) ) + _48_WORD_ROM_LOAD( "218a11.28y", 0x600002, 1*1024*1024, CRC(b57231e5) SHA1(e1cd1854e909ca53dc2c32b27e5f9bb2217b0e4c) ) + _48_WORD_ROM_LOAD( "218a09.33y", 0x600004, 1*1024*1024, CRC(13627443) SHA1(b51758e19ed7d6bb1e313f7c8a509ad1aad8b22c) ) + + /* K053936 tiles (CROM and HROM from the schematics) */ + ROM_REGION( 0x800000, "gfx3", ROMREGION_ERASE00 ) + T1_PSAC8_ROM_LOAD( "218a20.10d", 0x000000, 0x200000, CRC(f0ac2d6f) SHA1(acae9e20d663932a9a44a2e1089546338442c71f) ) + T1_PSAC8_ROM_LOAD( "218a21.7d", 0x000001, 0x200000, CRC(cb15122a) SHA1(2d159dcfbd4a7fc6e824c1be0cc5b81dee7ce8a3) ) + T1_PSAC8_ROM_LOAD( "218a22.5d", 0x000002, 0x200000, CRC(1b08d7dc) SHA1(2b963dbc415a30d3545ea730e47a592798f30a45) ) + T1_PSAC8_ROM_LOAD( "218a23.3d", 0x000003, 0x200000, CRC(1e4224b5) SHA1(f34849d500a35001944da6b8864c796e7a0a7224) ) + + ROM_REGION( 0x600000, "gfx4", ROMREGION_ERASE00 ) + T1_PSAC6_ROM_LOAD( "218a24.10h", 0x000000, 0x200000, CRC(e938d96a) SHA1(176a9bfd252f01bc034ca348d018705926a1a545) ) + T1_PSAC6_ROM_LOAD( "218a25.7h", 0x000001, 0x200000, CRC(11600c2d) SHA1(721c9361761dd20810ff18c63543b222c98a47a4) ) + T1_PSAC6_ROM_LOAD( "218a26.5h", 0x000002, 0x200000, CRC(b37e4b7a) SHA1(3d21e540a366f6ef8ba761855fceecd8591179d7) ) + + /* sound data */ + ROM_REGION( 0x400000, "k054539", 0 ) + ROM_LOAD( "218a17.14y", 0x000000, 2*1024*1024, CRC(0b525127) SHA1(218b306c12e1094a676815b7dddaf13bf19be2d5) ) + ROM_LOAD( "218a18.12y", 0x200000, 1*1024*1024, CRC(98ec4cfb) SHA1(638753f9d9269719a37133b9c39c242507fdd8ac) ) + + ROM_REGION16_BE( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error + ROM_LOAD( "opengolf2.nv", 0x0000, 0x080, CRC(c09fc0e6) SHA1(32807752344763613440bee46da24d605e62eace) ) +ROM_END + +/* Golfing Greats 2 */ +ROM_START( ggreats2 ) + /* main program */ + ROM_REGION( 0x800000, "maincpu", 0 ) + GX_BIOS + + ROM_LOAD32_WORD_SWAP( "218jac02.34n", 0x200000, 0x080000, CRC(e4d47f92) SHA1(4761cf69670d97db548b146b127c9af04f8809d6) ) + ROM_LOAD32_WORD_SWAP( "218jac03.31n", 0x200002, 0x080000, CRC(ec10c0b2) SHA1(4084d8420c53e73630786adf1a4f0fde548fa212) ) + + /* data roms */ + ROM_LOAD32_WORD_SWAP( "218a04.34s", 0x400000, 512*1024, CRC(e50043a7) SHA1(d3a8e214362c34c4151408f422c9b1c723f7f01c) ) + ROM_LOAD32_WORD_SWAP( "218a05.31s", 0x400002, 512*1024, CRC(46c6b5d3) SHA1(e59c6d2dac9db635589149e4b4852e5f6a9c3c4f) ) + + /* sound program */ + ROM_REGION( 0x40000, "soundcpu", 0 ) + ROM_LOAD16_BYTE("218a06.8p", 0x000000, 128*1024, CRC(6755ccf9) SHA1(3bcb18302c385a937c748cf586970c12cef21b38) ) + ROM_LOAD16_BYTE("218a07.6p", 0x000001, 128*1024, CRC(221e5293) SHA1(44b0b4fa37da4c19c29d4d2e5b93b94fbec03633) ) + + /* tiles */ + ROM_REGION( 0x600000, "k056832", ROMREGION_ERASE00 ) + TILE_WORD_ROM_LOAD( "218a15.19y", 0x000000, 2*1024*1024, CRC(78ddc8af) SHA1(24313881dbf7e1b06da008080b0143c3ca5e15b1) ) + TILE_WORD_ROM_LOAD( "218a16.16y", 0x280000, 512*1024, CRC(a41a3ec8) SHA1(dfef4c3e4d6d4e453a4958f2bd52788497c64093) ) + TILE_BYTE_ROM_LOAD( "218a14.22y", 0x000004, 1*1024*1024, CRC(508cd75e) SHA1(adfaac92bc55f60b178a5817c48774a664d8980d) ) + + /* sprites */ + ROM_REGION( 0x900000, "k055673", ROMREGION_ERASE00 ) + _48_WORD_ROM_LOAD( "218a12.26y", 0x000000, 2*1024*1024, CRC(83158653) SHA1(b7e43d63f12a793b18ce9fc9cc2c38352d211905) ) + _48_WORD_ROM_LOAD( "218a10.31y", 0x000002, 2*1024*1024, CRC(059bfee3) SHA1(e7f4621313b7f9a6cad81d455700172654bc7404) ) + _48_WORD_ROM_LOAD( "218a08.35y", 0x000004, 2*1024*1024, CRC(5b7098f3) SHA1(91bedf731e94d1554f9a8f86f79425a2c58bbaf9) ) + _48_WORD_ROM_LOAD( "218a13.24y", 0x600000, 1*1024*1024, CRC(b9ffd12a) SHA1(f8a689957b8ff966a38f999a679cdbf18a6dfc77) ) + _48_WORD_ROM_LOAD( "218a11.28y", 0x600002, 1*1024*1024, CRC(b57231e5) SHA1(e1cd1854e909ca53dc2c32b27e5f9bb2217b0e4c) ) + _48_WORD_ROM_LOAD( "218a09.33y", 0x600004, 1*1024*1024, CRC(13627443) SHA1(b51758e19ed7d6bb1e313f7c8a509ad1aad8b22c) ) + + /* K053936 tiles (CROM and HROM from the schematics) */ + ROM_REGION( 0x800000, "gfx3", ROMREGION_ERASE00 ) + T1_PSAC8_ROM_LOAD( "218a20.10d", 0x000000, 0x200000, CRC(f0ac2d6f) SHA1(acae9e20d663932a9a44a2e1089546338442c71f) ) + T1_PSAC8_ROM_LOAD( "218a21.7d", 0x000001, 0x200000, CRC(cb15122a) SHA1(2d159dcfbd4a7fc6e824c1be0cc5b81dee7ce8a3) ) + T1_PSAC8_ROM_LOAD( "218a22.5d", 0x000002, 0x200000, CRC(1b08d7dc) SHA1(2b963dbc415a30d3545ea730e47a592798f30a45) ) + T1_PSAC8_ROM_LOAD( "218a23.3d", 0x000003, 0x200000, CRC(1e4224b5) SHA1(f34849d500a35001944da6b8864c796e7a0a7224) ) + + ROM_REGION( 0x600000, "gfx4", ROMREGION_ERASE00 ) + T1_PSAC6_ROM_LOAD( "218a24.10h", 0x000000, 0x200000, CRC(e938d96a) SHA1(176a9bfd252f01bc034ca348d018705926a1a545) ) + T1_PSAC6_ROM_LOAD( "218a25.7h", 0x000001, 0x200000, CRC(11600c2d) SHA1(721c9361761dd20810ff18c63543b222c98a47a4) ) + T1_PSAC6_ROM_LOAD( "218a26.5h", 0x000002, 0x200000, CRC(b37e4b7a) SHA1(3d21e540a366f6ef8ba761855fceecd8591179d7) ) + + /* sound data */ + ROM_REGION( 0x400000, "k054539", 0 ) + ROM_LOAD( "218a17.14y", 0x000000, 2*1024*1024, CRC(0b525127) SHA1(218b306c12e1094a676815b7dddaf13bf19be2d5) ) + ROM_LOAD( "218a18.12y", 0x200000, 1*1024*1024, CRC(98ec4cfb) SHA1(638753f9d9269719a37133b9c39c242507fdd8ac) ) + + ROM_REGION16_BE( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error + ROM_LOAD( "ggreats2.nv", 0x0000, 0x080, CRC(4db10b5c) SHA1(29e3a59e4101349ace33d49b5fe59f0c785979b3) ) +ROM_END + +/**********************************************************************************/ +/* initializers */ + +MACHINE_START_MEMBER(konamigx_state,konamigx) +{ + m_lamp.resolve(); + + save_item(NAME(m_sound_ctrl)); + save_item(NAME(m_sound_intck)); + + save_item(NAME(m_gx_wrport1_0)); + save_item(NAME(m_gx_wrport1_1)); + save_item(NAME(m_gx_wrport2)); + + save_item(NAME(m_gx_rdport1_3)); + save_item(NAME(m_gx_syncen)); + save_item(NAME(m_suspension_active)); + save_item(NAME(m_prev_pixel_clock)); +} + +MACHINE_RESET_MEMBER(konamigx_state,konamigx) +{ + m_gx_wrport1_0 = m_gx_wrport1_1 = 0; + m_gx_wrport2 = 0; + +/* + bit0 : EEPROM data(don't care) + bit1 : DMA busy (cleared) + bit2-7: IRQ ready (all set) +*/ + m_gx_rdport1_3 = 0xfc; + m_gx_syncen = 0; + m_suspension_active = 0; + m_prev_pixel_clock = 0xff; + + // Hold sound CPUs in reset + m_soundcpu->set_input_line(INPUT_LINE_HALT, ASSERT_LINE); + m_soundcpu->set_input_line(INPUT_LINE_RESET, ASSERT_LINE); + m_dasp->set_input_line(INPUT_LINE_RESET, ASSERT_LINE); + + + // [HACK] This shouldn't be necessary + if (!strcmp(machine().system().name, "tkmmpzdm")) + { + // boost voice(chip 1 channel 3-7) + for (int i=3; i<=7; i++) m_k054539_2->set_gain(i, 2.0); + } + else if ((!strcmp(machine().system().name, "dragoonj")) || (!strcmp(machine().system().name, "dragoona"))) + { + // soften percussions(chip 1 channel 0-3), boost voice(chip 1 channel 4-7) + for (int i=0; i<=3; i++) + { + m_k054539_2->set_gain(i, 0.8); + m_k054539_2->set_gain(i+4, 2.0); + } + } + + const char *setname = machine().system().name; + + if (m_use_68020_post_clock_hack) + { + // [HACK] The 68020 instruction cache is disabled during POST. + // We don't emulate this nor the slow program ROM access times (120ns) + // so some games that rely on wait loops timeout far too quickly + // waiting for the sound system tests to complete. + + // To hack around this, we underclock the 68020 for 12 seconds during POST (soccerss requires longest) + m_maincpu->set_clock_scale(0.66f); + m_boothack_timer->adjust(attotime::from_seconds(12)); + } + + if (!strcmp(setname, "le2") || + !strcmp(setname, "le2u")|| + !strcmp(setname, "le2j")) + m_k055555->K055555_write_reg(K55_INPUT_ENABLES, 1); // it doesn't turn on the video output at first for the test screens, maybe it should default to ON for all games + + +} + +struct GXGameInfoT +{ + const char *romname; + uint32_t cfgport; + uint32_t special; + uint32_t readback; +}; + +#define BPP4 0 +#define BPP5 1 +#define BPP6 2 +#define BPP66 3 + +static const GXGameInfoT gameDefs[] = +{ + { "racinfrc", 11, 0, BPP4 }, + { "racinfrcu",11, 0, BPP4 }, + { "opengolf", 11, 0, BPP4 }, + { "opengolf2",11, 0, BPP4 }, + { "ggreats2", 11, 0, BPP4 }, + { "le2", 13, 1, BPP4 }, + { "le2u", 13, 1, BPP4 }, + { "le2j", 13, 1, BPP4 }, + { "gokuparo", 7, 0, BPP5 }, + { "fantjour", 7, 9, BPP5 }, + { "fantjoura", 7, 9, BPP5 }, + { "puzldama", 7, 0, BPP5 }, + { "tbyahhoo", 7, 8, BPP5 }, + { "tkmmpzdm", 7, 2, BPP6 }, + { "dragoonj", 7, 3, BPP4 }, + { "dragoona", 7, 3, BPP4 }, + { "sexyparo", 7, 4, BPP5 }, + { "sexyparoa", 7, 4, BPP5 }, + { "daiskiss", 7, 5, BPP5 }, + { "tokkae", 7, 0, BPP5 }, + { "salmndr2", 7, 6, BPP66 }, + { "salmndr2a", 7, 6, BPP66 }, + { "winspike", 8, 7, BPP4 }, + { "winspikej", 8, 7, BPP4 }, + { "soccerss", 7, 0, BPP4 }, + { "soccerssu", 7, 0, BPP4 }, + { "soccerssa", 7, 0, BPP4 }, + { "soccerssj", 7, 0, BPP4 }, + { "soccerssja",7, 0, BPP4 }, + { "vsnetscr", 7, 0, BPP4 }, + { "vsnetscru", 7, 0, BPP4 }, + { "vsnetscrj", 7, 0, BPP4 }, + { "vsnetscra", 7, 0, BPP4 }, + { "vsnetscreb",7, 0, BPP4 }, + { "rungun2", 7, 0, BPP4 }, + { "slamdnk2", 7, 0, BPP4 }, + { "rushhero", 7, 0, BPP4 }, + { "dragoonas01", 7, 3, BPP4 }, + { "dragoonas02", 7, 3, BPP4 }, + { "dragoonas03", 7, 3, BPP4 }, + { "dragoonas04", 7, 3, BPP4 }, + { "", 0xff,0xff,0xff }, +}; + +READ32_MEMBER( konamigx_state::k_6bpp_rom_long_r ) +{ + return m_k056832->k_6bpp_rom_long_r(offset, mem_mask); +} + +void konamigx_state::init_konamigx() +{ + m_gx_cfgport = -1; + m_last_prot_op = -1; + m_last_prot_clk = 0; + + m_esc_cb = nullptr; + m_resume_trigger = 0; + + m_dmadelay_timer = machine().scheduler().timer_alloc(timer_expired_delegate(FUNC(konamigx_state::dmaend_callback),this)); + m_boothack_timer = machine().scheduler().timer_alloc(timer_expired_delegate(FUNC(konamigx_state::boothack_callback),this)); + + int i = 0, match = 0, readback = 0; + while ((gameDefs[i].cfgport != 0xff) && (!match)) + { + if (!strcmp(machine().system().name, gameDefs[i].romname)) + { + match = 1; + m_gx_cfgport = gameDefs[i].cfgport; + readback = gameDefs[i].readback; + + switch (gameDefs[i].special) + { + case 1: // LE2 guns + m_maincpu->space(AS_PROGRAM).install_read_handler(0xd44000, 0xd44003, read32_delegate(FUNC(konamigx_state::le2_gun_H_r),this)); + m_maincpu->space(AS_PROGRAM).install_read_handler(0xd44004, 0xd44007, read32_delegate(FUNC(konamigx_state::le2_gun_V_r),this)); + break; + case 2: // tkmmpzdm hack + { + uint32_t *rom = (uint32_t*)memregion("maincpu")->base(); + + // The display is initialized after POST but the copyright screen disabled + // planes B,C,D and didn't bother restoring them. I've spent a good + // amount of time chasing this bug but the cause remains inconclusive. + // My guess is the CCU somehow masked or delayed vblank interrupts + // during the copyright message. + rom[0x810f1] &= ~1; // fix checksum + rom[0x872ea] |= 0xe0000; // enable plane B,C,D + + m_esc_cb = &konamigx_state::tkmmpzdm_esc; + break; + } + + case 3: // dragoon might + m_esc_cb = &konamigx_state::dragoonj_esc; + break; + + case 4: // sexyparo + m_esc_cb = &konamigx_state::sexyparo_esc; + break; + + case 5: // daiskiss + m_esc_cb = &konamigx_state::daiskiss_esc; + break; + + case 6: // salamander 2 + m_esc_cb = &konamigx_state::sal2_esc; + break; + + case 7: // install type 4 Xilinx protection for non-type 3/4 games + m_maincpu->space(AS_PROGRAM).install_write_handler(0xcc0000, 0xcc0007, write32_delegate(FUNC(konamigx_state::type4_prot_w),this)); + break; + + case 8: // tbyahhoo + m_esc_cb = &konamigx_state::tbyahhoo_esc; + break; + + case 9: // fantjour + fantjour_dma_install(); + break; + } + } + + i++; + } + + if (readback == BPP66) + m_maincpu->space(AS_PROGRAM).install_read_handler(0xd00000, 0xd01fff, read32_delegate(FUNC(konamigx_state::k_6bpp_rom_long_r), this)); + + +#undef BPP5 +#undef BPP6 +#undef BPP66 +} + +void konamigx_state::init_posthack() +{ + m_use_68020_post_clock_hack = 1; + init_konamigx(); +} + + +/**********************************************************************************/ +/* year ROM parent machine inp init */ + +/* dummy parent for the BIOS */ +GAME( 1994, konamigx, 0, konamigx_bios, konamigx, konamigx_state, init_konamigx, ROT0, "Konami", "System GX", MACHINE_IS_BIOS_ROOT ) + +/* --------------------------------------------------------------------------------------------------------------------------------------------------------------------------*/ +/* Type 1: standard with an add-on 53936 on the ROM board, analog inputs, */ +/* and optional LAN capability (only on Racin' Force - chips aren't present on the golf games) */ +/* needs the ROZ layer to be playable */ +/* --------------------------------------------------------------------------------------------------------------------------------------------------------------------------*/ + +GAME( 1994, racinfrc, konamigx, racinfrc, racinfrc, konamigx_state, init_posthack, ROT0, "Konami", "Racin' Force (ver EAC)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING | MACHINE_NODEVICE_LAN ) +GAME( 1994, racinfrcu, racinfrc, racinfrc, racinfrc, konamigx_state, init_posthack, ROT0, "Konami", "Racin' Force (ver UAB)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING | MACHINE_NODEVICE_LAN ) + +GAME( 1994, opengolf, konamigx, opengolf, racinfrc, konamigx_state, init_posthack, ROT0, "Konami", "Konami's Open Golf Championship (ver EAE)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING ) +GAME( 1994, opengolf2, opengolf, opengolf, racinfrc, konamigx_state, init_posthack, ROT0, "Konami", "Konami's Open Golf Championship (ver EAD)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING ) +GAME( 1994, ggreats2, opengolf, opengolf, racinfrc, konamigx_state, init_posthack, ROT0, "Konami", "Golfing Greats 2 (ver JAC)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING ) + +/* --------------------------------------------------------------------------------------------------------------------------------------------------------------------------*/ +/* Type 2: totally stock, sometimes with funny protection chips on the ROM board */ +/* these games work and are playable with minor graphics glitches */ +/* --------------------------------------------------------------------------------------------------------------------------------------------------------------------------*/ + +GAME( 1994, le2, konamigx, le2, le2, konamigx_state, init_konamigx, ROT0, "Konami", "Lethal Enforcers II: Gun Fighters (ver EAA)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1994, le2u, le2, le2, le2_flip, konamigx_state, init_konamigx, ORIENTATION_FLIP_Y, "Konami", "Lethal Enforcers II: Gun Fighters (ver UAA)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1994, le2j, le2, le2, le2_flip, konamigx_state, init_konamigx, ORIENTATION_FLIP_Y, "Konami", "Lethal Enforcers II: The Western (ver JAA)", MACHINE_IMPERFECT_GRAPHICS ) + +GAME( 1994, fantjour, konamigx, gokuparo, gokuparo, konamigx_state, init_konamigx, ROT0, "Konami", "Fantastic Journey (ver EAA)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1994, fantjoura, fantjour, gokuparo, gokuparo, konamigx_state, init_konamigx, ROT0, "Konami", "Fantastic Journey (ver AAA)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1994, gokuparo, fantjour, gokuparo, gokuparo, konamigx_state, init_konamigx, ROT0, "Konami", "Gokujyou Parodius (ver JAD)", MACHINE_IMPERFECT_GRAPHICS ) + +GAME( 1994, crzcross, konamigx, gokuparo, puzldama, konamigx_state, init_posthack, ROT0, "Konami", "Crazy Cross (ver EAA)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1994, puzldama, crzcross, gokuparo, puzldama, konamigx_state, init_posthack, ROT0, "Konami", "Taisen Puzzle-dama (ver JAA)", MACHINE_IMPERFECT_GRAPHICS ) + +GAME( 1995, tbyahhoo, konamigx, tbyahhoo, gokuparo, konamigx_state, init_posthack, ROT0, "Konami", "Twin Bee Yahhoo! (ver JAA)", MACHINE_IMPERFECT_GRAPHICS ) + +GAME( 1995, tkmmpzdm, konamigx, konamigx_6bpp, puzldama, konamigx_state, init_konamigx, ROT0, "Konami", "Tokimeki Memorial Taisen Puzzle-dama (ver JAB)", MACHINE_IMPERFECT_GRAPHICS ) + +GAME( 1995, dragoona, konamigx, dragoonj, dragoonj, konamigx_state, init_posthack, ROT0, "Konami", "Dragoon Might (ver AAB)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1995, dragoonj, dragoona, dragoonj, dragoonj, konamigx_state, init_posthack, ROT0, "Konami", "Dragoon Might (ver JAA)", MACHINE_IMPERFECT_GRAPHICS ) + +GAME( 1996, sexyparo, konamigx, sexyparo, gokuparo, konamigx_state, init_konamigx, ROT0, "Konami", "Sexy Parodius (ver JAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_UNEMULATED_PROTECTION ) +GAME( 1996, sexyparoa, sexyparo, sexyparo, gokuparo, konamigx_state, init_konamigx, ROT0, "Konami", "Sexy Parodius (ver AAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_UNEMULATED_PROTECTION ) + +GAME( 1996, daiskiss, konamigx, konamigx, gokuparo, konamigx_state, init_konamigx, ROT0, "Konami", "Daisu-Kiss (ver JAA)", MACHINE_IMPERFECT_GRAPHICS ) + +GAME( 1996, tokkae, konamigx, konamigx_6bpp, puzldama, konamigx_state, init_konamigx, ROT0, "Konami", "Taisen Tokkae-dama (ver JAA)", MACHINE_IMPERFECT_GRAPHICS ) + +/* protection controls player ship direction in attract mode - doesn't impact playability */ +GAME( 1996, salmndr2, konamigx, salmndr2, gokuparo, konamigx_state, init_konamigx, ROT0, "Konami", "Salamander 2 (ver JAA)", MACHINE_IMPERFECT_GRAPHICS|MACHINE_UNEMULATED_PROTECTION ) +GAME( 1996, salmndr2a, salmndr2, salmndr2, gokuparo, konamigx_state, init_konamigx, ROT0, "Konami", "Salamander 2 (ver AAB)", MACHINE_IMPERFECT_GRAPHICS|MACHINE_UNEMULATED_PROTECTION ) + +/* bad sprite colours, part of tilemap gets blanked out when a game starts (might be more protection) */ +GAME( 1997, winspike, konamigx, winspike, konamigx, konamigx_state, init_konamigx, ROT0, "Konami", "Winning Spike (ver EAA)", MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1997, winspikej, winspike, winspike, konamigx, konamigx_state, init_konamigx, ROT0, "Konami", "Winning Spike (ver JAA)", MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_GRAPHICS ) + +/* --------------------------------------------------------------------------------------------------------------------------------------------------------------------------*/ +/* Type 3: dual monitor output and 53936 on the ROM board, external palette RAM */ +/* --------------------------------------------------------------------------------------------------------------------------------------------------------------------------*/ + +GAME( 1994, soccerss, konamigx, gxtype3, type3, konamigx_state, init_posthack, ROT0, "Konami", "Soccer Superstars (ver EAC)", MACHINE_IMPERFECT_GRAPHICS ) // writes EAA to EEPROM, but should be version EAC according to labels +GAME( 1994, soccerssu, soccerss, gxtype3, type3, konamigx_state, init_posthack, ROT0, "Konami", "Soccer Superstars (ver UAC)", MACHINE_IMPERFECT_GRAPHICS ) // writes UAA to EEPROM, but should be version UAC according to labels +GAME( 1994, soccerssj, soccerss, gxtype3, type3, konamigx_state, init_posthack, ROT0, "Konami", "Soccer Superstars (ver JAC)", MACHINE_IMPERFECT_GRAPHICS ) // writes JAB to EEPROM, but should be version JAC according to labels +GAME( 1994, soccerssja,soccerss, gxtype3, type3, konamigx_state, init_posthack, ROT0, "Konami", "Soccer Superstars (ver JAA)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1994, soccerssa, soccerss, gxtype3, type3, konamigx_state, init_posthack, ROT0, "Konami", "Soccer Superstars (ver AAA)", MACHINE_IMPERFECT_GRAPHICS ) + +/* --------------------------------------------------------------------------------------------------------------------------------------------------------------------------*/ +/* Type 4: dual monitor output and 53936 on the ROM board, external palette RAM, DMA protection */ +/* --------------------------------------------------------------------------------------------------------------------------------------------------------------------------*/ + +GAME( 1996, vsnetscr, konamigx, gxtype4_vsn, type3, konamigx_state, init_konamigx, ROT0, "Konami", "Versus Net Soccer (ver EAD)", MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND ) +GAME( 1996, vsnetscreb,vsnetscr, gxtype4_vsn, type3, konamigx_state, init_konamigx, ROT0, "Konami", "Versus Net Soccer (ver EAB)", MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND ) +GAME( 1996, vsnetscru, vsnetscr, gxtype4_vsn, type3, konamigx_state, init_konamigx, ROT0, "Konami", "Versus Net Soccer (ver UAB)", MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND ) +GAME( 1996, vsnetscra, vsnetscr, gxtype4_vsn, type3, konamigx_state, init_konamigx, ROT0, "Konami", "Versus Net Soccer (ver AAA)", MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND ) +GAME( 1996, vsnetscrj, vsnetscr, gxtype4_vsn, type3, konamigx_state, init_konamigx, ROT0, "Konami", "Versus Net Soccer (ver JAB)", MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND ) + +GAME( 1996, rungun2, konamigx, gxtype4sd2, type3, konamigx_state, init_konamigx, ROT0, "Konami", "Run and Gun 2 (ver UAA)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1996, slamdnk2, rungun2, gxtype4sd2, type3, konamigx_state, init_konamigx, ROT0, "Konami", "Slam Dunk 2 (ver JAA)", MACHINE_IMPERFECT_GRAPHICS ) + +GAME( 1996, rushhero, konamigx, gxtype4, type3, konamigx_state, init_konamigx, ROT0, "Konami", "Rushing Heroes (ver UAB)", MACHINE_IMPERFECT_GRAPHICS ) |