diff options
Diffstat (limited to 'docs/release/src/hbmame/drivers/fcrash.cpp')
-rw-r--r-- | docs/release/src/hbmame/drivers/fcrash.cpp | 3208 |
1 files changed, 3208 insertions, 0 deletions
diff --git a/docs/release/src/hbmame/drivers/fcrash.cpp b/docs/release/src/hbmame/drivers/fcrash.cpp new file mode 100644 index 00000000000..de1c975daf7 --- /dev/null +++ b/docs/release/src/hbmame/drivers/fcrash.cpp @@ -0,0 +1,3208 @@ +// license:BSD-3-Clause +// copyright-holders:David Haywood +/* Final Crash & other CPS1 bootlegs */ + +/* + +Final Crash is a bootleg of Final Fight + +Final Fight is by Capcom and runs on CPS1 hardware +The bootleg was manufactured by Playmark of Italy + +this driver depends heavily on cps1.c, but has been +kept apart in an attempt to keep cps1.c clutter free + +Sound is very different from CPS1. + +--- + +Final Crash (bootleg of final fight) + +1x 68k +1x z80 +2x ym2203 +2x oki5205 +1x osc 10mhz +1x osc 24mhz + +eproms: +1.bin sound eprom +from 2.bin to 9.bin program eproms +10.bin to 25.bin gfx eproms + +--- + +kodb has various graphical issues, mainly with old info not being cleared away. +Also, it should be using a vblank irq value of 4. This triggers the following bootleg read/writes; + - IN1 is read at 0x992000 + - IN0 is read of 0x992008 + - dips continue to be read at 0x80001a + - sound command is wrote at 0x992006 + - scroll 1Y is wrote at 0x980000 + - scroll 1X is wrote at 0x980002 + - scroll 2Y is wrote at 0x980004 + - scroll 2X is wrote at 0x980006 + - scroll 3Y is wrote at 0x980008 + - scroll 3X is wrote at 0x98000a + - the layer enable and layer mask writes continue at 0x98000c and 0x980020-2 + +These read/writes are identical to those used by a Knights of the Round bootleg which uses the all sf2mdt sound +hardware. This set is currently non-working. + +This also prevents the game from toggling the sprite address at m_cps_a_regs[0], similar to other bootlegs. +Currently the game is working somewhat, but only using the code left over from the original. If anyone wants to +do any development work on the set, (eg, find the sprite clearing issue), then this should be changed as the game +likely won't write any sprite clearing values otherwise. + +None of this is hooked up currently due to issues with row scroll on the scroll2 layer. + + + +Status of each game: +-------------------- +cawingb2, cawingbl: ok + +dinopic: no sound + +dinopic2: no sound, one bad gfx rom. Copying 8.bin from dinopic fixes it. + +fcrash, kodb: old sprites show on next screen. Patch used. + +kodb: gems are missing. + +knightsb: sprites are entangled with the front layer. + +punipic, punipic2: no sound. Problems in Central Park. Patches used. + +punipic3: same as punipic, and doors are missing. + +sf2m1: crowd is missing. Plane's tail comes off a bit. Patch used. + +sf2mdt, sf2mdta: ok + +sgyxz: garbage left behind. A priority problem can be seen in 3rd demo where + the fighters walk through the crowd instead of behind. + +slampic: no sound. A priority problem between sprites and crowd. + +*/ + +#include "emu.h" +#include "cpu/z80/z80.h" +#include "cpu/m68000/m68000.h" +#include "includes/cps1.h" +#include "sound/2203intf.h" +#include "sound/msm5205.h" +#include "sound/ym2151.h" +#include "sound/okim6295.h" +#include "machine/eepromser.h" +#include "speaker.h" + +WRITE16_MEMBER( cps_state::fcrash_soundlatch_w ) +{ + if (ACCESSING_BITS_0_7) + { + m_soundlatch->write(data & 0xff); + m_audiocpu->set_input_line(0, HOLD_LINE); + } +} + +WRITE16_MEMBER(cps_state::cawingbl_soundlatch_w) +{ + if (ACCESSING_BITS_8_15) + { + m_soundlatch->write(data >> 8); + m_audiocpu->set_input_line(0, HOLD_LINE); + machine().scheduler().boost_interleave(attotime::zero, attotime::from_usec(50)); /* boost the interleave or some voices get dropped */ + } +} + +WRITE8_MEMBER( cps_state::fcrash_snd_bankswitch_w ) +{ + m_msm_1->set_output_gain(0, (data & 0x08) ? 0.0 : 1.0); + m_msm_2->set_output_gain(0, (data & 0x10) ? 0.0 : 1.0); + + membank("bank1")->set_entry(data & 0x07); +} + +WRITE8_MEMBER( cps_state::sf2mdt_snd_bankswitch_w ) +{ + m_msm_1->set_output_gain(0, (data & 0x20) ? 0.0 : 1.0); + m_msm_2->set_output_gain(0, (data & 0x10) ? 0.0 : 1.0); + + membank("bank1")->set_entry(data & 0x07); +} + +WRITE8_MEMBER( cps_state::knightsb_snd_bankswitch_w ) +{ + m_msm_1->set_output_gain(0, (data & 0x20) ? 0.0 : 1.0); + m_msm_2->set_output_gain(0, (data & 0x10) ? 0.0 : 1.0); + + membank("bank1")->set_entry(data & 0x0f); +} + +WRITE_LINE_MEMBER(cps_state::m5205_int1) +{ + m_msm_1->write_data(m_sample_buffer1 & 0x0f); + m_sample_buffer1 >>= 4; + m_sample_select1 ^= 1; + if (m_sample_select1 == 0) + m_audiocpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero); +} + +WRITE_LINE_MEMBER(cps_state::m5205_int2) +{ + m_msm_2->write_data(m_sample_buffer2 & 0x0f); + m_sample_buffer2 >>= 4; + m_sample_select2 ^= 1; +} + + + +WRITE8_MEMBER( cps_state::fcrash_msm5205_0_data_w ) +{ + m_sample_buffer1 = data; +} + +WRITE8_MEMBER( cps_state::fcrash_msm5205_1_data_w ) +{ + m_sample_buffer2 = data; +} + +/* not verified */ +#define CPS1_ROWSCROLL_OFFS (0x20/2) /* base of row scroll offsets in other RAM */ + +WRITE16_MEMBER(cps_state::dinopic_layer_w) +{ + switch (offset) + { + case 0x00: + m_cps_a_regs[0x0e / 2] = data; + break; + case 0x01: + m_cps_a_regs[0x0c / 2] = data; + break; + case 0x02: + m_cps_a_regs[0x12 / 2] = data; + m_cps_a_regs[CPS1_ROWSCROLL_OFFS] = data; /* row scroll start */ + break; + case 0x03: + m_cps_a_regs[0x10 / 2] = data; + break; + case 0x04: + m_cps_a_regs[0x16 / 2] = data; + break; + case 0x05: + m_cps_a_regs[0x14 / 2] = data; + break; + default: + logerror("%s: Unknown layer cmd %X %X\n",machine().describe_context(),offset<<1,data); + + } +} + +WRITE16_MEMBER( cps_state::dinopic_layer2_w ) +{ + m_cps_a_regs[0x06 / 2] = data; +} + +WRITE16_MEMBER(cps_state::kodb_layer_w) +{ + /* layer enable and mask 1&2 registers are written here - passing them to m_cps_b_regs for now for drawing routines */ + if (offset == 0x06) + m_cps_b_regs[m_layer_enable_reg / 2] = data; + else + if (offset == 0x10) + m_cps_b_regs[m_layer_mask_reg[1] / 2] = data; + else + if (offset == 0x11) + m_cps_b_regs[m_layer_mask_reg[2] / 2] = data; +} + +WRITE16_MEMBER(cps_state::knightsb_layer_w) +{ + switch (offset) + { + case 0x00: + m_cps_a_regs[0x0e / 2] = data; + break; + case 0x01: + m_cps_a_regs[0x0c / 2] = data; + break; + case 0x02: + m_cps_a_regs[0x12 / 2] = data; + m_cps_a_regs[CPS1_ROWSCROLL_OFFS] = data; /* row scroll start */ + break; + case 0x03: + m_cps_a_regs[0x10 / 2] = data; + break; + case 0x04: + m_cps_a_regs[0x16 / 2] = data; + break; + case 0x05: + m_cps_a_regs[0x14 / 2] = data; + break; + case 0x06: + { + switch (data) + { + case 0x0000: + case 0x001f: + case 0x00ff: + data = 0x12f2; + break; + case 0x2000: + data = 0x06f2; + break; + case 0xa000: + data = 0x24d0; + break; + default: + printf ("Unknown control word = %X\n",data); + data = 0x12c0; + } + m_cps_b_regs[m_layer_enable_reg / 2] = data; + break; + } + case 0x10: + m_cps_b_regs[m_layer_mask_reg[1] / 2] = data; + break; + case 0x11: + m_cps_b_regs[m_layer_mask_reg[2] / 2] = data; + break; + case 0x12: + m_cps_b_regs[m_layer_mask_reg[3] / 2] = data; + } +} + +WRITE16_MEMBER(cps_state::punipic_layer_w) +{ + switch (offset) + { + case 0x00: + m_cps_a_regs[0x0e / 2] = data; + break; + case 0x01: + m_cps_a_regs[0x0c / 2] = data; + break; + case 0x02: + m_cps_a_regs[0x12 / 2] = data; + m_cps_a_regs[CPS1_ROWSCROLL_OFFS] = data; /* row scroll start */ + break; + case 0x03: + m_cps_a_regs[0x10 / 2] = data + 0xffc0; + break; + case 0x04: + m_cps_a_regs[0x16 / 2] = data; + break; + case 0x05: + m_cps_a_regs[0x14 / 2] = data; + break; + case 0x06: + switch (data) + { + case 0x14: + case 0x54: + m_cps_a_regs[0x04 / 2] = 0x9100; + break; + case 0x24: + case 0x64: + m_cps_a_regs[0x04 / 2] = 0x90c0; + break; + case 0x3c: + case 0x7c: + m_cps_a_regs[0x04 / 2] = 0x9180; + break; + } + + m_cps_a_regs[0x08 / 2] = m_mainram[0xdb90 / 2]; // fixes split objects + break; + case 0x07: + // unknown + break; + default: + logerror("%s: Unknown layer cmd %X %X\n",machine().describe_context(),offset<<1,data); + + } +} + +WRITE16_MEMBER(cps_state::sf2m1_layer_w) +{ + switch (offset) + { + case 0x00: + m_cps_a_regs[0x0e / 2] = data; + break; + case 0x01: + m_cps_a_regs[0x0c / 2] = data; + break; + case 0x02: + m_cps_a_regs[0x12 / 2] = data; + m_cps_a_regs[CPS1_ROWSCROLL_OFFS] = data; /* row scroll start */ + break; + case 0x03: + m_cps_a_regs[0x10 / 2] = data; + break; + case 0x04: + m_cps_a_regs[0x16 / 2] = data; + break; + case 0x05: + m_cps_a_regs[0x14 / 2] = data; + break; + case 0x06: + switch (data) + { + case 0: + data = 0x078e; + break; + case 1: + data = 0x12c0; + break; + case 2: + data = 0x06ce; + break; + case 3: + data = 0x09ce; + break; + case 4: + data = 0x12ce; + break; + case 5: + data = 0x0b4e; + break; + } + case 0xb3: + m_cps_b_regs[m_layer_enable_reg / 2] = data; + break; + case 0x0b: + case 0x1b: + m_cps_a_regs[0x06 / 2] = data; + break; + default: + logerror("%s: Unknown layer cmd %X %X\n",machine().describe_context(),offset<<1,data); + + } +} + +WRITE16_MEMBER(cps_state::sf2mdt_layer_w) +{ + /* layer enable and scroll registers are written here - passing them to m_cps_b_regs and m_cps_a_regs for now for drawing routines + the scroll layers aren't buttery smooth, due to the lack of using the row scroll address tables in the rendering code, this is also + supported by the fact that the game doesn't write the table address anywhere */ + + switch (offset) + { + case 0x06: + m_cps_a_regs[0x14 / 2] = data + 0xffce; /* scroll 3x */ + break; + case 0x07: + m_cps_a_regs[0x16 / 2] = data; /* scroll 3y */ + break; + case 0x08: + m_cps_a_regs[0x10 / 2] = data + 0xffce; /* scroll 2x */ + break; + case 0x09: + m_cps_a_regs[0x0c / 2] = data + 0xffca; /* scroll 1x */ + break; + case 0x0a: + m_cps_a_regs[0x12 / 2] = data; /* scroll 2y */ + m_cps_a_regs[CPS1_ROWSCROLL_OFFS] = data; /* row scroll start */ + break; + case 0x0b: + m_cps_a_regs[0x0e / 2] = data; /* scroll 1y */ + break; + case 0x26: + m_cps_b_regs[m_layer_enable_reg / 2] = data; + } +} + +WRITE16_MEMBER(cps_state::sf2mdta_layer_w) +{ + /* layer enable and scroll registers are written here - passing them to m_cps_b_regs and m_cps_a_regs for now for drawing routines + the scroll layers aren't buttery smooth, due to the lack of using the row scroll address tables in the rendering code, this is also + supported by the fact that the game doesn't write the table address anywhere */ + + switch (offset) + { + case 0x06: + m_cps_a_regs[0x0c / 2] = data + 0xffbe; /* scroll 1x */ + break; + case 0x07: + m_cps_a_regs[0x0e / 2] = data; /* scroll 1y */ + break; + case 0x08: + m_cps_a_regs[0x14 / 2] = data + 0xffce; /* scroll 3x */ + break; + case 0x09: + m_cps_a_regs[0x12 / 2] = data; /* scroll 2y */ + m_cps_a_regs[CPS1_ROWSCROLL_OFFS] = data; /* row scroll start */ + break; + case 0x0a: + m_cps_a_regs[0x10 / 2] = data + 0xffce; /* scroll 2x */ + break; + case 0x0b: + m_cps_a_regs[0x16 / 2] = data; /* scroll 3y */ + break; + case 0x26: + m_cps_b_regs[m_layer_enable_reg / 2] = data; + } +} + +WRITE16_MEMBER(cps_state::slampic_layer_w) +{ + switch (offset) + { + case 0x00: + case 0x01: + case 0x02: + case 0x03: + case 0x04: + case 0x05: + dinopic_layer_w(space, offset, data); + break; + case 0x06: // scroll 2 base + m_cps_a_regs[0x04/2] = data << 4; + break; + } +} + + +void cps_state::fcrash_update_transmasks() +{ + int i; + + for (i = 0; i < 4; i++) + { + int mask; + + /* Get transparency registers */ + if (m_layer_mask_reg[i]) + mask = m_cps_b_regs[m_layer_mask_reg[i] / 2] ^ 0xffff; + else + mask = 0xffff; /* completely transparent if priority masks not defined (mercs, qad) */ + + m_bg_tilemap[0]->set_transmask(i, mask, 0x8000); + m_bg_tilemap[1]->set_transmask(i, mask, 0x8000); + m_bg_tilemap[2]->set_transmask(i, mask, 0x8000); + } +} + +void cps_state::fcrash_render_sprites( screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect ) +{ + int pos; + int base = m_sprite_base / 2; + int num_sprites = m_gfxdecode->gfx(2)->elements(); + int last_sprite_offset = 0x1ffc; + uint16_t *sprite_ram = m_gfxram; + uint16_t tileno,colour,xpos,ypos; + bool flipx, flipy; + + /* if we have separate sprite ram, use it */ + if (m_bootleg_sprite_ram) sprite_ram = m_bootleg_sprite_ram.get(); + + /* get end of sprite list marker */ + for (pos = 0x1ffc - base; pos >= 0x0000; pos -= 4) + if (sprite_ram[base + pos - 1] == m_sprite_list_end_marker) last_sprite_offset = pos; + + /* If we are using bootleg sprite ram, the index must be less than 0x2000 */ + if (((base + last_sprite_offset) < 0x2000) || (!m_bootleg_sprite_ram)) + { + for (pos = last_sprite_offset; pos >= 0x0000; pos -= 4) + { + tileno = sprite_ram[base + pos]; + if (tileno >= num_sprites) continue; /* don't render anything outside our tiles */ + xpos = sprite_ram[base + pos + 2] & 0x1ff; + ypos = sprite_ram[base + pos - 1] & 0x1ff; + flipx = BIT(sprite_ram[base + pos + 1], 5); + flipy = BIT(sprite_ram[base + pos + 1], 6); + colour = sprite_ram[base + pos + 1] & 0x1f; + ypos = 256 - ypos - 16; + xpos = xpos + m_sprite_x_offset + 49; + + if (flip_screen()) + m_gfxdecode->gfx(2)->prio_transpen(bitmap, cliprect, tileno, colour, !flipx, !flipy, 512-16-xpos, 256-16-ypos, screen.priority(), 2, 15); + else + m_gfxdecode->gfx(2)->prio_transpen(bitmap, cliprect, tileno, colour, flipx, flipy, xpos, ypos, screen.priority(), 2, 15); + } + } +} + +void cps_state::fcrash_render_layer( screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int layer, int primask ) +{ + switch (layer) + { + case 0: + fcrash_render_sprites(screen, bitmap, cliprect); + break; + case 1: + case 2: + case 3: + m_bg_tilemap[layer - 1]->draw(screen, bitmap, cliprect, TILEMAP_DRAW_LAYER1, primask); + break; + } +} + +void cps_state::fcrash_render_high_layer( screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int layer ) +{ + bitmap_ind16 dummy_bitmap; + + switch (layer) + { + case 0: + /* there are no high priority sprites */ + break; + case 1: + case 2: + case 3: + m_bg_tilemap[layer - 1]->draw(screen, dummy_bitmap, cliprect, TILEMAP_DRAW_LAYER0, 1); + break; + } +} + +void cps_state::fcrash_build_palette() +{ + int offset; + + // all the bootlegs seem to write the palette offset as usual + int palettebase = (m_cps_a_regs[0x0a / 2] << 8) & 0x1ffff; + + for (offset = 0; offset < 32 * 6 * 16; offset++) + { + int palette = m_gfxram[palettebase / 2 + offset]; + int r, g, b, bright; + + // from my understanding of the schematics, when the 'brightness' + // component is set to 0 it should reduce brightness to 1/3 + + bright = 0x0f + ((palette >> 12) << 1); + + r = ((palette >> 8) & 0x0f) * 0x11 * bright / 0x2d; + g = ((palette >> 4) & 0x0f) * 0x11 * bright / 0x2d; + b = ((palette >> 0) & 0x0f) * 0x11 * bright / 0x2d; + + m_palette->set_pen_color (offset, rgb_t(r, g, b)); + } +} + +uint32_t cps_state::screen_update_fcrash(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) +{ + int layercontrol, l0, l1, l2, l3; + int videocontrol = m_cps_a_regs[0x22 / 2]; + + flip_screen_set(videocontrol & 0x8000); + + layercontrol = m_cps_b_regs[m_layer_enable_reg / 2]; + + /* Get video memory base registers */ + cps1_get_video_base(); + + /* Build palette */ + fcrash_build_palette(); + + fcrash_update_transmasks(); + + m_bg_tilemap[0]->set_scrollx(0, m_scroll1x - m_layer_scroll1x_offset); + m_bg_tilemap[0]->set_scrolly(0, m_scroll1y); + + if (videocontrol & 0x01) /* linescroll enable */ + { + int scrly = -m_scroll2y; + int i; + int otheroffs; + + m_bg_tilemap[1]->set_scroll_rows(1024); + + otheroffs = m_cps_a_regs[CPS1_ROWSCROLL_OFFS]; + + for (i = 0; i < 256; i++) + m_bg_tilemap[1]->set_scrollx((i - scrly) & 0x3ff, m_scroll2x + m_other[(i + otheroffs) & 0x3ff]); + } + else + { + m_bg_tilemap[1]->set_scroll_rows(1); + m_bg_tilemap[1]->set_scrollx(0, m_scroll2x - m_layer_scroll2x_offset); + } + m_bg_tilemap[1]->set_scrolly(0, m_scroll2y); + m_bg_tilemap[2]->set_scrollx(0, m_scroll3x - m_layer_scroll3x_offset); + m_bg_tilemap[2]->set_scrolly(0, m_scroll3y); + + + /* turn all tilemaps on regardless of settings in get_video_base() */ + /* write a custom get_video_base for this bootleg hardware? */ + m_bg_tilemap[0]->enable(1); + m_bg_tilemap[1]->enable(1); + m_bg_tilemap[2]->enable(1); + + /* Blank screen */ + bitmap.fill(0xbff, cliprect); + + screen.priority().fill(0, cliprect); + l0 = (layercontrol >> 0x06) & 03; + l1 = (layercontrol >> 0x08) & 03; + l2 = (layercontrol >> 0x0a) & 03; + l3 = (layercontrol >> 0x0c) & 03; + + fcrash_render_layer(screen, bitmap, cliprect, l0, 0); + + if (l1 == 0) + fcrash_render_high_layer(screen, bitmap, cliprect, l0); + + fcrash_render_layer(screen, bitmap, cliprect, l1, 0); + + if (l2 == 0) + fcrash_render_high_layer(screen, bitmap, cliprect, l1); + + fcrash_render_layer(screen, bitmap, cliprect, l2, 0); + + if (l3 == 0) + fcrash_render_high_layer(screen, bitmap, cliprect, l2); + + fcrash_render_layer(screen, bitmap, cliprect, l3, 0); + + return 0; +} + + +void cps_state::knightsb_map(address_map &map) { + map(0x000000,0x3fffff).rom(); + map(0x800000,0x800001).portr("IN1"); /* Player input ports */ + map(0x800002,0x800003).portr("IN2"); /* Player 3 controls */ + map(0x800004,0x800005).nopw(); // writes 0000 here + map(0x800006,0x800007).w(FUNC(cps_state::fcrash_soundlatch_w)); /* Sound command */ + map(0x800018,0x80001f).r(FUNC(cps_state::cps1_dsw_r)); /* System input ports / Dip Switches */ + map(0x800030,0x800037).nopw(); //AM_WRITE(cps1_coinctrl_w) only writes bit 15 + map(0x800100,0x80013f).ram().share("cps_a_regs"); /* CPS-A custom */ + map(0x800140,0x80017f).ram().share("cps_b_regs"); /* CPS-B custom */ + map(0x800180,0x800181).nopw(); //AM_WRITE(cps1_soundlatch2_w) /* Sound timer fade */ + map(0x880000,0x880001).nopw(); // unknown + map(0x900000,0x93ffff).ram().w(FUNC(cps_state::cps1_gfxram_w)).share("gfxram"); + map(0x980000,0x98002f).w(FUNC(cps_state::knightsb_layer_w)); + map(0x990000,0x990001).nopw(); // same as 880000 + map(0xff0000,0xffffff).ram(); +} + +void cps_state::dinopic_map(address_map &map) { + map(0x000000,0x3fffff).rom(); + map(0x800000,0x800007).portr("IN1"); /* Player input ports */ + map(0x800006,0x800007).w(FUNC(cps_state::cps1_soundlatch_w)); /* Sound command */ + map(0x800018,0x80001f).r(FUNC(cps_state::cps1_dsw_r)); /* System input ports / Dip Switches */ + map(0x800030,0x800037).w(FUNC(cps_state::cps1_coinctrl_w)); + map(0x800100,0x80013f).w(FUNC(cps_state::cps1_cps_a_w)).share("cps_a_regs"); /* CPS-A custom */ + map(0x800140,0x80017f).rw(FUNC(cps_state::cps1_cps_b_r),FUNC(cps_state::cps1_cps_b_w)).share("cps_b_regs"); + map(0x800180,0x800181).nopr(); //w(FUNC(cps_state::fcrash_soundlatch_w)).lr8("sc", [this] { return 0xff; }); /* Sound command */ + map(0x800222,0x800223).w(FUNC(cps_state::dinopic_layer2_w)); + map(0x880000,0x880001).nopw(); // always 0 + map(0x900000,0x92ffff).ram().w(FUNC(cps_state::cps1_gfxram_w)).share("gfxram"); + map(0x980000,0x98000b).w(FUNC(cps_state::dinopic_layer_w)); + map(0xf18000,0xf19fff).ram(); + map(0xf1c000,0xf1c001).portr("IN2"); /* Player 3 controls (later games) */ + map(0xf1c004,0xf1c005).w(FUNC(cps_state::cpsq_coinctrl2_w)); /* Coin control2 (later games) */ + map(0xf1c006,0xf1c007).portr("EEPROMIN").portw("EEPROMOUT"); + map(0xff0000,0xffffff).ram(); +} + +void cps_state::fcrash_map(address_map &map) { + map(0x000000,0x3fffff).rom(); + map(0x800030,0x800031).w(FUNC(cps_state::cps1_coinctrl_w)); + map(0x800100,0x80013f).ram().share("cps_a_regs"); /* CPS-A custom */ + map(0x800140,0x80017f).ram().share("cps_b_regs"); /* CPS-B custom */ + map(0x880000,0x880001).portr("IN1"); /* Player input ports */ + map(0x880006,0x880007).w(FUNC(cps_state::fcrash_soundlatch_w)); /* Sound command */ + map(0x880008,0x88000f).r(FUNC(cps_state::cps1_dsw_r)); /* System input ports / Dip Switches */ + map(0x890000,0x890001).nopw(); // palette related? + map(0x900000,0x92ffff).ram().w(FUNC(cps_state::cps1_gfxram_w)).share("gfxram"); + map(0xff0000,0xffffff).ram(); +} + +void cps_state::punipic_map(address_map &map) { + map(0x000000,0x3fffff).rom(); + map(0x800000,0x800007).portr("IN1"); /* Player input ports */ + map(0x800006,0x800007).w(FUNC(cps_state::cps1_soundlatch_w)); /* Sound command */ + map(0x800018,0x80001f).r(FUNC(cps_state::cps1_dsw_r)); /* System input ports / Dip Switches */ + map(0x800030,0x800037).w(FUNC(cps_state::cps1_coinctrl_w)); + map(0x800100,0x80013f).w(FUNC(cps_state::cps1_cps_a_w)).share("cps_a_regs"); /* CPS-A custom */ + map(0x800140,0x80017f).rw(FUNC(cps_state::cps1_cps_b_r),FUNC(cps_state::cps1_cps_b_w)).share("cps_b_regs"); + map(0x880000,0x880001).nopw(); // same as 98000C + map(0x900000,0x92ffff).ram().w(FUNC(cps_state::cps1_gfxram_w)).share("gfxram"); + map(0x980000,0x98000f).w(FUNC(cps_state::punipic_layer_w)); + map(0x990000,0x990001).nopw(); // unknown + map(0x991000,0x991017).nopw(); // unknown + map(0xf18000,0xf19fff).ram(); + map(0xf1c006,0xf1c007).portr("EEPROMIN").portw("EEPROMOUT"); + map(0xff0000,0xffffff).ram().share("mainram"); +} + +void cps_state::sf2m1_map(address_map &map) { + map(0x000000,0x3fffff).rom(); + map(0x800000,0x800007).portr("IN1"); /* Player input ports */ + map(0x800006,0x800007).w(FUNC(cps_state::cps1_soundlatch_w)); /* Sound command */ + map(0x800012,0x800013).r(FUNC(cps_state::cps1_in2_r)); /* Buttons 4,5,6 for both players */ + map(0x800018,0x80001f).r(FUNC(cps_state::cps1_dsw_r)); /* System input ports / Dip Switches */ + map(0x800100,0x80013f).w(FUNC(cps_state::cps1_cps_a_w)).share("cps_a_regs"); /* CPS-A custom */ + map(0x800140,0x80017f).rw(FUNC(cps_state::cps1_cps_b_r),FUNC(cps_state::cps1_cps_b_w)).share("cps_b_regs"); + map(0x800180,0x800181).nopw(); // only once at boot, for 80010c + map(0x800188,0x80018f).w(FUNC(cps_state::cps1_soundlatch2_w)); /* Sound timer fade */ + map(0x880000,0x880001).nopw(); // unknown + map(0x900000,0x93ffff).ram().w(FUNC(cps_state::cps1_gfxram_w)).share("gfxram"); + map(0x980000,0x9801ff).w(FUNC(cps_state::sf2m1_layer_w)); + map(0x990000,0x990001).nopw(); // same as 880000 + map(0xff0000,0xffffff).ram(); +} + +void cps_state::sf2mdt_map(address_map &map) { + map(0x000000,0x3fffff).rom(); + map(0x708100,0x7081ff).w(FUNC(cps_state::sf2mdta_layer_w)); + map(0x70c000,0x70c001).portr("IN1"); + map(0x70c008,0x70c009).portr("IN2"); + map(0x70c018,0x70c01f).r(FUNC(cps_state::cps1_hack_dsw_r)); + map(0x70c106,0x70c107).w(FUNC(cps_state::cawingbl_soundlatch_w)); + map(0x70d000,0x70d001).nopw(); // writes FFFF + //AM_RANGE(0x800030, 0x800031) AM_WRITE(cps1_coinctrl_w) + map(0x800100,0x80013f).ram().share("cps_a_regs"); /* CPS-A custom */ + map(0x800140,0x80017f).ram().share("cps_b_regs"); /* CPS-B custom */ + map(0x900000,0x92ffff).ram().w(FUNC(cps_state::cps1_gfxram_w)).share("gfxram"); + map(0xff0000,0xffffff).ram(); +} + +void cps_state::sf2b_map(address_map &map) { + map(0x000000,0x3fffff).rom(); + map(0x708100,0x7081ff).w(FUNC(cps_state::sf2mdta_layer_w)); + map(0x70c000,0x70c001).portr("IN1"); + map(0x70c008,0x70c009).portr("IN2"); + map(0x70c018,0x70c01f).r(FUNC(cps_state::cps1_hack_dsw_r)); + map(0x70c106,0x70c107).w(FUNC(cps_state::cawingbl_soundlatch_w)); + map(0x70d000,0x70d001).nopw(); // writes FFFF + //AM_RANGE(0x800030, 0x800031) AM_WRITE(cps1_coinctrl_w) + map(0x800100,0x80013f).ram().share("cps_a_regs"); /* CPS-A custom */ + map(0x800140,0x80017f).rw(FUNC(cps_state::cps1_cps_b_r),FUNC(cps_state::cps1_cps_b_w)).share("cps_b_regs"); /* CPS-B custom */ + map(0x900000,0x92ffff).ram().w(FUNC(cps_state::cps1_gfxram_w)).share("gfxram"); + map(0xff0000,0xffffff).ram(); +} + +void cps_state::sgyxz_map(address_map &map) { + map(0x000000,0x3fffff).rom(); + map(0x800030,0x800031).w(FUNC(cps_state::cps1_coinctrl_w)); + map(0x800100,0x80013f).ram().share("cps_a_regs"); /* CPS-A custom */ + map(0x800140,0x80017f).ram().share("cps_b_regs"); /* CPS-B custom */ + map(0x880000,0x880001).portr("IN1"); /* Player input ports */ + map(0x880006,0x88000d).r(FUNC(cps_state::cps1_dsw_r)); /* System input ports / Dip Switches */ + map(0x88000e,0x88000f).w(FUNC(cps_state::cps1_soundlatch_w)); + map(0x880e78,0x880e79).r(FUNC(cps_state::cps1_in2_r)); /* Player 3 controls (later games) */ + map(0x890000,0x890001).w(FUNC(cps_state::cps1_soundlatch2_w)); + map(0x900000,0x92ffff).ram().w(FUNC(cps_state::cps1_gfxram_w)).share("gfxram"); + map(0xf1c004,0xf1c005).w(FUNC(cps_state::cpsq_coinctrl2_w)); /* Coin control2 (later games) */ + map(0xf1c006,0xf1c007).portr("EEPROMIN").portw("EEPROMOUT"); + map(0xff0000,0xffffff).ram(); +} + +void cps_state::slampic_map(address_map &map) { + map(0x000000,0x3fffff).rom(); + map(0x800006,0x800007).nopw(); //AM_WRITE(cps1_soundlatch2_w) + map(0x800000,0x800007).portr("IN1"); /* Player input ports */ + map(0x800018,0x80001f).r(FUNC(cps_state::cps1_dsw_r)); /* System input ports / Dip Switches */ + map(0x800030,0x800037).w(FUNC(cps_state::cps1_coinctrl_w)); + map(0x800100,0x80013f).w(FUNC(cps_state::cps1_cps_a_w)).share("cps_a_regs"); /* CPS-A custom */ + map(0x800140,0x80017f).rw(FUNC(cps_state::cps1_cps_b_r),FUNC(cps_state::cps1_cps_b_w)).share("cps_b_regs"); + map(0x880000,0x880001).nopw(); //AM_WRITE(cps1_soundlatch_w) /* Sound command */ + map(0x900000,0x92ffff).ram().w(FUNC(cps_state::cps1_gfxram_w)).share("gfxram"); + map(0x980000,0x98000d).w(FUNC(cps_state::slampic_layer_w)); + map(0xf00000,0xf0ffff).r(FUNC(cps_state::qsound_rom_r)); /* Slammasters protection */ + map(0xf18000,0xf19fff).ram(); + map(0xf1c000,0xf1c001).portr("IN2"); /* Player 3 controls (later games) */ + map(0xf1c004,0xf1c005).w(FUNC(cps_state::cpsq_coinctrl2_w)); /* Coin control2 (later games) */ + map(0xf1c006,0xf1c007).portr("EEPROMIN").portw("EEPROMOUT"); + map(0xf1f000,0xf1ffff).noprw(); // writes 0 to range, then reads F1F6EC + map(0xff0000,0xffffff).ram(); +} + +void cps_state::sound_map(address_map &map) { + map(0x0000,0x7fff).rom(); + map(0x8000,0xbfff).bankr("bank1"); + map(0xd000,0xd7ff).ram(); + map(0xd800,0xd801).rw("ym1",FUNC(ym2203_device::read),FUNC(ym2203_device::write)); + map(0xdc00,0xdc01).rw("ym2",FUNC(ym2203_device::read),FUNC(ym2203_device::write)); + map(0xe000,0xe000).w(FUNC(cps_state::fcrash_snd_bankswitch_w)); + map(0xe400,0xe400).r(m_soundlatch,FUNC(generic_latch_8_device::read)); + map(0xe800,0xe800).w(FUNC(cps_state::fcrash_msm5205_0_data_w)); + map(0xec00,0xec00).w(FUNC(cps_state::fcrash_msm5205_1_data_w)); +} + +void cps_state::kodb_sound_map(address_map &map) { + map(0x0000,0x7fff).rom(); + map(0x8000,0xbfff).bankr("bank1"); + map(0xd000,0xd7ff).ram(); + map(0xe000,0xe001).rw("2151",FUNC(ym2151_device::read),FUNC(ym2151_device::write)); + map(0xe400,0xe400).rw("oki",FUNC(okim6295_device::read),FUNC(okim6295_device::write)); + map(0xe800,0xe800).r(m_soundlatch,FUNC(generic_latch_8_device::read)); +} + +void cps_state::sf2mdt_z80map(address_map &map) { + map(0x0000,0x7fff).rom(); + map(0x8000,0xbfff).bankr("bank1"); + map(0xd000,0xd7ff).ram(); + map(0xd800,0xd801).rw("2151",FUNC(ym2151_device::read),FUNC(ym2151_device::write)); + map(0xdc00,0xdc00).r(m_soundlatch,FUNC(generic_latch_8_device::read)); + map(0xe000,0xe000).w(FUNC(cps_state::sf2mdt_snd_bankswitch_w)); + map(0xe400,0xe400).w(FUNC(cps_state::fcrash_msm5205_0_data_w)); + map(0xe800,0xe800).w(FUNC(cps_state::fcrash_msm5205_1_data_w)); +} + +void cps_state::knightsb_z80map(address_map &map) { + map(0x0000,0x7fff).rom(); + map(0x8000,0xbfff).bankr("bank1"); + map(0xcffe,0xcfff).nopw(); // writes lots of data + map(0xd000,0xd7ff).ram(); + map(0xd800,0xd801).rw("2151",FUNC(ym2151_device::read),FUNC(ym2151_device::write)); + map(0xdc00,0xdc00).r(m_soundlatch,FUNC(generic_latch_8_device::read)); + map(0xe000,0xe000).w(FUNC(cps_state::knightsb_snd_bankswitch_w)); + map(0xe400,0xe400).w(FUNC(cps_state::fcrash_msm5205_0_data_w)); + map(0xe800,0xe800).w(FUNC(cps_state::fcrash_msm5205_1_data_w)); +} + +void cps_state::sgyxz_sound_map(address_map &map) { + map(0x0000,0x7fff).rom(); + map(0x8000,0xbfff).bankr("bank1"); + map(0xd000,0xd7ff).ram(); + map(0xf000,0xf001).rw("2151",FUNC(ym2151_device::read),FUNC(ym2151_device::write)); + map(0xf002,0xf002).rw("oki",FUNC(okim6295_device::read),FUNC(okim6295_device::write)); + map(0xf004,0xf004).w(FUNC(cps_state::cps1_snd_bankswitch_w)); + map(0xf006,0xf006).w(FUNC(cps_state::cps1_oki_pin7_w)); /* controls pin 7 of OKI chip */ + map(0xf008,0xf008).r(m_soundlatch,FUNC(generic_latch_8_device::read)); + map(0xf00a,0xf00a).r(m_soundlatch2,FUNC(generic_latch_8_device::read)); +} + + +#define CPS1_COINAGE_1 \ + PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) \ + PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) \ + PORT_DIPSETTING( 0x01, DEF_STR( 3C_1C ) ) \ + PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) ) \ + PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) \ + PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) ) \ + PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) ) \ + PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) \ + PORT_DIPSETTING( 0x03, DEF_STR( 1C_6C ) ) \ + PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) ) \ + PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) \ + PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) ) \ + PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) \ + PORT_DIPSETTING( 0x38, DEF_STR( 1C_1C ) ) \ + PORT_DIPSETTING( 0x30, DEF_STR( 1C_2C ) ) \ + PORT_DIPSETTING( 0x28, DEF_STR( 1C_3C ) ) \ + PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) ) \ + PORT_DIPSETTING( 0x18, DEF_STR( 1C_6C ) ) + + +#define CPS1_COINAGE_2(diploc) \ + PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coinage ) ) PORT_DIPLOCATION(diploc ":1,2,3") \ + PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) \ + PORT_DIPSETTING( 0x01, DEF_STR( 3C_1C ) ) \ + PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) ) \ + PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) \ + PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) ) \ + PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) ) \ + PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) \ + PORT_DIPSETTING( 0x03, DEF_STR( 1C_6C ) ) + +#define CPS1_COINAGE_3(diploc) \ + PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) PORT_DIPLOCATION(diploc ":1,2,3") \ + PORT_DIPSETTING( 0x01, DEF_STR( 4C_1C ) ) \ + PORT_DIPSETTING( 0x02, DEF_STR( 3C_1C ) ) \ + PORT_DIPSETTING( 0x03, DEF_STR( 2C_1C ) ) \ + PORT_DIPSETTING( 0x00, "2 Coins/1 Credit (1 to continue)" ) \ + PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) \ + PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) ) \ + PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) ) \ + PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) \ + PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) ) PORT_DIPLOCATION(diploc ":4,5,6") \ + PORT_DIPSETTING( 0x08, DEF_STR( 4C_1C ) ) \ + PORT_DIPSETTING( 0x10, DEF_STR( 3C_1C ) ) \ + PORT_DIPSETTING( 0x18, DEF_STR( 2C_1C ) ) \ + PORT_DIPSETTING( 0x00, "2 Coins/1 Credit (1 to continue)" ) \ + PORT_DIPSETTING( 0x38, DEF_STR( 1C_1C ) ) \ + PORT_DIPSETTING( 0x30, DEF_STR( 1C_2C ) ) \ + PORT_DIPSETTING( 0x28, DEF_STR( 1C_3C ) ) \ + PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) ) + +#define CPS1_DIFFICULTY_1(diploc) \ + PORT_DIPNAME( 0x07, 0x04, DEF_STR( Difficulty ) ) PORT_DIPLOCATION(diploc ":1,2,3") \ + PORT_DIPSETTING( 0x07, "1 (Easiest)" ) \ + PORT_DIPSETTING( 0x06, "2" ) \ + PORT_DIPSETTING( 0x05, "3" ) \ + PORT_DIPSETTING( 0x04, "4 (Normal)" ) \ + PORT_DIPSETTING( 0x03, "5" ) \ + PORT_DIPSETTING( 0x02, "6" ) \ + PORT_DIPSETTING( 0x01, "7" ) \ + PORT_DIPSETTING( 0x00, "8 (Hardest)" ) + +#define CPS1_DIFFICULTY_2(diploc) \ + PORT_DIPNAME( 0x07, 0x07, DEF_STR( Difficulty ) ) PORT_DIPLOCATION(diploc ":1,2,3") \ + PORT_DIPSETTING( 0x04, "1 (Easiest)" ) \ + PORT_DIPSETTING( 0x05, "2" ) \ + PORT_DIPSETTING( 0x06, "3" ) \ + PORT_DIPSETTING( 0x07, "4 (Normal)" ) \ + PORT_DIPSETTING( 0x03, "5" ) \ + PORT_DIPSETTING( 0x02, "6" ) \ + PORT_DIPSETTING( 0x01, "7" ) \ + PORT_DIPSETTING( 0x00, "8 (Hardest)" ) + + +static INPUT_PORTS_START( fcrash ) + PORT_START("IN0") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 ) + PORT_SERVICE( 0x40, IP_ACTIVE_LOW ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("DSWA") + CPS1_COINAGE_1 + PORT_DIPNAME( 0x40, 0x40, "2 Coins to Start, 1 to Continue" ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPUNUSED( 0x80, IP_ACTIVE_LOW ) + + PORT_START("DSWB") + PORT_DIPNAME( 0x07, 0x04, "Difficulty Level 1" ) + PORT_DIPSETTING( 0x07, DEF_STR( Easiest ) ) // "01" + PORT_DIPSETTING( 0x06, DEF_STR( Easier ) ) // "02" + PORT_DIPSETTING( 0x05, DEF_STR( Easy ) ) // "03" + PORT_DIPSETTING( 0x04, DEF_STR( Normal ) ) // "04" + PORT_DIPSETTING( 0x03, DEF_STR( Medium ) ) // "05" + PORT_DIPSETTING( 0x02, DEF_STR( Hard ) ) // "06" + PORT_DIPSETTING( 0x01, DEF_STR( Harder ) ) // "07" + PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) // "08" + PORT_DIPNAME( 0x18, 0x10, "Difficulty Level 2" ) + PORT_DIPSETTING( 0x18, DEF_STR( Easy ) ) // "01" + PORT_DIPSETTING( 0x10, DEF_STR( Normal ) ) // "02" + PORT_DIPSETTING( 0x08, DEF_STR( Hard ) ) // "03" + PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) // "04" + PORT_DIPNAME( 0x60, 0x60, DEF_STR( Bonus_Life ) ) + PORT_DIPSETTING( 0x60, "100k" ) + PORT_DIPSETTING( 0x40, "200k" ) + PORT_DIPSETTING( 0x20, "100k and every 200k" ) + PORT_DIPSETTING( 0x00, DEF_STR( None ) ) + PORT_DIPUNUSED( 0x80, IP_ACTIVE_LOW ) + + PORT_START("DSWC") + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x00, "1" ) + PORT_DIPSETTING( 0x03, "2" ) + PORT_DIPSETTING( 0x02, "3" ) + PORT_DIPSETTING( 0x01, "4" ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Free_Play ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, "Freeze" ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x00, DEF_STR( Allow_Continue ) ) + PORT_DIPSETTING( 0x40, DEF_STR( No ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x80, 0x80, "Game Mode") + PORT_DIPSETTING( 0x80, "Game" ) + PORT_DIPSETTING( 0x00, DEF_STR( Test ) ) + + PORT_START("IN1") + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_NAME ("P1 Button 3 (Cheat)") + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_NAME ("P2 Button 3 (Cheat)") + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) +INPUT_PORTS_END + +static INPUT_PORTS_START( cawingbl ) + PORT_START("IN0") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 ) + PORT_SERVICE_NO_TOGGLE( 0x40, IP_ACTIVE_LOW ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("IN1") + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("DSWA") + CPS1_COINAGE_1 + PORT_DIPNAME( 0x40, 0x40, "2 Coins to Start, 1 to Continue" ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) // Overrides all other coinage settings + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) // according to manual + PORT_DIPUNUSED( 0x80, IP_ACTIVE_LOW ) // This switch is not documented + + PORT_START("DSWB") + PORT_DIPNAME( 0x07, 0x04, "Difficulty Level (Enemy's Strength)" ) PORT_DIPLOCATION("SW(B):1,2,3") + PORT_DIPSETTING( 0x07, "1 (Easiest)" ) + PORT_DIPSETTING( 0x06, "2" ) + PORT_DIPSETTING( 0x05, "3" ) + PORT_DIPSETTING( 0x04, "4 (Normal)" ) + PORT_DIPSETTING( 0x03, "5" ) + PORT_DIPSETTING( 0x02, "6" ) + PORT_DIPSETTING( 0x01, "7" ) + PORT_DIPSETTING( 0x00, "8 (Hardest)" ) + PORT_DIPNAME( 0x18, 0x18, "Difficulty Level (Player's Strength)" ) PORT_DIPLOCATION("SW(B):4,5") + PORT_DIPSETTING( 0x10, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x18, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) + PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW(B):6" ) // This switch is not documented + PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW(B):7" ) // This switch is not documented + PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW(B):8" ) // This switch is not documented + + PORT_START("DSWC") + PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW(C):1" ) // This switch is not documented + PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW(C):2" ) // This switch is not documented + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW(C):3") + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, "Freeze" ) PORT_DIPLOCATION("SW(C):4") + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW(C):5") + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW(C):6") + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW(C):7") + PORT_DIPSETTING( 0x40, DEF_STR( No ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x80, 0x80, "Game Mode") PORT_DIPLOCATION("SW(C):8") + PORT_DIPSETTING( 0x80, "Game" ) + PORT_DIPSETTING( 0x00, DEF_STR( Test ) ) +INPUT_PORTS_END + + +static INPUT_PORTS_START( kodb ) + PORT_START("IN0") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 ) + PORT_SERVICE_NO_TOGGLE( 0x40, IP_ACTIVE_LOW ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("DSWA") + CPS1_COINAGE_2( "SW(A)" ) + PORT_DIPNAME( 0x08, 0x08, "Coin Slots" ) PORT_DIPLOCATION("SW(A):4") + PORT_DIPSETTING( 0x00, "1" ) + PORT_DIPSETTING( 0x08, "3" ) + PORT_DIPNAME( 0x10, 0x10, "Play Mode" ) PORT_DIPLOCATION("SW(A):5") + PORT_DIPSETTING( 0x00, "2 Players" ) + PORT_DIPSETTING( 0x10, "3 Players" ) + PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW(A):6" ) + PORT_DIPNAME( 0x40, 0x40, "2 Coins to Start, 1 to Continue" ) PORT_DIPLOCATION("SW(A):7") + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW(A):8" ) + + PORT_START("DSWB") + CPS1_DIFFICULTY_1( "SW(B)" ) + PORT_DIPNAME( 0x38, 0x38, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW(B):4,5,6") + PORT_DIPSETTING( 0x30, "1" ) + PORT_DIPSETTING( 0x38, "2" ) + PORT_DIPSETTING( 0x28, "3" ) + PORT_DIPSETTING( 0x20, "4" ) + PORT_DIPSETTING( 0x18, "5" ) + PORT_DIPSETTING( 0x10, "6" ) + PORT_DIPSETTING( 0x08, "7" ) + PORT_DIPSETTING( 0x00, "8" ) + PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW(B):7,8") + PORT_DIPSETTING( 0x80, "80k and every 400k" ) + PORT_DIPSETTING( 0xc0, "100k and every 450k" ) + PORT_DIPSETTING( 0x40, "160k and every 450k" ) + PORT_DIPSETTING( 0x00, DEF_STR( None ) ) + + PORT_START("DSWC") + PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW(C):1" ) + PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW(C):2" ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW(C):3") + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, "Freeze" ) PORT_DIPLOCATION("SW(C):4") + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW(C):5") + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW(C):6") + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW(C):7") + PORT_DIPSETTING( 0x40, DEF_STR( No ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x80, 0x80, "Game Mode") PORT_DIPLOCATION("SW(C):8") + PORT_DIPSETTING( 0x80, "Game" ) + PORT_DIPSETTING( 0x00, DEF_STR( Test ) ) + + PORT_START("IN1") + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("IN2") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN3 ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START3 ) +INPUT_PORTS_END + +static INPUT_PORTS_START( sf2mdt ) + PORT_START("IN0") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 ) + PORT_SERVICE_NO_TOGGLE( 0x40, IP_ACTIVE_LOW ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("IN1") + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P1 Jab Punch") PORT_PLAYER(1) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P1 Strong Punch") PORT_PLAYER(1) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P1 Fierce Punch") PORT_PLAYER(1) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P2 Jab Punch") PORT_PLAYER(2) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P2 Strong Punch") PORT_PLAYER(2) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P2 Fierce Punch") PORT_PLAYER(2) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("IN2") /* Extra buttons */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("P1 Short Kick") PORT_PLAYER(1) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("P1 Forward Kick") PORT_PLAYER(1) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("P1 Roundhouse Kick") PORT_PLAYER(1) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("P2 Short Kick") PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("P2 Forward Kick") PORT_PLAYER(2) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("P2 Roundhouse Kick") PORT_PLAYER(2) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("DSWA") + CPS1_COINAGE_1 + PORT_DIPNAME( 0x40, 0x40, "2 Coins to Start, 1 to Continue" ) PORT_DIPLOCATION("SW(A):7") + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW(A):8" ) + + PORT_START("DSWB") + CPS1_DIFFICULTY_1( "SW(B)" ) + PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW(B):4" ) + PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW(B):5" ) + PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW(B):6" ) + PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW(B):7" ) + PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW(B):8" ) + + PORT_START("DSWC") + PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW(C):1" ) + PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW(C):2" ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW(C):3") + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, "Freeze" ) PORT_DIPLOCATION("SW(C):4") + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW(C):5") + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW(C):6") + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW(C):7") + PORT_DIPSETTING( 0x40, DEF_STR( No ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x80, 0x80, "Game Mode") PORT_DIPLOCATION("SW(C):8") + PORT_DIPSETTING( 0x80, "Game" ) + PORT_DIPSETTING( 0x00, DEF_STR( Test ) ) +INPUT_PORTS_END + + + +static INPUT_PORTS_START( sf2mdtb ) + PORT_START("IN0") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 ) + PORT_SERVICE_NO_TOGGLE( 0x40, IP_ACTIVE_LOW ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("IN1") + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P1 Jab Punch") PORT_PLAYER(1) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P1 Strong Punch") PORT_PLAYER(1) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P1 Fierce Punch") PORT_PLAYER(1) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P2 Jab Punch") PORT_PLAYER(2) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P2 Strong Punch") PORT_PLAYER(2) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P2 Fierce Punch") PORT_PLAYER(2) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("IN2") /* Extra buttons */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("P1 Short Kick") PORT_PLAYER(1) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("P1 Forward Kick") PORT_PLAYER(1) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("P1 Roundhouse Kick") PORT_PLAYER(1) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("P2 Short Kick") PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("P2 Forward Kick") PORT_PLAYER(2) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("P2 Roundhouse Kick") PORT_PLAYER(2) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("DSWA") + CPS1_COINAGE_1 + PORT_DIPNAME( 0x40, 0x40, "2 Coins to Start, 1 to Continue" ) PORT_DIPLOCATION("SW(A):7") + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW(A):8" ) //sort of debug mode... + //depnding (???) of other DSW setting get different + //"game" mode, autoplay, bonus round, ecc... + PORT_START("DSWB") + CPS1_DIFFICULTY_1( "SW(B)" ) + PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW(B):4" ) + PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW(B):5" ) + PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW(B):6" ) + PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW(B):7" ) + PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW(B):8" ) + + PORT_START("DSWC") + PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW(C):1" ) + PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW(C):2" ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW(C):3") + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, "Freeze" ) PORT_DIPLOCATION("SW(C):4") + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW(C):5") + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW(C):6") + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW(C):7") + PORT_DIPSETTING( 0x40, DEF_STR( No ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x80, 0x80, "Game Mode") PORT_DIPLOCATION("SW(C):8") + PORT_DIPSETTING( 0x80, "Game" ) + PORT_DIPSETTING( 0x00, DEF_STR( Test ) ) +INPUT_PORTS_END + + +static INPUT_PORTS_START( sgyxz ) + PORT_START ("IN0") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 ) + PORT_SERVICE_NO_TOGGLE( 0x40, IP_ACTIVE_LOW ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START ("DSWA") + PORT_DIPNAME( 0x03, 0x00, "Play Mode" ) + PORT_DIPSETTING( 0x00, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x03, "Tournament" ) + PORT_BIT( 0xfc, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START ("DSWB") + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_4C ) ) + PORT_BIT( 0xfc, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START ("DSWC") + PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START ("IN1") + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START ("IN2") /* Player 3 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN3 ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START3 ) + + PORT_START( "EEPROMIN" ) + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_READ_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, do_read) + + PORT_START( "EEPROMOUT" ) + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, di_write) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, clk_write) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, cs_write) +INPUT_PORTS_END + + +MACHINE_START_MEMBER(cps_state,fcrash) +{ + uint8_t *ROM = memregion("audiocpu")->base(); + + membank("bank1")->configure_entries(0, 8, &ROM[0x10000], 0x4000); + + m_layer_enable_reg = 0x20; + m_layer_mask_reg[0] = 0x26; + m_layer_mask_reg[1] = 0x30; + m_layer_mask_reg[2] = 0x28; + m_layer_mask_reg[3] = 0x32; + m_layer_scroll1x_offset = 62; + m_layer_scroll2x_offset = 60; + m_layer_scroll3x_offset = 64; + m_sprite_base = 0x50c8; + m_sprite_list_end_marker = 0x8000; + m_sprite_x_offset = 0; + + save_item(NAME(m_sample_buffer1)); + save_item(NAME(m_sample_buffer2)); + save_item(NAME(m_sample_select1)); + save_item(NAME(m_sample_select2)); +} + +MACHINE_START_MEMBER(cps_state,sgyxz) +{ + MACHINE_START_CALL_MEMBER(kodb); + m_layer_scroll1x_offset = 0x40; + m_layer_scroll2x_offset = 0x40; + m_layer_scroll3x_offset = 0x40; + m_sprite_list_end_marker = 0x8000; + membank("bank1")->configure_entries(0, 2, memregion("audiocpu")->base() + 0x10000, 0x4000); +} + +MACHINE_START_MEMBER(cps_state,kodb) +{ + m_layer_enable_reg = 0x20; + m_layer_mask_reg[0] = 0x2e; + m_layer_mask_reg[1] = 0x2c; + m_layer_mask_reg[2] = 0x2a; + m_layer_mask_reg[3] = 0x28; + m_layer_scroll1x_offset = 0; + m_layer_scroll2x_offset = 0; + m_layer_scroll3x_offset = 0; + m_sprite_base = 0x1000; + m_sprite_list_end_marker = 0xffff; + m_sprite_x_offset = 0; +} + +MACHINE_START_MEMBER(cps_state, cawingbl) +{ + MACHINE_START_CALL_MEMBER(fcrash); + + m_layer_enable_reg = 0x0c; + m_layer_mask_reg[0] = 0x0a; + m_layer_mask_reg[1] = 0x08; + m_layer_mask_reg[2] = 0x06; + m_layer_mask_reg[3] = 0x04; + m_layer_scroll1x_offset = 63; + m_layer_scroll2x_offset = 62; + m_layer_scroll3x_offset = 65; + m_sprite_base = 0x1000; +} + +MACHINE_START_MEMBER(cps_state, sf2mdt) +{ + uint8_t *ROM = memregion("audiocpu")->base(); + + membank("bank1")->configure_entries(0, 8, &ROM[0x10000], 0x4000); + + m_layer_enable_reg = 0x26; + m_layer_mask_reg[0] = 0x28; + m_layer_mask_reg[1] = 0x2a; + m_layer_mask_reg[2] = 0x2c; + m_layer_mask_reg[3] = 0x2e; + m_layer_scroll1x_offset = 0; + m_layer_scroll2x_offset = 0; + m_layer_scroll3x_offset = 0; + m_sprite_base = 0x1000; + m_sprite_list_end_marker = 0x8000; + m_sprite_x_offset = 2; + + save_item(NAME(m_sample_buffer1)); + save_item(NAME(m_sample_buffer2)); + save_item(NAME(m_sample_select1)); + save_item(NAME(m_sample_select2)); +} + +MACHINE_START_MEMBER(cps_state, knightsb) +{ + uint8_t *ROM = memregion("audiocpu")->base(); + + membank("bank1")->configure_entries(0, 16, &ROM[0x10000], 0x4000); + + m_layer_enable_reg = 0x28; + m_layer_mask_reg[0] = 0x26; + m_layer_mask_reg[1] = 0x24; + m_layer_mask_reg[2] = 0x22; + m_layer_mask_reg[3] = 0x30; + m_layer_scroll1x_offset = 0x3e; //text + m_layer_scroll2x_offset = 0x3c; //bricks around scores + m_layer_scroll3x_offset = 0x40; //hill with sword going in + m_sprite_base = 0x1000; + m_sprite_list_end_marker = 0x8000; + m_sprite_x_offset = 0; +} + +MACHINE_START_MEMBER(cps_state, sf2m1) +{ + uint8_t *ROM = memregion("audiocpu")->base(); + + membank("bank1")->configure_entries(0, 8, &ROM[0x10000], 0x4000); + + m_layer_enable_reg = 0x26; + m_layer_mask_reg[0] = 0x28; + m_layer_mask_reg[1] = 0x2a; + m_layer_mask_reg[2] = 0x2c; + m_layer_mask_reg[3] = 0x2e; + m_layer_scroll1x_offset = 0x3e; + m_layer_scroll2x_offset = 0x3c; + m_layer_scroll3x_offset = 0x40; + m_sprite_base = 0x1000; + m_sprite_list_end_marker = 0x8000; + m_sprite_x_offset = 0; +} + +MACHINE_RESET_MEMBER(cps_state,fcrash) +{ + m_sample_buffer1 = 0; + m_sample_buffer2 = 0; + m_sample_select1 = 0; + m_sample_select2 = 0; +} + +void cps_state::fcrash(machine_config &config) +{ + /* basic machine hardware */ + M68000(config, m_maincpu, 10000000); + m_maincpu->set_addrmap(AS_PROGRAM, &cps_state::fcrash_map); + m_maincpu->set_vblank_int("screen", FUNC(cps_state::cps1_interrupt)); + m_maincpu->set_addrmap(m68000_base_device::AS_CPU_SPACE, &cps_state::cpu_space_map); + + Z80(config, m_audiocpu, 24000000/6); /* ? */ + m_audiocpu->set_addrmap(AS_PROGRAM, &cps_state::sound_map); + + MCFG_MACHINE_START_OVERRIDE(cps_state,fcrash) + MCFG_MACHINE_RESET_OVERRIDE(cps_state,fcrash) + + /* video hardware */ + SCREEN(config, m_screen, SCREEN_TYPE_RASTER); + m_screen->set_refresh_hz(60); + m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0)); + m_screen->set_size(64*8, 32*8); + m_screen->set_visarea(8*8, (64-8)*8-1, 2*8, 30*8-1 ); + m_screen->set_screen_update(FUNC(cps_state::screen_update_fcrash)); + m_screen->screen_vblank().set(FUNC(cps_state::screen_vblank_cps1)); + m_screen->set_palette(m_palette); + + GFXDECODE(config, m_gfxdecode, m_palette, gfx_cps1); + PALETTE(config, m_palette).set_entries(4096); + + MCFG_VIDEO_START_OVERRIDE(cps_state, cps1) + + // sound hardware + SPEAKER(config, "mono").front_center(); + + GENERIC_LATCH_8(config, m_soundlatch); + + ym2203_device &ym1(YM2203(config, "ym1", 24000000/6)); /* ? */ + ym1.add_route(0, "mono", 0.10); + ym1.add_route(1, "mono", 0.10); + ym1.add_route(2, "mono", 0.10); + ym1.add_route(3, "mono", 1.0); + + ym2203_device &ym2(YM2203(config, "ym2", 24000000/6)); /* ? */ + ym2.add_route(0, "mono", 0.10); + ym2.add_route(1, "mono", 0.10); + ym2.add_route(2, "mono", 0.10); + ym2.add_route(3, "mono", 1.0); + + MSM5205(config, m_msm_1, 24000000/64); /* ? */ + m_msm_1->vck_legacy_callback().set(FUNC(cps_state::m5205_int1)); /* interrupt function */ + m_msm_1->set_prescaler_selector(msm5205_device::S96_4B); /* 4KHz 4-bit */ + m_msm_1->add_route(ALL_OUTPUTS, "mono", 0.25); + + MSM5205(config, m_msm_2, 24000000/64); /* ? */ + m_msm_2->vck_legacy_callback().set(FUNC(cps_state::m5205_int2)); /* interrupt function */ + m_msm_2->set_prescaler_selector(msm5205_device::S96_4B); /* 4KHz 4-bit */ + m_msm_2->add_route(ALL_OUTPUTS, "mono", 0.25); +} + +// HBMAME start +void cps_state::cawingb(machine_config &config) +{ + /* basic machine hardware */ + M68000(config, m_maincpu, XTAL(10'000'000)); /* verified on pcb */ + m_maincpu->set_addrmap(AS_PROGRAM, &cps_state::fcrash_map); + m_maincpu->set_vblank_int("screen", FUNC(cps_state::cps1_interrupt)); + m_maincpu->set_vblank_int("screen", FUNC(cps_state::irq6_line_hold)); + m_maincpu->set_addrmap(m68000_base_device::AS_CPU_SPACE, &cps_state::cpu_space_map); + + Z80(config, m_audiocpu, XTAL(3'579'545)); /* verified on pcb */ + m_audiocpu->set_addrmap(AS_PROGRAM, &cps_state::sub_map); + + MCFG_MACHINE_START_OVERRIDE(cps_state, cawingbl) + + /* video hardware */ + SCREEN(config, m_screen, SCREEN_TYPE_RASTER); + m_screen->set_raw(8'000'000, 518, 64, 448, 259, 16, 240); + m_screen->set_screen_update(FUNC(cps_state::screen_update_fcrash)); + m_screen->screen_vblank().set(FUNC(cps_state::screen_vblank_cps1)); + m_screen->set_palette(m_palette); + + GFXDECODE(config, m_gfxdecode, m_palette, gfx_cps1); + PALETTE(config, m_palette).set_entries(0xc00); + + MCFG_VIDEO_START_OVERRIDE(cps_state,cps1) + + /* sound hardware */ + SPEAKER(config, "mono").front_center(); + GENERIC_LATCH_8(config, m_soundlatch); + GENERIC_LATCH_8(config, m_soundlatch2); + + ym2151_device &ym2151(YM2151(config, "2151", XTAL(3'579'545))); + ym2151.irq_handler().set_inputline(m_audiocpu, 0); + ym2151.add_route(0, "mono", 0.35); + ym2151.add_route(1, "mono", 0.35); + + OKIM6295(config, m_oki, XTAL(16'000'000)/4/4, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 0.30); +} +// HBMAME end +void cps_state::cawingbl(machine_config &config) +{ + fcrash(config); + /* basic machine hardware */ + m_maincpu->set_vblank_int("screen", FUNC(cps_state::irq6_line_hold)); /* needed to write to scroll values */ + + MCFG_MACHINE_START_OVERRIDE(cps_state, cawingbl) +} + +void cps_state::kodb(machine_config &config) +{ + /* basic machine hardware */ + M68000(config, m_maincpu, 10000000); + m_maincpu->set_addrmap(AS_PROGRAM, &cps_state::fcrash_map); + m_maincpu->set_vblank_int("screen", FUNC(cps_state::cps1_interrupt)); + m_maincpu->set_addrmap(m68000_base_device::AS_CPU_SPACE, &cps_state::cpu_space_map); + + Z80(config, m_audiocpu, 3579545); + m_audiocpu->set_addrmap(AS_PROGRAM, &cps_state::kodb_sound_map); + + MCFG_MACHINE_START_OVERRIDE(cps_state,kodb) + + /* video hardware */ + SCREEN(config, m_screen, SCREEN_TYPE_RASTER); + m_screen->set_refresh_hz(60); + m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0)); + m_screen->set_size(64*8, 32*8); + m_screen->set_visarea(8*8, (64-8)*8-1, 2*8, 30*8-1); + m_screen->set_screen_update(FUNC(cps_state::screen_update_fcrash)); + m_screen->screen_vblank().set(FUNC(cps_state::screen_vblank_cps1)); + m_screen->set_palette(m_palette); + + GFXDECODE(config, m_gfxdecode, m_palette, gfx_cps1); + PALETTE(config, m_palette).set_entries(0xc00); + + MCFG_VIDEO_START_OVERRIDE(cps_state,cps1) + + /* sound hardware */ + SPEAKER(config, "mono").front_center(); + + GENERIC_LATCH_8(config, m_soundlatch); + + ym2151_device &ym2151(YM2151(config, "2151", XTAL(3'579'545))); /* verified on pcb */ + ym2151.irq_handler().set_inputline(m_audiocpu, 0); + ym2151.add_route(0, "mono", 0.35); + ym2151.add_route(1, "mono", 0.35); + + /* CPS PPU is fed by a 16mhz clock,pin 117 outputs a 4mhz clock which is divided by 4 using 2 74ls74 */ + OKIM6295(config, m_oki, XTAL(16'000'000)/4/4, okim6295_device::PIN7_HIGH); // pin 7 can be changed by the game code, see f006 on z80 + m_oki->add_route(ALL_OUTPUTS, "mono", 0.30); +} + +void cps_state::sf2mdt(machine_config &config) +{ + /* basic machine hardware */ + M68000(config, m_maincpu, 12000000); + m_maincpu->set_addrmap(AS_PROGRAM, &cps_state::sf2mdt_map); + m_maincpu->set_vblank_int("screen", FUNC(cps_state::irq4_line_hold)); /* triggers the sprite ram and scroll writes */ + + Z80(config, m_audiocpu, 3579545); + m_audiocpu->set_addrmap(AS_PROGRAM, &cps_state::sf2mdt_z80map); + + MCFG_MACHINE_START_OVERRIDE(cps_state, sf2mdt) + MCFG_MACHINE_RESET_OVERRIDE(cps_state,fcrash) + + /* video hardware */ + SCREEN(config, m_screen, SCREEN_TYPE_RASTER); + m_screen->set_refresh_hz(60); + m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0)); + m_screen->set_size(64*8, 32*8); + m_screen->set_visarea(8*8, (64-8)*8-1, 2*8, 30*8-1); + m_screen->set_screen_update(FUNC(cps_state::screen_update_fcrash)); + m_screen->screen_vblank().set(FUNC(cps_state::screen_vblank_cps1)); + m_screen->set_palette(m_palette); + + GFXDECODE(config, m_gfxdecode, m_palette, gfx_cps1); + PALETTE(config, m_palette).set_entries(4096); + + MCFG_VIDEO_START_OVERRIDE(cps_state,cps1) + + /* sound hardware */ + SPEAKER(config, "mono").front_center(); + + GENERIC_LATCH_8(config, m_soundlatch); + + YM2151(config, "2151", XTAL(3'579'545)).add_route(0, "mono", 0.35).add_route(1, "mono", 0.35); + + /* has 2x MSM5205 instead of OKI6295 */ + MSM5205(config, m_msm_1, 24000000/64); /* ? */ + m_msm_1->vck_legacy_callback().set(FUNC(cps_state::m5205_int1)); /* interrupt function */ + m_msm_1->set_prescaler_selector(msm5205_device::S96_4B); /* 4KHz 4-bit */ + m_msm_1->add_route(ALL_OUTPUTS, "mono", 0.25); + + MSM5205(config, m_msm_2, 24000000/64); /* ? */ + m_msm_2->vck_legacy_callback().set(FUNC(cps_state::m5205_int2)); /* interrupt function */ + m_msm_2->set_prescaler_selector(msm5205_device::S96_4B); /* 4KHz 4-bit */ + m_msm_2->add_route(ALL_OUTPUTS, "mono", 0.25); +} + +void cps_state::sf2b(machine_config &config) +{ + sf2mdt(config); + m_maincpu->set_addrmap(AS_PROGRAM, &cps_state::sf2b_map); +} + +void cps_state::knightsb(machine_config &config) +{ + /* basic machine hardware */ + M68000(config, m_maincpu, 24000000 / 2); + m_maincpu->set_addrmap(AS_PROGRAM, &cps_state::knightsb_map); + m_maincpu->set_vblank_int("screen", FUNC(cps_state::cps1_interrupt)); + m_maincpu->set_addrmap(m68000_base_device::AS_CPU_SPACE, &cps_state::cpu_space_map); + + Z80(config, m_audiocpu, 29821000 / 8); + m_audiocpu->set_addrmap(AS_PROGRAM, &cps_state::knightsb_z80map); + + MCFG_MACHINE_START_OVERRIDE(cps_state, knightsb) + + /* video hardware */ + SCREEN(config, m_screen, SCREEN_TYPE_RASTER); + m_screen->set_refresh_hz(60); + m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0)); + m_screen->set_size(64*8, 32*8); + m_screen->set_visarea(8*8, (64-8)*8-1, 2*8, 30*8-1); + m_screen->set_screen_update(FUNC(cps_state::screen_update_fcrash)); + m_screen->screen_vblank().set(FUNC(cps_state::screen_vblank_cps1)); + m_screen->set_palette(m_palette); + + GFXDECODE(config, m_gfxdecode, m_palette, gfx_cps1); + PALETTE(config, m_palette).set_entries(0xc00); + + MCFG_VIDEO_START_OVERRIDE(cps_state,cps1) + + /* sound hardware */ + SPEAKER(config, "mono").front_center(); + + GENERIC_LATCH_8(config, m_soundlatch); + + ym2151_device &ym2151(YM2151(config, "2151", 29821000 / 8)); + ym2151.irq_handler().set_inputline(m_audiocpu, 0); + ym2151.add_route(0, "mono", 0.35); + ym2151.add_route(1, "mono", 0.35); + + /* has 2x MSM5205 instead of OKI6295 */ + MSM5205(config, m_msm_1, 24000000/64); /* ? */ + m_msm_1->vck_legacy_callback().set(FUNC(cps_state::m5205_int1)); /* interrupt function */ + m_msm_1->set_prescaler_selector(msm5205_device::S96_4B); /* 4KHz 4-bit */ + m_msm_1->add_route(ALL_OUTPUTS, "mono", 0.25); + + MSM5205(config, m_msm_2, 24000000/64); /* ? */ + m_msm_2->vck_legacy_callback().set(FUNC(cps_state::m5205_int2)); /* interrupt function */ + m_msm_2->set_prescaler_selector(msm5205_device::S96_4B); /* 4KHz 4-bit */ + m_msm_2->add_route(ALL_OUTPUTS, "mono", 0.25); +} + +#define CODE_SIZE 0x400000 + +// ************************************************************************* FCRASH + +ROM_START( fcrash ) + ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */ + ROM_LOAD16_BYTE( "9.bin", 0x00000, 0x20000, CRC(c6854c91) SHA1(29f01cc65be5eaa3f86e99eebdd284104623abb0) ) + ROM_LOAD16_BYTE( "5.bin", 0x00001, 0x20000, CRC(77f7c2b3) SHA1(feea48d9555824a2e5bf5e99ce159edc015f0792) ) + ROM_LOAD16_BYTE( "8.bin", 0x40000, 0x20000, CRC(1895b3df) SHA1(415a26050c50ed79a7ee5ddd1b8d61593b1ce876) ) + ROM_LOAD16_BYTE( "4.bin", 0x40001, 0x20000, CRC(bbd411ee) SHA1(85d50ca72ec46d627f9c88ff0809aa30e164821a) ) + ROM_LOAD16_BYTE( "7.bin", 0x80000, 0x20000, CRC(5b23ebf2) SHA1(8c28c21a72a28ad249170026891c6bb865943f84) ) + ROM_LOAD16_BYTE( "3.bin", 0x80001, 0x20000, CRC(aba2aebe) SHA1(294109b5929ed63859a55bef16643e3ade7da16f) ) + ROM_LOAD16_BYTE( "6.bin", 0xc0000, 0x20000, CRC(d4bf37f6) SHA1(f47e1cc9aa3b3019ee57f59715e3a611acf9fe3e) ) + ROM_LOAD16_BYTE( "2.bin", 0xc0001, 0x20000, CRC(07ac8f43) SHA1(7a41b003c76adaabd3f94929cc163461b70e0ed9) ) + ROM_FILL(0x2610, 1, 7) // fix transitions HBMAME + + ROM_REGION( 0x30000, "audiocpu", 0 ) /* Audio CPU + Sample Data */ + ROM_LOAD( "1.bin", 0x00000, 0x20000, CRC(5b276c14) SHA1(73e53c077d4e3c1b919eee28b29e34176ee204f8) ) + ROM_RELOAD( 0x10000, 0x20000 ) + + ROM_REGION( 0x200000, "gfx", 0 ) + ROMX_LOAD( "18.bin", 0x000000, 0x20000, CRC(f1eee6d9) SHA1(bee95efbff49c582cff1cc6d9bb5ef4ea5c4a074) , ROM_SKIP(3) ) + ROMX_LOAD( "20.bin", 0x000001, 0x20000, CRC(675f4537) SHA1(acc68822da3aafbb62f76cbffa5f3389fcc91447) , ROM_SKIP(3) ) + ROMX_LOAD( "22.bin", 0x000002, 0x20000, CRC(db8a32ac) SHA1(b95f73dff291acee239e22e5fd7efe15d0de23be) , ROM_SKIP(3) ) + ROMX_LOAD( "24.bin", 0x000003, 0x20000, CRC(f4113e57) SHA1(ff1f443c13494a169b9be24abc361d27a6d01c09) , ROM_SKIP(3) ) + ROMX_LOAD( "10.bin", 0x080000, 0x20000, CRC(d478853e) SHA1(91fcf8eb022ccea66d291bec84ace557181cf861) , ROM_SKIP(3) ) + ROMX_LOAD( "12.bin", 0x080001, 0x20000, CRC(25055642) SHA1(578cf6a436489cc1f2d1acdb0cba6c1cbee2e21f) , ROM_SKIP(3) ) + ROMX_LOAD( "14.bin", 0x080002, 0x20000, CRC(b77d0328) SHA1(42eb1ebfda301f2b09f3add5932e8331f4790706) , ROM_SKIP(3) ) + ROMX_LOAD( "16.bin", 0x080003, 0x20000, CRC(ea111a79) SHA1(1b86aa984d2d6c527e96b61274a82263f34d0d89) , ROM_SKIP(3) ) + ROMX_LOAD( "19.bin", 0x100000, 0x20000, CRC(b3aa1f48) SHA1(411f3855739992f5967e915f2a5255afcedeac2e) , ROM_SKIP(3) ) // only these 4 differ from ffightbla (new title logo) + ROMX_LOAD( "21.bin", 0x100001, 0x20000, CRC(04d175c9) SHA1(33e6e3fefae4e3977c8c954fbd7feff36e92d723) , ROM_SKIP(3) ) // ^ + ROMX_LOAD( "23.bin", 0x100002, 0x20000, CRC(e592ba4f) SHA1(62559481e0da3954a90da0ab0fb51f87f1b3dd9d) , ROM_SKIP(3) ) // ^ + ROMX_LOAD( "25.bin", 0x100003, 0x20000, CRC(b89a740f) SHA1(516d73c772e0a904dfb0bd84874919d78bbbd200) , ROM_SKIP(3) ) // ^ + ROMX_LOAD( "11.bin", 0x180000, 0x20000, CRC(d4457a60) SHA1(9e956efafa81a81aca92837df03968f5670ffc15) , ROM_SKIP(3) ) + ROMX_LOAD( "13.bin", 0x180001, 0x20000, CRC(3b26a37d) SHA1(58d8d0cdef81c938fb1a5595f2d02b228865893b) , ROM_SKIP(3) ) + ROMX_LOAD( "15.bin", 0x180002, 0x20000, CRC(6d837e09) SHA1(b4a133ab96c35b689ee692bfcc04981791099b6f) , ROM_SKIP(3) ) + ROMX_LOAD( "17.bin", 0x180003, 0x20000, CRC(c59a4d6c) SHA1(59e49c7d24dd333007de4bb621050011a5392bcc) , ROM_SKIP(3) ) + + ROM_REGION( 0x8000, "gfx2", 0 ) + ROM_COPY( "gfx", 0x000000, 0x000000, 0x8000 ) /* stars */ +ROM_END + +ROM_START( ffightbl ) + ROM_REGION( 0x400000, "maincpu", 0 ) /* 68000 code */ + ROM_LOAD16_BYTE( "fg-e.bin", 0x00000, 0x80000, CRC(f8ccf27e) SHA1(08ff445d946da81e7dc0cc021f686b5968fa34ab) ) + ROM_LOAD16_BYTE( "fg-f.bin", 0x00001, 0x80000, CRC(d96c76b2) SHA1(3f9ca4625491cab07cf4a1bf001f1325dc3652a3) ) + ROM_FILL(0x2610, 1, 7) // fix transitions HBMAME + + ROM_REGION( 0x30000, "audiocpu", 0 ) /* Audio CPU + Sample Data */ + ROM_LOAD( "1.bin", 0x00000, 0x20000, CRC(5b276c14) SHA1(73e53c077d4e3c1b919eee28b29e34176ee204f8) ) + ROM_RELOAD( 0x10000, 0x20000 ) + + ROM_REGION( 0x200000, "gfx", 0 ) + ROMX_LOAD( "fg-d.bin", 0x000000, 0x80000, CRC(4303f863) SHA1(72a3246e14f9c4d1fb4712bd67d087db42d722d9) , ROM_SKIP(3) ) + ROMX_LOAD( "fg-c.bin", 0x000001, 0x80000, CRC(d1dfcd2d) SHA1(8796db70459e1e6232a75f5c3f4bf8b227b16f46) , ROM_SKIP(3) ) + ROMX_LOAD( "fg-b.bin", 0x000002, 0x80000, CRC(22f2c097) SHA1(bbf2d30d31c5a7802b7f7f164dd51a4584511936) , ROM_SKIP(3) ) + ROMX_LOAD( "fg-a.bin", 0x000003, 0x80000, CRC(16a89b2c) SHA1(4d0e1ec6ae9a2bd31fa77140532bbce64d3874e9) , ROM_SKIP(3) ) + + ROM_REGION( 0x8000, "gfx2", 0 ) + ROM_COPY( "gfx", 0x000000, 0x000000, 0x8000 ) /* stars */ +ROM_END + +// this is identical to the Final Crash bootleg but without the modified gfx. +// it's less common than Final Crash, but is either the original bootleg, or the bootleggers wanted to restore the +// original title. +ROM_START( ffightbla ) + ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */ + ROM_LOAD16_BYTE( "9.bin", 0x00000, 0x20000, CRC(c6854c91) SHA1(29f01cc65be5eaa3f86e99eebdd284104623abb0) ) + ROM_LOAD16_BYTE( "5.bin", 0x00001, 0x20000, CRC(77f7c2b3) SHA1(feea48d9555824a2e5bf5e99ce159edc015f0792) ) + ROM_LOAD16_BYTE( "8.bin", 0x40000, 0x20000, CRC(1895b3df) SHA1(415a26050c50ed79a7ee5ddd1b8d61593b1ce876) ) + ROM_LOAD16_BYTE( "4.bin", 0x40001, 0x20000, CRC(bbd411ee) SHA1(85d50ca72ec46d627f9c88ff0809aa30e164821a) ) + ROM_LOAD16_BYTE( "7.bin", 0x80000, 0x20000, CRC(5b23ebf2) SHA1(8c28c21a72a28ad249170026891c6bb865943f84) ) + ROM_LOAD16_BYTE( "3.bin", 0x80001, 0x20000, CRC(aba2aebe) SHA1(294109b5929ed63859a55bef16643e3ade7da16f) ) + ROM_LOAD16_BYTE( "6.bin", 0xc0000, 0x20000, CRC(d4bf37f6) SHA1(f47e1cc9aa3b3019ee57f59715e3a611acf9fe3e) ) + ROM_LOAD16_BYTE( "2.bin", 0xc0001, 0x20000, CRC(07ac8f43) SHA1(7a41b003c76adaabd3f94929cc163461b70e0ed9) ) + ROM_FILL(0x2610, 1, 7) // fix transitions HBMAME + + ROM_REGION( 0x30000, "audiocpu", 0 ) /* Audio CPU + Sample Data */ + ROM_LOAD( "1.bin", 0x00000, 0x20000, CRC(5b276c14) SHA1(73e53c077d4e3c1b919eee28b29e34176ee204f8) ) + ROM_RELOAD( 0x10000, 0x20000 ) + + ROM_REGION( 0x200000, "gfx", 0 ) + ROMX_LOAD( "18.bin", 0x000000, 0x20000, CRC(f1eee6d9) SHA1(bee95efbff49c582cff1cc6d9bb5ef4ea5c4a074) , ROM_SKIP(3) ) + ROMX_LOAD( "20.bin", 0x000001, 0x20000, CRC(675f4537) SHA1(acc68822da3aafbb62f76cbffa5f3389fcc91447) , ROM_SKIP(3) ) + ROMX_LOAD( "22.bin", 0x000002, 0x20000, CRC(db8a32ac) SHA1(b95f73dff291acee239e22e5fd7efe15d0de23be) , ROM_SKIP(3) ) + ROMX_LOAD( "24.bin", 0x000003, 0x20000, CRC(f4113e57) SHA1(ff1f443c13494a169b9be24abc361d27a6d01c09) , ROM_SKIP(3) ) + ROMX_LOAD( "10.bin", 0x080000, 0x20000, CRC(d478853e) SHA1(91fcf8eb022ccea66d291bec84ace557181cf861) , ROM_SKIP(3) ) + ROMX_LOAD( "12.bin", 0x080001, 0x20000, CRC(25055642) SHA1(578cf6a436489cc1f2d1acdb0cba6c1cbee2e21f) , ROM_SKIP(3) ) + ROMX_LOAD( "14.bin", 0x080002, 0x20000, CRC(b77d0328) SHA1(42eb1ebfda301f2b09f3add5932e8331f4790706) , ROM_SKIP(3) ) + ROMX_LOAD( "16.bin", 0x080003, 0x20000, CRC(ea111a79) SHA1(1b86aa984d2d6c527e96b61274a82263f34d0d89) , ROM_SKIP(3) ) + ROMX_LOAD( "ff-19.bin", 0x100000, 0x20000, CRC(7bc03747) SHA1(6964e5c562d6af5b4327ff828f3d0522c34911bc) , ROM_SKIP(3) ) // only these 4 differ from fcrash + ROMX_LOAD( "ff-21.bin", 0x100001, 0x20000, CRC(0c248e2b) SHA1(28731fe25a8eb39c1e0822cf9074a7a32c6b2978) , ROM_SKIP(3) ) // ^ + ROMX_LOAD( "ff-23.bin", 0x100002, 0x20000, CRC(53949d0e) SHA1(1b11134005a47c323917b9892fe44819c36c6ee2) , ROM_SKIP(3) ) // ^ + ROMX_LOAD( "ff-25.bin", 0x100003, 0x20000, CRC(8d34a67d) SHA1(69e9f52efb73952313848a6d54dbdc17a2275c59) , ROM_SKIP(3) ) // ^ + ROMX_LOAD( "11.bin", 0x180000, 0x20000, CRC(d4457a60) SHA1(9e956efafa81a81aca92837df03968f5670ffc15) , ROM_SKIP(3) ) + ROMX_LOAD( "13.bin", 0x180001, 0x20000, CRC(3b26a37d) SHA1(58d8d0cdef81c938fb1a5595f2d02b228865893b) , ROM_SKIP(3) ) + ROMX_LOAD( "15.bin", 0x180002, 0x20000, CRC(6d837e09) SHA1(b4a133ab96c35b689ee692bfcc04981791099b6f) , ROM_SKIP(3) ) + ROMX_LOAD( "17.bin", 0x180003, 0x20000, CRC(c59a4d6c) SHA1(59e49c7d24dd333007de4bb621050011a5392bcc) , ROM_SKIP(3) ) + + ROM_REGION( 0x8000, "gfx2", 0 ) + ROM_COPY( "gfx", 0x000000, 0x000000, 0x8000 ) /* stars */ +ROM_END + + + +// ************************************************************************* KODB + +/* +CPU + +1x TS68000CP12 (main) +1x TPC1020AFN-084C +1x Z8400BB1-Z80CPU (sound) +1x YM2151 (sound) +1x YM3012A (sound) +1x OKI-M6295 (sound) +2x LM324N (sound) +1x TDA2003 (sound) +1x oscillator 10.0 MHz +1x oscillator 22.1184 MHz + +ROMs + +1x AM27C512 (1)(sound) +1x AM27C020 (2)(sound) +2x AM27C040 (3,4)(main) +1x Am27C040 (bp)(gfx) +7x maskrom (ai,bi,ci,di,ap,cp,dp)(gfx) +1x GAL20V8A (not dumped) +3x GAL16V8A (not dumped) +1x PALCE20V8H (not dumped) +1x GAL20V8S (not dumped) + +Note + +1x JAMMA edge connector +1x trimmer (volume) +3x 8 switches dip + +*/ + +ROM_START( kodb ) + ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */ + ROM_LOAD16_BYTE( "3.ic172", 0x00000, 0x080000, CRC(036dd74c) SHA1(489344e56863429e86b4c362b82d89819c1d6afb) ) + ROM_LOAD16_BYTE( "4.ic171", 0x00001, 0x080000, CRC(3e4b7295) SHA1(3245640bae7d141238051dfe5c7683d05c6d3848) ) + ROM_FILL( 0x952, 1, 7) // fix transitions HBMAME + + ROM_REGION( 0x18000, "audiocpu", 0 ) /* 64k for the audio CPU (+banks) */ + ROM_LOAD( "1.ic28", 0x00000, 0x08000, CRC(01cae60c) SHA1(b2cdd883fd859f0b701230831aca1f1a74ad6087) ) + ROM_CONTINUE( 0x10000, 0x08000 ) + + ROM_REGION( 0x400000, "gfx", 0 ) + ROMX_LOAD( "cp.ic90", 0x000000, 0x80000, CRC(e3b8589e) SHA1(775f97e43cb995b93da40063a1f1e4d73b34437c), ROM_SKIP(7) ) + ROMX_LOAD( "dp.ic89", 0x000001, 0x80000, CRC(3eec9580) SHA1(3d8d0cfbeae077544e514a5eb96cc83f716e494f), ROM_SKIP(7) ) + ROMX_LOAD( "ap.ic88", 0x000002, 0x80000, CRC(fdf5f163) SHA1(271ee96886c958accaca9a82484ab80fe32bd38e), ROM_SKIP(7) ) + ROMX_LOAD( "bp.ic87", 0x000003, 0x80000, CRC(4e1c52b7) SHA1(74570e7d577c999c62203c97b3d449e3b61a678a), ROM_SKIP(7) ) + ROMX_LOAD( "ci.ic91", 0x000004, 0x80000, CRC(22228bc5) SHA1(d48a09ee284d9e4b986f5c3c1c865930f76986e2), ROM_SKIP(7) ) + ROMX_LOAD( "di.ic92", 0x000005, 0x80000, CRC(ab031763) SHA1(5bcd89b1debf029b779aa1bb73b3a572d27154ec), ROM_SKIP(7) ) + ROMX_LOAD( "ai.ic93", 0x000006, 0x80000, CRC(cffbf4be) SHA1(f805bafc855d4a656c055a76eaeb26e36835541e), ROM_SKIP(7) ) + ROMX_LOAD( "bi.ic94", 0x000007, 0x80000, CRC(4a1b43fe) SHA1(7957f45b2862825c9509043c63c7da7108bd251b), ROM_SKIP(7) ) + + ROM_REGION( 0x8000, "gfx2", 0 ) + ROM_COPY( "gfx", 0x000000, 0x000000, 0x8000 ) /* stars */ + + ROM_REGION( 0x40000, "oki", 0 ) /* Samples */ + ROM_LOAD( "2.ic19", 0x00000, 0x40000, CRC(a2db1575) SHA1(1a4a29e4b045af50700adf1665697feab12cc234) ) +ROM_END + +void cps_state::init_kodb() +{ + m_maincpu->space(AS_PROGRAM).install_read_port(0x800000, 0x800007, "IN1"); + m_maincpu->space(AS_PROGRAM).install_read_handler(0x800018, 0x80001f, read16_delegate(FUNC(cps_state::cps1_dsw_r),this)); + m_maincpu->space(AS_PROGRAM).install_write_handler(0x800180, 0x800187, write16_delegate(FUNC(cps_state::cps1_soundlatch_w),this)); + m_maincpu->space(AS_PROGRAM).install_write_handler(0x980000, 0x98002f, write16_delegate(FUNC(cps_state::kodb_layer_w),this)); + + /* the original game alternates between 2 sprite ram areas to achieve flashing sprites - the bootleg doesn't do the write to the register to achieve this + mapping both sprite ram areas to the same bootleg sprite ram - similar to how sf2mdt works */ + m_bootleg_sprite_ram = std::make_unique<uint16_t[]>(0x2000); + m_maincpu->space(AS_PROGRAM).install_ram(0x900000, 0x903fff, m_bootleg_sprite_ram.get()); + m_maincpu->space(AS_PROGRAM).install_ram(0x904000, 0x907fff, m_bootleg_sprite_ram.get()); /* both of these need to be mapped */ + + init_cps1(); +} + + + +// ************************************************************************* KNIGHTSB + +/* + +CPU: + +1x MC68000P12 ic65 main +1x Z0840006PSC ic1 sound +1x YM2151 ic29 sound +1x YM3012 ic30 sound +2x LM324 ic15,ic31 sound +2x M5205 ic184,ic185 sound +1x TDA2003 ic14 sound +1x oscillator 24.000000MHz (close to main) +1x oscillator 29.821000MHz (close to sound) + +ROMs + +5x M27C2001 1,2,3,4,5 dumped +4x maskrom KA,KB,KC,KD not dumped + +RAMs: + +4x KM62256ALP ic112,ic113,ic168,ic170 +1x SYC6116L ic24 +1x MCM2018AN ic7,ic8,ic51,ic56,ic70,ic71,ic77,ic78 + +PLDs: + +1x TPC1020AFN ic116 read protected +3x GAL20V8A ic120,ic121,ic169 read protected +3x GAL16V8A ic7,ic72,ic80 read protected + +Note: + +1x JAMMA edge connector +2x 10 legs connector +1x trimmer (volume) +3x 8x2 switches DIP + +*/ +/* bootleg */ +/* FIXME - GFX ROMs are wrong, copied from the other version */ +/* ROMs missing are KA.IC91 KB.IC92 KC.IC93 KD.IC94 */ +ROM_START( knightsb ) + ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */ + ROM_LOAD16_BYTE( "3.ic173", 0x00001, 0x40000, CRC(c9c6e720) SHA1(e8a1cd73458b548e88fc49d8f659e0dc33a8e756) ) + ROM_LOAD16_BYTE( "5.ic172", 0x00000, 0x40000, CRC(7fd91118) SHA1(d2832b21309a467938891946d7af35d8095787a4) ) + ROM_LOAD16_BYTE( "2.ic175", 0x80001, 0x40000, CRC(1eb91343) SHA1(e02cfbbd7689346f14f2e3455ed17e7f0b51bad0) ) + ROM_LOAD16_BYTE( "4.ic176", 0x80000, 0x40000, CRC(af352703) SHA1(7855ac65752203f45af4ef41af8c291540a1c8a8) ) + + ROM_REGION( 0x400000, "gfx", 0 ) /* bootleg had 4x 1meg MASKroms, these need dumping so that the format is known */ + ROMX_LOAD( "kr_gfx1.rom", 0x000000, 0x80000, BAD_DUMP CRC(9e36c1a4) SHA1(772daae74e119371dfb76fde9775bda78a8ba125) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "kr_gfx3.rom", 0x000002, 0x80000, BAD_DUMP CRC(c5832cae) SHA1(a188cf401cd3a2909b377d3059f14d22ec3b0643) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "kr_gfx2.rom", 0x000004, 0x80000, BAD_DUMP CRC(f095be2d) SHA1(0427d1574062f277a9d04440019d5638b05de561) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "kr_gfx4.rom", 0x000006, 0x80000, BAD_DUMP CRC(179dfd96) SHA1(b1844e69da7ab13474da569978d5b47deb8eb2be) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "kr_gfx5.rom", 0x200000, 0x80000, BAD_DUMP CRC(1f4298d2) SHA1(4b162a7f649b0bcd676f8ca0c5eee9a1250d6452) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "kr_gfx7.rom", 0x200002, 0x80000, BAD_DUMP CRC(37fa8751) SHA1(b88b39d1f08621f15a5620095aef998346fa9891) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "kr_gfx6.rom", 0x200004, 0x80000, BAD_DUMP CRC(0200bc3d) SHA1(c900b1be2b4e49b951e5c1e3fd1e19d21b82986e) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "kr_gfx8.rom", 0x200006, 0x80000, BAD_DUMP CRC(0bb2b4e7) SHA1(983b800925d58e4aeb4e5105f93ed5faf66d009c) , ROM_GROUPWORD | ROM_SKIP(6) ) + + ROM_REGION( 0x50000, "audiocpu", 0 ) /* 64k for the audio CPU (+banks) */ + ROM_LOAD( "1.ic26", 0x00000, 0x40000, CRC(bd6f9cc1) SHA1(9f33cccef224d2204736a9eae761196866bd6e41) ) + ROM_RELOAD( 0x10000, 0x40000 ) +ROM_END + +// ************************************************************************* CAWINGBL, CAWINGB2 + +ROM_START( cawingbl ) + ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */ + ROM_LOAD16_BYTE( "caw2.bin", 0x00000, 0x80000, CRC(8125d3f0) SHA1(a0e48c326c6164ca189c9372f5c38a7c103772c1) ) + ROM_LOAD16_BYTE( "caw1.bin", 0x00001, 0x80000, CRC(b19b10ce) SHA1(3c71f1dc830d1e8b8ba26d8a71e12f477659480c) ) + + ROM_REGION( 0x200000, "gfx", 0 ) + ROMX_LOAD( "caw7.bin", 0x000000, 0x80000, CRC(a045c689) SHA1(8946c55635121282ea03586a278e50de20d92633) , ROM_SKIP(3) ) + ROMX_LOAD( "caw6.bin", 0x000001, 0x80000, CRC(61192f7c) SHA1(86643c62653a62a5c7541d50cfdecae9b607440d) , ROM_SKIP(3) ) + ROMX_LOAD( "caw5.bin", 0x000002, 0x80000, CRC(30dd78db) SHA1(e0295001d6f5fb4a9276c432f971e88f73c5e39a) , ROM_SKIP(3) ) + ROMX_LOAD( "caw4.bin", 0x000003, 0x80000, CRC(4937fc41) SHA1(dac179715be483a521df8e515afc1fb7a2cd8f13) , ROM_SKIP(3) ) + + ROM_REGION( 0x30000, "audiocpu", 0 ) /* 64k for the audio CPU (+banks) */ + ROM_LOAD( "caw3.bin", 0x00000, 0x20000, CRC(ffe16cdc) SHA1(8069ea69f0b89d61c35995c8040a4989d7be9c1f) ) + ROM_RELOAD( 0x10000, 0x20000 ) +ROM_END + +ROM_START( cawingb2 ) + ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */ + ROM_LOAD16_BYTE( "8.8", 0x00000, 0x20000, CRC(f655708c) SHA1(9962a1c96ea08bc71b25d4f58e5d1fb1beebf0dc) ) + ROM_LOAD16_BYTE( "4.4", 0x00001, 0x20000, CRC(a02fb5aa) SHA1(c9c064a83899c48f681ac803cfc5886503b9d992) ) + ROM_LOAD16_BYTE( "7.7", 0x40000, 0x20000, CRC(8c6c7430) SHA1(3ed5713caf774b050b41a6adea026e1307b570df) ) + ROM_LOAD16_BYTE( "3.3", 0x40001, 0x20000, CRC(f585bf2c) SHA1(3a3169791f8deace8d9bee1adb08f19fbcd309c6) ) + ROM_LOAD16_BYTE( "6.6", 0x80000, 0x20000, CRC(5fda906e) SHA1(7b3ef17d494a2f92e58ab7e34a3beaad8c149fca) ) + ROM_LOAD16_BYTE( "2.2", 0x80001, 0x20000, CRC(736c1835) SHA1(a91f479fab30603a111304adc0478d430faa80fc) ) + ROM_LOAD16_BYTE( "5.5", 0xc0000, 0x20000, CRC(76458083) SHA1(cbb4ef5f7615c834b2ee1ad3c86e7262f2f62c01) ) + ROM_LOAD16_BYTE( "1.1", 0xc0001, 0x20000, CRC(d3523f34) SHA1(005ea378c2b78782f85ecc591946c027ca2ca023) ) + + ROM_REGION( 0x200000, "gfx", 0 ) + ROMX_LOAD( "17.17", 0x000000, 0x20000, CRC(0b538062) SHA1(ac6e5dc82efdca311adfe6e6cdda160ad4a0d04d) , ROM_SKIP(3) ) + ROMX_LOAD( "19.19", 0x000001, 0x20000, CRC(3ad62311) SHA1(1c132696b55191d16af30ebd36d2320d979eab36) , ROM_SKIP(3) ) + ROMX_LOAD( "21.21", 0x000002, 0x20000, CRC(1b872a98) SHA1(7a3f72c6d384dfa8e224f93604997a7b6e5c8926) , ROM_SKIP(3) ) + ROMX_LOAD( "23.23", 0x000003, 0x20000, CRC(ad49eecd) SHA1(39909996765391ed734a02c74f683e1bd9ce1561) , ROM_SKIP(3) ) + ROMX_LOAD( "9.9", 0x080000, 0x20000, CRC(8cd4df5b) SHA1(771b6d6a6baa95a669335fe64e2219fe7226e140) , ROM_SKIP(3) ) + ROMX_LOAD( "11.11", 0x080001, 0x20000, CRC(bf14418a) SHA1(7a0e1c65b8825a252338d6c1db59a88966ec6cfb) , ROM_SKIP(3) ) + ROMX_LOAD( "13.13", 0x080002, 0x20000, CRC(cef1aab8) SHA1(677a889b939ff00e95737a4a53053744bb6744c0) , ROM_SKIP(3) ) + ROMX_LOAD( "15.15", 0x080003, 0x20000, CRC(397725dc) SHA1(9450362bbf2f91b4225a088d6e283d7b16407b74) , ROM_SKIP(3) ) + ROMX_LOAD( "18.18", 0x100000, 0x20000, CRC(9b14f7ed) SHA1(72b6e1174d4faab487261aa6739de842d2423e1a) , ROM_SKIP(3) ) + ROMX_LOAD( "20.20", 0x100001, 0x20000, CRC(59bcc1bb) SHA1(c725060e068294dea1d962c54a9018050fa70297) , ROM_SKIP(3) ) + ROMX_LOAD( "22.22", 0x100002, 0x20000, CRC(23dc647a) SHA1(2d8d4c4c7b2d0616430360d1639b07216dd731d6) , ROM_SKIP(3) ) + ROMX_LOAD( "24.24", 0x100003, 0x20000, CRC(eda9fa6b) SHA1(4a3510ce71b015a1ea568fd0bbe61c5c093a2fbf) , ROM_SKIP(3) ) + ROMX_LOAD( "10.10", 0x180000, 0x20000, CRC(17174249) SHA1(71c6424ab4629065dd6af8bb47b18f5b5d0fbe49) , ROM_SKIP(3) ) + ROMX_LOAD( "12.12", 0x180001, 0x20000, CRC(490440b2) SHA1(2597bf16340308f84b32cfa048c426db571b4a35) , ROM_SKIP(3) ) + ROMX_LOAD( "14.14", 0x180002, 0x20000, CRC(344a8270) SHA1(fdb588a7ba60783225e3b5c72446f79625de4f9c) , ROM_SKIP(3) ) + ROMX_LOAD( "16.16", 0x180003, 0x20000, CRC(b991ad91) SHA1(5c59131ddf068cb54d23f8836293360fbc967d58) , ROM_SKIP(3) ) + + ROM_REGION( 0x30000, "audiocpu", 0 ) /* 64k for the audio CPU (+banks) */ + ROM_LOAD( "5.a", 0x00000, 0x20000, CRC(ffe16cdc) SHA1(8069ea69f0b89d61c35995c8040a4989d7be9c1f) ) + ROM_RELOAD( 0x10000, 0x20000 ) +ROM_END + +void cps_state::init_cawingbl() +{ + m_maincpu->space(AS_PROGRAM).install_read_port(0x882000, 0x882001, "IN1"); + m_maincpu->space(AS_PROGRAM).install_write_handler(0x882006, 0x882007, write16_delegate(FUNC(cps_state::cawingbl_soundlatch_w),this)); + m_maincpu->space(AS_PROGRAM).install_read_handler(0x882008, 0x88200f, read16_delegate(FUNC(cps_state::cps1_dsw_r),this)); + + init_cps1(); +} + +// HBMAME start +ROM_START( cawingb ) + ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */ + ROM_LOAD16_BYTE( "2.16d", 0x00000, 0x80000, CRC(8125d3f0) SHA1(a0e48c326c6164ca189c9372f5c38a7c103772c1) ) + ROM_LOAD16_BYTE( "1.19d", 0x00001, 0x80000, CRC(b19b10ce) SHA1(3c71f1dc830d1e8b8ba26d8a71e12f477659480c) ) + + ROM_REGION( 0x200000, "gfx", 0 ) + ROMX_LOAD( "ca-5m.7a", 0x000000, 0x80000, CRC(66d4cc37) SHA1(d355ea64ff29d228dcbfeee72bcf11882bf1cd9d) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "ca-7m.9a", 0x000002, 0x80000, CRC(b6f896f2) SHA1(bdb6820b81fbce77d7eacb01777af7c380490402) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "ca-1m.3a", 0x000004, 0x80000, CRC(4d0620fd) SHA1(5f62cd551b6a230edefd81fa60c10c84186ca804) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "ca-3m.5a", 0x000006, 0x80000, CRC(0b0341c3) SHA1(c31f0e78f49d94ea9dea20eb0cbd98a6c613bcbf) , ROM_GROUPWORD | ROM_SKIP(6) ) + + ROM_REGION( 0x18000, "audiocpu", 0 ) /* 64k for the audio CPU (+banks) */ + ROM_LOAD( "ca_9.12b", 0x00000, 0x08000, CRC(96fe7485) SHA1(10466889dfc6bc8afd3075385e241a16372efbeb) ) + ROM_CONTINUE( 0x10000, 0x08000 ) + + ROM_REGION( 0x40000, "oki", 0 ) /* Samples */ + ROM_LOAD( "ca_18.11c", 0x00000, 0x20000, CRC(4a613a2c) SHA1(06e10644fc60925b85d2ca0888c9fa057bfe996a) ) + ROM_LOAD( "ca_19.12c", 0x20000, 0x20000, CRC(74584493) SHA1(5cfb15f1b9729323707972646313aee8ab3ac4eb) ) +ROM_END +// HBMAME end + + +// ************************************************************************* DINOPIC, DINOPIC2 + +MACHINE_START_MEMBER(cps_state, dinopic) +{ + m_layer_enable_reg = 0x0a; + m_layer_mask_reg[0] = 0x0c; + m_layer_mask_reg[1] = 0x0e; + m_layer_mask_reg[2] = 0x00; + m_layer_mask_reg[3] = 0x02; + m_layer_scroll1x_offset = 0x40; + m_layer_scroll2x_offset = 0x40; + m_layer_scroll3x_offset = 0x40; + m_sprite_base = 0x1000; + m_sprite_list_end_marker = 0x8000; + m_sprite_x_offset = 0; +} + +void cps_state::dinopic(machine_config &config) +{ + /* basic machine hardware */ + M68000(config, m_maincpu, 12000000); + m_maincpu->set_addrmap(AS_PROGRAM, &cps_state::dinopic_map); + m_maincpu->set_vblank_int("screen", FUNC(cps_state::cps1_interrupt)); + m_maincpu->set_addrmap(m68000_base_device::AS_CPU_SPACE, &cps_state::cpu_space_map); + + //PIC16C57(config, m_audiocpu, 12000000).set_disable(); /* no valid dumps .. */ + + MCFG_MACHINE_START_OVERRIDE(cps_state, dinopic) + + EEPROM_93C46_8BIT(config, "eeprom"); + + /* video hardware */ + SCREEN(config, m_screen, SCREEN_TYPE_RASTER); + m_screen->set_refresh_hz(60); + m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0)); + m_screen->set_size(64*8, 32*8); + m_screen->set_visarea(8*8, (64-8)*8-1, 2*8, 30*8-1 ); + m_screen->set_screen_update(FUNC(cps_state::screen_update_fcrash)); + m_screen->screen_vblank().set(FUNC(cps_state::screen_vblank_cps1)); + m_screen->set_palette(m_palette); + + GFXDECODE(config, m_gfxdecode, m_palette, gfx_cps1); + PALETTE(config, m_palette).set_entries(0xc00); + + MCFG_VIDEO_START_OVERRIDE(cps_state,cps1) + + /* sound hardware */ + SPEAKER(config, "mono").front_center(); + + GENERIC_LATCH_8(config, m_soundlatch); + + OKIM6295(config, m_oki, 1000000, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 0.30); +} + +/* + +Cadillac Bootleg Hardware: + +1x 68000p10 +1x PIC16c57 +1x AD-65 +1x OSC 30mhz +1x OSC 24mhz +13x 27c4000 ROMS + +*/ +ROM_START( dinopic ) + ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */ + ROM_LOAD16_BYTE( "3.bin", 0x000001, 0x80000, CRC(13dfeb08) SHA1(cd2f9dd64f4fabe93901247e36dff3763169716d) ) + ROM_LOAD16_BYTE( "5.bin", 0x000000, 0x80000, CRC(96dfcbf1) SHA1(a8bda6edae2c1b79db7ae8a8976fd2457f874373) ) + ROM_LOAD16_BYTE( "2.bin", 0x100001, 0x80000, CRC(0e4058ba) SHA1(346f9e34ea53dd1bf5cdafa1e38bf2edb09b9a7f) ) + ROM_LOAD16_BYTE( "7.bin", 0x100000, 0x80000, CRC(6133f349) SHA1(d13af99910623f62c090d25372a2253dbc2f8cbe) ) + + ROM_REGION( 0x400000, "gfx", 0 ) // same data, different format, except for 8 which is a 99% match (bad rom?) + ROMX_LOAD( "4.bin", 0x000000, 0x40000, CRC(f3c2c98d) SHA1(98ae51a67fa4159456a4a205eebdd8d1775888d1), ROM_SKIP(7) ) + ROM_CONTINUE( 0x000004, 0x40000) + ROMX_LOAD( "8.bin", 0x000001, 0x40000, CRC(d574befc) SHA1(56482e7a9aa8439f30e3cf72311495ce677a083d), ROM_SKIP(7) ) + ROM_CONTINUE( 0x000005, 0x40000) + ROMX_LOAD( "9.bin", 0x000002, 0x40000, CRC(55ef0adc) SHA1(3b5551ae76ae80882d37fc70a1031a57885d6840), ROM_SKIP(7) ) + ROM_CONTINUE( 0x000006, 0x40000) + ROMX_LOAD( "6.bin", 0x000003, 0x40000, CRC(cc0805fc) SHA1(c512734c28b878a30a0de249929f69784d5d77a1), ROM_SKIP(7) ) + ROM_CONTINUE( 0x000007, 0x40000) + ROMX_LOAD( "13.bin", 0x200000, 0x40000, CRC(1371f714) SHA1(d2c98096fab08e3d4fd2482e6ebfc970ead656ee), ROM_SKIP(7) ) + ROM_CONTINUE( 0x200004, 0x40000) + ROMX_LOAD( "12.bin", 0x200001, 0x40000, CRC(b284c4a7) SHA1(166f571e0afa115f8e38ba427b40e30abcfd70ee), ROM_SKIP(7) ) + ROM_CONTINUE( 0x200005, 0x40000) + ROMX_LOAD( "11.bin", 0x200002, 0x40000, CRC(b7ad3394) SHA1(58dec34d9d991ff2817c8a7847749716abae6c77), ROM_SKIP(7) ) + ROM_CONTINUE( 0x200006, 0x40000) + ROMX_LOAD( "10.bin", 0x200003, 0x40000, CRC(88847705) SHA1(05dc90067921960e417b7436056a5e1f86abaa1a), ROM_SKIP(7) ) + ROM_CONTINUE( 0x200007, 0x40000) + + ROM_REGION( 0x28000, "audiocpu", 0 ) /* PIC16c57 - protected, dump isn't valid */ + ROM_LOAD( "pic16c57-rp", 0x00000, 0x2d4c, BAD_DUMP CRC(5a6d393c) SHA1(1391a1590aff5f75bb6fae1c83eddb796b53135d) ) + + ROM_REGION( 0x80000, "oki", 0 ) /* OKI6295 samples */ + ROM_LOAD( "1.bin", 0x000000, 0x80000, CRC(7d921309) SHA1(d51e60e904d302c2516b734189e141aa171b2b82) ) +ROM_END + +/* this is basically the same set as above, from a different bootleg pcb, with a few extra pal dumps etc. + the first dump will probably be removed eventually + + CPU + 1x TS68000CP10 (main) + 1x AD-65 (sound)(equivalent to M6295) + 1x PIC16C57-XT/P + 1x A1020B-PL84C + 1x oscillator 24.000MHz (close to main) + 1x oscillator 30.000MHz (close to sound) + + ROMs + 13x 27C4000 + 3x GAL20V8A + 3x PALCE16V8H (1 broken not dumped) + 1x CAT93C46P + + Note + 1x JAMMA edge connector + 1x 10 legs connector + 1x trimmer (volume) +*/ + +ROM_START( dinopic2 ) + ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */ + ROM_LOAD16_BYTE( "27c4000-m12374r-2.bin", 0x000001, 0x80000, CRC(13dfeb08) SHA1(cd2f9dd64f4fabe93901247e36dff3763169716d) ) + ROM_LOAD16_BYTE( "27c4000-m12481.bin", 0x000000, 0x80000, CRC(96dfcbf1) SHA1(a8bda6edae2c1b79db7ae8a8976fd2457f874373) ) + ROM_LOAD16_BYTE( "27c4000-m12374r-1.bin", 0x100001, 0x80000, CRC(0e4058ba) SHA1(346f9e34ea53dd1bf5cdafa1e38bf2edb09b9a7f) ) + ROM_LOAD16_BYTE( "27c4000-m12374r-3.bin", 0x100000, 0x80000, CRC(6133f349) SHA1(d13af99910623f62c090d25372a2253dbc2f8cbe) ) + + ROM_REGION( 0x400000, "gfx", 0 ) + ROMX_LOAD( "27c4000-m12481-4.bin", 0x000000, 0x40000, CRC(f3c2c98d) SHA1(98ae51a67fa4159456a4a205eebdd8d1775888d1), ROM_SKIP(7) ) + ROM_CONTINUE( 0x000004, 0x40000) + ROMX_LOAD( "8.bin", 0x000001, 0x40000, CRC(d574befc) SHA1(56482e7a9aa8439f30e3cf72311495ce677a083d), ROM_SKIP(7) ) + ROM_CONTINUE( 0x000005, 0x40000) + ROMX_LOAD( "27c4000-m12481-2.bin", 0x000002, 0x40000, CRC(55ef0adc) SHA1(3b5551ae76ae80882d37fc70a1031a57885d6840), ROM_SKIP(7) ) + ROM_CONTINUE( 0x000006, 0x40000) + ROMX_LOAD( "27c4000-m12481-1.bin", 0x000003, 0x40000, CRC(cc0805fc) SHA1(c512734c28b878a30a0de249929f69784d5d77a1), ROM_SKIP(7) ) + ROM_CONTINUE( 0x000007, 0x40000) + ROMX_LOAD( "27c4000-m12481-8.bin", 0x200000, 0x40000, CRC(1371f714) SHA1(d2c98096fab08e3d4fd2482e6ebfc970ead656ee), ROM_SKIP(7) ) + ROM_CONTINUE( 0x200004, 0x40000) + ROMX_LOAD( "27c4000-m12481-7.bin", 0x200001, 0x40000, CRC(b284c4a7) SHA1(166f571e0afa115f8e38ba427b40e30abcfd70ee), ROM_SKIP(7) ) + ROM_CONTINUE( 0x200005, 0x40000) + ROMX_LOAD( "27c4000-m12481-6.bin", 0x200002, 0x40000, CRC(b7ad3394) SHA1(58dec34d9d991ff2817c8a7847749716abae6c77), ROM_SKIP(7) ) + ROM_CONTINUE( 0x200006, 0x40000) + ROMX_LOAD( "27c4000-m12481-5.bin", 0x200003, 0x40000, CRC(88847705) SHA1(05dc90067921960e417b7436056a5e1f86abaa1a), ROM_SKIP(7) ) + ROM_CONTINUE( 0x200007, 0x40000) + + ROM_REGION( 0x28000, "audiocpu", 0 ) /* PIC16c57 - protected, dump isn't valid */ + ROM_LOAD( "pic16c57-xt.hex", 0x00000, 0x26cc, BAD_DUMP CRC(a6a5eac4) SHA1(2039789084836769180f0bfd230c2553a37e2aaf) ) + + ROM_REGION( 0x80000, "oki", 0 ) /* OKI6295 samples */ + ROM_LOAD( "27c4000-m12623.bin", 0x000000, 0x80000, CRC(7d921309) SHA1(d51e60e904d302c2516b734189e141aa171b2b82) ) + + ROM_REGION( 0xc00, "user1", 0 ) /* extra bits on this set */ + ROM_LOAD( "cat93c46p.bin", 0x000, 0x080, CRC(d49fa351) SHA1(e6dfaff1c6aa962d34ae8e82b71e6f394d82e19c) ) + ROM_LOAD( "gal20v8a-1.bin", 0x200, 0x157, CRC(cd99ca47) SHA1(ee1d990fd294aa46f56f31264134251569f6792e) ) + ROM_LOAD( "gal20v8a-2.bin", 0x400, 0x157, CRC(60d016b9) SHA1(add42c763c819f3fe6d7cf3adc7123a52c2a3be9) ) + ROM_LOAD( "gal20v8a-3.bin", 0x600, 0x157, CRC(049b7f4f) SHA1(6c6ea03d9a293db69a8bd10e042ee75e3c01313c) ) + ROM_LOAD( "palce16v8h-1.bin", 0x800, 0x117, CRC(48253c66) SHA1(8c94e655b768c45c3edf6ef39e62e3b7a4e57530) ) + ROM_LOAD( "palce16v8h-2.bin", 0xa00, 0x117, CRC(9ae375ba) SHA1(6f227c2a5b1170a41e6419f12d1e1f98edc6f8e5) ) +ROM_END + +void cps_state::init_dinopic() +{ + m_bootleg_sprite_ram = std::make_unique<uint16_t[]>(0x2000); + m_maincpu->space(AS_PROGRAM).install_ram(0x990000, 0x993fff, m_bootleg_sprite_ram.get()); + init_cps1(); +} + +// The picture is offset to the left, no sound, no sprites. Most settings cannot be changed. +ROM_START( dinopic4 ) + ROM_REGION( CODE_SIZE, "maincpu", 0 ) + ROM_LOAD16_BYTE( "cad_28", 0x000000, 0x040000, CRC(97dc3d86) SHA1(8dbe9dab5682933b3ea2bfcd066f5f4503aad009) ) + ROM_LOAD16_BYTE( "cad_32", 0x000001, 0x040000, CRC(200a594f) SHA1(125bbf0f1cdc8740293cc3b73ac4bf82af24c0d5) ) + ROM_LOAD16_BYTE( "cad_29", 0x080000, 0x040000, CRC(302303c4) SHA1(42427215357f670d2943a8f09a2288cd4aacd14b) ) + ROM_LOAD16_BYTE( "cad_33", 0x080001, 0x040000, CRC(5bf6deda) SHA1(278f56a10db0f5975ac9ecc7b6e121c2f1dbfc94) ) + ROM_LOAD16_BYTE( "cad_31", 0x100000, 0x020000, CRC(f0110c8a) SHA1(eee714439a3802168c2cece91ed0e1e6ab630652) ) + ROM_LOAD16_BYTE( "cad_35", 0x100001, 0x020000, CRC(fbcf4314) SHA1(a59a1d867abea5216367220d8c9d005f451c9d88) ) + ROM_LOAD16_BYTE( "cad_30", 0x140000, 0x020000, CRC(bbcafc3b) SHA1(52ff5928b1da862813ef150ea77ac59cff82df5b) ) + ROM_LOAD16_BYTE( "cad_34", 0x140001, 0x020000, CRC(481369b8) SHA1(065b5f6b3d2f337def183c3ab5f0ef8c21d0c849) ) + ROM_FILL(0xbb3b8,1,0x4e) // kill protection + ROM_FILL(0xbb3b9,1,0x71) + + ROM_REGION( 0x400000, "gfx", 0 ) + ROMX_LOAD( "cad_24", 0x000000, 0x040000, CRC(e59e0066) SHA1(de8868ac7c9323c9ce4a22d610f25e8932e09218), ROM_SKIP(7) ) + ROMX_LOAD( "cad_14", 0x000001, 0x040000, CRC(79b60fc5) SHA1(12519904ca235661a103f01918b8e713abbfb6f4), ROM_SKIP(7) ) + ROMX_LOAD( "cad_26", 0x000002, 0x040000, CRC(2db8cb57) SHA1(e4acc9e94067e3567e4a4b6c8439d5cc51cfbae0), ROM_SKIP(7) ) + ROMX_LOAD( "cad_16", 0x000003, 0x040000, CRC(569e5cf0) SHA1(c4b61d8c79d5d1dfd4079e57f444f7ac89a26422), ROM_SKIP(7) ) + ROMX_LOAD( "cad_20", 0x000004, 0x040000, CRC(779bffb2) SHA1(e591845761bf637d36764d84f7af84b1e3594f7b), ROM_SKIP(7) ) + ROMX_LOAD( "cad_10", 0x000005, 0x040000, CRC(9d5b2ed4) SHA1(4958fc59ca6dd45e82a1a9ea68ae40450f67badc), ROM_SKIP(7) ) + ROMX_LOAD( "cad_22", 0x000006, 0x040000, CRC(b58c4246) SHA1(fc3e705d025372edb3ded8840ff0157398897b8d), ROM_SKIP(7) ) + ROMX_LOAD( "cad_12", 0x000007, 0x040000, CRC(33ed501d) SHA1(f6f80e802444101bfcb38b1a27ed6a9b9e32ba3c), ROM_SKIP(7) ) + ROMX_LOAD( "cad_25", 0x200000, 0x040000, CRC(900b82b7) SHA1(c9b422daccaf793cd8fae5e3f88cbdfc757cc00b), ROM_SKIP(7) ) + ROMX_LOAD( "cad_15", 0x200001, 0x040000, CRC(aa54f07c) SHA1(b1a71d2efefec4fdf1eff61404d385d9f7d31468), ROM_SKIP(7) ) + ROMX_LOAD( "cad_27", 0x200002, 0x040000, CRC(27492fde) SHA1(2befbf43c316db072f63d771202c8e77b6e228ff), ROM_SKIP(7) ) + ROMX_LOAD( "cad_17", 0x200003, 0x040000, CRC(920df2fd) SHA1(7ad467e6ecf59a6b737ee5369ffcc4a5d203ea48), ROM_SKIP(7) ) + ROMX_LOAD( "cad_21", 0x200004, 0x040000, CRC(d65ee299) SHA1(bfad1473a05f4152dedefb5b8d10e7d27b4dc18a), ROM_SKIP(7) ) + ROMX_LOAD( "cad_11", 0x200005, 0x040000, CRC(8594b5e8) SHA1(10aca27488652da3c8421a8ea5acdfa7ec596e93), ROM_SKIP(7) ) + ROMX_LOAD( "cad_23", 0x200006, 0x040000, CRC(f07c16f2) SHA1(422ae1bcfe0a6704e374800d2af8cda69bd03138), ROM_SKIP(7) ) + ROMX_LOAD( "cad_13", 0x200007, 0x040000, CRC(07a564b4) SHA1(7be9f1a52eaa523a386d91d12ec0ddca716c363c), ROM_SKIP(7) ) + + ROM_REGION( 0x18000, "audiocpu", 0 ) // first and 2nd half identical + ROM_LOAD( "cad_09", 0x00000, 0x08000, CRC(46546432) SHA1(c37527f663713464f837295625345d485855122e) ) + ROM_CONTINUE( 0x10000, 0x08000 ) + + ROM_REGION( 0x40000, "oki", 0 ) + ROM_LOAD( "cad_18", 0x00000, 0x20000, CRC(bd12c2ce) SHA1(4bb4d854be7aff2516241ba56f431a5464854be2) ) + ROM_LOAD( "cad_19", 0x20000, 0x20000, CRC(9233de5a) SHA1(c20f596648963ddf62a4452741cc9ad8b11f2ca2) ) + + ROM_REGION( 0x80, "control", 0 ) + ROM_LOAD ( "dino.key", 0x00, 0x80, CRC(230b6eb0) SHA1(240fdda90aecd62ce1f218e430b7ee6a464b8de8) ) +ROM_END + + +// ************************************************************************* SGYXZ + +// 24mhz crystal (maincpu), 28.322 crystal (video), 3.579545 crystal (sound) +// sound cpu is (239 V 249521 VC5006 KABUKI DL-030P-110V) - recycled Kabuki Z80 from genuine Capcom HW? +// 3x8 dsws + +void cps_state::sgyxz(machine_config &config) +{ + /* basic machine hardware */ + M68000(config, m_maincpu, 12000000); + m_maincpu->set_addrmap(AS_PROGRAM, &cps_state::sgyxz_map); + m_maincpu->set_vblank_int("screen", FUNC(cps_state::cps1_interrupt)); + m_maincpu->set_addrmap(m68000_base_device::AS_CPU_SPACE, &cps_state::cpu_space_map); + + Z80(config, m_audiocpu, 3579545); + m_audiocpu->set_addrmap(AS_PROGRAM, &cps_state::sgyxz_sound_map); + + MCFG_MACHINE_START_OVERRIDE(cps_state,sgyxz) + + /* video hardware */ + SCREEN(config, m_screen, SCREEN_TYPE_RASTER); + m_screen->set_refresh_hz(60); + m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0)); + m_screen->set_size(64*8, 32*8); + m_screen->set_visarea(8*8, (64-8)*8-1, 2*8, 30*8-1 ); + m_screen->set_screen_update(FUNC(cps_state::screen_update_fcrash)); + m_screen->screen_vblank().set(FUNC(cps_state::screen_vblank_cps1)); + m_screen->set_palette(m_palette); + GFXDECODE(config, m_gfxdecode, m_palette, gfx_cps1); + PALETTE(config, m_palette).set_entries(0xc00); + + MCFG_VIDEO_START_OVERRIDE(cps_state, cps1) + + EEPROM_93C46_8BIT(config, "eeprom"); + + /* sound hardware */ + SPEAKER(config, "mono").front_center(); + + GENERIC_LATCH_8(config, m_soundlatch); + GENERIC_LATCH_8(config, m_soundlatch2); + + ym2151_device &ym2151(YM2151(config, "2151", XTAL(3'579'545))); /* verified on pcb */ + ym2151.irq_handler().set_inputline(m_audiocpu, 0); + ym2151.add_route(0, "mono", 0.35); + ym2151.add_route(1, "mono", 0.35); + + /* CPS PPU is fed by a 16mhz clock,pin 117 outputs a 4mhz clock which is divided by 4 using 2 74ls74 */ + OKIM6295(config, m_oki, XTAL(16'000'000)/4/4, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 0.30); // pin 7 can be changed by the game code, see f006 on z80 +} + +ROM_START( sgyxz ) + ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 Code */ + ROM_LOAD16_BYTE( "sgyxz_prg1.bin", 0x000001, 0x20000, CRC(d8511929) SHA1(4de9263778f327693f4d1e21b48e43806f673487) ) + ROM_CONTINUE( 0x80001, 0x20000 ) + ROM_CONTINUE( 0x40001, 0x20000 ) + ROM_CONTINUE( 0xc0001, 0x20000 ) + ROM_LOAD16_BYTE( "sgyxz_prg2.bin", 0x000000, 0x20000, CRC(95429c83) SHA1(e981624d018132e5625a66113b6ac4fc44e55cf7) ) + ROM_CONTINUE( 0x80000, 0x20000 ) + ROM_CONTINUE( 0x40000, 0x20000 ) + ROM_CONTINUE( 0xc0000, 0x20000 ) + ROM_FILL(0x708da, 4, 0xff) // patch out protections + ROM_FILL(0xf11ea, 1, 0x60) + ROM_FILL(0x00007, 1, 0xa2) // start address + ROM_FILL(0x02448, 1, 0x07) // transitions + + ROM_REGION( 0x400000, "gfx", 0 ) + ROMX_LOAD("sgyxz_gfx1.bin", 0x000000, 0x80000, CRC(a60be9f6) SHA1(2298a4b6a2c83b76dc106a1efa19606b298d378a), ROM_GROUPWORD | ROM_SKIP(6) ) // 'picture 1' + ROM_CONTINUE( 0x000004, 0x80000 ) + ROM_CONTINUE( 0x200000, 0x80000 ) + ROM_CONTINUE( 0x200004, 0x80000 ) + ROMX_LOAD("sgyxz_gfx2.bin", 0x000002, 0x80000, CRC(6ad9d048) SHA1(d47212d28d0a1ce349e4c59e5d0d99c541b3458e), ROM_GROUPWORD | ROM_SKIP(6) ) // 'picture 2' + ROM_CONTINUE( 0x000006, 0x80000 ) + ROM_CONTINUE( 0x200002, 0x80000 ) + ROM_CONTINUE( 0x200006, 0x80000 ) + + ROM_REGION( 0x20000, "audiocpu", 0 ) /* Z80 code */ + ROM_LOAD( "sgyxz_snd2.bin", 0x00000, 0x10000, CRC(210c376f) SHA1(0d937c86078d0a106f5636b7daf5fc0266c2c2ec) ) + ROM_RELOAD( 0x8000, 0x10000 ) + + ROM_REGION( 0x040000, "oki", 0 ) /* Samples */ + ROM_LOAD( "sgyxz_snd1.bin", 0x00000, 0x40000, CRC(c15ac0f2) SHA1(8d9e5519d9820e4ac4f70555088c80e64d052c9d) ) +ROM_END + + + +// ************************************************************************* PUNIPIC, PUNIPIC2, PUNIPIC3 + +MACHINE_START_MEMBER(cps_state, punipic) +{ + m_layer_enable_reg = 0x12; + m_layer_mask_reg[0] = 0x14; + m_layer_mask_reg[1] = 0x16; + m_layer_mask_reg[2] = 0x08; + m_layer_mask_reg[3] = 0x0a; + m_layer_scroll1x_offset = 0x46; // text + m_layer_scroll3x_offset = 0x46; // green patch in the park + m_sprite_base = 0x1000; + m_sprite_list_end_marker = 0x8000; + m_sprite_x_offset = 0; +} + +void cps_state::punipic(machine_config &config) +{ + /* basic machine hardware */ + M68000(config, m_maincpu, 12000000); + m_maincpu->set_addrmap(AS_PROGRAM, &cps_state::punipic_map); + m_maincpu->set_vblank_int("screen", FUNC(cps_state::cps1_interrupt)); + m_maincpu->set_addrmap(m68000_base_device::AS_CPU_SPACE, &cps_state::cpu_space_map); + + //PIC16C57(config, m_audiocpu, 12000000).set_disable(); /* no valid dumps .. */ + + MCFG_MACHINE_START_OVERRIDE(cps_state, punipic) + + EEPROM_93C46_8BIT(config, "eeprom"); + + /* video hardware */ + SCREEN(config, m_screen, SCREEN_TYPE_RASTER); + m_screen->set_refresh_hz(60); + m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0)); + m_screen->set_size(64*8, 32*8); + m_screen->set_visarea(8*8, (64-8)*8-1, 2*8, 30*8-1 ); + m_screen->set_screen_update(FUNC(cps_state::screen_update_fcrash)); + m_screen->screen_vblank().set(FUNC(cps_state::screen_vblank_cps1)); + m_screen->set_palette(m_palette); + + GFXDECODE(config, m_gfxdecode, m_palette, gfx_cps1); + PALETTE(config, m_palette).set_entries(0xc00); + + MCFG_VIDEO_START_OVERRIDE(cps_state, cps1) + + /* sound hardware */ + SPEAKER(config, "mono").front_center(); + + GENERIC_LATCH_8(config, m_soundlatch); + + OKIM6295(config, m_oki, 1000000, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 0.30); +} + +/* bootleg with pic, like dinopic / dinopic2 */ +ROM_START( punipic ) + ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */ + ROM_LOAD16_BYTE( "cpu5.bin", 0x000000, 0x80000, CRC(c3151563) SHA1(61d3a20c25fea8a94ae6e473a87c21968867cba0) ) + ROM_LOAD16_BYTE( "cpu3.bin", 0x000001, 0x80000, CRC(8c2593ac) SHA1(4261bc72b96c3a5690df35c5d8b71524765693d9) ) + ROM_LOAD16_BYTE( "cpu4.bin", 0x100000, 0x80000, CRC(665a5485) SHA1(c07920d110ca9c35f6cbff94a6a889c17300f994) ) + ROM_LOAD16_BYTE( "cpu2.bin", 0x100001, 0x80000, CRC(d7b13f39) SHA1(eb7cd92b44fdef3b72672b0be6786c526421b627) ) + + ROM_REGION( 0x400000, "gfx", 0 ) + ROMX_LOAD( "gfx9.bin", 0x000000, 0x40000, CRC(9b9a887a) SHA1(8805b36fc18837bd7c64c751b435d72b763b2235), ROM_SKIP(7) ) + ROM_CONTINUE( 0x000004, 0x40000) + ROMX_LOAD( "gfx8.bin", 0x000001, 0x40000, CRC(2b94287a) SHA1(815d88e66f537e17550fc0483616f02f7126bfb1), ROM_SKIP(7) ) + ROM_CONTINUE( 0x000005, 0x40000) + ROMX_LOAD( "gfx7.bin", 0x000002, 0x40000, CRC(e9bd74f5) SHA1(8ed7098c69d1c70093c99956bf82e532bd6fc7ac), ROM_SKIP(7) ) + ROM_CONTINUE( 0x000006, 0x40000) + ROMX_LOAD( "gfx6.bin", 0x000003, 0x40000, CRC(a5e1c8a4) SHA1(3596265a45cf6bbf16c623f0fce7cdc65f9338ad), ROM_SKIP(7) ) + ROM_CONTINUE( 0x000007, 0x40000) + ROMX_LOAD( "gfx13.bin", 0x200000, 0x40000, CRC(6d75a193) SHA1(6c5a89517926d7ba4a925a3df800d4bdb8a6938d), ROM_SKIP(7) ) + ROM_CONTINUE( 0x200004, 0x40000) + ROMX_LOAD( "gfx12.bin", 0x200001, 0x40000, CRC(a3c205c1) SHA1(6317cc49434dbbb9a249ddd4b50bd791803b3ebe), ROM_SKIP(7) ) + ROM_CONTINUE( 0x200005, 0x40000) + ROMX_LOAD( "gfx11.bin", 0x200002, 0x40000, CRC(22f2ec92) SHA1(9186bfc5db71dc5b099c9a985e8fdd5710772d1c), ROM_SKIP(7) ) + ROM_CONTINUE( 0x200006, 0x40000) + ROMX_LOAD( "gfx10.bin", 0x200003, 0x40000, CRC(763974c9) SHA1(f9b93c7cf0cb8c212fc21c57c85459b7d2e4e2fd), ROM_SKIP(7) ) + ROM_CONTINUE( 0x200007, 0x40000) + + ROM_REGION( 0x28000, "audiocpu", 0 ) /* PIC16c57 - protected */ + ROM_LOAD( "pic16c57", 0x00000, 0x4000, NO_DUMP ) + + ROM_REGION( 0x200000, "oki", 0 ) /* OKI6295 */ + ROM_LOAD( "sound.bin", 0x000000, 0x80000, CRC(aeec9dc6) SHA1(56fd62e8db8aa96cdd242d8c705849a413567780) ) +ROM_END + +/* alt bootleg with PIC, same program roms as above, bigger GFX roms + +Punisher +1993, Capcom + +This is a bootleg version running on a single PCB. + +PCB Layout +---------- + +|-----------------------------------------| +| 93C46 SOUND 30MHz PAL | +| M6295 PIC16C57 | +| 6116 PAL 6116 | +| 6116 6116 ACTEL | +| 6116 A1020B | +|J 6116 | +|A TEST 6116 | +|M 6116 | +|M | +|A | +| 62256 62256 62256 PU13478 | +| PRG1 PRG2 | +| PRG3 PRG4 62256 PU11256 | +| PAL| +| 68000 24MHz PAL PAL | +|-----------------------------------------| + +Notes: + Measured clocks + --------------- + 68000 clock: 12.000MHz (24 / 2) + M6295 clock: 937.5kHz (30 / 32), sample rate = 30000000 / 32 / 132 + 16C57 clock: 3.75MHz (30 / 8) NOTE! 4096 bytes internal ROM is protected and can't be read out. + VSYNC : 60Hz + + ROMs + ---- + PRG* - 4M MASK ROM (read as 27C040) + SOUND - 4M MASK ROM (read as 27C040) + PU* - 16M MASK ROM (read as 27C160) + +*/ + +ROM_START( punipic2 ) + ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */ + ROM_LOAD16_BYTE( "prg4.bin", 0x000000, 0x80000, CRC(c3151563) SHA1(61d3a20c25fea8a94ae6e473a87c21968867cba0) ) + ROM_LOAD16_BYTE( "prg3.bin", 0x000001, 0x80000, CRC(8c2593ac) SHA1(4261bc72b96c3a5690df35c5d8b71524765693d9) ) + ROM_LOAD16_BYTE( "prg2.bin", 0x100000, 0x80000, CRC(665a5485) SHA1(c07920d110ca9c35f6cbff94a6a889c17300f994) ) + ROM_LOAD16_BYTE( "prg1.bin", 0x100001, 0x80000, CRC(d7b13f39) SHA1(eb7cd92b44fdef3b72672b0be6786c526421b627) ) + + ROM_REGION( 0x400000, "gfx", 0 ) + ROMX_LOAD( "pu11256.bin", 0x000000, 0x80000, CRC(6581faea) SHA1(2b0e96998002a1df96c7869ec965257d2ecfb531), ROM_GROUPWORD | ROM_SKIP(6) ) + ROM_CONTINUE( 0x200000, 0x80000 ) + ROM_CONTINUE( 0x000004, 0x80000 ) + ROM_CONTINUE( 0x200004, 0x80000 ) + ROMX_LOAD( "pu13478.bin", 0x000002, 0x80000, CRC(61613de4) SHA1(8f8c46ce907be2b4c4715ad88bfd1456818bdd2c), ROM_GROUPWORD | ROM_SKIP(6) ) + ROM_CONTINUE( 0x200002, 0x80000 ) + ROM_CONTINUE( 0x000006, 0x80000 ) + ROM_CONTINUE( 0x200006, 0x80000 ) + + ROM_REGION( 0x28000, "audiocpu", 0 ) /* PIC16c57 - protected */ + ROM_LOAD( "pic16c57", 0x00000, 0x4000, NO_DUMP ) + + ROM_REGION( 0x200000, "oki", 0 ) /* OKI6295 */ + ROM_LOAD( "sound.bin", 0x000000, 0x80000, CRC(aeec9dc6) SHA1(56fd62e8db8aa96cdd242d8c705849a413567780) ) + + ROM_REGION( 0x200000, "user1", 0 ) /* other */ + ROM_LOAD( "93c46.bin", 0x00, 0x80, CRC(36ab4e7d) SHA1(60bea43051d86d9aefcbb7a390cf0c7d8b905a4b) ) +ROM_END + +/* the readme doesn't actually state this has a PIC, and there's no sound rom + so it might be different */ + +ROM_START( punipic3 ) + ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */ + ROM_LOAD16_BYTE( "psb5b.rom", 0x000000, 0x80000, CRC(58f42c05) SHA1(e243928f0bbecdf2a8d07cf4a6fdea4440e46c01) ) + ROM_LOAD16_BYTE( "psb3b.rom", 0x000001, 0x80000, CRC(90113db4) SHA1(4decc203ae3ee4abcb2e017f11cd20eae2abf3f3) ) + ROM_LOAD16_BYTE( "psb4a.rom", 0x100000, 0x80000, CRC(665a5485) SHA1(c07920d110ca9c35f6cbff94a6a889c17300f994) ) + ROM_LOAD16_BYTE( "psb2a.rom", 0x100001, 0x80000, CRC(d7b13f39) SHA1(eb7cd92b44fdef3b72672b0be6786c526421b627) ) + + ROM_REGION( 0x400000, "gfx", 0 ) + ROMX_LOAD( "psb-a.rom", 0x000000, 0x80000, CRC(57f0f5e3) SHA1(130b6e92181994bbe874261e0895db65d4f3d5d1), ROM_GROUPWORD | ROM_SKIP(6) ) + ROM_CONTINUE( 0x000004, 0x80000 ) + ROM_CONTINUE( 0x200000, 0x80000 ) + ROM_CONTINUE( 0x200004, 0x80000 ) + ROMX_LOAD( "psb-b.rom", 0x000002, 0x80000, CRC(d9eb867e) SHA1(9b6eaa4a780da5c9cf09658fcab3a1a6f632c2f4), ROM_GROUPWORD | ROM_SKIP(6) ) + ROM_CONTINUE( 0x000006, 0x80000 ) + ROM_CONTINUE( 0x200002, 0x80000 ) + ROM_CONTINUE( 0x200006, 0x80000 ) + + ROM_REGION( 0x28000, "audiocpu", ROMREGION_ERASE00 ) /* PIC16c57 (maybe, not listed in readme) */ + //ROM_LOAD( "pic16c57", 0x00000, 0x4000, NO_DUMP ) + + ROM_REGION( 0x200000, "oki", ROMREGION_ERASE00 ) /* OKI6295 */ + //ROM_LOAD( "sound.bin", 0x000000, 0x80000, CRC(aeec9dc6) SHA1(56fd62e8db8aa96cdd242d8c705849a413567780) ) +ROM_END + +void cps_state::init_punipic() +{ + uint16_t *mem16 = (uint16_t *)memregion("maincpu")->base(); + mem16[0x5A8/2] = 0x4E71; // set data pointers + mem16[0x4DF0/2] = 0x33ED; + mem16[0x4DF2/2] = 0xDB2E; + mem16[0x4DF4/2] = 0x0080; + mem16[0x4DF6/2] = 0x0152; + mem16[0x4DF8/2] = 0x4E75; + + init_dinopic(); +} + +void cps_state::init_punipic3() +{ + uint16_t *mem16 = (uint16_t *)memregion("maincpu")->base(); + mem16[0x5A6/2] = 0x4E71; // set data pointers + mem16[0x5A8/2] = 0x4E71; + + init_dinopic(); +} + + + +// ************************************************************************* SF2M1 + +void cps_state::sf2m1(machine_config &config) +{ + /* basic machine hardware */ + M68000(config, m_maincpu, XTAL(12'000'000)); + m_maincpu->set_addrmap(AS_PROGRAM, &cps_state::sf2m1_map); + m_maincpu->set_vblank_int("screen", FUNC(cps_state::cps1_interrupt)); + m_maincpu->set_addrmap(m68000_base_device::AS_CPU_SPACE, &cps_state::cpu_space_map); + + Z80(config, m_audiocpu, XTAL(3'579'545)); + m_audiocpu->set_addrmap(AS_PROGRAM, &cps_state::sgyxz_sound_map); + + MCFG_MACHINE_START_OVERRIDE(cps_state,sf2m1) + + /* video hardware */ + SCREEN(config, m_screen, SCREEN_TYPE_RASTER); + m_screen->set_raw(CPS_PIXEL_CLOCK, CPS_HTOTAL, CPS_HBEND, CPS_HBSTART, CPS_VTOTAL, CPS_VBEND, CPS_VBSTART); + m_screen->set_screen_update(FUNC(cps_state::screen_update_fcrash)); + m_screen->screen_vblank().set(FUNC(cps_state::screen_vblank_cps1)); + m_screen->set_palette(m_palette); + + GFXDECODE(config, m_gfxdecode, m_palette, gfx_cps1); + PALETTE(config, m_palette).set_entries(0xc00); + + MCFG_VIDEO_START_OVERRIDE(cps_state, cps1) + + /* sound hardware */ + SPEAKER(config, "mono").front_center(); + GENERIC_LATCH_8(config, m_soundlatch); + GENERIC_LATCH_8(config, m_soundlatch2); + ym2151_device &ym2151(YM2151(config, "2151", XTAL(3'579'545))); + ym2151.irq_handler().set_inputline(m_audiocpu, 0); + ym2151.add_route(0, "mono", 0.35); + ym2151.add_route(1, "mono", 0.35); + OKIM6295(config, m_oki, XTAL(16'000'000)/4/4, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 0.30); +} + +ROM_START( sf2m1 ) + ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */ + ROM_LOAD16_BYTE( "222e", 0x000000, 0x80000, CRC(1e20d0a3) SHA1(5e05b52fd938aff5190bca7e178705d7236aef66) ) + ROM_LOAD16_BYTE( "196e", 0x000001, 0x80000, CRC(88cc38a3) SHA1(6049962f943bd37748a9531cc3254e8b59326eac) ) + ROM_LOAD16_WORD_SWAP( "s92_21a.bin", 0x100000, 0x80000, CRC(925a7877) SHA1(1960dca35f0ca6f2b399a9fccfbc0132ac6425d1) ) + + ROM_REGION( 0x600000, "gfx", 0 ) + ROMX_LOAD( "s92_01.bin", 0x000000, 0x80000, CRC(03b0d852) SHA1(f370f25c96ad2b94f8c53d6b7139100285a25bef) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "s92_02.bin", 0x000002, 0x80000, CRC(840289ec) SHA1(2fb42a242f60ba7e74009b5a90eb26e035ba1e82) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "s92_03.bin", 0x000004, 0x80000, CRC(cdb5f027) SHA1(4c7d944fef200fdfcaf57758b901b5511188ed2e) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "s92_04.bin", 0x000006, 0x80000, CRC(e2799472) SHA1(27d3796429338d82a8de246a0ea06dd487a87768) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "s92_05.bin", 0x200000, 0x80000, CRC(ba8a2761) SHA1(4b696d66c51611e43522bed752654314e76d33b6) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "s92_06.bin", 0x200002, 0x80000, CRC(e584bfb5) SHA1(ebdf1f5e2638eed3a65dda82b1ed9151a355f4c9) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "s92_07.bin", 0x200004, 0x80000, CRC(21e3f87d) SHA1(4a4961bb68c3a1ce15f9d393d9c03ecb2466cc29) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "s92_08.bin", 0x200006, 0x80000, CRC(befc47df) SHA1(520390420da3a0271ba90b0a933e65143265e5cf) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "s92_10.bin", 0x400000, 0x80000, CRC(960687d5) SHA1(2868c31121b1c7564e9767b9a19cdbf655c7ed1d) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "s92_11.bin", 0x400002, 0x80000, CRC(978ecd18) SHA1(648a59706b93c84b4206a968ecbdc3e834c476f6) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "s92_12.bin", 0x400004, 0x80000, CRC(d6ec9a0a) SHA1(ed6143f8737013b6ef1684e37c05e037e7a80dae) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "s92_13.bin", 0x400006, 0x80000, CRC(ed2c67f6) SHA1(0083c0ffaf6fe7659ff0cf822be4346cd6e61329) , ROM_GROUPWORD | ROM_SKIP(6) ) + + ROM_REGION( 0x18000, "audiocpu", 0 ) /* 64k for the audio CPU (+banks) */ + ROM_LOAD( "s92_09.bin", 0x00000, 0x08000, CRC(08f6b60e) SHA1(8258fcaca4ac419312531eec67079b97f471179c) ) + ROM_CONTINUE( 0x10000, 0x08000 ) + + ROM_REGION( 0x40000, "oki", 0 ) /* Samples */ + ROM_LOAD( "s92_18.bin", 0x00000, 0x20000, CRC(7f162009) SHA1(346bf42992b4c36c593e21901e22c87ae4a7d86d) ) + ROM_LOAD( "s92_19.bin", 0x20000, 0x20000, CRC(beade53f) SHA1(277c397dc12752719ec6b47d2224750bd1c07f79) ) +ROM_END + +void cps_state::init_sf2m1() +{ + uint16_t *mem16 = (uint16_t *)memregion("maincpu")->base(); + mem16[0x64E/2] = 0x6046; // fix priorities + + init_dinopic(); +} + + + +// ************************************************************************* SF2MDT, SF2MDTA + + +/* +CPU + +1x MC68000P12 (main) +1x TPC1020AFN-084C (main) +1x Z0840006PSC-Z80CPU (sound) +1x YM2151 (sound) +1x YM3012 (sound) +2x M5205 (sound) +2x LM324N (sound) +1x TDA2003 (sound) +1x oscillator 24.000000MHz +1x oscillator 30.000MHz +ROMs + +14x AM27C040 (1,3,6,7,8,9,10,11,12,13,14,15,16,17) +3x TMS27C010A (2,4,5) +3x PAL 16S20 (ic7,ic72, ic80) (read protected, not dumped) +3x GAL20V8A (ic120, ic121, ic169) (read protected, not dumped) + +Note + +1x JAMMA edge connector +1x trimmer (volume) +3x 8x2 switches dip +*/ + +ROM_START( sf2mdt ) + ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */ + ROM_LOAD16_BYTE( "3.ic172", 0x000000, 0x80000, CRC(5301b41f) SHA1(6855a57b21e8c5d74e5cb18f9ce6af650d7fb422) ) + ROM_LOAD16_BYTE( "1.ic171", 0x000001, 0x80000, CRC(c1c803f6) SHA1(9fe18ae2553a63d8e4dcc20bafd5a4634f8b93c4) ) + ROM_LOAD16_BYTE( "4.ic176", 0x100000, 0x20000, CRC(1073b7b6) SHA1(81ca1eab65ceac69520584bb23a684ccb9d92f89) ) + ROM_LOAD16_BYTE( "2.ic175", 0x100001, 0x20000, CRC(924c6ce2) SHA1(676a912652bd75da5087f0c7eae047b7681a993c) ) + + ROM_REGION( 0x600000, "gfx", 0 ) /* rearranged in init */ + ROMX_LOAD( "7.ic90", 0x000000, 0x80000, CRC(896eaf48) SHA1(5a13ae8b554e05eed3d5749aaf5845d499bce45b) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "10.ic88", 0x000002, 0x80000, CRC(ef3f5be8) SHA1(d4e1de7d7caf6977e48544d6701618ae70c717f9) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "13.ic89", 0x000004, 0x80000, CRC(305dd72a) SHA1(c373b517c23f3b019abb06e21f6b9ab6e1e47909) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "16.ic87", 0x000006, 0x80000, CRC(e57f6db9) SHA1(b37f95737804002ec0e237472eaacf0bc1e868e8) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "6.ic91", 0x200000, 0x80000, CRC(054cd5c4) SHA1(07f275e118c141a84ca15a2e9edc81694af37cf2) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "9.ic93", 0x200002, 0x80000, CRC(818ca33d) SHA1(dfb707e17c83216f8a62e905f8c7cd6d406b417b) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "12.ic92", 0x200004, 0x80000, CRC(87e069e8) SHA1(cddd3be84f8379134590bfbbb080518f28120e49) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "15.ic94", 0x200006, 0x80000, CRC(5dfb44d1) SHA1(08e44b8efc84f9cfc829aabf704155ddc700de76) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "8.ic86", 0x400000, 0x80000, CRC(34bbb3fa) SHA1(7794e89258f12b17d38c3d302dc15c502a8c8eb6) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "11.ic84", 0x400002, 0x80000, CRC(cea6d1d6) SHA1(9c953db42f0d877e43c0c239f69a00df39a18295) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "14.ic85", 0x400004, 0x80000, CRC(7d9f1a67) SHA1(6deb7fff867c42b13a32bb11eda798cfdb4cbaa8) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "17.ic83", 0x400006, 0x80000, CRC(91a9a05d) SHA1(5266ceddd2df925e79b4200843dec2f7aa9297b3) , ROM_GROUPWORD | ROM_SKIP(6) ) + + ROM_REGION( 0x30000, "audiocpu", 0 ) /* Sound program + samples */ + ROM_LOAD( "5.ic26", 0x00000, 0x20000, CRC(17d5ba8a) SHA1(6ff3b8860d7e1fdee3561846f645eb4d3a8965ec) ) + ROM_RELOAD( 0x10000, 0x20000 ) +ROM_END + +ROM_START( sf2mdta ) +/* unconfirmed if working on real hardware, pf4 is a bad dump (bad pin) */ + ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */ + ROM_LOAD16_BYTE( "3.mdta", 0x000000, 0x80000, CRC(9f544ef4) SHA1(f784809e59a5fcabd6d15d3f1c36250a5528c9f8) ) + ROM_LOAD16_BYTE( "5.mdta", 0x000001, 0x80000, CRC(d76d6621) SHA1(aa9cea9ddace212a7b3c535b8f6e3fbc50da1f94) ) + ROM_LOAD16_BYTE( "2.mdta", 0x100000, 0x20000, CRC(74844192) SHA1(99cd546c78cce7f632007af454d8a55eddb6b19b) ) + ROM_LOAD16_BYTE( "4.mdta", 0x100001, 0x20000, CRC(bd98ff15) SHA1(ed902d949b0b5c5beaaea78a4b418ffa6db9e1df) ) + + ROM_REGION( 0x600000, "gfx", 0 ) + ROMX_LOAD( "pf4 sh058.ic89", 0x000000, 0x100000, CRC(16289710) SHA1(4f3236712b979a1eb2fa97740e32d7913cee0d0d), ROM_GROUPWORD | ROM_SKIP(2) ) + ROMX_LOAD( "pf7 sh072.ic92", 0x000002, 0x100000, CRC(fb78022e) SHA1(b8974387056dd52db96b01cc4648edc814398c7e), ROM_GROUPWORD | ROM_SKIP(2) ) + ROMX_LOAD( "pf5 sh036.ic90", 0x200000, 0x100000, CRC(0a6be48b) SHA1(b7e72c94d4e3eb4a6bba6608d9b9a093c8901ad9), ROM_GROUPWORD | ROM_SKIP(2) ) + ROMX_LOAD( "pf8 sh074.ic93", 0x200002, 0x100000, CRC(6258c7cf) SHA1(4cd7519245c0aa816934a43e6743160f715d7dc2), ROM_GROUPWORD | ROM_SKIP(2) ) + ROMX_LOAD( "pf6 sh070.ic88", 0x400000, 0x100000, CRC(9b5b09d7) SHA1(698a6aab41e495bd0c37a19aee16a84f04d15797), ROM_GROUPWORD | ROM_SKIP(2) ) + ROMX_LOAD( "pf9 sh001.ic91", 0x400002, 0x100000, CRC(9f25090e) SHA1(12ff0431ef6550db446985c8914ac7d78eec6b6d), ROM_GROUPWORD | ROM_SKIP(2) ) + + ROM_REGION( 0x30000, "audiocpu", 0 ) /* Sound program + samples */ + ROM_LOAD( "1.ic28", 0x00000, 0x20000, CRC(d5bee9cc) SHA1(e638cb5ce7a22c18b60296a7defe8b03418da56c) ) + ROM_RELOAD( 0x10000, 0x20000 ) +ROM_END + +ROM_START( sf2mdtb ) + ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */ + ROM_LOAD16_BYTE( "3.ic172", 0x000000, 0x80000, CRC(0bdb9da2) SHA1(5224ee81d94be70a84ffaa3a56b8093aa36d6b4f) ) // sldh + ROM_LOAD16_BYTE( "1.ic171", 0x000001, 0x80000, CRC(d88abbce) SHA1(57667a92710bb1d37daed09262c3064d09cbf4af) ) // sldh + ROM_LOAD16_BYTE( "4.ic176", 0x100000, 0x20000, CRC(74844192) SHA1(99cd546c78cce7f632007af454d8a55eddb6b19b) ) // sldh + ROM_LOAD16_BYTE( "2.ic175", 0x100001, 0x20000, CRC(bd98ff15) SHA1(ed902d949b0b5c5beaaea78a4b418ffa6db9e1df) ) // sldh + + ROM_REGION( 0x600000, "gfx", 0 ) /* rearranged in init */ + ROMX_LOAD( "7.ic90", 0x000000, 0x80000, CRC(896eaf48) SHA1(5a13ae8b554e05eed3d5749aaf5845d499bce45b) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "10.ic88", 0x000002, 0x80000, CRC(ef3f5be8) SHA1(d4e1de7d7caf6977e48544d6701618ae70c717f9) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "13.ic89", 0x000004, 0x80000, CRC(305dd72a) SHA1(c373b517c23f3b019abb06e21f6b9ab6e1e47909) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "16.ic87", 0x000006, 0x80000, CRC(e57f6db9) SHA1(b37f95737804002ec0e237472eaacf0bc1e868e8) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "6.ic91", 0x200000, 0x80000, CRC(054cd5c4) SHA1(07f275e118c141a84ca15a2e9edc81694af37cf2) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "9.ic93", 0x200002, 0x80000, CRC(818ca33d) SHA1(dfb707e17c83216f8a62e905f8c7cd6d406b417b) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "12.ic92", 0x200004, 0x80000, CRC(87e069e8) SHA1(cddd3be84f8379134590bfbbb080518f28120e49) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "15.ic94", 0x200006, 0x80000, CRC(5dfb44d1) SHA1(08e44b8efc84f9cfc829aabf704155ddc700de76) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "8.ic86", 0x400000, 0x80000, CRC(34bbb3fa) SHA1(7794e89258f12b17d38c3d302dc15c502a8c8eb6) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "11.ic84", 0x400002, 0x80000, CRC(cea6d1d6) SHA1(9c953db42f0d877e43c0c239f69a00df39a18295) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "14.ic85", 0x400004, 0x80000, CRC(7d9f1a67) SHA1(6deb7fff867c42b13a32bb11eda798cfdb4cbaa8) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "17.ic83", 0x400006, 0x80000, CRC(91a9a05d) SHA1(5266ceddd2df925e79b4200843dec2f7aa9297b3) , ROM_GROUPWORD | ROM_SKIP(6) ) + + ROM_REGION( 0x30000, "audiocpu", 0 ) /* Sound program + samples */ + ROM_LOAD( "5.ic28", 0x00000, 0x20000, CRC(d5bee9cc) SHA1(e638cb5ce7a22c18b60296a7defe8b03418da56c) ) + ROM_RELOAD( 0x10000, 0x20000 ) +ROM_END + +ROM_START( sf2b ) + ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */ + ROM_LOAD16_WORD_SWAP( "pf1-2-sg076.bin", 0x000000, 0x100000, CRC(1d15bc7a) SHA1(834627545f191f39de6beb008c89623f2b88c13b) ) + + ROM_REGION( 0x600000, "gfx", 0 ) + ROMX_LOAD( "pf4-sg072.bin", 0x000000, 0x100000, CRC(16289710) SHA1(4f3236712b979a1eb2fa97740e32d7913cee0d0d), ROM_GROUPWORD | ROM_SKIP(2) ) + ROMX_LOAD( "pf7-sg103.bin", 0x000002, 0x100000, CRC(fb78022e) SHA1(b8974387056dd52db96b01cc4648edc814398c7e), ROM_GROUPWORD | ROM_SKIP(2) ) + ROMX_LOAD( "pf5-sg095.bin", 0x200000, 0x100000, CRC(0a6be48b) SHA1(b7e72c94d4e3eb4a6bba6608d9b9a093c8901ad9), ROM_GROUPWORD | ROM_SKIP(2) ) + ROMX_LOAD( "pf8-sg101.bin", 0x200002, 0x100000, CRC(6258c7cf) SHA1(4cd7519245c0aa816934a43e6743160f715d7dc2), ROM_GROUPWORD | ROM_SKIP(2) ) + ROMX_LOAD( "pf6-sg068.bin", 0x400000, 0x100000, CRC(9b5b09d7) SHA1(698a6aab41e495bd0c37a19aee16a84f04d15797), ROM_GROUPWORD | ROM_SKIP(2) ) + ROMX_LOAD( "pf9-sh001.bin", 0x400002, 0x100000, CRC(9f25090e) SHA1(12ff0431ef6550db446985c8914ac7d78eec6b6d), ROM_GROUPWORD | ROM_SKIP(2) ) + + ROM_REGION( 0x30000, "audiocpu", 0 ) /* Sound program + samples */ + ROM_LOAD( "3snd.ic28", 0x00000, 0x20000, CRC(d5bee9cc) SHA1(e638cb5ce7a22c18b60296a7defe8b03418da56c) ) + ROM_RELOAD( 0x10000, 0x20000 ) +ROM_END + + +ROM_START( sf2m9 ) + ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */ + ROM_LOAD16_BYTE( "27040.6", 0x000000, 0x80000, CRC(16c6372e) SHA1(5d5a49392f2fb806e66e0ac137df00425ca52e7f) ) + ROM_LOAD16_BYTE( "27040.5", 0x000001, 0x80000, CRC(137d5f2e) SHA1(835e9b767e6499f161c5c4fd9a31a9f54b3ee68f) ) + ROM_LOAD16_BYTE( "27010.4", 0x100000, 0x20000, CRC(8226c11c) SHA1(9588bd64e338901394805aca8a234f880674dc60) ) + ROM_LOAD16_BYTE( "27010.3", 0x100001, 0x20000, CRC(924c6ce2) SHA1(676a912652bd75da5087f0c7eae047b7681a993c) ) + + + ROM_REGION( 0x600000, "gfx", 0 ) + ROMX_LOAD( "tat-01.bin", 0x000000, 0x40000, CRC(a887f7d4) SHA1(d7e0c46b3ab1c6352f45033cb9e610d9c34d51fb), ROM_SKIP(7) ) + ROM_CONTINUE( 0x000004, 0x40000) + ROMX_LOAD( "tat-05.bin", 0x000001, 0x40000, CRC(9390ff23) SHA1(b234169615aa952e3b15c7b0dfb495e499ba49ef), ROM_SKIP(7) ) + ROM_CONTINUE( 0x000005, 0x40000) + ROMX_LOAD( "tat-02.bin", 0x000002, 0x40000, CRC(afb3b589) SHA1(9721fa705d62814e416c38a6c3e698efb9385a98), ROM_SKIP(7) ) + ROM_CONTINUE( 0x000006, 0x40000) + ROMX_LOAD( "tat-06.bin", 0x000003, 0x40000, CRC(90f2053e) SHA1(a78710421e702b410650c45c3dec21bf16799fb4), ROM_SKIP(7) ) + ROM_CONTINUE( 0x000007, 0x40000) + + ROMX_LOAD( "tat-03.bin", 0x200000, 0x40000, CRC(79fa8bf0) SHA1(9f8f7b8dc54a75226beb017b9ca9fd62a9e42f6b), ROM_SKIP(7) ) + ROM_CONTINUE( 0x200004, 0x40000) + ROMX_LOAD( "tat-07.bin", 0x200001, 0x40000, CRC(6a5f153c) SHA1(f3d82ad01e2e4bdb2039815747fa14399c69753a), ROM_SKIP(7) ) + ROM_CONTINUE( 0x200005, 0x40000) + ROMX_LOAD( "tat-04.bin", 0x200002, 0x40000, CRC(32518120) SHA1(56ffa5fffb714cff8be8be5a3675b8a5fa29b2bc), ROM_SKIP(7) ) + ROM_CONTINUE( 0x200006, 0x40000) + ROMX_LOAD( "tat-08.bin", 0x200003, 0x40000, CRC(c16579ae) SHA1(42c9d6df9f3b015f5d1ad4fa2b34ea90bb37bcae), ROM_SKIP(7) ) + ROM_CONTINUE( 0x200007, 0x40000) + + ROMX_LOAD( "tat-09.bin", 0x400000, 0x40000, CRC(169d85a6) SHA1(dd98c8807e80465858b2eac10825e598c37e1a93), ROM_SKIP(7) ) + ROM_CONTINUE( 0x400004, 0x40000) + ROMX_LOAD( "tat-11.bin", 0x400001, 0x40000, CRC(32a3a841) SHA1(6f9a13b8828998d194dd3933b032c75efed9cab3), ROM_SKIP(7) ) + ROM_CONTINUE( 0x400005, 0x40000) + ROMX_LOAD( "tat-10.bin", 0x400002, 0x40000, CRC(0c638630) SHA1(709d183d181a0509c7ed839c59214851468d2bb8), ROM_SKIP(7) ) + ROM_CONTINUE( 0x400006, 0x40000) + ROMX_LOAD( "tat-12.bin", 0x400003, 0x40000, CRC(6ee19b94) SHA1(c45119d04879b6ca23a3f7749175c56b381b43f2), ROM_SKIP(7) ) + ROM_CONTINUE( 0x400007, 0x40000) + + ROM_REGION( 0x18000, "audiocpu", 0 ) /* 64k for the audio CPU (+banks) */ + ROM_LOAD( "27512.1", 0x00000, 0x08000, CRC(08f6b60e) SHA1(8258fcaca4ac419312531eec67079b97f471179c) ) + ROM_CONTINUE( 0x10000, 0x08000 ) + + ROM_REGION( 0x40000, "oki", 0 ) /* Samples */ + ROM_LOAD( "27020.2", 0x00000, 0x40000, CRC(6cfffb11) SHA1(995526183ffd35f92e9096500a3fe6237faaa2dd) ) + + ROM_REGION( 0x00c8d, "pld", 0 ) /* pal/gal */ + ROM_LOAD( "gal20v8.68kadd", 0x00000, 0x00c8d, CRC(27cdd376) SHA1(9fb5844b33002bec80fb92d3e5d1bbc779087300) )//68k address decoder + +ROM_END + +void cps_state::init_sf2mdt() +{ + int i; + uint32_t gfx_size = memregion( "gfx" )->bytes(); + uint8_t *rom = memregion( "gfx" )->base(); + uint8_t tmp; + + for( i = 0; i < gfx_size; i += 8 ) + { + tmp = rom[i + 1]; + rom[i + 1] = rom[i + 4]; + rom[i + 4] = tmp; + tmp = rom[i + 3]; + rom[i + 3] = rom[i + 6]; + rom[i + 6] = tmp; + } + + m_maincpu->space(AS_PROGRAM).install_write_handler(0x708100, 0x7081ff, write16_delegate(FUNC(cps_state::sf2mdt_layer_w),this)); + init_sf2mdta(); +} + + + +void cps_state::init_sf2mdtb() +{ + int i; + uint32_t gfx_size = memregion( "gfx" )->bytes(); + uint8_t *rom = memregion( "gfx" )->base(); + uint8_t tmp; + + for( i = 0; i < gfx_size; i += 8 ) + { + tmp = rom[i + 1]; + rom[i + 1] = rom[i + 4]; + rom[i + 4] = tmp; + tmp = rom[i + 3]; + rom[i + 3] = rom[i + 6]; + rom[i + 6] = tmp; + } + + /* bootleg sprite ram */ + m_bootleg_sprite_ram = std::make_unique<uint16_t[]>(0x2000); + m_maincpu->space(AS_PROGRAM).install_ram(0x700000, 0x703fff, m_bootleg_sprite_ram.get()); + m_maincpu->space(AS_PROGRAM).install_ram(0x704000, 0x707fff, m_bootleg_sprite_ram.get()); /* both of these need to be mapped */ + + init_cps1(); +} + + +void cps_state::init_sf2mdta() +{ + /* bootleg sprite ram */ + m_bootleg_sprite_ram = std::make_unique<uint16_t[]>(0x2000); + m_maincpu->space(AS_PROGRAM).install_ram(0x700000, 0x703fff, m_bootleg_sprite_ram.get()); + m_maincpu->space(AS_PROGRAM).install_ram(0x704000, 0x707fff, m_bootleg_sprite_ram.get()); /* both of these need to be mapped - see the "Magic Delta Turbo" text on the title screen */ + + m_bootleg_work_ram = std::make_unique<uint16_t[]>(0x8000); + m_maincpu->space(AS_PROGRAM).install_ram(0xfc0000, 0xfcffff, m_bootleg_work_ram.get()); /* this has moved */ + + init_cps1(); +} + +void cps_state::init_sf2b() +{ + /* bootleg sprite ram */ + m_bootleg_sprite_ram = std::make_unique<uint16_t[]>(0x2000); + m_maincpu->space(AS_PROGRAM).install_ram(0x700000, 0x703fff, m_bootleg_sprite_ram.get()); + m_maincpu->space(AS_PROGRAM).install_ram(0x704000, 0x707fff, m_bootleg_sprite_ram.get()); + + init_cps1(); +} + +// ************************************************************************* SLAMPIC + +MACHINE_START_MEMBER(cps_state, slampic) +{ + m_layer_enable_reg = 0x16; + m_layer_mask_reg[0] = 0x00; + m_layer_mask_reg[1] = 0x02; + m_layer_mask_reg[2] = 0x28; + m_layer_mask_reg[3] = 0x2a; + m_layer_scroll1x_offset = 0x40; + m_layer_scroll2x_offset = 0x40; + m_layer_scroll3x_offset = 0x40; + m_sprite_base = 0x1000; + m_sprite_list_end_marker = 0x8000; + m_sprite_x_offset = 0; +} + +void cps_state::slampic(machine_config &config) +{ + /* basic machine hardware */ + M68000(config, m_maincpu, 12000000); + m_maincpu->set_addrmap(AS_PROGRAM, &cps_state::slampic_map); + m_maincpu->set_vblank_int("screen", FUNC(cps_state::cps1_interrupt)); + m_maincpu->set_addrmap(m68000_base_device::AS_CPU_SPACE, &cps_state::cpu_space_map); + + //PIC16C57(config, m_audiocpu, 12000000).set_disable(); /* no valid dumps .. */ + + MCFG_MACHINE_START_OVERRIDE(cps_state, slampic) + + EEPROM_93C46_8BIT(config, "eeprom"); + + /* video hardware */ + SCREEN(config, m_screen, SCREEN_TYPE_RASTER); + m_screen->set_refresh_hz(60); + m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0)); + m_screen->set_size(64*8, 32*8); + m_screen->set_visarea(8*8, (64-8)*8-1, 2*8, 30*8-1 ); + m_screen->set_screen_update(FUNC(cps_state::screen_update_fcrash)); + m_screen->screen_vblank().set(FUNC(cps_state::screen_vblank_cps1)); + m_screen->set_palette(m_palette); + + GFXDECODE(config, m_gfxdecode, m_palette, gfx_cps1); + PALETTE(config, m_palette).set_entries(0xc00); + + MCFG_VIDEO_START_OVERRIDE(cps_state, cps1) + + /* sound hardware */ + SPEAKER(config, "mono").front_center(); + + OKIM6295(config, m_oki, 1000000, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 0.30); +} + +ROM_START( slampic ) + ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */ + ROM_LOAD16_BYTE( "5.bin", 0x000000, 0x80000, CRC(7dba63cd) SHA1(222e781ffc40c5c23f5789c0682f549f00beeb8d) ) + ROM_LOAD16_BYTE( "3.bin", 0x000001, 0x80000, CRC(d86671f3) SHA1(d95fae27b0f4d3688f1c2229c9d3780724a870a8) ) + ROM_LOAD16_BYTE( "4.bin", 0x100000, 0x80000, CRC(d14d0e42) SHA1(b60c44193b247dc4856bd36d69cbbe9dcb2d21a7) ) + ROM_LOAD16_BYTE( "2.bin", 0x100001, 0x80000, CRC(38063cd8) SHA1(e647433414ff4fdc0b2c4c7036b8995a95289efa) ) + + ROM_REGION( 0x600000, "gfx", 0 ) + ROMX_LOAD( "9.bin", 0x000000, 0x40000, CRC(dc140351) SHA1(0e69e1c8ded85ba26eb8236449d38ead0243ae78), ROM_SKIP(7) ) + ROM_CONTINUE( 0x000004, 0x40000) + ROMX_LOAD( "8.bin", 0x000001, 0x40000, CRC(9ae88035) SHA1(3329e9582ca052940e115e759bb3d96f4a9c87fa), ROM_SKIP(7) ) + ROM_CONTINUE( 0x000005, 0x40000) + ROMX_LOAD( "7.bin", 0x000002, 0x40000, CRC(5321f759) SHA1(7538a6587cf1077921b938070185e0a0ce5ca922), ROM_SKIP(7) ) + ROM_CONTINUE( 0x000006, 0x40000) + ROMX_LOAD( "6.bin", 0x000003, 0x40000, CRC(c8eb5f76) SHA1(a361d2d2dfe71789736666b744ae5f1e4bf7e1b2), ROM_SKIP(7) ) + ROM_CONTINUE( 0x000007, 0x40000) + ROMX_LOAD( "17.bin", 0x200000, 0x40000, CRC(21652214) SHA1(039335251f6553c4f36e2d33e8b43fb5726e833e), ROM_SKIP(7) ) + ROM_CONTINUE( 0x200004, 0x40000) + ROMX_LOAD( "16.bin", 0x200001, 0x40000, CRC(d49d2eb0) SHA1(1af01575340730166975be93bae438e2b0492f98), ROM_SKIP(7) ) + ROM_CONTINUE( 0x200005, 0x40000) + ROMX_LOAD( "15.bin", 0x200002, 0x40000, CRC(0d98bfd6) SHA1(c11fbf555880a933a4cbf6faa517f59f8443304f), ROM_SKIP(7) ) + ROM_CONTINUE( 0x200006, 0x40000) + ROMX_LOAD( "14.bin", 0x200003, 0x40000, CRC(807284f1) SHA1(c747c3eaade31c2633fb0a0682dbea900bf2b092), ROM_SKIP(7) ) + ROM_CONTINUE( 0x200007, 0x40000) + ROMX_LOAD( "13.bin", 0x400000, 0x40000, CRC(293579c5) SHA1(9adafe29664b20834365b339f7ae379cdb9ee138), ROM_SKIP(7) ) + ROM_CONTINUE( 0x400004, 0x40000) + ROMX_LOAD( "12.bin", 0x400001, 0x40000, CRC(c3727ce7) SHA1(c4abc2c59152c59a45f85393e9525505bc2c9e6e), ROM_SKIP(7) ) + ROM_CONTINUE( 0x400005, 0x40000) + ROMX_LOAD( "11.bin", 0x400002, 0x40000, CRC(2919883b) SHA1(44ad979daae673c77b3157d2b352797d4ad0ec24), ROM_SKIP(7) ) + ROM_CONTINUE( 0x400006, 0x40000) + ROMX_LOAD( "10.bin", 0x400003, 0x40000, CRC(f538e620) SHA1(354cd0548b067dfc8782bbe13b0a9c2083dbd290), ROM_SKIP(7) ) + ROM_CONTINUE( 0x400007, 0x40000) + + ROM_REGION( 0x2000, "audiocpu", 0 ) /* PIC16c57 - protected, dump isn't valid */ + ROM_LOAD( "pic16c57-xt-p.bin", 0x00000, 0x2000, BAD_DUMP CRC(aeae5ccc) SHA1(553afb68f7bf130cdf34e24512f72b4ecef1576f) ) + + ROM_REGION( 0x80000, "oki", 0 ) /* OKI6295 samples */ + ROM_LOAD( "18.bin", 0x00000, 0x80000, CRC(73a0c11c) SHA1(a66e1a964313e21c4436200d36c598dcb277cd34) ) + + ROM_REGION( 0x20000, "user1", 0 ) // not in the dump, but needed for protection + ROM_LOAD( "mb_qa.5k", 0x00000, 0x20000, CRC(e21a03c4) SHA1(98c03fd2c9b6bf8a4fc25a4edca87fff7c3c3819) ) +ROM_END + + +// ************************************************************************* DRIVER MACROS + +HACK( 1990, cawingbl, cawing, cawingbl, cawingbl, cps_state, cawingbl, ROT0, "bootleg", "Carrier Air Wing (bootleg with 2xYM2203 + 2xMSM205 set 1)", MACHINE_SUPPORTS_SAVE ) // 901012 ETC +HACK( 1990, cawingb2, cawing, cawingbl, cawingbl, cps_state, cawingbl, ROT0, "bootleg", "Carrier Air Wing (bootleg with 2xYM2203 + 2xMSM205 set 2)", MACHINE_SUPPORTS_SAVE ) // 901012 ETC + +HACK( 1993, dinopic, dino, dinopic, dino, cps_state, dinopic, ROT0, "bootleg", "Cadillacs and Dinosaurs (bootleg with PIC16c57, set 1)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) // 930201 ETC +HACK( 1993, dinopic2, dino, dinopic, dino, cps_state, dinopic, ROT0, "bootleg", "Cadillacs and Dinosaurs (bootleg with PIC16c57, set 2)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) // 930201 ETC +HACK( 1993, dinopic4, dino, dinopic, dino, cps_state, dinopic, ROT0, "bootleg", "Cadillacs and Dinosaurs (bootleg set 4 (with PIC16c57), 930223 Asia TW)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) // 930201 ETC + +HACK( 1990, fcrash, ffight, fcrash, fcrash, cps_state, cps1, ROT0, "bootleg (Playmark)", "Final Crash (bootleg of Final Fight)", MACHINE_SUPPORTS_SAVE ) +HACK( 1990, ffightbl, ffight, fcrash, fcrash, cps_state, cps1, ROT0, "bootleg", "Final Fight (bootleg)", MACHINE_SUPPORTS_SAVE ) +HACK( 1990, ffightbla, ffight, fcrash, fcrash, cps_state, cps1, ROT0, "bootleg", "Final Fight (bootleg on Final Crash PCB)", MACHINE_SUPPORTS_SAVE ) // same as Final Crash without the modified gfx + +HACK( 1991, kodb, kod, kodb, kodb, cps_state, kodb, ROT0, "bootleg (Playmark)", "The King of Dragons (bootleg)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // 910731 "ETC" +HACK( 1991, knightsb, knights, knightsb, knights, cps_state, dinopic, ROT0, "bootleg", "Knights of the Round (bootleg)", MACHINE_SUPPORTS_SAVE ) // 911127 - based on World version + +HACK( 1993, punipic, punisher, punipic, punisher, cps_state, punipic, ROT0, "bootleg", "The Punisher (bootleg with PIC16c57, set 1)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) // 930422 ETC +HACK( 1993, punipic2, punisher, punipic, punisher, cps_state, punipic, ROT0, "bootleg", "The Punisher (bootleg with PIC16c57, set 2)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) // 930422 ETC +HACK( 1993, punipic3, punisher, punipic, punisher, cps_state, punipic3, ROT0, "bootleg", "The Punisher (bootleg with PIC16c57, set 3)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) // 930422 ETC + +HACK( 1992, sf2m1, sf2ce, sf2m1, sf2, cps_state, sf2m1, ROT0, "bootleg", "Street Fighter II': Champion Edition (M1, bootleg)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // 920313 ETC +HACK( 1992, sf2mdt, sf2ce, sf2mdt, sf2mdt, cps_state, sf2mdt, ROT0, "bootleg", "Street Fighter II': Magic Delta Turbo (bootleg, set 1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // 920313 - based on (heavily modified) World version +HACK( 1992, sf2mdta, sf2ce, sf2mdt, sf2mdt, cps_state, sf2mdta, ROT0, "bootleg", "Street Fighter II': Magic Delta Turbo (bootleg, set 2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // 920313 - based on World version +HACK( 1992, sf2mdtb, sf2ce, sf2mdt, sf2mdtb, cps_state, sf2mdtb, ROT0, "bootleg", "Street Fighter II': Magic Delta Turbo (bootleg, set 3)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // 920313 - based on World version + +HACK( 1992, sf2b, sf2, sf2b, sf2mdt, cps_state, sf2b, ROT0, "bootleg", "Street Fighter II: The World Warrior (bootleg)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) //910204 - based on World version + +HACK( 1992, sf2m9, sf2ce, sf2m1, sf2, cps_state, dinopic, ROT0, "bootleg", "Street Fighter II': Champion Edition (M9, bootleg)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // 920313 ETC + +HACK( 1993, slampic, slammast, slampic, slammast, cps_state, dinopic, ROT0, "bootleg", "Saturday Night Slam Masters (bootleg with PIC16c57)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) // 930713 ETC + +HACK( 1999, sgyxz, wof, sgyxz, sgyxz, cps_state, cps1, ROT0, "bootleg (All-In Electronic)", "Warriors of Fate ('sgyxz' bootleg)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // 921005 - Sangokushi 2 + +// HBMAME **********************************************/ + + +HACK( 1990, cawingb, cawing, cawingb, cawingbl, cps_state, cawingbl, ROT0, "bootleg", "Carrier Air Wing (bootleg)", MACHINE_SUPPORTS_SAVE ) + +void cps_state::captcommb2_map(address_map &map) { + map(0x000000,0x1fffff).rom(); + map(0x800000,0x800001).portr("IN1"); /* Player input ports */ + map(0x800018,0x80001f).r(FUNC(cps_state::cps1_dsw_r)); /* System input ports / Dip Switches */ + map(0x800030,0x800037).w(FUNC(cps_state::cps1_coinctrl_w)); + map(0x800100,0x80013f).w(FUNC(cps_state::cps1_cps_a_w)).share("cps_a_regs"); /* CPS-A custom */ + map(0x800140,0x80017f).rw(FUNC(cps_state::cps1_cps_b_r),FUNC(cps_state::cps1_cps_b_w)).share("cps_b_regs"); + map(0x800180,0x800181).w(FUNC(cps_state::fcrash_soundlatch_w)); /* Sound command */ + map(0x900000,0x92ffff).ram().w(FUNC(cps_state::cps1_gfxram_w)).share("gfxram"); + map(0xff0000,0xffffff).ram(); +} + + +MACHINE_START_MEMBER(cps_state, captcommb2) +{ + uint8_t *ROM = memregion("audiocpu")->base(); + + membank("bank1")->configure_entries(0, 16, &ROM[0x10000], 0x4000); + + save_item(NAME(m_sample_buffer1)); + save_item(NAME(m_sample_buffer2)); + save_item(NAME(m_sample_select1)); + save_item(NAME(m_sample_select2)); +} + +void cps_state::captcommb2(machine_config &config) +{ + /* basic machine hardware */ + M68000(config, m_maincpu, 10000000); + m_maincpu->set_addrmap(AS_PROGRAM, &cps_state::captcommb2_map); + m_maincpu->set_vblank_int("screen", FUNC(cps_state::cps1_interrupt)); + m_maincpu->set_addrmap(m68000_base_device::AS_CPU_SPACE, &cps_state::cpu_space_map); + + Z80(config, m_audiocpu, 3579545); + m_audiocpu->set_addrmap(AS_PROGRAM, &cps_state::sf2mdt_z80map); + + MCFG_MACHINE_START_OVERRIDE(cps_state, captcommb2) + MCFG_MACHINE_RESET_OVERRIDE(cps_state, fcrash) + + /* video hardware */ + SCREEN(config, m_screen, SCREEN_TYPE_RASTER); + m_screen->set_refresh_hz(60); + m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0)); + m_screen->set_size(64*8, 32*8); + m_screen->set_visarea(8*8, (64-8)*8-1, 2*8, 30*8-1 ); + m_screen->set_screen_update(FUNC(cps_state::screen_update_cps1)); + m_screen->screen_vblank().set(FUNC(cps_state::screen_vblank_cps1)); + m_screen->set_palette(m_palette); + + GFXDECODE(config, m_gfxdecode, m_palette, gfx_cps1); + PALETTE(config, m_palette).set_entries(0xc00); + + MCFG_VIDEO_START_OVERRIDE(cps_state,cps1) + + /* sound hardware */ + SPEAKER(config, "mono").front_center(); + GENERIC_LATCH_8(config, m_soundlatch); + + ym2151_device &ym2151(YM2151(config, "2151", XTAL(3'579'545))); + ym2151.add_route(0, "mono", 0.35); + ym2151.add_route(1, "mono", 0.35); + + /* has 2x MSM5205 instead of OKI6295 */ + MSM5205(config, m_msm_1, 24000000/64); /* ? */ + m_msm_1->vck_legacy_callback().set(FUNC(cps_state::m5205_int1)); /* interrupt function */ + m_msm_1->set_prescaler_selector(msm5205_device::S96_4B); /* 4KHz 4-bit */ + m_msm_1->add_route(ALL_OUTPUTS, "mono", 0.25); + + MSM5205(config, m_msm_2, 24000000/64); /* ? */ + m_msm_2->vck_legacy_callback().set(FUNC(cps_state::m5205_int2)); /* interrupt function */ + m_msm_2->set_prescaler_selector(msm5205_device::S96_4B); /* 4KHz 4-bit */ + m_msm_2->add_route(ALL_OUTPUTS, "mono", 0.25); +} + + +ROM_START( captcommb2 ) + ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */ + ROM_LOAD16_BYTE( "5.bin", 0x000000, 0x80000, CRC(c3a6ed28) SHA1(f79fed35f7b0dc383837a2ead846acc686dd3487) ) + ROM_LOAD16_BYTE( "4.bin", 0x000001, 0x80000, CRC(28729335) SHA1(6dd23c2d41e4e182434fe80c03d5c90785e6c0ce) ) + ROM_LOAD16_BYTE( "3.bin", 0x100000, 0x40000, CRC(1b526d73) SHA1(3dd8dec61db4f4f5546937602a8fb01c639d72f8) ) + ROM_LOAD16_BYTE( "2.bin", 0x100001, 0x40000, CRC(73c99709) SHA1(e122e3771b698c44fb998589af0542b1f2a3876a) ) + + ROM_REGION( 0x400000, "gfx", 0 ) + ROMX_LOAD( "cc-5m.3a", 0x000000, 0x80000, CRC(7261d8ba) SHA1(4b66292e42d20d0b79a756f0e445492ddb9c6bbc) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "cc-7m.5a", 0x000002, 0x80000, CRC(6a60f949) SHA1(87391ff92abaf3e451f70d789a938cffbd1fd222) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "cc-1m.4a", 0x000004, 0x80000, CRC(00637302) SHA1(2c554b59cceec2de67a9a4bc6281fe846d3c8cd2) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "cc-3m.6a", 0x000006, 0x80000, CRC(cc87cf61) SHA1(7fb1f49494cc1a08aded20754bb0cefb1c323198) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "cc-6m.7a", 0x200000, 0x80000, CRC(28718bed) SHA1(dfdc4dd14dc609783bad94d608a9e9b137dea944) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "cc-8m.9a", 0x200002, 0x80000, CRC(d4acc53a) SHA1(d03282ebbde362e679cc97f772aa9baf163d7606) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "cc-2m.8a", 0x200004, 0x80000, CRC(0c69f151) SHA1(a170b8e568439e4a26d84376d53560e4248e4e2f) , ROM_GROUPWORD | ROM_SKIP(6) ) + ROMX_LOAD( "cc-4m.10a", 0x200006, 0x80000, CRC(1f9ebb97) SHA1(023d00cb7b6a52d1b29e2052abe08ef34cb0c55c) , ROM_GROUPWORD | ROM_SKIP(6) ) + + ROM_REGION( 0x50000, "audiocpu", 0 ) /* Sound program + samples */ + ROM_LOAD( "1.bin", 0x00000, 0x40000, CRC(aed2f4bd) SHA1(3bd567dc350bf6ac3a349548790ad49eb5bd8307) ) + ROM_RELOAD( 0x10000, 0x40000 ) +ROM_END + + +HACK( 1991, captcommb2,captcomm, captcommb2,captcomm, cps_state, cps1, ROT0, "bootleg", "Captain Commando (bootleg set 2)(bootleg with YM2151 + 2xMSM5205)", MACHINE_SUPPORTS_SAVE ) |