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Diffstat (limited to 'docs/release/scripts/src/osd/sdl.lua')
-rw-r--r-- | docs/release/scripts/src/osd/sdl.lua | 506 |
1 files changed, 506 insertions, 0 deletions
diff --git a/docs/release/scripts/src/osd/sdl.lua b/docs/release/scripts/src/osd/sdl.lua new file mode 100644 index 00000000000..9485fcc553c --- /dev/null +++ b/docs/release/scripts/src/osd/sdl.lua @@ -0,0 +1,506 @@ +-- license:BSD-3-Clause +-- copyright-holders:MAMEdev Team + +--------------------------------------------------------------------------- +-- +-- sdl.lua +-- +-- Rules for the building with SDL +-- +--------------------------------------------------------------------------- + +dofile("modules.lua") + + +function maintargetosdoptions(_target,_subtarget) + osdmodulestargetconf() + + if _OPTIONS["USE_DISPATCH_GL"]~="1" and _OPTIONS["MESA_INSTALL_ROOT"] then + libdirs { + path.join(_OPTIONS["MESA_INSTALL_ROOT"],"lib"), + } + linkoptions { + "-Wl,-rpath=" .. path.join(_OPTIONS["MESA_INSTALL_ROOT"],"lib"), + } + end + + if _OPTIONS["NO_X11"]~="1" then + links { + "X11", + "Xinerama", + } + end + + if _OPTIONS["NO_USE_XINPUT"]~="1" then + links { + "Xext", + "Xi", + } + end + + if BASE_TARGETOS=="unix" and _OPTIONS["targetos"]~="macosx" and _OPTIONS["targetos"]~="android" then + links { + "SDL2_ttf", + } + local str = backtick(pkgconfigcmd() .. " --libs fontconfig") + addlibfromstring(str) + addoptionsfromstring(str) + end + + if _OPTIONS["targetos"]=="windows" then + if _OPTIONS["with-bundled-sdl2"]~=nil then + configuration { "mingw*"} + links { + "SDL2", + "imm32", + "version", + "ole32", + "oleaut32", + } + configuration { "vs*" } + links { + "SDL2", + "imm32", + "version", + } + configuration { } + else + if _OPTIONS["USE_LIBSDL"]~="1" then + configuration { "mingw*"} + links { + "SDL2main", + "SDL2", + } + configuration { "vs*" } + links { + "SDL2", + "imm32", + "version", + } + configuration { } + else + local str = backtick(sdlconfigcmd() .. " --libs | sed 's/ -lSDLmain//'") + addlibfromstring(str) + addoptionsfromstring(str) + end + configuration { "x32", "vs*" } + libdirs { + path.join(_OPTIONS["SDL_INSTALL_ROOT"],"lib","x86") + } + configuration { "x64", "vs*" } + libdirs { + path.join(_OPTIONS["SDL_INSTALL_ROOT"],"lib","x64") + } + configuration { } + end + links { + "psapi", + } + elseif _OPTIONS["targetos"]=="haiku" then + links { + "network", + "bsd", + } + end + + configuration { "mingw*" or "vs*" } + targetprefix "sdl" + links { + "psapi", + "ole32", + } + configuration { } + + if _OPTIONS["targetos"]=="macosx" then + if _OPTIONS["with-bundled-sdl2"]~=nil then + links { + "SDL2", + } + end + end + +end + + +function sdlconfigcmd() + if _OPTIONS["targetos"]=="asmjs" then + return "sdl2-config" + elseif not _OPTIONS["SDL_INSTALL_ROOT"] then + return pkgconfigcmd() .. " sdl2" + else + return path.join(_OPTIONS["SDL_INSTALL_ROOT"],"bin","sdl2") .. "-config" + end +end + + +newoption { + trigger = "MESA_INSTALL_ROOT", + description = "link against specific GL-Library - also adds rpath to executable (overridden by USE_DISPATCH_GL)", +} + +newoption { + trigger = "SDL_INI_PATH", + description = "Default search path for .ini files", +} + +newoption { + trigger = "NO_X11", + description = "Disable use of X11", + allowed = { + { "0", "Enable X11" }, + { "1", "Disable X11" }, + }, +} + +if not _OPTIONS["NO_X11"] then + if _OPTIONS["targetos"]=="windows" or _OPTIONS["targetos"]=="macosx" or _OPTIONS["targetos"]=="haiku" or _OPTIONS["targetos"]=="asmjs" then + _OPTIONS["NO_X11"] = "1" + else + _OPTIONS["NO_X11"] = "0" + end +end + +newoption { + trigger = "NO_USE_XINPUT", + description = "Disable use of Xinput", + allowed = { + { "0", "Enable Xinput" }, + { "1", "Disable Xinput" }, + }, +} + +if not _OPTIONS["NO_USE_XINPUT"] then + if _OPTIONS["targetos"]=="windows" or _OPTIONS["targetos"]=="macosx" or _OPTIONS["targetos"]=="haiku" or _OPTIONS["targetos"]=="asmjs" then + _OPTIONS["NO_USE_XINPUT"] = "1" + else + _OPTIONS["NO_USE_XINPUT"] = "0" + end +end + +newoption { + trigger = "NO_USE_XINPUT_WII_LIGHTGUN_HACK", + description = "Disable use of Xinput Wii Lightgun Hack", + allowed = { + { "0", "Enable Xinput Wii Lightgun Hack" }, + { "1", "Disable Xinput Wii Lightgun Hack" }, + }, +} + +if not _OPTIONS["NO_USE_XINPUT_WII_LIGHTGUN_HACK"] then + _OPTIONS["NO_USE_XINPUT_WII_LIGHTGUN_HACK"] = "1" +end + +newoption { + trigger = "SDL2_MULTIAPI", + description = "Use couriersud's multi-keyboard patch for SDL 2.1? (this API was removed prior to the 2.0 release)", + allowed = { + { "0", "Use single-keyboard API" }, + { "1", "Use multi-keyboard API" }, + }, +} + +if not _OPTIONS["SDL2_MULTIAPI"] then + _OPTIONS["SDL2_MULTIAPI"] = "0" +end + +newoption { + trigger = "SDL_INSTALL_ROOT", + description = "Equivalent to the ./configure --prefix=<path>", +} + +newoption { + trigger = "SDL_FRAMEWORK_PATH", + description = "Location of SDL framework for custom OS X installations", +} + +if not _OPTIONS["SDL_FRAMEWORK_PATH"] then + _OPTIONS["SDL_FRAMEWORK_PATH"] = "/Library/Frameworks/" +end + +newoption { + trigger = "USE_LIBSDL", + description = "Use SDL library on OS (rather than framework/dll)", + allowed = { + { "0", "Use framework/dll" }, + { "1", "Use library" }, + }, +} + +if not _OPTIONS["USE_LIBSDL"] then + _OPTIONS["USE_LIBSDL"] = "0" +end + + +BASE_TARGETOS = "unix" +SDLOS_TARGETOS = "unix" +SDL_NETWORK = "" +if _OPTIONS["targetos"]=="linux" then + SDL_NETWORK = "taptun" +elseif _OPTIONS["targetos"]=="openbsd" then +elseif _OPTIONS["targetos"]=="netbsd" then + SDL_NETWORK = "pcap" +elseif _OPTIONS["targetos"]=="haiku" then +elseif _OPTIONS["targetos"]=="asmjs" then +elseif _OPTIONS["targetos"]=="windows" then + BASE_TARGETOS = "win32" + SDLOS_TARGETOS = "win32" + SDL_NETWORK = "pcap" +elseif _OPTIONS["targetos"]=="macosx" then + SDLOS_TARGETOS = "macosx" + SDL_NETWORK = "pcap" +end + +if _OPTIONS["with-bundled-sdl2"]~=nil then + includedirs { + GEN_DIR .. "includes", + } +end +if BASE_TARGETOS=="unix" then + if _OPTIONS["targetos"]=="macosx" then + local os_version = str_to_version(backtick("sw_vers -productVersion")) + + links { + "Cocoa.framework", + } + linkoptions { + "-framework QuartzCore", + "-framework OpenGL", + } + + + if os_version>=101100 then + linkoptions { + "-weak_framework Metal", + } + end + if _OPTIONS["with-bundled-sdl2"]~=nil then + linkoptions { + "-framework AudioUnit", + "-framework CoreAudio", + "-framework Carbon", + "-framework ForceFeedback", + "-framework IOKit", + "-framework CoreVideo", + } + else + if _OPTIONS["USE_LIBSDL"]~="1" then + linkoptions { + "-F" .. _OPTIONS["SDL_FRAMEWORK_PATH"], + } + links { + "SDL2.framework", + } + else + local str = backtick(sdlconfigcmd() .. " --libs --static | sed 's/-lSDLmain//'") + addlibfromstring(str) + addoptionsfromstring(str) + end + end + else + if _OPTIONS["NO_X11"]=="1" then + _OPTIONS["USE_QTDEBUG"] = "0" + else + libdirs { + "/usr/X11/lib", + "/usr/X11R6/lib", + "/usr/openwin/lib", + } + end + if _OPTIONS["with-bundled-sdl2"]~=nil then + if _OPTIONS["targetos"]~="android" then + links { + "SDL2", + } + end + else + local str = backtick(sdlconfigcmd() .. " --libs") + addlibfromstring(str) + addoptionsfromstring(str) + end + + if _OPTIONS["targetos"]~="haiku" and _OPTIONS["targetos"]~="android" then + links { + "m", + "pthread", + } + if _OPTIONS["targetos"]=="solaris" then + links { + "socket", + "nsl", + } + else + links { + "util", + } + end + end + end +end + +project ("qtdbg_" .. _OPTIONS["osd"]) + uuid (os.uuid("qtdbg_" .. _OPTIONS["osd"])) + kind (LIBTYPE) + + dofile("sdl_cfg.lua") + includedirs { + MAME_DIR .. "src/emu", + MAME_DIR .. "src/devices", -- accessing imagedev from debugger + MAME_DIR .. "src/osd", + MAME_DIR .. "src/lib", + MAME_DIR .. "src/lib/util", + MAME_DIR .. "src/osd/modules/render", + MAME_DIR .. "3rdparty", + } + configuration { "linux-* or freebsd" } + buildoptions { + "-fPIC", + } + configuration { } + + qtdebuggerbuild() + +project ("osd_" .. _OPTIONS["osd"]) + targetsubdir(_OPTIONS["target"] .."_" .._OPTIONS["subtarget"]) + uuid (os.uuid("osd_" .. _OPTIONS["osd"])) + kind (LIBTYPE) + + dofile("sdl_cfg.lua") + osdmodulesbuild() + + includedirs { + MAME_DIR .. "src/emu", + MAME_DIR .. "src/devices", -- accessing imagedev from debugger + MAME_DIR .. "src/osd", + MAME_DIR .. "src/lib", + MAME_DIR .. "src/lib/util", + MAME_DIR .. "src/osd/modules/file", + MAME_DIR .. "src/osd/modules/render", + MAME_DIR .. "3rdparty", + MAME_DIR .. "src/osd/sdl", + } + + if _OPTIONS["targetos"]=="windows" then + files { + MAME_DIR .. "src/osd/windows/main.cpp", + } + end + + if _OPTIONS["targetos"]=="macosx" then + files { + MAME_DIR .. "src/osd/modules/debugger/debugosx.mm", + MAME_DIR .. "src/osd/modules/debugger/osx/breakpointsview.mm", + MAME_DIR .. "src/osd/modules/debugger/osx/breakpointsview.h", + MAME_DIR .. "src/osd/modules/debugger/osx/consoleview.mm", + MAME_DIR .. "src/osd/modules/debugger/osx/consoleview.h", + MAME_DIR .. "src/osd/modules/debugger/osx/debugcommandhistory.mm", + MAME_DIR .. "src/osd/modules/debugger/osx/debugcommandhistory.h", + MAME_DIR .. "src/osd/modules/debugger/osx/debugconsole.mm", + MAME_DIR .. "src/osd/modules/debugger/osx/debugconsole.h", + MAME_DIR .. "src/osd/modules/debugger/osx/debugview.mm", + MAME_DIR .. "src/osd/modules/debugger/osx/debugview.h", + MAME_DIR .. "src/osd/modules/debugger/osx/debugwindowhandler.mm", + MAME_DIR .. "src/osd/modules/debugger/osx/debugwindowhandler.h", + MAME_DIR .. "src/osd/modules/debugger/osx/deviceinfoviewer.mm", + MAME_DIR .. "src/osd/modules/debugger/osx/deviceinfoviewer.h", + MAME_DIR .. "src/osd/modules/debugger/osx/devicesviewer.mm", + MAME_DIR .. "src/osd/modules/debugger/osx/devicesviewer.h", + MAME_DIR .. "src/osd/modules/debugger/osx/disassemblyview.mm", + MAME_DIR .. "src/osd/modules/debugger/osx/disassemblyviewer.mm", + MAME_DIR .. "src/osd/modules/debugger/osx/disassemblyviewer.h", + MAME_DIR .. "src/osd/modules/debugger/osx/errorlogview.mm", + MAME_DIR .. "src/osd/modules/debugger/osx/errorlogview.h", + MAME_DIR .. "src/osd/modules/debugger/osx/disassemblyview.h", + MAME_DIR .. "src/osd/modules/debugger/osx/errorlogviewer.mm", + MAME_DIR .. "src/osd/modules/debugger/osx/errorlogviewer.h", + MAME_DIR .. "src/osd/modules/debugger/osx/memoryview.mm", + MAME_DIR .. "src/osd/modules/debugger/osx/memoryview.h", + MAME_DIR .. "src/osd/modules/debugger/osx/memoryviewer.mm", + MAME_DIR .. "src/osd/modules/debugger/osx/memoryviewer.h", + MAME_DIR .. "src/osd/modules/debugger/osx/pointsviewer.mm", + MAME_DIR .. "src/osd/modules/debugger/osx/pointsviewer.h", + MAME_DIR .. "src/osd/modules/debugger/osx/registersview.mm", + MAME_DIR .. "src/osd/modules/debugger/osx/registersview.h", + MAME_DIR .. "src/osd/modules/debugger/osx/watchpointsview.mm", + MAME_DIR .. "src/osd/modules/debugger/osx/watchpointsview.h", + MAME_DIR .. "src/osd/modules/debugger/osx/debugosx.h", + } + end + + files { + MAME_DIR .. "src/osd/sdl/osdsdl.h", + MAME_DIR .. "src/osd/sdl/sdlprefix.h", + MAME_DIR .. "src/osd/sdl/sdlmain.cpp", + MAME_DIR .. "src/osd/osdepend.h", + MAME_DIR .. "src/osd/sdl/video.cpp", + MAME_DIR .. "src/osd/sdl/window.cpp", + MAME_DIR .. "src/osd/sdl/window.h", + MAME_DIR .. "src/osd/modules/osdwindow.cpp", + MAME_DIR .. "src/osd/modules/osdwindow.h", + MAME_DIR .. "src/osd/modules/render/drawsdl.cpp", + } + files { + MAME_DIR .. "src/osd/modules/render/draw13.cpp", + MAME_DIR .. "src/osd/modules/render/blit13.h", + } + + +project ("ocore_" .. _OPTIONS["osd"]) + targetsubdir(_OPTIONS["target"] .."_" .. _OPTIONS["subtarget"]) + uuid (os.uuid("ocore_" .. _OPTIONS["osd"])) + kind (LIBTYPE) + + removeflags { + "SingleOutputDir", + } + + dofile("sdl_cfg.lua") + + includedirs { + MAME_DIR .. "src/emu", + MAME_DIR .. "src/osd", + MAME_DIR .. "src/lib", + MAME_DIR .. "src/lib/util", + MAME_DIR .. "src/osd/sdl", + } + + files { + MAME_DIR .. "src/osd/osdcore.cpp", + MAME_DIR .. "src/osd/osdcore.h", + MAME_DIR .. "src/osd/strconv.cpp", + MAME_DIR .. "src/osd/strconv.h", + MAME_DIR .. "src/osd/osdsync.cpp", + MAME_DIR .. "src/osd/osdsync.h", + MAME_DIR .. "src/osd/modules/osdmodule.cpp", + MAME_DIR .. "src/osd/modules/osdmodule.h", + MAME_DIR .. "src/osd/modules/lib/osdlib_" .. SDLOS_TARGETOS .. ".cpp", + MAME_DIR .. "src/osd/modules/lib/osdlib.h", + } + + if BASE_TARGETOS=="unix" then + files { + MAME_DIR .. "src/osd/modules/file/posixdir.cpp", + MAME_DIR .. "src/osd/modules/file/posixdomain.cpp", + MAME_DIR .. "src/osd/modules/file/posixfile.cpp", + MAME_DIR .. "src/osd/modules/file/posixfile.h", + MAME_DIR .. "src/osd/modules/file/posixptty.cpp", + MAME_DIR .. "src/osd/modules/file/posixsocket.cpp", + } + elseif BASE_TARGETOS=="win32" then + includedirs { + MAME_DIR .. "src/osd/windows", + } + files { + MAME_DIR .. "src/osd/modules/file/windir.cpp", + MAME_DIR .. "src/osd/modules/file/winfile.cpp", + MAME_DIR .. "src/osd/modules/file/winfile.h", + MAME_DIR .. "src/osd/modules/file/winptty.cpp", + MAME_DIR .. "src/osd/modules/file/winsocket.cpp", + MAME_DIR .. "src/osd/windows/winutil.cpp", -- FIXME put the necessary functions somewhere more appropriate + } + else + files { + MAME_DIR .. "src/osd/modules/file/stdfile.cpp", + } + end + + |