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-
-# **MAME** #
-
-[![Join the chat at https://gitter.im/mamedev/mame](https://badges.gitter.im/Join%20Chat.svg)](https://gitter.im/mamedev/mame?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
-
-Build status for tiny build only, containing just core parts of project:
-
-| OS/Compiler | Status |
-| ------------- |:-------------:|
-|Linux GCC / OSX Clang| [![Build Status](https://travis-ci.org/mamedev/mame.svg?branch=master)](https://travis-ci.org/mamedev/mame) |
-|Windows MinGW | [![Build Status](https://tea-ci.org/api/badges/mamedev/mame/status.svg)](https://tea-ci.org/mamedev/mame) |
-|Windows MSVC | [![Build status](https://ci.appveyor.com/api/projects/status/te0qy56b72tp5kmo?svg=true)](https://ci.appveyor.com/project/startaq/mame) |
-
-Static analysis status for entire build (except for third-party parts of project):
-
-[![Coverity Scan Status](https://scan.coverity.com/projects/5727/badge.svg?flat=1)](https://scan.coverity.com/projects/mame-emulator)
-
-What is MAME?
-=============
-
-MAME is a multi-purpose emulation framework.
-
-MAME's purpose is to preserve decades of software history. As electronic technology continues to rush forward, MAME prevents this important "vintage" software from being lost and forgotten. This is achieved by documenting the hardware and how it functions. The source code to MAME serves as this documentation. The fact that the software is usable serves primarily to validate the accuracy of the documentation (how else can you prove that you have recreated the hardware faithfully?). Over time, MAME (originally stood for Multiple Arcade Machine Emulator) absorbed the sister-project MESS (Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles and calculators, in addition to the arcade video games that were its initial focus.
-
-How to compile?
+What is HBMAME?
===============
-If you're on a *NIX or OSX system, it could be as easy as typing
-
-```
-make
-```
-
-for a MAME build,
+HBMAME stands for Home Brew MAME.
-```
-make SUBTARGET=arcade
-```
+HBMAME has 2 purposes:
+Firstly is to preserve homebrew games written for arcade machines or arcade emulators.
+Secondly is to include worthwhile hacks of arcade games.
+All the documentation of the hardware can be found in the MAME source.
-for an arcade-only build, or
+How to compile
+==============
```
-make SUBTARGET=mess
+make TARGET=hbmame
```
-for MESS build.
-
-See the [Compiling MAME](http://docs.mamedev.org/initialsetup/compilingmame.html) page on our documentation site for more information, including prerequisites for Mac OS X and popular Linux distributions.
-
-For recent versions of OSX you need to install [Xcode](https://developer.apple.com/xcode/) including command-line tools and [SDL 2.0](https://www.libsdl.org/download-2.0.php).
-
-For Windows users, we provide a ready-made [build environment](http://mamedev.org/tools/) based on MinGW-w64.
-
-Visual Studio builds are also possible, but you still need [build environment](http://mamedev.org/tools/) based on MinGW-w64.
-In order to generate solution and project files just run:
-
-```
-make vs2017
-```
-or use this command to build it directly using msbuild
+or
```
-make vs2017 MSBUILD=1
+make TARGET=hbmame OSD=winui
```
Where can I find out more?
-=============
+==========================
* [Official MAME Development Team Site](http://mamedev.org/) (includes binary downloads for MAME and MESS, wiki, forums, and more)
-* [Official MESS Wiki](http://mess.redump.net/)
-* [MAME Testers](http://mametesters.org/) (official bug tracker for MAME and MESS)
-
-
-Contributing
-=============
-
-## Coding standard
-
-MAME source code should be viewed and edited with your editor set to use four spaces per tab. Tabs are used for initial indentation of lines, with one tab used per indentation level. Spaces are used for other alignment within a line.
-
-Some parts of the code follow [Allman style](https://en.wikipedia.org/wiki/Indent_style#Allman_style); some parts of the code follow [K&R style](https://en.wikipedia.org/wiki/Indent_style#K.26R_style) -- mostly depending on who wrote the original version. **Above all else, be consistent with what you modify, and keep whitespace changes to a minimum when modifying existing source.** For new code, the majority tends to prefer Allman style, so if you don't care much, use that.
+* [Official HBMAME site](http://hbmame.1emulation.com/)
+* [Forum](http://www.mameworld.info/ubbthreads/postlist.php?Cat=&Board=misfitmame) (bug reports go here too)
-All contributors need to either add a standard header for license info (on new files) or inform us of their wishes regarding which of the following licenses they would like their code to be made available under: the [BSD-3-Clause](http://opensource.org/licenses/BSD-3-Clause) license, the [LGPL-2.1](http://opensource.org/licenses/LGPL-2.1), or the [GPL-2.0](http://opensource.org/licenses/GPL-2.0).
-License
-=======
-The MAME project as a whole is distributed under the terms of the [GNU General Public License, version 2](http://opensource.org/licenses/GPL-2.0) or later (GPL-2.0+), since it contains code made available under multiple GPL-compatible licenses. A great majority of files (over 90% including core files) are under the [BSD-3-Clause License](http://opensource.org/licenses/BSD-3-Clause) and we would encourage new contributors to distribute files under this license.
+Licensing Information
+=====================
-Please note that MAME is a registered trademark of Gregory Ember, and permission is required to use the "MAME" name, logo, or wordmark.
+Information about the MAME content can be found at https://github.com/mamedev/mame/blob/master/README.md
-<a href="http://opensource.org/licenses/GPL-2.0" target="_blank">
-<img align="right" src="http://opensource.org/trademarks/opensource/OSI-Approved-License-100x137.png">
-</a>
+Information about the MAME license particulars and disclaimers can be found at https://github.com/mamedev/mame/blob/master/LICENSE.md
- Copyright (C) 1997-2019 MAMEDev and contributors
+Information about the WINUI portion can be found at https://github.com/Robbbert/mameui/blob/master/docs/winui_license.txt
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
+Warning to trolls
+=================
- You should have received a copy of the GNU General Public License along
- with this program; if not, write to the Free Software Foundation, Inc.,
- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+If this online facility gets abused again, it will be removed permanently.
-Please see [LICENSE.md](LICENSE.md) for further details.