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diff --git a/README.md b/README.md index 9f57fdb5c25..86a40fb029d 100644 --- a/README.md +++ b/README.md @@ -1,115 +1,40 @@ - -# **MAME** # - -[](https://gitter.im/mamedev/mame?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge) - -Build status: - -| OS/Compiler | Status | -| ------------- |:-------------:| -| Linux/GCC and Clang | /badge.svg) [](https://travis-ci.org/mamedev/mame) | -| Windows/GCC and MSVC | /badge.svg) | -| macOS/Clang | /badge.svg) | - -Static analysis status for entire build (except for third-party parts of project): - -[](https://scan.coverity.com/projects/mame-emulator) - -What is MAME? -============= - -MAME is a multi-purpose emulation framework. - -MAME's purpose is to preserve decades of software history. As electronic technology continues to rush forward, MAME prevents this important "vintage" software from being lost and forgotten. This is achieved by documenting the hardware and how it functions. The source code to MAME serves as this documentation. The fact that the software is usable serves primarily to validate the accuracy of the documentation (how else can you prove that you have recreated the hardware faithfully?). Over time, MAME (originally stood for Multiple Arcade Machine Emulator) absorbed the sister-project MESS (Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles and calculators, in addition to the arcade video games that were its initial focus. - -How to compile? +What is HBMAME? =============== -If you're on a *NIX or OSX system, it could be as easy as typing +HBMAME stands for Home Brew MAME. -``` -make -``` +HBMAME has 2 purposes: +Firstly is to preserve homebrew games written for arcade machines or arcade emulators. +Secondly is to include worthwhile hacks of arcade games. +All the documentation of the hardware can be found in the MAME source. -for a MAME build, +How to compile +============== ``` -make SUBTARGET=arcade +make TARGET=hbmame ``` -for an arcade-only build, or +or ``` -make SUBTARGET=mess -``` - -for MESS build. - -See the [Compiling MAME](http://docs.mamedev.org/initialsetup/compilingmame.html) page on our documentation site for more information, including prerequisites for Mac OS X and popular Linux distributions. - -For recent versions of OSX you need to install [Xcode](https://developer.apple.com/xcode/) including command-line tools and [SDL 2.0](https://www.libsdl.org/download-2.0.php). - -For Windows users, we provide a ready-made [build environment](http://mamedev.org/tools/) based on MinGW-w64. - -Visual Studio builds are also possible, but you still need [build environment](http://mamedev.org/tools/) based on MinGW-w64. -In order to generate solution and project files just run: - -``` -make vs2019 -``` -or use this command to build it directly using msbuild - -``` -make vs2019 MSBUILD=1 +make TARGET=hbmame OSD=winui ``` Where can I find out more? -============= - -* [Official MAME Development Team Site](http://mamedev.org/) (includes binary downloads, wiki, forums, and more) -* [Official MESS Wiki](http://mess.redump.net/) -* [MAME Testers](http://mametesters.org/) (official bug tracker for MAME and MESS) - - -Contributing -============= - -## Coding standard - -MAME source code should be viewed and edited with your editor set to use four spaces per tab. Tabs are used for initial indentation of lines, with one tab used per indentation level. Spaces are used for other alignment within a line. - -Some parts of the code follow [Allman style](https://en.wikipedia.org/wiki/Indent_style#Allman_style); some parts of the code follow [K&R style](https://en.wikipedia.org/wiki/Indent_style#K.26R_style) -- mostly depending on who wrote the original version. **Above all else, be consistent with what you modify, and keep whitespace changes to a minimum when modifying existing source.** For new code, the majority tends to prefer Allman style, so if you don't care much, use that. - -All contributors need to either add a standard header for license info (on new files) or inform us of their wishes regarding which of the following licenses they would like their code to be made available under: the [BSD-3-Clause](http://opensource.org/licenses/BSD-3-Clause) license, the [LGPL-2.1](http://opensource.org/licenses/LGPL-2.1), or the [GPL-2.0](http://opensource.org/licenses/GPL-2.0). - -License -======= -The MAME project as a whole is made available under the terms of the -[GNU General Public License, version 2](http://opensource.org/licenses/GPL-2.0) -or later (GPL-2.0+), since it contains code made available under multiple -GPL-compatible licenses. A great majority of the source files (over 90% -including core files) are made available under the terms of the -[3-clause BSD License](http://opensource.org/licenses/BSD-3-Clause), and we -would encourage new contributors to make their contributions available under the -terms of this license. +========================== -Please note that MAME is a registered trademark of Gregory Ember, and permission -is required to use the "MAME" name, logo, or wordmark. +* [Official MAME Development Team Site](http://mamedev.org/) (includes binary downloads for MAME and MESS, wiki, forums, and more) +* [Official HBMAME site](http://hbmame.1emulation.com/) +* [Forum](http://www.mameworld.info/ubbthreads/postlist.php?Cat=&Board=misfitmame) (bug reports go here too) -<a href="http://opensource.org/licenses/GPL-2.0" target="_blank"> -<img align="right" src="http://opensource.org/trademarks/opensource/OSI-Approved-License-100x137.png"> -</a> - Copyright (C) 1997-2021 MAMEDev and contributors +Licensing Information +===================== - This program is free software; you can redistribute it and/or modify it - under the terms of the GNU General Public License version 2, as provided in - docs/legal/GPL-2.0. +Information about the MAME content can be found at https://github.com/mamedev/mame/blob/master/README.md - This program is distributed in the hope that it will be useful, but WITHOUT - ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or - FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for - more details. +Information about the MAME license can be found at https://github.com/mamedev/mame/blob/master/COPYING -Please see COPYING for more details. +Information about the WINUI portion can be found at https://github.com/Robbbert/mameui/blob/master/docs/winui_license.txt |