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author Miodrag Milanovic <mmicko@gmail.com>2016-10-22 13:13:17 +0200
committer Miodrag Milanovic <mmicko@gmail.com>2016-10-22 13:13:17 +0200
commitddb290d5f615019c33c42b8d94e5a5254cabcf33 (patch)
treea70f688b0df3acd19da7b1151e5902e3c6af3fa5 /src/osd/modules/render/drawsdl.h
parent333bff8de64dfaeb98134000412796b4fdef970b (diff)
NOTICE (TYPE NAME CONSOLIDATION)
Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8 also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
Diffstat (limited to 'src/osd/modules/render/drawsdl.h')
-rw-r--r--src/osd/modules/render/drawsdl.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/osd/modules/render/drawsdl.h b/src/osd/modules/render/drawsdl.h
index cdb64802b8a..51194c8496f 100644
--- a/src/osd/modules/render/drawsdl.h
+++ b/src/osd/modules/render/drawsdl.h
@@ -55,14 +55,14 @@ private:
void yuv_lookup_set(unsigned int pen, unsigned char red,
unsigned char green, unsigned char blue);
- INT32 m_blittimer;
+ int32_t m_blittimer;
SDL_Renderer *m_sdl_renderer;
SDL_Texture *m_texture_id;
// YUV overlay
- UINT32 *m_yuv_lookup;
- UINT16 *m_yuv_bitmap;
+ uint32_t *m_yuv_lookup;
+ uint16_t *m_yuv_bitmap;
// if we leave scaling to SDL and the underlying driver, this
// is the render_target_width/height to use
@@ -82,7 +82,7 @@ struct sdl_scale_mode
int mult_h; /* Height multiplier */
const char *sdl_scale_mode_hint; /* what to use as a hint ? */
int pixel_format; /* Pixel/Overlay format */
- void (*yuv_blit)(const UINT16 *bitmap, UINT8 *ptr, const int pitch, const UINT32 *lookup, const int width, const int height);
+ void (*yuv_blit)(const uint16_t *bitmap, uint8_t *ptr, const int pitch, const uint32_t *lookup, const int width, const int height);
};
#endif // __DRAWSDL1__