diff options
author | 2019-07-02 20:30:21 +0200 | |
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committer | 2019-07-02 20:30:37 +0200 | |
commit | b6ce2e16d867b21119ce36f6e108d0866f396089 (patch) | |
tree | 16c3b1bfd5d9011b366ded7f10baef32c440651c /src/mame/drivers/gamecstl.cpp | |
parent | 0b8733206a1f6d3c931171c18f2200b2eb5a2b87 (diff) |
-core: Removed almost all MCFG defines, and removed all remaining MACHINE_CONFIG_START/END uses. [Ryan Holtz]
Diffstat (limited to 'src/mame/drivers/gamecstl.cpp')
-rw-r--r-- | src/mame/drivers/gamecstl.cpp | 13 |
1 files changed, 8 insertions, 5 deletions
diff --git a/src/mame/drivers/gamecstl.cpp b/src/mame/drivers/gamecstl.cpp index 4e9c30d33f5..947eaced689 100644 --- a/src/mame/drivers/gamecstl.cpp +++ b/src/mame/drivers/gamecstl.cpp @@ -444,7 +444,8 @@ void gamecstl_state::machine_reset() membank("bank1")->set_base(memregion("bios")->base() + 0x30000); } -MACHINE_CONFIG_START(gamecstl_state::gamecstl) +void gamecstl_state::gamecstl(machine_config &config) +{ /* basic machine hardware */ PENTIUM3(config, m_maincpu, 200000000); m_maincpu->set_addrmap(AS_PROGRAM, &gamecstl_state::gamecstl_map); @@ -453,9 +454,11 @@ MACHINE_CONFIG_START(gamecstl_state::gamecstl) pcat_common(config); - MCFG_PCI_BUS_LEGACY_ADD("pcibus", 0) - MCFG_PCI_BUS_LEGACY_DEVICE(0, DEVICE_SELF, gamecstl_state, intel82439tx_pci_r, intel82439tx_pci_w) - MCFG_PCI_BUS_LEGACY_DEVICE(7, DEVICE_SELF, gamecstl_state, intel82371ab_pci_r, intel82371ab_pci_w) + pci_bus_legacy_device &pcibus(PCI_BUS_LEGACY(config, "pcibus", 0, 0)); + pcibus.set_device_read (0, FUNC(gamecstl_state::intel82439tx_pci_r), this); + pcibus.set_device_write(0, FUNC(gamecstl_state::intel82439tx_pci_w), this); + pcibus.set_device_read (7, FUNC(gamecstl_state::intel82371ab_pci_r), this); + pcibus.set_device_write(7, FUNC(gamecstl_state::intel82371ab_pci_w), this); ide_controller_device &ide(IDE_CONTROLLER(config, "ide").options(ata_devices, "hdd", nullptr, true)); ide.irq_handler().set("pic8259_2", FUNC(pic8259_device::ir6_w)); @@ -471,7 +474,7 @@ MACHINE_CONFIG_START(gamecstl_state::gamecstl) GFXDECODE(config, m_gfxdecode, m_palette, gfx_cga); PALETTE(config, m_palette).set_entries(16); -MACHINE_CONFIG_END +} void gamecstl_state::init_gamecstl() { |