summaryrefslogtreecommitdiffstats
path: root/src/lib/netlist/tests/test_precommit.cpp
diff options
context:
space:
mode:
author hap <happppp@users.noreply.github.com>2022-06-09 11:24:09 +0200
committer hap <happppp@users.noreply.github.com>2022-06-09 11:24:22 +0200
commita2c4f690ea1b0989bee495562214c1a1049451a5 (patch)
treeeb05198a9ceac80afa6c0b73a293b27d1bf21bc8 /src/lib/netlist/tests/test_precommit.cpp
parent0bf3e133eedea9738b414673048904fd9e992e77 (diff)
mame/includes: remove 2 files i forgot to delete ages ago
Diffstat (limited to 'src/lib/netlist/tests/test_precommit.cpp')
0 files changed, 0 insertions, 0 deletions
'n47' href='#n47'>47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401
/*************************************************************************

    Atari Video Pinball driver

    by Sebastien Monassa (smonassa@mail.dotcom.fr) / overhaul by SJ

    Known issues:

        - plunger doesn't work in test mode - bug in the game code?

*************************************************************************/

#include "driver.h"
#include "videopin.h"
#include "videopin.lh"
#include "sound/discrete.h"

static attotime time_pushed;
static attotime time_released;

static UINT8 prev = 0;
static UINT8 mask = 0;

static WRITE8_HANDLER(videopin_out1_w);
static WRITE8_HANDLER(videopin_out2_w);


static void update_plunger(running_machine *machine)
{
	UINT8 val = input_port_read(machine, "IN2");

	if (prev != val)
	{
		if (val == 0)
		{
			time_released = timer_get_time();

			if (!mask)
				cpu_set_input_line(machine->cpu[0], INPUT_LINE_NMI, ASSERT_LINE);
		}
		else
			time_pushed = timer_get_time();

		prev = val;
	}
}


static TIMER_CALLBACK( interrupt_callback )
{
	int scanline = param;

	update_plunger(machine);

	cpu_set_input_line(machine->cpu[0], 0, ASSERT_LINE);

	scanline = scanline + 32;

	if (scanline >= 263)
		scanline = 32;

	timer_set(video_screen_get_time_until_pos(machine->primary_screen, scanline, 0), NULL, scanline, interrupt_callback);
}


static MACHINE_RESET( videopin )
{
	const address_space *space = cpu_get_address_space(machine->cpu[0], ADDRESS_SPACE_PROGRAM);

	timer_set(video_screen_get_time_until_pos(machine->primary_screen, 32, 0), NULL, 32, interrupt_callback);

	/* both output latches are cleared on reset */

	videopin_out1_w(space, 0, 0);
	videopin_out2_w(space, 0, 0);
}


static double calc_plunger_pos(void)
{
	return (attotime_to_double(timer_get_time()) - attotime_to_double(time_released)) * (attotime_to_double(time_released) - attotime_to_double(time_pushed) + 0.2);
}


static READ8_HANDLER( videopin_misc_r )
{
	double plunger = calc_plunger_pos();

	// The plunger of the ball shooter has a black piece of
	// plastic (flag) attached to it. When the plunger flag passes
	// between the first section of the optical coupler, the MPU
	// receives a non-maskable interrupt. When the flag passes
	// between the second section of the optical coupler, the MPU
	// calculates the time between the PLUNGER1 and PLUNGER2
	// signals received. This results in the MPU displaying the
	// ball being shot onto the playfield at a certain speed.

	UINT8 val = input_port_read(space->machine, "IN1");

	if (plunger >= 0.000 && plunger <= 0.001)
	{
		val &= ~1;   /* PLUNGER1 */
	}
	if (plunger >= 0.006 && plunger <= 0.007)
	{
		val &= ~2;   /* PLUNGER2 */
	}

	return val;
}


static WRITE8_HANDLER( videopin_led_w )
{
	int i = (video_screen_get_vpos(space->machine->primary_screen) >> 5) & 7;
	static const char *const matrix[8][4] =
	{
		{ "LED26", "LED18", "LED11", "LED13" },
		{ "LED25", "LED17", "LED10", "LED08" },
		{ "LED24", "LED29", "LED09", "LED07" },
		{ "LED23", "LED28", "LED04", "LED06" },
		{ "LED22", "LED27", "LED03", "LED05" },
		{ "LED21", "LED16", "LED02", "-" },
		{ "LED20", "LED15", "LED01", "-" },
		{ "LED19", "LED14", "LED12", "-" }
	};

	output_set_value(matrix[i][0], (data >> 0) & 1);
	output_set_value(matrix[i][1], (data >> 1) & 1);
	output_set_value(matrix[i][2], (data >> 2) & 1);
	output_set_value(matrix[i][3], (data >> 3) & 1);

	if (i == 7)
		set_led_status(0, data & 8);   /* start button */

	cpu_set_input_line(space->machine->cpu[0], 0, CLEAR_LINE);
}


static WRITE8_HANDLER( videopin_out1_w )
{
	/* D0 => OCTAVE0  */
	/* D1 => OCTACE1  */
	/* D2 => OCTAVE2  */
	/* D3 => LOCKOUT  */
	/* D4 => NMIMASK  */
	/* D5 => NOT USED */
	/* D6 => NOT USED */
	/* D7 => NOT USED */

	mask = ~data & 0x10;

	if (mask)
		cpu_set_input_line(space->machine->cpu[0], INPUT_LINE_NMI, CLEAR_LINE);

	coin_lockout_global_w(~data & 0x08);

	/* Convert octave data to divide value and write to sound */
	discrete_sound_w(space, VIDEOPIN_OCTAVE_DATA, (0x01 << (~data & 0x07)) & 0xfe);
}


static WRITE8_HANDLER( videopin_out2_w )
{
	/* D0 => VOL0      */
	/* D1 => VOL1      */
	/* D2 => VOL2      */
	/* D3 => NOT USED  */
	/* D4 => COIN CNTR */
	/* D5 => BONG      */
	/* D6 => BELL      */
	/* D7 => ATTRACT   */

	coin_counter_w(0, data & 0x10);

	discrete_sound_w(space, VIDEOPIN_BELL_EN, data & 0x40);	// Bell
	discrete_sound_w(space, VIDEOPIN_BONG_EN, data & 0x20);	// Bong
	discrete_sound_w(space, VIDEOPIN_ATTRACT_EN, data & 0x80);	// Attract
	discrete_sound_w(space, VIDEOPIN_VOL_DATA, data & 0x07);		// Vol0,1,2
}


static WRITE8_HANDLER( videopin_note_dvsr_w )
{
	/* note data */
	discrete_sound_w(space, VIDEOPIN_NOTE_DATA, ~data &0xff);
}


/*************************************
 *
 *  Main CPU memory handlers
 *
 *************************************/

static ADDRESS_MAP_START( main_map, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x01ff) AM_RAM
	AM_RANGE(0x0200, 0x07ff) AM_RAM_WRITE(videopin_video_ram_w) AM_BASE(&videopin_video_ram)
	AM_RANGE(0x0800, 0x0800) AM_READWRITE(videopin_misc_r, videopin_note_dvsr_w)
	AM_RANGE(0x0801, 0x0801) AM_WRITE(videopin_led_w)
	AM_RANGE(0x0802, 0x0802) AM_WRITE(watchdog_reset_w)
	AM_RANGE(0x0804, 0x0804) AM_WRITE(videopin_ball_w)
	AM_RANGE(0x0805, 0x0805) AM_WRITE(videopin_out1_w)
	AM_RANGE(0x0806, 0x0806) AM_WRITE(videopin_out2_w)
	AM_RANGE(0x1000, 0x1000) AM_READ_PORT("IN0")
	AM_RANGE(0x1800, 0x1800) AM_READ_PORT("DSW")
	AM_RANGE(0x2000, 0x3fff) AM_ROM
	AM_RANGE(0xe000, 0xffff) AM_READ(SMH_ROM)   /* mirror for 6502 vectors */
ADDRESS_MAP_END


/*************************************
 *
 *  Port definitions
 *
 *************************************/

static INPUT_PORTS_START( videopin )
	PORT_START("IN0")	/* IN0 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Left Flipper") PORT_CODE(KEYCODE_LCONTROL)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Right Flipper") PORT_CODE(KEYCODE_RCONTROL)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_TILT )
	PORT_SERVICE( 0x40, IP_ACTIVE_LOW )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START("DSW")	/* IN1 */
	PORT_DIPNAME( 0xc0, 0x80, DEF_STR( Coinage ) )
	PORT_DIPSETTING(	0xc0, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(	0x80, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(	0x40, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(	0x00, DEF_STR( Free_Play ) )
	PORT_DIPNAME( 0x30, 0x00, DEF_STR( Language ) )
	PORT_DIPSETTING(	0x00, DEF_STR( English ) )
	PORT_DIPSETTING(	0x10, DEF_STR( German ) )
	PORT_DIPSETTING(	0x20, DEF_STR( French ) )
	PORT_DIPSETTING(	0x30, DEF_STR( Spanish ) )
	PORT_DIPNAME( 0x08, 0x08, "Balls" )
	PORT_DIPSETTING(	0x08, "3" )
	PORT_DIPSETTING(	0x00, "5" )
	PORT_DIPNAME( 0x04, 0x00, "Replay" )
	PORT_DIPSETTING(	0x04, "Off (award 80000 points instead)" )
	PORT_DIPSETTING(	0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x00, "Extra Ball" )
	PORT_DIPSETTING(	0x02, "Off (award 50000 points instead)" )
	PORT_DIPSETTING(	0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x01, 0x01, "Replay Level" )
	PORT_DIPSETTING(	0x00, "180000 (3 balls) / 300000 (5 balls)" )
	PORT_DIPSETTING(	0x01, "210000 (3 balls) / 350000 (5 balls)" )

	PORT_START("IN1")	/* IN2 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SPECIAL ) /* PLUNGER 1 */
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SPECIAL ) /* PLUNGER 2 */
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("Nudge") PORT_CODE(KEYCODE_SPACE)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_VBLANK )

	PORT_START("IN2")
	PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_NAME("Ball Shooter") PORT_CODE(KEYCODE_DOWN)
INPUT_PORTS_END



/*************************************
 *
 *  Graphics definitions
 *
 *************************************/

static const gfx_layout tile_layout =
{
	8, 8,
	64,
	1,
	{ 0 },
	{
		0, 1, 2, 3, 4, 5, 6, 7
	},
	{
		0x00, 0x08, 0x10, 0x18, 0x20, 0x28, 0x30, 0x38
	},
	0x40
};


static const gfx_layout ball_layout =
{
	16, 16,
	1,
	1,
	{ 0 },
	{
		0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
		0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87

	},
	{
		0x00, 0x08, 0x10, 0x18, 0x20, 0x28, 0x30, 0x38,
		0x40, 0x48, 0x50, 0x58, 0x60, 0x68, 0x70, 0x78
	},
	0x100
};


static GFXDECODE_START( videopin )
	GFXDECODE_ENTRY( "gfx1", 0x0000, tile_layout, 0, 1 )
	GFXDECODE_ENTRY( "gfx2", 0x0000, ball_layout, 0, 1 )
GFXDECODE_END



/*************************************
 *
 *  Machine driver
 *
 *************************************/

static MACHINE_DRIVER_START( videopin )

	/* basic machine hardware */
	MDRV_CPU_ADD("main", M6502, 12096000 / 16)
	MDRV_CPU_PROGRAM_MAP(main_map,0)

	MDRV_MACHINE_RESET(videopin)

	/* video hardware */
	MDRV_SCREEN_ADD("main", RASTER)
	MDRV_SCREEN_REFRESH_RATE(60)
	MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MDRV_SCREEN_SIZE(304, 263)
	MDRV_SCREEN_VISIBLE_AREA(0, 303, 0, 255)

	MDRV_GFXDECODE(videopin)
	MDRV_PALETTE_LENGTH(2)

	MDRV_PALETTE_INIT(black_and_white)
	MDRV_VIDEO_START(videopin)
	MDRV_VIDEO_UPDATE(videopin)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_MONO("mono")

	MDRV_SOUND_ADD("discrete", DISCRETE, 0)
	MDRV_SOUND_CONFIG_DISCRETE(videopin)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_DRIVER_END



/*************************************
 *
 *  ROM definitions
 *
 *************************************/

ROM_START( videopin )
	ROM_REGION( 0x10000, "main", 0 )
    ROM_LOAD_NIB_LOW ( "34242-01.e0", 0x2000, 0x0400, CRC(c6a83795) SHA1(73a65cca7c1e337b336b7d515eafc2981e669be8) )
	ROM_LOAD_NIB_HIGH( "34237-01.k0", 0x2000, 0x0400, CRC(9b5ef087) SHA1(4ecf441742e7c39237cd544b0f0d9339943e1a2c) )
	ROM_LOAD_NIB_LOW ( "34243-01.d0", 0x2400, 0x0400, CRC(dc87d023) SHA1(1ecec121067a60b91b3912bd28737caaae463167) )
	ROM_LOAD_NIB_HIGH( "34238-01.j0", 0x2400, 0x0400, CRC(280d9e67) SHA1(229cc0448bb95f86fc7acbcb9594bc313f316580) )
	ROM_LOAD_NIB_LOW ( "34250-01.h1", 0x2800, 0x0400, CRC(26fdd5a3) SHA1(a5f1624b36f58fcdfc7c6c04784340bb08a89785) )
	ROM_LOAD_NIB_HIGH( "34249-01.h1", 0x2800, 0x0400, CRC(923b3609) SHA1(1b9fc60b27ff80b0ec26d897ea1817f466269506) )
	ROM_LOAD_NIB_LOW ( "34244-01.c0", 0x2c00, 0x0400, CRC(4c12a4b1) SHA1(4351887a8dada92cd24cfa5930456e7c5c251ceb) )
	ROM_LOAD_NIB_HIGH( "34240-01.h0", 0x2c00, 0x0400, CRC(d487eff5) SHA1(45bbf7e693f5471ea25e6ec71ce34708335d2d0b) )
	ROM_LOAD_NIB_LOW ( "34252-01.e1", 0x3000, 0x0400, CRC(4858d87a) SHA1(a50d7ef3d7a804defa25483768cf1a931dd799d5) )
	ROM_LOAD_NIB_HIGH( "34247-01.k1", 0x3000, 0x0400, CRC(d3083368) SHA1(c2083edb0f424dbf02caeaf786ab572326ae48d0) )
	ROM_LOAD_NIB_LOW ( "34246-01.a0", 0x3400, 0x0400, CRC(39ff2d49) SHA1(59221be088d783210516858a4272f7364e00e7b4) )
	ROM_LOAD_NIB_HIGH( "34239-01.h0", 0x3400, 0x0400, CRC(692de455) SHA1(ccbed14cdbeaf23961c356dfac98c6c7fb022486) )
	ROM_LOAD_NIB_LOW ( "34251-01.f1", 0x3800, 0x0400, CRC(5d416efc) SHA1(1debd835cc3e52f526fc0aab4955be7f3682b8c0) )
	ROM_LOAD_NIB_HIGH( "34248-01.j1", 0x3800, 0x0400, CRC(9f120e95) SHA1(d7434f437137690873cba66b408ec8e92b6509c1) )
	ROM_LOAD_NIB_LOW ( "34245-01.b0", 0x3c00, 0x0400, CRC(da02c194) SHA1(a4ec66c85f084286d13a9fc0b35ba5ad896bef44) )
	ROM_RELOAD(                       0xfc00, 0x0400 )
	ROM_LOAD_NIB_HIGH( "34241-01.f0", 0x3c00, 0x0400, CRC(5bfb83da) SHA1(9f392b0d4a972b6ae15ec12913a7e66761f4175d) )
	ROM_RELOAD(                       0xfc00, 0x0400 )

	ROM_REGION( 0x0200, "gfx1", ROMREGION_DISPOSE )	/* tiles */
	ROM_LOAD_NIB_LOW ( "34259-01.d5", 0x0000, 0x0200, CRC(6cd98c06) SHA1(48bf077b7abbd2f529a19bdf85700b93014f39f9) )
	ROM_LOAD_NIB_HIGH( "34258-01.c5", 0x0000, 0x0200, CRC(91a5f117) SHA1(03ac6b0b3da0ed5faf1ba6695d16918d12ceeff5) )

	ROM_REGION( 0x0020, "gfx2", ROMREGION_DISPOSE )	/* ball */
	ROM_LOAD( "34257-01.m1", 0x0000, 0x0020, CRC(50245866) SHA1(b0692bc8d44f127f6e7182a1ce75a785e22ac5b9) )

	ROM_REGION( 0x0100, "proms", 0 )
	ROM_LOAD( "9402-01.h4",  0x0000, 0x0100, CRC(b8094b4c) SHA1(82dc6799a19984f3b204ee3aeeb007e55afc8be3) ) /* sync */
ROM_END



/*************************************
 *
 *  Game drivers
 *
 *************************************/

GAMEL( 1979, videopin, 0, videopin, videopin, 0, ROT270, "Atari", "Video Pinball", 0, layout_videopin )