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author | 2016-06-19 18:07:05 -0400 | |
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committer | 2016-06-23 06:40:21 -0400 | |
commit | c96215487573733e7250e76524b95de43e8bef8e (patch) | |
tree | 1fc6079f44d10f108bc05ba078b060103fec9269 /src/frontend/mame/ui/ui.h | |
parent | f63148b735f7c8978da124b83cb4bba9261d009d (diff) |
Put the code that launches a save/load state into methods
Diffstat (limited to 'src/frontend/mame/ui/ui.h')
-rw-r--r-- | src/frontend/mame/ui/ui.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/frontend/mame/ui/ui.h b/src/frontend/mame/ui/ui.h index 982200d0556..d02e9dd2037 100644 --- a/src/frontend/mame/ui/ui.h +++ b/src/frontend/mame/ui/ui.h @@ -236,6 +236,8 @@ public: void draw_timecode_counter(render_container *container); void draw_timecode_total(render_container *container); void draw_profiler(render_container *container); + void start_save_state(); + void start_load_state(); // print the game info string into a buffer std::string &game_info_astring(std::string &str); |