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author Vas Crabb <cuavas@users.noreply.github.com>2021-08-22 09:06:15 +1000
committer GitHub <noreply@github.com>2021-08-22 09:06:15 +1000
commite8bbea1fc6e94e14768509d322f6c624403ffb36 (patch)
tree74dd1606a900d83de8aecff17a6737af4113308d /src/frontend/mame/ui/selgame.cpp
parente319bde5fc3696d7f48f62b15b6366c4377fe5d1 (diff)
formats, osd, util: Started refactoring file I/O stuff. (#8456)
Added more modern generic I/O interfaces with implementation backed by stdio, osd_file and core_file, replacing io_generic. Also replaced core_file's build-in zlib compression with a filter. unzip.cpp, un7z.cpp: Added option to supply abstract I/O interface rather than filename. Converted osd_file, core_file, archive_file, chd_file and device_image_interface to use std::error_condition rather than their own error enums. Allow mounting TI-99 RPK from inside archives.
Diffstat (limited to 'src/frontend/mame/ui/selgame.cpp')
-rw-r--r--src/frontend/mame/ui/selgame.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/frontend/mame/ui/selgame.cpp b/src/frontend/mame/ui/selgame.cpp
index 338f98c42d0..ece205a8ef4 100644
--- a/src/frontend/mame/ui/selgame.cpp
+++ b/src/frontend/mame/ui/selgame.cpp
@@ -266,7 +266,7 @@ menu_select_game::menu_select_game(mame_ui_manager &mui, render_container &conta
}
emu_file file(ui().options().ui_path(), OPEN_FLAG_READ);
- if (file.open_ram(fake_ini.c_str(), fake_ini.size()) == osd_file::error::NONE)
+ if (!file.open_ram(fake_ini.c_str(), fake_ini.size()))
{
m_persistent_data.filter_data().load_ini(file);
file.close();
@@ -1259,12 +1259,12 @@ render_texture *menu_select_game::get_icon_texture(int linenum, void *selectedre
bitmap_argb32 tmp;
emu_file snapfile(std::string(m_icon_paths), OPEN_FLAG_READ);
- if (snapfile.open(std::string(driver->name) + ".ico") == osd_file::error::NONE)
+ if (!snapfile.open(std::string(driver->name) + ".ico"))
{
render_load_ico_highest_detail(snapfile, tmp);
snapfile.close();
}
- if (!tmp.valid() && cloneof && (snapfile.open(std::string(driver->parent) + ".ico") == osd_file::error::NONE))
+ if (!tmp.valid() && cloneof && !snapfile.open(std::string(driver->parent) + ".ico"))
{
render_load_ico_highest_detail(snapfile, tmp);
snapfile.close();
@@ -1309,7 +1309,7 @@ bool menu_select_game::load_available_machines()
{
// try to load available drivers from file
emu_file file(ui().options().ui_path(), OPEN_FLAG_READ);
- if (file.open(std::string(emulator_info::get_configname()) + "_avail.ini") != osd_file::error::NONE)
+ if (file.open(std::string(emulator_info::get_configname()) + "_avail.ini"))
return false;
char rbuf[MAX_CHAR_INFO];
@@ -1361,7 +1361,7 @@ bool menu_select_game::load_available_machines()
void menu_select_game::load_custom_filters()
{
emu_file file(ui().options().ui_path(), OPEN_FLAG_READ);
- if (file.open(util::string_format("custom_%s_filter.ini", emulator_info::get_configname())) == osd_file::error::NONE)
+ if (!file.open(util::string_format("custom_%s_filter.ini", emulator_info::get_configname())))
{
machine_filter::ptr flt(machine_filter::create(file, m_persistent_data.filter_data()));
if (flt)
@@ -1456,7 +1456,7 @@ void menu_select_game::filter_selected()
if (machine_filter::CUSTOM == new_type)
{
emu_file file(ui().options().ui_path(), OPEN_FLAG_WRITE | OPEN_FLAG_CREATE | OPEN_FLAG_CREATE_PATHS);
- if (file.open(util::string_format("custom_%s_filter.ini", emulator_info::get_configname())) == osd_file::error::NONE)
+ if (!file.open(util::string_format("custom_%s_filter.ini", emulator_info::get_configname())))
{
filter.save_ini(file, 0);
file.close();