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author Vas Crabb <vas@vastheman.com>2022-06-13 16:53:23 +1000
committer Vas Crabb <vas@vastheman.com>2022-06-13 16:53:23 +1000
commit74fe6e9d5ca562915fcb70614d36d1b5101e695b (patch)
treeeb19bd028a70ece6c79f17a9a8c14bd348b42c14 /src/frontend/mame/ui/miscmenu.cpp
parent30ef2dd86b11eb1f3d80412f0819b42a5af16966 (diff)
-Got rid of some legacy MESS support glue.
* Got rid of the special-casing for the "mess" subtarget name. * Got rid of the MESS-specific Windows resources, emuator info source and man page. * Added subtarget name to the internal name and original name in Windows resources. -ui: Put the system-specific items on the input settings menu together, and fixed the crosshair visibility settings.
Diffstat (limited to 'src/frontend/mame/ui/miscmenu.cpp')
-rw-r--r--src/frontend/mame/ui/miscmenu.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/frontend/mame/ui/miscmenu.cpp b/src/frontend/mame/ui/miscmenu.cpp
index 58792ef56c8..55a2aab986f 100644
--- a/src/frontend/mame/ui/miscmenu.cpp
+++ b/src/frontend/mame/ui/miscmenu.cpp
@@ -453,8 +453,8 @@ void menu_crosshair::populate(float &customtop, float &custombottom)
// Make sure to keep these matched to the CROSSHAIR_VISIBILITY_xxx types
static char const *const vis_text[] = {
- N_p("menu-crosshair", "Always"),
N_p("menu-crosshair", "Never"),
+ N_p("menu-crosshair", "Always"),
N_p("menu-crosshair", "When moved") };
bool use_auto = false;