diff options
author | 2022-06-13 16:53:23 +1000 | |
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committer | 2022-06-13 16:53:23 +1000 | |
commit | 74fe6e9d5ca562915fcb70614d36d1b5101e695b (patch) | |
tree | eb19bd028a70ece6c79f17a9a8c14bd348b42c14 /src/frontend/mame/ui/miscmenu.cpp | |
parent | 30ef2dd86b11eb1f3d80412f0819b42a5af16966 (diff) |
-Got rid of some legacy MESS support glue.
* Got rid of the special-casing for the "mess" subtarget name.
* Got rid of the MESS-specific Windows resources, emuator info source
and man page.
* Added subtarget name to the internal name and original name in Windows
resources.
-ui: Put the system-specific items on the input settings menu together,
and fixed the crosshair visibility settings.
Diffstat (limited to 'src/frontend/mame/ui/miscmenu.cpp')
-rw-r--r-- | src/frontend/mame/ui/miscmenu.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/frontend/mame/ui/miscmenu.cpp b/src/frontend/mame/ui/miscmenu.cpp index 58792ef56c8..55a2aab986f 100644 --- a/src/frontend/mame/ui/miscmenu.cpp +++ b/src/frontend/mame/ui/miscmenu.cpp @@ -453,8 +453,8 @@ void menu_crosshair::populate(float &customtop, float &custombottom) // Make sure to keep these matched to the CROSSHAIR_VISIBILITY_xxx types static char const *const vis_text[] = { - N_p("menu-crosshair", "Always"), N_p("menu-crosshair", "Never"), + N_p("menu-crosshair", "Always"), N_p("menu-crosshair", "When moved") }; bool use_auto = false; |