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author Vas Crabb <vas@vastheman.com>2020-12-05 21:04:22 +1100
committer Vas Crabb <vas@vastheman.com>2020-12-05 21:04:22 +1100
commitcac83ba5b1fec32513704e5cb1919efc35d15e0e (patch)
treee12482d7bc59320c5a0225bb17444735eab250e3 /src/frontend/mame/luaengine_debug.cpp
parente4ed0ebf242daeca43d85fa3281978d9e6d1b4c6 (diff)
Expose enough of the layout system to Lua to allow position and colour to be animated.
Diffstat (limited to 'src/frontend/mame/luaengine_debug.cpp')
-rw-r--r--src/frontend/mame/luaengine_debug.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/frontend/mame/luaengine_debug.cpp b/src/frontend/mame/luaengine_debug.cpp
index 4cbff8d799f..aec17ada89b 100644
--- a/src/frontend/mame/luaengine_debug.cpp
+++ b/src/frontend/mame/luaengine_debug.cpp
@@ -81,7 +81,7 @@ sol::object do_watchpoint_enable(lua_State *L, device_debug &dev, sol::object &i
} // anonymous namespace
-void lua_engine::initialize_debug()
+void lua_engine::initialize_debug(sol::table &emu)
{
static const enum_parser<read_or_write, 4> s_read_or_write_parser =