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author Vas Crabb <vas@vastheman.com>2020-12-09 01:01:22 +1100
committer Vas Crabb <vas@vastheman.com>2020-12-09 01:10:26 +1100
commite008c7b1b1042d644be2a1e177ffa15d53e942c5 (patch)
treed248f9fcbe15563c46c1ae9605d35a19ed4ada5e /plugins/cheat/init.lua
parent06568860e7a30424bab61498cd2a8a44889e4412 (diff)
-Lua engine cleanup, input edition:
* Modernised and cleaned up Lua bindings for input classes. * Exposed the input_sequence_poller class to Lua and updated the autofire and cheat plugins to use it, rather than continuing to pretend it's part of the input manager. * Exposed more of the natural keyboard manager, including the ability to enable/disable individual keyboard and keypad devices like you can from the keyboard mode menu. * Exposed a few more things on ioport_port and input_device. -plugins/cheat: Fixed menu item not updating visually when disabling a cheat with UI Left. -plugins/cheatfind: Fixed not finding the first screen after screen enumerator was exposed as an object rather than using a table. -bwidow.cpp, pacman.cpp: Minor cleanup to recent changes.
Diffstat (limited to 'plugins/cheat/init.lua')
-rw-r--r--plugins/cheat/init.lua18
1 files changed, 10 insertions, 8 deletions
diff --git a/plugins/cheat/init.lua b/plugins/cheat/init.lua
index 3fa625fb4d3..970e7f3a848 100644
--- a/plugins/cheat/init.lua
+++ b/plugins/cheat/init.lua
@@ -610,24 +610,25 @@ function cheat.startplugin()
local function hkcbfunc(cheat)
local input = manager:machine():input()
+ local poller = input:sequence_poller()
manager:machine():popmessage(_("Press button for hotkey or wait to clear"))
manager:machine():video():frame_update(true)
- input:seq_poll_start("switch")
+ poller:start("switch")
local time = os.clock()
local clearmsg = true
- while (not input:seq_poll()) and (input.seq_poll_modified() or (os.clock() < time + 1)) do
- if input:seq_poll_modified() then
- if not input:seq_poll_valid() then
+ while (not poller:poll()) and (poller.modified or (os.clock() < time + 1)) do
+ if poller.modified then
+ if not poller.valid then
manager:machine():popmessage(_("Invalid sequence entered"))
clearmsg = false
break
end
- manager:machine():popmessage(input:seq_name(input:seq_poll_sequence()))
+ manager:machine():popmessage(input:seq_name(poller.sequence))
manager:machine():video():frame_update(true)
end
end
- if input:seq_poll_valid() then
- cheat.hotkeys = {pressed = false, keys = input:seq_poll_final()}
+ if poller.valid then
+ cheat.hotkeys = { pressed = false, keys = poller.sequence }
else
cheat.hotkeys = nil
end
@@ -748,7 +749,8 @@ function cheat.startplugin()
return chg
else
if not cheat.is_oneshot then
- return cheat:set_enabled(false)
+ local state, chg = cheat:set_enabled(false)
+ return chg
end
return false
end