From fdfbbedf9a9ddf38356a5289e192a800bf4f3d9a Mon Sep 17 00:00:00 2001 From: ArcadeShadow Date: Fri, 15 Jul 2022 15:19:26 +0100 Subject: nes.xml: Cleaned up metadata. (#10076) * Use lowercase for descriptive and disambiguation text in descriptions. * Use full country names rather than non-standard abbreviations. --- hash/nes.xml | 2524 +++++++++++++++++++++++++++++----------------------------- 1 file changed, 1262 insertions(+), 1262 deletions(-) diff --git a/hash/nes.xml b/hash/nes.xml index 0faf594edcd..676072e0001 100644 --- a/hash/nes.xml +++ b/hash/nes.xml @@ -219,7 +219,7 @@ license:CC0 - 4-nin Uchi Mahjong (Jpn) + 4-nin Uchi Mahjong (Japan) 1984 Nintendo @@ -240,7 +240,7 @@ license:CC0 - 4-nin Uchi Mahjong (Jpn, Rev. A) + 4-nin Uchi Mahjong (Japan, rev. A) 1984 Nintendo @@ -395,7 +395,7 @@ license:CC0 - Action 52 (USA, Rev. A) + Action 52 (USA, rev. A) 1991 Active Enterprises @@ -416,7 +416,7 @@ license:CC0 - Action 52 (USA, Rev. A, Alt?) + Action 52 (USA, rev. A, alt?) 1991 Active Enterprises @@ -529,7 +529,7 @@ license:CC0 - The Addams Family - Pugsley's Scavenger Hunt (Euro, Prototype) + The Addams Family - Pugsley's Scavenger Hunt (Euro, prototype) 1993 Ocean @@ -2237,7 +2237,7 @@ license:CC0 - Atlantis no Nazo (Jpn, Sample) + Atlantis no Nazo (Jpn, sample) 1986 Sunsoft @@ -2705,7 +2705,7 @@ license:CC0 - Baltron (Jpn) + Baltron (Japan) 1986 Toei Animation @@ -2725,7 +2725,7 @@ license:CC0 - Banana (Jpn) + Banana (Japan) 1986 Victor Ongaku Sangyou @@ -2745,7 +2745,7 @@ license:CC0 - Banana Prince (Ger) + Banana Prince (Germany) 1992 Takara @@ -2830,7 +2830,7 @@ license:CC0 - Barbie (USA, Rev. A) + Barbie (USA, rev. A) 1991 Hi Tech Expressions @@ -2867,7 +2867,7 @@ license:CC0 - Barcode World (Jpn) + Barcode World (Japan) 1992 Sunsoft @@ -3201,7 +3201,7 @@ license:CC0 - Bases Loaded (USA, Rev. A) + Bases Loaded (USA, rev. A) 1988 Jaleco @@ -3220,7 +3220,7 @@ license:CC0 - Bases Loaded (USA, Rev. B) + Bases Loaded (USA, rev. B) 1988 Jaleco @@ -3339,7 +3339,7 @@ license:CC0 - Batman - The Video Game (USA, Older Prototype) + Batman - The Video Game (USA, older prototype) 1990 Sunsoft @@ -3893,7 +3893,7 @@ license:CC0 - Best Keiba - Derby Stallion (Jpn, Rev. A) + Best Keiba - Derby Stallion (Japan, rev. A) 1991 ASCII @@ -3918,7 +3918,7 @@ license:CC0 - The Best Play Pro Yakyuu (Jpn) + The Best Play Pro Yakyuu (Japan) 1988 ASCII @@ -3943,7 +3943,7 @@ license:CC0 - The Best Play Pro Yakyuu - Shin Data (Jpn, Rev. A) + The Best Play Pro Yakyuu - Shin Data (Japan, rev. A) 1988 ASCII @@ -3968,7 +3968,7 @@ license:CC0 - The Best Play Pro Yakyuu '90 (Jpn) + The Best Play Pro Yakyuu '90 (Japan) 1990 ASCII @@ -3993,7 +3993,7 @@ license:CC0 - The Best Play Pro Yakyuu II (Jpn) + The Best Play Pro Yakyuu II (Japan) 1990 ASCII @@ -4018,7 +4018,7 @@ license:CC0 - The Best Play Pro Yakyuu Special (Jpn, Rev. A) + The Best Play Pro Yakyuu Special (Japan, rev. A) 1992 ASCII @@ -4190,7 +4190,7 @@ license:CC0 - Bible Buffet (USA, Rev. 6.0) + Bible Buffet (USA, rev. 6.0) 1993 Wisdom Tree @@ -4496,7 +4496,7 @@ license:CC0 - Bashi Bazook - Morphoid Masher (USA, Prototype) + Bashi Bazook - Morphoid Masher (USA, prototype) 1988 Jaleco @@ -4513,7 +4513,7 @@ license:CC0 - The Black Bass (Jpn) + The Black Bass (Japan) 1987 Hot-B @@ -4627,7 +4627,7 @@ license:CC0 - Blaster Master (USA, Prototype) + Blaster Master (USA, prototype) 1988 Sunsoft @@ -5045,7 +5045,7 @@ license:CC0 - David Crane's A Boy and His Blob - Trouble on Blobolonia (Euro, Rev. A) + David Crane's A Boy and His Blob - Trouble on Blobolonia (Euro, rev. A) 1991 Nintendo @@ -5581,7 +5581,7 @@ license:CC0 - California Raisins - The Grape Escape (USA, Later Prototype) + California Raisins - The Grape Escape (USA, later prototype) 1992 Milton Bradley @@ -5598,7 +5598,7 @@ license:CC0 - Capcom Barcelona '92 (Jpn) + Capcom Barcelona '92 (Japan) 1992 Capcom @@ -5801,7 +5801,7 @@ license:CC0 - Captain SkyHawk (USA, Rev. A) + Captain SkyHawk (USA, rev. A) 1990 Milton Bradley @@ -5837,7 +5837,7 @@ license:CC0 - Captain Tsubasa (Jpn) + Captain Tsubasa (Japan) 1988 Tecmo @@ -5857,7 +5857,7 @@ license:CC0 - Captain Tsubasa II - Super Striker (Jpn) + Captain Tsubasa II - Super Striker (Japan) 1990 Tecmo @@ -5877,7 +5877,7 @@ license:CC0 - Casino Derby (Jpn) + Casino Derby (Japan) 1993 Yonezawa @@ -6072,7 +6072,7 @@ license:CC0 - Castlevania (USA, Rev. A) + Castlevania (USA, rev. A) 1987 Konami @@ -6393,7 +6393,7 @@ license:CC0 - The Chessmaster (USA, Rev. A) + The Chessmaster (USA, rev. A) 1990 Hi Tech Expressions @@ -6437,7 +6437,7 @@ license:CC0 - Chester Field - Ankoku Shin e no Chousen (Jpn) + Chester Field - Ankoku Shin e no Chousen (Japan) 1987 Vic Tokai @@ -6457,7 +6457,7 @@ license:CC0 - Chester Field - Ankoku Shin e no Chousen (Jpn, Prototype) + Chester Field - Ankoku Shin e no Chousen (Japan, prototype) 1987 Vic Tokai @@ -6477,7 +6477,7 @@ license:CC0 - Les Chevaliers Du Zodiaque - La Legende D'Or (Fra) + Les Chevaliers Du Zodiaque - La Legende D'Or (France) 1992 Bandai @@ -6497,7 +6497,7 @@ license:CC0 - Chibi Maruko-chan - Uki Uki Shopping (Jpn) + Chibi Maruko-chan - Uki Uki Shopping (Japan) 1991 Namcot @@ -6609,7 +6609,7 @@ license:CC0 - Disney's Chip 'n Dale Rescue Rangers 2 (USA, Prototype) + Disney's Chip 'n Dale Rescue Rangers 2 (USA, prototype) 1994 Capcom @@ -7491,7 +7491,7 @@ license:CC0 - CrackOut (USA, Prototype) + CrackOut (USA, prototype) 1991 Konami @@ -7951,7 +7951,7 @@ license:CC0 - Disney's Darkwing Duck (USA, Prototype) + Disney's Darkwing Duck (USA, prototype) 1992 Capcom @@ -7987,7 +7987,7 @@ license:CC0 - Disney's Darkwing Duck (Ger) + Disney's Darkwing Duck (Germany) 1993 Capcom @@ -8477,7 +8477,7 @@ license:CC0 - Devil Man (Jpn) + Devil Man (Japan) 1989 Namcot @@ -8497,7 +8497,7 @@ license:CC0 - Devil World (Jpn) + Devil World (Japan) 1984 Nintendo @@ -8518,7 +8518,7 @@ license:CC0 - Devil World (Jpn, Rev. A) + Devil World (Japan, rev. A) 1984 Nintendo @@ -8761,7 +8761,7 @@ license:CC0 - Doki! Doki! Yuuenchi - Crazyland Daisakusen (Jpn) + Doki! Doki! Yuuenchi - Crazyland Daisakusen (Japan) 1991 Vap @@ -8781,7 +8781,7 @@ license:CC0 - Dokuganryuu Masamune (Jpn) + Dokuganryuu Masamune (Japan) 1988 Namcot @@ -8808,7 +8808,7 @@ license:CC0 - Don Doko Don (Jpn) + Don Doko Don (Japan) 1990 Taito @@ -8828,7 +8828,7 @@ license:CC0 - Don Doko Don 2 (Jpn) + Don Doko Don 2 (Japan) 1992 Taito @@ -8847,7 +8847,7 @@ license:CC0 - Donald Duck (Jpn) + Donald Duck (Japan) 1988 Kemco @@ -8867,7 +8867,7 @@ license:CC0 - Donald Land (Jpn) + Donald Land (Japan) 1988 Data East @@ -8887,7 +8887,7 @@ license:CC0 - Donkey Kong (Jpn) + Donkey Kong (Japan) 1983 Nintendo @@ -8908,7 +8908,7 @@ license:CC0 - Donkey Kong (World, Rev. A) + Donkey Kong (World, rev. A) 1983 Nintendo @@ -8969,7 +8969,7 @@ license:CC0 - Donkey Kong Jr. (World, Rev. A) + Donkey Kong Jr. (World, rev. A) 1983 Nintendo @@ -8990,7 +8990,7 @@ license:CC0 - Donkey Kong Jr. / Jr. Sansuu Lesson (Jpn) + Donkey Kong Jr. / Jr. Sansuu Lesson (Japan) 1983 Sharp @@ -9031,7 +9031,7 @@ license:CC0 - Donkey Kong Jr. no Sansuu Asobi (Jpn) + Donkey Kong Jr. no Sansuu Asobi (Japan) 1983 Nintendo @@ -9078,7 +9078,7 @@ license:CC0 - Door Door (Jpn) + Door Door (Japan) 1985 Enix @@ -9099,7 +9099,7 @@ license:CC0 - Doraemon (Jpn) + Doraemon (Japan) 1986 Hudson Soft @@ -9119,7 +9119,7 @@ license:CC0 - Doraemon (Jpn, Rev. A) + Doraemon (Japan, rev. A) 1986 Hudson Soft @@ -9139,7 +9139,7 @@ license:CC0 - Doraemon - Gigazombie no Gyakushuu (Jpn) + Doraemon - Gigazombie no Gyakushuu (Japan) 1990 Epoch @@ -9182,7 +9182,7 @@ license:CC0 - Double Dragon (Jpn) + Double Dragon (Japan) 1988 Technos Japan @@ -9246,7 +9246,7 @@ license:CC0 - Double Dragon II - The Revenge (Jpn) + Double Dragon II - The Revenge (Japan) 1989 Technos Japan @@ -9285,7 +9285,7 @@ license:CC0 - Double Dragon II - The Revenge (USA, Rev. A) + Double Dragon II - The Revenge (USA, rev. A) 1990 Acclaim Entertainment @@ -9322,7 +9322,7 @@ license:CC0 - Double Dragon III - The Rosetta Stone (Jpn) + Double Dragon III - The Rosetta Stone (Japan) 1991 Technos Japan @@ -9399,7 +9399,7 @@ license:CC0 - Double Dribble (USA, Rev. A) + Double Dribble (USA, rev. A) 1987 Konami @@ -9437,7 +9437,7 @@ license:CC0 - Double Moon Densetsu (Jpn) + Double Moon Densetsu (Japan) 1992 Masaya @@ -9620,7 +9620,7 @@ license:CC0 - Dr. Mario (Jpn, USA) + Dr. Mario (Japan, USA) 1990 Nintendo @@ -9640,7 +9640,7 @@ license:CC0 - Dr. Mario (Jpn, USA, Rev. A) + Dr. Mario (Japan, USA, rev. A) 1990 Nintendo @@ -9679,7 +9679,7 @@ license:CC0 - Dr. Mario (Prototype) + Dr. Mario (prototype) 1990 Nintendo @@ -9713,7 +9713,7 @@ license:CC0 - Virus (Prototype, 19900202) + Virus (prototype, 19900202) 1990 Nintendo @@ -9730,7 +9730,7 @@ license:CC0 - Virus (Prototype, 1989xxxx) + Virus (prototype, 1989xxxx) 1989 Nintendo @@ -9766,7 +9766,7 @@ license:CC0 - Dragon Ball - Le Secret du Dragon (Euro, Rev. A) + Dragon Ball - Le Secret du Dragon (Euro, rev. A) 1990 Bandai @@ -9785,7 +9785,7 @@ license:CC0 - Dragon Ball 3 - Gokuu Den (Jpn) + Dragon Ball 3 - Gokuu Den (Japan) 1989 Bandai @@ -9804,7 +9804,7 @@ license:CC0 - Dragon Ball Z Gaiden - Saiyajin Zetsumetsu Keikaku (Jpn) + Dragon Ball Z Gaiden - Saiyajin Zetsumetsu Keikaku (Japan) 1993 Bandai @@ -9823,7 +9823,7 @@ license:CC0 - Dragon Ball Z II - Gekishin Freeza!! (Jpn) + Dragon Ball Z II - Gekishin Freeza!! (Japan) 1991 Bandai @@ -9842,7 +9842,7 @@ license:CC0 - Dragon Ball Z II - Gekishin Freeza!! (Jpn, v2.0) + Dragon Ball Z II - Gekishin Freeza!! (Japan, v2.0) 1991 Bandai @@ -9861,7 +9861,7 @@ license:CC0 - Dragon Ball Z III - Ressen Jinzou Ningen (Jpn) + Dragon Ball Z III - Ressen Jinzou Ningen (Japan) 1992 Bandai @@ -9880,7 +9880,7 @@ license:CC0 - Dragon Ball Z - Kyoushuu! Saiyajin (Jpn) + Dragon Ball Z - Kyoushuu! Saiyajin (Japan) 1990 Bandai @@ -9899,7 +9899,7 @@ license:CC0 - Dragon Ball - Dai Maou Fukkatsu (Jpn) + Dragon Ball - Dai Maou Fukkatsu (Japan) 1988 Bandai @@ -9918,7 +9918,7 @@ license:CC0 - Dragon Ball - Shen Long no Nazo (Jpn) + Dragon Ball - Shen Long no Nazo (Japan) 1986 Bandai @@ -9938,7 +9938,7 @@ license:CC0 - Dragon Buster (Jpn) + Dragon Buster (Japan) 1987 Namcot @@ -9957,7 +9957,7 @@ license:CC0 - Dragon Buster II - Yami no Fuuin (Jpn) + Dragon Buster II - Yami no Fuuin (Japan) 1989 Namcot @@ -9977,7 +9977,7 @@ license:CC0 - Dragon Fighter (Jpn) + Dragon Fighter (Japan) 1990 Towa Chiki @@ -10016,7 +10016,7 @@ license:CC0 - Dragon Ninja (Jpn) + Dragon Ninja (Japan) 1989 Namcot @@ -10059,7 +10059,7 @@ license:CC0 - Dragon Quest (Jpn) + Dragon Quest (Japan) 1986 Enix @@ -10079,7 +10079,7 @@ license:CC0 - Dragon Quest II - Akuryou no Kamigami (Jpn) + Dragon Quest II - Akuryou no Kamigami (Japan) 1987 Enix @@ -10099,7 +10099,7 @@ license:CC0 - Dragon Quest III - Soshite Densetsu e... (Jpn, Rev. 0A) + Dragon Quest III - Soshite Densetsu e... (Japan, rev. 0A) 1988 Enix @@ -10123,7 +10123,7 @@ license:CC0 - Dragon Quest III - Soshite Densetsu e... (Jpn, Rev. B) + Dragon Quest III - Soshite Densetsu e... (Japan, rev. B) 1988 Enix @@ -10147,7 +10147,7 @@ license:CC0 - Dragon Quest IV - Michibikareshi Monotachi (Jpn, Rev. A) + Dragon Quest IV - Michibikareshi Monotachi (Japan, rev. A) 1990 Enix @@ -10171,7 +10171,7 @@ license:CC0 - Dragon Scroll - Yomigaerishi Maryuu (Jpn) + Dragon Scroll - Yomigaerishi Maryuu (Japan) 1987 Konami @@ -10200,7 +10200,7 @@ license:CC0 - Dragon Slayer IV - Drasle Family (Jpn) + Dragon Slayer IV - Drasle Family (Japan) 1987 Namcot @@ -10220,7 +10220,7 @@ license:CC0 - Dragon Spirit - Aratanaru Densetsu (Jpn) + Dragon Spirit - Aratanaru Densetsu (Japan) 1989 Namcot @@ -10259,7 +10259,7 @@ license:CC0 - Dragon Unit (Jpn) + Dragon Unit (Japan) 1990 Athena @@ -10302,7 +10302,7 @@ license:CC0 - Dragon Warrior (USA, Rev. A) + Dragon Warrior (USA, rev. A) 1989 Nintendo @@ -10348,7 +10348,7 @@ license:CC0 - Dragon Warrior III (USA, Rev. 0B) + Dragon Warrior III (USA, rev. 0B) 1992 Enix @@ -10574,7 +10574,7 @@ license:CC0 - Disney's DuckTales 2 (Ger) + Disney's DuckTales 2 (Germany) 1994 Capcom @@ -10612,7 +10612,7 @@ license:CC0 - Disney's DuckTales 2 - la Bande a Picsou (Fra) + Disney's DuckTales 2 - la Bande a Picsou (France) 1993 Capcom @@ -10656,7 +10656,7 @@ license:CC0 - DuckTales (USA, Prototype) + DuckTales (USA, prototype) 1989 Capcom @@ -10840,7 +10840,7 @@ license:CC0 - Dynamite Batman (Jpn) + Dynamite Batman (Japan) 1991 Sunsoft @@ -10862,7 +10862,7 @@ license:CC0 - Dynamite Bowl (Jpn, Rev. A) + Dynamite Bowl (Japan, rev. A) 1987 Toemiland @@ -10947,7 +10947,7 @@ license:CC0 - Eggerland - Meikyuu no Fukkatsu (Jpn) + Eggerland - Meikyuu no Fukkatsu (Japan) 1988 HAL Kenkyuujo @@ -10967,7 +10967,7 @@ license:CC0 - Egypt (Jpn) + Egypt (Japan) 1991 Human Entertainment @@ -10987,7 +10987,7 @@ license:CC0 - Elevator Action (Jpn) + Elevator Action (Japan) 1985 Taito @@ -11154,7 +11154,7 @@ license:CC0 - Erunaaku no Zaihou (Jpn) + Erunaaku no Zaihou (Japan) 1987 Towa Chiki @@ -11174,7 +11174,7 @@ license:CC0 - The Escape from Atlantis (USA, Prototype Alt) + The Escape from Atlantis (USA, prototype alt) 1990 Color Dreams @@ -11191,7 +11191,7 @@ license:CC0 - Esper Bouken Tai (Jpn) + Esper Bouken Tai (Japan) 1987 Jaleco @@ -11236,7 +11236,7 @@ license:CC0 - Excitebike (Jpn, USA) + Excitebike (Japan, USA) 1984 Nintendo @@ -11263,7 +11263,7 @@ license:CC0 - Excitebike (Jpn, RTROM PCB) + Excitebike (Japan, RTROM PCB) 1984 Nintendo @@ -11538,7 +11538,7 @@ license:CC0 - F-15 Strike Eagle (Fra) + F-15 Strike Eagle (France) 1993 Microprose @@ -11557,7 +11557,7 @@ license:CC0 - F-15 Strike Eagle (Ger) + F-15 Strike Eagle (Germany) 1993 Microprose @@ -11576,7 +11576,7 @@ license:CC0 - F-15 Strike Eagle (Ita) + F-15 Strike Eagle (Italy) 1993 Microprose @@ -11595,7 +11595,7 @@ license:CC0 - F-15 Strike Eagle (Swe) + F-15 Strike Eagle (Sweden) 1993 Microprose @@ -11614,7 +11614,7 @@ license:CC0 - F1 Circus (Jpn) + F1 Circus (Japan) 1992 Nihon Bussan @@ -11638,7 +11638,7 @@ license:CC0 - F-1 Race (Jpn) + F-1 Race (Japan) 1984 Nintendo @@ -11676,7 +11676,7 @@ license:CC0 - Famicom Jump II - Saikyou no 7 Nin (Jpn) + Famicom Jump II - Saikyou no 7 Nin (Japan) 1991 Bandai @@ -11700,7 +11700,7 @@ license:CC0 - Famicom Jump - Eiyuu Retsuden (Jpn) + Famicom Jump - Eiyuu Retsuden (Japan) 1989 Bandai @@ -11719,7 +11719,7 @@ license:CC0 - Famicom Jump - Eiyuu Retsuden (Jpn, Alt) + Famicom Jump - Eiyuu Retsuden (Japan, alt) 1989 Bandai @@ -11739,7 +11739,7 @@ license:CC0 - Famicom Meijin Sen (Jpn) + Famicom Meijin Sen (Japan) 1988 SNK @@ -11763,7 +11763,7 @@ license:CC0 - Famicom Meijin Sen (Jpn, Rev. A) + Famicom Meijin Sen (Japan, rev. A) 1988 SNK @@ -11786,7 +11786,7 @@ license:CC0 - Famicom Top Management (Jpn) + Famicom Top Management (Japan) 1990 Koei @@ -11810,7 +11810,7 @@ license:CC0 - Famicom Wars (Jpn, Rev. 0B) + Famicom Wars (Japan, rev. 0B) 1988 Nintendo @@ -11833,7 +11833,7 @@ license:CC0 - Famicom Yakyuu Ban (Jpn) + Famicom Yakyuu Ban (Japan) 1989 Epoch @@ -12037,7 +12037,7 @@ license:CC0 - Family Jockey (Jpn) + Family Jockey (Japan) 1987 Namcot @@ -12057,7 +12057,7 @@ license:CC0 - Family Mahjong (Jpn) + Family Mahjong (Japan) 1987 Namcot @@ -12077,7 +12077,7 @@ license:CC0 - Family Mahjong (Jpn, Rev. A) + Family Mahjong (Japan, rev. A) 1987 Namcot @@ -12097,7 +12097,7 @@ license:CC0 - Family Mahjong II - Shanghai e no Michi (Jpn) + Family Mahjong II - Shanghai e no Michi (Japan) 1988 Namcot @@ -12655,7 +12655,7 @@ license:CC0 - Faxanadu (USA, Rev. A) + Faxanadu (USA, rev. A) 1989 Nintendo @@ -12892,7 +12892,7 @@ license:CC0 - Fighting Road (Jpn) + Fighting Road (Japan) 1988 Toei Animation @@ -12912,7 +12912,7 @@ license:CC0 - Final Fantasy (Jpn, Rev. 0A) + Final Fantasy (Japan, rev. 0A) 1987 Square @@ -12936,7 +12936,7 @@ license:CC0 - Final Fantasy (Jpn, Rev. B) + Final Fantasy (Japan, rev. B) 1987 Square @@ -12983,7 +12983,7 @@ license:CC0 - Final Fantasy I - II (Jpn) + Final Fantasy I - II (Japan) 1994 Square @@ -13007,7 +13007,7 @@ license:CC0 - Final Fantasy II (USA, Prototype) + Final Fantasy II (USA, prototype) 1991 Square @@ -13025,7 +13025,7 @@ license:CC0 - Final Fantasy II (Jpn) + Final Fantasy II (Japan) 1988 Square @@ -13489,7 +13489,7 @@ license:CC0 - Flying Warriors (USA, Prototype) + Flying Warriors (USA, prototype) 1991 Culture Brain @@ -13506,7 +13506,7 @@ license:CC0 - Formation Z (Jpn, v1.0) + Formation Z (Japan, v1.0) 1985 Jaleco @@ -15014,7 +15014,7 @@ license:CC0 - Golf (Euro, Rev. M) + Golf (Euro, rev. M) 1986 Nintendo @@ -15034,7 +15034,7 @@ license:CC0 - The Golf '92 (Jpn) + The Golf '92 (Japan) 1992 GO 1 @@ -15054,7 +15054,7 @@ license:CC0 - Golf Club Birdie Rush (Jpn) + Golf Club Birdie Rush (Japan) 1987 Data East @@ -15074,7 +15074,7 @@ license:CC0 - Golf Grand Slam (Jpn) + Golf Grand Slam (Japan) 1991 Hect @@ -15113,7 +15113,7 @@ license:CC0 - Golf Ko Open (Jpn) + Golf Ko Open (Japan) 1989 Taito @@ -15132,7 +15132,7 @@ license:CC0 - Golgo 13 - Dai 1 Shou - Kamigami no Tasogare (Jpn) + Golgo 13 - Dai 1 Shou - Kamigami no Tasogare (Japan) 1988 Vic Tokai @@ -15152,7 +15152,7 @@ license:CC0 - Golgo 13 - Dai 2 Shou - Icarus no Nazo (Jpn) + Golgo 13 - Dai 2 Shou - Icarus no Nazo (Japan) 1990 Vic Tokai @@ -15210,7 +15210,7 @@ license:CC0 - Gomoku Narabe Renju (Jpn) + Gomoku Narabe Renju (Japan) 1983 Nintendo @@ -15231,7 +15231,7 @@ license:CC0 - Goonies 2 - Fratelli Saigo no Chousen (Jpn) + Goonies 2 - Fratelli Saigo no Chousen (Japan) 1987 Konami @@ -15289,7 +15289,7 @@ license:CC0 - The Goonies (Jpn) + The Goonies (Japan) 1986 Konami @@ -15309,7 +15309,7 @@ license:CC0 - Gorby no Pipeline Daisakusen (Jpn) + Gorby no Pipeline Daisakusen (Japan) 1991 Tokuma Shoten @@ -15349,7 +15349,7 @@ license:CC0 - Gozonji - Yaji Kita Chin Douchuu (Jpn) + Gozonji - Yaji Kita Chin Douchuu (Japan) 1989 HAL Kenkyuujo @@ -15369,7 +15369,7 @@ license:CC0 - Gradius (Jpn) + Gradius (Japan) 1986 Konami @@ -15427,7 +15427,7 @@ license:CC0 - Gradius II (Jpn) + Gradius II (Japan) 1988 Konami @@ -15451,7 +15451,7 @@ license:CC0 - Great Battle Cyber (Jpn) + Great Battle Cyber (Japan) 1992 Banpresto @@ -15474,7 +15474,7 @@ license:CC0 - Great Boxing - Rush Up (Jpn) + Great Boxing - Rush Up (Japan) 1990 Visco @@ -15494,7 +15494,7 @@ license:CC0 - Great Tank (Jpn) + Great Tank (Japan) 1988 SNK @@ -15557,7 +15557,7 @@ license:CC0 - Gremlins 2 - Shinshu Tanjou (Jpn) + Gremlins 2 - Shinshu Tanjou (Japan) 1990 Sunsoft @@ -15595,7 +15595,7 @@ license:CC0 - Gremlins 2 - The New Batch (USA, Prototype) + Gremlins 2 - The New Batch (USA, prototype) 1990 Sunsoft @@ -16033,7 +16033,7 @@ license:CC0 - Happily Ever After Starring Snow White (USA, Prototype) + Happily Ever After Starring Snow White (USA, prototype) 1991 Sofel @@ -16060,7 +16060,7 @@ license:CC0 - Happy Birthday Bugs (Jpn) + Happy Birthday Bugs (Japan) 1990 Kemco @@ -16389,7 +16389,7 @@ license:CC0 - Hero Quest (Euro, Prototype) + Hero Quest (Euro, prototype) 1991 Gremlin Interactive @@ -16429,7 +16429,7 @@ license:CC0 - Advanced Dungeons & Dragons - Heroes of the Lance (USA, Prototype) + Advanced Dungeons & Dragons - Heroes of the Lance (USA, prototype) 1991 FCI @@ -16449,7 +16449,7 @@ license:CC0 - Advanced Dungeons & Dragons - Heroes of the Lance (Jpn) + Advanced Dungeons & Dragons - Heroes of the Lance (Japan) 1991 Pony Canyon @@ -16685,7 +16685,7 @@ license:CC0 - Hiryuu no Ken III - 5 Nin no Ryuu Senshi (Jpn) + Hiryuu no Ken III - 5 Nin no Ryuu Senshi (Japan) 1990 Culture Brain @@ -16705,7 +16705,7 @@ license:CC0 - Hiryuu no Ken Special - Fighting Wars (Jpn, Prototype) + Hiryuu no Ken Special - Fighting Wars (Japan, prototype) 1991 Culture Brain @@ -16725,7 +16725,7 @@ license:CC0 - Hiryuu no Ken Special - Fighting Wars (Jpn) + Hiryuu no Ken Special - Fighting Wars (Japan) 1991 Culture Brain @@ -16788,7 +16788,7 @@ license:CC0 - Hissatsu Shigoto Nin (Jpn) + Hissatsu Shigoto Nin (Japan) 1990 Banpresto @@ -16812,7 +16812,7 @@ license:CC0 - Hit the Ice - VHL the Video Hockey League (USA, Prototype) + Hit the Ice - VHL the Video Hockey League (USA, prototype) 1993 Taito @@ -16829,7 +16829,7 @@ license:CC0 - Hitler no Fukkatsu - Top Secret (Jpn) + Hitler no Fukkatsu - Top Secret (Japan) 1988 Capcom @@ -17043,7 +17043,7 @@ license:CC0 - Home Alone (USA, Rev. A) + Home Alone (USA, rev. A) 1991 T*HQ @@ -17102,7 +17102,7 @@ license:CC0 - Home Run Nighter - Pennant League!! (Jpn) + Home Run Nighter - Pennant League!! (Japan) 1989 Data East @@ -17126,7 +17126,7 @@ license:CC0 - Home Run Nighter '90 - The Pennant League (Jpn) + Home Run Nighter '90 - The Pennant League (Japan) 1990 Data East @@ -17150,7 +17150,7 @@ license:CC0 - Hon Shougi - Naitou 9 Dan Shougi Hiden (Jpn) + Hon Shougi - Naitou 9 Dan Shougi Hiden (Japan) 1985 Seta @@ -17171,7 +17171,7 @@ license:CC0 - Honoo no Toukyuuji - Dodge Danpei (Jpn) + Honoo no Toukyuuji - Dodge Danpei (Japan) 1992 Sunsoft @@ -17190,7 +17190,7 @@ license:CC0 - Honoo no Toukyuuji - Dodge Danpei 2 (Jpn) + Honoo no Toukyuuji - Dodge Danpei 2 (Japan) 1993 Sunsoft @@ -17287,7 +17287,7 @@ license:CC0 - Hoshi no Kirby - Yume no Izumi no Monogatari (Jpn) + Hoshi no Kirby - Yume no Izumi no Monogatari (Japan) 1993 Nintendo @@ -17311,7 +17311,7 @@ license:CC0 - Hoshi wo Miru Hito (Jpn) + Hoshi wo Miru Hito (Japan) 1987 Hot-B @@ -17331,7 +17331,7 @@ license:CC0 - Hostages - The Embassy Mission (Jpn) + Hostages - The Embassy Mission (Japan) 1989 Kemco @@ -17351,7 +17351,7 @@ license:CC0 - Hototogisu (Jpn) + Hototogisu (Japan) 1988 Irem @@ -17375,7 +17375,7 @@ license:CC0 - Hottaaman no Chitei Tanken (Jpn) + Hottaaman no Chitei Tanken (Japan) 1986 Use @@ -17470,7 +17470,7 @@ license:CC0 - The Hunt for Red October (USA, Rev. A) + The Hunt for Red October (USA, rev. A) 1991 Hi Tech Expressions @@ -17489,7 +17489,7 @@ license:CC0 - Hyakki Yagyou (Jpn) + Hyakki Yagyou (Japan) 1989 Use @@ -17771,7 +17771,7 @@ license:CC0 - Ide Yousuke Meijin no Jissen Mahjong (Jpn) + Ide Yousuke Meijin no Jissen Mahjong (Japan) 1987 Capcom @@ -17793,7 +17793,7 @@ license:CC0 - Ide Yousuke Meijin no Jissen Mahjong (Jpn, Rev. A) + Ide Yousuke Meijin no Jissen Mahjong (Japan, rev. A) 1987 Capcom @@ -17815,7 +17815,7 @@ license:CC0 - Ide Yousuke Meijin no Jissen Mahjong II (Jpn) + Ide Yousuke Meijin no Jissen Mahjong II (Japan) 1991 Capcom @@ -17840,7 +17840,7 @@ license:CC0 - Idol Hakkenden (Jpn) + Idol Hakkenden (Japan) 1989 Towa Chiki @@ -17860,7 +17860,7 @@ license:CC0 - Igo Shinan '91 (Jpn) + Igo Shinan '91 (Japan) 1991 Hect @@ -17880,7 +17880,7 @@ license:CC0 - Igo - Kyuu Roban Taikyoku (Jpn) + Igo - Kyuu Roban Taikyoku (Japan) 1987 Bullet-Proof Software @@ -17904,7 +17904,7 @@ license:CC0 - Ikari (Jpn) + Ikari (Japan) 1986 KAC @@ -17943,7 +17943,7 @@ license:CC0 - Ikari Warriors (USA, Rev. A) + Ikari Warriors (USA, rev. A) 1987 SNK @@ -18259,7 +18259,7 @@ license:CC0 - Indiana Jones and the Temple of Doom (USA, Rev. A) + Indiana Jones and the Temple of Doom (USA, rev. A) 1988 Mindscape @@ -18333,7 +18333,7 @@ license:CC0 - Indora no Hikari (Jpn) + Indora no Hikari (Japan) 1987 Kemco @@ -18376,7 +18376,7 @@ license:CC0 - Insector X (Jpn) + Insector X (Japan) 1990 Taito @@ -18395,7 +18395,7 @@ license:CC0 - International Cricket (Aus) + International Cricket (Australia) 1992 Laser Beam @@ -18413,7 +18413,7 @@ license:CC0 - International Cricket (Aus, Prototype 19920824) + International Cricket (Australia, prototype 19920824) 1992 Laser Beam @@ -18977,7 +18977,7 @@ license:CC0 - Jeopardy! (USA, Rev. A) + Jeopardy! (USA, rev. A) 1988 GameTek @@ -19980,7 +19980,7 @@ license:CC0 - Karate Champ (USA, Rev. A) + Karate Champ (USA, rev. A) 1986 Data East @@ -20256,7 +20256,7 @@ license:CC0 - Kid Icarus (Euro, Rev. A) + Kid Icarus (Euro, rev. A) 1987 Nintendo @@ -20338,7 +20338,7 @@ license:CC0 - Kid Niki - Radical Ninja (USA, Rev. A) + Kid Niki - Radical Ninja (USA, rev. A) 1987 Data East @@ -20356,7 +20356,7 @@ license:CC0 - Kidou Senshi Z Gundam - Hot Scramble (Jpn) + Kidou Senshi Z Gundam - Hot Scramble (Japan) 1986 Bandai @@ -20476,7 +20476,7 @@ license:CC0 - The King of Kings - The Early Years (USA, Rev. 5.0) + The King of Kings - The Early Years (USA, rev. 5.0) 1991 Wisdom Tree @@ -20494,7 +20494,7 @@ license:CC0 - King's Knight (Jpn) + King's Knight (Japan) 1986 Square @@ -20689,7 +20689,7 @@ license:CC0 - Kirby's Adventure (USA, Rev. A) + Kirby's Adventure (USA, rev. A) 1993 Nintendo @@ -20712,7 +20712,7 @@ license:CC0 - Kirby's Adventure (Fra) + Kirby's Adventure (France) 1993 Nintendo @@ -20735,7 +20735,7 @@ license:CC0 - Kirby's Adventure (Ger) + Kirby's Adventure (Germany) 1993 Nintendo @@ -20781,7 +20781,7 @@ license:CC0 - Kiteretsu Daihyakka (Jpn) + Kiteretsu Daihyakka (Japan) 1990 Epoch @@ -20840,7 +20840,7 @@ license:CC0 - Klax (Jpn) + Klax (Japan) 1990 Hudson Soft @@ -21817,7 +21817,7 @@ license:CC0 - The Legend of Zelda (USA, Rev. A) + The Legend of Zelda (USA, rev. A) 1987 Nintendo @@ -21863,7 +21863,7 @@ license:CC0 - The Legend of Zelda (Euro, Rev. A) + The Legend of Zelda (Euro, rev. A) 1987 Nintendo @@ -22666,7 +22666,7 @@ license:CC0 - Mach Rider (Jpn, USA) + Mach Rider (Japan, USA) 1985 Nintendo @@ -22686,7 +22686,7 @@ license:CC0 - Mach Rider (Jpn, USA, Rev. A) + Mach Rider (Japan, USA, rev. A) 1985 Nintendo @@ -22944,7 +22944,7 @@ license:CC0 - Magical Taruruuto-kun - Fantastic World!! (Jpn, v2.0) + Magical Taruruuto-kun - Fantastic World!! (Japan, v2.0) 1991 Bandai @@ -22963,7 +22963,7 @@ license:CC0 - Magician (USA, Prototype) + Magician (USA, prototype) 1991 Taxan @@ -23028,7 +23028,7 @@ license:CC0 - Maharaja (Jpn) + Maharaja (Japan) 1989 Sunsoft @@ -23051,7 +23051,7 @@ license:CC0 - Mahjong (Jpn, Rev. A) + Mahjong (Japan, rev. A) 1983 Nintendo @@ -23072,7 +23072,7 @@ license:CC0 - Mahjong (Jpn, Rev. B) + Mahjong (Japan, rev. B) 1983 Nintendo @@ -23093,7 +23093,7 @@ license:CC0 - Mahjong Club - Nagatachou (Jpn) + Mahjong Club - Nagatachou (Japan) 1991 Hector @@ -23117,7 +23117,7 @@ license:CC0 - Mahjong RPG Dora³ (Jpn) + Mahjong RPG Dora³ (Japan) 1991 Natsume @@ -23137,7 +23137,7 @@ license:CC0 - Mahjong Taikai (Jpn) + Mahjong Taikai (Japan) 1989 Koei @@ -23161,7 +23161,7 @@ license:CC0 - Mahjong Taisen (Jpn) + Mahjong Taisen (Japan) 1992 Nihon Bussan @@ -23185,7 +23185,7 @@ license:CC0 - Mahou no Princess Minky Momo - Remember Dream (Jpn) + Mahou no Princess Minky Momo - Remember Dream (Japan) 1992 Yutaka @@ -23205,7 +23205,7 @@ license:CC0 - Maison Ikkoku (Jpn) + Maison Ikkoku (Japan) 1988 Bothtec @@ -23292,7 +23292,7 @@ license:CC0 - Major League Baseball (USA, Rev. A) + Major League Baseball (USA, rev. A) 1988 LJN @@ -23311,7 +23311,7 @@ license:CC0 - Majou Densetsu II - Daimashikyou Galious (Jpn) + Majou Densetsu II - Daimashikyou Galious (Japan) 1987 Konami @@ -23403,7 +23403,7 @@ license:CC0 - Maniac Mansion (Fra) + Maniac Mansion (France) 1992 Jaleco @@ -23426,7 +23426,7 @@ license:CC0 - Maniac Mansion (Ger) + Maniac Mansion (Germany) 1991 Jaleco @@ -23449,7 +23449,7 @@ license:CC0 - Maniac Mansion (Spa) + Maniac Mansion (Spain) 1992 Jaleco @@ -23472,7 +23472,7 @@ license:CC0 - Maniac Mansion (Swe) + Maniac Mansion (Sweden) 1992 Jaleco @@ -23495,7 +23495,7 @@ license:CC0 - Mappy (Jpn) + Mappy (Japan) 1984 Namcot @@ -23516,7 +23516,7 @@ license:CC0 - Mappy Kids (Jpn) + Mappy Kids (Japan) 1989 Namcot @@ -23539,7 +23539,7 @@ license:CC0 - Mappy-Land (Jpn) + Mappy-Land (Japan) 1986 Namcot @@ -23655,7 +23655,7 @@ license:CC0 - Mario Bros. (Euro, Rev. A) + Mario Bros. (Euro, rev. A) 1986 Nintendo @@ -23713,7 +23713,7 @@ license:CC0 - Mario Open Golf (Jpn) + Mario Open Golf (Japan) 1991 Nintendo @@ -23737,7 +23737,7 @@ license:CC0 - Mario Open Golf (Jpn, Rev. A) + Mario Open Golf (Japan, rev. A) 1991 Nintendo @@ -23780,7 +23780,7 @@ license:CC0 - Marusa no Onna (Jpn) + Marusa no Onna (Japan) 1989 Capcom @@ -23800,7 +23800,7 @@ license:CC0 - Mashou (Jpn) + Mashou (Japan) 1986 Irem @@ -23838,7 +23838,7 @@ license:CC0 - Matendouji (Jpn) + Matendouji (Japan) 1990 Quest @@ -23858,7 +23858,7 @@ license:CC0 - Matsumoto Tooru no Kabushiki Hisshou Gaku (Jpn) + Matsumoto Tooru no Kabushiki Hisshou Gaku (Japan) 1988 Imagineering @@ -23882,7 +23882,7 @@ license:CC0 - Matsumoto Tooru no Kabushiki Hisshou Gaku 2 (Jpn) + Matsumoto Tooru no Kabushiki Hisshou Gaku 2 (Japan) 1989 Imagineering @@ -24055,7 +24055,7 @@ license:CC0 - Mega Man 3 (USA, Prototype) + Mega Man 3 (USA, prototype) 1990 Capcom @@ -24073,7 +24073,7 @@ license:CC0 - Mega Man 3 (Euro, Rev. A) + Mega Man 3 (Euro, rev. A) 1992 Nintendo @@ -24130,7 +24130,7 @@ license:CC0 - Mega Man 4 (USA, Rev. A) + Mega Man 4 (USA, rev. A) 1992 Capcom @@ -25029,7 +25029,7 @@ license:CC0 - Mike Tyson's Punch-Out!! (Jpn, USA) + Mike Tyson's Punch-Out!! (Japan, USA) 1987 Nintendo @@ -25048,7 +25048,7 @@ license:CC0 - Mike Tyson's Punch-Out!! (Jpn, USA, Rev. A) + Mike Tyson's Punch-Out!! (Japan, USA, rev. A) 1987 Nintendo @@ -25084,7 +25084,7 @@ license:CC0 - Mike Tyson's Punch-Out!! (Euro, Rev. A) + Mike Tyson's Punch-Out!! (Euro, rev. A) 1987 Nintendo @@ -25252,7 +25252,7 @@ license:CC0 - The Miracle Piano Teaching System (Fra) + The Miracle Piano Teaching System (France) 1991 Mindscape @@ -25275,7 +25275,7 @@ license:CC0 - Miracle Ropit's Adventure in 2100 (Jpn) + Miracle Ropit's Adventure in 2100 (Japan) 1987 King Records @@ -25363,7 +25363,7 @@ license:CC0 - Mission: Impossible (Fra) + Mission: Impossible (France) 1991 Palcom @@ -25825,7 +25825,7 @@ license:CC0 - Monopoly (Fra) + Monopoly (France) 1991 Parker Brothers @@ -25843,7 +25843,7 @@ license:CC0 - Monopoly (Ger) + Monopoly (Germany) 1992 Parker Brothers @@ -27255,7 +27255,7 @@ license:CC0 - Nintendo World Cup (Euro, Rev. A) + Nintendo World Cup (Euro, rev. A) 1990 Nintendo @@ -27761,7 +27761,7 @@ license:CC0 - Operation Wolf (Jpn) + Operation Wolf (Japan) 1989 Taito @@ -27781,7 +27781,7 @@ license:CC0 - Operation Wolf - Take no Prisoners (USA, Rev. 0A) + Operation Wolf - Take no Prisoners (USA, rev. 0A) 1989 Taito @@ -28086,7 +28086,7 @@ license:CC0 - Pac-Man (Jpn) + Pac-Man (Japan) 1984 Namcot @@ -28107,7 +28107,7 @@ license:CC0 - Pac-Man (Jpn, Rev. A) + Pac-Man (Japan, rev. A) 1984 Namcot @@ -28128,7 +28128,7 @@ license:CC0 - Pac-Man (Jpn, Rev. B) + Pac-Man (Japan, rev. B) 1984 Namcot @@ -28188,7 +28188,7 @@ license:CC0 - Pac-Man (USA, Tengen, Unlicensed) + Pac-Man (USA, Tengen, unlicensed) 1989 Tengen @@ -28614,7 +28614,7 @@ license:CC0 - Parasol Henbee (Jpn) + Parasol Henbee (Japan) 1991 Epoch @@ -28634,7 +28634,7 @@ license:CC0 - Parasol Stars - The Story of Bubble Bobble III (Euro, Prototype) + Parasol Stars - The Story of Bubble Bobble III (Euro, prototype) 1992 Ocean @@ -28651,7 +28651,7 @@ license:CC0 - Paris-Dakar Rally Special (Jpn) + Paris-Dakar Rally Special (Japan) 1988 CBS Sony Group @@ -28777,7 +28777,7 @@ license:CC0 - Pescatore (Jpn, Prototype) + Pescatore (Jpn, prototype) 1991 Sunsoft @@ -28938,7 +28938,7 @@ license:CC0 - Pinball (Jpn, STROM PCB) + Pinball (Japan, STROM PCB) 1984 Nintendo @@ -28961,7 +28961,7 @@ license:CC0 - Pinball (Euro, Rev. A) + Pinball (Euro, rev. A) 1986 Nintendo @@ -28985,7 +28985,7 @@ license:CC0 - Pinball Quest (Jpn) + Pinball Quest (Japan) 1989 Jaleco @@ -29141,7 +29141,7 @@ license:CC0 - Platoon (USA, Rev. A) + Platoon (USA, rev. A) 1988 Sunsoft @@ -29159,7 +29159,7 @@ license:CC0 - Pocket Zaurus - Juu Ouken no Nazo (Jpn) + Pocket Zaurus - Juu Ouken no Nazo (Japan) 1987 Bandai @@ -29268,7 +29268,7 @@ license:CC0 - Popeye (World, Rev. A) + Popeye (World, rev. A) 1986 Nintendo @@ -29288,7 +29288,7 @@ license:CC0 - Popeye no Eigo Asobi (Jpn) + Popeye no Eigo Asobi (Japan) 1983 Nintendo @@ -29545,7 +29545,7 @@ license:CC0 - Prince of Persia (Fra) + Prince of Persia (France) 1993 Mindscape @@ -29564,7 +29564,7 @@ license:CC0 - Prince of Persia (Ger) + Prince of Persia (Germany) 1993 Mindscape @@ -29583,7 +29583,7 @@ license:CC0 - Prince of Persia (Spa) + Prince of Persia (Spain) 1992 Mindscape @@ -29658,7 +29658,7 @@ license:CC0 - Pro Wrestling (USA, Rev. A) + Pro Wrestling (USA, rev. A) 1987 Nintendo @@ -30269,7 +30269,7 @@ license:CC0 - R.C. Pro-Am (USA, Rev. A) + R.C. Pro-Am (USA, rev. A) 1988 Nintendo @@ -30313,7 +30313,7 @@ license:CC0 - R.C. Pro-Am (Euro, Rev. A) + R.C. Pro-Am (Euro, rev. A) 1988 Nintendo @@ -30674,7 +30674,7 @@ license:CC0 - Raid on Bungeling Bay (Jpn) + Raid on Bungeling Bay (Japan) 1985 Hudson Soft @@ -30695,7 +30695,7 @@ license:CC0 - Raid on Bungeling Bay (Jpn, Rev. A) + Raid on Bungeling Bay (Japan, rev. A) 1985 Hudson Soft @@ -30851,7 +30851,7 @@ license:CC0 - Rambo (USA, Rev. A) + Rambo (USA, rev. A) 1988 Acclaim Entertainment @@ -31252,7 +31252,7 @@ license:CC0 - Robin Hood - Prince of Thieves (USA, Rev. A) + Robin Hood - Prince of Thieves (USA, rev. A) 1991 Virgin Interactive @@ -31271,7 +31271,7 @@ license:CC0 - Robin Hood - Prince of Thieves (Ger) + Robin Hood - Prince of Thieves (Germany) 1992 Mindscape @@ -31309,7 +31309,7 @@ license:CC0 - Robin Hood - Prince of Thieves (Spa) + Robin Hood - Prince of Thieves (Spain) 1993 Mindscape @@ -31463,7 +31463,7 @@ license:CC0 - RoboCop 2 (USA, Rev. A) + RoboCop 2 (USA, rev. A) 1991 Data East @@ -31792,7 +31792,7 @@ license:CC0 - Rod Land (Euro, Prototype) + Rod Land (Euro, prototype) 1993 Storm @@ -31865,7 +31865,7 @@ license:CC0 - Rollerball (Aus) + Rollerball (Australia) 1992 HAL Laboratory @@ -31884,7 +31884,7 @@ license:CC0 - Rollerball (Jpn) + Rollerball (Japan) 1988 HAL Kenkyuujo @@ -32219,7 +32219,7 @@ license:CC0 - Rygar (USA, Rev. A) + Rygar (USA, rev. A) 1987 Tecmo @@ -32744,7 +32744,7 @@ license:CC0 - Sangokushi (Jpn) + Sangokushi (Japan) 1988 Koei @@ -32771,7 +32771,7 @@ license:CC0 - Sangokushi (Jpn, Rev. A) + Sangokushi (Japan, rev. A) 1988 Koei @@ -32798,7 +32798,7 @@ license:CC0 - Sangokushi II (Jpn) + Sangokushi II (Japan) 1990 Koei @@ -32824,7 +32824,7 @@ license:CC0 - Sangokushi II (Jpn, Rev. AB) + Sangokushi II (Japan, rev. AB) 1990 Koei @@ -32850,7 +32850,7 @@ license:CC0 - Sangokushi II - Haou no Tairiku (Jpn) + Sangokushi II - Haou no Tairiku (Japan) 1992 Namcot @@ -32877,7 +32877,7 @@ license:CC0 - Sangokushi - Chuugen no Hasha (Jpn) + Sangokushi - Chuugen no Hasha (Japan) 1988 Namcot @@ -32904,7 +32904,7 @@ license:CC0 - Sanma no Mei Tantei (Jpn) + Sanma no Mei Tantei (Japan) 1987 Namcot @@ -32924,7 +32924,7 @@ license:CC0 - Sanrio Carnival (Jpn) + Sanrio Carnival (Japan) 1990 Character Soft @@ -32944,7 +32944,7 @@ license:CC0 - Sanrio Carnival 2 (Jpn) + Sanrio Carnival 2 (Japan) 1993 Character Soft @@ -32964,7 +32964,7 @@ license:CC0 - Sanrio Cup - Pon Pon Volley (Jpn) + Sanrio Cup - Pon Pon Volley (Japan) 1992 Character Soft @@ -32984,7 +32984,7 @@ license:CC0 - Sansuu 2 Nen - Keisan Game (Jpn) + Sansuu 2 Nen - Keisan Game (Japan) 1986 Tokyo Shoseki @@ -33006,7 +33006,7 @@ license:CC0 - Sansuu 3 Nen - Keisan Game (Jpn) + Sansuu 3 Nen - Keisan Game (Japan) 1986 Tokyo Shoseki @@ -33028,7 +33028,7 @@ license:CC0 - Sansuu 4 Nen - Keisan Game (Jpn) + Sansuu 4 Nen - Keisan Game (Japan) 1986 Tokyo Shoseki @@ -33048,7 +33048,7 @@ license:CC0 - Satomi Hakkenden (Jpn) + Satomi Hakkenden (Japan) 1989 SNK @@ -33153,7 +33153,7 @@ license:CC0 - Secret Ties (USA, Prototype) + Secret Ties (USA, prototype) 1992 Vic Tokai @@ -33637,7 +33637,7 @@ license:CC0 - Shadowgate (Fra) + Shadowgate (France) 1991 Kemco @@ -33660,7 +33660,7 @@ license:CC0 - Shadowgate (Ger) + Shadowgate (Germany) 1992 Kemco @@ -33683,7 +33683,7 @@ license:CC0 - Shadowgate (Swe) + Shadowgate (Sweden) 1991 Kemco @@ -33706,7 +33706,7 @@ license:CC0 - Shanghai (Jpn) + Shanghai (Japan) 1987 Sunsoft @@ -33726,7 +33726,7 @@ license:CC0 - Shanghai II (Jpn) + Shanghai II (Japan) 1990 Sunsoft @@ -33784,7 +33784,7 @@ license:CC0 - Sherlock Holmes - Hakushaku Reijou Yuukai Jiken (Jpn) + Sherlock Holmes - Hakushaku Reijou Yuukai Jiken (Japan) 1986 Towa Chiki @@ -34249,7 +34249,7 @@ license:CC0 - Silent Service (USA, Rev. A) + Silent Service (USA, rev. A) 1989 Ultra Games @@ -34354,7 +34354,7 @@ license:CC0 - SimCity (USA, Prototype) + SimCity (USA, prototype) 1991 Nintendo @@ -34413,7 +34413,7 @@ license:CC0 - The Simpsons - Bart vs. The Space Mutants (USA, Rev. A) + The Simpsons - Bart vs. The Space Mutants (USA, rev. A) 1991 Acclaim Entertainment @@ -34695,7 +34695,7 @@ license:CC0 - Sky Shark (USA, Rev. 0A) + Sky Shark (USA, rev. 0A) 1989 Taito @@ -34943,7 +34943,7 @@ license:CC0 - Soccer (Euro, Rev. A) + Soccer (Euro, rev. A) 1987 Nintendo @@ -34962,7 +34962,7 @@ license:CC0 - Soccer League - Winner's Cup (Jpn) + Soccer League - Winner's Cup (Japan) 1988 Data East @@ -35806,7 +35806,7 @@ license:CC0 - Star Force (Jpn) + Star Force (Japan) 1985 Hudson Soft @@ -35827,7 +35827,7 @@ license:CC0 - Star Force (USA, Prototype) + Star Force (USA, prototype) 1987 Tecmo @@ -36064,7 +36064,7 @@ license:CC0 - Star Wars (USA, Prototype) + Star Wars (USA, prototype) 1991 JVC @@ -36500,7 +36500,7 @@ license:CC0 - Sunman (Euro, Prototype) + Sunman (Euro, prototype) 1992 Sunsoft @@ -36765,7 +36765,7 @@ license:CC0 - Super Mario Bros. (Euro, Rev. A) + Super Mario Bros. (Euro, rev. A) 1987 Nintendo @@ -36853,7 +36853,7 @@ license:CC0 - Super Mario Bros. / Duck Hunt / World Class Track Meet (USA, Rev. A) + Super Mario Bros. / Duck Hunt / World Class Track Meet (USA, rev. A) 1990 Nintendo @@ -36892,7 +36892,7 @@ license:CC0 - Super Mario Bros. / Tetris / Nintendo World Cup (Euro, Rev. A) + Super Mario Bros. / Tetris / Nintendo World Cup (Euro, rev. A) 1988 Nintendo @@ -36933,7 +36933,7 @@ license:CC0 - Super Mario Bros. 2 (USA, Rev. A) + Super Mario Bros. 2 (USA, rev. A) 1988 Nintendo @@ -36983,7 +36983,7 @@ license:CC0 - Super Mario Bros. 3 (Jpn) + Super Mario Bros. 3 (Japan) 1988 Nintendo @@ -37006,7 +37006,7 @@ license:CC0 - Super Mario Bros. 3 (Jpn, Rev. A) + Super Mario Bros. 3 (Japan, rev. A) 1988 Nintendo @@ -37058,7 +37058,7 @@ license:CC0 - Super Mario Bros. 3 (USA, Rev. A) + Super Mario Bros. 3 (USA, rev. A) 1990 Nintendo @@ -37108,7 +37108,7 @@ license:CC0 - Super Mario USA (Jpn) + Super Mario USA (Japan) 1992 Nintendo @@ -37550,7 +37550,7 @@ license:CC0 - Superman (USA, Sunsoft Prototype) + Superman (USA, Sunsoft prototype) 19?? Sunsoft @@ -37567,7 +37567,7 @@ license:CC0 - Superstar Pro Wrestling (Jpn) + Superstar Pro Wrestling (Japan) 1989 Pony Canyon @@ -37726,7 +37726,7 @@ license:CC0 - Swords and Serpents (Fra) + Swords and Serpents (France) 1993 Acclaim Entertainment @@ -37858,7 +37858,7 @@ license:CC0 - Taboo - The Sixth Sense (USA, Rev. A) + Taboo - The Sixth Sense (USA, rev. A) 1989 Tradewest @@ -37877,7 +37877,7 @@ license:CC0 - Tag Team Pro-Wrestling (Jpn) + Tag Team Pro-Wrestling (Japan) 1986 Namcot @@ -37916,7 +37916,7 @@ license:CC0 - Taito Basketball (Jpn) + Taito Basketball (Japan) 1991 Taito / Disco @@ -37936,7 +37936,7 @@ license:CC0 - Taito Chase H.Q. (Jpn) + Taito Chase H.Q. (Japan) 1989 Taito / Disco @@ -37957,7 +37957,7 @@ license:CC0 - Taito Grand Prix - Eikou e no License (Jpn) + Taito Grand Prix - Eikou e no License (Japan) 1987 Taito @@ -37982,7 +37982,7 @@ license:CC0 - Taiyou no Shinden - Asteka II (Jpn) + Taiyou no Shinden - Asteka II (Japan) 1988 Tokyo Shoseki @@ -38002,7 +38002,7 @@ license:CC0 - Taiyou no Yuusha - Fighbird (Jpn) + Taiyou no Yuusha - Fighbird (Japan) 1992 Irem @@ -38022,7 +38022,7 @@ license:CC0 - Takahashi Meijin no Boukenjima (Jpn) + Takahashi Meijin no Boukenjima (Japan) 1986 Hudson Soft @@ -38042,7 +38042,7 @@ license:CC0 - Takahashi Meijin no Boukenjima II (Jpn) + Takahashi Meijin no Boukenjima II (Japan) 1991 Hudson Soft @@ -38062,7 +38062,7 @@ license:CC0 - Takahashi Meijin no Boukenjima III (Jpn) + Takahashi Meijin no Boukenjima III (Japan) 1992 Hudson Soft @@ -38082,7 +38082,7 @@ license:CC0 - Takahashi Meijin no Bugutte Honey (Jpn) + Takahashi Meijin no Bugutte Honey (Japan) 1987 Hudson Soft @@ -38102,7 +38102,7 @@ license:CC0 - Takeda Shingen (Jpn) + Takeda Shingen (Japan) 1988 Hot-B @@ -38122,7 +38122,7 @@ license:CC0 - Takeda Shingen 2 (Jpn) + Takeda Shingen 2 (Japan) 1989 Hot-B @@ -38146,7 +38146,7 @@ license:CC0 - Takeshi no Chousenjou (Jpn) + Takeshi no Chousenjou (Japan) 1986 Taito @@ -38166,7 +38166,7 @@ license:CC0 - Takeshi no Sengoku Fuuunji (Jpn) + Takeshi no Sengoku Fuuunji (Japan) 1988 Taito @@ -38356,7 +38356,7 @@ license:CC0 - Taro's Quest (USA, Prototype) + Taro's Quest (USA, prototype) 1990 Jaleco @@ -38376,7 +38376,7 @@ license:CC0 - Tatakae! Chou Robotto Seimeitai Transformers - Convoy no Nazo (Jpn) + Tatakae! Chou Robotto Seimeitai Transformers - Convoy no Nazo (Japan) 1986 Takara @@ -38396,7 +38396,7 @@ license:CC0 - Tatakae!! Ramen Man - Sakuretsu Choujin 102 Gei (Jpn) + Tatakae!! Ramen Man - Sakuretsu Choujin 102 Gei (Japan) 1988 Shinsei @@ -38419,7 +38419,7 @@ license:CC0 - Tatakai no Banka (Jpn, Rev. A) + Tatakai no Banka (Japan, rev. A) 1986 Capcom @@ -38497,7 +38497,7 @@ license:CC0 - Tecmo Bowl (USA, Rev. A) + Tecmo Bowl (USA, rev. A) 1989 Tecmo @@ -38535,7 +38535,7 @@ license:CC0 - Tecmo Cup - Football Game (Spa) + Tecmo Cup - Football Game (Spain) 1993 Tecmo @@ -38596,7 +38596,7 @@ license:CC0 - Tecmo NBA Basketball (USA, Rev. A) + Tecmo NBA Basketball (USA, rev. A) 1992 Tecmo @@ -38834,7 +38834,7 @@ license:CC0 - Teenage Mutant Ninja Turtles (Ita) + Teenage Mutant Ninja Turtles (Italy) 1990 Konami @@ -38852,7 +38852,7 @@ license:CC0 - Teenage Mutant Ninja Turtles (Jpn) + Teenage Mutant Ninja Turtles (Japan) 1990 Konami @@ -38900,7 +38900,7 @@ license:CC0 - Teenage Mutant Ninja Turtles 2 - The Manhattan Project (Jpn) + Teenage Mutant Ninja Turtles 2 - The Manhattan Project (Japan) 1991 Konami @@ -38940,7 +38940,7 @@ license:CC0 - Teenage Mutant Ninja Turtles II - The Arcade Game (Aus) + Teenage Mutant Ninja Turtles II - The Arcade Game (Australia) 1991 Konami @@ -38996,7 +38996,7 @@ license:CC0 - Tenchi wo Kurau (Jpn) + Tenchi wo Kurau (Japan) 1989 Capcom @@ -39020,7 +39020,7 @@ license:CC0 - Tenchi wo Kurau II - Shokatsu Koumei Den (Jpn) + Tenchi wo Kurau II - Shokatsu Koumei Den (Japan) 1991 Capcom @@ -39044,7 +39044,7 @@ license:CC0 - Tenka no Goikenban - Mito Koumon (Jpn) + Tenka no Goikenban - Mito Koumon (Japan) 1987 Sunsoft @@ -39064,7 +39064,7 @@ license:CC0 - Tenkaichi Bushi - Keru Naguuru (Jpn) + Tenkaichi Bushi - Keru Naguuru (Japan) 1989 Namcot @@ -39084,7 +39084,7 @@ license:CC0 - Tennis (Jpn, USA) + Tennis (Japan, USA) 1984 Nintendo @@ -39205,7 +39205,7 @@ license:CC0 - Tetris (Japan, Rev. A) + Tetris (Japan, rev. A) 1988 Bullet-Proof Software @@ -39225,7 +39225,7 @@ license:CC0 - Tetris (Japan, Rev. B) + Tetris (Japan, rev. B) 1988 Bullet-Proof Software @@ -39430,7 +39430,7 @@ license:CC0 - Thexder (Jpn) + Thexder (Japan) 1985 Square @@ -39450,7 +39450,7 @@ license:CC0 - Thomas The Tank Engine and Friends (USA, Prototype) + Thomas The Tank Engine and Friends (USA, prototype) 19?? T*HQ @@ -39902,7 +39902,7 @@ license:CC0 - Titan (Jpn) + Titan (Japan) 1990 SOFEL @@ -39925,7 +39925,7 @@ license:CC0 - Titan Warriors (USA, Prototype) + Titan Warriors (USA, prototype) 19?? Capcom @@ -40081,7 +40081,7 @@ license:CC0 - Tokyo Pachi Slot Adventure (Jpn, Rev. A) + Tokyo Pachi Slot Adventure (Jpn, rev. A) 1991 C*Dream @@ -40235,7 +40235,7 @@ license:CC0 - Top Gun (USA, Rev. A) + Top Gun (USA, rev. A) 1987 Konami @@ -40605,7 +40605,7 @@ license:CC0 - Track & Field II (USA, Rev. A) + Track & Field II (USA, rev. A) 1989 Konami @@ -41021,7 +41021,7 @@ license:CC0 - U-force Power Games (USA, Prototype) + U-force Power Games (USA, prototype) 1990 Brøderbund @@ -41038,7 +41038,7 @@ license:CC0 - Uchuu Keibitai SDF (Jpn) + Uchuu Keibitai SDF (Japan) 1990 HAL Kenkyuujo @@ -41461,7 +41461,7 @@ license:CC0 - The Untouchables (USA, Rev. A) + The Untouchables (USA, rev. A) 1991 Ocean @@ -41479,7 +41479,7 @@ license:CC0 - The Untouchables (USA, Rev. B) + The Untouchables (USA, rev. B) 1991 Ocean @@ -42433,7 +42433,7 @@ license:CC0 - Wheel of Fortune (USA, Rev. A) + Wheel of Fortune (USA, rev. A) 1988 GameTek @@ -42683,7 +42683,7 @@ license:CC0 - Wild Gunman (World, Rev. A) + Wild Gunman (World, rev. A) 1984 Nintendo @@ -42705,7 +42705,7 @@ license:CC0 - Wily & Light no Rockboard - That's Paradise (Jpn) + Wily & Light no Rockboard - That's Paradise (Japan) 1993 Capcom @@ -42725,7 +42725,7 @@ license:CC0 - Willow (Jpn) + Willow (Japan) 1989 Capcom @@ -42802,7 +42802,7 @@ license:CC0 - The Wing of Madoola (Jpn) + The Wing of Madoola (Japan) 1986 Sunsoft @@ -42841,7 +42841,7 @@ license:CC0 - Winter Games (USA, Rev. A) + Winter Games (USA, rev. A) 1987 Acclaim Entertainment @@ -42860,7 +42860,7 @@ license:CC0 - Wit's (Jpn) + Wit's (Japan) 1990 Athena @@ -43028,7 +43028,7 @@ license:CC0 - Wizards & Warriors (USA, Rev. A) + Wizards & Warriors (USA, rev. A) 1987 Acclaim Entertainment @@ -43202,7 +43202,7 @@ license:CC0 - World Class Track Meet (USA, Rev. A) + World Class Track Meet (USA, rev. A) 1988 Nintendo @@ -43304,7 +43304,7 @@ license:CC0 - Wrath of the Black Manta (USA, Rev. A) + Wrath of the Black Manta (USA, rev. A) 1990 Taito @@ -43929,7 +43929,7 @@ license:CC0 - Zelda II - The Adventure of Link (Euro, Rev. A) + Zelda II - The Adventure of Link (Euro, rev. A) 1988 Nintendo @@ -43952,7 +43952,7 @@ license:CC0 - Zelda II - The Adventure of Link (Euro, Rev. B) + Zelda II - The Adventure of Link (Euro, rev. B) 1988 Nintendo @@ -44098,7 +44098,7 @@ license:CC0 - Zoids 2 - Zenebasu no Gyakushuu (Jpn) + Zoids 2 - Zenebasu no Gyakushuu (Japan) 1989 Toemiland @@ -44122,7 +44122,7 @@ license:CC0 - Zoids - Chuuou Tairiku no Tatakai (Jpn, Rev. A) + Zoids - Chuuou Tairiku no Tatakai (Japan, rev. A) 1987 Toemiland @@ -44142,7 +44142,7 @@ license:CC0 - Zoids - Chuuou Tairiku no Tatakai (Jpn) + Zoids - Chuuou Tairiku no Tatakai (Japan) 1987 Toemiland @@ -44162,7 +44162,7 @@ license:CC0 - Zoids - Mokushiroku (Jpn) + Zoids - Mokushiroku (Japan) 1990 Tomy @@ -44182,7 +44182,7 @@ license:CC0 - Zombie Hunter (Jpn) + Zombie Hunter (Japan) 1987 Hi-Score Software @@ -44296,7 +44296,7 @@ license:CC0 - Nintendo - NTF2 Test Cartridge (USA, Rev. 1) + Nintendo - NTF2 Test Cartridge (USA, rev. 1) 19?? Nintendo @@ -44578,7 +44578,7 @@ If you can help us with any of these, please contact us. Also notice that VRAM, WRAM & mirror are probably incorrect for some of these sets, at the moment... --> - 100 Man Dollar Kid - Maboroshi no Teiou Hen (Jpn) + 100 Man Dollar Kid - Maboroshi no Teiou Hen (Japan) 1989 Sofel @@ -44597,7 +44597,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - 1943 - The Battle of Midway (Jpn, Prototype) + 1943 - The Battle of Midway (Japan, prototype) 1988 Capcom @@ -44614,7 +44614,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - 1999 - Hore, Mita Koto ka! Seikimatsu (Jpn) + 1999 - Hore, Mita Koto ka! Seikimatsu (Japan) 1992 Coconuts Japan @@ -44698,7 +44698,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - Aces - Iron Eagle 3 (Jpn) + Aces - Iron Eagle 3 (Japan) 1992 Pack-In-Video @@ -44717,7 +44717,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - Fester's Quest (USA, Prototype) + Fester's Quest (USA, prototype) 1989 Sunsoft @@ -44750,7 +44750,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - Disney's Adventures In The Magic Kingdom (USA, Prototype) + Disney's Adventures In The Magic Kingdom (USA, prototype) 1992 Capcom @@ -44766,7 +44766,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - Disney's Adventures In The Magic Kingdom (USA, Prototype Earlier) + Disney's Adventures In The Magic Kingdom (USA, prototype earlier) 1992 Capcom @@ -44802,7 +44802,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - Air Fortress (Jpn) + Air Fortress (Japan) 1987 HAL Kenkyuujo @@ -44824,7 +44824,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - Airball (Earlier Prototype) + Airball (earlier prototype) 19?? Tengen @@ -44841,7 +44841,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - Airball (Later Prototype) + Airball (later prototype) 19?? Tengen @@ -44894,7 +44894,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - Arctic (Jpn) + Arctic (Japan) 1990 Pony Canyon @@ -44914,7 +44914,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - Arkanoid II (Jpn, Prototype) + Arkanoid II (Japan, prototype) 1988 Taito @@ -44931,7 +44931,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - Asmik-kun Land (Jpn) + Asmik-kun Land (Japan) 1991 Asmik @@ -44950,7 +44950,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - ASO - Armored Scrum Object (Jpn, Prototype) + ASO - Armored Scrum Object (Japan, prototype) 1986 SNK @@ -44967,7 +44967,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - Astyanax (USA, Prototype) + Astyanax (USA, prototype) 1990 Jaleco @@ -45002,7 +45002,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - Ball Story - Jong Yuk Chuen Suet Fa Jong II (Chi) + Ball Story - Jong Yuk Chuen Suet Fa Jong II (China) 19?? Sun Team @@ -45019,7 +45019,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - Baltron (Jpn, Prototype) + Baltron (Japan, prototype) 1986 Toei Animation @@ -45036,7 +45036,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - Banana (Jpn, Prototype) + Banana (Japan, prototype) 1986 Victor @@ -45053,7 +45053,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - Banana (Jpn, Prototype 06/30) + Banana (Jpn, prototype 06/30) 1986 Victor @@ -45070,7 +45070,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - Bananan Ouji no Daibouken (Jpn) + Bananan Ouji no Daibouken (Japan) 1991 Takara @@ -45089,7 +45089,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - The Bard's Tale - Tales of the Unknown (USA, Prototype) + The Bard's Tale - Tales of the Unknown (USA, prototype) 1991 FCI @@ -45109,7 +45109,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - The Bard's Tale - Tales of the Unknown (USA, Prototype Alt) + The Bard's Tale - Tales of the Unknown (USA, prototype alt) 1991 FCI @@ -45129,7 +45129,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - The Bard's Tale - Tales of the Unknown (Jpn, Sample) + The Bard's Tale - Tales of the Unknown (Japan, sample) 1990 Pony Canyon @@ -45172,7 +45172,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - Batman - The Video Game (USA, Prototype Alt) + Batman - The Video Game (USA, prototype alt) 1990 Sunsoft @@ -45188,7 +45188,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - Batman Returns (Euro, Prototype) + Batman Returns (Euro, prototype) 1993 Konami @@ -45341,7 +45341,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - Bird Week (Jpn, Prototype) + Bird Week (Japan, prototype) 1986 Toemiland @@ -45361,7 +45361,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - The Black Bass II (Jpn) + The Black Bass II (Japan) 1988 Hot-B @@ -45381,7 +45381,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - Block Out (USA, Prototype) + Block Out (USA, prototype) 1990 California Dreams @@ -45400,7 +45400,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - The Blue Marlin (Jpn) + The Blue Marlin (Japan) 1991 Hot-B @@ -45438,7 +45438,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - Bugs Bunny Birthday Bash (USA, Prototype, Bad Dump) + Bugs Bunny Birthday Bash (USA, prototype, bad dump) 19?? <unknown> @@ -45454,7 +45454,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - Bugs Bunny Fun House (USA, Prototype) + Bugs Bunny Fun House (USA, prototype) 19?? <unknown> @@ -45509,7 +45509,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - Buzz & Waldog (USA, Prototype) + Buzz & Waldog (USA, prototype) 199? Innovation Tech @@ -45529,7 +45529,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - Sample Cassete Cadillac (Jpn) + Sample Cassete Cadillac (Japan) 1990 Hector @@ -45547,7 +45547,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - Caesars Palace (USA, Prototype) + Caesars Palace (USA, prototype) 1992 Virgin Interactive @@ -45582,7 +45582,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - California Raisins - The Grape Escape (USA, Earlier Prototype) + California Raisins - The Grape Escape (USA, earlier prototype) 1992 Milton Bradley @@ -45599,7 +45599,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - Captain America and the Avengers (Aus) + Captain America and the Avengers (Australia) 1991? Data East @@ -45711,7 +45711,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - Chiller (Aus) + Chiller (Australia) 19?? <unknown> @@ -45732,7 +45732,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se (including a fix for a glitch in the cutscenes, only present in the US release), so that it seems that either this proto has been produced after the US release (e.g. as a preliminary proto for the PAL version, still running on NTSC systems) or the gfx glitch has been introduced at a later production stage... --> - Disney's Chip 'n Dale Rescue Rangers (USA, Prototype) + Disney's Chip 'n Dale Rescue Rangers (USA, prototype) 1991 Capcom @@ -45748,7 +45748,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Chip to Dale no Daisakusen (Jpn) + Chip to Dale no Daisakusen (Japan) 1990 Capcom @@ -45767,7 +45767,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Chip to Dale no Daisakusen 2 (Jpn) + Chip to Dale no Daisakusen 2 (Japan) 1993 Capcom @@ -45786,7 +45786,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Chip's Challenge (USA, Prototype v.0924B, 19920805) + Chip's Challenge (USA, prototype v.0924B, 19920805) 1992 Bullet-Proof Software @@ -45805,7 +45805,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Chitei Senkuu Vazolder (Jpn) + Chitei Senkuu Vazolder (Japan) 1991 Sofel @@ -45824,7 +45824,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Choplifter (Jpn, Rev. 1) + Choplifter (Japan, rev. 1) 1986 Jaleco @@ -45844,7 +45844,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Choujin Sentai - Jetman (Jpn) + Choujin Sentai - Jetman (Japan) 1991 Angel @@ -45863,7 +45863,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Chuck Yeager's Fighter Combat (USA, Prototype) + Chuck Yeager's Fighter Combat (USA, prototype) 1990 Electronic Arts @@ -45882,7 +45882,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Cocoron (Jpn) + Cocoron (Japan) 1991 Takeru @@ -45905,7 +45905,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Color A Dinosaur (USA, Prototype) + Color A Dinosaur (USA, prototype) 1993 Virgin Interactive @@ -45922,7 +45922,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Columbus - Ougon no Yoake (Jpn) + Columbus - Ougon no Yoake (Japan) 1992 Tomy @@ -45945,7 +45945,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Columbus - Ougon no Yoake (Jpn, Sample) + Columbus - Ougon no Yoake (Jpn, sample) 1992 Tomy @@ -45965,7 +45965,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Contra (Jpn, Demo) + Contra (Japan, demo) 1988 Konami @@ -45991,7 +45991,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Cosmo Police Galivan (Jpn) + Cosmo Police Galivan (Japan) 1988 Nihon Bussan @@ -46013,7 +46013,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Crisis Force (Jpn, Prototype) + Crisis Force (Japan, prototype) 1991 Konami @@ -46034,7 +46034,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Cross Fire (Jpn) + Cross Fire (Japan) 1990 Kyugo Boueki @@ -46053,7 +46053,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Cross Fire (USA, Prototype) + Cross Fire (USA, prototype) 1990 Kyugo @@ -46069,7 +46069,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Crystalis (USA, Prototype Alt) + Crystalis (USA, prototype alt) 1990 SNK @@ -46090,7 +46090,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Crystalis (USA, Prototype) + Crystalis (USA, prototype) 1990 SNK @@ -46170,7 +46170,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Defender of the Crown (Fra) + Defender of the Crown (France) 1991 Palcom @@ -46266,7 +46266,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Dengeki - Big Bang! (Jpn, Prototype) + Dengeki - Big Bang! (Japan, prototype) 19?? <unknown> @@ -46390,7 +46390,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Double Dragon (Jpn, Prototype) + Double Dragon (Japan, prototype) 1988 Technos Japan @@ -46406,7 +46406,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Double Dragon II - The Revenge (Jpn, Sample) + Double Dragon II - The Revenge (Japan, sample) 1989 Technos Japan @@ -46454,7 +46454,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Drac's Night Out (USA, Prototype) + Drac's Night Out (USA, prototype) 1991 Parker Brothers @@ -46470,7 +46470,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Dragon Ball 3 - Gokuu Den (Jpn, Rev. A) + Dragon Ball 3 - Gokuu Den (Japan, rev. A) 1989 Bandai @@ -46489,7 +46489,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Dragon Ninja (Jpn, Rev. A) + Dragon Ninja (Japan, rev. A) 1989 Namcot @@ -46511,7 +46511,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Dragon Quest IV - Michibikareshi Monotachi (Jpn) + Dragon Quest IV - Michibikareshi Monotachi (Japan) 1990 Enix @@ -46554,7 +46554,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Dragon Wars (Jpn) + Dragon Wars (Japan) 1991 Kemco @@ -46577,7 +46577,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Dragon Wars (USA, Prototype) + Dragon Wars (USA, prototype) 19?? Kemco @@ -46597,7 +46597,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Dragon's Lair (Jpn) + Dragon's Lair (Japan) 1991 Epic / Sony Records @@ -46617,7 +46617,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Dreamworld Pogie (Prototype) + Dreamworld Pogie (prototype) 198? Camerica @@ -46651,7 +46651,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Disney's DuckTales 2 (Euro, Prototype) + Disney's DuckTales 2 (Euro, prototype) 1993 Capcom @@ -46668,7 +46668,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Dynamite Bowl (Jpn) + Dynamite Bowl (Japan) 1987 Toemiland @@ -46688,7 +46688,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Earthbound (USA, Prototype) + Earthbound (USA, prototype) 1991 Nintendo @@ -46708,7 +46708,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Elevator Action (Jpn, Rev. A) + Elevator Action (Jpn, rev. A) 1985 Taito @@ -46728,7 +46728,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Elite (NTSC Demo?) + Elite (NTSC demo?) 1992 Ian Bell @@ -46748,7 +46748,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - The Escape from Atlantis (USA, Prototype) + The Escape from Atlantis (USA, prototype) 1990 Color Dreams @@ -46879,7 +46879,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Famicom Igo Nyuumon (Jpn) + Famicom Igo Nyuumon (Japan) 1991 I'Max @@ -46902,7 +46902,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Famicom Shougi - Ryuuousen (Jpn, Prototype) + Famicom Shougi - Ryuuousen (Japan, prototype) 1991 I'Max @@ -46921,7 +46921,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Famicom Shougi - Ryuuousen (Jpn) + Famicom Shougi - Ryuuousen (Japan) 1991 I'Max @@ -47089,7 +47089,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Flying Hero (Jpn) + Flying Hero (Japan) 1989 Epic / Sony Records @@ -47109,7 +47109,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Free Fall (USA, Prototype) + Free Fall (USA, prototype) 1992 Roger Deforest @@ -47204,7 +47204,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - G.I. Joe - The Atlantis Factor (USA, Prototype) + G.I. Joe - The Atlantis Factor (USA, prototype) 1992 Capcom @@ -47220,7 +47220,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Galaxian (Jpn, Rev. A) + Galaxian (Japan, rev. A) 1984 Namcot @@ -47278,7 +47278,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Garfield - A Week of Garfield (Jpn, Sample) + Garfield - A Week of Garfield (Japan, sample) 1989 Towa Chiki @@ -47294,7 +47294,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Garfield - A Week of Garfield (Jpn) + Garfield - A Week of Garfield (Japan) 1989 Towa Chiki @@ -47313,7 +47313,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - GeGeGe no Kitarou - Youkai Daimakyou (Jpn, Prototype) + GeGeGe no Kitarou - Youkai Daimakyou (Japan, prototype) 1986 Bandai @@ -47357,7 +47357,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Ghostbusters (Jpn, Prototype) + Ghostbusters (Japan, prototype) 1986 Tokuma Shoten @@ -47374,7 +47374,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Gimmick! (Jpn, Prototype) + Gimmick! (Japan, prototype) 1992 Sunsoft @@ -47409,7 +47409,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - God Slayer - Haruka Tenkuu no Sonata (Jpn) + God Slayer - Haruka Tenkuu no Sonata (Japan) 1990 SNK @@ -47432,7 +47432,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Goonies II - Fratelli Saigo no Chousen (Jpn, Prototype) + Goonies II - Fratelli Saigo no Chousen (Japan, prototype) 1987 Konami @@ -47449,7 +47449,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - The Gorilla Man (Jpn) + The Gorilla Man (Japan) 1993 Yonezawa @@ -47540,7 +47540,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Gremlins 2 - The New Batch (Euro, Prototype) + Gremlins 2 - The New Batch (Euro, prototype) 1991 Sunsoft @@ -47556,7 +47556,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Gun-Dec (Jpn) + Gun-Dec (Japan) 1991 Sammy @@ -47575,7 +47575,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Hard Drivin' (USA, Prototype) + Hard Drivin' (USA, prototype) 1988 Tengen @@ -47629,7 +47629,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Hero Quest (USA, Prototype) + Hero Quest (USA, prototype) 1991 Gremlin Interactive @@ -47687,7 +47687,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Hokuto no Ken (Jpn, Prototype) + Hokuto no Ken (Japan, prototype) 1986 Toei Animation @@ -47721,7 +47721,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Hook (Jpn) + Hook (Japan) 1992 Epic / Sony Records @@ -47740,7 +47740,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Hottaaman no Chitei Tanken (Jpn, Prototype) + Hottaaman no Chitei Tanken (Japan, prototype) 1986 Use @@ -47757,7 +47757,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Hudson Hawk (Jpn) + Hudson Hawk (Japan) 1991 Epic / Sony Records @@ -47776,7 +47776,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Adventure Island II (USA, Prototype) + Adventure Island II (USA, prototype) 1991 Hudson Soft @@ -47792,7 +47792,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Hyaku no Sekai no Monogatari - The Tales On A Watery Wilderness (Jpn) + Hyaku no Sekai no Monogatari - The Tales On A Watery Wilderness (Japan) 1991 ASK Kodansha @@ -47811,7 +47811,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - I Love Softball (Jpn) + I Love Softball (Japan) 1989 Coconuts Japan @@ -47830,7 +47830,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Igo Meikan (Jpn) + Igo Meikan (Japan) 1990 Hector @@ -47850,7 +47850,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Igo Shinan '92 (Jpn) + Igo Shinan '92 (Japan) 1992 Hector @@ -47869,7 +47869,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Igo Shinan '93 (Jpn) + Igo Shinan '93 (Japan) 1992 Hector @@ -47888,7 +47888,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Igo Shinan '94 (Jpn) + Igo Shinan '94 (Japan) 1993 Hector @@ -47907,7 +47907,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Igo Shinan (Jpn) + Igo Shinan (Japan) 1989 Hector @@ -47927,7 +47927,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Ikari II - Dogosoken (Jpn) + Ikari II - Dogosoken (Japan) 1988 KAC @@ -47946,7 +47946,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Ikari III (Jpn) + Ikari III (Japan) 1990 KAC @@ -47965,7 +47965,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Ikinari Musician (Jpn, Prototype) + Ikinari Musician (Japan, prototype) 1987 Tokyo Shoseki @@ -47982,7 +47982,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - J.League Fighting Soccer - The King of Ace Strikers (Jpn) + J.League Fighting Soccer - The King of Ace Strikers (Japan) 1993 IGS @@ -48108,7 +48108,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Juuouki (Jpn) + Juuouki (Japan) 1990 Asmik @@ -48127,7 +48127,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Juvei Quest (Jpn, Rev. 1) + Juvei Quest (Japan, rev. 1) 1991 Namcot @@ -48153,7 +48153,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Kabushiki Doujou (Jpn) + Kabushiki Doujou (Japan) 1989 Hector @@ -48176,7 +48176,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Kamen no Ninja - Hanamaru (Jpn) + Kamen no Ninja - Hanamaru (Japan) 1990 Capcom @@ -48195,7 +48195,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Karaoke Studio (Jpn) + Karaoke Studio (Japan) 1987 Bandai @@ -48214,7 +48214,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Karateka (Jpn, Prototype) + Karateka (Japan, prototype) 1985 Soft Pro @@ -48232,7 +48232,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Karnov (Jpn, Rev. 1) + Karnov (Japan, rev. 1) 1987 Namcot @@ -48252,7 +48252,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Kawa no Nushi Tsuri (Jpn) + Kawa no Nushi Tsuri (Japan) 1990 Pack-In-Video @@ -48307,7 +48307,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - King Neptune's Adventure (USA, Prototype) + King Neptune's Adventure (USA, prototype) 1990 Color Dreams @@ -48343,7 +48343,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Klax (USA, Prototype) + Klax (USA, prototype) 1990 Tengen @@ -48359,7 +48359,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Knight Rider (Jpn) + Knight Rider (Japan) 1988 Pack-In-Video @@ -48468,7 +48468,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - The Legend of Robin Hood (USA, Prototype) + The Legend of Robin Hood (USA, prototype) 19?? <unknown> @@ -48504,7 +48504,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Little Mermaid - Ningyo Hime (Jpn, Prototype) + Little Mermaid - Ningyo Hime (Japan, prototype) 1991 Capcom @@ -48521,7 +48521,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - M.C. Kids (USA, Prototype) + M.C. Kids (USA, prototype) 1992 Virgin Interactive @@ -48540,7 +48540,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Mad City (Jpn, Prototype) + Mad City (Japan, prototype) 1988 Konami @@ -48567,7 +48567,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - The Magic Candle (Jpn) + The Magic Candle (Japan) 1992 Sammy @@ -48609,7 +48609,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Magical Doropie (Jpn, prototype) + Magical Doropie (Japan, prototype) 1990 Vic Tokai @@ -48626,7 +48626,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Magician (USA, Prototype Alt) + Magician (USA, prototype alt) 1991 Taxan @@ -48646,7 +48646,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Magnum Kiki Ippatsu - Empire City - 1931 (Jpn) + Magnum Kiki Ippatsu - Empire City - 1931 (Japan) 1987 Toshiba EMI @@ -48687,7 +48687,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Majaventure - Mahjong Senki (Jpn) + Majaventure - Mahjong Senki (Japan) 1990 Tokuma Shoten @@ -48706,7 +48706,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Makai Island (USA, Prototype) + Makai Island (USA, prototype) 1987 Capcom @@ -48743,7 +48743,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Maniac Mansion (Ita) + Maniac Mansion (Italy) 1992 Jaleco @@ -48763,7 +48763,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Maniac Mansion (USA, Prototype) + Maniac Mansion (USA, prototype) 1990 Jaleco @@ -48818,7 +48818,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Max Warrior - Wakusei Kaigenrei (Jpn) + Max Warrior - Wakusei Kaigenrei (Japan) 1991 Vap @@ -48837,7 +48837,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - M.C. Kids (Fra) + M.C. Kids (France) 1993 Ocean @@ -48876,7 +48876,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Megami Tensei II - Digital Devil Story (Jpn, Rev. A) + Megami Tensei II - Digital Devil Story (Japan, rev. A) 1990 Namcot @@ -48902,7 +48902,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Meiji Ishin (Jpn) + Meiji Ishin (Japan) 1989 Use @@ -48925,7 +48925,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Meitantei Holmes - Kiri no London Satsujin Jiken (Jpn) + Meitantei Holmes - Kiri no London Satsujin Jiken (Japan) 1988 Towa Chiki @@ -48944,7 +48944,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Metal Flame Psybuster (Jpn) + Metal Flame Psybuster (Japan) 1990 Jaleco @@ -48963,7 +48963,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Metal Force (Kor) + Metal Force (Korea) 1993 Daou Infosys @@ -49023,7 +49023,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Mezase Pachi Pro - Pachio-kun (Jpn, Prototype) + Mezase Pachi Pro - Pachio-kun (Japan, prototype) 1987 Coconuts Japan @@ -49039,7 +49039,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Mickey Mouse - Dream Balloon (USA, Prototype) + Mickey Mouse - Dream Balloon (USA, prototype) 1992 Kemco @@ -49058,7 +49058,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Mighty Bomb Jack (Jpn, Rev. A) + Mighty Bomb Jack (Japan, rev. A) 1986 Tecmo @@ -49081,7 +49081,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Millipede (Jpn, prototype) + Millipede (Japan, prototype) 1986 Namcot @@ -49137,7 +49137,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - The Miracle Piano Teaching System (Ger) + The Miracle Piano Teaching System (Germany) 1991 Mindscape @@ -49156,7 +49156,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Mississippi Satsujin Jiken - Murder on the Mississippi (Jpn, Rev. A) + Mississippi Satsujin Jiken - Murder on the Mississippi (Japan, rev. A) 1986 Jaleco @@ -49176,7 +49176,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Moai-kun (Jpn) + Moai-kun (Japan) 1990 Konami @@ -49196,7 +49196,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Moero TwinBee - Cinnamon Hakase o Sukue! (Jpn) + Moero TwinBee - Cinnamon Hakase o Sukue! (Japan) 1993 Konami @@ -49233,7 +49233,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Moero!! Pro Soccer (Jpn) + Moero!! Pro Soccer (Japan) 1988 Jaleco @@ -49317,7 +49317,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Monster In My Pocket (USA, Prototype) + Monster In My Pocket (USA, prototype) 1992 Konami @@ -49333,7 +49333,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Parody World - Monster Party (Jpn, Prototype) + Parody World - Monster Party (Japan, prototype) 1989 Shinsei @@ -49369,7 +49369,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Mottomo Abunai Deka (Jpn) + Mottomo Abunai Deka (Japan) 1990 Toei Animation @@ -49389,7 +49389,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Nagagutsu o Haita Neko - Sekai Isshuu 80-nichi Daibouken (Jpn, Prototype) + Nagagutsu o Haita Neko - Sekai Isshuu 80-nichi Daibouken (Japan, prototype) 1986 Toei Animation @@ -49409,7 +49409,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Nakayoshi to Issho (Jpn) + Nakayoshi to Issho (Japan) 1993 Yutaka @@ -49432,7 +49432,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Nantettatte!! Baseball (Jpn, Sample) + Nantettatte!! Baseball (Jpn, sample) 1990 Sunsoft @@ -49508,7 +49508,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - New Ghostbusters II (USA, Prototype) + New Ghostbusters II (USA, prototype) 1990 HAL Laboratory @@ -49564,7 +49564,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Ninja Crusaders - Ryuuga (Jpn) + Ninja Crusaders - Ryuuga (Japan) 1990 Sammy @@ -49583,7 +49583,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Ninja Gaiden (USA, Prototype) + Ninja Gaiden (USA, prototype) 1989 Tecmo @@ -49599,7 +49599,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Ninja Gaiden II - The Dark Sword of Chaos (USA, Sample 36) + Ninja Gaiden II - The Dark Sword of Chaos (USA, sample 36) 1990 Tecmo @@ -49710,7 +49710,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Nintendo World Cup (Euro, Rev. B) + Nintendo World Cup (Euro, rev. B) 1990 Nintendo @@ -49726,7 +49726,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Nobunaga no Yabou - Bushou Fuuunroku (Jpn, Rev. A) + Nobunaga no Yabou - Bushou Fuuunroku (Japan, rev. A) 1991 Koei @@ -49752,7 +49752,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Nobunaga no Yabou - Sengoku Gunyuuden (Jpn, rev. A) + Nobunaga no Yabou - Sengoku Gunyuuden (Japan, rev. A) 1990 Koei @@ -49781,7 +49781,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Nobunaga no Yabou - Zenkokuban (Jpn, Rev. A) + Nobunaga no Yabou - Zenkokuban (Japan, rev. A) 1988 Koei @@ -49807,7 +49807,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Oeka Kids - Anpanman no Hiragana Daisuki (Jpn) + Oeka Kids - Anpanman no Hiragana Daisuki (Japan) 1991 Bandai @@ -49827,7 +49827,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Olympus no Tatakai (Jpn) + Olympus no Tatakai (Japan) 1988 Imagineer @@ -49846,7 +49846,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Outlanders (Jpn) + Outlanders (Japan) 1987 Victor Ongaku Sangyou @@ -49866,7 +49866,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Over Horizon (Jpn) + Over Horizon (Japan) 1991 Hot-B @@ -49906,7 +49906,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Pachio-kun 3 (Jpn, Rev. A) + Pachio-kun 3 (Japan, rev. A) 1990 Coconuts Japan @@ -49966,7 +49966,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Parodius (Euro, Prototype) + Parodius (Euro, prototype) 1992 Palcom @@ -50007,7 +50007,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Pirates! (Ger) + Pirates! (Germany) 1991 Palcom @@ -50027,7 +50027,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Predator (Aus) + Predator (Australia) 1989 Activision @@ -50043,7 +50043,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Princess Tomato In Salad Kingdom (USA, Prototype) + Princess Tomato In Salad Kingdom (USA, prototype) 1991 Hudson Soft @@ -50059,7 +50059,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Project Q (Jpn) + Project Q (Japan) 1992 Hector @@ -50099,7 +50099,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Puyo Puyo (Jpn) + Puyo Puyo (Japan) 1993 Tokuma Shoten @@ -50119,7 +50119,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Puzzle (USA, Prototype) + Puzzle (USA, prototype) 1990 American Video Entertainment @@ -50136,7 +50136,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Puzznic (Jpn) + Puzznic (Japan) 1991 IGS @@ -50241,7 +50241,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Rainbow Islands - The Story of Bubble Bobble 2 (Jpn, Sample) + Rainbow Islands - The Story of Bubble Bobble 2 (Japan, sample) 1988 Taito / Disco @@ -50291,7 +50291,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Red Arremar 2 (Jpn) + Red Arremar 2 (Japan) 1992 Capcom @@ -50310,7 +50310,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Rescue - The Embassy Mission (USA, Prototype) + Rescue - The Embassy Mission (USA, prototype) 1990 Kemco @@ -50326,7 +50326,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Robert Byrne's Pool Challenge (USA, Prototype) + Robert Byrne's Pool Challenge (USA, prototype) 1992 American Video Entertainment @@ -50380,7 +50380,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - RoboCop (USA, Prototype) + RoboCop (USA, prototype) 1989 Data East @@ -50396,7 +50396,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - RoboCop versus The Terminator (USA, Prototype) + RoboCop versus The Terminator (USA, prototype) 19?? <unknown> @@ -50415,7 +50415,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Rockin' Kats (USA, Prototype) + Rockin' Kats (USA, prototype) 1991 Atlus @@ -50431,7 +50431,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Rockman 4 - Aratanaru Yabou!! (Jpn, Rev. A) + Rockman 4 - Aratanaru Yabou!! (Japan, rev. A) 1991 Capcom @@ -50511,7 +50511,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - S.C.A.T. - Special Cybernetic Attack Team (USA, Prototype) + S.C.A.T. - Special Cybernetic Attack Team (USA, prototype) 1991 Natsume @@ -50527,7 +50527,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Safety Rally (Jpn) + Safety Rally (Japan) 19?? Yasuda @@ -50544,7 +50544,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Saint Seiya - Ougon Densetsu Kanketsu Hen (Jpn, Prototype) + Saint Seiya - Ougon Densetsu Kanketsu Hen (Japan, prototype) 1988 Shinsei @@ -50578,7 +50578,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Sansuu 1 Nen - Keisan Game (Jpn) + Sansuu 1 Nen - Keisan Game (Japan) 1986 Tokyo Shoseki @@ -50600,7 +50600,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Sansuu 4 Nen - Keisan Game (Jpn, Prototype) + Sansuu 4 Nen - Keisan Game (Japan, prototype) 1986 Tokyo Shoseki @@ -50617,7 +50617,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Sansuu 5 & 6 Nen - Keisan Game (Jpn, Prototype) + Sansuu 5 & 6 Nen - Keisan Game (Japan, prototype) 1986 Tokyo Shoseki @@ -50673,7 +50673,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Secret Scout In The Temple of Demise (USA, Prototype) + Secret Scout In The Temple of Demise (USA, prototype) 1991 Color Dreams @@ -50729,7 +50729,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Shadow Brain (Jpn) + Shadow Brain (Japan) 1991 Pony Canyon @@ -50752,7 +50752,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Shanghai (Jpn, Sample) + Shanghai (Japan, sample) 1987 Sunsoft @@ -50769,7 +50769,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Shatterhand (USA, Prototype) + Shatterhand (USA, prototype) 1991 Jaleco @@ -50785,7 +50785,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Shougi Meikan '92 (Jpn) + Shougi Meikan '92 (Japan) 1992 Hector @@ -50807,7 +50807,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Shougi Meikan '93 (Jpn) + Shougi Meikan '93 (Japan) 1992 Hector @@ -50829,7 +50829,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - The Simpsons - Bartman Meets Radioactive Man (USA, Prototype) + The Simpsons - Bartman Meets Radioactive Man (USA, prototype) 1992 Acclaim Entertainment @@ -50929,7 +50929,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Softball Tengoku (Jpn) + Softball Tengoku (Japan) 1989 Tonkin House @@ -50948,7 +50948,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Solomon's Key 2 (USA, Prototype) + Solomon's Key 2 (USA, prototype) 199? Tecmo @@ -50964,7 +50964,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Solstice - The Quest for the Staff of Demnos (USA, Prototype) + Solstice - The Quest for the Staff of Demnos (USA, prototype) 1990 CSG Imagesoft @@ -51002,7 +51002,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Spiritual Warfare (USA, Prototype) + Spiritual Warfare (USA, prototype) 1992 Wisdom Tree @@ -51019,7 +51019,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Spot (Jpn) + Spot (Japan) 1992 Bullet-Proof Software @@ -51042,7 +51042,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Sqoon (Jpn, Rev. A) + Sqoon (Japan, rev. A) 1986 Irem @@ -51114,7 +51114,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Star Trek - 25th Anniversary (Ger) + Star Trek - 25th Anniversary (Germany) 1992 Ultra Games @@ -51130,7 +51130,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Star Trek V - The Final Frontier (USA, Prototype) + Star Trek V - The Final Frontier (USA, prototype) 1989 Bandai @@ -51146,7 +51146,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Star Wars (Jpn, Victor) + Star Wars (Japan, Victor) 1991 Victor Ongaku Sangyou @@ -51168,7 +51168,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Star Wars - The Empire Strikes Back (Jpn) + Star Wars - The Empire Strikes Back (Japan) 1993 Victor Ongaku Sangyou @@ -51187,7 +51187,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Star Wars - The Empire Strikes Back (USA, Prototype) + Star Wars - The Empire Strikes Back (USA, prototype) 1992 JVC @@ -51203,7 +51203,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Strider Hiryu (Jpn, Prototype) + Strider Hiryu (Japan, prototype) 1988 Capcom @@ -51243,7 +51243,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Summer Carnival '92 - Recca (Jpn) + Summer Carnival '92 - Recca (Japan) 1992 Naxat @@ -51262,7 +51262,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Superman (Jpn, Prototype) + Superman (Japan, prototype) 1987 Kemco @@ -51279,7 +51279,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Super Contra (Jpn) + Super Contra (Japan) 1990 Konami @@ -51298,7 +51298,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Super Dyna'Mix Badminton (Jpn) + Super Dyna'Mix Badminton (Japan) 1988 Vap @@ -51318,7 +51318,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Super Mario Bros. 2 (USA, Prototype) + Super Mario Bros. 2 (USA, prototype) 1988 Nintendo @@ -51337,7 +51337,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Super Pinball (Jpn, Prototype) + Super Pinball (Japan, prototype) 1988 Coconuts Japan @@ -51372,7 +51372,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Super Pitfall 2 (USA, Prototype) + Super Pitfall 2 (USA, prototype) 1989 Activision @@ -51425,7 +51425,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Sweet Home (Jpn, Sample) + Sweet Home (Japan, sample) 1989 Capcom @@ -51445,7 +51445,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Sword Master (Jpn) + Sword Master (Japan) 1990 Athena @@ -51481,7 +51481,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Takahashi Meijin no Boukenjima IV (Jpn) + Takahashi Meijin no Boukenjima IV (Japan) 1994 Hudson Soft @@ -51500,7 +51500,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Takeshi no Sengoku Fuuunji (Jpn, Prototype) + Takeshi no Sengoku Fuuunji (Japan, prototype) 1988 Taito @@ -51516,7 +51516,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - The Tale - Elrond no Eiyuu (Jpn, prototype) + The Tale - Elrond no Eiyuu (Japan, prototype) 1987 Jaleco @@ -51572,7 +51572,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Tatakai no Banka (Jpn) + Tatakai no Banka (Japan) 1986 Capcom @@ -51592,7 +51592,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Tecmo Bowl (USA, Prototype) + Tecmo Bowl (USA, prototype) 1989 Tecmo @@ -51633,7 +51633,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Teenage Mutant Ninja Turtles (USA, Prototype) + Teenage Mutant Ninja Turtles (USA, prototype) 1989 Ultra Games @@ -51649,7 +51649,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Teenage Mutant Ninja Turtles II - The Arcade Game (USA, Prototype) + Teenage Mutant Ninja Turtles II - The Arcade Game (USA, prototype) 1990 Ultra Games @@ -51665,7 +51665,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Tenchi wo Kurau (Jpn, Rev. A) + Tenchi wo Kurau (Japan, rev. A) 1989 Capcom @@ -51688,7 +51688,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Tenchi wo Kurau II - Shokatsu Koumei Den (Jpn, Rev. A) + Tenchi wo Kurau II - Shokatsu Koumei Den (Japan, rev. A) 1991 Capcom @@ -51711,7 +51711,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - T2 - Terminator 2 - Judgment Day (Jpn) + T2 - Terminator 2 - Judgment Day (Japan) 1992 Pack-In-Video @@ -51730,7 +51730,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - T2 - Terminator 2 - Judgment Day (USA, Prototype) + T2 - Terminator 2 - Judgment Day (USA, prototype) 1992 LJN @@ -51746,7 +51746,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Tetrastar - The Fighter (Jpn) + Tetrastar - The Fighter (Japan) 1991 Taito / Disco @@ -51852,7 +51852,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Tetris 2 + BomBliss (Jpn, Rev. A) + Tetris 2 + BomBliss (Japan, rev. A) 1991 Bullet-Proof Software @@ -51875,7 +51875,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - The Three Stooges (USA, Prototype) + The Three Stooges (USA, prototype) 1989 Activision @@ -51891,7 +51891,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Tiger-Heli (Euro, Rev. A) + Tiger-Heli (Euro, rev. A) 1990 Acclaim Entertainment @@ -51946,7 +51946,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Tom & Jerry (And Tuffy) (Jpn) + Tom & Jerry (And Tuffy) (Japan) 1992 Altron @@ -51965,7 +51965,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Totsuzen! Macchoman (Jpn, Prototype) + Totsuzen! Macchoman (Japan, prototype) 1988 Vic Tokai @@ -51982,7 +51982,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Totsuzen! Macchoman (Jpn) + Totsuzen! Macchoman (Japan) 1988 Vic Tokai @@ -52002,7 +52002,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Tower of Radia (USA, Prototype) + Tower of Radia (USA, prototype) 1992 Tecmo @@ -52038,7 +52038,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Tsuri Kichi Sanpei - Blue Marlin Hen (Jpn) + Tsuri Kichi Sanpei - Blue Marlin Hen (Japan) 1988 Victor Ongaku Sangyou @@ -52058,7 +52058,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - TwinBee 3 - Poko Poko Dai Maou (Jpn, Prototype) + TwinBee 3 - Poko Poko Dai Maou (Japan, prototype) 1989 Konami @@ -52084,7 +52084,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - U.S. Championship V'Ball (Jpn, Prototype) + U.S. Championship V'Ball (Japan, prototype) 1989 Technos Japan @@ -52132,7 +52132,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Ultimate Air Combat (Euro, Prototype) + Ultimate Air Combat (Euro, prototype) 1992 Activision @@ -52148,7 +52148,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Ultimate League Soccer (Ita) + Ultimate League Soccer (Italy) 1992 Trafalgar House @@ -52246,7 +52246,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Urusei Yatsura - Lum no Wedding Bell (Jpn, Prototype) + Urusei Yatsura - Lum no Wedding Bell (Japan, prototype) 1986 Jaleco @@ -52263,7 +52263,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Ushio to Tora - Shin'en no Taiyou (Jpn) + Ushio to Tora - Shin'en no Taiyou (Japan) 1993 Yutaka @@ -52286,7 +52286,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Utsurun Desu (Jpn) + Utsurun Desu (Japan) 1992 Takara @@ -52305,7 +52305,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Vice - Project Doom (USA, Prototype) + Vice - Project Doom (USA, prototype) 1991 American Sammy @@ -52338,7 +52338,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Wally Bear and the No! Gang (USA, Prototype) + Wally Bear and the No! Gang (USA, prototype) 1990 American Video Entertainment @@ -52356,7 +52356,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - War on Wheels (USA, Prototype) + War on Wheels (USA, prototype) 1991 Jaleco @@ -52372,7 +52372,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Wanpaku Duck Yume Bouken (Jpn, Prototype) + Wanpaku Duck Yume Bouken (Japan, prototype) 1990 Capcom @@ -52389,7 +52389,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Western Kids (Jpn) + Western Kids (Japan) 1991 Visco @@ -52408,7 +52408,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - The Wing of Madoola (Jpn, Sample) + The Wing of Madoola (Japan, sample) 1986 Sunsoft @@ -52425,7 +52425,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Wonderland Dizzy (Euro, Prototype) + Wonderland Dizzy (Euro, prototype) 1991 Camerica @@ -52496,7 +52496,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Yo! Noid (USA, Prototype) + Yo! Noid (USA, prototype) 1990 Capcom @@ -52512,7 +52512,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Zunou Senkan Galg (Jpn, Prototype) + Zunou Senkan Galg (Japan, prototype) 1985 dB-SOFT @@ -52659,7 +52659,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Duck Maze (Aus) + Duck Maze (Australia) 19?? HES @@ -52676,7 +52676,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Othello (Aus) + Othello (Australia) 19?? HES @@ -52694,7 +52694,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Pipe 5 (Aus) + Pipe 5 (Australia) 19?? HES @@ -52712,7 +52712,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Fun Blaster Pak (Aus) + Fun Blaster Pak (Australia) 19?? <unknown> @@ -52728,7 +52728,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Mind Blower Pak (Aus) + Mind Blower Pak (Australia) 1992 HES @@ -52744,7 +52744,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Total Funpak (Aus) + Total Funpak (Australia) 1992 HES @@ -52794,7 +52794,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Maxi 15 (Aus) + Maxi 15 (Australia) 1992 HES @@ -53887,7 +53887,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Sidewinder (Aus) + Sidewinder (Australia) 19?? HES @@ -53906,7 +53906,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Sidewinder - Xiang Wei She (Tw, Alt) + Sidewinder - Xiang Wei She (Taiwan, alt) 19?? Joy Van? @@ -53925,7 +53925,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Little Red Hood - Xiao Hong Mao (Tw) + Little Red Hood - Xiao Hong Mao (Taiwan) 1989 Sachen @@ -53944,7 +53944,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Little Red Hood (Aus) + Little Red Hood (Australia) 19?? HES @@ -53961,7 +53961,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Silent Assault (Tw, NES cart) + Silent Assault (Taiwan, NES cart) 1990 Sachen @@ -54181,7 +54181,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Boku Koku Shuu Kin (Tw) + Boku Koku Shuu Kin (Taiwan) 19?? Sachen @@ -54201,7 +54201,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Boku Koku Shuu Kin (Tw, Alt) + Boku Koku Shuu Kin (Taiwan, alt) 19?? Sachen @@ -54220,7 +54220,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Boku Koku Shuu Kin (Tw, Pirate?) + Boku Koku Shuu Kin (Taiwan, pirate?) 19?? Sachen @@ -54239,7 +54239,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Poker (Pirate) + Poker (pirate) 1995 <unknown> @@ -54256,7 +54256,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Poker II (Tw) + Poker II (Taiwan) 19?? Sachen @@ -54274,7 +54274,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Strategist (Tw, Ntsc) + Strategist (Taiwan, NTSC) 19?? Sachen @@ -54292,7 +54292,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Strategist (Tw, Pal, w/Intro) + Strategist (Taiwan, PAL, w/intro) 19?? Sachen @@ -54310,7 +54310,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Olympic I.Q. (Tw, NES cart) + Olympic I.Q. (Taiwan, NES cart) 1991 Sachen @@ -54346,7 +54346,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Happy Pairs (Tw, NES cart) + Happy Pairs (Taiwan, NES cart) 1991 Sachen @@ -54364,7 +54364,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Auto-Upturn (Tw, NES cart) + Auto-Upturn (Taiwan, NES cart) 1991 Sachen @@ -54382,7 +54382,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Magic Cube (Tw, NES cart) + Magic Cube (Taiwan, NES cart) 1991 Sachen @@ -54400,7 +54400,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Chinese Checkers (Tw, FC cart) + Chinese Checkers (Taiwan, FC cart) 1991 Sachen @@ -54418,7 +54418,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Chinese Checkers (Tw, NES cart) + Chinese Checkers (Taiwan, NES cart) 1991 Sachen @@ -54436,7 +54436,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Poker III 5 in 1 (Tw) + Poker III 5 in 1 (Taiwan) 19?? Sachen @@ -54454,7 +54454,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Poker III 5 in 1 (Tw, Alt) + Poker III 5 in 1 (Taiwan, alt) 19?? Sachen @@ -54472,7 +54472,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Poker III 5 in 1 (Tw, Alt 2) + Poker III 5 in 1 (Taiwan, alt 2) 19?? Sachen @@ -54490,7 +54490,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Super Pang (Tw, NES cart) + Super Pang (Taiwan, NES cart) 1991 Sachen @@ -54507,7 +54507,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Super Pang II (Tw) + Super Pang II (Taiwan) 1992 Sachen @@ -54524,7 +54524,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Po Po Team (Tw) + Po Po Team (Taiwan) 19?? Sachen @@ -54541,7 +54541,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Rockball (Tw) + Rockball (Taiwan) 1993 Sachen @@ -54558,7 +54558,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Silver Eagle (Tw, NES cart) + Silver Eagle (Taiwan, NES cart) 1993 Sachen @@ -54575,7 +54575,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Q Boy (Tw) + Q Boy (Taiwan) 1994 Sachen @@ -54615,7 +54615,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Jurassic Boy 2 (Tw) + Jurassic Boy 2 (Taiwan) 19?? Sachen @@ -54634,7 +54634,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Gaiapolis (Tw) + Gaiapolis (Taiwan) 1994 Sachen @@ -55030,7 +55030,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Mei Nu Quan (Tw) + Mei Nu Quan (Taiwan) 1990 Sachen @@ -55050,7 +55050,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Mei Nu Quan (Tw, Alt) + Mei Nu Quan (Taiwan, alt) 1990 Sachen @@ -55069,7 +55069,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Mei Nu Quan (Tw, Alt 2) + Mei Nu Quan (Taiwan, alt 2) 1990 Sachen @@ -55088,7 +55088,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Mei Nu Quan (Tw, Alt 3) + Mei Nu Quan (Taiwan, alt 3) 1990 Sachen @@ -55107,7 +55107,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Bingo 75 (Tw, NES cart) + Bingo 75 (Taiwan, NES cart) 19?? <unknown> @@ -55126,7 +55126,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - 75 Bin Guo (Tw, FC cart) + 75 Bin Guo (Taiwan, FC cart) 19?? <unknown> @@ -55145,7 +55145,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - The Mahjong World - Ma Que Shi Jie (Tw, FC cart) + The Mahjong World - Ma Que Shi Jie (Taiwan, FC cart) 1990 Sachen @@ -55164,7 +55164,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - The Mahjong World - Ma Que Shi Jie (Tw, NES cart) + The Mahjong World - Ma Que Shi Jie (Taiwan, NES cart) 1990 Sachen @@ -55205,7 +55205,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Pyramid II (Tw, NES cart) + Pyramid II (Taiwan, NES cart) 19?? Sachen @@ -55223,7 +55223,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Pipe 5 (Tw) + Pipe 5 (Taiwan) 19?? Sachen @@ -55241,7 +55241,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Millionaire (Tw, NES cart) + Millionaire (Taiwan, NES cart) 1990 Sachen @@ -55259,7 +55259,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Dancing Block (Tw, NES cart) + Dancing Block (Taiwan, NES cart) 1990 Sachen @@ -55277,7 +55277,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Magical Mathematics [C.A.I.] (Tw, FC cart) + Magical Mathematics [C.A.I.] (Taiwan, FC cart) 1990 Sachen @@ -55295,7 +55295,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Magical Mathematics [C.A.I.] (Tw, NES cart) + Magical Mathematics [C.A.I.] (Taiwan, NES cart) 1990 Sachen @@ -55313,7 +55313,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Chess Academy (Tw, FC cart) + Chess Academy (Taiwan, FC cart) 1991 Sachen @@ -55336,7 +55336,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Hell Fighter (Tw, NES cart) + Hell Fighter (Taiwan, NES cart) 1991 Sachen @@ -55353,7 +55353,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Locksmith (Tw, NES cart) + Locksmith (Taiwan, NES cart) 1991 Sachen @@ -55641,7 +55641,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Magic Block (Asia, Alt) + Magic Block (Asia, alt) 19?? Mega Soft @@ -55658,7 +55658,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Magic Block (Spa) + Magic Block (Spain) 19?? Gluk Video @@ -55824,7 +55824,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Adam & Eve (Spa) + Adam & Eve (Spain) 1991 Gluk Video @@ -56048,7 +56048,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - San Guo Zhi - Qun Xiong Zheng Ba (Tw) + San Guo Zhi - Qun Xiong Zheng Ba (Taiwan) 199? Asder @@ -56288,7 +56288,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Poke Block (Tw) + Poke Block (Taiwan) 19?? <unknown> @@ -56306,7 +56306,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Poke Block (Tw, Alt?) + Poke Block (Taiwan, alt?) 19?? <unknown> @@ -56325,7 +56325,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Strike Wolf (Tw) + Strike Wolf (Taiwan) 19?? TXC Corp @@ -56343,7 +56343,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Policeman (Spa, Tw) + Policeman (Spain, Taiwan) 19?? Gluk Video / TXC Corp @@ -56362,7 +56362,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Thunder Warrior (Tw) + Thunder Warrior (Taiwan) 19?? Micro Genius @@ -56379,7 +56379,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - 3 in 1 Supergun (Tw) + 3 in 1 Supergun (Taiwan) 1993 Micro Genius @@ -56544,7 +56544,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Bao Xiao Tien Guo (Chi) + Bao Xiao Tien Guo (China) 19?? Waixing @@ -56566,7 +56566,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Bao Xiao Tien Guo (Chi, Alt) + Bao Xiao Tien Guo (China, alt) 19?? Waixing @@ -56587,7 +56587,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Wai Xing Zhan Shi 2 (Chi, Traditional) + Wai Xing Zhan Shi 2 (China, traditional) 19?? Waixing @@ -56609,7 +56609,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Wai Xing Zhan Shi 2 (Chi, Simplified, Hacked) + Wai Xing Zhan Shi 2 (China, simplified, hacked) 19?? Waixing @@ -56629,7 +56629,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Meng Huan Zhi Xing IV (Chi) + Meng Huan Zhi Xing IV (China) 199? Waixing @@ -56651,7 +56651,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - San Shi Liu Ji (Chi, Decrypted SmyNES) + San Shi Liu Ji (China, decrypted SmyNES) 19?? Waixing @@ -56669,7 +56669,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Di Dao Zhan (Chi) + Di Dao Zhan (China) 1996 Waixing @@ -56687,7 +56687,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Di Dao Zhan (Chi, Newer, Decrypted WXN) + Di Dao Zhan (China, newer, decrypted WXN) 1997 Waixing @@ -56801,7 +56801,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - San Guo Zhong Lie Zhuan ~ The Story of Three Kingdoms (Chi) + San Guo Zhong Lie Zhuan ~ The Story of Three Kingdoms (China) 19?? Waixing @@ -56823,7 +56823,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Mo Yu Ying Xiong Chuan ~ Hero on Devil Lands (Chi, Hacked) + Mo Yu Ying Xiong Chuan ~ Hero on Devil Lands (China, hacked) 19?? Waixing @@ -56842,7 +56842,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Shen Mi Jin San Jiao (Chi) + Shen Mi Jin San Jiao (China) 199? Waixing @@ -56864,7 +56864,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Shen Mi Jin San Jiao (Chi, Fixed?) + Shen Mi Jin San Jiao (China, fixed?) 199? Waixing @@ -57007,7 +57007,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Jue Zhan Tai Ping Yang (Chi) + Jue Zhan Tai Ping Yang (China) 199? Waixing @@ -57030,7 +57030,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Shui Hu Zhuan (Chi, Decrypted SmyNES) + Shui Hu Zhuan (China, decrypted SmyNES) 19?? Waixing @@ -57052,7 +57052,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Shui Hu Zhuan (Chi) + Shui Hu Zhuan (China) 19?? Waixing @@ -57073,7 +57073,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Jing Hua Yuan (Chi) + Jing Hua Yuan (China) 19?? Waixing @@ -57148,7 +57148,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Zheng Ba ShiJi (Chi, Decrypted WXN) + Zheng Ba ShiJi (China, decrypted WXN) 19?? Waixing @@ -57170,7 +57170,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Jia A Fung Yun (Chi) + Jia A Fung Yun (China) 19?? Waixing @@ -57195,7 +57195,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - FengYun - Traitor Legend (Chi) + FengYun - Traitor Legend (China) 19?? Waixing @@ -57220,7 +57220,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - FengYun - Traitor Legend (Chi, Decrypted WXN) + FengYun - Traitor Legend (China, decrypted WXN) 19?? Waixing @@ -57245,7 +57245,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - FengYun - Traitor Legend (Chi, Decrypted WXN, Alt) + FengYun - Traitor Legend (China, decrypted WXN, alt) 19?? Waixing @@ -57271,7 +57271,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Yong Zhe Dou E Long IV (Chi, Decrypted) + Yong Zhe Dou E Long IV (China, decrypted) 19?? Waixing @@ -57294,7 +57294,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Yong Zhe Dou E Long VI (Chi, Bad?) + Yong Zhe Dou E Long VI (China, bad?) 19?? Waixing @@ -57317,7 +57317,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Yong Zhe Dou E Long VI (Chi) + Yong Zhe Dou E Long VI (China) 19?? Waixing @@ -57340,7 +57340,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Ying Lie Qun Xia Zhuan (Chi) + Ying Lie Qun Xia Zhuan (China) 19?? Waixing @@ -57365,7 +57365,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Sui Tang Yan Yi (Chi) + Sui Tang Yan Yi (China) 19?? Waixing @@ -57383,7 +57383,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Yang Jia Jiang - Yang's Troops (Chi, Decrypted SmyNES) + Yang Jia Jiang - Yang's Troops (China, decrypted SmyNES) 19?? Waixing @@ -57406,7 +57406,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Shao Nian You Xia (Chi) + Shao Nian You Xia (China) 19?? Waixing @@ -57432,7 +57432,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - San Guo Zhi - Xiong Ba Tian Xia (Chi) + San Guo Zhi - Xiong Ba Tian Xia (China) 19?? Waixing @@ -57454,7 +57454,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Xia Ke Qing - Jing He Ci Qin Wang (Chi) + Xia Ke Qing - Jing He Ci Qin Wang (China) 19?? Waixing @@ -57472,7 +57472,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Di Guo Feng Bao - Napoleon's War (Chi) + Di Guo Feng Bao - Napoleon's War (China) 19?? Waixing @@ -57541,7 +57541,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Xi Chu BaWang (Chi) + Xi Chu BaWang (China) 19?? Waixing @@ -57563,7 +57563,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Xi Chu BaWang (Chi, Decrypted WXN) + Xi Chu BaWang (China, decrypted WXN) 19?? Waixing @@ -57587,7 +57587,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Ba Bao Qi Zhu - Li Jian Ba Quan Zhuan (Chi) + Ba Bao Qi Zhu - Li Jian Ba Quan Zhuan (China) 199? Waixing @@ -57609,7 +57609,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Age of Empires - Di Guo Shi Dai (Chi) + Age of Empires - Di Guo Shi Dai (China) 199? Waixing @@ -57631,7 +57631,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - San Xia Wu Yi (Chi) + San Xia Wu Yi (China) 19?? Waixing @@ -57653,7 +57653,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - San Xia Wu Yi (Chi, Decrypted WXN) + San Xia Wu Yi (China, decrypted WXN) 19?? Waixing @@ -57675,7 +57675,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - San Xia Wu Yi (Chi, Alt?) + San Xia Wu Yi (China, alt?) 19?? Waixing @@ -57697,7 +57697,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - DongZhou Lie GuoZhi (Chi) + DongZhou Lie GuoZhi (China) 19?? Waixing @@ -57715,7 +57715,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - DongZhou Lie GuoZhi (Chi, Decrypted WXN) + DongZhou Lie GuoZhi (China, decrypted WXN) 19?? Waixing @@ -57735,7 +57735,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Doraemon (Chi) + Doraemon (China) 19?? Waixing @@ -57819,7 +57819,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Xiao Ao Jiang Hu (Chi) + Xiao Ao Jiang Hu (China) 19?? Waixing @@ -57841,7 +57841,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Chong Wu Da Jia Zu - Bu Luo Fen Zheng (Chi) + Chong Wu Da Jia Zu - Bu Luo Fen Zheng (China) 19?? Waixing @@ -57886,7 +57886,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Chong Wu Jin Hua Shi (Chi) + Chong Wu Jin Hua Shi (China) 19?? Waixing @@ -57909,7 +57909,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Shui Hu Shen Shou (Chi, Waixing) + Shui Hu Shen Shou (China, Waixing) 19?? Waixing @@ -57931,7 +57931,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Kou Dai Jing Ling - Jin (Chi, Decrypted WXN) + Kou Dai Jing Ling - Jin (China, decrypted WXN) 19?? Waixing @@ -57954,7 +57954,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Kou Dai Yao Guai - Zuan Shi Ban (Chi) + Kou Dai Yao Guai - Zuan Shi Ban (China) 19?? Waixing @@ -57997,7 +57997,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Commandos (Chi) + Commandos (China) 19?? Waixing @@ -58019,7 +58019,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Meng Jun Gan Si Dui - Commandos (Chi, Fixed?) + Meng Jun Gan Si Dui - Commandos (China, fixed?) 19?? Waixing @@ -58041,7 +58041,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Po Fu Chen Zhou (Chi, Decrypted WXN) + Po Fu Chen Zhou (China, decrypted WXN) 19?? Waixing @@ -58064,7 +58064,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Chong Wu - Fei Cui Ban (Chi) + Chong Wu - Fei Cui Ban (China) 19?? Waixing @@ -58086,7 +58086,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Zelda - A Link to the Past (Chi) + Zelda - A Link to the Past (China) 19?? Waixing @@ -58191,7 +58191,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Yong Zhe Dou E Long V (Chi, Decrypted) + Yong Zhe Dou E Long V (China, decrypted) 19?? Waixing @@ -58213,7 +58213,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Sheng Huo Hui Zhang III (Chi) + Sheng Huo Hui Zhang III (China) 19?? Waixing @@ -58235,7 +58235,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Rong Yu Xun Zhang (Chi) + Rong Yu Xun Zhang (China) 2005? Waixing @@ -58257,7 +58257,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - You Ling Lie Che (Chi) + You Ling Lie Che (China) 19?? Waixing @@ -58279,7 +58279,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Lie Che Qi An (Chi) + Lie Che Qi An (China) 19?? CoolBoy @@ -58300,7 +58300,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Mummy - Shen Gui Chuan Qi (Chi) + Mummy - Shen Gui Chuan Qi (China) 19?? Waixing @@ -58372,7 +58372,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Fa Lao Wang Chuan Shuo (Chi) + Fa Lao Wang Chuan Shuo (China) 19?? Waixing @@ -58394,7 +58394,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Ji Dou Sheng Zhan Shi (Chi) + Ji Dou Sheng Zhan Shi (China) 19?? Waixing @@ -58416,7 +58416,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Meng Jing Zhi Wang (Chi) + Meng Jing Zhi Wang (China) 19?? Waixing @@ -58441,7 +58441,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Gui Mei Zhan Ji (Chi) + Gui Mei Zhan Ji (China) 19?? Waixing @@ -58462,7 +58462,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Long Hun (Chi) + Long Hun (China) 19?? Waixing @@ -58480,7 +58480,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Long Zhu Z3 Ren Zao Ren Lie Zhuan (Chi, Fixed?) + Long Zhu Z3 Ren Zao Ren Lie Zhuan (China, fixed?) 19?? Waixing @@ -58504,7 +58504,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Long Zhi Gu (Chi, Fixed?) + Long Zhi Gu (China, fixed?) 19?? Waixing @@ -58551,7 +58551,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Qi Long Zhu Z Dian Guang Huo Shi (Chi) + Qi Long Zhu Z Dian Guang Huo Shi (China) 19?? Waixing @@ -58576,7 +58576,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Ye Ming Zhu - Pearl (Chi) + Ye Ming Zhu - Pearl (China) 19?? Waixing @@ -58593,7 +58593,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Shu Ma Bao Bei (Chi) + Shu Ma Bao Bei (China) 19?? CoolBoy @@ -59061,7 +59061,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Kou Dai Bao Shi - Lan (Chi) + Kou Dai Bao Shi - Lan (China) 19?? Nanjing @@ -59084,7 +59084,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Kou Dai Bao Shi - Hong (Chi) + Kou Dai Bao Shi - Hong (China) 19?? Nanjing @@ -59107,7 +59107,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Kou Dai Bao Shi - Jin (Chi) + Kou Dai Bao Shi - Jin (China) 19?? Nanjing @@ -59130,7 +59130,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Kou Dai Bao Shi - Yin (Chi) + Kou Dai Bao Shi - Yin (China) 19?? Nanjing @@ -59154,7 +59154,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Shu Ma Bao Long (Chi) + Shu Ma Bao Long (China) 19?? Nanjing @@ -59178,7 +59178,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Shu Ma Zhan Dui II (Chi) + Shu Ma Zhan Dui II (China) 19?? Nanjing @@ -59203,7 +59203,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - San Guo Zhi - Ao Shi Tian Di (Chi) + San Guo Zhi - Ao Shi Tian Di (China) 19?? Nanjing @@ -59228,7 +59228,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Kou Dai Zuan Shi (Chi) + Kou Dai Zuan Shi (China) 19?? Nanjing @@ -59509,7 +59509,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Liang Shan Ying Xiong (Chi) + Liang Shan Ying Xiong (China) 19?? Nanjing @@ -59939,7 +59939,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Titanic (Chi) + Titanic (China) 19?? Nanjing @@ -59960,7 +59960,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - The Hacker (Chi) + The Hacker (China) 19?? Nanjing @@ -59978,7 +59978,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Hong Lou Meng (Chi) + Hong Lou Meng (China) 19?? Nanjing @@ -60000,7 +60000,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Luan Shi San Guo (Chi) + Luan Shi San Guo (China) 19?? Nanjing @@ -60041,7 +60041,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Gardman (Chi) + Gardman (China) 19?? Nanjing @@ -60059,7 +60059,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Primitive (Chi) + Primitive (China) 19?? Nanjing @@ -60077,7 +60077,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Primitive II (Chi) + Primitive II (China) 19?? Nanjing @@ -60095,7 +60095,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Zelda - Shen Qi De Mao Zi (Chi) + Zelda - Shen Qi De Mao Zi (China) 19?? Nanjing @@ -60118,7 +60118,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Mo Jie Ta Shi (Chi) + Mo Jie Ta Shi (China) 19?? Nanjing @@ -60141,7 +60141,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Huan Xiang Chuan Shuo (Chi) + Huan Xiang Chuan Shuo (China) 19?? Nanjing @@ -60166,7 +60166,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Jue Dai Shuang Jiao (Chi) + Jue Dai Shuang Jiao (China) 19?? Nanjing @@ -60192,7 +60192,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Final Fantasy VII - Zui Zhong Huan Xian 7 (Chi) + Final Fantasy VII - Zui Zhong Huan Xian 7 (China) 19?? Nanjing @@ -60215,7 +60215,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Shu Du (Chi) + Shu Du (China) 19?? Nanjing @@ -60238,7 +60238,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Zui You Ji Zhi Tang San Zang (Chi) + Zui You Ji Zhi Tang San Zang (China) 19?? Nanjing @@ -60256,7 +60256,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Gu Mu Li Ying (Chi) + Gu Mu Li Ying (China) 19?? Nanjing @@ -60276,7 +60276,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Xun Qin Ji (Chi) + Xun Qin Ji (China) 19?? Nanjing @@ -60299,7 +60299,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Tang Bo Hu Dian Qiu Xiang (Chi) + Tang Bo Hu Dian Qiu Xiang (China) 19?? Nanjing @@ -60325,7 +60325,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Feng Yin Dao (Chi) + Feng Yin Dao (China) 19?? Nanjing @@ -60347,7 +60347,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Wu Lin Wai Zhuan (Chi) + Wu Lin Wai Zhuan (China) 19?? Nanjing @@ -60369,7 +60369,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Yi Xing (Chi) + Yi Xing (China) 19?? Nanjing @@ -60388,7 +60388,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - He Xin Wei Ji (Chi) + He Xin Wei Ji (China) 19?? Nanjing @@ -60412,7 +60412,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Meng Huan Sha Lou (Chi) + Meng Huan Sha Lou (China) 19?? Nanjing @@ -60436,7 +60436,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Mo Huan Shi Jie (Chi) + Mo Huan Shi Jie (China) 19?? Nanjing @@ -60462,7 +60462,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Mo Jie Ba Zhu (Chi) + Mo Jie Ba Zhu (China) 19?? Nanjing @@ -60485,7 +60485,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Xian Jie Jing Ling (Chi) + Xian Jie Jing Ling (China) 19?? Nanjing @@ -60508,7 +60508,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Naruto RPG (Chi) + Naruto RPG (China) 19?? Nanjing @@ -60553,7 +60553,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - San Guo Zhi - Liu Bei Zhuan (Chi) + San Guo Zhi - Liu Bei Zhuan (China) 19?? Nanjing @@ -60576,7 +60576,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Saint Seiya - Beiou Tuji Pian (Chi) + Saint Seiya - Beiou Tuji Pian (China) 19?? Nanjing @@ -60601,7 +60601,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Quan Huang R1 - Zui Qiang Gedou Wang (Chi) + Quan Huang R1 - Zui Qiang Gedou Wang (China) 19?? Nanjing @@ -60645,7 +60645,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Chong Wu Gao Da Zhan Ji (Chi) + Chong Wu Gao Da Zhan Ji (China) 19?? Nanjing @@ -60717,7 +60717,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Dragonball (Chi) + Dragonball (China) 19?? Nanjing @@ -60740,7 +60740,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Wu Xia Tian Di (Chi) + Wu Xia Tian Di (China) 19?? Nanjing @@ -60763,7 +60763,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Mo Shou Shi Jie E Mo Lie Ren (Chi) + Mo Shou Shi Jie E Mo Lie Ren (China) 19?? Nanjing @@ -60786,7 +60786,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Zui Zhong Huan Xiang IV - Guang Yu An Shui Jing Fen Zheng (Chi) + Zui Zhong Huan Xiang IV - Guang Yu An Shui Jing Fen Zheng (China) 19?? Nanjing @@ -60809,7 +60809,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Orochi - San Guo Da Luan Zhan Guo (Chi) + Orochi - San Guo Da Luan Zhan Guo (China) 19?? Nanjing @@ -60832,7 +60832,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Da Hua Shui Hu (Chi) + Da Hua Shui Hu (China) 19?? Nanjing @@ -60850,7 +60850,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - He Jin Feng Bao (Chi) + He Jin Feng Bao (China) 19?? Nanjing @@ -60868,7 +60868,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Mo Dao Jie (Chi) + Mo Dao Jie (China) 19?? Nanjing @@ -60895,7 +60895,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Zui Zhong Huan Xian X1 - Heian Pian (Chi) + Zui Zhong Huan Xian X1 - Heian Pian (China) 19?? <unknown> @@ -60916,7 +60916,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Zui Zhong Huan Xian X2 - Guangming Pian (Chi) + Zui Zhong Huan Xian X2 - Guangming Pian (China) 19?? <unknown> @@ -60937,7 +60937,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Kou Dai Guai Shou (Chi, Pokemon Diamond, ABC-51PCB) + Kou Dai Guai Shou (China, Pokemon Diamond, ABC-51PCB) 19?? HengGedianzi? @@ -60958,7 +60958,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Kou Dai Guai Shou (Chi, Pokemon Diamond II) + Kou Dai Guai Shou (China, Pokemon Diamond II) 19?? HengGedianzi? @@ -60979,7 +60979,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Kou Dai Guai Shou III (Chi, ABC-51PCB) + Kou Dai Guai Shou III (China, ABC-51PCB) 19?? HengGedianzi? @@ -61000,7 +61000,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Kou Dai Guai Shou - Luye Ban (Chi, BBC-21 PCB) + Kou Dai Guai Shou - Luye Ban (China, BBC-21 PCB) 19?? HengGedianzi? @@ -61021,7 +61021,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Kou Dai Yao Guai - Luye Ban (Chi, BBC-2 PCB) + Kou Dai Yao Guai - Luye Ban (China, BBC-2 PCB) 19?? HengGedianzi? @@ -61042,7 +61042,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Kou Dai Guai Shou - Luye Ban (Chi, BBC-21 PCB, Alt Title) + Kou Dai Guai Shou - Luye Ban (China, BBC-21 PCB, alt title) 19?? HengGedianzi? @@ -61242,7 +61242,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Darkseed (Asia, Alt) + Darkseed (Asia, alt) 19?? Union Bond? @@ -61266,7 +61266,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - AV Dragon Mahjong (Jpn) + AV Dragon Mahjong (Japan) 19?? Hacker International @@ -61285,7 +61285,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - AV Hanafuda Club (Jpn) + AV Hanafuda Club (Japan) 1991 Hacker International @@ -61307,7 +61307,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - AV Mahjong Club (Jpn) + AV Mahjong Club (Japan) 19?? Hacker International @@ -61343,7 +61343,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - AV Pachi Slot (Jpn) + AV Pachi Slot (Japan) 1991 Hacker International @@ -61364,7 +61364,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - AV Poker (Jpn) + AV Poker (Japan) 1991 Hacker International @@ -61384,7 +61384,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - AV Soccer (Jpn) + AV Soccer (Japan) 19?? Hacker International @@ -61403,7 +61403,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - AV Super Real Pachinko (Jpn) + AV Super Real Pachinko (Japan) 1991 Hacker International @@ -61422,7 +61422,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Hanafuda Yuukyou Den - Nagarebana Oryuu (Jpn) + Hanafuda Yuukyou Den - Nagarebana Oryuu (Japan) 1991 Hacker International @@ -61442,7 +61442,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Idol Shisen Mahjong (Jpn) + Idol Shisen Mahjong (Japan) 1990 Hacker International @@ -61481,7 +61481,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Chou Hen (Tw) + Chou Hen (Taiwan) 1989 Sachen @@ -61501,7 +61501,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Chou Hen (Tw, Alt) + Chou Hen (Taiwan, alt) 1989 Sachen @@ -61539,7 +61539,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Mahjong Summit (Jpn) + Mahjong Summit (Japan) 1991 Hacker International @@ -61558,7 +61558,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Mahjan Samit Kabukicho Hen (Asia, Pirate?) + Mahjan Samit Kabukicho Hen (Asia, pirate?) 19?? <pirate> @@ -61576,7 +61576,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Mahjong Companion (Jpn, Hacker) + Mahjong Companion (Japan, Hacker) 1990 Hacker International @@ -61597,7 +61597,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Metal Fighter μ (Jpn, Hacker) + Metal Fighter μ (Japan, Hacker) 19?? Hacker International @@ -61711,7 +61711,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Pyramid (Jpn, Hacker) + Pyramid (Japan, Hacker) 1990 Hacker International @@ -61755,7 +61755,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Chuang Shi Ji Ying Xiong (Chi) + Chuang Shi Ji Ying Xiong (China) 199? Waixing @@ -61846,7 +61846,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Di 4 Ci - Ji Qi Ren Dai Zhan (Chi) + Di 4 Ci - Ji Qi Ren Dai Zhan (China) 19?? Waixing @@ -61871,7 +61871,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Dong Fang De Chuan Shuo - The Hyrule Fantasy (Chi, Decrypted) + Dong Fang De Chuan Shuo - The Hyrule Fantasy (China, decrypted) 19?? Waixing @@ -61891,7 +61891,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Qi Long Zhu Z Wai Zhuan (Chi) + Qi Long Zhu Z Wai Zhuan (China) 19?? Waixing @@ -62012,7 +62012,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Hun Dun Shi Jie (Chi, Alt) + Hun Dun Shi Jie (China, alt) 2006 Waixing @@ -62037,7 +62037,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Hun Dun Shi Jie (Chi) + Hun Dun Shi Jie (China) 2006 Waixing @@ -62063,7 +62063,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Hun Dun Shi Jie (Chi, Hacked?) + Hun Dun Shi Jie (China, hacked?) 2006 Waixing @@ -62088,7 +62088,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Long Zhu Ying Xiong (Chi) + Long Zhu Ying Xiong (China) 19?? Waixing @@ -62152,7 +62152,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Monster Maker 1 (Chi) + Monster Maker 1 (China) 19?? Waixing @@ -62173,7 +62173,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Monster Maker 2 (Chi) + Monster Maker 2 (China) 19?? Waixing @@ -62194,7 +62194,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - San Guo Zhi 2 - Ba Wang Da Lu - Zhong Wen Jia Qiang Ban (Chi) + San Guo Zhi 2 - Ba Wang Da Lu - Zhong Wen Jia Qiang Ban (China) 19?? Waixing @@ -62386,7 +62386,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Tian Shen Zhi Jian (Chi) + Tian Shen Zhi Jian (China) 19?? Waixing @@ -62411,7 +62411,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Tian Shen Zhi Jian (Chi, Alt?) + Tian Shen Zhi Jian (China, alt?) 19?? Waixing @@ -62436,7 +62436,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Tian Shi Zhi Yi (Chi, Alt) + Tian Shi Zhi Yi (China, alt) 19?? Waixing @@ -62460,7 +62460,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Tian Shi Zhi Yi (Chi, Alt 2) + Tian Shi Zhi Yi (China, alt 2) 19?? Waixing @@ -62484,7 +62484,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Tian Shi Zhi Yi (Chi, Alt 3) + Tian Shi Zhi Yi (China, alt 3) 19?? Waixing @@ -62505,7 +62505,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Tian Shi Zhi Yi (Chi) + Tian Shi Zhi Yi (China) 19?? Waixing @@ -62530,7 +62530,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Tian Shi Zhi Yi (Chi, Alt 4) + Tian Shi Zhi Yi (China, alt 4) 19?? Waixing @@ -62555,7 +62555,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Tian Shi Zhi Yi (Chi, Alt 4 Fixed?) + Tian Shi Zhi Yi (China, alt 4 fixed?) 19?? Waixing @@ -62580,7 +62580,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Tian Shi Zhi Yi II (Chi) + Tian Shi Zhi Yi II (China) 19?? Waixing @@ -62605,7 +62605,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Yin He Shi Dai (Chi, Decrypted) + Yin He Shi Dai (China, decrypted) 19?? Waixing @@ -62626,7 +62626,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Yong Zhe Dou E Long II (Chi) + Yong Zhe Dou E Long II (China) 19?? Waixing @@ -62647,7 +62647,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Yong Zhe Dou E Long 7 (Chi, Decrypted) + Yong Zhe Dou E Long 7 (China, decrypted) 19?? Waixing @@ -62668,7 +62668,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Yu Zhou Zhan Jiang - Space General (Chi, Decrypted) + Yu Zhou Zhan Jiang - Space General (China, decrypted) 19?? Waixing @@ -62689,7 +62689,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Yu Zhou Zhan Jiang - Space General (Chi) + Yu Zhou Zhan Jiang - Space General (China) 19?? <unknown> @@ -62710,7 +62710,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Zu Qiu Xiao Jiang (Chi, Fixed) + Zu Qiu Xiao Jiang (China, fixed) 19?? Waixing @@ -62735,7 +62735,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Zu Qiu Xiao Jiang (Chi) + Zu Qiu Xiao Jiang (China) 19?? Waixing @@ -62760,7 +62760,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Zui Zhong Huan Xian III (Chi, Bad?) + Zui Zhong Huan Xian III (China, bad?) 19?? Waixing @@ -62780,7 +62780,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Zui Zhong Huan Xian III (Chi) + Zui Zhong Huan Xian III (China) 19?? Waixing @@ -62805,7 +62805,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Ya Te Lu Zhan Ji (Chi) + Ya Te Lu Zhan Ji (China) 19?? Waixing @@ -62827,7 +62827,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Kou Dai Zuan Shi Zhi Chong Wu Xiao Jing Ling 2 (Chi) + Kou Dai Zuan Shi Zhi Chong Wu Xiao Jing Ling 2 (China) 19?? CoolBoy @@ -62848,7 +62848,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Shentan Conan (Chi) + Shentan Conan (China) 19?? XingXing @@ -62869,7 +62869,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Ying Xiong Chuan Qi (Chi) + Ying Xiong Chuan Qi (China) 19?? XingXing @@ -63028,7 +63028,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Di 2 Ci - Chaoji Ji Qi Ren Dai Zhan (Chi, Alt) + Di 2 Ci - Chaoji Ji Qi Ren Dai Zhan (China, alt) 19?? XianFeng Katong @@ -63052,7 +63052,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Di 2 Ci - Chaoji Ji Qi Ren Dai Zhan (Chi, Alt 3) + Di 2 Ci - Chaoji Ji Qi Ren Dai Zhan (China, alt 3) 19?? XianFeng Katong @@ -63076,7 +63076,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Di 2 Ci - Chaoji Ji Qi Ren Dai Zhan (Chi, Alt 2) + Di 2 Ci - Chaoji Ji Qi Ren Dai Zhan (China, alt 2) 19?? XianFeng Katong @@ -63100,7 +63100,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Di 2 Ci - Chaoji Ji Qi Ren Dai Zhan (Chi) + Di 2 Ci - Chaoji Ji Qi Ren Dai Zhan (China) 19?? XianFeng Katong @@ -63199,7 +63199,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Ji Jia Zhan Shi (Chi, Alt 1) + Ji Jia Zhan Shi (China, alt 1) 19?? XianFeng Katong @@ -63223,7 +63223,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Ji Jia Zhan Shi (Chi, Alt 2) + Ji Jia Zhan Shi (China, alt 2) 19?? XianFeng Katong @@ -63247,7 +63247,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Ji Jia Zhan Shi (Chi, Alt 3) + Ji Jia Zhan Shi (China, alt 3) 19?? XianFeng Katong @@ -63271,7 +63271,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Ji Jia Zhan Shi (Chi, Alt 4) + Ji Jia Zhan Shi (China, alt 4) 19?? XianFeng Katong @@ -63296,7 +63296,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Ji Jia Zhan Shi (Chi, Alt 5) + Ji Jia Zhan Shi (China, alt 5) 19?? XianFeng Katong @@ -63320,7 +63320,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Ji Jia Zhan Shi (Chi, Alt 6) + Ji Jia Zhan Shi (China, alt 6) 19?? XianFeng Katong @@ -63344,7 +63344,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Zhong Zhuang Ji Bing (Chi) + Zhong Zhuang Ji Bing (China) 19?? XianFeng Katong @@ -63368,7 +63368,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Chao Ji Liu Yan Shan Bei Wei Qi (Chi) + Chao Ji Liu Yan Shan Bei Wei Qi (China) 19?? Yanshan RuanJian @@ -63387,7 +63387,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Wei Luo Chuan Qi (Chi) + Wei Luo Chuan Qi (China) 19?? Jinbabilun @@ -63415,7 +63415,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Add & Sub (Chi, Ripped from unknown Study Cartridge) + Add & Sub (China, ripped from unknown Study Cartridge) 19?? <unknown> @@ -63432,7 +63432,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Calculator (Chi, Ripped from unknown Study Cartridge) + Calculator (China, ripped from unknown Study Cartridge) 19?? <unknown> @@ -63449,7 +63449,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Huabi (Chi, Hacked) + Huabi (China, hacked) 19?? <unknown> @@ -63467,7 +63467,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Jisuanqi (Chi, Hacked) + Jisuanqi (China, hacked) 19?? <unknown> @@ -63485,7 +63485,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Multiplication (Chi, Ripped from unknown Study Cartridge) + Multiplication (China, ripped from unknown Study Cartridge) 19?? <unknown> @@ -63502,7 +63502,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Solitair (Asia, Ripped from Nuevo Tipo De Computadora?) + Solitair (Asia, ripped from Nuevo Tipo De Computadora?) 19?? <unknown> @@ -63519,7 +63519,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Anon Gunman (Asia, Hacked) + Anon Gunman (Asia, hacked) 19?? <unknown> @@ -63537,7 +63537,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Anti - Terror Action (Asia, Hacked) + Anti - Terror Action (Asia, hacked) 19?? <unknown> @@ -63554,7 +63554,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Bestiarian (Asia, Hacked) + Bestiarian (Asia, hacked) 19?? <unknown> @@ -63572,7 +63572,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Cow Boy (Asia, Hacked) + Cow Boy (Asia, hacked) 19?? <unknown> @@ -63590,7 +63590,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Debar Bomb (Asia, Hacked) + Debar Bomb (Asia, hacked) 19?? <unknown> @@ -63608,7 +63608,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Dinosaur'Bale (Asia, Hacked) + Dinosaur'Bale (Asia, hacked) 19?? <unknown> @@ -63626,7 +63626,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Fast Gunman (Asia, Hacked) + Fast Gunman (Asia, hacked) 19?? <unknown> @@ -63644,7 +63644,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Forest Guard (Asia, Hacked) + Forest Guard (Asia, hacked) 19?? <unknown> @@ -63662,7 +63662,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Gunfignt (Asia, Hacked) + Gunfignt (Asia, hacked) 19?? <unknown> @@ -63680,7 +63680,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Hunt (Asia, Hacked) + Hunt (Asia, hacked) 19?? <unknown> @@ -63697,7 +63697,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Invader (Asia, Hacked) + Invader (Asia, hacked) 19?? <unknown> @@ -63714,7 +63714,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Pop (Asia, Hacked) + Pop (Asia, hacked) 19?? <unknown> @@ -63732,7 +63732,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Rnpid Gunnery (Asia, Hacked) + Rnpid Gunnery (Asia, hacked) 19?? <unknown> @@ -63750,7 +63750,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Sharp Shooter (Asia, Hacked) + Sharp Shooter (Asia, hacked) 19?? <unknown> @@ -63768,7 +63768,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Shoot Out (Asia, Hacked) + Shoot Out (Asia, hacked) 19?? <unknown> @@ -63785,7 +63785,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Shoot UFO (Asia, Hacked) + Shoot UFO (Asia, hacked) 19?? <unknown> @@ -63802,7 +63802,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Shooter (Asia, Hacked) + Shooter (Asia, hacked) 19?? <unknown> @@ -63820,7 +63820,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Shooter (Asia, Alt, Hacked) + Shooter (Asia, alt, hacked) 19?? <unknown> @@ -63838,7 +63838,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Snowfield Shoot (Asia, Hacked) + Snowfield Shoot (Asia, hacked) 19?? <unknown> @@ -63856,7 +63856,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Space 2050 (Asia, Hacked) + Space 2050 (Asia, hacked) 19?? <unknown> @@ -63874,7 +63874,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Super Shoot (Asia, Hacked) + Super Shoot (Asia, hacked) 19?? <unknown> @@ -63891,7 +63891,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Surprise (Asia, Hacked) + Surprise (Asia, hacked) 19?? <unknown> @@ -63908,7 +63908,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - The Hulk (Asia, Hacked) + The Hulk (Asia, hacked) 19?? <unknown> @@ -64061,7 +64061,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Street Dance (Asia, Hacked?) + Street Dance (Asia, hacked?) 2000 Invent @@ -64076,7 +64076,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Hit Mouse (Asia, Hacked?) + Hit Mouse (Asia, hacked?) 19?? <unknown> @@ -64144,7 +64144,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - 6 in 1 (Aus) + 6 in 1 (Australia) 19?? HES @@ -64229,7 +64229,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Super Aladdin (Asia, Alt) + Super Aladdin (Asia, alt) 19?? <unknown> @@ -64278,7 +64278,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Aladdin (Asia, Alt) + Aladdin (Asia, alt) 19?? <unknown> @@ -64294,7 +64294,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Aladdin (Asia, Alt 2) + Aladdin (Asia, alt 2) 19?? <unknown> @@ -64344,7 +64344,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Aladdin 4 (Asia, Newer) + Aladdin 4 (Asia, newer) 1996 <unknown> @@ -64360,7 +64360,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Aladdin 4 (Asia, Alt) + Aladdin 4 (Asia, alt) 1995 <unknown> @@ -64731,7 +64731,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Contra Spirits (Asia, Newer) + Contra Spirits (Asia, newer) 19?? <unknown> @@ -64747,7 +64747,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Contra Spirits (Asia, Newer, Alt) + Contra Spirits (Asia, newer, alt) 1996 <unknown> @@ -64780,7 +64780,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Contra Spirits (Asia, Alt) + Contra Spirits (Asia, alt) 1995 <unknown> @@ -64796,7 +64796,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Contra Spirits (Asia, Alt 2) + Contra Spirits (Asia, alt 2) 1995 <unknown> @@ -64839,7 +64839,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Dance 2000 - 12 in 1 (Chi) + Dance 2000 - 12 in 1 (China) 2000? Benli @@ -64860,7 +64860,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Dance 2000 - 12 in 1 (Chi, English) + Dance 2000 - 12 in 1 (China, English) 2000? <unknown> @@ -64879,7 +64879,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Dance and Karaoke (Chi) + Dance and Karaoke (China) 19?? <unknown> @@ -64898,7 +64898,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Decathlon (Tw) + Decathlon (Taiwan) 1992 Computer & Entertainment @@ -64987,7 +64987,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Dragon Knife (Chi, Decrypted WXN) + Dragon Knife (China, decrypted WXN) 19?? Waixing @@ -65003,7 +65003,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Tu Long Dao (Chi) + Tu Long Dao (China) 198? Waixing @@ -65036,7 +65036,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Earthworm Jim 2 (Asia, Alt 2) + Earthworm Jim 2 (Asia, alt 2) 19?? <unknown> @@ -65052,7 +65052,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Earthworm Jim 2 (Asia, Alt) + Earthworm Jim 2 (Asia, alt) 19?? Shin-Shin @@ -65069,7 +65069,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Earthworm Jim 2 (Asia, Hacked?) + Earthworm Jim 2 (Asia, hacked?) 19?? <unknown> @@ -65084,7 +65084,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Earthworm Jim 2 (Asia, Prototype?) + Earthworm Jim 2 (Asia, prototype?) 19?? <unknown> @@ -65100,7 +65100,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Earthworm Jim 2 (Asia, Alt 3) + Earthworm Jim 2 (Asia, alt 3) 19?? SuperGame @@ -65116,7 +65116,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Earthworm Jim 3 (Pirate) + Earthworm Jim 3 (pirate) 19?? <unknown> @@ -65132,7 +65132,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Earthworm Jim 3 (Pirate, Alt) + Earthworm Jim 3 (pirate, alt) 19?? <unknown> @@ -65273,7 +65273,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Famikan (Jpn, Unl) + Famikan (Japan, unl) 19?? <unknown> @@ -65292,7 +65292,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - FengLi Dance 12 in 1 & 24 in 1 (Chi) + FengLi Dance 12 in 1 & 24 in 1 (China) 19?? FengLi @@ -65328,7 +65328,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Final Fight 3 (Asia, Alt) + Final Fight 3 (Asia, alt) 19?? <unknown> @@ -65556,7 +65556,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Super 2 in 1 (Chi, Hacked) + Super 2 in 1 (Chi, hacked) 19?? <unknown> @@ -65576,7 +65576,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Harry's Legend (Asia, Chinese Title) + Harry's Legend (Asia, Chinese title) 19?? <unknown> @@ -65592,7 +65592,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Harry's Legend (Asia, English Title) + Harry's Legend (Asia, English title) 19?? <unknown> @@ -65658,7 +65658,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - International Cricket (Pirate) + International Cricket (pirate) 200? <pirate> @@ -65675,7 +65675,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Brian Lara 2003 - International Cricket (Pirate, Alt, Ripped from Multicart) + Brian Lara 2003 - International Cricket (pirate, alt, ripped from Multicart) 200? <pirate> @@ -65691,7 +65691,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Jin Gwok Sei Chuen Saang (Chi) + Jin Gwok Sei Chuen Saang (China) 1990 Computer & Entertainment @@ -65762,7 +65762,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Kola OK (Asia, Alt) + Kola OK (Asia, alt) 19?? Xian @@ -65882,7 +65882,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - The Lion King 5 (Alt) + The Lion King 5 (alt) 19?? <unknown> @@ -65933,7 +65933,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx - Magic Jewelry (Asia, Alt 2) + Magic Jewelry (Asia, alt 2) 1990 RCM @@ -66191,7 +66191,7 @@ We don't include these hacks because they were not burned into real carts nor so - Pocket Monster (Ripped from multicart, Hacked) + Pocket Monster (Ripped from multicart, hacked) 19?? <unknown> @@ -66224,7 +66224,7 @@ We don't include these hacks because they were not burned into real carts nor so - Pocahontas (Asia, Debug?) + Pocahontas (Asia, debug?) 19?? Super Games @@ -66240,7 +66240,7 @@ We don't include these hacks because they were not burned into real carts nor so - Pocahontas (Asia, Prototype?) + Pocahontas (Asia, prototype?) 19?? Super Games @@ -66690,7 +66690,7 @@ We don't include these hacks because they were not burned into real carts nor so - Super Contra X (Asia, Hacked) + Super Contra X (Asia, hacked) 19?? <unknown> @@ -66706,7 +66706,7 @@ We don't include these hacks because they were not burned into real carts nor so - Super Fighters (Asia, Ripped from multicart XB-F865) + Super Fighters (Asia, ripped from multicart XB-F865) 19?? <unknown> @@ -66739,7 +66739,7 @@ We don't include these hacks because they were not burned into real carts nor so - Super Snake (Chi) + Super Snake (China) 19?? <unknown> @@ -66755,7 +66755,7 @@ We don't include these hacks because they were not burned into real carts nor so - 1997 Hong Kong to Beijing - Super Hang-On (Chi) + 1997 Hong Kong to Beijing - Super Hang-On (China) 19?? <unknown> @@ -66808,7 +66808,7 @@ We don't include these hacks because they were not burned into real carts nor so - Super Mario World (Ripped from multicart) + Super Mario World (ripped from multicart) 19?? <pirate> @@ -66824,7 +66824,7 @@ We don't include these hacks because they were not burned into real carts nor so - Super Mario World (Asia, Alt 2) + Super Mario World (Asia, alt 2) 19?? <unknown> @@ -66840,7 +66840,7 @@ We don't include these hacks because they were not burned into real carts nor so - Super Mario World (Asia, Alt) + Super Mario World (Asia, alt) 19?? <unknown> @@ -67006,7 +67006,7 @@ We don't include these hacks because they were not burned into real carts nor so - Venice Beach Volleyball (USA, Prototype) + Venice Beach Volleyball (USA, prototype) 1991 American Video Entertainment @@ -67117,7 +67117,7 @@ We don't include these hacks because they were not burned into real carts nor so - Wei Lai Xiao Zi (Asia, Alt) + Wei Lai Xiao Zi (Asia, alt) 19?? <unknown> @@ -67428,7 +67428,7 @@ We don't include these hacks because they were not burned into real carts nor so - Zui Zhong Huan Xiang 2 - Guang Ming Pian (Chi) + Zui Zhong Huan Xiang 2 - Guang Ming Pian (China) 19?? HengGedianzi? @@ -67449,7 +67449,7 @@ We don't include these hacks because they were not burned into real carts nor so - Zui Zhong Huan Xiang 3 - Zhong Jie Pian (Chi) + Zui Zhong Huan Xiang 3 - Zhong Jie Pian (China) 19?? HengGedianzi? @@ -67478,7 +67478,7 @@ have been all tagged as NES-TLROM at the moment, but it would be nice to add the from the NEStopia source, hence they would require confirmation. --> - 3-D Block (Asia, Alt 2) + 3-D Block (Asia, alt 2) 19?? <unknown> @@ -67514,7 +67514,7 @@ from the NEStopia source, hence they would require confirmation. --> - Bao Qing Tian (Chi) + Bao Qing Tian (China) 19?? <unknown> @@ -67530,7 +67530,7 @@ from the NEStopia source, hence they would require confirmation. --> - BioHazard (Chi) + BioHazard (China) 2003? Waixing @@ -67551,7 +67551,7 @@ from the NEStopia source, hence they would require confirmation. --> - BioHazard (Chi, Decrypted WXN) + BioHazard (China, decrypted WXN) 2003? Waixing @@ -67572,7 +67572,7 @@ from the NEStopia source, hence they would require confirmation. --> - Jing Wei Tian Hai (Chi) + Jing Wei Tian Hai (China) 2003? HengGedianzi @@ -67592,7 +67592,7 @@ from the NEStopia source, hence they would require confirmation. --> - Chaoji Da Zhan Lue (Chi, Decrypted WXN) + Chaoji Da Zhan Lue (China, decrypted WXN) 19?? Waixing @@ -67616,7 +67616,7 @@ from the NEStopia source, hence they would require confirmation. --> - Chu Da D (Chi) + Chu Da D (China) 19?? <unknown> @@ -67746,7 +67746,7 @@ from the NEStopia source, hence they would require confirmation. --> - Desert Storm (Chi) + Desert Storm (China) 19?? Waixing @@ -67762,7 +67762,7 @@ from the NEStopia source, hence they would require confirmation. --> - Desert Storm (Chi, Alt) + Desert Storm (China, alt) 19?? <unknown> @@ -67778,7 +67778,7 @@ from the NEStopia source, hence they would require confirmation. --> - Dian Shi Ma Li (Chi) + Dian Shi Ma Li (China) 19?? <unknown> @@ -67795,7 +67795,7 @@ from the NEStopia source, hence they would require confirmation. --> - Dian Shi Ma Li (Chi, Pirate) + Dian Shi Ma Li (China, pirate) 19?? <pirate> @@ -67812,7 +67812,7 @@ from the NEStopia source, hence they would require confirmation. --> - Shu Ma Bao Long 4 - Shui Jing Ban (Chi) + Shu Ma Bao Long 4 - Shui Jing Ban (China) 19?? Waixing @@ -67829,7 +67829,7 @@ from the NEStopia source, hence they would require confirmation. --> - Dragon Ball Z - Chao Ji Lun Tan 5 (Chi) + Dragon Ball Z - Chao Ji Lun Tan 5 (China) 19?? Rex Soft @@ -67845,7 +67845,7 @@ from the NEStopia source, hence they would require confirmation. --> - Dragon Ball Z - Chao Ji Lun Tan 5 (Chi, Alt) + Dragon Ball Z - Chao Ji Lun Tan 5 (China, alt) 19?? Rex Soft @@ -67877,7 +67877,7 @@ from the NEStopia source, hence they would require confirmation. --> - The Dragon (Asia, Alt) + The Dragon (Asia, alt) 19?? <unknown> @@ -67912,7 +67912,7 @@ from the NEStopia source, hence they would require confirmation. --> - Europa Sensen (Chi) + Europa Sensen (China) 19?? Waixing @@ -67929,7 +67929,7 @@ from the NEStopia source, hence they would require confirmation. --> - Fire Dragon (Tw) + Fire Dragon (Taiwan) 19?? Gamtec @@ -67946,7 +67946,7 @@ from the NEStopia source, hence they would require confirmation. --> - Huo long (Tw) + Huo long (Taiwan) 19?? Gamtec? @@ -67964,7 +67964,7 @@ from the NEStopia source, hence they would require confirmation. --> - Feng Shen Bang - Zhu Lu Zhi Zhan (Chi, Alt) + Feng Shen Bang - Zhu Lu Zhi Zhan (China, alt) 1995 Computer & Entertainment @@ -67985,7 +67985,7 @@ from the NEStopia source, hence they would require confirmation. --> - Feng Shen Bang - Zhu Lu Zhi Zhan (Chi, Alt 2) + Feng Shen Bang - Zhu Lu Zhi Zhan (China, alt 2) 1995 Computer & Entertainment @@ -68024,7 +68024,7 @@ from the NEStopia source, hence they would require confirmation. --> - Gu Ba Zhan Shi Xi Hua (Chi, Alt) + Gu Ba Zhan Shi Xi Hua (China, alt) 19?? <unknown> @@ -68040,7 +68040,7 @@ from the NEStopia source, hence they would require confirmation. --> - Gu Ba Zhan Shi Xi Hua (Chi) + Gu Ba Zhan Shi Xi Hua (China) 19?? <unknown> @@ -68056,7 +68056,7 @@ from the NEStopia source, hence they would require confirmation. --> - Happy Biqi III - World Fighter (Chi, Decrypted WXN) + Happy Biqi III - World Fighter (China, decrypted WXN) 19?? Waixing @@ -68073,7 +68073,7 @@ from the NEStopia source, hence they would require confirmation. --> - Happy Biqi - The World Fighter (Chi, Alt) + Happy Biqi - The World Fighter (China, alt) 19?? <unknown> @@ -68148,7 +68148,7 @@ All musics were removed in this game. - Impartial Judge (Chi, Decrypted WXN) + Impartial Judge (China, decrypted WXN) 19?? Waixing @@ -68165,7 +68165,7 @@ All musics were removed in this game. - Jackpot (Aus) + Jackpot (Australia) 19?? HES @@ -68182,7 +68182,7 @@ All musics were removed in this game. - Ji Du Shan En Chou Ji - Le Comte De Monte-Cristo (Chi) + Ji Du Shan En Chou Ji - Le Comte De Monte-Cristo (China) 19?? Waixing @@ -68260,7 +68260,7 @@ All musics were removed in this game. - Kart Fighter (Asia, Hacked?) + Kart Fighter (Asia, hacked?) 19?? <unknown> @@ -68383,7 +68383,7 @@ All musics were removed in this game. - Magic Carpet 1001 (Spa, Rev. 1) + Magic Carpet 1001 (Spain, rev. 1) 1991 Gluk Video @@ -68401,7 +68401,7 @@ All musics were removed in this game. - Magic Carpet 1001 (Spa, Rev. 1, Unlicensed?) + Magic Carpet 1001 (Spain, rev. 1, unlicensed?) 1991 Gluk Video @@ -68436,7 +68436,7 @@ All musics were removed in this game. - Magic Jewelry (Asia, Alt) + Magic Jewelry (Asia, alt) 1990 RCM @@ -68454,7 +68454,7 @@ All musics were removed in this game. - Magic Jewelry (Asia, Pirate?) + Magic Jewelry (Asia, pirate?) 1990 <pirate> @@ -68490,7 +68490,7 @@ All musics were removed in this game. - Tank 1990 (Chi) + Tank 1990 (China) 1990 Yanshan RuanJian @@ -68508,7 +68508,7 @@ All musics were removed in this game. - DaoDan TanKe (Chi) + DaoDan TanKe (China) 1994 Yanshan RuanJian @@ -68525,7 +68525,7 @@ All musics were removed in this game. - Feng Shen Bang Gedou Ban (Chi) + Feng Shen Bang Gedou Ban (China) 19?? Waixing @@ -68542,7 +68542,7 @@ All musics were removed in this game. - The Lion King Legend (Chi) + The Lion King Legend (China) 19?? Waixing @@ -68592,7 +68592,7 @@ All musics were removed in this game. - Pinocchio De Fu Su (Chi) + Pinocchio De Fu Su (China) 19?? Waixing @@ -68609,7 +68609,7 @@ All musics were removed in this game. - Pocket Monsters Red (Chi) + Pocket Monsters Red (China) 19?? Waixing @@ -68629,7 +68629,7 @@ All musics were removed in this game. - Pokemon Gold (Asia, Alt) + Pokemon Gold (Asia, alt) 19?? Mars @@ -68661,7 +68661,7 @@ All musics were removed in this game. - Puzzle (Asia, Alt) + Puzzle (Asia, alt) 19?? <unknown> @@ -68678,7 +68678,7 @@ All musics were removed in this game. - Puzzle (Asia, Alt 2) + Puzzle (Asia, alt 2) 19?? <unknown> @@ -68695,7 +68695,7 @@ All musics were removed in this game. - Pyramid (Asia, Pirate?) + Pyramid (Asia, pirate?) 19?? <unknown> @@ -68870,7 +68870,7 @@ All musics were removed in this game. - Shui Guo Li (Chi, Pirate?) + Shui Guo Li (China, pirate?) 19?? <unknown> @@ -68887,7 +68887,7 @@ All musics were removed in this game. - Shui Guo Li (Chi, Pirate? Alt) + Shui Guo Li (China, pirate? alt) 19?? <unknown> @@ -68904,7 +68904,7 @@ All musics were removed in this game. - Shui Guo Li (Tw) + Shui Guo Li (Taiwan) 1988 Bit Corp. @@ -68976,7 +68976,7 @@ All musics were removed in this game. - Somari (Asia, Hacked?) + Somari (Asia, hacked?) 19?? <unknown> @@ -69074,7 +69074,7 @@ All musics were removed in this game. - Super Donkey Kong 2 (Asia, Alt) + Super Donkey Kong 2 (Asia, alt) 19?? <unknown> @@ -69090,7 +69090,7 @@ All musics were removed in this game. - Super Donkey Kong 2 (Asia, Alt 2) + Super Donkey Kong 2 (Asia, alt 2) 19?? <unknown> @@ -69123,7 +69123,7 @@ All musics were removed in this game. - Super Donkey Kong - Xiang Jiao Chuan (Chi) + Super Donkey Kong - Xiang Jiao Chuan (China) 19?? <unknown> @@ -69139,7 +69139,7 @@ All musics were removed in this game. - Super Sonic 5 (Asia, Fixed?) + Super Sonic 5 (Asia, fixed?) 19?? <unknown> @@ -69171,7 +69171,7 @@ All musics were removed in this game. - Super Wonderful Mario 5 (Chi) + Super Wonderful Mario 5 (China) 19?? <unknown> @@ -69187,7 +69187,7 @@ All musics were removed in this game. - Tian Wang Xiang Mo Zhuan (Chi, Decrypted WXN) + Tian Wang Xiang Mo Zhuan (China, decrypted WXN) 19?? Waixing @@ -69204,7 +69204,7 @@ All musics were removed in this game. - Tui Do Woo Ma Jeung (Chi) + Tui Do Woo Ma Jeung (China) 19?? Kaiser @@ -69238,7 +69238,7 @@ All musics were removed in this game. - Wai Xing Zhan Shi (Chi, Alt) + Wai Xing Zhan Shi (China, alt) 1996 Waixing @@ -69259,7 +69259,7 @@ All musics were removed in this game. - Wai Xing Zhan Shi (Chi) + Wai Xing Zhan Shi (China) 1996 Waixing @@ -69280,7 +69280,7 @@ All musics were removed in this game. - Wisdom Boy (Tw) + Wisdom Boy (Taiwan) 19?? Sun Team ~ Gamtec @@ -69297,7 +69297,7 @@ All musics were removed in this game. - Xiao Ma Li (Chi, Pirate?) + Xiao Ma Li (China, pirate?) 19?? <pirate> @@ -69314,7 +69314,7 @@ All musics were removed in this game. - Xiao Ma Li (Chi) + Xiao Ma Li (China) 19?? Nei-Hu @@ -69331,7 +69331,7 @@ All musics were removed in this game. - Zhan Guo Wu Shuang (Chi, Fixed) + Zhan Guo Wu Shuang (China, fixed) 19?? BenSheng @@ -69347,7 +69347,7 @@ All musics were removed in this game. - Zhan Guo Wu Shuang (Chi) + Zhan Guo Wu Shuang (China) 19?? BenSheng @@ -69363,7 +69363,7 @@ All musics were removed in this game. - Zhong Guo Xiang Qi (Chi, Alt) + Zhong Guo Xiang Qi (China, alt) 19?? <unknown> @@ -69381,7 +69381,7 @@ All musics were removed in this game. - Zhong Guo Xiang Qi (Chi, Alt 2) + Zhong Guo Xiang Qi (China, alt 2) 19?? <unknown> @@ -69417,7 +69417,7 @@ All musics were removed in this game. - Zhong Guo Xiang Qi (Asia, Alt) + Zhong Guo Xiang Qi (Asia, alt) 19?? Micro Genius @@ -69520,7 +69520,7 @@ Also notice that VRAM & WRAM are probably incorrect for some of these sets, at t - Almana no Kiseki (Asia, FDS conversion, Alt) + Almana no Kiseki (Asia, FDS conversion, alt) 19?? <unknown> @@ -69539,7 +69539,7 @@ Also notice that VRAM & WRAM are probably incorrect for some of these sets, at t - Almana no Kiseki (Asia, FDS conversion, Alt 2) + Almana no Kiseki (Asia, FDS conversion, alt 2) 1989 Whirlwind Manu @@ -69775,7 +69775,7 @@ Also notice that VRAM & WRAM are probably incorrect for some of these sets, at t - Green Beret (Asia, FDS conversion, Alt) + Green Beret (Asia, FDS conversion, alt) 19?? Kaiser @@ -69974,7 +69974,7 @@ Also notice that VRAM & WRAM are probably incorrect for some of these sets, at t - Super Mario Bros. 2 (Super Mario Bros. Pirate) + Super Mario Bros. 2 (Super Mario Bros. pirate) 19?? <pirate> @@ -70012,7 +70012,7 @@ Also notice that VRAM & WRAM are probably incorrect for some of these sets, at t - Tin Choi Ma Lei (Chi) + Tin Choi Ma Lei (China) 19?? <unknown> @@ -70033,7 +70033,7 @@ Also notice that VRAM & WRAM are probably incorrect for some of these sets, at t - Genius Merio Bros. (Chi) + Genius Merio Bros. (China) 19?? JMH MTV Corp? @@ -70303,7 +70303,7 @@ Also notice that VRAM & WRAM are probably incorrect for some of these sets, at t - Zanac (Asia, FDS conversion, Alt) + Zanac (Asia, FDS conversion, alt) 19?? Kaiser @@ -70482,7 +70482,7 @@ Also notice that VRAM & WRAM are probably incorrect for some of these sets, at t - Super Mario Bros. 2 (Asia, FDS conversion, Alt 4) + Super Mario Bros. 2 (Asia, FDS conversion, alt 4) 19?? <pirate> @@ -70535,7 +70535,7 @@ Also notice that VRAM & WRAM are probably incorrect for some of these sets, at t - Volleyball (Asia, FDS conversion, Alt 2) + Volleyball (Asia, FDS conversion, alt 2) 19?? <pirate> @@ -70557,7 +70557,7 @@ Also notice that VRAM & WRAM are probably incorrect for some of these sets, at t - Architect (Chi, Doctor Pc Jr.) + Architect (China, Doctor Pc Jr.) 19?? Bung @@ -70574,7 +70574,7 @@ Also notice that VRAM & WRAM are probably incorrect for some of these sets, at t - Doctor Pc Jr. - Xue Si Dian Nao (Chi, Doctor Pc Jr., Alt) + Doctor Pc Jr. - Xue Si Dian Nao (China, Doctor Pc Jr., alt) 19?? Bung @@ -70591,7 +70591,7 @@ Also notice that VRAM & WRAM are probably incorrect for some of these sets, at t - Doctor Pc Jr. - Xue Si Dian Nao (Chi, Doctor Pc Jr.) + Doctor Pc Jr. - Xue Si Dian Nao (China, Doctor Pc Jr.) 19?? Bung @@ -70608,7 +70608,7 @@ Also notice that VRAM & WRAM are probably incorrect for some of these sets, at t - Faces (Chi, Doctor Pc Jr.) + Faces (China, Doctor Pc Jr.) 19?? Bung @@ -70625,7 +70625,7 @@ Also notice that VRAM & WRAM are probably incorrect for some of these sets, at t - Wa Di Lei (Chi, Doctor Pc Jr.) + Wa Di Lei (China, Doctor Pc Jr.) 19?? Bung @@ -73152,7 +73152,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - Education Computer 2000 48 in 1 (Asia?, Fixed) + Education Computer 2000 48 in 1 (Asia?, fixed) 2004? @@ -73174,7 +73174,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - Bravesoft Windows 2000 (Rus) + Bravesoft Windows 2000 (Russia) 19?? Bravesoft @@ -73193,7 +73193,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - Educational Computer 2000 (Rus) + Educational Computer 2000 (Russia) 19?? <unknown> @@ -73236,7 +73236,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - GSD Super Student Computer Cartridge (Chi) + GSD Super Student Computer Cartridge (China) 19?? Gao Sheng Da @@ -73258,7 +73258,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - Kibord 003 (Rus) + Kibord 003 (Russia) 19?? <unknown> @@ -73280,7 +73280,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - Magistr-Genie 2 (Rus) + Magistr-Genie 2 (Russia) 19?? New Game @@ -73301,7 +73301,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - Redaktor Tekstov (Rus) + Redaktor Tekstov (Russia) 19?? <unknown> @@ -73319,7 +73319,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - Windows 2000 (Chi) + Windows 2000 (China) 19?? <unknown> @@ -73340,7 +73340,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - Suborwin 2000 (Rus) + Suborwin 2000 (Russia) 19?? <unknown> @@ -73361,7 +73361,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - Let's Learn Windows 2000 (Chi) + Let's Learn Windows 2000 (China) 19?? <unknown> @@ -73382,7 +73382,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - Education Games 18 in 1 (Chi, Alt) + Education Games 18 in 1 (China, alt) 19?? <pirate> @@ -73659,7 +73659,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - Hong Da Study Cartridge (Chi) + Hong Da Study Cartridge (China) 1995? Hong Da @@ -73679,7 +73679,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - Nuevo Tipo De Computadora (Bra?) + Nuevo Tipo De Computadora (Brazil?) 19?? Game Star @@ -73701,7 +73701,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - Rong Feng Study Cartridge (Chi) + Rong Feng Study Cartridge (China) 19?? <unknown> @@ -73742,7 +73742,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - Wang Zhong Ba Study Cartridge (Chi) + Wang Zhong Ba Study Cartridge (China) 19?? <unknown> @@ -73763,7 +73763,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - XBK Chinese Study Cartridge (Chi) + XBK Chinese Study Cartridge (China) 19?? <unknown> @@ -73783,7 +73783,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - Cang Ku Shi Jia Dong Nao Jin (Chi) + Cang Ku Shi Jia Dong Nao Jin (China) 19?? Subor @@ -73805,7 +73805,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - Zheng Fu Tai Yang Xi Xiao Guan Jia (Chi) + Zheng Fu Tai Yang Xi Xiao Guan Jia (China) 19?? Subor @@ -73827,7 +73827,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se - PEC-586 Pyramid Education Computer (Rus) + PEC-586 Pyramid Education Computer (Russia) 19?? <unknown> @@ -73869,7 +73869,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) --> - Subor v13.0 (Chi) + Subor v13.0 (China) 2000? Subor @@ -73890,7 +73890,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) - Subor v11.0 (Chi) + Subor v11.0 (China) 2000? Subor @@ -73913,7 +73913,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) - Subor v10.0 (Chi) + Subor v10.0 (China) 199? Subor @@ -73933,7 +73933,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) - Subor v8.0 (Chi) + Subor v8.0 (China) 199? Subor @@ -73953,7 +73953,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) - Subor v6.0 (Chi) + Subor v6.0 (China) 199? Subor @@ -73977,7 +73977,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) - Subor v5.0 (Chi) + Subor v5.0 (China) 1996 Subor @@ -73998,7 +73998,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) - Subor v4.0 (Chi) + Subor v4.0 (China) 1995 Subor @@ -74020,7 +74020,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) - Subor v3.0 (Chi, with Chinese Chess) + Subor v3.0 (China, with Chinese Chess) 1994 Subor @@ -74042,7 +74042,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) - Subor v3.0 (Chi, with Dr. Mario) + Subor v3.0 (China, with Dr. Mario) 1994 Subor @@ -74064,7 +74064,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) - Subor v1.0 (Rus) + Subor v1.0 (Russia) 1994 Subor @@ -74085,7 +74085,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) - Subor v1.0 (Rus, Alt) + Subor v1.0 (Russia, alt) 1994 Subor @@ -74106,7 +74106,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) - Magistr v1.0 (Rus) + Magistr v1.0 (Russia) 199? New Game @@ -74127,7 +74127,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) - Simba's v1.0 (Rus) + Simba's v1.0 (Russia) 199? Simba's @@ -74148,7 +74148,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) - Subor v1.1 (Chi) + Subor v1.1 (China) 1993? Subor @@ -74170,7 +74170,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) - Subor - English Word Blaster v1.0 (Chi) + Subor - English Word Blaster v1.0 (China) 1994 Subor @@ -74192,7 +74192,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) - Subor - Figure Ratiocination & IQ Puzzle (Chi) + Subor - Figure Ratiocination & IQ Puzzle (China) 1994 Subor @@ -74233,7 +74233,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) - Ren Shi Ma Xue Xi v1.0 (Chi) + Ren Shi Ma Xue Xi v1.0 (China) 19?? Subor @@ -74254,7 +74254,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) - Xue Sheng Dian Nao (Chi) + Xue Sheng Dian Nao (China) 19?? Subor @@ -74278,7 +74278,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) - Aladdin (Rus) + Aladdin (Russia) 199? <unknown> @@ -74294,7 +74294,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) - Arkanoid (Rus) + Arkanoid (Russia) 199? <unknown> @@ -74311,7 +74311,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) - Batsu & Terii (Rus) + Batsu & Terii (Russia) 199? <unknown> @@ -74328,7 +74328,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) - Battle Tank (Rus) + Battle Tank (Russia) 19?? <unknown> @@ -74344,7 +74344,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) - Captain SkyHawk (Rus) + Captain SkyHawk (Russia) 199? <unknown> @@ -74361,7 +74361,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) - Contra (Rus) + Contra (Russia) 199? <unknown> @@ -74378,7 +74378,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) - Digger Tom v Poiskah Drevnego Goroda (Rus) + Digger Tom v Poiskah Drevnego Goroda (Russia) 19?? <unknown> @@ -74394,7 +74394,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) - DuckTales III (Rus) + DuckTales III (Russia) 199? <unknown> @@ -74411,7 +74411,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) - F-1 Race (Rus) + F-1 Race (Russia) 199? <unknown> @@ -74429,7 +74429,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) - Goblins (Rus) + Goblins (Russia) 19?? <unknown> @@ -74446,7 +74446,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) - Highway Star (Rus) + Highway Star (Russia) 199? <unknown> @@ -74464,7 +74464,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) - Jimmy Connors Tennis (Rus) + Jimmy Connors Tennis (Russia) 199? <unknown> @@ -74481,7 +74481,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) - Little Mermaid (Rus) + Little Mermaid (Russia) 199? <unknown> @@ -74498,7 +74498,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) - Malen'kaya Rusalochka (Rus) + Malen'kaya Rusalochka (Russia) 1994 <unknown> @@ -74514,7 +74514,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) - Monster Truck (Rus) + Monster Truck (Russia) 19?? <unknown> @@ -74531,7 +74531,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) - NARC (Rus) + NARC (Russia) 19?? <unknown> @@ -74547,7 +74547,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) - Prince of Persia (Rus, English Title) + Prince of Persia (Russia, English title) 199? <unknown> @@ -74564,7 +74564,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) - Prince of Persia (Rus, Russian Title) + Prince of Persia (Russia, Russian title) 199? <unknown> @@ -74581,7 +74581,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) - Prince of Persia (Rus, RX-02) + Prince of Persia (Russia, RX-02) 1992 Snake? @@ -74598,7 +74598,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) - Rusalochka (Rus, RX-05) + Rusalochka (Russia, RX-05) 1994 Snake? @@ -74614,7 +74614,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) - Rusalochka (Rus) + Rusalochka (Russia) 199? <unknown> @@ -74630,7 +74630,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) - Rally (Rus) + Rally (Russia) 199? <unknown> @@ -74648,7 +74648,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) - Rockman (Rus) + Rockman (Russia) 199? <unknown> @@ -74665,7 +74665,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) - Rush'n Attack (Rus) + Rush'n Attack (Russia) 19?? <unknown> @@ -74682,7 +74682,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) - Side Pocket (Rus) + Side Pocket (Russia) 199? <unknown> @@ -74699,7 +74699,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) - Top Gun (Rus) + Top Gun (Russia) 19?? <unknown> @@ -74715,7 +74715,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen) - Volshebnaya Palitra (Rus) + Volshebnaya Palitra (Russia) 1995 <unknown> @@ -74754,7 +74754,7 @@ Games by A.Tchudov (from Ulyanovsk) --> - Pole Chudes (Rus) + Pole Chudes (Russia) 1995 <unknown> @@ -74771,7 +74771,7 @@ Games by A.Tchudov (from Ulyanovsk) - Ugadayka (Rus) + Ugadayka (Russia) 1995 <unknown> @@ -74788,7 +74788,7 @@ Games by A.Tchudov (from Ulyanovsk) - Pravila Doroznogo Dvizenija (Rus) + Pravila Doroznogo Dvizenija (Russia) 1996 <unknown> @@ -74805,7 +74805,7 @@ Games by A.Tchudov (from Ulyanovsk) - Morskoy Boy (Rus) + Morskoy Boy (Russia) 1996 <unknown> @@ -74822,7 +74822,7 @@ Games by A.Tchudov (from Ulyanovsk) - Morskoy Boy ~ Battleship (Rus, Battleship pirate) + Morskoy Boy ~ Battleship (Russia, Battleship pirate) 1996 <unknown> @@ -74839,7 +74839,7 @@ Games by A.Tchudov (from Ulyanovsk) - Balda (Rus) + Balda (Russia) 1997 <unknown> @@ -74856,7 +74856,7 @@ Games by A.Tchudov (from Ulyanovsk) - Pole Chudes 2 (Rus) + Pole Chudes 2 (Russia) 1997 <unknown> @@ -74873,7 +74873,7 @@ Games by A.Tchudov (from Ulyanovsk) - Puteshestvie Po Europe (Rus) + Puteshestvie Po Europe (Russia) 1997 <unknown> @@ -74890,7 +74890,7 @@ Games by A.Tchudov (from Ulyanovsk) - Sklad Nomer 18 (Rus) + Sklad Nomer 18 (Russia) 1997 <unknown> @@ -74909,7 +74909,7 @@ Games by A.Tchudov (from Ulyanovsk) - Fortuna (Rus) + Fortuna (Russia) 1996 Kvazar @@ -74933,7 +74933,7 @@ Other --> - Dr Web (Rus) + Dr Web (Russia) 19?? <unknown> @@ -74949,7 +74949,7 @@ Other - Dr Web 2 (Rus) + Dr Web 2 (Russia) 19?? <unknown> @@ -74965,7 +74965,7 @@ Other - Balda (Rus, BBG) + Balda (Russia, BBG) 199? BBG @@ -74982,7 +74982,7 @@ Other - Bonza (Rus, Rev. A) + Bonza (Russia, rev. A) 19?? <unknown> @@ -74998,7 +74998,7 @@ Other - Bonza (Rus, Rev. B) + Bonza (Russia, rev. B) 19?? <unknown> @@ -75014,7 +75014,7 @@ Other - Bonza (Rus, Alt) + Bonza (Russia, alt) 19?? <unknown> @@ -75030,7 +75030,7 @@ Other - Boogerman (Rus) + Boogerman (Russia) 19?? Sugar Softec @@ -75046,7 +75046,7 @@ Other - Boogerman (Rus, Alt) + Boogerman (Russia, alt) 19?? <unknown> @@ -75062,7 +75062,7 @@ Other - Boogerman (Prototype?) + Boogerman (prototype?) 19?? <unknown> @@ -75078,7 +75078,7 @@ Other - Boogerman II (Rus?) + Boogerman II (Russia?) 19?? Rex Soft @@ -75254,7 +75254,7 @@ Other - Test (Rus, ver. 1.01, RT-01) + Test (Russia, ver. 1.01, RT-01) 1994 Snake? @@ -75275,7 +75275,7 @@ Other - Videopoker Bonza (Rus, Rev. A) + Videopoker Bonza (Russia, rev. A) 19?? <unknown> @@ -75293,7 +75293,7 @@ Other - Videopoker Bonza (Rus, Rev. B) + Videopoker Bonza (Russia, rev. B) 19?? <unknown> @@ -75311,7 +75311,7 @@ Other - Wait and See (Rus) + Wait and See (Russia) 19?? Dragon @@ -75349,7 +75349,7 @@ Other - 1945 (Sky Shark pirate, Hacked?) + 1945 (Sky Shark pirate, hacked?) 19?? <pirate> @@ -75538,7 +75538,7 @@ Other - Batman Returns (Pirate, 830428C, JYV423) + Batman Returns (pirate, 830428C, JYV423) 19?? <pirate> @@ -75555,7 +75555,7 @@ Other - Battletoads & Double Dragon - The Ultimate Team (Pirate) + Battletoads & Double Dragon - The Ultimate Team (pirate) 19?? <pirate> @@ -75590,7 +75590,7 @@ Other - BMX Simulator (2 Joypad Hack) + BMX Simulator (2 joypad hack) 19?? <unknown> @@ -75722,7 +75722,7 @@ Other - Darkwing Duck 2 (Super Contra pirate, Alt) + Darkwing Duck 2 (Super Contra pirate, alt) 19?? <pirate> @@ -75770,7 +75770,7 @@ Other - Dragon Ninja (Pirate) + Dragon Ninja (pirate) 19?? <pirate> @@ -75819,7 +75819,7 @@ Other - Ferrari Grand Prix Challenge (Pirate) + Ferrari Grand Prix Challenge (pirate) 19?? <pirate> @@ -75888,7 +75888,7 @@ Other - The Flintstones - The Surprise at Dinosaur Peak! (Pirate) + The Flintstones - The Surprise at Dinosaur Peak! (pirate) 19?? <pirate> @@ -76005,7 +76005,7 @@ Other - Gremlins 2 - The New Batch (Pirate) + Gremlins 2 - The New Batch (pirate) 19?? <pirate> @@ -76037,7 +76037,7 @@ Other - The Hunt for Red October (Pirate) + The Hunt for Red October (pirate) 19?? <pirate> @@ -76053,7 +76053,7 @@ Other - Jimmy Connors Tennis (Pirate) + Jimmy Connors Tennis (pirate) 19?? <pirate> @@ -76070,7 +76070,7 @@ Other - Joe & Mac (Pirate) + Joe & Mac (pirate) 19?? <pirate> @@ -76086,7 +76086,7 @@ Other - Juuouki (Pirate) + Juuouki (pirate) 19?? <pirate> @@ -76118,7 +76118,7 @@ Other - Kidddy Sun in Fantasia (Chi, Takahashi Meijin no Boukenjima pirate) + Kidddy Sun in Fantasia (China, Takahashi Meijin no Boukenjima pirate) 1987 EraTech @@ -76135,7 +76135,7 @@ Other - The Last Ninja (Pirate) + The Last Ninja (pirate) 19?? <pirate> @@ -76184,7 +76184,7 @@ Other - The Lion King (Pirate, Super Game) + The Lion King (pirate, Super Game) 19?? <pirate> @@ -76234,7 +76234,7 @@ Other - Little Mermaid (Pirate) + Little Mermaid (pirate) 19?? <pirate> @@ -76302,7 +76302,7 @@ Other - Mach Rider (Pirate) + Mach Rider (pirate) 19?? <pirate> @@ -76319,7 +76319,7 @@ Other - Mario 16 (Joe & Mac pirate, Alt) + Mario 16 (Joe & Mac pirate, alt) 1993 <pirate> @@ -76383,7 +76383,7 @@ Other - Mission: Impossible (Pirate) + Mission: Impossible (pirate) 19?? <pirate> @@ -76399,7 +76399,7 @@ Other - Monster Inc. (Chiki Chiki Machine Mou Race pirate, Ripped from multicart) + Monster Inc. (Chiki Chiki Machine Mou Race pirate, ripped from multicart) 19?? <pirate> @@ -76490,7 +76490,7 @@ Other - Panic Restaurant (Pirate) + Panic Restaurant (pirate) 19?? <pirate> @@ -76522,7 +76522,7 @@ Other - Pikachu Y2K (Felix the Cat pirate, Alt) + Pikachu Y2K (Felix the Cat pirate, alt) 19?? <pirate> @@ -76695,7 +76695,7 @@ Other - Pokemon - Silver Version (Little Nemo pirate, Hacked) + Pokemon - Silver Version (Little Nemo pirate, hacked) 19?? <pirate> @@ -76749,7 +76749,7 @@ Other - Prince of Rosia (Pirate) + Prince of Rosia (pirate) 1992 <pirate> @@ -76782,7 +76782,7 @@ Other - Red Pig (TaleSpin pirate, Ripped from multicart, Hacked) + Red Pig (TaleSpin pirate, ripped from multicart, hacked) 19?? <pirate> @@ -76831,7 +76831,7 @@ Other - Robocop 4 (Robocop 3 pirate, Alt) + Robocop 4 (Robocop 3 pirate, alt) 1992 <pirate> @@ -76847,7 +76847,7 @@ Other - Robocop 4 (Robocop 3 pirate, Alt 2) + Robocop 4 (Robocop 3 pirate, alt 2) 1992 <pirate> @@ -76985,7 +76985,7 @@ Other - Super Mario Bros. 3 (Pirate, Alt 2) + Super Mario Bros. 3 (pirate, alt 2) 19?? <pirate> @@ -77025,7 +77025,7 @@ Other - Super Mario Bros. 3 (Pirate, Alt 3) + Super Mario Bros. 3 (pirate, alt 3) 19?? <pirate> @@ -77046,7 +77046,7 @@ Other - Super Mario Bros. 3 (Pirate, Alt 4) + Super Mario Bros. 3 (pirate, alt 4) 19?? <pirate> @@ -77162,7 +77162,7 @@ Other - Super Bros 8 (Don Doko Don 2 pirate, Alt) + Super Bros 8 (Don Doko Don 2 pirate, alt) 19?? <pirate> @@ -77423,7 +77423,7 @@ Other - Super Mario World 9 (Takahashi Meijin no Boukenjima II pirate, Alt) + Super Mario World 9 (Takahashi Meijin no Boukenjima II pirate, alt) 19?? <pirate> @@ -77605,7 +77605,7 @@ Other - Super Robin Hood (Pirate) + Super Robin Hood (pirate) 19?? <pirate> @@ -77639,7 +77639,7 @@ Other - Takahashi Meijin no Boukenjima III (Pirate) + Takahashi Meijin no Boukenjima III (pirate) 19?? <pirate> @@ -77655,7 +77655,7 @@ Other - T2 - Terminator 2 - Judgment Day (Pirate) + T2 - Terminator 2 - Judgment Day (pirate) 19?? <pirate> @@ -77722,7 +77722,7 @@ Other - Tiny Toon 4 (The Bugs Bunny Birthday Blowout pirate, Alt) + Tiny Toon 4 (The Bugs Bunny Birthday Blowout pirate, alt) 19?? <pirate> @@ -77844,7 +77844,7 @@ Other - Wrecking Crew (Pirate) + Wrecking Crew (pirate) 19?? <pirate> @@ -77865,7 +77865,7 @@ Other We include them here as reference if they should coincide with later revisions of the games --> - Balloon Fight (Ripped from GBA e-Reader card) + Balloon Fight (ripped from GBA e-Reader card) 200? Nintendo @@ -77883,7 +77883,7 @@ We include them here as reference if they should coincide with later revisions o - Baseball (Ripped from GBA e-Reader card) + Baseball (ripped from GBA e-Reader card) 200? Nintendo @@ -77901,7 +77901,7 @@ We include them here as reference if they should coincide with later revisions o - Clu Clu Land (Ripped from GBA e-Reader card) + Clu Clu Land (ripped from GBA e-Reader card) 200? Nintendo @@ -77919,7 +77919,7 @@ We include them here as reference if they should coincide with later revisions o - Donkey Kong 3 (Ripped from GBA e-Reader card) + Donkey Kong 3 (ripped from GBA e-Reader card) 200? Nintendo @@ -77937,7 +77937,7 @@ We include them here as reference if they should coincide with later revisions o - Donkey Kong (Ripped from GBA e-Reader card) + Donkey Kong (ripped from GBA e-Reader card) 200? Nintendo @@ -77955,7 +77955,7 @@ We include them here as reference if they should coincide with later revisions o - Donkey Kong Jr. (Ripped from GBA e-Reader card) + Donkey Kong Jr. (ripped from GBA e-Reader card) 200? Nintendo @@ -77973,7 +77973,7 @@ We include them here as reference if they should coincide with later revisions o - Excitebike (Ripped from GBA e-Reader card) + Excitebike (ripped from GBA e-Reader card) 200? Nintendo @@ -77991,7 +77991,7 @@ We include them here as reference if they should coincide with later revisions o - Golf (Ripped from GBA e-Reader card) + Golf (ripped from GBA e-Reader card) 200? Nintendo @@ -78009,7 +78009,7 @@ We include them here as reference if they should coincide with later revisions o - Ice Climber (Ripped from GBA e-Reader card) + Ice Climber (ripped from GBA e-Reader card) 200? Nintendo @@ -78027,7 +78027,7 @@ We include them here as reference if they should coincide with later revisions o - Mario Bros. (Ripped from GBA e-Reader card) + Mario Bros. (ripped from GBA e-Reader card) 200? Nintendo @@ -78045,7 +78045,7 @@ We include them here as reference if they should coincide with later revisions o - Pinball (Ripped from GBA e-Reader card) + Pinball (ripped from GBA e-Reader card) 200? Nintendo @@ -78063,7 +78063,7 @@ We include them here as reference if they should coincide with later revisions o - Tennis (Ripped from GBA e-Reader card) + Tennis (ripped from GBA e-Reader card) 200? Nintendo @@ -78081,7 +78081,7 @@ We include them here as reference if they should coincide with later revisions o - Urban Champion (Ripped from GBA e-Reader card) + Urban Champion (ripped from GBA e-Reader card) 200? Nintendo @@ -78099,7 +78099,7 @@ We include them here as reference if they should coincide with later revisions o - Bomberman (Ripped from GBA Famicom Mini version) + Bomberman (ripped from GBA Famicom Mini version) 200? Nintendo @@ -78117,7 +78117,7 @@ We include them here as reference if they should coincide with later revisions o - Balloon Fight (Jpn, Ripped from GC Animal Crossing) + Balloon Fight (Japan, ripped from GC Animal Crossing) 2002 Nintendo @@ -78134,7 +78134,7 @@ We include them here as reference if they should coincide with later revisions o - Clu Clu Land (Jpn, Ripped from GC Animal Crossing) + Clu Clu Land (Japan, ripped from GC Animal Crossing) 2002 Nintendo @@ -78151,7 +78151,7 @@ We include them here as reference if they should coincide with later revisions o - Donkey Kong (Jpn, Ripped from GC Animal Crossing) + Donkey Kong (Japan, ripped from GC Animal Crossing) 2002 Nintendo @@ -78168,7 +78168,7 @@ We include them here as reference if they should coincide with later revisions o - Donkey Kong Jr. no Sansuu Asobi (Jpn, Ripped from GC Animal Crossing) + Donkey Kong Jr. no Sansuu Asobi (Japan, ripped from GC Animal Crossing) 2002 Nintendo @@ -78185,7 +78185,7 @@ We include them here as reference if they should coincide with later revisions o - Golf (Jpn, Ripped from GC Animal Crossing) + Golf (Japan, ripped from GC Animal Crossing) 2002 Nintendo @@ -78202,7 +78202,7 @@ We include them here as reference if they should coincide with later revisions o - Gomoku Narabe Renju (Jpn, Ripped from GC Animal Crossing) + Gomoku Narabe Renju (Japan, ripped from GC Animal Crossing) 2002 Nintendo @@ -78219,7 +78219,7 @@ We include them here as reference if they should coincide with later revisions o - Mahjong (Jpn, Ripped from GC Animal Crossing) + Mahjong (Japan, ripped from GC Animal Crossing) 2002 Nintendo @@ -78236,7 +78236,7 @@ We include them here as reference if they should coincide with later revisions o - Pinball (Jpn, Ripped from GC Animal Crossing) + Pinball (Japan, ripped from GC Animal Crossing) 2002 Nintendo @@ -78253,7 +78253,7 @@ We include them here as reference if they should coincide with later revisions o - Tennis (Jpn, Ripped from GC Animal Crossing) + Tennis (Japan, ripped from GC Animal Crossing) 2002 Nintendo @@ -78270,7 +78270,7 @@ We include them here as reference if they should coincide with later revisions o - Baseball (Ripped from GC Animal Crossing) + Baseball (ripped from GC Animal Crossing) 2002 Nintendo @@ -78288,7 +78288,7 @@ We include them here as reference if they should coincide with later revisions o - Donkey Kong Jr. (Ripped from GC Animal Crossing) + Donkey Kong Jr. (ripped from GC Animal Crossing) 2002 Nintendo @@ -78305,7 +78305,7 @@ We include them here as reference if they should coincide with later revisions o - Excitebike (Ripped from GC Animal Crossing) + Excitebike (ripped from GC Animal Crossing) 2002 Nintendo @@ -78323,7 +78323,7 @@ We include them here as reference if they should coincide with later revisions o - The Legend of Zelda (Ripped from GC Animal Crossing) + The Legend of Zelda (ripped from GC Animal Crossing) 2002 Nintendo @@ -78339,7 +78339,7 @@ We include them here as reference if they should coincide with later revisions o - Mario Bros. (Ripped from GC Animal Crossing) + Mario Bros. (ripped from GC Animal Crossing) 2002 Nintendo @@ -78356,7 +78356,7 @@ We include them here as reference if they should coincide with later revisions o - Pinball (Ripped from GC Animal Crossing) + Pinball (ripped from GC Animal Crossing) 2002 Nintendo @@ -78374,7 +78374,7 @@ We include them here as reference if they should coincide with later revisions o - Golf (Euro, Ripped from GC Animal Crossing) + Golf (Euro, ripped from GC Animal Crossing) 2002 Nintendo @@ -78392,7 +78392,7 @@ We include them here as reference if they should coincide with later revisions o - The Legend of Zelda (Ripped from GC Zelda) + The Legend of Zelda (ripped from GC Zelda) 2002 Nintendo @@ -78408,7 +78408,7 @@ We include them here as reference if they should coincide with later revisions o - Zelda II - The Adventure of Link (Ripped from GC Zelda) + Zelda II - The Adventure of Link (ripped from GC Zelda) 2002 Nintendo @@ -78428,7 +78428,7 @@ We include them here as reference if they should coincide with later revisions o - Donkey Kong - Original Edition (Euro, Ripped from Wii) + Donkey Kong - Original Edition (Euro, ripped from Wii) 2010 Nintendo @@ -78444,7 +78444,7 @@ We include them here as reference if they should coincide with later revisions o - 25th Anniversary Super Mario Bros. (Jpn, Ripped from Wii) + 25th Anniversary Super Mario Bros. (Japan, ripped from Wii) 2010 Nintendo @@ -78461,7 +78461,7 @@ We include them here as reference if they should coincide with later revisions o - Castlevania (Ripped from PC Konami Classics) + Castlevania (ripped from PC Konami Classics) 200? Konami @@ -78478,7 +78478,7 @@ We include them here as reference if they should coincide with later revisions o - Castlevania II - Simon's Quest (Ripped from PC Konami Classics) + Castlevania II - Simon's Quest (ripped from PC Konami Classics) 200? Konami @@ -78494,7 +78494,7 @@ We include them here as reference if they should coincide with later revisions o - Castlevania III - Dracula's Curse (Ripped from PC Konami Classics) + Castlevania III - Dracula's Curse (ripped from PC Konami Classics) 200? Konami @@ -78513,7 +78513,7 @@ We include them here as reference if they should coincide with later revisions o - Contra (Ripped from PC Konami Classics) + Contra (ripped from PC Konami Classics) 200? Konami @@ -78530,7 +78530,7 @@ We include them here as reference if they should coincide with later revisions o - Jackal (Ripped from PC Konami Classics) + Jackal (ripped from PC Konami Classics) 200? Konami @@ -78547,7 +78547,7 @@ We include them here as reference if they should coincide with later revisions o - Super C (Ripped from PC Konami Classics) + Super C (ripped from PC Konami Classics) 200? Konami @@ -78563,7 +78563,7 @@ We include them here as reference if they should coincide with later revisions o - ROM City Rampage (Ripped from Retro City Rampage DX) + ROM City Rampage (ripped from Retro City Rampage DX) 200? VBlank Entertainment @@ -78592,7 +78592,7 @@ These have been ripped from SmyNES and decrypted (by CaH4e3?), but it would be better to redump them properly. --> - Feng Kuang Ji Dan Zi - Flighty Chicken (Asia, Decrypted SmyNES) + Feng Kuang Ji Dan Zi - Flighty Chicken (Asia, decrypted SmyNES) 19?? Waixing @@ -78609,7 +78609,7 @@ be better to redump them properly. --> - Chu Han Zheng Ba - The War Between Chu & Han (Asia, Decrypted SmyNES) + Chu Han Zheng Ba - The War Between Chu & Han (Asia, decrypted SmyNES) 19?? <unknown> @@ -78626,7 +78626,7 @@ be better to redump them properly. --> - The Dragon (Asia, Decrypted SmyNES) + The Dragon (Asia, decrypted SmyNES) 19?? <unknown> @@ -78642,7 +78642,7 @@ be better to redump them properly. --> - Ji Jia Zhan Shi (Asia, Decrypted SmyNES) + Ji Jia Zhan Shi (Asia, decrypted SmyNES) 19?? <unknown> @@ -78665,7 +78665,7 @@ be better to redump them properly. --> - Pikachu Y2k (Felix the Cat pirate, Decrypted SmyNES) + Pikachu Y2k (Felix the Cat pirate, decrypted SmyNES) 19?? <pirate> @@ -78707,7 +78707,7 @@ be better to redump them properly. --> - Sonic 3d Blast 6 (Asia, Decrypted SmyNES) + Sonic 3d Blast 6 (Asia, decrypted SmyNES) 19?? <unknown> @@ -78723,7 +78723,7 @@ be better to redump them properly. --> - Sonic 3d Blast 6 (Asia, Decrypted SmyNES + Hacked) + Sonic 3d Blast 6 (Asia, decrypted SmyNES + hacked) 19?? <unknown> @@ -78738,7 +78738,7 @@ be better to redump them properly. --> - Xing Ji Wu Shi - Super Fighter (Asia, Decrypted SmyNES) + Xing Ji Wu Shi - Super Fighter (Asia, decrypted SmyNES) 1996 <unknown> @@ -78755,7 +78755,7 @@ be better to redump them properly. --> - Zhan Guo Qun Xiong Zhuan (Asia, Decrypted SmyNES) + Zhan Guo Qun Xiong Zhuan (Asia, decrypted SmyNES) 19?? Waixing @@ -78854,7 +78854,7 @@ be better to redump them properly. --> - Garou Densetsu Special (Asia, Alt 2) + Garou Densetsu Special (Asia, alt 2) 19?? <unknown> @@ -78972,7 +78972,7 @@ be better to redump them properly. --> - The King of Fighters 97 (Asia, Alt) + The King of Fighters 97 (Asia, alt) 1997 Rex Soft @@ -79053,7 +79053,7 @@ be better to redump them properly. --> - Master Fighter 3 (Asia, Alt) + Master Fighter 3 (Asia, alt) 19?? <unknown> @@ -79101,7 +79101,7 @@ be better to redump them properly. --> - Master Fighter II (Asia, Alt) + Master Fighter II (Asia, alt) 19?? <unknown> @@ -79117,7 +79117,7 @@ be better to redump them properly. --> - Master Fighter II (Asia, Alt 2) + Master Fighter II (Asia, alt 2) 19?? <unknown> @@ -79133,7 +79133,7 @@ be better to redump them properly. --> - Master Fighter II (Asia, Hacked?) + Master Fighter II (Asia, hacked?) 19?? <unknown> @@ -79230,7 +79230,7 @@ be better to redump them properly. --> - Mortal Kombat 3 Extra 60 (Asia, Alt) + Mortal Kombat 3 Extra 60 (Asia, alt) 19?? <unknown> @@ -79343,7 +79343,7 @@ be better to redump them properly. --> - Mortal Kombat II (Asia, Rev. B?) + Mortal Kombat II (Asia, rev. B?) 19?? <unknown> @@ -79589,7 +79589,7 @@ be better to redump them properly. --> - Street Blaster V Turbo 20 (Asia, 20 characters, Alt) + Street Blaster V Turbo 20 (Asia, 20 characters, alt) 19?? <unknown> @@ -79605,7 +79605,7 @@ be better to redump them properly. --> - Street Fighter II - The World Warrior (Asia, Alt) + Street Fighter II - The World Warrior (Asia, alt) 1992 Yoko Soft @@ -79620,7 +79620,7 @@ be better to redump them properly. --> - Street Fighter II - The World Warrior (Asia, Alt 2) + Street Fighter II - The World Warrior (Asia, alt 2) 1992 Yoko Soft @@ -79712,7 +79712,7 @@ be better to redump them properly. --> - Street Fighter V Turbo 60 (Asia, Alt) + Street Fighter V Turbo 60 (Asia, alt) 1996 Cony @@ -79728,7 +79728,7 @@ be better to redump them properly. --> - Street Fighter V Turbo 60 (Asia, Alt 2) + Street Fighter V Turbo 60 (Asia, alt 2) 1995 Cony @@ -79924,7 +79924,7 @@ be better to redump them properly. --> - Tekken 3 (Asia, Alt) + Tekken 3 (Asia, alt) 19?? <unknown> @@ -80329,7 +80329,7 @@ be better to redump them properly. --> - Yu Yu Hakusho Final - Makai Saikyou Retsuden (Asia, Chinese, Hacked) + Yu Yu Hakusho Final - Makai Saikyou Retsuden (Asia, Chinese, hacked) 1996 N.T @@ -81815,7 +81815,7 @@ be better to redump them properly. --> - 1200 in 1 (Alt Games) + 1200 in 1 (alt games) 19?? <pirate> @@ -81927,7 +81927,7 @@ be better to redump them properly. --> - 15 in 1 (GA23C8003 PCB) (Alt) + 15 in 1 (GA23C8003 PCB) (alt) 19?? <unknown> @@ -81943,7 +81943,7 @@ be better to redump them properly. --> - 150 in 1 (Alt Games 2) + 150 in 1 (alt games 2) 19?? <unknown> @@ -82395,7 +82395,7 @@ be better to redump them properly. --> - 20 in 1 (Alt Games 2) + 20 in 1 (alt games 2) 19?? <unknown> @@ -82422,7 +82422,7 @@ be better to redump them properly. --> - 20 in 1 (Alt Games) + 20 in 1 (alt games) 19?? <pirate> @@ -82503,7 +82503,7 @@ be better to redump them properly. --> - 2000 in 1 (No Splash, No Rev, Alt Mapper) + 2000 in 1 (no splash, no rev, alt mapper) 19?? <pirate> @@ -83076,7 +83076,7 @@ be better to redump them properly. --> - 4 in 1 (Alt) + 4 in 1 (alt) 19?? <unknown> @@ -83092,7 +83092,7 @@ be better to redump them properly. --> - 4 in 1 (Alt 2) + 4 in 1 (alt 2) 19?? <pirate> @@ -83109,7 +83109,7 @@ be better to redump them properly. --> - 4 in 1 (Alt 3) + 4 in 1 (alt 3) 19?? <pirate> @@ -83811,7 +83811,7 @@ be better to redump them properly. --> - 4 in 1 1993 (CK-001, Alt) + 4 in 1 1993 (CK-001, alt) 19?? <unknown> @@ -83967,7 +83967,7 @@ be better to redump them properly. --> - 400 in 1 (Alt Games) + 400 in 1 (alt games) 19?? <pirate> @@ -84062,7 +84062,7 @@ be better to redump them properly. --> - 45 in 1 (JY-120A, Fixed?) + 45 in 1 (JY-120A, fixed?) 19?? <pirate> @@ -84132,7 +84132,7 @@ be better to redump them properly. --> - 500 in 1 (Alt) + 500 in 1 (alt) 19?? <pirate> @@ -84528,7 +84528,7 @@ be better to redump them properly. --> - 64 in 1 (Alt Games) + 64 in 1 (alt games) 19?? <pirate> @@ -84777,7 +84777,7 @@ be better to redump them properly. --> - 7 in 1 (Alt Games) + 7 in 1 (alt games) 19?? <unknown> @@ -85221,7 +85221,7 @@ be better to redump them properly. --> - 800 in 1 (Alt Games) + 800 in 1 (alt games) 19?? <pirate> @@ -85400,7 +85400,7 @@ be better to redump them properly. --> - 9999 in 1 (Alt) + 9999 in 1 (alt) 19?? <pirate> @@ -85416,7 +85416,7 @@ be better to redump them properly. --> - 9999 in 1 (Alt 2) + 9999 in 1 (alt 2) 19?? <pirate> @@ -85432,7 +85432,7 @@ be better to redump them properly. --> - 9999 in 1 (Anim. Splash, Rev 13) + 9999 in 1 (anim. splash, rev 13) 19?? <pirate> @@ -85480,7 +85480,7 @@ be better to redump them properly. --> - 9999999 in 1 (Alt) + 9999999 in 1 (alt) 19?? <pirate> @@ -85496,7 +85496,7 @@ be better to redump them properly. --> - 9999999 in 1 (Alt 2) + 9999999 in 1 (alt 2) 19?? <pirate> @@ -86457,7 +86457,7 @@ be better to redump them properly. --> - Super 4 in 1 (KG899A PCB) (Alt) + Super 4 in 1 (KG899A PCB) (alt) 19?? <unknown> @@ -87070,7 +87070,7 @@ be better to redump them properly. --> that the real dumps might surface --> - Kitty's Catch (Prototype, Hacked?) + Kitty's Catch (prototype, hacked?) 19?? <unknown> @@ -87087,7 +87087,7 @@ that the real dumps might surface --> - Hoppin' Mad (Prototype, Hacked) + Hoppin' Mad (prototype, hacked) 19?? Elite @@ -87141,7 +87141,7 @@ that the real dumps might surface --> - U-force Power Games (USA, Prototype Alt, Hacked) + U-force Power Games (USA, prototype alt, hacked) 1990 Brøderbund @@ -87157,7 +87157,7 @@ that the real dumps might surface --> - Exerion (USA?, Prototype, Hacked) + Exerion (USA?, prototype, hacked) 19?? <unknown> @@ -87174,7 +87174,7 @@ that the real dumps might surface --> - Arcadia VI (Prototype) + Arcadia VI (prototype) 198? <unknown> @@ -87190,7 +87190,7 @@ that the real dumps might surface --> - Bowling! (USA, Prototype) + Bowling! (USA, prototype) 1989 Coconuts Japan -- cgit v1.2.3