From fa9253618c55ab5ee388233f152a5475a4302ce8 Mon Sep 17 00:00:00 2001 From: hap Date: Sun, 23 Jun 2019 13:15:57 +0200 Subject: hh_sm510: comment clarifying gnw cheats (nw) --- src/mame/drivers/ave_arb.cpp | 8 ++-- src/mame/drivers/hh_sm510.cpp | 90 +++++++++++++++++++++---------------------- 2 files changed, 48 insertions(+), 50 deletions(-) diff --git a/src/mame/drivers/ave_arb.cpp b/src/mame/drivers/ave_arb.cpp index 0ecc507d56a..7892ec8a3cf 100644 --- a/src/mame/drivers/ave_arb.cpp +++ b/src/mame/drivers/ave_arb.cpp @@ -3,8 +3,6 @@ // thanks-to:Berger /****************************************************************************** -* ave_arb.cpp, subdriver of machine/chessbase.cpp - AVE Micro Systems ARB chess computer driver, in some regions redistributed by Chafitz, and in Germany by Sandy Electronic. @@ -20,7 +18,7 @@ Auto Response Board (ARB) overview: - magnetic chessboard, 8*8+12 leds - PCB label AV001C01 REV A -The electronic magnetic chessboard is the first of is kind. AVE later licensed +The electronic magnetic chessboard is the first of its kind. AVE later licensed it to Fidelity (see fidel_elite.cpp). ARB is a romless system, the program ROM is on a cartridge. @@ -252,8 +250,8 @@ static INPUT_PORTS_START( arb ) PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_N) PORT_CODE(KEYCODE_0) PORT_NAME("New Game / Options / Pawn / 0") PORT_START("IN.1") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_R) PORT_CODE(KEYCODE_F2) PORT_NAME("Reset") PORT_CHANGED_MEMBER(DEVICE_SELF, arb_state, reset_button, nullptr) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_T) PORT_CODE(KEYCODE_F2) PORT_NAME("Halt") PORT_CHANGED_MEMBER(DEVICE_SELF, arb_state, halt_button, nullptr) + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_R) PORT_CODE(KEYCODE_F1) PORT_NAME("Reset") PORT_CHANGED_MEMBER(DEVICE_SELF, arb_state, reset_button, nullptr) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_T) PORT_CODE(KEYCODE_F1) PORT_NAME("Halt") PORT_CHANGED_MEMBER(DEVICE_SELF, arb_state, halt_button, nullptr) INPUT_PORTS_END diff --git a/src/mame/drivers/hh_sm510.cpp b/src/mame/drivers/hh_sm510.cpp index 0f87043b478..45312c01d95 100644 --- a/src/mame/drivers/hh_sm510.cpp +++ b/src/mame/drivers/hh_sm510.cpp @@ -34,7 +34,7 @@ Misc Nintendo Game & Watch notes: Trivia: Most of the Nintendo G&W have built-in cheats, likely kept in by Nintendo to test the game. These were not accessible to users of course, -but for the sake of fun they're (usually) available on MAME. +but for the sake of fun they're available on MAME. BTANB: On some of the earlier G&W games, eg. gnw_fire, gnw_mmouse, gnw_pchute, gnw_popeye, the controls still work after game over, this happens on the real @@ -1245,7 +1245,7 @@ static INPUT_PORTS_START( gnw_ball ) PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SELECT ) PORT_CHANGED_CB(input_changed) PORT_NAME("Time") PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_CHANGED_CB(input_changed) PORT_NAME("Game B") PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 ) PORT_CHANGED_CB(input_changed) PORT_NAME("Game A") - PORT_CONFNAME( 0x08, 0x00, "Invincibility (Cheat)") // disable after boot + PORT_CONFNAME( 0x08, 0x00, "Invincibility (Cheat)") // factory test, unpopulated on PCB -- disable after boot PORT_CONFSETTING( 0x00, DEF_STR( Off ) ) PORT_CONFSETTING( 0x08, DEF_STR( On ) ) @@ -1322,7 +1322,7 @@ static INPUT_PORTS_START( gnw_pchute ) PORT_BIT( 0x0f, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START("IN.1") // R3 - PORT_CONFNAME( 0x01, 0x00, "Infinite Lives (Cheat)") // disable after boot + PORT_CONFNAME( 0x01, 0x00, "Infinite Lives (Cheat)") // factory test, unpopulated on PCB -- disable after boot PORT_CONFSETTING( 0x00, DEF_STR( Off ) ) PORT_CONFSETTING( 0x01, DEF_STR( On ) ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) // same as 0x01? @@ -1405,7 +1405,7 @@ public: static INPUT_PORTS_START( gnw_octopus ) PORT_START("IN.0") // R2 - PORT_CONFNAME( 0x01, 0x00, "Invincibility (Cheat)") + PORT_CONFNAME( 0x01, 0x00, "Invincibility (Cheat)") // factory test, unpopulated on PCB PORT_CONFSETTING( 0x00, DEF_STR( Off ) ) PORT_CONFSETTING( 0x01, DEF_STR( On ) ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) // same as 0x01? @@ -1493,7 +1493,7 @@ public: static INPUT_PORTS_START( gnw_popeye ) PORT_START("IN.0") // R2 - PORT_CONFNAME( 0x01, 0x00, "Infinite Lives (Cheat)") // when cheat is activated, not all segments are lit on the ACL reset screen + PORT_CONFNAME( 0x01, 0x00, "Infinite Lives (Cheat)") // factory test, unpopulated on PCB PORT_CONFSETTING( 0x00, DEF_STR( Off ) ) PORT_CONFSETTING( 0x01, DEF_STR( On ) ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) // same as 0x01? @@ -1601,7 +1601,7 @@ static INPUT_PORTS_START( gnw_chef ) PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL") PORT_START("BA") - PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // only works after power-on + PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // factory test, unpopulated on PCB -- only works after power-on PORT_CONFSETTING( 0x01, DEF_STR( Off ) ) PORT_CONFSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END @@ -1720,7 +1720,7 @@ static INPUT_PORTS_START( gnw_mmouse ) PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL") PORT_START("BA") - PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // only works after power-on + PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // factory test, unpopulated on PCB -- only works after power-on PORT_CONFSETTING( 0x01, DEF_STR( Off ) ) PORT_CONFSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END @@ -1856,7 +1856,7 @@ public: static INPUT_PORTS_START( gnw_fire ) PORT_START("IN.0") // R2 - PORT_CONFNAME( 0x01, 0x00, "Infinite Lives (Cheat)") + PORT_CONFNAME( 0x01, 0x00, "Infinite Lives (Cheat)") // factory test, unpopulated on PCB PORT_CONFSETTING( 0x00, DEF_STR( Off ) ) PORT_CONFSETTING( 0x01, DEF_STR( On ) ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) // same as 0x01? @@ -1957,12 +1957,12 @@ static INPUT_PORTS_START( gnw_tbridge ) PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL") PORT_START("BA") - PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") + PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB PORT_CONFSETTING( 0x01, DEF_STR( Off ) ) PORT_CONFSETTING( 0x00, DEF_STR( On ) ) PORT_START("B") - PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") + PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // " PORT_CONFSETTING( 0x01, DEF_STR( Off ) ) PORT_CONFSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END @@ -2043,12 +2043,12 @@ static INPUT_PORTS_START( gnw_fireatk ) PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL") PORT_START("BA") - PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") + PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB PORT_CONFSETTING( 0x01, DEF_STR( Off ) ) PORT_CONFSETTING( 0x00, DEF_STR( On ) ) PORT_START("B") - PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") + PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // " PORT_CONFSETTING( 0x01, DEF_STR( Off ) ) PORT_CONFSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END @@ -2129,12 +2129,12 @@ static INPUT_PORTS_START( gnw_stennis ) PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL") PORT_START("BA") - PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") + PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB PORT_CONFSETTING( 0x01, DEF_STR( Off ) ) PORT_CONFSETTING( 0x00, DEF_STR( On ) ) PORT_START("B") - PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") + PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // " PORT_CONFSETTING( 0x01, DEF_STR( Off ) ) PORT_CONFSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END @@ -2215,12 +2215,12 @@ static INPUT_PORTS_START( gnw_opanic ) PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL") PORT_START("BA") - PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") + PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB PORT_CONFSETTING( 0x01, DEF_STR( Off ) ) PORT_CONFSETTING( 0x00, DEF_STR( On ) ) PORT_START("B") - PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") + PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // " PORT_CONFSETTING( 0x01, DEF_STR( Off ) ) PORT_CONFSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END @@ -2315,7 +2315,7 @@ static INPUT_PORTS_START( gnw_dkong ) PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL") PORT_START("B") - PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") + PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // factory test, unpopulated on PCB PORT_CONFSETTING( 0x01, DEF_STR( Off ) ) PORT_CONFSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END @@ -2405,7 +2405,7 @@ static INPUT_PORTS_START( gnw_mickdon ) PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL") PORT_START("B") - PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") + PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // factory test, unpopulated on PCB PORT_CONFSETTING( 0x01, DEF_STR( Off ) ) PORT_CONFSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END @@ -2499,12 +2499,12 @@ static INPUT_PORTS_START( gnw_ghouse ) PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL") PORT_START("BA") - PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") + PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB PORT_CONFSETTING( 0x01, DEF_STR( Off ) ) PORT_CONFSETTING( 0x00, DEF_STR( On ) ) PORT_START("B") - PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)") + PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)") // " PORT_CONFSETTING( 0x01, DEF_STR( Off ) ) PORT_CONFSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END @@ -2599,7 +2599,7 @@ static INPUT_PORTS_START( gnw_dkong2 ) PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL") PORT_START("B") - PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)") + PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)") // factory test, unpopulated on PCB PORT_CONFSETTING( 0x01, DEF_STR( Off ) ) PORT_CONFSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END @@ -2689,12 +2689,12 @@ static INPUT_PORTS_START( gnw_mario ) PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL") PORT_START("BA") - PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") + PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB PORT_CONFSETTING( 0x01, DEF_STR( Off ) ) PORT_CONFSETTING( 0x00, DEF_STR( On ) ) PORT_START("B") - PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") + PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // " PORT_CONFSETTING( 0x01, DEF_STR( Off ) ) PORT_CONFSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END @@ -2791,12 +2791,12 @@ static INPUT_PORTS_START( gnw_rshower ) PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL") PORT_START("BA") - PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") + PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB PORT_CONFSETTING( 0x01, DEF_STR( Off ) ) PORT_CONFSETTING( 0x00, DEF_STR( On ) ) PORT_START("B") - PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") + PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // " PORT_CONFSETTING( 0x01, DEF_STR( Off ) ) PORT_CONFSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END @@ -2887,12 +2887,12 @@ static INPUT_PORTS_START( gnw_lboat ) PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL") PORT_START("BA") - PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") + PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB PORT_CONFSETTING( 0x01, DEF_STR( Off ) ) PORT_CONFSETTING( 0x00, DEF_STR( On ) ) PORT_START("B") - PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)") + PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)") // " PORT_CONFSETTING( 0x01, DEF_STR( Off ) ) PORT_CONFSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END @@ -3069,12 +3069,12 @@ static INPUT_PORTS_START( gnw_squish ) PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL") PORT_START("BA") - PORT_CONFNAME( 0x01, 0x01, "Bonus Life (Cheat)") + PORT_CONFNAME( 0x01, 0x01, "Bonus Life (Cheat)") // factory test, unpopulated on PCB PORT_CONFSETTING( 0x01, DEF_STR( Off ) ) PORT_CONFSETTING( 0x00, DEF_STR( On ) ) PORT_START("B") - PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") + PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // " PORT_CONFSETTING( 0x01, DEF_STR( Off ) ) PORT_CONFSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END @@ -3169,12 +3169,12 @@ static INPUT_PORTS_START( gnw_zelda ) PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL") PORT_START("BA") - PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") + PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB PORT_CONFSETTING( 0x01, DEF_STR( Off ) ) PORT_CONFSETTING( 0x00, DEF_STR( On ) ) PORT_START("B") - PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)") // Invincibility when playing on bottom screen only + PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)") // " -- Invincibility when playing on bottom screen only PORT_CONFSETTING( 0x01, DEF_STR( Off ) ) PORT_CONFSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END @@ -3277,12 +3277,12 @@ static INPUT_PORTS_START( gnw_dkjrp ) PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL") PORT_START("BA") - PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") + PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB PORT_CONFSETTING( 0x01, DEF_STR( Off ) ) PORT_CONFSETTING( 0x00, DEF_STR( On ) ) PORT_START("B") - PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") + PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // " PORT_CONFSETTING( 0x01, DEF_STR( Off ) ) PORT_CONFSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END @@ -3371,12 +3371,12 @@ static INPUT_PORTS_START( gnw_dkjr ) PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL") PORT_START("BA") - PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") + PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB PORT_CONFSETTING( 0x01, DEF_STR( Off ) ) PORT_CONFSETTING( 0x00, DEF_STR( On ) ) PORT_START("B") - PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)") + PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)") // " PORT_CONFSETTING( 0x01, DEF_STR( Off ) ) PORT_CONFSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END @@ -3458,12 +3458,12 @@ static INPUT_PORTS_START( gnw_mariocm ) PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL") PORT_START("BA") - PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") + PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB PORT_CONFSETTING( 0x01, DEF_STR( Off ) ) PORT_CONFSETTING( 0x00, DEF_STR( On ) ) PORT_START("B") - PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") + PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // " PORT_CONFSETTING( 0x01, DEF_STR( Off ) ) PORT_CONFSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END @@ -3546,12 +3546,12 @@ static INPUT_PORTS_START( gnw_manhole ) PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL") PORT_START("BA") - PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") + PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB PORT_CONFSETTING( 0x01, DEF_STR( Off ) ) PORT_CONFSETTING( 0x00, DEF_STR( On ) ) PORT_START("B") - PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)") + PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)") // " PORT_CONFSETTING( 0x01, DEF_STR( Off ) ) PORT_CONFSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END @@ -3632,7 +3632,7 @@ static INPUT_PORTS_START( gnw_tfish ) PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL") PORT_START("B") - PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") + PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // factory test, unpopulated on PCB PORT_CONFSETTING( 0x01, DEF_STR( Off ) ) PORT_CONFSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END @@ -3722,7 +3722,7 @@ static INPUT_PORTS_START( gnw_smb ) PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL") PORT_START("B") - PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") + PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // factory test, unpopulated on PCB PORT_CONFSETTING( 0x01, DEF_STR( Off ) ) PORT_CONFSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END @@ -3818,7 +3818,7 @@ static INPUT_PORTS_START( gnw_climber ) PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL") PORT_START("B") - PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") + PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // factory test, unpopulated on PCB PORT_CONFSETTING( 0x01, DEF_STR( Off ) ) PORT_CONFSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END @@ -3930,7 +3930,7 @@ static INPUT_PORTS_START( gnw_bfight ) PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL") PORT_START("B") - PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") + PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // factory test, unpopulated on PCB PORT_CONFSETTING( 0x01, DEF_STR( Off ) ) PORT_CONFSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END @@ -4035,12 +4035,12 @@ static INPUT_PORTS_START( gnw_boxing ) PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL") PORT_START("BA") - PORT_CONFNAME( 0x01, 0x01, "P2 Decrease Health (Cheat)") + PORT_CONFNAME( 0x01, 0x01, "P2 Decrease Health (Cheat)") // factory test, unpopulated on PCB PORT_CONFSETTING( 0x01, DEF_STR( Off ) ) PORT_CONFSETTING( 0x00, DEF_STR( On ) ) PORT_START("B") - PORT_CONFNAME( 0x01, 0x01, "P1 Infinite Health (Cheat)") + PORT_CONFNAME( 0x01, 0x01, "P1 Infinite Health (Cheat)") // " PORT_CONFSETTING( 0x01, DEF_STR( Off ) ) PORT_CONFSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END -- cgit v1.2.3