From e83a45f85c4e7f15bd62d5f7cea88db740585641 Mon Sep 17 00:00:00 2001 From: Ivan Vangelista Date: Mon, 26 Jul 2021 23:02:35 +0200 Subject: New working clones ------------------ Rafflesia (not encrypted) [Shane Reel] --- src/mame/drivers/system1.cpp | 150 +++++++++++++++++++++++++------------------ src/mame/includes/system1.h | 1 - src/mame/mame.lst | 3 +- 3 files changed, 89 insertions(+), 65 deletions(-) diff --git a/src/mame/drivers/system1.cpp b/src/mame/drivers/system1.cpp index eaaa0c91e41..60107e3a679 100644 --- a/src/mame/drivers/system1.cpp +++ b/src/mame/drivers/system1.cpp @@ -86,6 +86,7 @@ chopliftu 3x32k 1x32k 3x32k 4x32k yes 7154 chopliftbl 3x32k 1x32k 3x32k 4x32k yes bootleg raflesia 3x16k 1x8k 6x8k 4x16k no pio 7413 7408 +raflesiau 6x8k 1x8k 6x8k 4x16k no ppi ???? ???? wboy2 6x8k 1x8k 6x8k 4x16k no ppi 7592 7485 wboy2u 6x8k 1x8k 6x8k 4x16k no ppi ???? @@ -206,7 +207,7 @@ Flicky sets version notes: flicky, flickyo --------------- -The both seem to be very similar programs. Difficulty is easier than the S1,S2 sets. +They both seem to be very similar programs. Difficulty is easier than the S1,S2 sets. DIPs are also shared 100% with each other. flickys1, flickys2 @@ -4141,6 +4142,36 @@ ROM_START( raflesia ) ROM_LOAD( "pr-5317.76", 0x0000, 0x0100, CRC(648350b8) SHA1(c7986aa9127ef5b50b845434cb4e81dff9861cd2) ) /* pr-5317.106 */ ROM_END + // Sega 834-5191 + 834-5540 + 834-5541. This set isn't exactly the same as the encrypted version (calls and jumps are moved around) + ROM_START( raflesiau ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "ic129", 0x0000, 0x2000, CRC(6f4931b0) SHA1(4c02e052c01099478adb5bb595c035aff862dd45) ) + ROM_LOAD( "ic130", 0x2000, 0x2000, CRC(ec46e21b) SHA1(7bba493c8493611952e029dc8782916cc25db82a) ) + ROM_LOAD( "ic131", 0x4000, 0x2000, CRC(e035ff6b) SHA1(5bffdcdf543f47ccf2ed0cabf1ef9e42857d59f9) ) + ROM_LOAD( "ic132", 0x6000, 0x2000, CRC(6527aae7) SHA1(aecf33c777e8f4a7323d72dd3f2ca5d12cc798e7) ) + ROM_LOAD( "ic133", 0x8000, 0x2000, CRC(e13dd5e4) SHA1(a97654ff82ffa051ee14359733c2b9a952134d4e) ) + ROM_LOAD( "ic134", 0xa000, 0x2000, CRC(a0aa4729) SHA1(c353ed4d21661ea0721d8b85d6bfefe502373d7b) ) + + ROM_REGION( 0x10000, "soundcpu", 0 ) + ROM_LOAD( "ic3", 0x0000, 0x2000, CRC(7353cc2e) SHA1(c9246f156ecb1a266669cc9c1c900eece7e8c0d8) ) + + ROM_REGION( 0xc000, "tiles", 0 ) + ROM_LOAD( "epr-7419.82", 0x0000, 0x2000, CRC(bfd5f34c) SHA1(78c4d380d5558212e535c3262223137447d64818) ) + ROM_LOAD( "epr-7418.65", 0x2000, 0x2000, CRC(f8cbc9b6) SHA1(48be9337f704a11ac1fdeb64a3b3518c796bcdd0) ) + ROM_LOAD( "epr-7417.81", 0x4000, 0x2000, CRC(e63501bc) SHA1(5cfd19241c54782c262bbb23c6f682534e77feb7) ) + ROM_LOAD( "epr-7416.64", 0x6000, 0x2000, CRC(093e5693) SHA1(78bb1c4651bd63a9f776766d2eac4f1c09242ed5) ) + ROM_LOAD( "epr-7415.80", 0x8000, 0x2000, CRC(1a8d6bd6) SHA1(b04ee35f603c6c9923ba888914eb43a8b7753d92) ) + ROM_LOAD( "epr-7414.63", 0xa000, 0x2000, CRC(5d20f218) SHA1(bdc0185d133f7bbe287106882bacde846634ffa4) ) + + ROM_REGION( 0x10000, "sprites", 0 ) + ROM_LOAD( "epr-7407.3", 0x0000, 0x4000, CRC(f09fc057) SHA1(c6f06144b708055b31fbcba9f38b63736db789d8) ) + ROM_LOAD( "epr-7409.1", 0x4000, 0x4000, CRC(819fedb8) SHA1(e63f0422814423be91d8e1937a13d19693a1a5fc) ) + ROM_LOAD( "epr-7408.4", 0x8000, 0x4000, CRC(3189f33c) SHA1(8476c2c01920f0492cf643929d4f023f3afe0164) ) + ROM_LOAD( "epr-7410.2", 0xc000, 0x4000, CRC(ced74789) SHA1(d0ad845bfe83412ac8d43125e1c50d0581a5b47e) ) + + ROM_REGION( 0x0100, "lookup_proms", 0 ) + ROM_LOAD( "pr-5317.76", 0x0000, 0x0100, CRC(648350b8) SHA1(c7986aa9127ef5b50b845434cb4e81dff9861cd2) ) + ROM_END ROM_START( wboy ) ROM_REGION( 0x10000, "maincpu", 0 ) @@ -5340,10 +5371,6 @@ ROM_END * *************************************/ -void system1_state::init_bank00() -{ -} - void system1_state::init_bank44() { m_videomode_custom = &system1_state::bank44_custom_w; @@ -5400,15 +5427,12 @@ void system1_state::init_myherok() rom[A1] = temp; } } - - init_bank00(); } void system1_state::init_blockgal() { - init_bank00(); downcast(*m_maincpu).decode(m_maincpu_region->base(), m_decrypted_opcodes, 0x8000); } @@ -5493,7 +5517,6 @@ void system1_state::init_nobb() void system1_state::init_bootleg() { - init_bank00(); memcpy(m_decrypted_opcodes, m_maincpu_region->base() + 0x10000, 0x8000); } @@ -5531,65 +5554,66 @@ void system1_state::init_shtngmst() *************************************/ /* PPI-based System 1 */ -GAME( 1983, starjack, 0, sys1ppis, starjack, system1_state, init_bank00, ROT270, "Sega", "Star Jacker (Sega)", MACHINE_SUPPORTS_SAVE ) -GAME( 1983, starjacks, starjack, sys1ppis, starjacks, system1_state, init_bank00, ROT270, "Sega (Stern Electronics license)", "Star Jacker (Stern Electronics)", MACHINE_SUPPORTS_SAVE ) -GAME( 1983, upndown, 0, sys1ppix_315_5098, upndown, system1_state, init_bank00, ROT270, "Sega", "Up'n Down (315-5030)", MACHINE_SUPPORTS_SAVE ) -GAME( 1983, upndownu, upndown, sys1ppi, upndown, system1_state, init_bank00, ROT270, "Sega", "Up'n Down (not encrypted)", MACHINE_SUPPORTS_SAVE ) -GAME( 1983, regulus, 0, sys1ppix_315_5033, regulus, system1_state, init_bank00, ROT270, "Sega", "Regulus (315-5033, Rev A.)", MACHINE_SUPPORTS_SAVE ) -GAME( 1983, reguluso, regulus, sys1ppix_315_5033, reguluso, system1_state, init_bank00, ROT270, "Sega", "Regulus (315-5033)", MACHINE_SUPPORTS_SAVE ) -GAME( 1983, regulusu, regulus, sys1ppi, regulus, system1_state, init_bank00, ROT270, "Sega", "Regulus (not encrypted)", MACHINE_SUPPORTS_SAVE ) -GAME( 1984, mrviking, 0, sys1ppisx_315_5041,mrviking, system1_state, init_bank00, ROT270, "Sega", "Mister Viking (315-5041)", MACHINE_SUPPORTS_SAVE ) -GAME( 1984, mrvikingj, mrviking, sys1ppisx_315_5041,mrvikingj, system1_state, init_bank00, ROT270, "Sega", "Mister Viking (315-5041, Japan)", MACHINE_SUPPORTS_SAVE ) -GAME( 1984, swat, 0, sys1ppix_315_5048, swat, system1_state, init_bank00, ROT270, "Coreland / Sega", "SWAT (315-5048)", MACHINE_SUPPORTS_SAVE ) -GAME( 1984, flickyo, flicky, sys1ppix_315_5051, flicky, system1_state, init_bank00, ROT0, "Sega", "Flicky (64k Version, 315-5051, set 1)", MACHINE_SUPPORTS_SAVE ) -GAME( 1984, flickys1, flicky, sys1ppix_315_5051, flickys1, system1_state, init_bank00, ROT0, "Sega", "Flicky (64k Version, 315-5051, set 2)", MACHINE_SUPPORTS_SAVE ) -GAME( 1984, flickyup, flicky, sys1ppix_315_5051, flicky, system1_state, init_bank00, ROT0, "Sega", "Flicky (64k Version, on Up'n Down boardset)", MACHINE_SUPPORTS_SAVE ) -GAME( 1984, wmatch, 0, sys1ppisx_315_5064,wmatch, system1_state, init_bank00, ROT270, "Sega", "Water Match (315-5064)", MACHINE_SUPPORTS_SAVE ) -GAME( 1984, bullfgt, 0, sys1ppix_315_5065, bullfgt, system1_state, init_bank00, ROT0, "Coreland / Sega", "Bullfight (315-5065)", MACHINE_SUPPORTS_SAVE ) -GAME( 1985, nprinces, seganinj, sys1ppix_315_5051, seganinj, system1_state, init_bank00, ROT0, "bootleg?", "Ninja Princess (315-5051, 64k Ver. bootleg?)", MACHINE_SUPPORTS_SAVE ) -GAME( 1985, nprincesu, seganinj, sys1ppi, seganinj, system1_state, init_bank00, ROT0, "Sega", "Ninja Princess (64k Ver. not encrypted)", MACHINE_SUPPORTS_SAVE ) -GAME( 1986, wboy2, wboy, sys1ppix_315_5178, wboy, system1_state, init_bank00, ROT0, "Escape (Sega license)", "Wonder Boy (set 2, 315-5178)", MACHINE_SUPPORTS_SAVE ) -GAME( 1986, wboy2u, wboy, sys1ppi, wboy, system1_state, init_bank00, ROT0, "Escape (Sega license)", "Wonder Boy (set 2, not encrypted)", MACHINE_SUPPORTS_SAVE ) -GAME( 1986, wboy6, wboy, sys1ppix_315_5179, wboy, system1_state, init_bank00, ROT0, "Escape (Sega license)", "Wonder Boy (set 6, 315-5179)", MACHINE_SUPPORTS_SAVE ) -GAME( 1986, wbdeluxe, wboy, sys1ppi, wbdeluxe, system1_state, init_bank00, ROT0, "hack (Vision Electronics)", "Wonder Boy Deluxe", MACHINE_SUPPORTS_SAVE ) +GAME( 1983, starjack, 0, sys1ppis, starjack, system1_state, empty_init, ROT270, "Sega", "Star Jacker (Sega)", MACHINE_SUPPORTS_SAVE ) +GAME( 1983, starjacks, starjack, sys1ppis, starjacks, system1_state, empty_init, ROT270, "Sega (Stern Electronics license)", "Star Jacker (Stern Electronics)", MACHINE_SUPPORTS_SAVE ) +GAME( 1983, upndown, 0, sys1ppix_315_5098, upndown, system1_state, empty_init, ROT270, "Sega", "Up'n Down (315-5030)", MACHINE_SUPPORTS_SAVE ) +GAME( 1983, upndownu, upndown, sys1ppi, upndown, system1_state, empty_init, ROT270, "Sega", "Up'n Down (not encrypted)", MACHINE_SUPPORTS_SAVE ) +GAME( 1983, regulus, 0, sys1ppix_315_5033, regulus, system1_state, empty_init, ROT270, "Sega", "Regulus (315-5033, Rev A.)", MACHINE_SUPPORTS_SAVE ) +GAME( 1983, reguluso, regulus, sys1ppix_315_5033, reguluso, system1_state, empty_init, ROT270, "Sega", "Regulus (315-5033)", MACHINE_SUPPORTS_SAVE ) +GAME( 1983, regulusu, regulus, sys1ppi, regulus, system1_state, empty_init, ROT270, "Sega", "Regulus (not encrypted)", MACHINE_SUPPORTS_SAVE ) +GAME( 1984, mrviking, 0, sys1ppisx_315_5041,mrviking, system1_state, empty_init, ROT270, "Sega", "Mister Viking (315-5041)", MACHINE_SUPPORTS_SAVE ) +GAME( 1984, mrvikingj, mrviking, sys1ppisx_315_5041,mrvikingj, system1_state, empty_init, ROT270, "Sega", "Mister Viking (315-5041, Japan)", MACHINE_SUPPORTS_SAVE ) +GAME( 1984, swat, 0, sys1ppix_315_5048, swat, system1_state, empty_init, ROT270, "Coreland / Sega", "SWAT (315-5048)", MACHINE_SUPPORTS_SAVE ) +GAME( 1984, flickyo, flicky, sys1ppix_315_5051, flicky, system1_state, empty_init, ROT0, "Sega", "Flicky (64k Version, 315-5051, set 1)", MACHINE_SUPPORTS_SAVE ) +GAME( 1984, flickys1, flicky, sys1ppix_315_5051, flickys1, system1_state, empty_init, ROT0, "Sega", "Flicky (64k Version, 315-5051, set 2)", MACHINE_SUPPORTS_SAVE ) +GAME( 1984, flickyup, flicky, sys1ppix_315_5051, flicky, system1_state, empty_init, ROT0, "Sega", "Flicky (64k Version, on Up'n Down boardset)", MACHINE_SUPPORTS_SAVE ) +GAME( 1984, wmatch, 0, sys1ppisx_315_5064,wmatch, system1_state, empty_init, ROT270, "Sega", "Water Match (315-5064)", MACHINE_SUPPORTS_SAVE ) +GAME( 1984, bullfgt, 0, sys1ppix_315_5065, bullfgt, system1_state, empty_init, ROT0, "Coreland / Sega", "Bullfight (315-5065)", MACHINE_SUPPORTS_SAVE ) +GAME( 1985, nprinces, seganinj, sys1ppix_315_5051, seganinj, system1_state, empty_init, ROT0, "bootleg?", "Ninja Princess (315-5051, 64k Ver. bootleg?)", MACHINE_SUPPORTS_SAVE ) +GAME( 1985, nprincesu, seganinj, sys1ppi, seganinj, system1_state, empty_init, ROT0, "Sega", "Ninja Princess (64k Ver. not encrypted)", MACHINE_SUPPORTS_SAVE ) +GAME( 1986, wboy2, wboy, sys1ppix_315_5178, wboy, system1_state, empty_init, ROT0, "Escape (Sega license)", "Wonder Boy (set 2, 315-5178)", MACHINE_SUPPORTS_SAVE ) +GAME( 1986, wboy2u, wboy, sys1ppi, wboy, system1_state, empty_init, ROT0, "Escape (Sega license)", "Wonder Boy (set 2, not encrypted)", MACHINE_SUPPORTS_SAVE ) +GAME( 1986, wboy6, wboy, sys1ppix_315_5179, wboy, system1_state, empty_init, ROT0, "Escape (Sega license)", "Wonder Boy (set 6, 315-5179)", MACHINE_SUPPORTS_SAVE ) +GAME( 1986, wbdeluxe, wboy, sys1ppi, wbdeluxe, system1_state, empty_init, ROT0, "hack (Vision Electronics)", "Wonder Boy Deluxe", MACHINE_SUPPORTS_SAVE ) GAME( 1986, nob, 0, nobm, nob, system1_state, init_nob, ROT270, "Coreland / Data East Corporation", "Noboranka (Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 1986, nobb, nob, nob, nob, system1_state, init_nobb, ROT270, "bootleg (Game Electronics)", "Noboranka (Japan, bootleg)", MACHINE_SUPPORTS_SAVE ) +GAME( 1986, raflesiau, raflesia, sys1ppi, raflesia, system1_state, empty_init, ROT270, "Coreland / Sega", "Rafflesia (not encrypted)", MACHINE_SUPPORTS_SAVE ) /* PIO-based System 1 */ -GAME( 1984, flicky, 0, sys1piox_315_5051, flicky, system1_state, init_bank00, ROT0, "Sega", "Flicky (128k Version, 315-5051)", MACHINE_SUPPORTS_SAVE ) -GAME( 1984, flickya, flicky, sys1piox_315_5051, flicky, system1_state, init_bank00, ROT0, "Sega", "Flicky (128k Version, 315-5051, larger roms)", MACHINE_SUPPORTS_SAVE ) -GAME( 1984, flickys2, flicky, sys1pio, flickys2, system1_state, init_bank00, ROT0, "Sega", "Flicky (128k Version, not encrypted)", MACHINE_SUPPORTS_SAVE ) -GAME( 1984, thetogyu, bullfgt, sys1piox_315_5065, bullfgt, system1_state, init_bank00, ROT0, "Coreland / Sega", "The Togyu (315-5065, Japan)", MACHINE_SUPPORTS_SAVE ) -GAME( 1984, spatter, 0, sys1piosx_315_spat,spatter, system1_state, init_bank00, ROT0, "Sega", "Spatter (315-5xxx)", MACHINE_SUPPORTS_SAVE ) -GAME( 1984, spattera, spatter, sys1piosx_315_5099,spatter, system1_state, init_bank00, ROT0, "Sega", "Spatter (315-5099)", MACHINE_SUPPORTS_SAVE ) -GAME( 1984, ssanchan, spatter, sys1piosx_315_spat,spatter, system1_state, init_bank00, ROT0, "Sega", "Sanrin San Chan (Japan, 315-5xxx)", MACHINE_SUPPORTS_SAVE ) -GAME( 1985, pitfall2, 0, sys1piox_315_5093, pitfall2, system1_state, init_bank00, ROT0, "Sega", "Pitfall II (315-5093)", MACHINE_SUPPORTS_SAVE ) -GAME( 1985, pitfall2a, pitfall2, sys1piox_315_5093, pitfall2, system1_state, init_bank00, ROT0, "Sega", "Pitfall II (315-5093, Flicky Conversion)", MACHINE_SUPPORTS_SAVE ) -GAME( 1985, pitfall2u, pitfall2, sys1pio, pitfall2u, system1_state, init_bank00, ROT0, "Sega", "Pitfall II (not encrypted)", MACHINE_SUPPORTS_SAVE ) -GAME( 1985, seganinj, 0, sys1piox_315_5102, seganinj, system1_state, init_bank00, ROT0, "Sega", "Sega Ninja (315-5102)", MACHINE_SUPPORTS_SAVE ) -GAME( 1985, seganinju, seganinj, sys1pio, seganinj, system1_state, init_bank00, ROT0, "Sega", "Sega Ninja (not encrypted)", MACHINE_SUPPORTS_SAVE ) -GAME( 1985, seganinja, seganinj, sys1piox_315_5133, seganinj, system1_state, init_bank00, ROT0, "Sega", "Sega Ninja (315-5113)", MACHINE_SUPPORTS_SAVE ) -GAME( 1985, ninja, seganinj, sys1piox_315_5102, seganinj, system1_state, init_bank00, ROT0, "Sega", "Ninja (315-5102)", MACHINE_SUPPORTS_SAVE ) -GAME( 1985, nprinceso, seganinj, sys1piox_315_5098, seganinj, system1_state, init_bank00, ROT0, "Sega", "Ninja Princess (315-5098, 128k Ver.)", MACHINE_SUPPORTS_SAVE ) -GAME( 1985, nprincesb, seganinj, sys1piox_315_5051, seganinj, system1_state, init_bank00, ROT0, "bootleg?", "Ninja Princess (315-5051?, 128k Ver. bootleg?)", MACHINE_SUPPORTS_SAVE ) -GAME( 1985, imsorry, 0, sys1piox_315_5110, imsorry, system1_state, init_bank00, ROT0, "Coreland / Sega", "I'm Sorry (315-5110, US)", MACHINE_SUPPORTS_SAVE ) -GAME( 1985, imsorryj, imsorry, sys1piox_315_5110, imsorry, system1_state, init_bank00, ROT0, "Coreland / Sega", "Gonbee no I'm Sorry (315-5110, Japan)", MACHINE_SUPPORTS_SAVE ) -GAME( 1985, teddybb, 0, sys1piox_315_5155, teddybb, system1_state, init_bank00, ROT0, "Sega", "TeddyBoy Blues (315-5115, New Ver.)", MACHINE_SUPPORTS_SAVE ) -GAME( 1985, teddybbo, teddybb, sys1piox_315_5155, teddybb, system1_state, init_bank00, ROT0, "Sega", "TeddyBoy Blues (315-5115, Old Ver.)", MACHINE_SUPPORTS_SAVE ) -GAME( 1985, teddybbobl, teddybb, sys1piox_315_5155, teddybb, system1_state, init_bank00, ROT0, "bootleg", "TeddyBoy Blues (Old Ver. bootleg)", MACHINE_SUPPORTS_SAVE ) -GAME( 1985, myhero, 0, sys1pio, myhero, system1_state, init_bank00, ROT0, "Coreland / Sega", "My Hero (US, not encrypted)", MACHINE_SUPPORTS_SAVE ) -GAME( 1985, sscandal, myhero, sys1piox_315_5132, myhero, system1_state, init_bank00, ROT0, "Coreland / Sega", "Seishun Scandal (315-5132, Japan)", MACHINE_SUPPORTS_SAVE ) -GAME( 1985, myherobl, myhero, sys1piox_315_5132, myhero, system1_state, init_bank00, ROT0, "bootleg", "My Hero (bootleg, 315-5132 encryption)", MACHINE_SUPPORTS_SAVE ) // cloned 315-5132 encryption? might be a direct copy of an undumped original set +GAME( 1984, flicky, 0, sys1piox_315_5051, flicky, system1_state, empty_init, ROT0, "Sega", "Flicky (128k Version, 315-5051)", MACHINE_SUPPORTS_SAVE ) +GAME( 1984, flickya, flicky, sys1piox_315_5051, flicky, system1_state, empty_init, ROT0, "Sega", "Flicky (128k Version, 315-5051, larger roms)", MACHINE_SUPPORTS_SAVE ) +GAME( 1984, flickys2, flicky, sys1pio, flickys2, system1_state, empty_init, ROT0, "Sega", "Flicky (128k Version, not encrypted)", MACHINE_SUPPORTS_SAVE ) +GAME( 1984, thetogyu, bullfgt, sys1piox_315_5065, bullfgt, system1_state, empty_init, ROT0, "Coreland / Sega", "The Togyu (315-5065, Japan)", MACHINE_SUPPORTS_SAVE ) +GAME( 1984, spatter, 0, sys1piosx_315_spat,spatter, system1_state, empty_init, ROT0, "Sega", "Spatter (315-5xxx)", MACHINE_SUPPORTS_SAVE ) +GAME( 1984, spattera, spatter, sys1piosx_315_5099,spatter, system1_state, empty_init, ROT0, "Sega", "Spatter (315-5099)", MACHINE_SUPPORTS_SAVE ) +GAME( 1984, ssanchan, spatter, sys1piosx_315_spat,spatter, system1_state, empty_init, ROT0, "Sega", "Sanrin San Chan (Japan, 315-5xxx)", MACHINE_SUPPORTS_SAVE ) +GAME( 1985, pitfall2, 0, sys1piox_315_5093, pitfall2, system1_state, empty_init, ROT0, "Sega", "Pitfall II (315-5093)", MACHINE_SUPPORTS_SAVE ) +GAME( 1985, pitfall2a, pitfall2, sys1piox_315_5093, pitfall2, system1_state, empty_init, ROT0, "Sega", "Pitfall II (315-5093, Flicky Conversion)", MACHINE_SUPPORTS_SAVE ) +GAME( 1985, pitfall2u, pitfall2, sys1pio, pitfall2u, system1_state, empty_init, ROT0, "Sega", "Pitfall II (not encrypted)", MACHINE_SUPPORTS_SAVE ) +GAME( 1985, seganinj, 0, sys1piox_315_5102, seganinj, system1_state, empty_init, ROT0, "Sega", "Sega Ninja (315-5102)", MACHINE_SUPPORTS_SAVE ) +GAME( 1985, seganinju, seganinj, sys1pio, seganinj, system1_state, empty_init, ROT0, "Sega", "Sega Ninja (not encrypted)", MACHINE_SUPPORTS_SAVE ) +GAME( 1985, seganinja, seganinj, sys1piox_315_5133, seganinj, system1_state, empty_init, ROT0, "Sega", "Sega Ninja (315-5113)", MACHINE_SUPPORTS_SAVE ) +GAME( 1985, ninja, seganinj, sys1piox_315_5102, seganinj, system1_state, empty_init, ROT0, "Sega", "Ninja (315-5102)", MACHINE_SUPPORTS_SAVE ) +GAME( 1985, nprinceso, seganinj, sys1piox_315_5098, seganinj, system1_state, empty_init, ROT0, "Sega", "Ninja Princess (315-5098, 128k Ver.)", MACHINE_SUPPORTS_SAVE ) +GAME( 1985, nprincesb, seganinj, sys1piox_315_5051, seganinj, system1_state, empty_init, ROT0, "bootleg?", "Ninja Princess (315-5051?, 128k Ver. bootleg?)", MACHINE_SUPPORTS_SAVE ) +GAME( 1985, imsorry, 0, sys1piox_315_5110, imsorry, system1_state, empty_init, ROT0, "Coreland / Sega", "I'm Sorry (315-5110, US)", MACHINE_SUPPORTS_SAVE ) +GAME( 1985, imsorryj, imsorry, sys1piox_315_5110, imsorry, system1_state, empty_init, ROT0, "Coreland / Sega", "Gonbee no I'm Sorry (315-5110, Japan)", MACHINE_SUPPORTS_SAVE ) +GAME( 1985, teddybb, 0, sys1piox_315_5155, teddybb, system1_state, empty_init, ROT0, "Sega", "TeddyBoy Blues (315-5115, New Ver.)", MACHINE_SUPPORTS_SAVE ) +GAME( 1985, teddybbo, teddybb, sys1piox_315_5155, teddybb, system1_state, empty_init, ROT0, "Sega", "TeddyBoy Blues (315-5115, Old Ver.)", MACHINE_SUPPORTS_SAVE ) +GAME( 1985, teddybbobl, teddybb, sys1piox_315_5155, teddybb, system1_state, empty_init, ROT0, "bootleg", "TeddyBoy Blues (Old Ver. bootleg)", MACHINE_SUPPORTS_SAVE ) +GAME( 1985, myhero, 0, sys1pio, myhero, system1_state, empty_init, ROT0, "Coreland / Sega", "My Hero (US, not encrypted)", MACHINE_SUPPORTS_SAVE ) +GAME( 1985, sscandal, myhero, sys1piox_315_5132, myhero, system1_state, empty_init, ROT0, "Coreland / Sega", "Seishun Scandal (315-5132, Japan)", MACHINE_SUPPORTS_SAVE ) +GAME( 1985, myherobl, myhero, sys1piox_315_5132, myhero, system1_state, empty_init, ROT0, "bootleg", "My Hero (bootleg, 315-5132 encryption)", MACHINE_SUPPORTS_SAVE ) // cloned 315-5132 encryption? might be a direct copy of an undumped original set GAME( 1985, myherok, myhero, sys1piox_315_5132, myhero, system1_state, init_myherok, ROT0, "Coreland / Sega", "Cheongchun Ilbeonji (Korea)", MACHINE_SUPPORTS_SAVE ) // possible bootleg, has extra encryption -GAME( 1985, 4dwarrio, 0, sys1piox_315_5162, 4dwarrio, system1_state, init_bank00, ROT0, "Coreland / Sega", "4-D Warriors (315-5162)", MACHINE_SUPPORTS_SAVE ) -GAME( 1986, raflesia, 0, sys1piox_315_5162, raflesia, system1_state, init_bank00, ROT270, "Coreland / Sega", "Rafflesia (315-5162)", MACHINE_SUPPORTS_SAVE ) -GAME( 1986, wboy, 0, sys1piox_315_5177, wboy, system1_state, init_bank00, ROT0, "Escape (Sega license)", "Wonder Boy (set 1, 315-5177)", MACHINE_SUPPORTS_SAVE ) -GAME( 1986, wboyo, wboy, sys1piox_315_5135, wboy, system1_state, init_bank00, ROT0, "Escape (Sega license)", "Wonder Boy (set 2, 315-5135)", MACHINE_SUPPORTS_SAVE ) // aka 317-0003 -GAME( 1986, wboy3, wboy, sys1piox_315_5135, wboy3, system1_state, init_bank00, ROT0, "Escape (Sega license)", "Wonder Boy (set 3, 315-5135)", MACHINE_SUPPORTS_SAVE ) -GAME( 1986, wboy4, wboy, sys1piox_315_5162, wboy, system1_state, init_bank00, ROT0, "Escape (Sega license)", "Wonder Boy (315-5162, 4-D Warriors Conversion)", MACHINE_SUPPORTS_SAVE ) -GAME( 1986, wboyu, wboy, sys1pio, wboyu, system1_state, init_bank00, ROT0, "Escape (Sega license)", "Wonder Boy (prototype?)", MACHINE_SUPPORTS_SAVE ) // appears to be a very early / unfinished version. -GAME( 1986, wboy5, wboy, sys1piox_315_5135, wboy3, system1_state, init_bank00, ROT0, "bootleg", "Wonder Boy (set 5, bootleg)", MACHINE_SUPPORTS_SAVE ) -GAME( 1986, wboyub, wboy, sys1piox_315_5177, wboy, system1_state, init_bank00, ROT0, "bootleg", "Wonder Boy (US bootleg)", MACHINE_SUPPORTS_SAVE ) +GAME( 1985, 4dwarrio, 0, sys1piox_315_5162, 4dwarrio, system1_state, empty_init, ROT0, "Coreland / Sega", "4-D Warriors (315-5162)", MACHINE_SUPPORTS_SAVE ) +GAME( 1986, raflesia, 0, sys1piox_315_5162, raflesia, system1_state, empty_init, ROT270, "Coreland / Sega", "Rafflesia (315-5162)", MACHINE_SUPPORTS_SAVE ) +GAME( 1986, wboy, 0, sys1piox_315_5177, wboy, system1_state, empty_init, ROT0, "Escape (Sega license)", "Wonder Boy (set 1, 315-5177)", MACHINE_SUPPORTS_SAVE ) +GAME( 1986, wboyo, wboy, sys1piox_315_5135, wboy, system1_state, empty_init, ROT0, "Escape (Sega license)", "Wonder Boy (set 2, 315-5135)", MACHINE_SUPPORTS_SAVE ) // aka 317-0003 +GAME( 1986, wboy3, wboy, sys1piox_315_5135, wboy3, system1_state, empty_init, ROT0, "Escape (Sega license)", "Wonder Boy (set 3, 315-5135)", MACHINE_SUPPORTS_SAVE ) +GAME( 1986, wboy4, wboy, sys1piox_315_5162, wboy, system1_state, empty_init, ROT0, "Escape (Sega license)", "Wonder Boy (315-5162, 4-D Warriors Conversion)", MACHINE_SUPPORTS_SAVE ) +GAME( 1986, wboyu, wboy, sys1pio, wboyu, system1_state, empty_init, ROT0, "Escape (Sega license)", "Wonder Boy (prototype?)", MACHINE_SUPPORTS_SAVE ) // appears to be a very early / unfinished version. +GAME( 1986, wboy5, wboy, sys1piox_315_5135, wboy3, system1_state, empty_init, ROT0, "bootleg", "Wonder Boy (set 5, bootleg)", MACHINE_SUPPORTS_SAVE ) +GAME( 1986, wboyub, wboy, sys1piox_315_5177, wboy, system1_state, empty_init, ROT0, "bootleg", "Wonder Boy (US bootleg)", MACHINE_SUPPORTS_SAVE ) GAME( 1987, blockgal, 0, blockgal, blockgal, system1_state, init_blockgal, ROT90, "Sega / Vic Tokai","Block Gal (MC-8123B, 317-0029)", MACHINE_SUPPORTS_SAVE) /* PIO-based System 1 with ROM banking */ diff --git a/src/mame/includes/system1.h b/src/mame/includes/system1.h index 6227f3bd851..b5a19eff7d6 100644 --- a/src/mame/includes/system1.h +++ b/src/mame/includes/system1.h @@ -93,7 +93,6 @@ public: void sys1piox_315_5155(machine_config &config); void sys2rowxb(machine_config &config); - void init_bank00(); void init_bank0c(); void init_bank44(); diff --git a/src/mame/mame.lst b/src/mame/mame.lst index d0b04fc3698..a4c6e472b32 100644 --- a/src/mame/mame.lst +++ b/src/mame/mame.lst @@ -39856,7 +39856,8 @@ nprincesu // 834-5677 (c) 1985 (S1) pitfall2 // 834-5627 [1985?] reprogrammed, (c) 1984 Activision (S1) pitfall2a // 834-5627 [1985?] reprogrammed, (c) 1984 Activision (S1) pitfall2u // 834-5627 [1985?] reprogrammed, (c) 1984 Activision (S1) -raflesia // 834-5753 (c) 1985 Coreland / Sega (S1) +raflesia // 834-5753 (c) 1986 Coreland / Sega (S1) +raflesiau // 834-5191 (c) 1986 Coreland / Sega (S1) regulus // 834-5328?(c) 1983 (S1) reguluso // 834-5328?(c) 1983 (S1) regulusu // 834-5328?(c) 1983 (S1) -- cgit v1.2.3