From e5095e131c8180f7d7e74885aab61c88f68fdd56 Mon Sep 17 00:00:00 2001 From: ImJezze Date: Mon, 17 Sep 2018 20:58:31 +0200 Subject: - fix not set default uniforms for vector pass (#4008) --- src/osd/modules/render/d3d/d3dhlsl.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/osd/modules/render/d3d/d3dhlsl.cpp b/src/osd/modules/render/d3d/d3dhlsl.cpp index df5e2febea2..8191a2403be 100644 --- a/src/osd/modules/render/d3d/d3dhlsl.cpp +++ b/src/osd/modules/render/d3d/d3dhlsl.cpp @@ -780,7 +780,7 @@ int shaders::create_resources() vector_effect }; - for (int i = 0; i < 13; i++) + for (int i = 0; i < EFFECT_COUNT; i++) { effects[i]->add_uniform("SourceDims", uniform::UT_VEC2, uniform::CU_SOURCE_DIMS); effects[i]->add_uniform("TargetDims", uniform::UT_VEC2, uniform::CU_TARGET_DIMS); -- cgit v1.2.3