From e4731ddfbf46d1f153136619f4eab5909d530e4c Mon Sep 17 00:00:00 2001 From: Angelo Salese Date: Thu, 4 Jul 2019 23:04:51 +0200 Subject: shangha3.cpp: document debug mode (nw) --- src/mame/drivers/shangha3.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/src/mame/drivers/shangha3.cpp b/src/mame/drivers/shangha3.cpp index 36958a6a598..de9b2250f89 100644 --- a/src/mame/drivers/shangha3.cpp +++ b/src/mame/drivers/shangha3.cpp @@ -30,6 +30,14 @@ Notes: - a Blocken PCB shot shows a 48 MHz xtal, game is definitely too slow at 8 MHz (noticeable thru colour cycling effects) - Confirmed OSC is 48MHz and OKI resonator is 1.056MHz. +- Hebereke no Popoon has various debug mode switches, the ones found so far: + $30878e: bit 0 enable, active low. + If enabled correctly all of the non gameplay screens become + text stubs; + $aff14: a non-zero value enables CPU usage in 2p mode. + As a side-effect this also makes winning condition to never + satisfy, it goes on indefinitely with the selected characters and + input methods. ***************************************************************************/ -- cgit v1.2.3