From a7e88ab526f435061d15bd822a638eabe5a83fc7 Mon Sep 17 00:00:00 2001 From: braintro Date: Thu, 9 Jan 2020 21:45:29 -0600 Subject: (nw) ninjakd2.cpp: Correct name to "JT 104" (no dash) & add in Japanese alt name because the language dip works. --- src/mame/drivers/ninjakd2.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mame/drivers/ninjakd2.cpp b/src/mame/drivers/ninjakd2.cpp index ba25c9f5f7a..1bc0762f53d 100644 --- a/src/mame/drivers/ninjakd2.cpp +++ b/src/mame/drivers/ninjakd2.cpp @@ -1205,7 +1205,7 @@ ROM_START( rdaction ) ROM_END // Found on an official UPL board with an original encrypted sound CPU block and official UPL serial number sticker -// Other "JT-104" sets have been found with mismatched ROMs and the decrypted sound CPU + ROM hack +// Other "JT 104" sets have been found with mismatched ROMs and the decrypted sound CPU + ROM hack ROM_START( jt104 ) ROM_REGION( 0x30000, "maincpu", 0 ) ROM_LOAD( "1.3u", 0x00000, 0x8000, CRC(5c475611) SHA1(2da88a95b5d68b259c8ae48af1438a82a1d601c1) ) // sldh - == 1.3u from rdaction @@ -1690,7 +1690,7 @@ GAME( 1987, ninjakd2a, ninjakd2, ninjakd2b, ninjakd2, ninjakd2_state, init_bootl GAME( 1987, ninjakd2b, ninjakd2, ninjakd2b, rdaction, ninjakd2_state, init_bootleg, ROT0, "UPL", "Ninja-Kid II / NinjaKun Ashura no Shou (set 3, bootleg?)", MACHINE_SUPPORTS_SAVE ) GAME( 1987, ninjakd2c, ninjakd2, ninjakd2, rdaction, ninjakd2_state, init_ninjakd2, ROT0, "UPL", "Ninja-Kid II / NinjaKun Ashura no Shou (set 4)", MACHINE_SUPPORTS_SAVE ) // close to set 3 GAME( 1987, rdaction, ninjakd2, ninjakd2, rdaction, ninjakd2_state, init_ninjakd2, ROT0, "UPL (World Games license)", "Rad Action / NinjaKun Ashura no Shou", MACHINE_SUPPORTS_SAVE ) -GAME( 1987, jt104, ninjakd2, ninjakd2, rdaction, ninjakd2_state, init_ninjakd2, ROT0, "UPL (United Amusements license)", "JT-104", MACHINE_SUPPORTS_SAVE ) +GAME( 1987, jt104, ninjakd2, ninjakd2, rdaction, ninjakd2_state, init_ninjakd2, ROT0, "UPL (United Amusements license)", "JT 104 / NinjaKun Ashura no Shou", MACHINE_SUPPORTS_SAVE ) GAME( 1987, mnight, 0, mnight, mnight, mnight_state, init_mnight, ROT0, "UPL", "Mutant Night", MACHINE_SUPPORTS_SAVE ) GAME( 1987, mnightj, mnight, mnight, mnight, mnight_state, init_mnight, ROT0, "UPL (Kawakus license)", "Mutant Night (Japan)", MACHINE_SUPPORTS_SAVE ) -- cgit v1.2.3