From 9c4188fd82de62bd352f3a5caa82821d8daa8caa Mon Sep 17 00:00:00 2001 From: Ivan Vangelista Date: Sat, 22 Apr 2017 07:40:14 +0200 Subject: New not working machine ----------------------------------- Acchi Muite Hoi [David Haywood, Surgeville, Sean Sutton, Jred, Mike Krug, Smitdogg, The Dumping Union] --- scripts/target/mame/arcade.lua | 1 + src/mame/arcade.flt | 1 + src/mame/drivers/acchi.cpp | 305 +++++++++++++++++++++++++++++++++++++++++ src/mame/mame.lst | 3 + 4 files changed, 310 insertions(+) create mode 100644 src/mame/drivers/acchi.cpp diff --git a/scripts/target/mame/arcade.lua b/scripts/target/mame/arcade.lua index d50c1417c90..f5976e16f53 100644 --- a/scripts/target/mame/arcade.lua +++ b/scripts/target/mame/arcade.lua @@ -2930,6 +2930,7 @@ files { createMAMEProjects(_target, _subtarget, "nmk") files { + MAME_DIR .. "src/mame/drivers/acchi.cpp", MAME_DIR .. "src/mame/drivers/acommand.cpp", MAME_DIR .. "src/mame/drivers/cultures.cpp", MAME_DIR .. "src/mame/drivers/ddealer.cpp", diff --git a/src/mame/arcade.flt b/src/mame/arcade.flt index edafa4aff1f..8fef794ed56 100644 --- a/src/mame/arcade.flt +++ b/src/mame/arcade.flt @@ -16,6 +16,7 @@ 8080bw.cpp 88games.cpp a1supply.cpp +acchi.cpp ace.cpp acefruit.cpp aces1.cpp diff --git a/src/mame/drivers/acchi.cpp b/src/mame/drivers/acchi.cpp new file mode 100644 index 00000000000..59b1b629025 --- /dev/null +++ b/src/mame/drivers/acchi.cpp @@ -0,0 +1,305 @@ +// license:BSD-3-Clause +// copyright-holders:David Haywood + +/* + +RW93085 (C) NTC CO. on main PCB + +RW93085-SUB (c)NTC CO.LTD 1993 MADE IN JAPAN on sub (ROM) PCB + +various NMK customs including NMK005 near dipswitches, difficult to read the rest from PCB pics +possible MCU or just IO extender? + +developed by NTC on NMK hardware? + +video is probably just 2 tilemap layers +maybe close to jalmah.cpp? + +*/ + +#include "emu.h" + +#include "cpu/m68000/m68000.h" +#include "sound/okim6295.h" +#include "screen.h" +#include "speaker.h" + + +class acchi_state : public driver_device +{ +public: + acchi_state(const machine_config &mconfig, device_type type, const char *tag) + : driver_device(mconfig, type, tag), + m_bg_videoram(*this, "bg_videoram"), + m_fg_videoram(*this, "fg_videoram"), + m_vregs(*this, "videoregs"), + m_maincpu(*this, "maincpu"), + m_gfxdecode(*this, "gfxdecode") + { } + + /* memory pointers */ + required_shared_ptr m_bg_videoram; + required_shared_ptr m_fg_videoram; + required_shared_ptr m_vregs; + + /* video-related */ + TILEMAP_MAPPER_MEMBER(pagescan); + tilemap_t *m_bg_tilemap; + tilemap_t *m_fg_tilemap; + DECLARE_WRITE16_MEMBER(acchi_bg_videoram_w); + DECLARE_WRITE16_MEMBER(acchi_fg_videoram_w); + TILE_GET_INFO_MEMBER(get_acchi_bg_tile_info); + TILE_GET_INFO_MEMBER(get_acchi_fg_tile_info); + virtual void video_start() override; + uint32_t screen_update_acchi(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + required_device m_maincpu; + required_device m_gfxdecode; +}; + + +WRITE16_MEMBER(acchi_state::acchi_bg_videoram_w) +{ + COMBINE_DATA(&m_bg_videoram[offset]); + m_bg_tilemap->mark_tile_dirty(offset); +} + +TILE_GET_INFO_MEMBER(acchi_state::get_acchi_bg_tile_info) +{ + int tileno = m_bg_videoram[tile_index]; + int pal = tileno>>12; + SET_TILE_INFO_MEMBER(0, tileno&0x1fff, pal, 0); +} + + +WRITE16_MEMBER(acchi_state::acchi_fg_videoram_w) +{ + COMBINE_DATA(&m_fg_videoram[offset]); + m_fg_tilemap->mark_tile_dirty(offset); +} + +TILE_GET_INFO_MEMBER(acchi_state::get_acchi_fg_tile_info) +{ + int bank = 2; // must come from somewhere else + + int tileno = m_fg_videoram[tile_index]; + int pal = tileno>>12; + + SET_TILE_INFO_MEMBER(1, (tileno&0x0fff)+(bank*0x1000), pal, 0); +} + +TILEMAP_MAPPER_MEMBER(acchi_state::pagescan) +{ + return (col &0xff) * (num_rows>>1) + (row & 0xf) + ((row & 0x10)<<8) + ((col & 0x300) << 5); +// return (col &0xff) * (num_rows>>1) + (row & 0xf) + ((row & 0x10)<<8) + ((col & 0x100) << 5); // see comment with tilemap creation +} + + + + + +void acchi_state::video_start() +{ + m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(acchi_state::get_acchi_bg_tile_info),this), tilemap_mapper_delegate(FUNC(acchi_state::pagescan),this), 16, 16, 1024,16*2); + m_fg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(acchi_state::get_acchi_fg_tile_info),this), tilemap_mapper_delegate(FUNC(acchi_state::pagescan),this), 16, 16, 1024,16*2); + +// 2nd half of the ram seems unused, maybe it's actually a mirror meaning this would be the correct tilemap sizes +// m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(acchi_state::get_acchi_bg_tile_info),this), tilemap_mapper_delegate(FUNC(acchi_state::pagescan),this), 16, 16, 1024/2,16*2); +// m_fg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(acchi_state::get_acchi_fg_tile_info),this), tilemap_mapper_delegate(FUNC(acchi_state::pagescan),this), 16, 16, 1024/2,16*2); + + m_fg_tilemap->set_transparent_pen(0xf); +} + +uint32_t acchi_state::screen_update_acchi(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) +{ + // vregs + // 0/1 are fg scroll? 0x0ff0 , 0x07b0 is no scroll + // 2/3 are bg scroll? + int scrollx,scrolly; + + scrollx = (m_vregs[2]-0xff0)&0xfff; + scrolly = (m_vregs[3]-0x7b0)&0xfff; + if (scrolly&0x200) scrollx += 0x1000; + scrolly&=0x1ff; + + m_bg_tilemap->set_scrollx(0, scrollx); + m_bg_tilemap->set_scrolly(0, scrolly); + + scrollx = (m_vregs[0]-0xff0)&0xfff; + scrolly = (m_vregs[1]-0x7b0)&0xfff; + if (scrolly&0x200) scrollx += 0x1000; + scrolly&=0x1ff; + + m_fg_tilemap->set_scrollx(0, scrollx); + m_fg_tilemap->set_scrolly(0, scrolly); + + + m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0); + m_fg_tilemap->draw(screen, bitmap, cliprect, 0, 0); + + /* + popmessage("%04x %04x %04x %04x\n%04x %04x %04x %04x", + m_vregs[0], m_vregs[1], + m_vregs[2], m_vregs[3], + m_vregs[4], m_vregs[5], + m_vregs[6], m_vregs[7]); + */ + return 0; +} + +/* + +also + +[:maincpu] ':maincpu' (00A284): unmapped program memory write to 110400 = 0000 & FFFF +[:maincpu] ':maincpu' (00A284): unmapped program memory write to 110402 = 0000 & FFFF +[:maincpu] ':maincpu' (00BEF0): unmapped program memory write to 150020 = 0000 & FFFF +[:maincpu] ':maincpu' (00BEF0): unmapped program memory write to 150022 = 0001 & FFFF +[:maincpu] ':maincpu' (00BEF0): unmapped program memory write to 150024 = 0002 & FFFF +[:maincpu] ':maincpu' (00BEF0): unmapped program memory write to 150026 = 0003 & FFFF + +*/ + +static ADDRESS_MAP_START( acchi_map, AS_PROGRAM, 16, acchi_state ) + AM_RANGE(0x000000, 0x07ffff) AM_ROM + + AM_RANGE(0x110000, 0x1103ff) AM_RAM AM_SHARE("videoregs") + + AM_RANGE(0x120000, 0x1205ff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") + + AM_RANGE(0x100000, 0x100001) AM_READ_PORT("IN0") + AM_RANGE(0x100002, 0x100003) AM_READ_PORT("IN1") + AM_RANGE(0x100008, 0x100009) AM_READ_PORT("DSW1") + AM_RANGE(0x10000a, 0x10000b) AM_READ_PORT("DSW2") + + AM_RANGE(0x100014, 0x100015) AM_WRITENOP + + AM_RANGE(0x130000, 0x13ffff) AM_RAM_WRITE(acchi_fg_videoram_w) AM_SHARE("fg_videoram") + AM_RANGE(0x140000, 0x14ffff) AM_RAM_WRITE(acchi_bg_videoram_w) AM_SHARE("bg_videoram") + + AM_RANGE(0x150000, 0x150001) AM_WRITENOP // ? also reads (oki?) + AM_RANGE(0x150010, 0x150011) AM_WRITENOP // ? also reads + + AM_RANGE(0x180000, 0x18ffff) AM_RAM // mainram? +ADDRESS_MAP_END + +static INPUT_PORTS_START( acchi ) // inputs register in test mode but not in game mode? + PORT_START("IN0") + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Reset") + PORT_SERVICE( 0x0020, IP_ACTIVE_LOW ) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("IN1") + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Hopper") + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_COIN1 ) + + PORT_START("DSW1") + PORT_DIPUNKNOWN_DIPLOC(0x01, 0x00, "DSW1:8") + PORT_DIPUNKNOWN_DIPLOC(0x02, 0x00, "DSW1:7") + PORT_DIPUNKNOWN_DIPLOC(0x04, 0x00, "DSW1:6") + PORT_DIPUNKNOWN_DIPLOC(0x08, 0x00, "DSW1:5") + PORT_DIPUNKNOWN_DIPLOC(0x10, 0x00, "DSW1:4") + PORT_DIPUNKNOWN_DIPLOC(0x20, 0x00, "DSW1:3") + PORT_DIPUNKNOWN_DIPLOC(0x40, 0x00, "DSW1:2") + PORT_DIPUNKNOWN_DIPLOC(0x80, 0x00, "DSW1:1") + + + PORT_START("DSW2") + PORT_DIPUNKNOWN_DIPLOC(0x01, 0x00, "DSW2:8") + PORT_DIPUNKNOWN_DIPLOC(0x02, 0x00, "DSW2:7") + PORT_DIPUNKNOWN_DIPLOC(0x04, 0x00, "DSW2:6") + PORT_DIPUNKNOWN_DIPLOC(0x08, 0x00, "DSW2:5") + PORT_DIPUNKNOWN_DIPLOC(0x10, 0x00, "DSW2:4") + PORT_DIPUNKNOWN_DIPLOC(0x20, 0x00, "DSW2:3") + PORT_DIPUNKNOWN_DIPLOC(0x40, 0x00, "DSW2:2") + PORT_DIPUNKNOWN_DIPLOC(0x80, 0x00, "DSW2:1") +INPUT_PORTS_END + + +static const gfx_layout tilelayout = +{ + 16,16, + RGN_FRAC(1,1), + 4, + { 0, 1, 2, 3 }, + { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4, + 16*32+0*4, 16*32+1*4, 16*32+2*4, 16*32+3*4, 16*32+4*4, 16*32+5*4, 16*32+6*4, 16*32+7*4 }, + { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, + 8*32, 9*32, 10*32, 11*32, 12*32, 13*32, 14*32, 15*32 }, + 32*32 +}; + +static GFXDECODE_START( acchi ) + GFXDECODE_ENTRY( "tilesa", 0, tilelayout, 0x000, 16 ) + GFXDECODE_ENTRY( "tilesb", 0, tilelayout, 0x100, 16 ) +GFXDECODE_END + +static MACHINE_CONFIG_START( acchi, acchi_state ) + + MCFG_CPU_ADD("maincpu", M68000, 16000000) // 16 Mhz XTAL, 16 Mhz CPU + MCFG_CPU_PROGRAM_MAP(acchi_map) + MCFG_CPU_VBLANK_INT_DRIVER("screen", acchi_state, irq4_line_hold) // 1 + 4 valid? (4 main VBL) + + MCFG_GFXDECODE_ADD("gfxdecode", "palette", acchi) + + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(60) + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) + MCFG_SCREEN_SIZE(64*8, 64*8) + MCFG_SCREEN_VISIBLE_AREA(0*8, 60*8-1, 0*8, 44*8-1) + MCFG_SCREEN_UPDATE_DRIVER(acchi_state, screen_update_acchi) + MCFG_SCREEN_PALETTE("palette") + + MCFG_PALETTE_ADD("palette", 0x600/2) + MCFG_PALETTE_FORMAT(RRRRGGGGBBBBRGBx) + + MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") + + MCFG_OKIM6295_ADD("oki1", 16000000/16, OKIM6295_PIN7_HIGH) // clock frequency & pin 7 not verified + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.47) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.47) + + MCFG_OKIM6295_ADD("oki2", 16000000/16, OKIM6295_PIN7_HIGH) // clock frequency & pin 7 not verified + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.47) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.47) +MACHINE_CONFIG_END + +ROM_START( acchi ) + ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */ + ROM_LOAD16_WORD_SWAP( "rw-93085-7.u132", 0x00000, 0x80000, CRC(f8084e30) SHA1(8ca19fb3d348affbcb89fb4fef0be4614edd14f7) ) + + ROM_REGION( 0x080000, "tilesa", 0 ) // bg layer? + ROM_LOAD16_BYTE( "rw-93085-9.u5", 0x000001, 0x040000, CRC(c2e243ff) SHA1(492e25ac1f85ac6f815409ce11de9a1fabab6fc1) ) // ok bggfx (2 banks?) + ROM_LOAD16_BYTE( "rw-93085-10.u15", 0x000000, 0x040000, CRC(546be459) SHA1(f96b139a1b7c021cd9752d626330ffd6201d7441) ) // ok bggfx (2 banks?) + + ROM_REGION( 0x180000, "tilesb", 0 ) // fg layer? + ROM_LOAD16_BYTE( "rw-93085-17.u9", 0x000001, 0x080000, CRC(e19afa04) SHA1(0511ac94faa549706d729678b4f26b738cf19059) ) // ok gfx (4 banks?) + ROM_LOAD16_BYTE( "rw-93085-18.u19", 0x000000, 0x080000, CRC(5cf4582e) SHA1(98a5a274589aa048fa5809d5bb38326e287e6905) ) // ok gfx (4 banks?) + ROM_LOAD16_BYTE( "rw-93085-19.u19", 0x100001, 0x040000, CRC(dfd7bdcf) SHA1(02e46da9a8c938daa180a57f4aca04b2fd655ee0) ) // ok gfx (2 banks?) + ROM_LOAD16_BYTE( "rw-93085-20.u20", 0x100000, 0x040000, CRC(dd821f74) SHA1(a63e9979db30d130449f689cc6ba8b4c7d25085a) ) // ok gfx (2 banks?) + + ROM_REGION( 0x100000, "oki1", 0 ) /* OKIM6295 samples */ + ROM_LOAD( "rw-93085-1.u3", 0x000000, 0x080000, CRC(d9776d50) SHA1(06e4d2184f687af8380fcb49ce48ce8ec8091050) ) // sound (2 banks) + ROM_LOAD( "rw-93085-2.u4", 0x080000, 0x080000, CRC(3698fafa) SHA1(3de54a990478621271285254544f5382d6fd9ca9) ) // sound (2 banks) + + ROM_REGION( 0x100000, "oki2", 0 ) /* OKIM6295 samples */ + ROM_LOAD( "rw-93085-5.u22", 0x000000, 0x080000, CRC(0c0d2835) SHA1(dc14ebea5f4e0d3f2f8e7bc05e16b8d0f92ce588) ) // sound (2 banks) + ROM_LOAD( "rw-93085-6.u23", 0x080000, 0x080000, CRC(882c25d0) SHA1(9cbf21bd5940240440025b4481d96e3db45a676c) ) // sound (2 banks) + + ROM_REGION( 0x0200, "proms", 0 ) + ROM_LOAD( "n82s131n.u119", 0x000, 0x200, CRC(33f63fc8) SHA1(24c4a1a7c06e546571c77c7dc7bd87c57aa088d7) ) + ROM_LOAD( "n82s135n.u137", 0x000, 0x100, CRC(cb90eedc) SHA1(6577cb1999a90b9209b150cbedde11de9ac30018) ) +ROM_END + +// supposedly an Atlus game, though there's no copyright on the title screen and PCB is NTC / NMK +GAME( 1993, acchi, 0, acchi, acchi, driver_device, 0, ROT0, "Atlus", "Acchi Muite Hoi", MACHINE_NOT_WORKING ) diff --git a/src/mame/mame.lst b/src/mame/mame.lst index d9fe7526c6f..5f132231876 100644 --- a/src/mame/mame.lst +++ b/src/mame/mame.lst @@ -288,6 +288,9 @@ ac1 // 1984 Amateurcomputer AC1 ac1_32 // 1984 Amateurcomputer AC1 (32 lines) ac1scch // 1984 Amateurcomputer AC1 SCCH +@source:acchi.cpp +acchi // 1993 NTC / NMK + @source:aceex.cpp aceex2814 -- cgit v1.2.3