From 8efc3d218df3dbea7ca5649765b421a7ccecd683 Mon Sep 17 00:00:00 2001 From: hap Date: Sat, 11 Feb 2023 01:16:32 +0100 Subject: usgames: add "inc" to companyname --- src/mame/chess/regence.cpp | 9 ++++++--- src/mame/misc/potgoldu.cpp | 4 ++-- src/mame/misc/usgames.cpp | 20 ++++++++++---------- src/mame/nintendo/cothello.cpp | 3 ++- src/mame/novag/const.cpp | 8 ++++++-- 5 files changed, 26 insertions(+), 18 deletions(-) diff --git a/src/mame/chess/regence.cpp b/src/mame/chess/regence.cpp index 4b9e3472860..4cb9733bd90 100644 --- a/src/mame/chess/regence.cpp +++ b/src/mame/chess/regence.cpp @@ -3,7 +3,8 @@ /****************************************************************************** La RĂ©gence, French chess computer by "France Double R". German distribution -by Sandy Electronic, who sub-titled it TSB 4 (Turniersensorbrett). +by Sandy Electronic, who sub-titled it TSB 4 (Turniersensorbrett), the EPROM +contents is the same. The chess engine is Richard Lang's Cyrus. @@ -11,10 +12,12 @@ Hardware notes: - PCB label: FRANCE DOUBLE R, MADE IN FRANCE - Sharp LH0080A Z80A @ 4 MHz (8MHz XTAL) - 3*4KB ROM, sockets support up to 48KB ROM -- 2KB battery-backed RAM (MSM5128-15RS), 3 sockets, only middle one used. Power-off - or power outage triggers an NMI. If this isn't done, the next power-on may fail. +- 2KB battery-backed RAM (MSM5128-15RS), 3 sockets, only middle one used - TTL, piezo, 8*8+4 LEDs, magnetic sensors +The hardware triggers an NMI on power-off (or power-failure). If this isn't done, +NVRAM fails at next power-on. + ******************************************************************************/ #include "emu.h" diff --git a/src/mame/misc/potgoldu.cpp b/src/mame/misc/potgoldu.cpp index e7ac22b4c49..cbdf809fc2d 100644 --- a/src/mame/misc/potgoldu.cpp +++ b/src/mame/misc/potgoldu.cpp @@ -137,5 +137,5 @@ ROM_END } // anonymous namespace -GAME( 200?, potgoldu, 0, potgold, potgold, potgold_state, empty_init, ROT0, "U.S. Games Inc.", "Pot O' Gold (U.S. Games, v400x?)", MACHINE_IS_SKELETON ) -GAME( 2001, potgoldu580, potgoldu, potgold580, potgold, potgold_state, empty_init, ROT0, "U.S. Games Inc.", "Pot O' Gold (U.S. Games, v580F)", MACHINE_IS_SKELETON ) +GAME( 200?, potgoldu, 0, potgold, potgold, potgold_state, empty_init, ROT0, "U.S. Games, Inc.", "Pot O' Gold (U.S. Games, v400x?)", MACHINE_IS_SKELETON ) +GAME( 2001, potgoldu580, potgoldu, potgold580, potgold, potgold_state, empty_init, ROT0, "U.S. Games, Inc.", "Pot O' Gold (U.S. Games, v580F)", MACHINE_IS_SKELETON ) diff --git a/src/mame/misc/usgames.cpp b/src/mame/misc/usgames.cpp index 2eb8aad0db8..96346ad4d40 100644 --- a/src/mame/misc/usgames.cpp +++ b/src/mame/misc/usgames.cpp @@ -520,13 +520,13 @@ ROM_END } // Anonymous namespace -GAME( 1987, usg32, 0, usg32, usg32, usgames_state, empty_init, ROT0, "U.S. Games", "Super Duper Casino (California V3.2)", MACHINE_SUPPORTS_SAVE ) -GAME( 1988, superten, 0, usg32, usg83, usgames_state, empty_init, ROT0, "U.S. Games", "Super Ten V8.3", MACHINE_SUPPORTS_SAVE ) -GAME( 1988, usg83x, superten, usg32, usg83, usgames_state, empty_init, ROT0, "U.S. Games", "Super Ten V8.3X", MACHINE_SUPPORTS_SAVE ) // "Experimental" version?? -GAME( 1988, usg82, superten, usg32, usg83, usgames_state, empty_init, ROT0, "U.S. Games", "Super Ten V8.2" , MACHINE_SUPPORTS_SAVE ) -GAME( 1992, usgames, 0, usg185, usg83, usgames_state, empty_init, ROT0, "U.S. Games", "Games V25.4X", MACHINE_SUPPORTS_SAVE ) -GAME( 1991, usg251, usgames, usg185, usg83, usgames_state, empty_init, ROT0, "U.S. Games", "Games V25.1", MACHINE_SUPPORTS_SAVE ) -GAME( 1991, usg211c, usgames, usg185, usg83, usgames_state, empty_init, ROT0, "U.S. Games", "Games V21.1C", MACHINE_SUPPORTS_SAVE ) -GAME( 1991, usg187c, usgames, usg185, usg83, usgames_state, empty_init, ROT0, "U.S. Games", "Games V18.7C", MACHINE_SUPPORTS_SAVE ) -GAME( 1990, usg185, usgames, usg185, usg83, usgames_state, empty_init, ROT0, "U.S. Games", "Games V18.5", MACHINE_SUPPORTS_SAVE ) -GAME( 1989, usg182, usgames, usg185, usg83, usgames_state, empty_init, ROT0, "U.S. Games", "Games V18.2", MACHINE_SUPPORTS_SAVE ) +GAME( 1987, usg32, 0, usg32, usg32, usgames_state, empty_init, ROT0, "U.S. Games, Inc.", "Super Duper Casino (California V3.2)", MACHINE_SUPPORTS_SAVE ) +GAME( 1988, superten, 0, usg32, usg83, usgames_state, empty_init, ROT0, "U.S. Games, Inc.", "Super Ten V8.3", MACHINE_SUPPORTS_SAVE ) +GAME( 1988, usg83x, superten, usg32, usg83, usgames_state, empty_init, ROT0, "U.S. Games, Inc.", "Super Ten V8.3X", MACHINE_SUPPORTS_SAVE ) // "Experimental" version?? +GAME( 1988, usg82, superten, usg32, usg83, usgames_state, empty_init, ROT0, "U.S. Games, Inc.", "Super Ten V8.2" , MACHINE_SUPPORTS_SAVE ) +GAME( 1992, usgames, 0, usg185, usg83, usgames_state, empty_init, ROT0, "U.S. Games, Inc.", "Games V25.4X", MACHINE_SUPPORTS_SAVE ) +GAME( 1991, usg251, usgames, usg185, usg83, usgames_state, empty_init, ROT0, "U.S. Games, Inc.", "Games V25.1", MACHINE_SUPPORTS_SAVE ) +GAME( 1991, usg211c, usgames, usg185, usg83, usgames_state, empty_init, ROT0, "U.S. Games, Inc.", "Games V21.1C", MACHINE_SUPPORTS_SAVE ) +GAME( 1991, usg187c, usgames, usg185, usg83, usgames_state, empty_init, ROT0, "U.S. Games, Inc.", "Games V18.7C", MACHINE_SUPPORTS_SAVE ) +GAME( 1990, usg185, usgames, usg185, usg83, usgames_state, empty_init, ROT0, "U.S. Games, Inc.", "Games V18.5", MACHINE_SUPPORTS_SAVE ) +GAME( 1989, usg182, usgames, usg185, usg83, usgames_state, empty_init, ROT0, "U.S. Games, Inc.", "Games V18.2", MACHINE_SUPPORTS_SAVE ) diff --git a/src/mame/nintendo/cothello.cpp b/src/mame/nintendo/cothello.cpp index c0cb6c041f5..5270c7fd0a5 100644 --- a/src/mame/nintendo/cothello.cpp +++ b/src/mame/nintendo/cothello.cpp @@ -16,7 +16,8 @@ Hardware notes: - 3*1KB M58732S 2708 ROM, 4th socket is empty - 256 bytes RAM (2*M58722P 2111A) - 0.5KB DRAM (M58755S) for framebuffer -- M58741P Color TV Interface, 64*64 1bpp video +- M58741P Color TV Interface, 64*64 pixels (192 scanlines), chip supports 3bpp, + but this game only uses 1 bit per pixel - 7seg time counter (not software controlled) - beeper diff --git a/src/mame/novag/const.cpp b/src/mame/novag/const.cpp index 6a8c4a7ddaa..4fcefd825f3 100644 --- a/src/mame/novag/const.cpp +++ b/src/mame/novag/const.cpp @@ -39,8 +39,7 @@ Constellation Quattro: Super Sensor IV: - MOS MPS6502A @ 2MHz -- 1KB battery-backed RAM (2*TC5514AP-3). Power-off or power outage triggers - an NMI. If this isn't done, the next power-on may fail. +- 1KB battery-backed RAM (2*TC5514AP-3) - 8KB ROM (TMM2364P) - 2 ROM sockets for expansion (blue @ u6, white @ u5) @@ -49,12 +48,17 @@ Known Super Sensor IV expansion ROMs: Sensor Dynamic's ROM is identical to Super Sensor IV "1I", the hardware is basically a low-budget version of it with peripheral ports removed. +Super Sensor IV triggers an NMI on power-off (or power-failure). If this isn't +done, NVRAM fails at next power-on. Super Constellation: - UMC UM6502C @ 4 MHz (8MHz XTAL) - 4KB battery-backed RAM (2*TC5516APL-2) - 2*32KB ROM custom label +Super Constellation also has a power-off NMI, but it doesn't do anything other +than writing 0x08 to control_w. + TODO: - is Dynamic S a program update of ssensor4 or identical? -- cgit v1.2.3