From faa8c80008be95a571dc4df2c3eb8682d8d72c4b Mon Sep 17 00:00:00 2001 From: Henrik Algestam Date: Wed, 28 Nov 2018 22:14:47 +0100 Subject: New working machine added ----------- Oil Panic (Nintendo Game & Watch) [algestam] --- src/mame/drivers/hh_sm510.cpp | 98 +++++++++++++++++++++++++++++++++++++++++++ src/mame/mame.lst | 1 + 2 files changed, 99 insertions(+) diff --git a/src/mame/drivers/hh_sm510.cpp b/src/mame/drivers/hh_sm510.cpp index 7f8024e1c74..a6812d27c5f 100644 --- a/src/mame/drivers/hh_sm510.cpp +++ b/src/mame/drivers/hh_sm510.cpp @@ -1137,6 +1137,92 @@ MACHINE_CONFIG_END +/*************************************************************************** + + Nintendo Game & Watch: Oil Panic (model OP-51) + * PCB label OP-51A + * Sharp SM510 label OP-51 28ZB (no decap) + * vertical dual lcd screens with custom segments, 1-bit sound + +***************************************************************************/ + +class gnw_opanic_state : public hh_sm510_state +{ +public: + gnw_opanic_state(const machine_config &mconfig, device_type type, const char *tag) + : hh_sm510_state(mconfig, type, tag) + { + m_inp_lines = 2; + } + + void gnw_opanic(machine_config &config); +}; + +// config + +static INPUT_PORTS_START( gnw_opanic ) + PORT_START("IN.0") // S1 + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr) PORT_16WAY + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr) PORT_16WAY + + PORT_START("IN.1") // S2 + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SELECT ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr) PORT_NAME("Time") + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr) PORT_NAME("Game B") + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr) PORT_NAME("Game A") + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_SERVICE2 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr) PORT_NAME("Alarm") + + PORT_START("ACL") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, acl_button, nullptr) PORT_NAME("ACL") + + PORT_START("BA") // MCU BA(alpha) pin pulled to GND + PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") + PORT_CONFSETTING( 0x01, DEF_STR( Off ) ) + PORT_CONFSETTING( 0x00, DEF_STR( On ) ) + + PORT_START("B") // MCU B(beta) pin pulled to GND + PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") + PORT_CONFSETTING( 0x01, DEF_STR( Off ) ) + PORT_CONFSETTING( 0x00, DEF_STR( On ) ) +INPUT_PORTS_END + +MACHINE_CONFIG_START(gnw_opanic_state::gnw_opanic) + + /* basic machine hardware */ + MCFG_DEVICE_ADD("maincpu", SM510) + MCFG_SM510_R_MASK_OPTION(2) // confirmed + MCFG_SM510_WRITE_SEGS_CB(WRITE16(*this, hh_sm510_state, sm510_lcd_segment_w)) + MCFG_SM510_READ_K_CB(READ8(*this, hh_sm510_state, input_r)) + MCFG_SM510_WRITE_S_CB(WRITE8(*this, hh_sm510_state, input_w)) + MCFG_SM510_WRITE_R_CB(WRITE8(*this, hh_sm510_state, piezo_r1_w)) + MCFG_SM510_READ_BA_CB(IOPORT("BA")) + MCFG_SM510_READ_B_CB(IOPORT("B")) + + /* video hardware */ + MCFG_SCREEN_SVG_ADD("screen_top", "svg_top") + MCFG_SCREEN_REFRESH_RATE(50) + MCFG_SCREEN_SIZE(1920/2, 1292/2) + MCFG_SCREEN_VISIBLE_AREA(0, 1920/2-1, 0, 1292/2-1) + + MCFG_SCREEN_SVG_ADD("screen_bottom", "svg_bottom") + MCFG_SCREEN_REFRESH_RATE(50) + MCFG_SCREEN_SIZE(1920/2, 1230/2) + MCFG_SCREEN_VISIBLE_AREA(0, 1920/2-1, 0, 1230/2-1) + + MCFG_TIMER_DRIVER_ADD_PERIODIC("display_decay", hh_sm510_state, display_decay_tick, attotime::from_msec(1)) + config.set_default_layout(layout_gnw_dualv); + + /* sound hardware */ + SPEAKER(config, "mono").front_center(); + MCFG_DEVICE_ADD("speaker", SPEAKER_SOUND) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) +MACHINE_CONFIG_END + + + + + /*************************************************************************** Nintendo Game & Watch: Donkey Kong (model DK-52) @@ -6886,6 +6972,17 @@ ROM_START( exospace ) ROM_LOAD( "exospace.svg", 0, 66790, BAD_DUMP CRC(df31043a) SHA1(2d8caf42894df699e469652e5f448beaebbcc1ae) ) ROM_END +ROM_START( gnw_opanic ) + ROM_REGION( 0x1000, "maincpu", 0 ) + ROM_LOAD( "op-51", 0x0000, 0x1000, CRC(31c288c9) SHA1(4bfd0fba94a9927cefc925db8196b063c5dd9b19) ) + + ROM_REGION( 79616, "svg_top", 0) + ROM_LOAD( "gnw_opanic_top.svg", 0, 79616, CRC(208dccc5) SHA1(b3cd3dcc8a00ba3b1b8d93d902f756fe579e4dfc) ) + + ROM_REGION( 112809, "svg_bottom", 0) + ROM_LOAD( "gnw_opanic_bottom.svg", 0, 112809, CRC(919b9649) SHA1(f3d3c8ca3fed81782a1fcb5a7aff07faea86db07) ) +ROM_END + ROM_START( gnw_dkong ) ROM_REGION( 0x1000, "maincpu", 0 ) ROM_LOAD( "dk-52", 0x0000, 0x1000, CRC(5180cbf8) SHA1(5174570a8d6a601226f51e972bac6735535fe11d) ) @@ -7499,6 +7596,7 @@ CONS( 1984, nupogodi, gnw_mmouse, 0, nupogodi, gnw_mmouse, gnw_mmouse_sta CONS( 1989, exospace, gnw_mmouse, 0, exospace, exospace, gnw_mmouse_state, empty_init, "Elektronika", "Explorers of Space", MACHINE_SUPPORTS_SAVE ) // multi screen +CONS( 1982, gnw_opanic, 0, 0, gnw_opanic, gnw_opanic, gnw_opanic_state, empty_init, "Nintendo", "Game & Watch: Oil Panic", MACHINE_SUPPORTS_SAVE) CONS( 1982, gnw_dkong, 0, 0, gnw_dkong, gnw_dkong, gnw_dkong_state, empty_init, "Nintendo", "Game & Watch: Donkey Kong", MACHINE_SUPPORTS_SAVE ) CONS( 1982, gnw_mickdon, 0, 0, gnw_mickdon, gnw_mickdon, gnw_mickdon_state, empty_init, "Nintendo", "Game & Watch: Mickey & Donald", MACHINE_SUPPORTS_SAVE ) CONS( 1982, gnw_ghouse, 0, 0, gnw_ghouse, gnw_ghouse, gnw_ghouse_state, empty_init, "Nintendo", "Game & Watch: Green House", MACHINE_SUPPORTS_SAVE ) diff --git a/src/mame/mame.lst b/src/mame/mame.lst index 3fd78178ef3..5cda21c3d53 100644 --- a/src/mame/mame.lst +++ b/src/mame/mame.lst @@ -14988,6 +14988,7 @@ gnw_mario // Nintendo gnw_mariocm // Nintendo gnw_mmouse // Nintendo gnw_mickdon // Nintendo +gnw_opanic // Nintendo gnw_smb // Nintendo gnw_tfish // Nintendo kbilly // Konami -- cgit v1.2.3