From 89d81a5b5163d4ee4fc3f6fc0cc469e066611b13 Mon Sep 17 00:00:00 2001 From: Ivan Vangelista Date: Tue, 21 Jun 2022 18:25:47 +0200 Subject: New machines marked as NOT_WORKING ---------------------------------- unknown Zilec game on Blue Print hardware [Andy Walker (of AW Electronics) , Dr. Alan Meades , Hammy, Porchy] --- scripts/target/mame/arcade.lua | 2 - src/mame/drivers/blueprnt.cpp | 323 ++++++++++++++++++++++++++++++++++++----- src/mame/includes/blueprnt.h | 78 ---------- src/mame/mame.lst | 1 + src/mame/video/blueprnt.cpp | 165 --------------------- 5 files changed, 284 insertions(+), 285 deletions(-) delete mode 100644 src/mame/includes/blueprnt.h delete mode 100644 src/mame/video/blueprnt.cpp diff --git a/scripts/target/mame/arcade.lua b/scripts/target/mame/arcade.lua index 9bd33c42cf3..5f101510b19 100644 --- a/scripts/target/mame/arcade.lua +++ b/scripts/target/mame/arcade.lua @@ -2281,8 +2281,6 @@ files { MAME_DIR .. "src/mame/includes/bigstrkb.h", MAME_DIR .. "src/mame/video/bigstrkb.cpp", MAME_DIR .. "src/mame/drivers/blueprnt.cpp", - MAME_DIR .. "src/mame/includes/blueprnt.h", - MAME_DIR .. "src/mame/video/blueprnt.cpp", MAME_DIR .. "src/mame/drivers/bnstars.cpp", MAME_DIR .. "src/mame/drivers/cischeat.cpp", MAME_DIR .. "src/mame/includes/cischeat.h", diff --git a/src/mame/drivers/blueprnt.cpp b/src/mame/drivers/blueprnt.cpp index 458abd6288a..4d025858799 100644 --- a/src/mame/drivers/blueprnt.cpp +++ b/src/mame/drivers/blueprnt.cpp @@ -49,16 +49,239 @@ #include "emu.h" -#include "includes/blueprnt.h" #include "cpu/z80/z80.h" +#include "machine/gen_latch.h" #include "machine/watchdog.h" #include "sound/ay8910.h" +#include "emupal.h" #include "screen.h" #include "speaker.h" +#include "tilemap.h" +namespace { + +class blueprnt_state : public driver_device +{ +public: + blueprnt_state(const machine_config &mconfig, device_type type, const char *tag) : + driver_device(mconfig, type, tag), + m_maincpu(*this, "maincpu"), + m_audiocpu(*this, "audiocpu"), + m_gfxdecode(*this, "gfxdecode"), + m_palette(*this, "palette"), + m_soundlatch(*this, "soundlatch"), + m_videoram(*this, "videoram"), + m_scrollram(*this, "scrollram"), + m_spriteram(*this, "spriteram"), + m_colorram(*this, "colorram") + { } + + void blueprnt(machine_config &config); + void grasspin(machine_config &config); + +protected: + virtual void machine_start() override; + virtual void machine_reset() override; + virtual void video_start() override; + +private: + // device/memory pointers + required_device m_maincpu; + required_device m_audiocpu; + required_device m_gfxdecode; + required_device m_palette; + required_device m_soundlatch; + required_shared_ptr m_videoram; + required_shared_ptr m_scrollram; + required_shared_ptr m_spriteram; + required_shared_ptr m_colorram; + + // video-related + tilemap_t *m_bg_tilemap = nullptr; + uint8_t m_gfx_bank = 0; + + // misc + uint8_t m_dipsw = 0; + + uint8_t blueprnt_sh_dipsw_r(); + uint8_t grasspin_sh_dipsw_r(); + void sound_command_w(uint8_t data); + void coin_counter_w(uint8_t data); + void videoram_w(offs_t offset, uint8_t data); + void colorram_w(offs_t offset, uint8_t data); + void flipscreen_w(uint8_t data); + void dipsw_w(uint8_t data); + TILE_GET_INFO_MEMBER(get_bg_tile_info); + void palette(palette_device &palette) const; + uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect); + void blueprnt_main_map(address_map &map); + void grasspin_main_map(address_map &map); + void sound_io(address_map &map); + void sound_map(address_map &map); +}; + + +// video + +/*************************************************************************** + + Convert the color PROMs into a more useable format. + + Blue Print doesn't have color PROMs. For sprites, the ROM data is directly + converted into colors; for characters, it is converted through the color + code (bits 0-2 = RBG for 01 pixels, bits 3-5 = RBG for 10 pixels, 00 pixels + always black, 11 pixels use the OR of bits 0-2 and 3-5. Bit 6 is intensity + control) + +***************************************************************************/ + +void blueprnt_state::palette(palette_device &palette) const +{ + for (int i = 0; i < palette.entries(); i++) + { + uint8_t pen; + + if (i < 0x200) + // characters + pen = ((i & 0x100) >> 5) | + ((i & 0x002) ? ((i & 0x0e0) >> 5) : 0) | + ((i & 0x001) ? ((i & 0x01c) >> 2) : 0); + else + // sprites + pen = i - 0x200; + + int const r = ((pen >> 0) & 1) * ((pen & 0x08) ? 0xbf : 0xff); + int const g = ((pen >> 2) & 1) * ((pen & 0x08) ? 0xbf : 0xff); + int const b = ((pen >> 1) & 1) * ((pen & 0x08) ? 0xbf : 0xff); + + palette.set_pen_color(i, rgb_t(r, g, b)); + } +} + +void blueprnt_state::videoram_w(offs_t offset, uint8_t data) +{ + m_videoram[offset] = data; + m_bg_tilemap->mark_tile_dirty(offset); +} + +void blueprnt_state::colorram_w(offs_t offset, uint8_t data) +{ + m_colorram[offset] = data; + m_bg_tilemap->mark_tile_dirty(offset); + + offset -= 32; + offset &= 0x3ff; + m_bg_tilemap->mark_tile_dirty(offset); + + offset += 64; + offset &= 0x3ff; + m_bg_tilemap->mark_tile_dirty(offset); + + +} + +void blueprnt_state::flipscreen_w(uint8_t data) +{ + flip_screen_set(~data & 0x02); + + if (m_gfx_bank != ((data & 0x04) >> 2)) + { + m_gfx_bank = ((data & 0x04) >> 2); + machine().tilemap().mark_all_dirty(); + } +} + + + +TILE_GET_INFO_MEMBER(blueprnt_state::get_bg_tile_info) +{ + int attr = m_colorram[tile_index]; + int bank; + + // It looks like the upper bank attribute bit (at least) comes from the previous tile read. + // Obviously if the screen is flipped the previous tile the hardware would read is different + // to the previous tile when it's not flipped hence the if (flip_screen()) logic + // + // note, one line still ends up darkened in the cocktail mode of grasspin, but on the real + // hardware there was no observable brightness difference between any part of the screen so + // I'm not convinced the brightness implementation is correct anyway, it might simply be + // tied to the use of upper / lower tiles or priority instead? + if (flip_screen()) + { + bank = m_colorram[(tile_index + 32) & 0x3ff] & 0x40; + } + else + { + bank = m_colorram[(tile_index - 32) & 0x3ff] & 0x40; + } + + int code = m_videoram[tile_index]; + int color = attr & 0x7f; + + tileinfo.category = (attr & 0x80) ? 1 : 0; + if (bank) code += m_gfx_bank * 0x100; + + tileinfo.set(0, code, color, 0); +} + + + +void blueprnt_state::video_start() +{ + m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(blueprnt_state::get_bg_tile_info)), TILEMAP_SCAN_COLS_FLIP_X, 8, 8, 32, 32); + m_bg_tilemap->set_transparent_pen(0); + m_bg_tilemap->set_scroll_cols(32); + + save_item(NAME(m_gfx_bank)); +} + + +void blueprnt_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect) +{ + for (int offs = 0; offs < m_spriteram.bytes(); offs += 4) + { + int code = m_spriteram[offs + 1]; + int sx = m_spriteram[offs + 3]; + int sy = 240 - m_spriteram[offs]; + int flipx = m_spriteram[offs + 2] & 0x40; + int flipy = m_spriteram[offs + 2 - 4] & 0x80; // -4? Awkward, isn't it? + + if (flip_screen()) + { + sx = 248 - sx; + sy = 240 - sy; + flipx = !flipx; + flipy = !flipy; + } + + // sprites are slightly misplaced, regardless of the screen flip + m_gfxdecode->gfx(1)->transpen(bitmap, cliprect, code, 0, flipx, flipy, 2 + sx, sy - 1, 0); + } +} + +uint32_t blueprnt_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) +{ + if (flip_screen()) + for (int i = 0; i < 32; i++) + m_bg_tilemap->set_scrolly(i, m_scrollram[32 - i]); + else + for (int i = 0; i < 32; i++) + m_bg_tilemap->set_scrolly(i, m_scrollram[30 - i]); + + bitmap.fill(m_palette->black_pen(), cliprect); + m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0); + draw_sprites(bitmap, cliprect); + m_bg_tilemap->draw(screen, bitmap, cliprect, 1, 0); + return 0; +} + + +// machine + /************************************* * * Memory handlers @@ -78,18 +301,18 @@ uint8_t blueprnt_state::blueprnt_sh_dipsw_r() uint8_t blueprnt_state::grasspin_sh_dipsw_r() { // judging from the disasm, it looks like simple protection was added - // d6: small possibility it's for comms? but the fact that there's a Freeze switch on the pcb rules this out + // d6: small possibility it's for comms? but the fact that there's a Freeze switch on the PCB rules this out // d7: must be set, or is it directly connected to a dipswitch? return (m_dipsw & 0x7f) | 0x80; } -void blueprnt_state::blueprnt_sound_command_w(uint8_t data) +void blueprnt_state::sound_command_w(uint8_t data) { m_soundlatch->write(data); m_audiocpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero); } -void blueprnt_state::blueprnt_coin_counter_w(uint8_t data) +void blueprnt_state::coin_counter_w(uint8_t data) { machine().bookkeeping().coin_counter_w(0, data & 0x01); machine().bookkeeping().coin_counter_w(1, data & 0x02); @@ -101,24 +324,24 @@ void blueprnt_state::blueprnt_coin_counter_w(uint8_t data) * *************************************/ -void blueprnt_state::blueprnt_map(address_map &map) +void blueprnt_state::blueprnt_main_map(address_map &map) { map(0x0000, 0x7fff).rom(); // service mode checks for 8 chips = 64K map(0x8000, 0x87ff).ram(); - map(0x9000, 0x93ff).ram().w(FUNC(blueprnt_state::blueprnt_videoram_w)).mirror(0x400).share("videoram"); - map(0xa000, 0xa0ff).ram().share("scrollram"); - map(0xb000, 0xb0ff).ram().share("spriteram"); - map(0xc000, 0xc000).portr("P1").w(FUNC(blueprnt_state::blueprnt_coin_counter_w)); + map(0x9000, 0x93ff).ram().w(FUNC(blueprnt_state::videoram_w)).mirror(0x400).share(m_videoram); + map(0xa000, 0xa0ff).ram().share(m_scrollram); + map(0xb000, 0xb0ff).ram().share(m_spriteram); + map(0xc000, 0xc000).portr("P1").w(FUNC(blueprnt_state::coin_counter_w)); map(0xc001, 0xc001).portr("P2"); map(0xc003, 0xc003).r(FUNC(blueprnt_state::blueprnt_sh_dipsw_r)); - map(0xd000, 0xd000).w(FUNC(blueprnt_state::blueprnt_sound_command_w)); - map(0xe000, 0xe000).r("watchdog", FUNC(watchdog_timer_device::reset_r)).w(FUNC(blueprnt_state::blueprnt_flipscreen_w)); - map(0xf000, 0xf3ff).ram().w(FUNC(blueprnt_state::blueprnt_colorram_w)).mirror(0x400).share("colorram"); + map(0xd000, 0xd000).w(FUNC(blueprnt_state::sound_command_w)); + map(0xe000, 0xe000).r("watchdog", FUNC(watchdog_timer_device::reset_r)).w(FUNC(blueprnt_state::flipscreen_w)); + map(0xf000, 0xf3ff).ram().w(FUNC(blueprnt_state::colorram_w)).mirror(0x400).share(m_colorram); } -void blueprnt_state::grasspin_map(address_map &map) +void blueprnt_state::grasspin_main_map(address_map &map) { - blueprnt_map(map); + blueprnt_main_map(map); map(0xc003, 0xc003).r(FUNC(blueprnt_state::grasspin_sh_dipsw_r)); } @@ -137,7 +360,7 @@ void blueprnt_state::sound_map(address_map &map) void blueprnt_state::sound_io(address_map &map) { map.global_mask(0xff); - map(0x02, 0x02).noprw(); // nmi mask maybe? grasspin writes it 0/1 + map(0x02, 0x02).noprw(); // NMI mask maybe? grasspin writes it 0/1 } @@ -170,7 +393,7 @@ static INPUT_PORTS_START( blueprnt ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_START("DILSW1") - PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "DILSW1:1" ) /* Listed as "Unused" */ + PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "DILSW1:1" ) // Listed as "Unused" PORT_DIPNAME( 0x06, 0x02, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DILSW1:2,3") PORT_DIPSETTING( 0x00, "20K" ) PORT_DIPSETTING( 0x02, "30K" ) @@ -185,10 +408,10 @@ static INPUT_PORTS_START( blueprnt ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("DILSW1:6") PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) - PORT_DIPNAME( 0x40, 0x40, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("DILSW1:7") /* Listed as "Unused" */ + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("DILSW1:7") // Listed as "Unused" PORT_DIPSETTING( 0x40, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_5C ) ) - PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "DILSW1:8" ) /* Listed as "Unused" */ + PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "DILSW1:8" ) // Listed as "Unused" PORT_START("DILSW2") PORT_DIPNAME( 0x03, 0x01, DEF_STR( Lives ) ) PORT_DIPLOCATION("DILSW2:1,2") @@ -196,7 +419,7 @@ static INPUT_PORTS_START( blueprnt ) PORT_DIPSETTING( 0x01, "3" ) PORT_DIPSETTING( 0x02, "4" ) PORT_DIPSETTING( 0x03, "5" ) - PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "DILSW2:3" ) /* Listed as "Unused" */ + PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "DILSW2:3" ) // Listed as "Unused" PORT_DIPNAME( 0x08, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("DILSW2:4") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x08, DEF_STR( Cocktail ) ) @@ -205,8 +428,8 @@ static INPUT_PORTS_START( blueprnt ) PORT_DIPSETTING( 0x10, "Level 2" ) PORT_DIPSETTING( 0x20, "Level 3" ) PORT_DIPSETTING( 0x30, "Level 4" ) - PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "DILSW2:7" ) /* Listed as "Unused" */ - PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "DILSW2:8" ) /* Listed as "Unused" */ + PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "DILSW2:7" ) // Listed as "Unused" + PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "DILSW2:8" ) // Listed as "Unused" INPUT_PORTS_END static INPUT_PORTS_START( saturn ) @@ -276,7 +499,7 @@ static INPUT_PORTS_START( grasspin ) PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x04, "DILSW1:6" ) PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x08, "DILSW1:5" ) PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x10, "DILSW1:4" ) - PORT_DIPNAME( 0x60, 0x60, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DILSW1:2,3") // 2 should be infinite lives according to pcb + PORT_DIPNAME( 0x60, 0x60, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DILSW1:2,3") // 2 should be infinite lives according to PCB PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x60, DEF_STR( 1C_1C ) ) @@ -297,7 +520,7 @@ static INPUT_PORTS_START( grasspin ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("DILSW2:3") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) ) - PORT_DIPNAME( 0x40, 0x00, "Freeze" ) PORT_DIPLOCATION("DILSW2:2") // should be flip screen according to pcb + PORT_DIPNAME( 0x40, 0x00, "Freeze" ) PORT_DIPLOCATION("DILSW2:2") // should be flip screen according to PCB PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "DILSW2:1" ) @@ -311,14 +534,14 @@ INPUT_PORTS_END static const gfx_layout spritelayout = { - 8,16, /* 8*16 sprites */ - RGN_FRAC(1,3), /* 256 sprites */ - 3, /* 3 bits per pixel */ - { RGN_FRAC(2,3), RGN_FRAC(1,3), 0 }, /* the bitplanes are separated */ + 8,16, // 8*16 sprites + RGN_FRAC(1,3), // 256 sprites + 3, // 3 bits per pixel + { RGN_FRAC(2,3), RGN_FRAC(1,3), 0 }, // the bitplanes are separated { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, - 16*8 /* every sprite takes 16 consecutive bytes */ + 16*8 // every sprite takes 16 consecutive bytes }; @@ -348,12 +571,12 @@ void blueprnt_state::machine_reset() void blueprnt_state::blueprnt(machine_config &config) { - /* basic machine hardware */ - Z80(config, m_maincpu, 7000000/2); // 3.5 MHz - m_maincpu->set_addrmap(AS_PROGRAM, &blueprnt_state::blueprnt_map); + // basic machine hardware + Z80(config, m_maincpu, 7_MHz_XTAL / 2); // 3.5 MHz + m_maincpu->set_addrmap(AS_PROGRAM, &blueprnt_state::blueprnt_main_map); m_maincpu->set_vblank_int("screen", FUNC(blueprnt_state::irq0_line_hold)); - Z80(config, m_audiocpu, 10000000/2/2/2); // 1.25 MHz (2H) + Z80(config, m_audiocpu, 10_MHz_XTAL / 2 / 2 / 2); // 1.25 MHz (2H) m_audiocpu->set_addrmap(AS_PROGRAM, &blueprnt_state::sound_map); m_audiocpu->set_addrmap(AS_IO, &blueprnt_state::sound_io); m_audiocpu->set_periodic_int(FUNC(blueprnt_state::irq0_line_hold), attotime::from_hz(4*60)); // IRQs connected to 32V @@ -363,29 +586,29 @@ void blueprnt_state::blueprnt(machine_config &config) WATCHDOG_TIMER(config, "watchdog"); - /* video hardware */ + // video hardware screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); screen.set_refresh_hz(60); screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); screen.set_size(32*8, 32*8); screen.set_visarea(0*8, 32*8-1, 2*8, 30*8-1); - screen.set_screen_update(FUNC(blueprnt_state::screen_update_blueprnt)); + screen.set_screen_update(FUNC(blueprnt_state::screen_update)); screen.set_palette(m_palette); GFXDECODE(config, m_gfxdecode, m_palette, gfx_blueprnt); - PALETTE(config, m_palette, FUNC(blueprnt_state::blueprnt_palette), 128*4+8); + PALETTE(config, m_palette, FUNC(blueprnt_state::palette), 128*4+8); - /* sound hardware */ + // sound hardware SPEAKER(config, "mono").front_center(); GENERIC_LATCH_8(config, m_soundlatch); - ay8910_device &ay1(AY8910(config, "ay1", 10000000/2/2/2)); + ay8910_device &ay1(AY8910(config, "ay1", 10_MHz_XTAL / 2 / 2 / 2)); ay1.port_b_read_callback().set(m_soundlatch, FUNC(generic_latch_8_device::read)); ay1.port_a_write_callback().set(FUNC(blueprnt_state::dipsw_w)); ay1.add_route(ALL_OUTPUTS, "mono", 0.25); - ay8910_device &ay2(AY8910(config, "ay2", 10000000/2/2/2/2)); + ay8910_device &ay2(AY8910(config, "ay2", 10_MHz_XTAL / 2 / 2 / 2 / 2)); ay2.port_a_read_callback().set_ioport("DILSW1"); ay2.port_b_read_callback().set_ioport("DILSW2"); ay2.add_route(ALL_OUTPUTS, "mono", 0.25); @@ -395,8 +618,8 @@ void blueprnt_state::grasspin(machine_config &config) { blueprnt(config); - /* basic machine hardware */ - m_maincpu->set_addrmap(AS_PROGRAM, &blueprnt_state::grasspin_map); + // basic machine hardware + m_maincpu->set_addrmap(AS_PROGRAM, &blueprnt_state::grasspin_main_map); } /************************************* @@ -494,6 +717,25 @@ ROM_START( grasspin ) ROM_LOAD( "jaleco-12.7p", 0x2000, 0x1000, CRC(615b3299) SHA1(1c12b456aac99690171b5aa06cbab904f4d16b2e) ) ROM_END +ROM_START( unkzilec ) // on Jaleco BP-8205 + BP-8026 PCBs. Programmed by the Stamper Bros, which later went on to found Rare. + ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASE00 ) + // unpopulated ROM sockets + + ROM_REGION( 0x10000, "audiocpu", ROMREGION_ERASE00 ) + // unpopulated ROM sockets + + ROM_REGION( 0x1000, "gfx1", 0 ) + ROM_LOAD( "bg_a.4p", 0x000, 0x800, CRC(35019060) SHA1(fddbb0769c4df79de823342d2a79c9583627eb04) ) + ROM_LOAD( "bg_b.3p", 0x800, 0x800, CRC(915ab18f) SHA1(c974be22e10d1a780e42bbc5702753b21587883a) ) + + ROM_REGION( 0x1800, "gfx2", 0 ) + ROM_LOAD( "b.5p", 0x0000, 0x800, CRC(d8b58429) SHA1(ea15afcb431b702909c8e73103d8c3f9a838a2cd) ) + ROM_LOAD( "g.6p", 0x0800, 0x800, CRC(ebdcea5f) SHA1(b0272c3487dc88f77f7a9bde165500ec2712c487) ) + ROM_LOAD( "r.7p", 0x1000, 0x800, CRC(341574db) SHA1(6dc3f00a8e29cc818c6bb4d1039bb2247fa7eda8) ) +ROM_END + +} // anonymous namespace + /************************************* * @@ -505,3 +747,4 @@ GAME( 1982, blueprnt, 0, blueprnt, blueprnt, blueprnt_state, empty_init, GAME( 1982, blueprntj, blueprnt, blueprnt, blueprnt, blueprnt_state, empty_init, ROT270, "Zilec Electronics / Jaleco", "Blue Print (Jaleco)", MACHINE_SUPPORTS_SAVE ) GAME( 1983, saturnzi, 0, blueprnt, saturn, blueprnt_state, empty_init, ROT270, "Zilec Electronics / Jaleco", "Saturn", MACHINE_SUPPORTS_SAVE ) GAME( 1983, grasspin, 0, grasspin, grasspin, blueprnt_state, empty_init, ROT270, "Zilec Electronics / Jaleco", "Grasspin", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS ) // a few issues with dip reading + video hw, but nothing major +GAME( 198?, unkzilec, 0, blueprnt, blueprnt, blueprnt_state, empty_init, ROT270, "Zilec Electronics / Exodis", "unknown Zilec game on Blue Print hardware", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) // only GFX ROMs are dumped diff --git a/src/mame/includes/blueprnt.h b/src/mame/includes/blueprnt.h deleted file mode 100644 index 04763c144b7..00000000000 --- a/src/mame/includes/blueprnt.h +++ /dev/null @@ -1,78 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:Nicola Salmoria -/*************************************************************************** - - Blue Print - -***************************************************************************/ -#ifndef MAME_INCLUDES_BLUEPRNT_H -#define MAME_INCLUDES_BLUEPRNT_H - -#pragma once - -#include "machine/gen_latch.h" -#include "emupal.h" -#include "tilemap.h" - -class blueprnt_state : public driver_device -{ -public: - blueprnt_state(const machine_config &mconfig, device_type type, const char *tag) : - driver_device(mconfig, type, tag), - m_maincpu(*this, "maincpu"), - m_audiocpu(*this, "audiocpu"), - m_gfxdecode(*this, "gfxdecode"), - m_palette(*this, "palette"), - m_soundlatch(*this, "soundlatch"), - m_videoram(*this, "videoram"), - m_scrollram(*this, "scrollram"), - m_spriteram(*this, "spriteram"), - m_colorram(*this, "colorram") - { } - - void blueprnt(machine_config &config); - void grasspin(machine_config &config); - -protected: - virtual void video_start() override; - -private: - /* device/memory pointers */ - required_device m_maincpu; - required_device m_audiocpu; - required_device m_gfxdecode; - required_device m_palette; - required_device m_soundlatch; - required_shared_ptr m_videoram; - required_shared_ptr m_scrollram; - required_shared_ptr m_spriteram; - required_shared_ptr m_colorram; - - /* video-related */ - tilemap_t *m_bg_tilemap = nullptr; - int m_gfx_bank = 0; - - /* misc */ - int m_dipsw = 0; - - uint8_t blueprnt_sh_dipsw_r(); - uint8_t grasspin_sh_dipsw_r(); - void blueprnt_sound_command_w(uint8_t data); - void blueprnt_coin_counter_w(uint8_t data); - void blueprnt_videoram_w(offs_t offset, uint8_t data); - void blueprnt_colorram_w(offs_t offset, uint8_t data); - void blueprnt_flipscreen_w(uint8_t data); - void dipsw_w(uint8_t data); - TILE_GET_INFO_MEMBER(get_bg_tile_info); - virtual void machine_start() override; - virtual void machine_reset() override; - void blueprnt_palette(palette_device &palette) const; - uint32_t screen_update_blueprnt(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); - void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect); - void blueprnt_map(address_map &map); - void grasspin_map(address_map &map); - void sound_io(address_map &map); - void sound_map(address_map &map); -}; - -#endif // MAME_INCLUDES_BLUEPRNT_H diff --git a/src/mame/mame.lst b/src/mame/mame.lst index 7d45abe9d01..76dd1d4469d 100644 --- a/src/mame/mame.lst +++ b/src/mame/mame.lst @@ -9558,6 +9558,7 @@ blueprnt // (c) 1982 Bally Midway (Zilec in ROM 3U, and t blueprntj // (c) 1982 Jaleco (Zilec in ROM 3U, and the programmer names) grasspin // (c) 1983 Jaleco (Zilec / Ashby programmer names in sound rom) saturnzi // (c) 1983 Jaleco (Zilec in ROM R6, and the programmer names) +unkzilec // (c) 198? Exodis / Zilec @source:blw700i.cpp blw700i // (c) 1995 Brother diff --git a/src/mame/video/blueprnt.cpp b/src/mame/video/blueprnt.cpp deleted file mode 100644 index 3eeb27a44dc..00000000000 --- a/src/mame/video/blueprnt.cpp +++ /dev/null @@ -1,165 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:Nicola Salmoria -/*************************************************************************** - - Blue Print - -***************************************************************************/ - -#include "emu.h" -#include "includes/blueprnt.h" - - -/*************************************************************************** - - Convert the color PROMs into a more useable format. - - Blue Print doesn't have color PROMs. For sprites, the ROM data is directly - converted into colors; for characters, it is converted through the color - code (bits 0-2 = RBG for 01 pixels, bits 3-5 = RBG for 10 pixels, 00 pixels - always black, 11 pixels use the OR of bits 0-2 and 3-5. Bit 6 is intensity - control) - -***************************************************************************/ - -void blueprnt_state::blueprnt_palette(palette_device &palette) const -{ - for (int i = 0; i < palette.entries(); i++) - { - uint8_t pen; - - if (i < 0x200) - /* characters */ - pen = ((i & 0x100) >> 5) | - ((i & 0x002) ? ((i & 0x0e0) >> 5) : 0) | - ((i & 0x001) ? ((i & 0x01c) >> 2) : 0); - else - /* sprites */ - pen = i - 0x200; - - int const r = ((pen >> 0) & 1) * ((pen & 0x08) ? 0xbf : 0xff); - int const g = ((pen >> 2) & 1) * ((pen & 0x08) ? 0xbf : 0xff); - int const b = ((pen >> 1) & 1) * ((pen & 0x08) ? 0xbf : 0xff); - - palette.set_pen_color(i, rgb_t(r, g, b)); - } -} - -void blueprnt_state::blueprnt_videoram_w(offs_t offset, uint8_t data) -{ - m_videoram[offset] = data; - m_bg_tilemap->mark_tile_dirty(offset); -} - -void blueprnt_state::blueprnt_colorram_w(offs_t offset, uint8_t data) -{ - m_colorram[offset] = data; - m_bg_tilemap->mark_tile_dirty(offset); - - offset-=32; - offset &=0x3ff; - m_bg_tilemap->mark_tile_dirty(offset); - - offset+=64; - offset &=0x3ff; - m_bg_tilemap->mark_tile_dirty(offset); - - -} - -void blueprnt_state::blueprnt_flipscreen_w(uint8_t data) -{ - flip_screen_set(~data & 0x02); - - if (m_gfx_bank != ((data & 0x04) >> 2)) - { - m_gfx_bank = ((data & 0x04) >> 2); - machine().tilemap().mark_all_dirty(); - } -} - - - -TILE_GET_INFO_MEMBER(blueprnt_state::get_bg_tile_info) -{ - int attr = m_colorram[tile_index]; - int bank; - - // It looks like the upper bank attribute bit (at least) comes from the previous tile read. - // Obviously if the screen is flipped the previous tile the hardware would read is different - // to the previous tile when it's not flipped hence the if (flip_screen()) logic - // - // note, one line still ends up darkened in the cocktail mode of grasspin, but on the real - // hardware there was no observable brightness difference between any part of the screen so - // I'm not convinced the brightness implementation is correct anyway, it might simply be - // tied to the use of upper / lower tiles or priority instead? - if (flip_screen()) - { - bank = m_colorram[(tile_index+32)&0x3ff] & 0x40; - } - else - { - bank = m_colorram[(tile_index-32)&0x3ff] & 0x40; - } - - int code = m_videoram[tile_index]; - int color = attr & 0x7f; - - tileinfo.category = (attr & 0x80) ? 1 : 0; - if (bank) code += m_gfx_bank * 0x100; - - tileinfo.set(0, code, color, 0); -} - - - -void blueprnt_state::video_start() -{ - m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(blueprnt_state::get_bg_tile_info)), TILEMAP_SCAN_COLS_FLIP_X, 8, 8, 32, 32); - m_bg_tilemap->set_transparent_pen(0); - m_bg_tilemap->set_scroll_cols(32); - - save_item(NAME(m_gfx_bank)); -} - - -void blueprnt_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect) -{ - for (int offs = 0; offs < m_spriteram.bytes(); offs += 4) - { - int code = m_spriteram[offs + 1]; - int sx = m_spriteram[offs + 3]; - int sy = 240 - m_spriteram[offs]; - int flipx = m_spriteram[offs + 2] & 0x40; - int flipy = m_spriteram[offs + 2 - 4] & 0x80; // -4? Awkward, isn't it? - - if (flip_screen()) - { - sx = 248 - sx; - sy = 240 - sy; - flipx = !flipx; - flipy = !flipy; - } - - // sprites are slightly misplaced, regardless of the screen flip - m_gfxdecode->gfx(1)->transpen(bitmap,cliprect, code, 0, flipx, flipy, 2 + sx, sy - 1, 0); - } -} - -uint32_t blueprnt_state::screen_update_blueprnt(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) -{ - int i; - - if (flip_screen()) - for (i = 0; i < 32; i++) - m_bg_tilemap->set_scrolly(i, m_scrollram[32 - i]); - else - for (i = 0; i < 32; i++) - m_bg_tilemap->set_scrolly(i, m_scrollram[30 - i]); - - bitmap.fill(m_palette->black_pen(), cliprect); - m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0); - draw_sprites(bitmap, cliprect); - m_bg_tilemap->draw(screen, bitmap, cliprect, 1, 0); - return 0; -} -- cgit v1.2.3