From 7ae546e0b6d12ea3d02fb501a87f6d2a5b42817c Mon Sep 17 00:00:00 2001 From: hap Date: Fri, 30 Apr 2021 21:32:59 +0200 Subject: update some info on taiyo company --- src/mame/drivers/galaxian.cpp | 6 +++--- src/mame/drivers/shangkid.cpp | 19 ++++++++++--------- 2 files changed, 13 insertions(+), 12 deletions(-) diff --git a/src/mame/drivers/galaxian.cpp b/src/mame/drivers/galaxian.cpp index 9f815331b96..2a344ef05f5 100644 --- a/src/mame/drivers/galaxian.cpp +++ b/src/mame/drivers/galaxian.cpp @@ -15072,9 +15072,9 @@ GAME( 19??, scorpionmc, scorpion, scorpnmc, scorpnmc, galaxian_state, init_ GAME( 19??, aracnis, scorpion, scorpnmc, aracnis, galaxian_state, init_batman2, ROT90, "bootleg", "Aracnis (bootleg of Scorpion on Moon Cresta hardware)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS ) // SF-X hardware; based on Scramble with extra Z80 and 8255 driving a DAC-based sample player -GAME( 1983, sfx, 0, sfx, sfx, galaxian_state, init_sfx, ORIENTATION_FLIP_X, "Nichibutsu", "SF-X", MACHINE_SUPPORTS_SAVE ) -GAME( 1983, skelagon, sfx, sfx, sfx, galaxian_state, init_sfx, ORIENTATION_FLIP_X, "Nichibutsu USA", "Skelagon", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE) -GAME( 1982, monsterz, 0, monsterz, sfx, galaxian_state, init_sfx, ORIENTATION_FLIP_X, "Nihon Game", "Monster Zero", MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING ) +GAME( 1983, sfx, 0, sfx, sfx, galaxian_state, init_sfx, ORIENTATION_FLIP_X, "Taiyo System (Nichibutsu license)", "SF-X", MACHINE_SUPPORTS_SAVE ) +GAME( 1983, skelagon, sfx, sfx, sfx, galaxian_state, init_sfx, ORIENTATION_FLIP_X, "Taiyo System (Nichibutsu USA license)", "Skelagon", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE) +GAME( 1982, monsterz, 0, monsterz, sfx, galaxian_state, init_sfx, ORIENTATION_FLIP_X, "Taiyo System", "Monster Zero", MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING ) /* diff --git a/src/mame/drivers/shangkid.cpp b/src/mame/drivers/shangkid.cpp index a6b9f8809ea..491a7e05988 100644 --- a/src/mame/drivers/shangkid.cpp +++ b/src/mame/drivers/shangkid.cpp @@ -4,7 +4,7 @@ Dynamic Ski (c)1984 Taiyo -Dynamic Ski runs on a single Z80. It has the same graphics format as the +Dynamic Ski runs on a single Z80. It has the same graphics format as the newer Taiyo games. The game has some minor priority glitches. @@ -40,7 +40,8 @@ There is a small smt IC on the video board with the numbers ground off. Some company history: -Nihon Game changed their name to Culture Brain. +Taiyo System (not to be confused with Taiyo Jidoki) was the subsidiary arcade +brand of Nihon Game. Nihon Game changed their name to Culture Brain in 1987. Games by Nihon Game/Culture Brain: 1982 Monster Zero @@ -1030,10 +1031,10 @@ ROM_START( dynamski ) ROM_END -GAME( 1984, dynamski, 0, dynamski, dynamski, dynamski_state, empty_init, ROT90, "Taiyo", "Dynamic Ski", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) -GAME( 1984, chinhero, 0, chinhero, chinhero, chinhero_state, empty_init, ROT90, "Taiyo", "Chinese Hero", MACHINE_SUPPORTS_SAVE ) // by Nihon Game? -GAME( 1984, chinhero2, chinhero, chinhero, chinhero, chinhero_state, empty_init, ROT90, "Taiyo", "Chinese Hero (older, set 1)", MACHINE_SUPPORTS_SAVE ) -GAME( 1984, chinhero3, chinhero, chinhero, chinhero, chinhero_state, empty_init, ROT90, "Taiyo", "Chinese Hero (older, set 2)", MACHINE_SUPPORTS_SAVE ) -GAME( 1984, chinherot, chinhero, chinhero, chinhero, chinhero_state, empty_init, ROT90, "Taiyo (Taito license)", "Chinese Heroe (Taito)", MACHINE_SUPPORTS_SAVE ) -GAME( 1985, shangkid, 0, shangkid, shangkid, shangkid_state, empty_init, ROT0, "Taiyo (Data East license)", "Shanghai Kid", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) -GAME( 1985, hiryuken, shangkid, shangkid, shangkid, shangkid_state, empty_init, ROT0, "Taiyo (Taito license)", "Hokuha Syourin Hiryu no Ken", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) +GAME( 1984, dynamski, 0, dynamski, dynamski, dynamski_state, empty_init, ROT90, "Taiyo System (Nichibutsu license)","Dynamic Ski", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) +GAME( 1984, chinhero, 0, chinhero, chinhero, chinhero_state, empty_init, ROT90, "Taiyo System", "Chinese Hero", MACHINE_SUPPORTS_SAVE ) +GAME( 1984, chinhero2, chinhero, chinhero, chinhero, chinhero_state, empty_init, ROT90, "Taiyo System", "Chinese Hero (older, set 1)", MACHINE_SUPPORTS_SAVE ) +GAME( 1984, chinhero3, chinhero, chinhero, chinhero, chinhero_state, empty_init, ROT90, "Taiyo System", "Chinese Hero (older, set 2)", MACHINE_SUPPORTS_SAVE ) +GAME( 1984, chinherot, chinhero, chinhero, chinhero, chinhero_state, empty_init, ROT90, "Taiyo System (Taito license)", "Chinese Heroe (Taito)", MACHINE_SUPPORTS_SAVE ) +GAME( 1985, shangkid, 0, shangkid, shangkid, shangkid_state, empty_init, ROT0, "Taiyo System (Data East license)", "Shanghai Kid", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) +GAME( 1985, hiryuken, shangkid, shangkid, shangkid, shangkid_state, empty_init, ROT0, "Taiyo System (Taito license)", "Hokuha Syourin Hiryu no Ken", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) -- cgit v1.2.3