From 58d3be06dfda5061df8515869f774d3c3bd620f2 Mon Sep 17 00:00:00 2001 From: hap Date: Tue, 27 Apr 2021 10:19:59 +0200 Subject: lc80: decide against using this input mapping overlay method for this driver --- src/mame/drivers/lc80.cpp | 102 ++++++++++++---------------------------------- 1 file changed, 26 insertions(+), 76 deletions(-) diff --git a/src/mame/drivers/lc80.cpp b/src/mame/drivers/lc80.cpp index fbc372d30da..9c65e9874ae 100644 --- a/src/mame/drivers/lc80.cpp +++ b/src/mame/drivers/lc80.cpp @@ -35,7 +35,8 @@ calculator style keypad attached to it. The memory can be expanded. There's an export version with more RAM/ROM by default and a faster U880D CPU (3300.0kHz XTAL). It included a chess program -called SC-80, that can be started by inputting ADR C800. +called SC-80, that can be started by executing ADR C800. Press ADR again for +NEW GAME, and use the 1-8 number keys for A1-H8. TODO: @@ -174,97 +175,46 @@ INPUT_CHANGED_MEMBER( lc80_state::trigger_nmi ) m_maincpu->set_input_line(INPUT_LINE_NMI, newval ? CLEAR_LINE : ASSERT_LINE); } -#define OVERLAY(val) \ - PORT_CONDITION("CONF", 0x01, EQUALS, val) - static INPUT_PORTS_START( lc80 ) PORT_START("IN.0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) OVERLAY(0x00) PORT_NAME("LD") PORT_CODE(KEYCODE_L) PORT_CHAR('L') - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) OVERLAY(0x00) PORT_NAME("ST") PORT_CODE(KEYCODE_S) PORT_CHAR('S') - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) OVERLAY(0x00) PORT_NAME("EX") PORT_CODE(KEYCODE_X) PORT_CODE(KEYCODE_ENTER) PORT_CODE(KEYCODE_ENTER_PAD) PORT_CHAR('X') + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("LD") PORT_CODE(KEYCODE_L) PORT_CHAR('L') + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("ST") PORT_CODE(KEYCODE_S) PORT_CHAR('S') + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("EX") PORT_CODE(KEYCODE_X) PORT_CODE(KEYCODE_ENTER) PORT_CODE(KEYCODE_ENTER_PAD) PORT_CHAR('X') PORT_START("IN.1") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) OVERLAY(0x00) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_CHAR('3') - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) OVERLAY(0x00) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_CHAR('2') - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) OVERLAY(0x00) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_CHAR('1') - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) OVERLAY(0x00) PORT_CODE(KEYCODE_0) PORT_CODE(KEYCODE_0_PAD) PORT_CHAR('0') + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_CHAR('3') + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_CHAR('2') + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_CHAR('1') + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_0) PORT_CODE(KEYCODE_0_PAD) PORT_CHAR('0') PORT_START("IN.2") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) OVERLAY(0x00) PORT_CODE(KEYCODE_7) PORT_CODE(KEYCODE_7_PAD) PORT_CHAR('7') - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) OVERLAY(0x00) PORT_NAME("+") PORT_CODE(KEYCODE_EQUALS) PORT_CODE(KEYCODE_PLUS_PAD) PORT_CHAR('+') - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) OVERLAY(0x00) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_CHAR('5') - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) OVERLAY(0x00) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_CHAR('4') + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_7) PORT_CODE(KEYCODE_7_PAD) PORT_CHAR('7') + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("+") PORT_CODE(KEYCODE_EQUALS) PORT_CODE(KEYCODE_PLUS_PAD) PORT_CHAR('+') + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_CHAR('5') + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_CHAR('4') PORT_START("IN.3") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) OVERLAY(0x00) PORT_CODE(KEYCODE_B) PORT_CHAR('B') - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) OVERLAY(0x00) PORT_CODE(KEYCODE_E) PORT_CHAR('E') - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) OVERLAY(0x00) PORT_CODE(KEYCODE_9) PORT_CODE(KEYCODE_9_PAD) PORT_CHAR('9') - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) OVERLAY(0x00) PORT_CODE(KEYCODE_8) PORT_CODE(KEYCODE_8_PAD) PORT_CHAR('8') + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_B) PORT_CHAR('B') + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_E) PORT_CHAR('E') + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_9) PORT_CODE(KEYCODE_9_PAD) PORT_CHAR('9') + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_8) PORT_CODE(KEYCODE_8_PAD) PORT_CHAR('8') PORT_START("IN.4") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) OVERLAY(0x00) PORT_CODE(KEYCODE_F) PORT_CHAR('F') - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) OVERLAY(0x00) PORT_CODE(KEYCODE_A) PORT_CHAR('A') - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) OVERLAY(0x00) PORT_CODE(KEYCODE_D) PORT_CHAR('D') - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) OVERLAY(0x00) PORT_CODE(KEYCODE_C) PORT_CHAR('C') + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_F) PORT_CHAR('F') + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_A) PORT_CHAR('A') + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_D) PORT_CHAR('D') + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_C) PORT_CHAR('C') PORT_START("IN.5") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) OVERLAY(0x00) PORT_NAME("-") PORT_CODE(KEYCODE_MINUS) PORT_CODE(KEYCODE_MINUS_PAD) PORT_CHAR('-') - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) OVERLAY(0x00) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_CHAR('6') - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) OVERLAY(0x00) PORT_NAME("DAT") PORT_CODE(KEYCODE_STOP) PORT_CHAR('.') - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) OVERLAY(0x00) PORT_NAME("ADR") PORT_CODE(KEYCODE_COMMA) PORT_CHAR(',') + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("-") PORT_CODE(KEYCODE_MINUS) PORT_CODE(KEYCODE_MINUS_PAD) PORT_CHAR('-') + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_CHAR('6') + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("DAT") PORT_CODE(KEYCODE_STOP) PORT_CHAR('.') + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("ADR") PORT_CODE(KEYCODE_COMMA) PORT_CHAR(',') PORT_START("IN.6") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("RES") PORT_CODE(KEYCODE_F1) PORT_CHANGED_MEMBER(DEVICE_SELF, lc80_state, trigger_reset, 0) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("NMI") PORT_CODE(KEYCODE_F2) PORT_CHANGED_MEMBER(DEVICE_SELF, lc80_state, trigger_nmi, 0) - - PORT_START("CONF") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) -INPUT_PORTS_END - -static INPUT_PORTS_START( sc80 ) // half of the button labels for the SC-80 overlay are actually in German - PORT_INCLUDE( lc80 ) - - PORT_MODIFY("IN.0") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) OVERLAY(0x01) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) OVERLAY(0x01) PORT_NAME("Random") PORT_CODE(KEYCODE_M) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) OVERLAY(0x01) PORT_NAME("Control") PORT_CODE(KEYCODE_T) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) OVERLAY(0x01) PORT_NAME("EX") PORT_CODE(KEYCODE_X) PORT_CODE(KEYCODE_ENTER) PORT_CODE(KEYCODE_ENTER_PAD) - - PORT_MODIFY("IN.1") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) OVERLAY(0x01) PORT_NAME("C / 3") PORT_CODE(KEYCODE_C) PORT_CODE(KEYCODE_3) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) OVERLAY(0x01) PORT_NAME("B / 2") PORT_CODE(KEYCODE_B) PORT_CODE(KEYCODE_2) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) OVERLAY(0x01) PORT_NAME("A / 1") PORT_CODE(KEYCODE_A) PORT_CODE(KEYCODE_1) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) OVERLAY(0x01) PORT_NAME("SP / 0") PORT_CODE(KEYCODE_0) - - PORT_MODIFY("IN.2") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) OVERLAY(0x01) PORT_NAME("G / 7") PORT_CODE(KEYCODE_G) PORT_CODE(KEYCODE_7) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) OVERLAY(0x01) PORT_NAME("Board") PORT_CODE(KEYCODE_R) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) OVERLAY(0x01) PORT_NAME("E / 5") PORT_CODE(KEYCODE_E) PORT_CODE(KEYCODE_5) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) OVERLAY(0x01) PORT_NAME("D / 4") PORT_CODE(KEYCODE_D) PORT_CODE(KEYCODE_4) - - PORT_MODIFY("IN.3") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) OVERLAY(0x01) PORT_NAME("Knight") PORT_CODE(KEYCODE_2_PAD) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) OVERLAY(0x01) PORT_NAME("Queen") PORT_CODE(KEYCODE_5_PAD) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) OVERLAY(0x01) PORT_NAME("9") PORT_CODE(KEYCODE_9) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) OVERLAY(0x01) PORT_NAME("H / 8") PORT_CODE(KEYCODE_H) PORT_CODE(KEYCODE_8) - - PORT_MODIFY("IN.4") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) OVERLAY(0x01) PORT_NAME("King") PORT_CODE(KEYCODE_6_PAD) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) OVERLAY(0x01) PORT_NAME("Pawn") PORT_CODE(KEYCODE_1_PAD) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) OVERLAY(0x01) PORT_NAME("Rook") PORT_CODE(KEYCODE_4_PAD) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) OVERLAY(0x01) PORT_NAME("Bishop") PORT_CODE(KEYCODE_3_PAD) - - PORT_MODIFY("IN.5") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) OVERLAY(0x01) PORT_NAME("Color") PORT_CODE(KEYCODE_O) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) OVERLAY(0x01) PORT_NAME("F / 6") PORT_CODE(KEYCODE_F) PORT_CODE(KEYCODE_6) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) OVERLAY(0x01) PORT_NAME("Self Play / Change Sides") PORT_CODE(KEYCODE_S) // SW (Seitenwechsel) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) OVERLAY(0x01) PORT_NAME("New Game / Level") PORT_CODE(KEYCODE_N) PORT_CODE(KEYCODE_L) - - PORT_MODIFY("CONF") - PORT_CONFNAME( 0x01, 0x00, "Overlay" ) - PORT_CONFSETTING( 0x00, "None" ) - PORT_CONFSETTING( 0x01, "SC-80" ) INPUT_PORTS_END @@ -524,5 +474,5 @@ ROM_END // YEAR NAME PARENT COMPAT MACHINE INPUT CLASS INIT COMPANY, FULLNAME, FLAGS COMP( 1984, lc80, 0, 0, lc80, lc80, lc80_state, empty_init, "VEB Mikroelektronik \"Karl Marx\" Erfurt", "Lerncomputer LC 80 (set 1)", MACHINE_SUPPORTS_SAVE ) COMP( 1984, lc80a, lc80, 0, lc80a, lc80, lc80_state, empty_init, "VEB Mikroelektronik \"Karl Marx\" Erfurt", "Lerncomputer LC 80 (set 2)", MACHINE_SUPPORTS_SAVE ) -COMP( 1984, lc80e, lc80, 0, lc80e, sc80, lc80_state, empty_init, "VEB Mikroelektronik \"Karl Marx\" Erfurt", "Lerncomputer LC 80 (export)", MACHINE_SUPPORTS_SAVE ) +COMP( 1984, lc80e, lc80, 0, lc80e, lc80, lc80_state, empty_init, "VEB Mikroelektronik \"Karl Marx\" Erfurt", "Lerncomputer LC 80 (export)", MACHINE_SUPPORTS_SAVE ) COMP( 1991, lc80_2, lc80, 0, lc80_2, lc80, lc80_state, empty_init, "hack (Eckart Buschendorf)", "Lerncomputer LC 80.2", MACHINE_SUPPORTS_SAVE ) -- cgit v1.2.3