From 581eab1be805129145b4e33297afd288c3c90edd Mon Sep 17 00:00:00 2001 From: MetalliC <0vetal0@gmail.com> Date: Tue, 22 Sep 2020 12:57:52 +0300 Subject: quickpick5.cpp checkpoint: rename goemedal to waijockey, add quickpick5 serial IO device, input ports --- src/mame/drivers/quickpick5.cpp | 428 +++++++++++++++++++++++++++------------- src/mame/mame.lst | 2 +- 2 files changed, 297 insertions(+), 133 deletions(-) diff --git a/src/mame/drivers/quickpick5.cpp b/src/mame/drivers/quickpick5.cpp index 5acc06b84e5..81a268007bc 100644 --- a/src/mame/drivers/quickpick5.cpp +++ b/src/mame/drivers/quickpick5.cpp @@ -5,7 +5,7 @@ quickpick5.cpp: Konami "Quick Pick 5" medal game Quick Pick 5 - (c) 199? Konami + (c) 1991 Konami Driver by R. Belmont @@ -29,6 +29,7 @@ #include "video/konami_helper.h" #include "machine/k053252.h" #include "machine/nvram.h" +#include "machine/ticket.h" #include "machine/timer.h" #include "emupal.h" #include "screen.h" @@ -47,31 +48,33 @@ public: m_k053252(*this, "k053252"), m_gfxdecode(*this, "gfxdecode"), m_oki(*this, "oki"), + m_outport(*this, "OUT"), + m_sio_ports(*this, "SIO%u", 1U), m_ttlrom_offset(0) { } void quickpick5(machine_config &config); + void waijockey(machine_config &config); + DECLARE_READ_LINE_MEMBER(serial_io_r); private: - uint32_t screen_update_quickpick5(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + u32 screen_update_quickpick5(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); K05324X_CB_MEMBER(sprite_callback); TILE_GET_INFO_MEMBER(ttl_get_tile_info); - void ccu_int_time_w(uint8_t data); + void ccu_int_time_w(u8 data); TIMER_DEVICE_CALLBACK_MEMBER(scanline); - uint8_t control_r() { return m_control; } - WRITE_LINE_MEMBER(vbl_ack_w) { m_maincpu->set_input_line(0, CLEAR_LINE); } WRITE_LINE_MEMBER(nmi_ack_w) { m_maincpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE); } // A0 is inverted to match the Z80's endianness. Typical Konami. - uint8_t k244_r(offs_t offset) { return m_k053245->k053244_r(offset^1); } - void k244_w(offs_t offset, uint8_t data) { m_k053245->k053244_w(offset^1, data); } - uint8_t k245_r(offs_t offset) { return m_k053245->k053245_r(offset^1); } - void k245_w(offs_t offset, uint8_t data) { m_k053245->k053245_w(offset^1, data); } + u8 k244_r(offs_t offset) { return m_k053245->k053244_r(offset^1); } + void k244_w(offs_t offset, u8 data) { m_k053245->k053244_w(offset^1, data); } + u8 k245_r(offs_t offset) { return m_k053245->k053245_r(offset^1); } + void k245_w(offs_t offset, u8 data) { m_k053245->k053245_w(offset^1, data); } - void control_w(uint8_t data) + void control_w(u8 data) { membank("bank1")->set_entry(data&0x1); if (((m_control & 0x60) != 0x60) && ((data & 0x60) == 0x60)) @@ -81,10 +84,15 @@ private: m_control = data; } - uint8_t vram_r(offs_t offset); - void vram_w(offs_t offset, uint8_t data); + u8 vram_r(offs_t offset); + void vram_w(offs_t offset, u8 data); + + void serial_io_w(u8 data); + void out_w(u8 data); + void common_map(address_map &map); void quickpick5_main(address_map &map); + void waijockey_main(address_map &map); virtual void machine_start() override; virtual void machine_reset() override; @@ -97,23 +105,88 @@ private: required_device m_k053252; required_device m_gfxdecode; required_device m_oki; + required_ioport m_outport; + optional_ioport_array<3> m_sio_ports; int m_ttl_gfx_index; tilemap_t *m_ttl_tilemap; - uint8_t m_control; + u8 m_control; int m_ttlrom_offset; - uint8_t m_vram[0x1000]; + u8 m_vram[0x1000]; bool m_title_hack; int m_ccu_int_time, m_ccu_int_time_count; + + u16 m_sio_out, m_sio_in0, m_sio_in1; + u8 m_sio_prev; }; -void quickpick5_state::ccu_int_time_w(uint8_t data) +void quickpick5_state::serial_io_w(u8 data) +{ + // bit 7 - coin counter OUT + // bit 6 - coin counter IN + // bits 0-4 - serial I/O device + + if (BIT(data, 1) && !BIT(m_sio_prev, 1)) + { + switch (data & 0x1c) + { + case 0x00: // latch m_sio_in1 (lamps) value + break; + case 0x10: + m_sio_out = 0; + for (int i = 0; i < 3; i++) + if (BIT(m_sio_in0, i)) + m_sio_out |= m_sio_ports[2 - i]->read(); + + m_sio_in1 = (m_sio_in1 << 1) | BIT(data, 0); + break; + case 0x18: + m_sio_out >>= 1; + break; + case 0x1c: + m_sio_in0 = (m_sio_in0 << 1) | BIT(data, 0); + break; + default: + logerror("serial_io: unhandled command %02X\n", data & 0x1f); + break; + } + } + m_sio_prev = data; +} + +READ_LINE_MEMBER(quickpick5_state::serial_io_r) +{ + return BIT(m_sio_out, 0); +} + +void quickpick5_state::out_w(u8 data) +{ + /* + quickpick5: + bit 7 - patlite? + bit 1 - hopper + bit 0 - ~coin blocker + + waijokey: + bit 6 - ??? (toggle all the time) + Bit 3 - coin counter In + Bit 2 - lock medal + Bit 1 - ??? + Bit 0 - hopper + + should be split into 2 handlers later + */ + m_outport->write(data); +} + +void quickpick5_state::ccu_int_time_w(u8 data) { - logerror("ccu_int_time rewritten with value of %02x\n", data); + if (m_ccu_int_time != data) + logerror("ccu_int_time rewritten with value of %02x\n", data); m_ccu_int_time = data; } -uint8_t quickpick5_state::vram_r(offs_t offset) +u8 quickpick5_state::vram_r(offs_t offset) { if ((m_control & 0x10) == 0x10) { @@ -130,14 +203,14 @@ uint8_t quickpick5_state::vram_r(offs_t offset) if ((m_control & 0x60) == 0x60) { - uint8_t *ROM = memregion("ttl")->base(); + u8 *ROM = memregion("ttl")->base(); return ROM[m_ttlrom_offset++]; } return m_vram[offset]; } -void quickpick5_state::vram_w(offs_t offset, uint8_t data) +void quickpick5_state::vram_w(offs_t offset, u8 data) { if ((m_control & 0x10) == 0x10) { @@ -209,7 +282,7 @@ void quickpick5_state::video_start() TILE_GET_INFO_MEMBER(quickpick5_state::ttl_get_tile_info) { - uint8_t *lvram = &m_vram[0]; + u8 *lvram = &m_vram[0]; int attr, code; attr = lvram[BYTE_XOR_LE((tile_index<<1)+1)]; @@ -220,7 +293,7 @@ TILE_GET_INFO_MEMBER(quickpick5_state::ttl_get_tile_info) tileinfo.set(m_ttl_gfx_index, code, attr, 0); } -uint32_t quickpick5_state::screen_update_quickpick5(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) +u32 quickpick5_state::screen_update_quickpick5(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) { bitmap.fill(0, cliprect); screen.priority().fill(0, cliprect); @@ -260,145 +333,228 @@ TIMER_DEVICE_CALLBACK_MEMBER(quickpick5_state::scanline) // the following code is emulating INT_TIME of the k053252, this code will go away // when the new konami branch is merged. m_ccu_int_time_count--; - if (m_ccu_int_time_count <= 0) + if (m_ccu_int_time_count < 0) { m_maincpu->set_input_line(INPUT_LINE_NMI, ASSERT_LINE); m_ccu_int_time_count = m_ccu_int_time; } } -void quickpick5_state::quickpick5_main(address_map &map) +void quickpick5_state::common_map(address_map &map) { map(0x0000, 0x7fff).rom().region("maincpu", 0); map(0x8000, 0xbfff).bankr("bank1"); map(0xc000, 0xdbff).ram().share("nvram"); map(0xdc00, 0xdc0f).rw(m_k053252, FUNC(k053252_device::read), FUNC(k053252_device::write)); map(0xdc40, 0xdc4f).rw(FUNC(quickpick5_state::k244_r), FUNC(quickpick5_state::k244_w)); - map(0xdc80, 0xdc80).portr("DSW3"); - map(0xdc81, 0xdc81).portr("DSW4"); - map(0xdcc0, 0xdcc0).portr("DSW1"); - map(0xdcc1, 0xdcc1).portr("DSW2"); + map(0xdc80, 0xdc80).portr("DSW1"); + map(0xdc81, 0xdc81).portr("DSW2"); + map(0xdcc0, 0xdcc0).portr("IN1"); + map(0xdcc1, 0xdcc1).portr("IN2"); map(0xdd00, 0xdd00).nopw(); - map(0xdd40, 0xdd40).noprw(); - map(0xdd80, 0xdd80).rw(FUNC(quickpick5_state::control_r), FUNC(quickpick5_state::control_w)); - map(0xddc0, 0xddc0).nopw(); - map(0xde00, 0xde00).nopw(); - map(0xde40, 0xde40).w(m_oki, FUNC(okim6295_device::write)); + map(0xdd40, 0xdd40).portr("IN3"); + map(0xdd80, 0xdd80).w(FUNC(quickpick5_state::control_w)); + map(0xde40, 0xde40).rw(m_oki, FUNC(okim6295_device::read), FUNC(okim6295_device::write)); map(0xe000, 0xefff).rw(FUNC(quickpick5_state::vram_r), FUNC(quickpick5_state::vram_w)); map(0xf000, 0xf7ff).ram().w(m_palette, FUNC(palette_device::write8)).share("palette"); map(0xf800, 0xffff).rw(FUNC(quickpick5_state::k245_r), FUNC(quickpick5_state::k245_w)); } +void quickpick5_state::quickpick5_main(address_map &map) +{ + common_map(map); + map(0xddc0, 0xddc0).w(FUNC(quickpick5_state::serial_io_w)); + map(0xde00, 0xde00).w(FUNC(quickpick5_state::out_w)); +} + +void quickpick5_state::waijockey_main(address_map &map) +{ + common_map(map); + map(0xdd41, 0xdd41).nopr(); // DSW3? + map(0xddc0, 0xddc0).nopw(); // bit 6 - coin counter OUT + map(0xde00, 0xde00).w(FUNC(quickpick5_state::out_w)); + //map(0xde80, 0xdfff).nopw(); +} + static INPUT_PORTS_START( quickpick5 ) + PORT_START("IN1") + PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_COIN1) + PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_SERVICE1) + PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_CUSTOM) PORT_READ_LINE_DEVICE_MEMBER("hopper", hopper_device, line_r) + PORT_SERVICE_NO_TOGGLE(0x08, IP_ACTIVE_LOW) + PORT_BIT(0xf0, IP_ACTIVE_LOW, IPT_UNUSED) + + PORT_START("IN2") + PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_BUTTON1) PORT_NAME("Reset Switch") PORT_TOGGLE + PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_BUTTON2) PORT_NAME("Global Stats") PORT_TOGGLE + PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_BUTTON3) PORT_NAME("Last Game Stats") PORT_TOGGLE + PORT_BIT(0xf8, IP_ACTIVE_LOW, IPT_UNUSED) + PORT_START("DSW1") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) - PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:3") - PORT_DIPSETTING( 0x04, DEF_STR( On ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:4") - PORT_DIPSETTING( 0x08, DEF_STR( On ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:5") - PORT_DIPSETTING( 0x10, DEF_STR( On ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:6") - PORT_DIPSETTING( 0x20, DEF_STR( On ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:7") - PORT_DIPSETTING( 0x40, DEF_STR( On ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:8") - PORT_DIPSETTING( 0x80, DEF_STR( On ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DIPSW1:1,2,3") + PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_7C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DIPSW1:4") + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPNAME( 0x30, 0x30, "Jack Pot" ) PORT_DIPLOCATION("DIPSW1:5,6") + PORT_DIPSETTING( 0x30, "300" ) + PORT_DIPSETTING( 0x20, "500" ) + PORT_DIPSETTING( 0x10, "700" ) + PORT_DIPSETTING( 0x00, "1000" ) + PORT_DIPNAME( 0xc0, 0xc0, "Max Pay" ) PORT_DIPLOCATION("DIPSW1:7,8") + PORT_DIPSETTING( 0xc0, "400" ) + PORT_DIPSETTING( 0x80, "500" ) + PORT_DIPSETTING( 0x40, "700" ) + PORT_DIPSETTING( 0x00, "1000" ) PORT_START("DSW2") - PORT_DIPNAME( 0x01, 0x00, "Reset Switch" ) PORT_DIPLOCATION("SW2:1") - PORT_DIPSETTING( 0x01, DEF_STR( On ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPNAME( 0x02, 0x00, "Global Stats" ) PORT_DIPLOCATION("SW2:2") - PORT_DIPSETTING( 0x02, DEF_STR( On ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPNAME( 0x04, 0x00, "Last Game Stats" ) PORT_DIPLOCATION("SW2:3") - PORT_DIPSETTING( 0x04, DEF_STR( On ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:4") - PORT_DIPSETTING( 0x08, DEF_STR( On ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:5") - PORT_DIPSETTING( 0x10, DEF_STR( On ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:6") - PORT_DIPSETTING( 0x20, DEF_STR( On ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:7") - PORT_DIPSETTING( 0x40, DEF_STR( On ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:8") - PORT_DIPSETTING( 0x80, DEF_STR( On ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - - PORT_START("DSW3") - PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW3:1") - PORT_DIPSETTING( 0x01, DEF_STR( On ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW3:2") - PORT_DIPSETTING( 0x02, DEF_STR( On ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW3:3") - PORT_DIPSETTING( 0x04, DEF_STR( On ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW3:4") - PORT_DIPSETTING( 0x08, DEF_STR( On ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW3:5") - PORT_DIPSETTING( 0x10, DEF_STR( On ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW3:6") - PORT_DIPSETTING( 0x20, DEF_STR( On ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW3:7") - PORT_DIPSETTING( 0x40, DEF_STR( On ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW3:8") - PORT_DIPSETTING( 0x80, DEF_STR( On ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - - PORT_START("DSW4") - PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW4:1") - PORT_DIPSETTING( 0x01, DEF_STR( On ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW4:2") - PORT_DIPSETTING( 0x02, DEF_STR( On ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW4:3") - PORT_DIPSETTING( 0x04, DEF_STR( On ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW4:4") - PORT_DIPSETTING( 0x08, DEF_STR( On ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW4:5") - PORT_DIPSETTING( 0x10, DEF_STR( On ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW4:6") - PORT_DIPSETTING( 0x20, DEF_STR( On ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW4:7") - PORT_DIPSETTING( 0x40, DEF_STR( On ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW4:8") - PORT_DIPSETTING( 0x80, DEF_STR( On ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPNAME( 0x0f, 0x0f, "Max Payout" ) PORT_DIPLOCATION("DIPSW2:1,2,3,4") + PORT_DIPSETTING( 0x00, "94%" ) + PORT_DIPSETTING( 0x01, "92%" ) + PORT_DIPSETTING( 0x02, "91%" ) + PORT_DIPSETTING( 0x03, "90%" ) + PORT_DIPSETTING( 0x04, "89%" ) + PORT_DIPSETTING( 0x05, "88%" ) + PORT_DIPSETTING( 0x06, "87%" ) + PORT_DIPSETTING( 0x07, "86%" ) + PORT_DIPSETTING( 0x08, "85%" ) + PORT_DIPSETTING( 0x09, "84%" ) + PORT_DIPSETTING( 0x0a, "83%" ) + PORT_DIPSETTING( 0x0b, "82%" ) + PORT_DIPSETTING( 0x0c, "80%" ) + PORT_DIPSETTING( 0x0d, "75%" ) + PORT_DIPSETTING( 0x0e, "70%" ) + PORT_DIPSETTING( 0x0f, "65%" ) + PORT_DIPNAME( 0x30, 0x30, "Button Time" ) PORT_DIPLOCATION("DIPSW2:5,6") + PORT_DIPSETTING( 0x00, "40 Seconds" ) + PORT_DIPSETTING( 0x10, "30 Seconds" ) + PORT_DIPSETTING( 0x20, "20 Seconds" ) + PORT_DIPSETTING( 0x30, "15 Seconds" ) + PORT_DIPNAME( 0x40, 0x00, "Backup Memory" ) PORT_DIPLOCATION("DIPSW2:7") + PORT_DIPSETTING( 0x00, "Clear" ) + PORT_DIPSETTING( 0x40, "Keep" ) + PORT_DIPNAME( 0x80, 0x00, "Attract Sound" ) PORT_DIPLOCATION("DIPSW2:8") + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + + PORT_START("IN3") + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_CUSTOM) PORT_READ_LINE_MEMBER(quickpick5_state, serial_io_r) + PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_CUSTOM) PORT_VBLANK("screen") // guess + PORT_BIT(0x7e, IP_ACTIVE_LOW, IPT_UNUSED) + + PORT_START("SIO1") + PORT_BIT(0x07ff, IP_ACTIVE_HIGH, IPT_UNKNOWN) + // TODO + + PORT_START("SIO2") + PORT_BIT(0x07ff, IP_ACTIVE_HIGH, IPT_UNKNOWN) + // TODO + + PORT_START("SIO3") + PORT_BIT(0x0200, IP_ACTIVE_HIGH, IPT_START1) + PORT_BIT(0x05ff, IP_ACTIVE_HIGH, IPT_UNKNOWN) + // TODO + + PORT_START("OUT") + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("hopper", hopper_device, motor_w) +INPUT_PORTS_END + +// Control panel buttons layout: +// Payout 1 2 1-2 1-3 1-4 +// 3 4 2-3 2-4 3-4 Start +static INPUT_PORTS_START( waijockey ) + PORT_START("IN1") + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_CUSTOM) PORT_READ_LINE_DEVICE_MEMBER("hopper", hopper_device, line_r) + PORT_SERVICE_NO_TOGGLE(0x02, IP_ACTIVE_LOW) + PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_UNUSED) // * B16 + PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_COIN1) PORT_NAME("Medal") + PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_COIN2) PORT_NAME("100 Yen") + PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_SERVICE1) + PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_UNUSED) // * B19 + PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Bet 1-2") PORT_CODE(KEYCODE_D) + + PORT_START("IN2") + PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Bet 3-4") PORT_CODE(KEYCODE_B) + PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Bet 2-4") PORT_CODE(KEYCODE_V) + PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Bet 2-3") PORT_CODE(KEYCODE_C) + PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Bet 4") PORT_CODE(KEYCODE_X) + PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Bet 3") PORT_CODE(KEYCODE_Z) + PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Bet 1") PORT_CODE(KEYCODE_A) + PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Bet 2") PORT_CODE(KEYCODE_S) + PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Bet 1-4") PORT_CODE(KEYCODE_G) + + PORT_START("DSW1") + PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DIPSW1:1,2,3,4") + PORT_DIPNAME( 0xf0, 0xf0, "Standard of Payout" ) PORT_DIPLOCATION("DIPSW1:5,6,7,8") + + PORT_START("DSW2") + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DIPSW2:1") + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DIPSW2:2") + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DIPSW2:3") + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DIPSW2:4") + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPNAME( 0x10, 0x10, "Game Play Mode" ) PORT_DIPLOCATION("DIPSW2:5") // more like gameplay test mode + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPNAME( 0x20, 0x00, "Payout Mode" ) PORT_DIPLOCATION("DIPSW2:6") + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPNAME( 0x40, 0x00, "Attract Sound" ) PORT_DIPLOCATION("DIPSW2:7") + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPNAME( 0x80, 0x00, "Backup Memory" ) PORT_DIPLOCATION("DIPSW2:8") + PORT_DIPSETTING( 0x00, "Clear" ) + PORT_DIPSETTING( 0x80, "Keep" ) + + PORT_START("IN3") + PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_UNUSED) // * B14 + PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_START1) + PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT) + PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Bet 1-3") PORT_CODE(KEYCODE_F) + PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_UNUSED) + PORT_BIT(0x60, IP_ACTIVE_LOW, IPT_UNUSED) // battery sensor + PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_CUSTOM) PORT_VBLANK("screen") // guess + + PORT_START("OUT") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("hopper", hopper_device, motor_w) INPUT_PORTS_END void quickpick5_state::machine_start() { membank("bank1")->configure_entries(0, 0x2, memregion("maincpu")->base()+0x8000, 0x4000); - membank("bank1")->set_entry(0); + + save_item(NAME(m_control)); + save_item(NAME(m_ccu_int_time)); + save_item(NAME(m_ccu_int_time_count)); + save_item(NAME(m_sio_out)); + save_item(NAME(m_sio_in0)); + save_item(NAME(m_sio_in1)); + save_item(NAME(m_sio_prev)); } void quickpick5_state::machine_reset() { + membank("bank1")->set_entry(0); + + m_control = 0; + m_ccu_int_time = 0; + m_ccu_int_time_count = 0; + m_sio_out = m_sio_in0 = m_sio_in1 = 0; + m_sio_prev = 0; } void quickpick5_state::quickpick5(machine_config &config) @@ -407,6 +563,7 @@ void quickpick5_state::quickpick5(machine_config &config) Z80(config, m_maincpu, XTAL(32'000'000)/4); // z84c0008pec 8mhz part, 32Mhz xtal verified on PCB, divisor unknown m_maincpu->set_addrmap(AS_PROGRAM, &quickpick5_state::quickpick5_main); TIMER(config, "scantimer").configure_scanline(FUNC(quickpick5_state::scanline), "screen", 0, 1); + HOPPER(config, "hopper", attotime::from_msec(100), TICKET_MOTOR_ACTIVE_HIGH, TICKET_STATUS_ACTIVE_LOW); K053252(config, m_k053252, XTAL(32'000'000)/4); /* K053252, xtal verified, divider not verified */ m_k053252->int1_ack().set(FUNC(quickpick5_state::vbl_ack_w)); @@ -444,6 +601,13 @@ void quickpick5_state::quickpick5(machine_config &config) m_oki->add_route(1, "mono", 1.0); } +void quickpick5_state::waijockey(machine_config &config) +{ + quickpick5(config); + m_maincpu->set_addrmap(AS_PROGRAM, &quickpick5_state::waijockey_main); +} + + ROM_START( quickp5 ) ROM_REGION( 0x10000, "maincpu", 0 ) /* main program */ ROM_LOAD( "117.10e.bin", 0x000000, 0x010000, CRC(3645e1a5) SHA1(7d0d98772f3732510e7a58f50a622fcec74087c3) ) @@ -467,7 +631,7 @@ ROM_START( quickp5 ) ROM_END // Konami PWB353330 -ROM_START( goemedal ) +ROM_START( waijockey ) ROM_REGION( 0x10000, "maincpu", 0 ) // main program ROM_LOAD( "gs-257-a02.7n", 0x000000, 0x010000, CRC(e9a5f416) SHA1(b762b393bbe394339904636ff1d31d8eeb8b8d05) ) @@ -485,5 +649,5 @@ ROM_START( goemedal ) ROM_END -GAME( 1995, quickp5, 0, quickpick5, quickpick5, quickpick5_state, empty_init, ROT0, "Konami", "Quick Pick 5", MACHINE_NOT_WORKING) -GAME( 199?, goemedal, 0, quickpick5, quickpick5, quickpick5_state, empty_init, ROT0, "Konami", "Goemon Medal Game", MACHINE_NOT_WORKING) +GAME( 1991, quickp5, 0, quickpick5, quickpick5, quickpick5_state, empty_init, ROT0, "Konami", "Quick Pick 5", MACHINE_NOT_WORKING) +GAME( 1993, waijockey, 0, waijockey, waijockey, quickpick5_state, empty_init, ROT0, "Konami", "Wai Wai Jockey", MACHINE_NOT_WORKING) diff --git a/src/mame/mame.lst b/src/mame/mame.lst index c29f03b063d..9bbf0026d1c 100644 --- a/src/mame/mame.lst +++ b/src/mame/mame.lst @@ -19018,8 +19018,8 @@ pwrchanc ymcapsul @source:quickpick5.cpp -goemedal quickp5 +waijockey @source:kontest.cpp kontest // GX800 (c) 198? (Japan) -- cgit v1.2.3