From 487b50fa14ca688b09108945feecda2861317e61 Mon Sep 17 00:00:00 2001 From: mamehaze Date: Tue, 27 Jan 2015 14:01:03 +0000 Subject: make 'auto' on SDL Windows mean 'OpenGl' The MACOSX build is already this way so hopefully not an issue. Non-GL performance on Windows is terrible (I struggle to get >100% on pacman) --- src/osd/sdl/video.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/osd/sdl/video.c b/src/osd/sdl/video.c index 2070a6043e4..32114b59785 100644 --- a/src/osd/sdl/video.c +++ b/src/osd/sdl/video.c @@ -648,7 +648,7 @@ void sdl_osd_interface::extract_video_config(running_machine &machine) stemp = options().video(); if (strcmp(stemp, "auto") == 0) { -#ifdef SDLMAME_MACOSX +#if (defined SDLMAME_MACOSX || defined SDLMAME_WIN32) stemp = "opengl"; #else stemp = "soft"; -- cgit v1.2.3