From 45d4a09d780a2648c23220adc13396441c24c5a0 Mon Sep 17 00:00:00 2001 From: Ivan Vangelista Date: Mon, 19 Dec 2022 18:11:07 +0100 Subject: =?UTF-8?q?New=20clones=20marked=20as=20NOT=5FWORKING=20----------?= =?UTF-8?q?----------------------=20White=20Water=20(P-6)=20[Matt=E2=80=99?= =?UTF-8?q?s=20Basement=20Arcade,=20PinMAME]?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/mame/mame.lst | 2 +- src/mame/pinball/wpc_flip2.cpp | 8 ++++---- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/src/mame/mame.lst b/src/mame/mame.lst index c4a20434cc8..ce27f036d26 100644 --- a/src/mame/mame.lst +++ b/src/mame/mame.lst @@ -44319,7 +44319,7 @@ ww_l4 // ww_l5 // ww_lh5 // ww_lh6 // -ww_p1 // +ww_p6 // ww_p8 // @source:pinball/wpc_s.cpp diff --git a/src/mame/pinball/wpc_flip2.cpp b/src/mame/pinball/wpc_flip2.cpp index 35d7f271053..3c9d4790d6a 100644 --- a/src/mame/pinball/wpc_flip2.cpp +++ b/src/mame/pinball/wpc_flip2.cpp @@ -853,10 +853,10 @@ ROM_START(ww_p8) ROM_RELOAD( 0x100000 + 0x60000, 0x20000) ROM_END -ROM_START(ww_p1) +ROM_START(ww_p6) // versions as taken from the labels on the chip (handwritten): U6 = P6, U18 = P0, U15 = P0, but the sound ROMs actually report as P1 ROM_REGION(0x10000, "maincpu", ROMREGION_ERASEFF) ROM_REGION(0x80000, "code", 0) - ROM_LOAD("ww_p8.u6", 0x00000, 0x80000, CRC(251a7f14) SHA1(8e36efc9a14d3cd31967f072bfc185461022864d)) + ROM_LOAD("ww_p6.u6", 0x00000, 0x80000, CRC(97dd311f) SHA1(7a0079365479fd4af7465a48cafd10a6ef169073)) ROM_REGION(0x180000, "sound1", 0) ROM_LOAD("ww_u14.l1", 0x000000, 0x80000, CRC(f3faa427) SHA1(fb0a266b80571b4717caa69f078b7e73e2866b6b)) ROM_LOAD("ww_u15.p1", 0x080000, 0x40000, CRC(a2a8e005) SHA1(bdbfc3f6c403d1ebef822a6381574f4a7bd19897)) @@ -975,8 +975,8 @@ GAME(2000, ww_lh5, ww_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, init GAME(1993, ww_l4, ww_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, init_wpc_flip2, ROT0, "Williams", "White Water (L-4)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) GAME(1993, ww_l3, ww_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, init_wpc_flip2, ROT0, "Williams", "White Water (L-3)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) GAME(1992, ww_l2, ww_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, init_wpc_flip2, ROT0, "Williams", "White Water (L-2)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) -GAME(1992, ww_p8, ww_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, init_wpc_flip2, ROT0, "Williams", "White Water (P-8 P-2 sound)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) -GAME(1992, ww_p1, ww_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, init_wpc_flip2, ROT0, "Williams", "White Water (P-8 P-1 sound)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) +GAME(1992, ww_p8, ww_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, init_wpc_flip2, ROT0, "Williams", "White Water (P-8)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) +GAME(1992, ww_p6, ww_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, init_wpc_flip2, ROT0, "Williams", "White Water (P-6)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) GAME(1992, strik_l4, 0, wpc_flip2, wpc_flip2, wpc_flip2_state, init_wpc_flip2, ROT0, "Williams", "Strike Master (L-4) (Shuffle)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) GAME(1996, lc_11, 0, wpc_flip2, wpc_flip2, wpc_flip2_state, init_wpc_flip2, ROT0, "Bally", "League Champ (1.1) (Shuffle)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) GAME(20??, rush, 0, wpc_flip2, wpc_flip2, wpc_flip2_state, init_wpc_flip2, ROT0, "Dave Astill", "Rush (1.0)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) -- cgit v1.2.3